19 Commits
Author SHA1 Message Date
zhongluofeng f6c1cc250e 翻译模块 2026-09-17 17:32:20 +08:00
zhongluofeng 79c43d5340 ignore更新 2026-09-15 17:30:08 +08:00
zhongluofeng 8f853f7ef3 音乐模块调整 2026-09-15 17:17:16 +08:00
zhongluofeng 4f574cb5fa 调整 2026-09-12 16:29:30 +08:00
zhongluofeng 10a95ddeea 调整 2026-09-12 16:23:48 +08:00
zhongluofeng 069aa58c9f 调整 2026-09-12 16:16:57 +08:00
LFeng 8e940f164b 删除 probe_target.py 2026-09-12 16:00:41 +08:00
LFeng 272246fb61 删除 probe_q.py 2026-09-12 16:00:32 +08:00
LFeng 78d272859c 删除目录「.workbuddy」 2026-09-12 16:00:18 +08:00
LFeng 70d2d4e1d0 删除 music-redesign-mockup.html 2026-09-12 15:59:46 +08:00
LFeng 706b32e1f2 删除 MUSIC_MODULE_REVIEW.md 2026-09-12 15:59:28 +08:00
LFeng 3664120808 删除 MODULE_DEV_GUIDE.md 2026-09-12 15:59:19 +08:00
LFeng ffa410b399 音乐模块调整 2026-09-12 15:47:16 +08:00
zhongluofeng d702ed0d31 调整,音乐模块 2026-09-12 11:05:26 +08:00
zhongluofeng 27ad5d89a5 滚动截图,细节调整 2026-09-04 19:56:23 +08:00
zhongluofeng 6b9f71da08 bug修复调整 2026-08-31 18:05:27 +08:00
zhongluofeng 28e0c4664a 构建修正 2026-08-27 18:32:33 +08:00
zhongluofeng d21649c60e 优化调整、BT下载(有bug) 2026-08-27 18:25:45 +08:00
zhongluofeng 4dd60f42a1 细节调整及优化(26.8.3) 2026-08-21 17:25:47 +08:00
198 changed files with 43504 additions and 3195 deletions
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@@ -7,8 +7,11 @@ yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
# 发布暂存目录
.trae
.workbuddy
temp/
release_stage/
musicdl_outputs/
node_modules
dist
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# 模块开发指南
本文档详细说明 Thing 应用的模块系统架构,帮助开发者快速理解并创建新模块。
## 架构概述
Thing 采用**统一模块注册机制**,每个模块通过 `index.ts` 自描述其全部配置(名称、图标、组件、搜索项、进程配置、生命周期钩子等),由中央注册表 `moduleRegistry` 统一管理。
```
┌─────────────────────────────────────────────────────┐
│ main.ts │
│ import './modules' (触发注册) │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/index.ts │
│ 聚合入口:导入所有模块配置并注册 │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/registry.ts │
│ ModuleRegistry 单例:注册 / 查询 / 组件懒加载 │
└──────┬───────────────┬───────────────┬──────────────┘
│ │ │
▼ ▼ ▼
App.vue Sidebar.vue GeneralSettings
(组件加载) (侧边栏导航) (模块开关管理)
```
## 核心文件说明
| 文件 | 职责 |
|------|------|
| `src/types/module.ts` | 模块配置类型定义 |
| `src/modules/registry.ts` | 注册表单例:注册、查询、组件懒加载缓存 |
| `src/modules/index.ts` | 聚合入口:导入并注册所有模块 |
| `src/modules/icons.ts` | 模块图标映射表 |
| `src/modules/<name>/index.ts` | 各模块的配置声明 |
| `src/modules/<name>/*.vue` | 模块前端组件 |
## 模块配置类型
```typescript
// src/types/module.ts
interface ModuleConfig {
/** 模块唯一标识(如 'proxy'、'clipboard' */
id: string
/** 显示名称 */
name: string
/** 图标标识(对应 icons.ts 中的 key */
icon: string
/** 模块描述(显示在设置界面的模块管理中) */
description: string
/** 模块分类 */
category: 'network' | 'tool' | 'system' | 'media'
/** 默认是否启用(默认 true) */
defaultEnabled?: boolean
/** 是否为内置模块(不可禁用,如设置模块) */
builtin?: boolean
/** 懒加载组件的 loader 函数(推荐) */
loader?: () => Promise<{ default: Component }>
/** 直接组件引用(内置模块可用,无需懒加载) */
component?: Component
/** 全局搜索项 */
searchItems?: SearchIndexItem[]
/** 进程配置(需要管理子进程的模块填写) */
process?: ModuleProcessConfig
/** 生命周期钩子 */
lifecycle?: ModuleLifecycle
/** 排序权重(数值越小越靠前,默认 100) */
order?: number
}
```
## 创建新模块
### 第 1 步:创建模块目录
```
src/modules/my-module/
├── index.ts # 模块配置
└── MyModule.vue # 前端组件
```
### 第 2 步:编写模块配置
```typescript
// src/modules/my-module/index.ts
import type { ModuleConfig } from '@/types/module'
export const moduleConfig: ModuleConfig = {
id: 'my-module',
name: '我的模块',
icon: 'my-module', // 需在 icons.ts 中添加映射
description: '模块功能描述',
category: 'tool',
defaultEnabled: true,
loader: () => import('./MyModule.vue'),
searchItems: [
{
title: '功能名称',
description: '功能描述',
keywords: ['关键词1', '关键词2', 'keyword']
}
],
order: 70
}
```
### 第 3 步:注册模块
`src/modules/index.ts` 中添加导入:
```typescript
import { moduleConfig as myModule } from './my-module'
const allModules: ModuleConfig[] = [
// ... 已有模块
myModule
]
moduleRegistry.registerAll(allModules)
```
### 第 4 步:添加图标映射
`src/modules/icons.ts` 中添加:
```typescript
import { Wrench } from '@lucide/vue' // 选择合适的图标
export const moduleIconMap: Record<string, Component> = {
// ... 已有映射
'my-module': Wrench
}
```
### 第 5 步(可选):添加 Rust 后端命令
如果模块需要 Rust 后端支持,在 `src-tauri/src/` 中创建命令模块,并在 `lib.rs``invoke_handler` 中注册。
## 进程管理
需要管理外部子进程的模块(如 mihomo)通过 `ModuleProcessConfig` 声明进程配置。下载器模块使用进程内自建下载引擎,不涉及外部子进程管理。
### 配置示例
```typescript
// src/modules/proxy/index.ts
export const moduleConfig: ModuleConfig = {
// ...
process: {
name: 'mihomo', // 进程标识
executable: '', // 可执行文件路径(运行时确定)
args: ['-f', 'config.yaml'], // 启动参数
autoStart: false, // 模块启用时是否自动启动
restartOnCrash: true, // 崩溃后自动重启
maxRestarts: 3 // 最大重启次数(0 = 不限制)
}
}
```
### 前端 API
```typescript
import { useProcessStore } from '@/stores/processStore'
const processStore = useProcessStore()
// 通过模块 ID 启动进程(自动读取模块配置)
await processStore.startByModule('proxy')
// 停止进程
await processStore.stopByModule('proxy')
// 获取进程状态(从缓存读取)
const status = processStore.getProcessStatus('proxy')
// status.status: 'running' | 'stopped' | 'crashed' | 'starting'
// 刷新所有进程状态
await processStore.refreshAll()
```
### 自动化行为
模块启用/禁用时,`appStore.toggleModule` 会自动处理:
| 操作 | 禁用模块 | 启用模块 |
|------|----------|----------|
| 进程 | 停止运行中的进程 | 若 `autoStart` 为 true,启动进程 |
| 搜索项 | 移除该模块的搜索项 | 恢复该模块的搜索项 |
| 组件缓存 | 清除组件缓存,释放内存 | 下次访问时重新懒加载 |
| 生命周期 | 调用 `onDisable` 钩子 | 调用 `onEnable` 钩子 |
| 侧边栏 | 从侧边栏隐藏 | 在侧边栏显示 |
| Toast 通知 | 显示"已禁用 {模块名}" | 显示"已启用 {模块名}" |
## 生命周期钩子
```typescript
interface ModuleLifecycle {
/** 模块首次加载时调用 */
onInit?: () => void | Promise<void>
/** 模块组件挂载时调用(切换到该模块) */
onActivate?: () => void | Promise<void>
/** 模块组件卸载时调用(切换离开该模块) */
onDeactivate?: () => void | Promise<void>
/** 模块被禁用时调用 */
onDisable?: () => void | Promise<void>
/** 模块被启用时调用 */
onEnable?: () => void | Promise<void>
}
```
使用示例:
```typescript
export const moduleConfig: ModuleConfig = {
// ...
lifecycle: {
onEnable: async () => {
console.log('模块已启用')
// 初始化资源、建立连接等
},
onDisable: async () => {
console.log('模块已禁用')
// 释放资源、关闭连接等
},
onActivate: () => {
console.log('用户切换到本模块')
// 开始实时数据更新等
},
onDeactivate: () => {
console.log('用户离开本模块')
// 暂停实时更新以节省资源
}
}
}
```
## 全局搜索
模块通过 `searchItems` 声明可被全局搜索的功能项。用户在标题栏搜索框输入关键词时,匹配的搜索项会显示在结果列表中。
```typescript
searchItems: [
{
title: '代理设置', // 显示标题
description: '配置网络代理', // 显示描述
keywords: ['代理', 'proxy', '网络'] // 匹配关键词
}
]
```
如果搜索项需要执行特定操作(如跳转到子页面、触发命令),在模块组件挂载时通过 `searchStore.registerAction` 注册:
```typescript
import { useSearchStore } from '@/stores/searchStore'
const searchStore = useSearchStore()
onMounted(() => {
// 注册第 0 个搜索项的 action
searchStore.registerAction('my-module', 0, () => {
// 跳转到特定子页面或执行操作
activeTab.value = 'settings'
})
})
```
## 模块分类
| 分类 | 说明 | 适用场景 |
|------|------|----------|
| `network` | 网络相关 | 代理、下载器、网络工具 |
| `tool` | 实用工具 | 剪贴板、文件搜索、文本处理 |
| `system` | 系统相关 | 硬件监控、系统设置 |
| `media` | 媒体相关 | 截图、录屏、图片处理 |
分类目前用于元信息标记,未来可用于设置界面的分组展示。
## 模块禁用机制详解
当用户在设置页面切换模块开关时:
```
用户点击开关
appStore.toggleModule(moduleId, enabled)
├─ 禁用时:
│ ├─ searchStore.unregisterModule(moduleId) // 移除搜索项
│ ├─ processStore.stopByModule(moduleId) // 停止进程
│ ├─ config.lifecycle?.onDisable?.() // 生命周期钩子
│ ├─ moduleRegistry.clearComponentCache(id) // 清除组件缓存
│ ├─ modules[id].enabled = false // 更新状态
│ └─ toast.success('已禁用 {模块名}') // 通知用户
└─ 启用时:
├─ modules[id].enabled = true // 更新状态
├─ config.lifecycle?.onEnable?.() // 生命周期钩子
├─ searchStore.registerItem(...) // 恢复搜索项
├─ processStore.startByModule(moduleId) // 启动进程(若 autoStart
└─ toast.success('已启用 {模块名}') // 通知用户
```
禁用后的效果:
- 模块从侧边栏导航中隐藏
- 模块的搜索项从全局搜索中移除
- 模块的后台进程被停止
- 模块的组件缓存被清除,释放内存
- 如果当前正在查看被禁用的模块,自动切换到第一个可用模块
## 注意事项
1. **模块 ID 必须唯一**:重复注册会被忽略并输出警告
2. **图标必须映射**:模块配置中的 `icon` 字符串必须在 `icons.ts` 中有对应映射,否则回退到 Settings 图标
3. **懒加载优先**:使用 `loader` 而非 `component`,避免首屏加载所有模块代码
4. **避免循环依赖**:模块的 `index.ts` 只导出配置,不导入其他模块的 store
5. **进程配置的 executable**:通常留空,由模块组件在运行时根据用户设置确定实际路径
6. **内置模块**:设置 `builtin: true` 的模块不可被用户禁用,开关处于禁用状态
## 跨模块开发经验(代理模块沉淀)
以下要点来自代理模块开发,对后续涉及子进程管理、外部 API 交互、shadcn-vue 组件使用的模块同样适用。
### Tauri 命令与主线程
- **同步命令(`pub fn`)会阻塞主线程**:Tauri 的同步命令在主线程执行,其内部的 `std::thread::sleep`、磁盘 I/O、网络请求会阻塞所有 async 命令的调度。涉及等待/阻塞操作的命令必须声明为 `pub async fn`,并用 `tauri::async_runtime::spawn_blocking(|| { std::thread::sleep(...) }).await` 将阻塞操作放到线程池。
- **Windows 端口释放有延迟**`child.kill()` + `child.wait()` 后 TCP 端口不会立即可用,需等待约 800ms 再重新绑定。重启类命令应预留此延迟。
- **`Mutex` 持锁期间禁止 sleep**`ProcessManager::check_and_cleanup` 等持锁函数中不要执行长时间 sleep,否则会阻塞所有需要该锁的命令(如状态查询)。应先释放锁再 sleep,或移出临界区。
- **进程监控线程**`start_monitoring_thread` 每 3 秒检查一次进程状态,崩溃时自动重启(可配置 `maxRestarts`)。前端通过监听 `process-status-changed` 事件更新 UI。
### 外部 API 交互
- **API 就绪轮询**:子进程 spawn 后 API 不会立即可用(需初始化配置、加载 geo 文件等)。前端应在请求前轮询健康检查接口(如 `/version`),500ms 间隔、10s 超时。
- **缓存配置避免频繁读盘**:后端 Manager 每次方法调用都从磁盘读 settings 会拖慢批量操作。建议在 Manager 内维护内存缓存,`save_settings` 时同步更新。
- **并发请求限流**:批量测速等场景不要一次性 `Promise.all` 全部请求,应分批(如每批 20 个),避免压垮子进程。
### shadcn-vue / reka-ui 注意事项
- **Select 禁止空字符串 value**`<SelectItem value="">` 会触发警告并失效。使用哨兵值(如 `__default__``__all__`)替代空字符串,在 `@update:model-value` 回调中转回空值。
- **Select 双击问题**reka-ui Select 的 DismissableLayer + closeAutoFocus 会导致连续点击两个 Select 时第一次点击仅关闭上一个、需第二次点击才打开下一个。当前未完美解决,建议同一界面避免放置过多相邻 Select。
- **Switch 使用 `model-value` / `update:model-value`**reka-ui v2+ 的 Switch 不再使用 `checked` / `update:checked`
- **Sonner toast 不可见**:通常是缺少 `vue-sonner/lib/index.css` 导入,而非 z-index 问题。确保在入口处导入该 CSS。
- **AlertDialog 替代 confirm()**:原生 `confirm()` 在 Tauri WebView 中样式不一致,使用 shadcn-vue AlertDialog 封装 Promise 化的 `showConfirm()` 函数,支持 destructive 样式。
### 数据一致性与自愈
- **配置文件与磁盘 reconcile**settings.json 中的列表(如订阅 profiles)可能与磁盘文件不同步(用户手动删除、反序列化失败被 default 覆盖)。每次 `load_settings` 时应扫描磁盘补全缺失条目,并在 `currentProfile` 为 null 时自动指向第一个。
- **操作顺序防重复**:导入文件后写入 settings 时,若先写文件再 load_settings(含 reconcile 扫盘),reconcile 会扫到新文件添加一次,随后 push 又添加一次。应先 load_settings → 写文件 → push(加去重保护)。
- **子进程崩溃循环防护**:子进程因依赖文件损坏(如 geo 数据库)崩溃时,`restart_on_crash` 会反复重启。需配置备用下载源(如 jsdelivr 镜像)避免无代理时 GitHub 超时。
### UI 细节
- **瀑布流布局避免卡片等高撑开**:使用 `columns-1 md:columns-2 gap-4 [&>*]:mb-4 [&>*]:break-inside-avoid` 替代 `grid`,让卡片按内容高度自然排列。
- **模块禁用清理系统状态**:模块 `onDisable` 钩子应清理系统级副作用(如系统代理注册表项),避免模块停用后遗留导致系统异常。
- **应用退出清理**:在 `lib.rs``quit_app` 命令和托盘退出事件中都要调用 `cleanup_on_exit` + `stop_all`,确保任何退出路径都清理干净。
## 近期重要变更(影响其他模块开发)
以下是最近几次改动中确立的约定和模式,开发新模块时需遵循。
### 后端:子进程启动必须隐藏控制台窗口
`process_manager.rs` 暴露了公共函数 `setup_creation_flags(cmd: &mut Command)`Windows 上会设置 `CREATE_NO_WINDOW` 标志。
**所有用 `std::process::Command` 启动外部程序的地方都必须调用它**,否则会弹出黑色控制台窗口(即使程序是后台运行)。包括:
- `ProcessManager::start()` 启动 mihomo 等内核
- `ProcessManager::check_and_cleanup()` 崩溃重启
- 任何调用 `mihomo.exe -v` 等查询版本的场景
跨平台:非 Windows 平台该函数为空实现,无需条件编译。
```rust
use crate::process_manager::setup_creation_flags;
let mut cmd = std::process::Command::new(&path);
cmd.arg("-v");
setup_creation_flags(&mut cmd); // 必须调用
cmd.stdout(Stdio::piped()).stderr(Stdio::null()).stdin(Stdio::null());
```
### 后端:长时间 wait() 不要阻塞主线程
`ProcessManager::stop()``child.kill()` 是快速的,但 `child.wait()` 可能阻塞几十到几百毫秒。**wait() 已移到后台线程**
```rust
thread::spawn(move || {
let _ = entry.child.wait();
});
```
新模块若有类似的"终止外部进程"逻辑,也应遵循此模式,避免 Tauri 命令阻塞导致前端卡顿。
### 后端:内核/二进制下载用流式 + 事件推送
`mihomo_manager/` 目录(`kernel.rs`)的 `install_kernel` 确立了"下载二进制资源"的标准模式,未来若有其他模块需要下载外部内核时应复用:
- **流式下载**`reqwest::Response::bytes_stream()` + `futures_util::StreamExt`,避免大文件一次性读入内存
- **进度事件**:通过 `app.emit("xxx-install-progress", progress)` 推送,事件载荷结构参考 `InstallProgress`
- **事件节流**:仅在百分比变化 ≥1% 时 emit,避免事件轰炸
- **zip 解压**:用 `zip` crate(纯 Rust),不要用 PowerShell `Expand-Archive`(有执行策略问题)
- **文件名匹配**:解压后用 `find_exe_in_dir` 查找 `.exe`(zip 内文件名可能含版本号,不是固定名字),找到后重命名为标准名
### 后端:GitHub API rate limit 规避
`check_kernel_update` 采用 **API 优先 + 重定向回退** 策略:
1. 先调 `api.github.com/.../releases/latest`(能拿完整资产列表,命名变化时更健壮)
2. 失败(403 rate limit / 网络错误)时回退到访问 `github.com/.../releases/latest`,从 302 重定向的最终 URL 提取版本号,按稳定命名规则构造下载 URL
**新模块若需要查 GitHub 最新版本,应复用此模式**,不要直接调 API(未认证 60次/小时/IP 极易超限)。
### 后端:资产命名规则适配
mihomo v1.19+ 改了 Windows 资产命名,按 CPU 微架构分级:
- 旧:`mihomo-windows-amd64-vX.X.X.zip`(已废弃)
- 新:`mihomo-windows-amd64-v3-vX.X.X.zip`v1/v2/v3 对应 CPU level
`fetch_latest_via_api` 中的匹配优先级:v3 标准 > v3-go124 > v3-go123 > v3 其他 > v2 > v1 > 旧命名。若未来其他内核也有类似分级,参考此优先级策略。
### 前端:Transition 内的 v-if/v-else 必须加 key
**这是 dev 模式的坑**`<Transition mode="out-in">` 内的 `v-if`/`v-else` 分支如果缺 `:key`Vue 3.5.x dev 模式下会触发 `__vnode` 写入竞态,导致:
- 控制台报错 `Cannot set properties of null (setting '__vnode')`
- vnode 树损坏,所有事件派发失效(按钮点击没反应)
- **build 模式不报错**(生产构建剥除了 `__vnode` instrumentation),容易漏掉
**约定**`<Transition>` 内所有分支(v-if/v-else-if/v-else)都必须加 `:key`,即使是原生 div 也要加。
```vue
<Transition name="fade" mode="out-in">
<ComponentA v-if="cond" key="a" />
<div v-else key="empty">占位</div>
</Transition>
```
`ModuleContainer.vue``ProxyModule.vue` 的 Progress 区块已修复,新模块开发时注意。
### 前端:模块内 Tabs 顶部固定模式
模块根容器用 `h-full overflow-hidden flex flex-col`Tabs 用 `flex-1 min-h-0 flex flex-col`TabsList 加 `shrink-0`TabsContent 加 `flex-1 min-h-0 overflow-y-auto`
```vue
<div class="h-full p-6 overflow-hidden flex flex-col">
<Tabs v-model="tab" class="flex-1 min-h-0 flex flex-col">
<TabsList class="shrink-0">...</TabsList>
<TabsContent value="x" class="flex-1 min-h-0 overflow-y-auto">...</TabsContent>
</Tabs>
</div>
```
这样 TabsList 固定在顶部,只有 TabsContent 滚动。`min-h-0` 是 flex 子元素 overflow 生效的关键,不能省。
### 前端:Tauri 事件监听需在 store 中管理生命周期
`proxyStore.ts``installKernel` 确立了模式:
- 监听在方法调用时注册,`finally` 块中取消
- 用模块级变量保存 `UnlistenFn`,避免重复注册
- 错误事件由后端保证 emit(前端不重复弹 toast,统一由 watch 处理)
```typescript
let progressUnlisten: UnlistenFn | null = null
const installKernel = async () => {
if (!progressUnlisten) {
progressUnlisten = await listen<Progress>('xxx-progress', (e) => {
progress.value = e.payload
})
}
try {
await invoke('xxx_command')
} finally {
if (progressUnlisten) {
progressUnlisten()
progressUnlisten = null
}
}
}
```
### 前端:窗口隐藏前 blur 焦点
TitleBar 的关闭按钮实际是 `hide()` 到托盘。webview 快速隐藏时浏览器 `mouseleave` 可能不触发,导致从托盘恢复后按钮仍显示 hover 高亮。
**修复**`hide()` 前调用 `document.activeElement.blur()`,并监听 `onFocusChanged` 在窗口重新获得焦点时再 blur 一次。新模块若有类似的"隐藏窗口"操作(如全局快捷键隐藏),同样需要 blur。
### 前端:浮动标签切换器(TabsList 滚动遮挡时在 TitleBar 显示)
模块详情页内容滚动时,顶部 `TabsList` 会被 `TitleBar` 遮挡,导致用户必须滚回顶部才能切换 Tab。已抽取通用 composable `src/lib/use-module-tabs.ts` 自动处理。
**接入方式**(任何使用 Tabs 的模块都可用,代理/下载器模块已接入):
```ts
// 模块 <script setup> 顶部
import { useModuleTabs } from '@/lib/use-module-tabs'
const activeTab = ref('overview')
const tabsListRef = useModuleTabs(activeTab, [
{ value: 'overview', label: '概览' },
{ value: 'settings', label: '设置' }
])
```
```vue
<!-- 模板中给 TabsList 包一层带 ref div -->
<Tabs v-model="activeTab">
<div ref="tabsListRef">
<TabsList>...</TabsList>
</div>
<TabsContent .../>
</Tabs>
```
**工作原理**
- composable 内部在 `onMounted` 时注册标签到 `moduleTabsStore``onUnmounted` 时注销
-`IntersectionObserver``rootMargin: '-44px 0px 0px 0px'` 裁剪 TitleBar 高度)监听 TabsList 可见性
- 滚动遮挡时 `TitleBar` 中"Thing"标题右侧自动显示浮动切换按钮(带淡入+左滑动画)
- 双向 watch 同步本地 `activeTab` 与 store,用户点击 TitleBar 浮动按钮也能切换模块内 Tab
**约束**TitleBar 高度固定 40pxh-10),composable 已用 44px 裁剪(含 4px 缓冲);store 是单例,一个模块同一时间只能注册一组标签。
### 前端:内核路径用 %APPDATA% 简化显示
内核路径较长(如 `C:\Users\xxx\AppData\Roaming\thing.lfeng.me\proxy\cores\mihomo.exe`),展示时用 `%APPDATA%` 替换前缀,并提供复制完整路径 / 在文件夹中显示两个按钮。代理和下载器模块的内核管理区块已采用此模式。
```ts
import { appDataDir } from '@tauri-apps/api/path'
const appDataPath = ref('')
onMounted(async () => {
try { appDataPath.value = await appDataDir() } catch {}
})
const pathDisplay = computed(() => {
const p = store.kernel?.path
if (!p) return ''
if (appDataPath.value && p.toLowerCase().startsWith(appDataPath.value.toLowerCase())) {
return '%APPDATA%' + p.slice(appDataPath.value.length)
}
return p
})
```
`<title>` 放完整路径,显示文本用 `pathDisplay`,复制时复制完整路径。
### 前端:任务历史持久化(下载器模块模式)
下载引擎在进程内运行,状态通过 `engine_state.json` 持久化到磁盘。前端 store 的做法:
- `onMounted` 时调用 `store.init()`,一次性加载 status/settings/extensionInfo/tasks
- 通过 Tauri 事件 `download-progress``download-complete``download-added` 实时更新任务状态
- 引擎在 `Storage::new` 时自动创建数据目录,`save` 时兜底重建父目录,避免路径不存在错误
此模式适用于任何"引擎在进程内运行、状态需持久化"的场景。
### 前端:轻量设置 Dialog(替代独立 Tab)
模块设置项较多时,传统做法是单独开一个"设置"Tab。但任务页工具栏需要快速调整少量核心设置(如下载目录、并发数),切到设置 Tab 再切回来体验割裂。
**模式**:在任务工具栏放一个"下载设置"按钮,点击弹出 Dialog,包含核心设置项(与设置页共用 `store.settings`),保存时调用 `handleSaveSettings`(引擎立即应用新配置,无需重启)并自动关闭弹窗。完整设置仍保留在"设置"Tab。
适用场景:需要在任务页快速调整的少量高频设置;若设置项不多,可完全用 Dialog 替代设置 Tab。
### 后端:opener 插件 scope 限制与绕过
`tauri-plugin-opener``opener:allow-open-path` 权限默认 **无 scope**IPC `open_path` 命令会拒绝任何路径并报错 `Not allowed to open path`
**解决方案**:在 Rust 端写一个自定义命令,用 `OpenerExt::opener().open_path()` 直接调用(绕过 IPC scope 检查):
```rust
use tauri_plugin_opener::OpenerExt;
#[tauri::command]
pub fn my_open_dir(app: AppHandle, path: String) -> Result<(), String> {
let p = std::path::Path::new(&path);
if !p.exists() {
return Err(format!("路径不存在: {}", path));
}
app.opener().open_path(path, None::<&str>).map_err(|e| e.to_string())
}
```
`lib.rs``invoke_handler` 中注册,前端通过 `invoke('my_open_dir', { path })` 调用。下载器模块的"打开下载目录"已采用此方案。
### 前端:剩余时间(ETA)可读化
下载卡片直接显示 `(total-completed)/speed` 会得到 `17.217666215634114 B` 这种难懂的字节数。应格式化为时间:
```ts
const formatEta = (seconds: number): string => {
if (!isFinite(seconds) || seconds <= 0) return ''
if (seconds < 60) return `剩余 ${Math.ceil(seconds)}`
if (seconds < 3600) {
const m = Math.floor(seconds / 60)
const s = Math.ceil(seconds % 60)
return `剩余 ${m}${s}`
}
const h = Math.floor(seconds / 3600)
const m = Math.ceil((seconds % 3600) / 60)
return `剩余 ${h} 小时 ${m}`
}
```
`getEta(task) = (totalLength - completedLength) / downloadSpeed`,speed≤0 时返回 0(不显示)。
### 前端:状态统计用 Badge 替代纯文本
下载任务工具栏的速度/活跃/等待/已完成数量,以及代理概览页的内核状态/版本,从纯文本改为 `Badge variant="secondary"` 或带颜色的 `Badge`(绿色已安装/红色未安装),视觉更醒目。新模块的状态展示建议统一用 Badge。
### 后端:应用退出清理(单一出口)
退出清理已收敛到 `lib.rs``RunEvent::ExitRequested` 分支(P0-1/V7):`quit_app` 命令与托盘退出项都只触发 `app.exit(0)`,清理逻辑(`cleanup_on_exit` + `stop_all`)只在该分支执行一次。新增管理子进程的模块时,在 `ExitRequested` 分支注册自己的 `cleanup_on_exit` 即可,不要在命令或托盘路径重复清理。
+3 -3
View File
@@ -111,7 +111,7 @@ Thing/
- [x] 自建进程内下载引擎(多线程 HTTP/HTTPS,无需外部内核)
- [x] 接管浏览器下载,浏览器扩展(Thing Extension
- [x] HTTP 下载支持
- [ ] BT/磁力链接支持(后续支持)
- [x] BT/磁力链接支持(后续支持)
- [x] 下载任务管理(历史)
- [x] 速度限制
- [x] 断点续传
@@ -124,8 +124,8 @@ Thing/
### 第三阶段:优化与完善
- [x] 性能优化(P1/P2:轮询随窗口可见性暂停、批量测速限并发、渲染 memo 化等,见 MODULE_REVIEW.md
- [x] 错误处理与日志完善(B5 进程级全局日志器、异常兜底)
- [x] 性能优化(见 MODULE_REVIEW.md
- [x] 错误处理与日志完善(全局日志器、异常兜底)
- [x] 用户体验优化(混合 DPI 定位、rAF 节流、UI 细节)
- [x] 自动更新机制
- [x] 打包发布
+2
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@@ -66,6 +66,8 @@ internal sealed class KernelStatus
{
public bool Ready { get; set; }
public bool IsAdmin { get; set; }
/// <summary>PawnIO 驱动是否已安装(ring0 传感器读取依赖它或 WinRing0,缺失时温度/频率通常无法读取)</summary>
public bool PawnIoInstalled { get; set; }
public double UptimeMs { get; set; }
public int GroupCount { get; set; }
public int SensorCount { get; set; }
+45 -11
View File
@@ -24,6 +24,9 @@ internal sealed class HardwareManager : IDisposable
private readonly bool _isAdmin;
private readonly double _coldStartMs;
private readonly Stopwatch _startupSw;
// 传感器 ID 缓存:避免每秒为每个传感器重复拼接字符串(减少 GC 压力)
private readonly Dictionary<ISensor, string> _sensorIdCache = new();
private bool _coldStartSent;
private bool _ready;
private bool _closed;
private HardwareConfig _config;
@@ -84,7 +87,7 @@ internal sealed class HardwareManager : IDisposable
/// <summary>
/// 全量 Update 所有硬件。
/// 由 SamplingScheduler 按通道分频调用
/// 仅用于构造函数首轮填充,运行期由调度器分频调用 UpdateFastOnly/UpdateSlowOnly
/// </summary>
public void UpdateAll()
{
@@ -94,9 +97,24 @@ internal sealed class HardwareManager : IDisposable
}
}
/// <summary>
/// 仅 Update 快通道硬件(CPU/GPU/Memory/Network 等)。
/// 由调度器快通道 tick 高频调用,避免 SMART 等重查询拖慢采样节奏。
/// </summary>
public void UpdateFastOnly()
{
foreach (var hw in _visitor.AllHardware)
{
if (!IsSlowHardware(hw.HardwareType))
{
try { hw.Update(); } catch { /* 单个硬件 Update 失败不影响整体 */ }
}
}
}
/// <summary>
/// 仅 Update 慢通道硬件(Storage/PSU/Battery 等)。
/// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateAll
/// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateFastOnly
/// </summary>
public void UpdateSlowOnly()
{
@@ -123,10 +141,11 @@ internal sealed class HardwareManager : IDisposable
Ready = _ready,
};
// 首个快照带上冷启动耗时,后续为 0
if (_coldStartMs > 0 && snap.Timestamp > 0)
// 首个快照带上冷启动耗时,后续为 0(修复:此前每个快照都携带 ColdStartMs
if (_coldStartMs > 0 && !_coldStartSent)
{
snap.ColdStartMs = Math.Round(_coldStartMs, 1);
_coldStartSent = true;
}
// 重新遍历以读取最新传感器值(visitor 缓存的是 hardware 引用,sensor 值实时)
@@ -156,7 +175,7 @@ internal sealed class HardwareManager : IDisposable
g.Sensors.Add(new SensorEntry
{
Id = $"{groupId}/{hw.Name}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant(),
Id = GetSensorId(s, groupId, hw.Name),
Name = s.Name,
Type = sensorType,
Value = s.Value,
@@ -169,6 +188,21 @@ internal sealed class HardwareManager : IDisposable
return snap;
}
/// <summary>
/// 获取传感器稳定 ID(带缓存)。
/// ID 格式:{groupId}/{hwName}/{sensorType}/{sensorName},空格转下划线、小写化。
/// 缓存命中直接返回,未命中(新传感器)计算后入缓存。
/// </summary>
private string GetSensorId(ISensor s, string groupId, string hwName)
{
if (!_sensorIdCache.TryGetValue(s, out var id))
{
id = $"{groupId}/{hwName}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant();
_sensorIdCache[s] = id;
}
return id;
}
/// <summary>
/// 为已启用但 LHB 未枚举到的硬件类型预创建空分组。
/// 场景:用户在设置中勾选了主板/电池/电源等,但 LHB 在当前权限或机型下检测不到对应硬件,
@@ -243,7 +277,7 @@ internal sealed class HardwareManager : IDisposable
_ => "",
};
private static bool IsRunningAsAdmin()
internal static bool IsRunningAsAdmin()
{
try
{
@@ -290,14 +324,14 @@ internal sealed class SnapshotVisitor : IVisitor
}
/// <summary>
/// 采样调度器:按快/慢通道分频驱动 HardwareManager.UpdateAll
/// 采样调度器:按快/慢通道分频驱动 HardwareManager 的分层 Update。
/// 使用 Channel 向 SSE 推送层广播快照(解耦:调度器不关心有几个订阅者)。
///
/// 调度策略:
/// - 快通道 tickUpdateAll(含慢通道硬件,因 UpdateAll 成本主要在 SMART,已通过慢通道分频减少调用频率)
/// 实际优化:快通道 tick 只 Update 快通道硬件(UpdateFastOnly),慢通道单独按慢节奏 Update
/// - 快通道 tickUpdateFastOnly(仅 CPU/GPU/Memory/Network 等轻量硬件),
/// 避免 SMART 等重查询每秒执行拖慢采样节奏
/// - 慢通道 tickUpdateSlowOnly(仅 Storage/PSU/Motherboard 等)
/// - 每个 tick 结束后构建快照并广播
/// - 快通道每个 tick 结束后构建快照并广播(慢通道更新后的值随下一帧带出)
/// </summary>
internal sealed class SamplingScheduler : IDisposable
{
@@ -352,7 +386,7 @@ internal sealed class SamplingScheduler : IDisposable
{
try
{
_hw.UpdateAll();
_hw.UpdateFastOnly();
var snap = _hw.BuildSnapshot();
_cache.Update(snap);
_broadcast.Writer.TryWrite(snap);
+1
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@@ -44,6 +44,7 @@ internal static class HttpEndpoints
{
Ready = hw?.Ready ?? false,
IsAdmin = hw?.IsAdmin ?? false,
PawnIoInstalled = PawnIoSupport.IsServiceInstalled(),
UptimeMs = kernel.Uptime.Elapsed.TotalMilliseconds,
GroupCount = snap?.Groups.Count ?? 0,
SensorCount = kernel.Scheduler.Cache.SensorCount,
+101
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@@ -0,0 +1,101 @@
using System.Diagnostics;
using Microsoft.Win32;
namespace ThingHK;
/// <summary>
/// PawnIO 驱动支持:检测 + 静默安装。
///
/// 背景:LHM 读取 CPU 温度/频率等 ring0 数据依赖内核驱动,回退用的 WinRing0 被
/// 微软"易受攻击的驱动程序阻止列表"和部分杀软(如火绒)拦截,导致传感器缺失。
/// PawnIO 是正规签名的替代驱动(不在阻止列表、兼容 HVCI/安全启动),
/// LHM 0.9.5+ 检测到已安装时优先使用,无需任何代码开关。
///
/// 安装器约定:PawnIO_setup.exe 与 ThingHK.exe 同目录
/// (由 Tauri 侧 prepare_kernel 从资源目录随内核一起复制到 {app_data}/monitor/cores/)。
///
/// 静默参数:-install -silent(官方 CLI 参数,见 namazso/PawnIO.Setup)。
/// 退出码:0=成功;3010=成功但需重启(ERROR_SUCCESS_REBOOT_REQUIRED)。
///
/// 策略:仅在内核已提权时安装。两种提权模式(Thing 提权继承 / 仅提权 ThingHK
/// 都只有一次 UAC,内核拿到权限后自行静默安装,避免二次弹窗。
/// serve 模式调用;scan 诊断模式不安装,保持被动。
/// </summary>
internal static class PawnIoSupport
{
/// <summary>驱动服务注册表键:存在即认为已安装</summary>
private const string ServiceKeyName = @"SYSTEM\CurrentControlSet\Services\PawnIO";
private const string SetupFileName = "PawnIO_setup.exe";
/// <summary>3010 = ERROR_SUCCESS_REBOOT_REQUIRED(安装成功但需重启生效)</summary>
private const int ExitCodeRebootRequired = 3010;
/// <summary>驱动安装通常数秒内完成,留足余量防止卡死启动流程</summary>
private const int InstallTimeoutMs = 90_000;
/// <summary>检测 PawnIO 驱动服务是否已注册</summary>
public static bool IsServiceInstalled()
{
try
{
using var key = Registry.LocalMachine.OpenSubKey(ServiceKeyName);
return key != null;
}
catch
{
return false;
}
}
/// <summary>
/// 确保 PawnIO 就绪:已安装直接返回;未安装且当前已提权时静默安装。
/// 返回描述性结果(写入 stderr 日志 + /status 诊断)。
/// </summary>
public static string EnsureInstalled()
{
if (IsServiceInstalled())
return "already-installed";
if (!HardwareManager.IsRunningAsAdmin())
return "skipped: not elevated (温度/频率等传感器需要提权运行)";
string setupPath = Path.Combine(AppContext.BaseDirectory, SetupFileName);
if (!File.Exists(setupPath))
return $"skipped: {SetupFileName} 未找到(应随内核一起部署,见 prepare_kernel";
try
{
using var process = Process.Start(new ProcessStartInfo
{
FileName = setupPath,
Arguments = "-install -silent",
UseShellExecute = false,
CreateNoWindow = true,
});
if (process == null)
return "failed: Process.Start 返回 null";
if (!process.WaitForExit(InstallTimeoutMs))
{
try { process.Kill(); } catch { /* 超时后进程可能已自行退出 */ }
return "failed: 安装超时";
}
int code = process.ExitCode;
if (code == ExitCodeRebootRequired)
return "installed: 需重启后生效";
if (code != 0)
return $"failed: 安装器退出码 {code}";
return IsServiceInstalled()
? "installed"
: "failed: 安装器返回 0 但服务未注册";
}
catch (Exception ex)
{
return $"failed: {ex.Message}";
}
}
}
+5
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@@ -87,6 +87,11 @@ internal static class Program
Console.Error.WriteLine($"[ThingHK] serve 模式: port={port} config={configPath ?? "()"} fast={fastMs}ms slow={slowMs}ms");
// PawnIO:ring0 传感器读取的首选驱动(未安装且已提权时静默安装,
// 避开 WinRing0 被系统阻止列表/杀软拦截导致的温度/频率缺失)
string pawnIoResult = PawnIoSupport.EnsureInstalled();
Console.Error.WriteLine($"[ThingHK] PawnIO: {pawnIoResult}");
using var kernel = new KernelHost();
await kernel.StartAsync(configPath, fastMs, slowMs);
+1 -1
View File
@@ -25,7 +25,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre716" />
<PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre729" />
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
</ItemGroup>
+3
View File
@@ -16,6 +16,7 @@
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"pinia": "^3.0.4",
"pinyin-pro": "^3.28.2",
"reka-ui": "^2.10.1",
"tailwind-merge": "^3.6.0",
"tailwindcss": "^4.3.2",
@@ -381,6 +382,8 @@
"pinia": ["pinia@3.0.4", "https://registry.npmmirror.com/pinia/-/pinia-3.0.4.tgz", { "dependencies": { "@vue/devtools-api": "^7.7.7" }, "peerDependencies": { "typescript": ">=4.5.0", "vue": "^3.5.11" }, "optionalPeers": ["typescript"] }, "sha512-l7pqLUFTI/+ESXn6k3nu30ZIzW5E2WZF/LaHJEpoq6ElcLD+wduZoB2kBN19du6K/4FDpPMazY2wJr+IndBtQw=="],
"pinyin-pro": ["pinyin-pro@3.29.4", "https://registry.npmmirror.com/pinyin-pro/-/pinyin-pro-3.29.4.tgz", {}, "sha512-SPXpDT2cHEy+d26V1RXYMlVzXN42hotFAak1fzyWPi4o2dKXb61UqD4pzxDJHwk6gbv8vQ6EfErd+hYX0Qhzug=="],
"postcss": ["postcss@8.5.19", "https://registry.npmmirror.com/postcss/-/postcss-8.5.19.tgz", { "dependencies": { "nanoid": "^3.3.12", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-Mz8SaolMd8nB+G13WkORcxQKHZ/NE4xXevtkJHVuG+guo9/wYKlIMTKAqGdEmYOXR2ijPjTYNHssizdaVSUNdQ=="],
"reka-ui": ["reka-ui@2.10.1", "https://registry.npmmirror.com/reka-ui/-/reka-ui-2.10.1.tgz", { "dependencies": { "@floating-ui/dom": "^1.6.13", "@floating-ui/vue": "^1.1.6", "@internationalized/date": "^3.5.0", "@internationalized/number": "^3.5.0", "@tanstack/vue-virtual": "^3.12.0", "@vueuse/core": "^14.1.0", "@vueuse/shared": "^14.1.0", "aria-hidden": "^1.2.4", "defu": "^6.1.5", "ohash": "^2.0.11" }, "peerDependencies": { "vue": ">= 3.4.0" } }, "sha512-drcOQ4rQtDYAcGCsyQBqQg8QQ+H3B+zDaMJU0h8KPEPMa7g9BHu3zcOi4OB39XJSWizceFoNO0Z9tctSGLOXqg=="],
+1 -1
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@@ -1,7 +1,7 @@
{
"name": "thing",
"private": true,
"version": "26.8.1",
"version": "26.9.3",
"type": "module",
"scripts": {
"dev": "vite",
+11 -10
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@@ -54,17 +54,18 @@ $tauriConf = Join-Path $Root 'src-tauri\tauri.conf.json'
$cargoToml = Join-Path $Root 'src-tauri\Cargo.toml'
$pkgJson = Join-Path $Root 'package.json'
$t = Get-Content $tauriConf -Raw
$t = $t -replace '("version"\s*:\s*")[^"]*(")', "`${1}$Version`${2}"
[System.IO.File]::WriteAllText($tauriConf, $t, (New-Object System.Text.UTF8Encoding($false)))
# UTF-8 安全读写:`Get-Content` 默认按系统 ANSI(如 GBK) 解码,会把本就含中文/乱码的文件二次编码损坏(曾导致
# Cargo.toml 的 keyring 依赖行被弄丢)。这里统一用显式 UTF-8 无 BOM 读写,保证逐字节稳定往返。
function Set-Utf8Version([string]$Path, [string]$Pattern, [string]$NewVersion) {
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
$content = [System.IO.File]::ReadAllText($Path, $utf8NoBom)
$content = $content -replace $Pattern, "`${1}$NewVersion`${2}"
[System.IO.File]::WriteAllText($Path, $content, $utf8NoBom)
}
$c = Get-Content $cargoToml -Raw
$c = $c -replace '(?m)^(version\s*=\s*")[^"]*(")', "`${1}$Version`${2}"
[System.IO.File]::WriteAllText($cargoToml, $c, (New-Object System.Text.UTF8Encoding($false)))
$p = Get-Content $pkgJson -Raw
$p = $p -replace '("version"\s*:\s*")[^"]*(")', "`${1}$Version`${2}"
[System.IO.File]::WriteAllText($pkgJson, $p, (New-Object System.Text.UTF8Encoding($false)))
Set-Utf8Version -Path $tauriConf -Pattern '("version"\s*:\s*")[^"]*(")' -NewVersion $Version
Set-Utf8Version -Path $cargoToml -Pattern '(?m)^(version\s*=\s*")[^"]*(")' -NewVersion $Version
Set-Utf8Version -Path $pkgJson -Pattern '("version"\s*:\s*")[^"]*(")' -NewVersion $Version
Write-Step "版本号已同步:tauri.conf.json / Cargo.toml / package.json"
# ---------- 2. 构建 ----------
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@@ -0,0 +1,19 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "clipboard-preview",
"description": "Capability for clipboard independent preview window",
"windows": ["clipboard-preview"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:event:allow-listen",
"core:event:allow-emit",
"snap-layout:default"
]
}
@@ -0,0 +1,26 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "download-window",
"description": "Capability for the per-download one-time window",
"windows": ["download-window-*"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-minimize",
"core:window:allow-unminimize",
"core:window:allow-set-title",
"core:window:allow-set-size",
"core:window:allow-start-dragging",
"core:window:allow-set-always-on-top",
"core:window:allow-set-skip-taskbar",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:window:allow-close",
"core:event:allow-emit",
"core:event:allow-listen",
"snap-layout:default"
]
}
+3 -2
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@@ -1,8 +1,8 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "screenshot",
"description": "Capability for screenshot overlay, editor and pin windows",
"windows": ["screenshot-overlay*", "screenshot-editor-*", "screenshot-pin"],
"description": "Capability for screenshot overlay, editor, pin and scroll-control windows",
"windows": ["screenshot-overlay*", "screenshot-editor*", "screenshot-pin", "screenshot-scroll-*"],
"permissions": [
"core:default",
"core:window:allow-hide",
@@ -18,6 +18,7 @@
"core:window:allow-close",
"core:event:allow-emit",
"core:event:allow-listen",
"core:webview:allow-create-webview-window",
"dialog:default",
"snap-layout:default"
]
@@ -0,0 +1,19 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "translate-popup",
"description": "Capability for the non-activating translate popup window",
"windows": ["translate-popup"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:window:allow-start-dragging",
"core:event:allow-listen",
"core:event:allow-emit",
"snap-layout:default"
]
}
@@ -358,6 +358,11 @@ async function addDownload(url, filename, referer, cookies, headers) {
}
// ===== 下载拦截 =====
// 处理中的 URL(防止同一 URL 并发/重入,也避免与引擎去重检查竞态)
const processingUrls = new Set()
// 我们自己用 chrome.downloads.download 回退创建的下载 URL(短时间内跳过,防止再次被拦截形成死循环)
const fallbackUrls = new Map() // url -> 过期时间戳
async function shouldIntercept(downloadItem) {
const config = await getConfig()
if (!config.interceptDownload) return false
@@ -373,27 +378,94 @@ async function shouldIntercept(downloadItem) {
return true
}
async function handleDownloadCreated(downloadItem) {
if (!await shouldIntercept(downloadItem)) return
/**
* 判断是否为"历史下载"(安装插件之前就已存在、随后被浏览器恢复的旧下载)
* 这类下载一律不接管,交给浏览器原生处理,实现"只接管以后的下载,历史都不管"
*/
async function isHistoricalDownload(item) {
// 1) canResume=true 表示已存在有效的部分文件,说明浏览器在恢复旧下载
if (item.canResume) return true
// 2) 开始时间早于插件首次安装时间(浏览器重启后恢复的旧下载会保留原来的开始时间)
try {
await chrome.downloads.cancel(downloadItem.id)
await chrome.downloads.erase({ id: downloadItem.id })
const start = item.startTime ? new Date(item.startTime).getTime() : 0
if (start > 0) {
const stored = await chrome.storage.local.get('installTime')
const installTime = stored.installTime || 0
if (installTime > 0 && start < installTime) return true
}
} catch { /* ignore */ }
return false
}
const url = downloadItem.finalUrl || downloadItem.url
const filename = downloadItem.filename || ''
/**
* 查询引擎是否已有同 URL 的非终态任务(活跃/排队/暂停)
* 用于防止同一下载被重复转发、重复下载
*/
async function hasExistingTask(url) {
try {
await addDownload(url, filename, downloadItem.referrer, '')
} catch (e) {
// 添加失败:回退到浏览器自带下载,不弹通知
try { await chrome.downloads.download({ url }) } catch { /* ignore */ }
const tasks = await apiRequest('/api/downloads')
return tasks.some(t => {
const s = t.status
if (s === 'complete' || s === 'error') return false
return t.url === url
})
} catch {
return false
}
}
// ===== 右键菜单 =====
chrome.runtime.onInstalled.addListener(() => {
async function handleDownloadCreated(downloadItem) {
const url = downloadItem.finalUrl || downloadItem.url
// 回退下载:我们自己用 chrome.downloads.download 创建的,直接跳过,避免无限循环
const fbExp = fallbackUrls.get(url)
if (fbExp && Date.now() < fbExp) {
fallbackUrls.delete(url)
return
}
// 历史下载(安装前的旧下载被浏览器恢复)一律不接管
if (await isHistoricalDownload(downloadItem)) return
if (!await shouldIntercept(downloadItem)) return
// 同一 URL 已在处理中,跳过(防并发/防重复转发)
if (processingUrls.has(url)) return
// 引擎不可达时不接管(保留浏览器原生下载),避免取消后下载无处可去
let connected = false
try { connected = await testConnection() } catch { connected = false }
if (!connected) return
// 引擎已有同 URL 的非终态任务,不重复转发
if (await hasExistingTask(url)) return
processingUrls.add(url)
try {
try {
await chrome.downloads.cancel(downloadItem.id)
await chrome.downloads.erase({ id: downloadItem.id })
} catch { /* ignore */ }
const filename = downloadItem.filename || ''
try {
await addDownload(url, filename, downloadItem.referrer, '')
} catch (e) {
// 添加失败:回退为浏览器自带下载,并标记该 URL 短时间内跳过,防止再次被拦截形成死循环
fallbackUrls.set(url, Date.now() + 3000)
try { await chrome.downloads.download({ url }) } catch { /* ignore */ }
}
} finally {
processingUrls.delete(url)
}
}
// ===== 右键菜单 & 安装标记 =====
chrome.runtime.onInstalled.addListener(async (details) => {
// 记录首次安装时间:用于区分"安装前的历史下载"(被浏览器恢复的旧下载)与"安装后的新下载"
if (details.reason === 'install') {
await chrome.storage.local.set({ installTime: Date.now() })
}
chrome.contextMenus.create({
id: 'thing-download-link',
title: '使用 Thing 下载此链接',
@@ -1,7 +1,7 @@
{
"manifest_version": 3,
"name": "Thing Extension",
"version": "0.2.0",
"version": "0.30",
"description": "发送浏览器下载到 Thing 下载引擎,嗅探网页资源。",
"icons": {
"16": "icons/icon-16.png",
+95 -12
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@@ -7,7 +7,7 @@ use specta::Type;
use tauri::{AppHandle, State};
use super::manager::{ClipboardManager, ClipboardSettings};
use super::reader::dib_to_png;
use super::reader::{dib_to_png, dib_to_thumbnail};
use super::storage::{ClipboardItem, ClipboardItemDetail};
#[derive(Serialize, Type)]
@@ -95,6 +95,21 @@ pub async fn clipboard_get_item(
.map_err(|e| format!("查询任务失败: {}", e))
}
/// 获取图片缩略图 PNG base64(弹窗悬停预览用,避免加载全尺寸图片)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_thumb(
id: i64,
manager: State<'_, ClipboardManager>,
) -> Result<Option<String>, String> {
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || {
storage.get_thumb(id, |dib| dib_to_thumbnail(dib, 256))
})
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_set_pinned(
@@ -162,25 +177,44 @@ pub async fn clipboard_save_settings(
app: AppHandle,
manager: State<'_, ClipboardManager>,
) -> Result<(), String> {
let prev_enabled = manager.get_settings().enabled;
let prev_shortcut = manager.get_settings().shortcut.clone();
let prev = manager.get_settings();
let prev_enabled = prev.enabled;
let prev_shortcut = prev.shortcut.clone();
// 快捷键变化且新值非空:先注册(原子化 + 冲突检测),成功后才保存设置。
// 注册失败时恢复旧快捷键并中止保存,避免设置被写入无法生效的组合键、旧键丢失。
if settings.shortcut != prev_shortcut && !settings.shortcut.trim().is_empty() {
if let Err(e) = crate::shortcut::register_shortcut(&app, "剪贴板", &settings.shortcut, |a| {
super::popup::show_popup(a)
}) {
// register_shortcut 内部已注销旧快捷键,失败时需重新注册旧键以恢复
if !prev_shortcut.trim().is_empty() {
let _ = crate::shortcut::register_shortcut(&app, "剪贴板", &prev_shortcut, |a| {
super::popup::show_popup(a)
});
}
return Err(e);
}
// 新快捷键非空时确保弹窗/预览窗口已预创建
super::popup::ensure_popup_window(&app);
super::popup::ensure_preview_window(&app);
}
// 保存设置
manager.save_settings(settings.clone());
// 监听开关变化时联动启停
if settings.enabled && !prev_enabled {
manager.start(&app);
} else if !settings.enabled && prev_enabled {
manager.stop();
}
// 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测)
if settings.shortcut != prev_shortcut {
crate::shortcut::register_shortcut(&app, "剪贴板", &settings.shortcut, |a| {
super::popup::show_popup(a)
})?;
// 新快捷键非空时确保弹窗窗口已预创建
if !settings.shortcut.trim().is_empty() {
super::popup::ensure_popup_window(&app);
}
// 快捷键改为空字符串(禁用):注销旧快捷键
if settings.shortcut.trim().is_empty() && settings.shortcut != prev_shortcut {
crate::shortcut::unregister_shortcut(&app, "剪贴板");
}
Ok(())
}
@@ -262,3 +296,52 @@ pub async fn clipboard_paste_to_target(app: AppHandle) -> Result<(), String> {
super::popup::paste_to_target(&app);
Ok(())
}
/// 在弹窗旁显示独立预览窗口(悬停/键盘选中时调用)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_show_preview(app: AppHandle, id: i64) -> Result<(), String> {
super::popup::show_preview(&app, id);
Ok(())
}
/// 隐藏独立预览窗口
#[tauri::command]
#[specta::specta]
pub async fn clipboard_hide_preview(app: AppHandle) -> Result<(), String> {
super::popup::hide_preview(&app);
Ok(())
}
/// 按内容自适应调整预览窗大小(逻辑像素)。前端加载内容(文本测高、图片按宽高比)后调用,
/// 窗口贴合内容消除留白;后端按弹窗所在屏工作区钳制并重新对齐弹窗。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false(保持原侧)。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_resize_preview(
app: AppHandle,
width: f64,
height: f64,
allow_flip: bool,
) -> Result<(), String> {
super::popup::resize_preview(&app, width, height, allow_flip);
Ok(())
}
/// 显示已就绪的预览窗口。前端完成内容加载与 resize 后调用,窗口以最终尺寸出现,
/// 消除"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_reveal_preview(app: AppHandle) -> Result<(), String> {
super::popup::reveal_preview(&app);
Ok(())
}
/// 预览窗交互锁定:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 此后弹窗+预览不因失焦/鼠标离开而关闭,仅当点击外部或弹窗重新聚焦时退出锁定。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_preview_interacted(app: AppHandle) -> Result<(), String> {
super::popup::preview_interacted(&app);
Ok(())
}
+25 -6
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@@ -12,6 +12,8 @@ use specta::Type;
use super::monitor::start_monitor;
use super::reader::{write_dib, write_files, write_text};
use super::storage::Storage;
use super::suppress::SuppressState;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 剪贴板设置(持久化到 clipboard/settings.json
#[derive(Clone, Serialize, Deserialize, Type)]
@@ -55,7 +57,9 @@ impl Default for ClipboardSettings {
pub struct ClipboardManager {
storage: Arc<Storage>,
settings: Arc<Mutex<ClipboardSettings>>,
suppress: Arc<AtomicBool>,
/// 写入抑制状态。由本模块持有(谁启动监听谁负责),但**对其他模块开放**:
/// 划词取词会连续改三次剪贴板,同样需要屏蔽,见 `super::suppress`。
suppress: Arc<SuppressState>,
monitor_stop: Arc<AtomicBool>,
monitor_handle: Mutex<Option<JoinHandle<()>>>,
settings_path: PathBuf,
@@ -73,7 +77,7 @@ impl ClipboardManager {
};
let settings_path = clip_dir.join("settings.json");
let settings = Arc::new(Mutex::new(load_settings(&settings_path)));
let suppress = Arc::new(AtomicBool::new(false));
let suppress = Arc::new(SuppressState::new());
let monitor_stop = Arc::new(AtomicBool::new(true));
Self {
storage,
@@ -139,13 +143,12 @@ impl ClipboardManager {
save_settings(&self.settings_path, &s);
}
/// 将某条历史写回剪贴板。写回前置 suppress 标志以避免再次记录
/// 将某条历史写回剪贴板。写回成功后记录剪贴板序列号,供监听跳过自身写入
pub fn copy_back(&self, id: i64) -> Result<(), String> {
let (kind, content, blob) = self
.storage
.get_raw_for_copy(id)
.ok_or_else(|| "条目不存在".to_string())?;
self.suppress.store(true, Ordering::SeqCst);
let ok = match kind.as_str() {
"text" => content.as_deref().map(write_text).unwrap_or(false),
"image" => blob.as_deref().map(write_dib).unwrap_or(false),
@@ -163,10 +166,12 @@ impl ClipboardManager {
_ => false,
};
if ok {
// 绑定到写入完成后的剪贴板序列号:仅跳过本次写入产生的记录,
// 用户后续复制(序列号不同)不会被误吞。
let seq = unsafe { GetClipboardSequenceNumber() };
self.suppress.mark_seq(seq);
Ok(())
} else {
// 写入失败也清除 suppress,避免误吞下次复制
self.suppress.store(false, Ordering::SeqCst);
Err("写回剪贴板失败".into())
}
}
@@ -174,6 +179,20 @@ impl ClipboardManager {
pub fn storage(&self) -> &Arc<Storage> {
&self.storage
}
/// 写入抑制状态(供划词取词等会改剪贴板的其他模块共享)
pub fn suppress(&self) -> Arc<SuppressState> {
self.suppress.clone()
}
/// 把**当前**剪贴板序列号登记为「应跳过」。
///
/// 给其他模块写完剪贴板后调用:它们自己拿不到「写入后」的序列号,
/// 但知道「刚刚写完」这件事。把 win32 调用留在这个模块里,
/// 别处就不必重复引入 DataExchange。
pub fn suppress_current_sequence(&self) {
self.suppress.mark_seq(unsafe { GetClipboardSequenceNumber() });
}
}
impl Drop for ClipboardManager {
+7 -3
View File
@@ -6,12 +6,16 @@ pub mod monitor;
pub mod popup;
pub mod reader;
pub mod storage;
pub mod suppress;
pub use commands::{
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
};
pub use manager::ClipboardManager;
+12 -6
View File
@@ -1,7 +1,7 @@
//! 剪贴板监听线程:基于 GetClipboardSequenceNumber 轮询
//!
//! 选用轮询而非 AddClipboardFormatListener 消息窗口:实现更简单、无需消息循环,
//! 800ms 间隔对剪贴板场景延迟可接受,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。
//! 250ms 间隔兼顾响应速度与开销,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
@@ -12,21 +12,24 @@ use tauri::{AppHandle, Emitter};
use super::reader::{read_clipboard, ClipData};
use super::storage::{NewItem, Storage};
use super::suppress::SuppressState;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 启动监听线程,返回 JoinHandle。
/// `suppress` 记录本应用写入剪贴板产生的序列号、以及取词等流程的屏蔽窗口,
/// 用于跳过自身写入产生的记录。
pub fn start_monitor(
storage: Arc<Storage>,
app: AppHandle,
settings: Arc<Mutex<super::manager::ClipboardSettings>>,
suppress: Arc<AtomicBool>,
suppress: Arc<SuppressState>,
stop: Arc<AtomicBool>,
) -> thread::JoinHandle<()> {
thread::spawn(move || loop {
if stop.load(Ordering::SeqCst) {
break;
}
thread::sleep(Duration::from_millis(800));
thread::sleep(Duration::from_millis(250));
if stop.load(Ordering::SeqCst) {
break;
}
@@ -40,9 +43,9 @@ pub fn start_monitor(
if seq == last {
continue;
}
// 序列号变化,处理一次
if suppress.swap(false, Ordering::SeqCst) {
// 由本应用 copy_back 触发,跳过记录
// 序列号变化,但可能来自本应用:精确记账(copy_back)或屏蔽窗口内(取词流程)。
// 判定放在读剪贴板之前,避免为一次注定要丢弃的变化做无谓的读取与解码。
if suppress.should_skip(seq) {
continue;
}
let (rec_text, rec_image, rec_files, max_items, max_image_kb, dedup) = {
@@ -99,6 +102,7 @@ fn build_text_item(t: &str) -> NewItem {
kind: "text".into(),
content: Some(t.to_string()),
blob: None,
thumb: None,
preview: make_preview(t, 200),
size: t.len() as i64,
hash: hash_str(t),
@@ -110,6 +114,7 @@ fn build_image_item(dib: &[u8], w: u32, h: u32) -> NewItem {
kind: "image".into(),
content: None,
blob: Some(dib.to_vec()),
thumb: super::reader::dib_to_thumbnail(dib, 256),
preview: format!("图片 {}×{}", w, h),
size: dib.len() as i64,
hash: hash_bytes(dib),
@@ -132,6 +137,7 @@ fn build_files_item(files: &[String]) -> NewItem {
kind: "files".into(),
content: Some(content),
blob: None,
thumb: None,
preview,
size: files.iter().map(|f| f.len()).sum::<usize>() as i64,
hash,
+531 -5
View File
@@ -10,12 +10,27 @@
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Manager, WebviewUrl, WebviewWindowBuilder, Emitter};
use tauri::window::{Effect, EffectsBuilder};
/// 弹窗窗口标签
pub const POPUP_LABEL: &str = "clipboard-popup";
/// 预览窗口标签(悬停/键盘选中条目时在弹窗旁显示内容)
pub const PREVIEW_LABEL: &str = "clipboard-preview";
/// 预览窗口初始逻辑尺寸(后续由前端按内容自适应调整,见 resize_preview
const PREVIEW_W: f64 = 340.0;
const PREVIEW_H: f64 = 300.0;
/// 预览窗口最小逻辑尺寸(防止内容过小时窗口退化)
const PREVIEW_MIN_W: f64 = 240.0;
const PREVIEW_MIN_H: f64 = 160.0;
/// 弹窗与预览窗之间的可视间距(逻辑像素,左右对称)
const PREVIEW_GAP: f64 = 12.0;
/// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。
/// 预创建路径不设置,避免应用启动时弹窗自动弹出。
static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
@@ -24,6 +39,50 @@ static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 弹窗当前是否可见(同步单一事实来源)。
/// show_preview 用它代替 popup.is_visible():后者在 hide 异步在途时可能返回过期 true,
/// 导致"弹窗已隐藏但残留的悬停/键盘请求重新弹出孤立预览窗"。该标志在隐藏路径
/// 同步置 false,任何在途请求都会直接拒绝。
static POPUP_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 预览窗当前是否可见(同步标志,与 POPUP_VISIBLE 同理:预览窗以原生
/// SW_SHOWNOACTIVATE 显示,Tauri 的 is_visible() 可能与其真实状态不同步,
/// 故用该标志代替 is_visible 判断预览交互状态)。
static PREVIEW_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 弹窗因预览交互(光标位于预览窗内)而推迟隐藏的标记:
/// 点击预览窗(选择/复制文本、放大图片)时,弹窗会收到 Focused(false),但用户正在
/// 预览窗内交互,此时不应隐藏弹窗。置该标记后保持弹窗显示,待用户离开预览窗
/// hide_preview)时再连同弹窗一起隐藏,避免"点击预览即关闭弹窗"导致无法交互。
static POPUP_DEFER_HIDE: AtomicBool = AtomicBool::new(false);
/// 失焦隐藏的宽限期:WebView2 透明窗口在 show 后激活期间焦点可能短暂弹跳
/// (与快速面板同因),导致 Focused(false) 紧跟在 show 之后触发并立即隐藏刚显示的弹窗。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
POPUP_VISIBLE.store(true, Ordering::SeqCst);
// 重新显示弹窗时复位推迟隐藏标记(上一轮预览交互的遗留状态不应影响本轮)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)。
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 创建弹窗窗口(隐藏状态)并注册失焦监听。
/// 位置默认在屏幕外,show_popup 时会重新定位。
/// 预创建后首次按快捷键走"窗口已存在"分支直接 show,避免首次创建的时序问题。
@@ -54,13 +113,41 @@ fn create_popup_window(app: &AppHandle) {
}
};
// 监听窗口失焦:自动隐藏
// 监听窗口失焦:自动隐藏(同时隐藏预览窗)
let app_handle = app.clone();
let win_handle = win.clone();
win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event {
let _ = win_handle.hide();
let _ = app_handle.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
match event {
tauri::WindowEvent::Focused(false) => {
// 失焦宽限期:show 后激活期间的焦点弹跳不隐藏弹窗,避免弹窗刚显示就被隐藏
if within_show_grace() {
return;
}
// 交互锁定模式(点击过预览窗):弹窗与预览保持显示,仅由看护线程在
// "点击外部"时关闭;此处的失焦是点击预览窗(NoActivate)所致,不隐藏。
if POPUP_INTERACTED.load(Ordering::SeqCst) {
return;
}
// 鼠标当前位于预览窗或弹窗内(用户正在交互:选择/复制文本、放大图片、或
// 已移回弹窗准备继续浏览):弹窗失焦是点击预览窗或焦点反弹所致,不应隐藏弹窗。
// 置推迟标记保持弹窗显示,待用户离开整个区域(hide_preview / 再次失焦)再隐藏。
if is_cursor_in_preview(&app_handle) || is_cursor_in_popup(&app_handle) {
POPUP_DEFER_HIDE.store(true, Ordering::SeqCst);
return;
}
// 先同步标记弹窗不可见,再隐藏窗口/预览:异步 hide 在途时,残留的
// show_preview 请求会因该标志为 false 而拒绝,预览窗不会孤立残留。
POPUP_VISIBLE.store(false, Ordering::SeqCst);
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
let _ = win_handle.hide();
hide_preview(&app_handle);
let _ = app_handle.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
}
tauri::WindowEvent::Focused(true) => {
// 弹窗重新获得焦点(用户点击/移回弹窗):取消推迟隐藏状态
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
_ => {}
}
});
@@ -112,6 +199,7 @@ pub fn show_popup(app: &AppHandle) {
y: y as i32,
}));
let _ = win.show();
mark_shown();
let _ = win.set_focus();
// 通知前端刷新数据
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
@@ -143,17 +231,27 @@ pub fn show_window(app: &AppHandle) {
}));
}
let _ = win.show();
mark_shown();
let _ = win.set_focus();
// 通知前端刷新数据
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
}
}
/// 隐藏弹窗(不销毁,保留复用)
/// 隐藏弹窗(不销毁,保留复用),并通知前端清理悬停定时器/预览。
pub fn hide_popup(app: &AppHandle) {
// 复位推迟隐藏标记(先于 hide_preview,避免 hide_preview 重入 hide_popup 形成递归)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
// 复位交互锁定:弹窗关闭后下次呼出恢复"失焦即隐藏"的常规模式
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 同步标记弹窗不可见,拒绝此后在途的 show_preview 请求
POPUP_VISIBLE.store(false, Ordering::SeqCst);
hide_preview(app);
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
let _ = win.hide();
}
// 通知前端:取消悬停定时器并隐藏预览,避免弹窗隐藏后残留定时器重新弹出预览窗
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
}
/// 隐藏弹窗后延迟模拟 Ctrl+V 粘贴到之前聚焦的窗口。
@@ -207,6 +305,434 @@ fn simulate_paste() {
// 非 Windows 平台暂不支持自动粘贴
}
// ===== 独立预览窗口 =====
/// 创建预览窗口(隐藏状态),应用 NoActivate 样式避免抢焦点。
fn create_preview_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
PREVIEW_LABEL,
WebviewUrl::App("index.html#clipboard-preview".into()),
)
.title("预览")
.inner_size(PREVIEW_W, PREVIEW_H)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏时一闪
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("clipboard", &format!("创建预览窗失败: {}", e));
return;
}
};
// NoActivate:预览窗可交互但不激活,弹窗保持前台(键盘导航/粘贴不受影响)
// 圆角:NoActivate 悬浮窗系统不自动圆角,显式指定 DWMWCP_ROUND 与弹窗外观统一
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::apply_no_activate(hwnd.0 as isize);
crate::win32_util::apply_rounded_corners(hwnd.0 as isize);
}
crate::logger::log_info("clipboard", "预览窗口已预创建(隐藏状态)");
}
/// 应用启动时预创建预览窗口(隐藏),随弹窗一起就绪。
pub fn ensure_preview_window(app: &AppHandle) {
if app.get_webview_window(PREVIEW_LABEL).is_some() {
return;
}
create_preview_window(app);
}
/// 预览当前所在侧(default=右,left=左),供放大/还原重定位沿用同侧。
#[derive(Clone, Copy, PartialEq)]
enum PreviewSide {
Right,
Left,
}
static PREVIEW_SIDE: Mutex<Option<PreviewSide>> = Mutex::new(None);
/// 最近一次显示预览时的鼠标 Y 锚点(物理像素)。预览窗垂直中线对齐该位置
/// (贴近鼠标所悬停的条目),resize(切换条目/放大还原)时沿用,保持中线稳定不跳变。
static PREVIEW_ANCHOR_Y: Mutex<Option<i32>> = Mutex::new(None);
/// 弹窗离开看护线程是否已在运行(防重入,见 spawn_popup_leave_watch)。
static POPUP_LEAVE_WATCH: AtomicBool = AtomicBool::new(false);
/// 交互锁定模式:用户点击过预览窗(放大/缩小、复制文本等)后置位。
/// 该模式下弹窗与预览不因失焦/鼠标离开而关闭,仅当点击弹窗+预览之外的
/// 区域(看护线程检测鼠标按下沿)或弹窗重新聚焦(恢复正常模式)时才复位。
static POPUP_INTERACTED: AtomicBool = AtomicBool::new(false);
/// 重新定位预览窗口(物理像素)。preferred 指定优先放置侧,返回实际落位侧。
/// anchor_y 为鼠标 Y 锚点:预览窗垂直中线对齐该位置(贴近悬停条目),
/// 上下 clamp 到工作区;None 时退回弹窗顶部对齐。
///
/// 无边框+阴影窗口(tao 实现)的外框矩形在客户区四周各留一条不可见边框
/// SM_CXSIZEFRAME+SM_CXPADDEDBORDER,典型 8px):outer_position/outer_size 均含该边框,
/// 而可视内容仅占客户区。若直接用外框尺寸计算右侧落位,右侧可视间距会比左侧多出
/// 两侧边框之和(约 16px)。这里以"可视边缘"对齐:frame = (外框宽 - 客户区宽) / 2,
/// 左右两侧使用同一 GAP,保证两侧可视间距一致。
fn reposition_preview(
popup: &tauri::WebviewWindow,
win: &tauri::WebviewWindow,
vw: i32,
vh: i32,
preferred: PreviewSide,
anchor_y: Option<i32>,
allow_flip: bool,
) -> PreviewSide {
// 弹窗当前物理位置与尺寸(外框,含不可见边框)
let Ok(pos) = popup.outer_position() else { return preferred };
let Ok(osz) = popup.outer_size() else { return preferred };
let Ok(isz) = popup.inner_size() else { return preferred };
let (px, py) = (pos.x, pos.y);
let pw = osz.width as i32;
// 不可见边框宽度(外框与客户区之差的一半;无阴影窗口为 0)
let frame = ((osz.width.saturating_sub(isz.width)) / 2) as i32;
// 弹窗所在显示器工作区
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(px, py)
.unwrap_or((0, 0, 1920, 1040));
let gap = (PREVIEW_GAP * popup.scale_factor().unwrap_or(1.0)).round() as i32;
// 可视边缘对齐:
// 右侧落位 = 弹窗可视右缘(px+pw-frame) + GAP - 预览窗自身左边框(frame)
// 左侧落位 = 弹窗可视左缘(px+frame) - GAP - 预览可视宽(vw) - 预览窗左边框(frame)
// (frame 两两抵消,与旧公式一致)
let right_x = px + pw - 2 * frame + gap;
let left_x = px - gap - vw;
// 可视区域(含预览窗自身边框偏移)不越工作区
let fits_right = right_x + frame + vw <= wa_right;
let fits_left = left_x + frame >= wa_left;
let mut x = match preferred {
PreviewSide::Right => right_x,
PreviewSide::Left => left_x,
};
// 仅初始落位(allow_flip=true)允许换侧:优先侧放不下时切到另一侧。
// 内容尺寸变化(放大/还原,allow_flip=false)不允许换侧:窗口跳到另一侧会使
// 鼠标瞬间落在窗外,误触发 mouseleave 而关闭预览/弹窗;此时保持原侧并靠
// 工作区 clamp(大图可能覆盖弹窗边缘,属合理取舍,鼠标仍在预览窗内可交互)。
if allow_flip {
match preferred {
PreviewSide::Right => {
if !fits_right {
x = left_x;
}
}
PreviewSide::Left => {
if !fits_left {
x = right_x;
}
}
}
}
x = (x + frame).max(wa_left).min(wa_right - vw) - frame;
// 仅初始落位(allow_flip)按最终位置更新所在侧(换侧时位置在弹窗另一侧,判定正确);
// 放大/还原(不允许换侧)时即使被工作区 clamp 覆盖到弹窗上方,语义上仍属原侧,
// 必须沿用 preferred——否则 clamp 后按位置误判为另一侧并存档,缩小后会跳侧。
let side = if allow_flip {
if x + vw <= px { PreviewSide::Left } else { PreviewSide::Right }
} else {
preferred
};
// 垂直定位:预览窗中线对齐鼠标 Y 锚点(贴近悬停条目),上下 clamp 到工作区;
// 无锚点时退回弹窗顶部对齐
let y = match anchor_y {
Some(ay) => (ay - vh / 2).max(wa_top).min(wa_bottom - vh),
None => py.max(wa_top).min(wa_bottom - vh),
};
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
if let Ok(mut s) = PREVIEW_SIDE.lock() {
*s = Some(side);
}
side
}
/// 通知预览前端加载指定条目。窗口此时保持隐藏:前端测得内容尺寸后先调用
/// resize_preview(隐藏状态下完成尺寸/位置调整)再 reveal_preview 显示,
/// 避免"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
pub fn show_preview(app: &AppHandle, id: i64) {
// 弹窗已隐藏(或隐藏中)时拒绝显示预览:同步标志消除 is_visible() 的异步时序竞态,
// 保证"弹窗失焦消失后预览窗不会孤立残留"。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
if app.get_webview_window(PREVIEW_LABEL).is_none() {
return;
}
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
// 弹窗不可见时不显示预览:避免弹窗隐藏后仍在途的悬停请求重新弹出孤立的预览窗
if !popup.is_visible().unwrap_or(false) {
return;
}
// 记录鼠标 Y 锚点:预览窗中线对齐鼠标所悬停的条目位置;resize 时沿用
if let Some((_, y)) = get_cursor_pos() {
if let Ok(mut a) = PREVIEW_ANCHOR_Y.lock() {
*a = Some(y);
}
}
// 通知前端加载条目内容(前端完成后自行 resize + reveal
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_SHOW, id);
}
/// 显示已就绪的预览窗口(前端完成内容加载与 resize 后调用)。
/// 显示前重查弹窗可见性,消除内容加载期间弹窗已隐藏的竞态。
pub fn reveal_preview(app: &AppHandle) {
// 弹窗已隐藏:在途请求作废
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
// 已可见则跳过(放大/还原触发的重复 reveal)
if PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
// 同步标记预览窗可见(以原生方式显示,Tauri 的 is_visible 可能不同步)
PREVIEW_VISIBLE.store(true, Ordering::SeqCst);
// 不激活显示(SW_SHOWNOACTIVATE),弹窗保持前台
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::show_no_activate(hwnd.0 as isize);
}
#[cfg(not(windows))]
let _ = win.show();
// 显示期间弹窗可能已被隐藏(失焦/关闭):立即收回预览。
// 关闭初次检查与真正 show 之间的竞态——失焦处理器先置 POPUP_VISIBLE=false
// 再隐藏,这里 show 之后重查一次,若已被隐藏则收回预览,避免孤立残留。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
let _ = win.hide();
}
}
/// 按内容自适应调整预览窗大小(逻辑像素),位置沿用当前所在侧并重新对齐弹窗。
/// 前端加载/切换内容(文本测高、图片按宽高比)后调用,窗口贴合内容消除留白。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false
/// (保持原侧靠工作区 clamp,避免窗口跳侧使鼠标落在窗外误触发隐藏)。
pub fn resize_preview(app: &AppHandle, width: f64, height: f64, allow_flip: bool) {
// 弹窗不可见时忽略(无对齐基准)
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
let scale = popup.scale_factor().unwrap_or(1.0);
// 以弹窗所在屏工作区为上限钳制(逻辑像素),并保证不小于最小可视尺寸
let (wa_left, wa_top, wa_right, wa_bottom) = popup
.outer_position()
.ok()
.and_then(|p| get_work_area_at_point(p.x, p.y))
.unwrap_or((0, 0, 1920, 1040));
let max_w = ((wa_right - wa_left).max(0) as f64 / scale).floor().max(PREVIEW_MIN_W);
let max_h = ((wa_bottom - wa_top).max(0) as f64 / scale).floor().max(PREVIEW_MIN_H);
let w = width.clamp(PREVIEW_MIN_W, max_w);
let h = height.clamp(PREVIEW_MIN_H, max_h);
let vw = (w * scale).round() as i32;
let vh = (h * scale).round() as i32;
let side = PREVIEW_SIDE.lock().ok().and_then(|s| *s).unwrap_or(PreviewSide::Right);
// 沿用最近一次的鼠标 Y 锚点:高度变化时中线保持对齐悬停条目,不产生跳变
let anchor_y = PREVIEW_ANCHOR_Y.lock().ok().and_then(|a| *a);
reposition_preview(&popup, &win, vw, vh, side, anchor_y, allow_flip);
let _ = win.set_size(tauri::Size::Physical(tauri::PhysicalSize { width: vw as u32, height: vh as u32 }));
}
/// 交互锁定模式入口:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 置位锁定标志并启动看护线程:此后弹窗+预览不因失焦/鼠标离开而关闭,
/// 仅当点击弹窗+预览之外的区域或弹窗重新聚焦时退出锁定。
pub fn preview_interacted(app: &AppHandle) {
POPUP_INTERACTED.store(true, Ordering::SeqCst);
// 交互锁定取代推迟隐藏模式:清除可能残留的 DEFER 标记,
// 避免后续取消钉住时 hide_preview 走 DEFER 分支误关弹窗
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
spawn_popup_leave_watch(app.clone());
}
/// 隐藏预览窗口(保留复用),并通知前端清空内容。
pub fn hide_preview(app: &AppHandle) {
// 交互锁定模式:弹窗仍显示时预览保持(生命周期由看护线程管理,点击外部才
// 随弹窗一起关闭),忽略常规隐藏请求(条目离开、键盘切换等)。
if POPUP_INTERACTED.load(Ordering::SeqCst) && POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 若此前因预览交互推迟了弹窗隐藏(弹窗已失焦但保持显示),现在用户离开预览窗,
// 需判断去向:光标已回到弹窗内(继续浏览弹窗)→ 仅隐藏预览、保持弹窗显示;
// 光标在弹窗之外(离开整个区域)→ 连同弹窗一起隐藏。
// hide_popup 会先复位该标记,故此处 swap(false) 后调用不会递归重入)
if POPUP_DEFER_HIDE.swap(false, Ordering::SeqCst) {
if !is_cursor_in_popup(app) {
hide_popup(app);
return;
}
// 光标已回到弹窗内。若弹窗仍持有焦点(曾点击弹窗重新激活),仅隐藏预览即可,
// 后续失焦仍走 Focused(false) 正常关闭;若弹窗已失焦(点击预览窗所致),
// 它不会再收到 Focused(false) 事件——光标一旦离开弹窗区域,弹窗将永远
// 无法关闭(无焦点残留窗口)。启动看护线程兜底关闭。
let focused = app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false);
if !focused {
spawn_popup_leave_watch(app.clone());
}
}
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
if let Some(win) = app.get_webview_window(PREVIEW_LABEL) {
let _ = win.hide();
// 预览窗以原生 SW_SHOWNOACTIVATE 方式显示,Tauri 内部可见性状态可能与其
// 不同步;补一次原生 SW_HIDE,确保任何路径下都被可靠隐藏。
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::hide_window(hwnd.0 as isize);
}
}
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_HIDE, ());
}
/// 弹窗失焦但保持显示时的看护线程(防重入单例)。
///
/// 两种工作模式(每轮动态读取 POPUP_INTERACTED,可中途切换):
/// - 常规模式(未点击过预览窗):光标连续 ~300ms 既不在弹窗也不在预览窗内
/// (连续计数防"穿越弹窗-预览间隙"时的瞬时离开误判)→ 关闭弹窗;
/// - 交互锁定模式(点击过预览窗的放大/缩小/复制等):弹窗已失焦不会再收到
/// Focused(false),检测"鼠标按下沿且按下位置在弹窗+预览之外"→ 点击外部,关闭弹窗。
///
/// 公共退出条件:弹窗已隐藏/销毁(其他路径关闭);弹窗重新获得焦点(用户点击
/// 弹窗,恢复正常失焦关闭路径,并复位交互锁定);超时兜底防线程泄漏
/// (常规 30s;交互锁定为事件驱动,放宽至 10min)。
fn spawn_popup_leave_watch(app: AppHandle) {
// 防重入:已有看护在运行则跳过
if POPUP_LEAVE_WATCH.swap(true, Ordering::SeqCst) {
return;
}
std::thread::spawn(move || {
let start = Instant::now();
let mut outside = 0u32;
let mut was_down = false;
loop {
std::thread::sleep(Duration::from_millis(30));
// 弹窗已隐藏或被销毁:看护结束
if !POPUP_VISIBLE.load(Ordering::SeqCst)
|| app.get_webview_window(POPUP_LABEL).is_none()
{
break;
}
// 弹窗重新获得焦点(用户点击弹窗):恢复正常失焦关闭路径,复位交互锁定
if app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false)
{
POPUP_INTERACTED.store(false, Ordering::SeqCst);
break;
}
let interacted = POPUP_INTERACTED.load(Ordering::SeqCst);
// 超长兜底:避免异常路径下看护线程无限轮询
let timeout = if interacted {
Duration::from_secs(600)
} else {
Duration::from_secs(30)
};
if start.elapsed() > timeout {
hide_popup(&app);
break;
}
let cursor_in = is_cursor_in_popup(&app) || is_cursor_in_preview(&app);
if interacted {
// 交互锁定:左键按下沿发生在弹窗+预览之外 → 点击外部,关闭弹窗+预览。
// 按下沿判定(上一轮未按下、本轮按下)配合 30ms 轮询,可捕获常规点击;
// 在弹窗/预览内按下后拖出再松开不算外部点击(以按下位置为准)。
let down = crate::win32_util::is_left_button_down();
if down && !was_down && !cursor_in {
hide_popup(&app);
break;
}
was_down = down;
} else if cursor_in {
outside = 0;
} else {
outside += 1;
// 连续 ~300ms 不在弹窗/预览区域(排除穿越间隙的瞬时状态)才关闭
if outside >= 10 {
hide_popup(&app);
break;
}
}
}
POPUP_LEAVE_WATCH.store(false, Ordering::SeqCst);
});
}
/// 鼠标当前是否位于弹窗矩形内(弹窗可见且光标在其窗口范围内)。
/// 用于 hide_preview 判断"用户是回到弹窗继续浏览,还是离开整个区域"。
fn is_cursor_in_popup(app: &AppHandle) -> bool {
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
/// 鼠标当前是否位于预览窗矩形内(预览窗可见且光标在其窗口范围内)。
/// 用于弹窗失焦时判断是否因预览交互所致,决定是否推迟隐藏弹窗。
fn is_cursor_in_preview(app: &AppHandle) -> bool {
if !PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
// ===== 屏幕/光标/DPI 工具已迁移至 crate::win32_util(跨模块共享) =====
use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point};
+26
View File
@@ -295,3 +295,29 @@ pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
.ok()?;
Some(buf)
}
/// 生成缩略图 PNG(最长边不超过 max_dim 像素)。
/// 小图直接复用 `dib_to_png` 结果;大图降采样后重新编码,供弹窗悬停预览使用。
pub fn dib_to_thumbnail(dib: &[u8], max_dim: u32) -> Option<Vec<u8>> {
use image::codecs::png::PngEncoder;
use image::GenericImageView;
use image::ImageEncoder;
let png = dib_to_png(dib)?;
let img = image::load_from_memory(&png).ok()?;
let (w, h) = img.dimensions();
if w.max(h) <= max_dim {
return Some(png); // 小图直接使用,避免重复编码
}
// 让 image 库在 max_dim×max_dim 边界内自动等比缩放,避免手算 nw/nh 与库内部
// resize_dimensions 的取整不一致(如手算 256x10 而库实际输出 250x10),
// 否则 write_image 的缓冲区长度断言会失败。
let resized = img.resize(max_dim, max_dim, image::imageops::FilterType::Triangle);
let (rw, rh) = resized.dimensions();
let rgba = resized.to_rgba8();
let mut buf = Vec::new();
let enc = PngEncoder::new(&mut buf);
enc.write_image(rgba.as_raw(), rw, rh, image::ExtendedColorType::Rgba8)
.ok()?;
Some(buf)
}
+39 -2
View File
@@ -2,6 +2,7 @@
//!
//! 表结构见 `init_db`。所有方法线程安全(内部 Mutex 包裹 Connection)。
use base64::Engine as _;
use rusqlite::{params, Connection, OptionalExtension};
use specta::Type;
use std::fs;
@@ -38,6 +39,8 @@ pub struct NewItem {
pub kind: String,
pub content: Option<String>,
pub blob: Option<Vec<u8>>,
/// 图片缩略图 PNG(仅 image 类型,供弹窗悬停预览)
pub thumb: Option<Vec<u8>>,
pub preview: String,
pub size: i64,
pub hash: String,
@@ -88,6 +91,19 @@ impl Storage {
CREATE INDEX IF NOT EXISTS idx_hash ON clipboard_history(hash);
CREATE INDEX IF NOT EXISTS idx_kind ON clipboard_history(kind);",
);
// 迁移:老库无 thumb 列(图片缩略图,供弹窗悬停预览),补列
let has_thumb = conn
.prepare("PRAGMA table_info(clipboard_history)")
.ok()
.map(|mut stmt| {
stmt.query_map([], |r| r.get::<_, String>(1))
.map(|rows| rows.filter_map(|c| c.ok()).any(|c| c == "thumb"))
.unwrap_or(false)
})
.unwrap_or(false);
if !has_thumb {
let _ = conn.execute("ALTER TABLE clipboard_history ADD COLUMN thumb BLOB", []);
}
}
/// 插入新条目;若 dedup 为 true 且 hash 已存在则仅更新 created_at,返回条目 id。
@@ -120,12 +136,13 @@ impl Storage {
let now = now_ms();
let res = conn.execute(
"INSERT INTO clipboard_history
(kind, content, blob, preview, size, hash, pinned, pinned_order, created_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, 0, NULL, ?7)",
(kind, content, blob, thumb, preview, size, hash, pinned, pinned_order, created_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, 0, NULL, ?8)",
params![
item.kind,
item.content,
item.blob.as_deref(),
item.thumb.as_deref(),
item.preview,
item.size,
item.hash,
@@ -249,6 +266,26 @@ impl Storage {
})
}
/// 获取图片缩略图 PNG base64(弹窗悬停预览用)。
/// 老数据无缩略图时回退为 `thumb_from_dib` 现场生成。
pub fn get_thumb(&self, id: i64, thumb_from_dib: impl Fn(&[u8]) -> Option<Vec<u8>>) -> Option<String> {
let (thumb, blob) = {
let conn = self.conn.lock().ok()?;
conn.query_row(
"SELECT thumb, blob FROM clipboard_history WHERE id = ?1 AND kind = 'image'",
params![id],
|r| Ok((r.get::<_, Option<Vec<u8>>>(0)?, r.get::<_, Option<Vec<u8>>>(1)?)),
)
.ok()?
};
// conn 已在此处释放
let png = match thumb {
Some(t) if !t.is_empty() => Some(t),
_ => blob.as_deref().and_then(|b| thumb_from_dib(b)),
};
png.map(|p| base64::engine::general_purpose::STANDARD.encode(&p))
}
/// 获取原始字段供 copy_back 写回(避免 base64 转换开销)
pub fn get_raw_for_copy(&self, id: i64) -> Option<(String, Option<String>, Option<Vec<u8>>)> {
let conn = self.conn.lock().ok()?;
+142
View File
@@ -0,0 +1,142 @@
//! 剪贴板写入抑制。
//!
//! 存在的理由:剪贴板监听线程会把**任何**序列号变化录进历史。而应用自身也会写剪贴板
//! copy_back 写回、划词取词时模拟 Ctrl+C 与随后的还原),这些都不该出现在用户的
//! 历史里。抑制状态因此必须能被**多个模块**访问,而不是某个模块的私有字段。
//!
//! 两种机制并存,因为要解决的问题不同:
//!
//! - **精确抑制(seq)**:只跳过「本应用刚写入的那一次变化」。写入者是我们自己时,
//! 写入后的序列号可以立刻读到,于是能精确记账一次;用户随后的复制是另一个序列号,
//! 不会被误吞。`copy_back` 用这条。
//!
//! - **时间窗抑制(burst)**:屏蔽一个区间内的**所有**变化。划词取词要连续动三次剪贴板
//! (Ctrl+C 覆盖 → 我们读走 → 还原原文),而监听线程是 250ms 轮询:按序列号逐个记账
//! 存在竞态——监听恰好落在我们两次操作之间时,选区文本就被录进历史了。
//! 因此取词期间必须整体屏蔽,读完并还原之后再解除。
//!
//! burst 用**计数**而非布尔:取词流程内部可能再触发一次写入,用布尔会在内层先结束时
//! 提前解除屏蔽。配对由 [`SuppressState::burst`] 返回的 RAII 守卫保证,提前 return 也安全。
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Mutex;
#[derive(Default)]
pub struct SuppressState {
/// 待跳过的序列号(消费一次即清空)
seq: Mutex<Option<u32>>,
/// 屏蔽窗口嵌套计数
burst: AtomicUsize,
}
/// 屏蔽窗口守卫:析构时自动解除,保证与 `begin` 严格配对。
pub struct BurstGuard<'a>(&'a SuppressState);
impl Drop for BurstGuard<'_> {
fn drop(&mut self) {
self.0.end_burst();
}
}
impl SuppressState {
pub fn new() -> Self {
Self::default()
}
/// 记账:跳过 `seq` 这一次变化(消费一次)。
/// 只记一个序列号即可——本应用的写入是串行的,不会同时积压多次。
pub fn mark_seq(&self, seq: u32) {
if let Ok(mut guard) = self.seq.lock() {
*guard = Some(seq);
}
}
/// 开始屏蔽窗口。返回的守卫析构时自动结束,**不要**手动配对 end。
pub fn burst(&self) -> BurstGuard<'_> {
self.burst.fetch_add(1, Ordering::SeqCst);
BurstGuard(self)
}
fn end_burst(&self) {
// saturating:异常路径下的多余 end 不应让计数下溢,否则会永久屏蔽
let _ = self
.burst
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |v| {
Some(v.saturating_sub(1))
});
}
/// 当前是否处于屏蔽窗口内(供调用方在取词前做提示,不参与判定)
pub fn in_burst(&self) -> bool {
self.burst.load(Ordering::SeqCst) > 0
}
/// 监听线程询问:这次变化是否应当跳过。
/// 命中序列号时**消费**该记账(下次同序列号不再跳过),避免误吞用户后续的复制。
pub fn should_skip(&self, seq: u32) -> bool {
if self.in_burst() {
return true;
}
let mut guard = match self.seq.lock() {
Ok(g) => g,
Err(e) => e.into_inner(),
};
if *guard == Some(seq) {
*guard = None;
true
} else {
false
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn seq_suppression_is_consumed_once() {
let s = SuppressState::new();
s.mark_seq(7);
assert!(s.should_skip(7), "记账的那次应被跳过");
assert!(!s.should_skip(7), "同序列号不应被反复跳过");
assert!(!s.should_skip(8), "其他序列号不受影响");
}
#[test]
fn burst_suppresses_everything_until_dropped() {
let s = SuppressState::new();
{
let _guard = s.burst();
assert!(s.should_skip(1));
assert!(s.should_skip(2));
assert!(s.in_burst());
}
assert!(!s.in_burst());
assert!(!s.should_skip(3));
}
#[test]
fn burst_is_reentrant() {
let s = SuppressState::new();
let outer = s.burst();
{
let _inner = s.burst();
}
// 内层结束不应提前解除外层
assert!(s.in_burst());
assert!(s.should_skip(9));
drop(outer);
assert!(!s.in_burst());
}
#[test]
fn extra_end_does_not_underflow() {
let s = SuppressState::new();
s.end_burst();
s.end_burst();
// 下溢会让计数变成极大值从而永久屏蔽,这里确保不会
assert!(!s.in_burst());
assert!(!s.should_skip(4));
}
}
+33 -1
View File
@@ -12,6 +12,10 @@ pub mod windows {
pub const SCREENSHOT_OVERLAY: &str = "screenshot-overlay";
#[allow(dead_code)]
pub const SCREENSHOT_PIN: &str = "screenshot-pin";
#[allow(dead_code)]
pub const SCREENSHOT_SCROLL: &str = "screenshot-scroll";
/// 取词翻译悬浮窗(由 translate 模块预创建,非激活显示)
pub const TRANSLATE_POPUP: &str = "translate-popup";
}
/// Tauri 事件名(与前端 constants::EVENTS 对应)
@@ -26,10 +30,14 @@ pub mod events {
pub const CLIPBOARD_CHANGED: &str = "clipboard-changed";
pub const CLIPBOARD_POPUP_SHOW: &str = "clipboard-popup-show";
pub const CLIPBOARD_POPUP_HIDE: &str = "clipboard-popup-hide";
pub const CLIPBOARD_PREVIEW_SHOW: &str = "clipboard-preview-show";
pub const CLIPBOARD_PREVIEW_HIDE: &str = "clipboard-preview-hide";
// 快速面板
pub const QUICKPANEL_SHOW: &str = "quickpanel-show";
pub const QUICKPANEL_HIDE: &str = "quickpanel-hide";
pub const QUICKPANEL_EXTRACT_PROGRESS: &str = "quickpanel-extract-progress";
/// 文件索引构建完成(闲时自动建立/重建、手动构建),负载为条目数
pub const QUICKPANEL_INDEX_UPDATED: &str = "quickpanel-index-updated";
// 监控
pub const MONITOR_DATA: &str = "monitor-data";
pub const MONITOR_NETWORK: &str = "monitor-network";
@@ -40,18 +48,42 @@ pub mod events {
// OSD 窗口
pub const OSD_SYSTEM_UI_ACTIVE: &str = "osd-system-ui-active";
pub const OSD_SYSTEM_UI_INACTIVE: &str = "osd-system-ui-inactive";
pub const OSD_GAME_ACTIVE: &str = "osd-game-active";
pub const OSD_GAME_INACTIVE: &str = "osd-game-inactive";
pub const OSD_START_DRAG: &str = "osd-start-drag";
pub const OSD_END_DRAG: &str = "osd-end-drag";
// 截图
pub const SCREENSHOT_SHORTCUT: &str = "screenshot-shortcut";
pub const SCREENSHOT_PIN_SHORTCUT: &str = "screenshot-pin-shortcut";
/// 滚动截图会话:实时进度 { width, height, auto }
pub const SCROLL_PROGRESS: &str = "screenshot-scroll-progress";
/// 滚动截图会话:完成并导出
pub const SCROLL_COMPLETE: &str = "screenshot-scroll-complete";
/// 滚动截图会话:已取消(无负载)
pub const SCROLL_CANCELLED: &str = "screenshot-scroll-cancelled";
// 内核安装进度
pub const KERNEL_INSTALL_PROGRESS: &str = "kernel-install-progress";
// 翻译:取词悬浮窗显示(负载见 translate::popup::PopupPayload/ 隐藏(无负载)
pub const TRANSLATE_POPUP_SHOW: &str = "translate-popup-show";
pub const TRANSLATE_POPUP_HIDE: &str = "translate-popup-hide";
// 翻译:流式输出(负载见 translate::engines::StreamEvent;失败经 start 的 Promise reject
// 已发出 requestId 之后的失败额外走 error 事件兜底)
pub const TRANSLATE_STREAM_CHUNK: &str = "translate-stream-chunk";
pub const TRANSLATE_STREAM_DONE: &str = "translate-stream-done";
pub const TRANSLATE_STREAM_ERROR: &str = "translate-stream-error";
// 音乐模块:Python 便携运行时安装进度
pub const MUSIC_RUNTIME_INSTALL_PROGRESS: &str = "music-runtime-install-progress";
// 音乐模块:下载任务事件(桥接事件行 → 前端,负载见 bridge.py _emit_event
pub const MUSIC_DOWNLOAD_EVENT: &str = "music-download-event";
// 后端自动切换节点完成(前端据以刷新节点列表并提示)
pub const PROXY_AUTO_SWITCH: &str = "proxy-auto-switch";
// 应用更新进度
pub const UPDATE_PROGRESS: &str = "update-progress";
// 进程与下载
pub const PROCESS_STATUS_CHANGED: &str = "process-status-changed";
pub const DOWNLOAD_ADDED: &str = "download-added";
/// 浏览器扩展通过 HTTP API 新增下载(前端需置前主窗口并跳到下载画面
/// 任务被删除(浏览器扩展通过 HTTP API 删除任务时发出,前端据此刷新任务列表
pub const DOWNLOAD_REMOVED: &str = "download-removed";
/// 浏览器扩展通过 HTTP API 新增下载(负载 { id },前端据以为该任务创建专属下载窗口)
pub const DOWNLOAD_EXTENSION_ADDED: &str = "download-extension-added";
}
+53 -2
View File
@@ -1,10 +1,11 @@
use std::collections::HashMap;
use tauri::{AppHandle, State};
use tauri::{AppHandle, Manager, State};
use tauri_plugin_opener::OpenerExt;
use super::engine::{CheckUrlResult, DownloadEngine};
use super::task::{DownloadTask, DownloaderSettings};
use super::torrent::TorrentInfo;
/// 获取所有任务
#[tauri::command]
@@ -13,6 +14,20 @@ pub fn downloader_get_tasks(engine: State<'_, DownloadEngine>) -> Vec<DownloadTa
engine.get_tasks()
}
/// 解析磁力链 / .torrent 文件,返回种子信息(名称 / infohash / 文件列表),供前端做文件勾选
#[tauri::command]
#[specta::specta]
pub async fn downloader_inspect(engine: State<'_, DownloadEngine>, input: String) -> Result<TorrentInfo, String> {
engine.inspect(&input).await
}
/// 磁力任务:元数据解析成功后,用户勾选文件并确认开始下载
#[tauri::command]
#[specta::specta]
pub async fn downloader_select_bt_files(engine: State<'_, DownloadEngine>, id: String, only_files: Vec<u32>) -> Result<(), String> {
engine.select_bt_files(&id, only_files).await
}
/// 检查 URL 重复性并探测文件信息(添加下载前调用)
#[tauri::command]
#[specta::specta]
@@ -57,8 +72,9 @@ pub async fn downloader_add_task(
dir: Option<String>,
headers: Option<HashMap<String, String>>,
auto_rename: Option<bool>,
only_files: Option<Vec<u32>>,
) -> Result<String, String> {
engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false)).await
engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false), only_files).await
}
/// 暂停任务
@@ -75,6 +91,20 @@ pub fn downloader_resume_task(engine: State<'_, DownloadEngine>, id: String) ->
engine.resume_task(&id)
}
/// 取消任务(置为已取消,清空进度并删除下载文件,但保留记录)
#[tauri::command]
#[specta::specta]
pub fn downloader_cancel_task(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.cancel_task(&id)
}
/// 重新下载已取消/出错的任务
#[tauri::command]
#[specta::specta]
pub async fn downloader_redownload(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.redownload(&id).await
}
/// 移除任务
#[tauri::command]
#[specta::specta]
@@ -141,3 +171,24 @@ pub fn downloader_open_url(app: AppHandle, url: String) -> Result<(), String> {
.open_url(url, None::<&str>)
.map_err(|e| format!("打开链接失败: {}", e))
}
/// 将指定 label 的下载窗口显示并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制(尤其下载窗口由后台进程创建、
/// 或创建到非主显示器时更明显),改用原生 SetForegroundWindow + BringWindowToTop
/// (模拟 Alt 键重置前台锁定),保证开始/完成下载时窗口能正确定位到前台。
#[tauri::command]
#[specta::specta]
pub fn downloader_focus_window(app: AppHandle, label: String) -> Result<(), String> {
let Some(window) = app.get_webview_window(&label) else {
return Ok(()); // 窗口已关闭则忽略
};
window.show().map_err(|e| e.to_string())?;
window.unminimize().map_err(|e| e.to_string())?;
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
Ok(())
}
File diff suppressed because it is too large Load Diff
+137 -11
View File
@@ -1,11 +1,12 @@
use futures_util::StreamExt;
use reqwest::Proxy;
use reqwest::Client;
use std::collections::HashMap;
use std::fs::OpenOptions;
use std::io::SeekFrom;
use std::path::Path;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc;
use std::sync::{Arc, Mutex};
use tokio::io::{AsyncSeekExt, AsyncWriteExt};
use tokio::task::JoinSet;
@@ -21,27 +22,110 @@ const READ_STALL_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(3
/// HTTP/HTTPS 下载器
#[derive(Clone)]
pub struct HttpDownloader {
client: Client,
/// 直连客户端:强制禁用代理(no_proxy),用于降级重试与控制端探测
direct_client: Client,
/// mihomo 显式代理客户端缓存(与代理地址一一对应):走 http://127.0.0.1:{mixed_port}。
/// 地址未配置(mihomo 未运行)时为 no_proxy 直连。Arc 共享同一状态,任意 clone 统一生效。
mihomo: Arc<Mutex<(Option<String>, Client)>>,
}
impl HttpDownloader {
pub fn new() -> Self {
let client = Client::builder()
let direct_client = Client::builder()
// 强制直连:即使系统代理已开启,下载也不经过系统代理
.no_proxy()
.build()
.unwrap_or_else(|_| Client::new());
Self { client }
Self {
direct_client: direct_client.clone(),
mihomo: Arc::new(Mutex::new((None, direct_client))),
}
}
/// 配置 mihomo 显式代理客户端。
/// - `Some("http://127.0.0.1:{port}")`:走本地 mihomo 的 mixed 端口;
/// - `None`:回退直连(不走系统代理)。
/// 地址未变化时复用缓存,不重复重建,避免丢失连接复用。
pub fn configure_mihomo_proxy(&self, proxy_url: Option<String>) {
let mut guard = self.mihomo.lock().unwrap_or_else(|e| e.into_inner());
if guard.0 == proxy_url {
return;
}
let client = match &proxy_url {
Some(url) => {
let mut cb = Client::builder();
if let Ok(p) = Proxy::all(url.clone()) {
cb = cb.proxy(p);
}
cb.build().unwrap_or_else(|_| Client::new())
}
None => Client::builder()
.no_proxy()
.build()
.unwrap_or_else(|_| Client::new()),
};
*guard = (proxy_url, client);
}
/// 探测 mihomo 外部控制端是否在线(用于判断代理模块是否真正运行)。
/// 走直连客户端,避免探测本身依赖代理。
pub async fn probe_controller(&self, controller: &str) -> bool {
let url = format!("http://{}/version", controller);
match tokio::time::timeout(
std::time::Duration::from_secs(3),
self.direct_client.get(&url).send(),
)
.await
{
Ok(Ok(r)) => r.status().is_success(),
_ => false,
}
}
/// 根据 use_proxy 选择客户端(克隆句柄,Client 内部共享连接池)
fn client(&self, use_proxy: bool) -> Client {
if use_proxy {
self.mihomo
.lock()
.unwrap_or_else(|e| e.into_inner())
.1
.clone()
} else {
self.direct_client.clone()
}
}
/// 探测下载资源信息(大小、是否支持 Range、文件名)
/// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD
/// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD
/// 代理降级:use_proxy=true 时先走系统代理,失败则回退 no_proxy 直连重试一次
pub async fn probe(
&self,
url: &str,
headers: &HashMap<String, String>,
use_proxy: bool,
) -> Result<ProbeResult, String> {
let first = self.client(use_proxy);
match self.probe_with_client(&first, url, headers).await {
Ok(r) => return Ok(r),
Err(e) if use_proxy => {
let direct = self.client(false);
self.probe_with_client(&direct, url, headers)
.await
.map_err(|e2| format!("代理探测失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行探测(GET Range → 回退 HEAD),供代理降级复用
async fn probe_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
) -> Result<ProbeResult, String> {
// 先尝试 Range 请求(能同时判断 Accept-Ranges 和获取大小)
let mut req = self
.client
let mut req = client
.get(url)
.header("Range", "bytes=0-0")
.header("User-Agent", "Thing-Download-Engine/1.0");
@@ -97,7 +181,7 @@ impl HttpDownloader {
}
Err(_) => {
// GET 失败,尝试 HEAD 作为回退
let mut head_req = self.client.head(url);
let mut head_req = client.head(url);
for (k, v) in headers {
head_req = head_req.header(k, v);
}
@@ -132,6 +216,7 @@ impl HttpDownloader {
/// - `cancel`: 取消标志
/// - `progress`: 每个分段的已下载字节(AtomicU64,与 segments 一一对应)
/// - `limiter`: 全局限速器
/// - `use_proxy`: 是否使用系统代理(false=强制直连)
pub async fn download(
&self,
url: &str,
@@ -141,6 +226,37 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>],
limiter: Arc<RateLimiter>,
use_proxy: bool,
) -> Result<(), String> {
// 代理降级:仅当 use_proxy=true 才有"走代理→失败回退直连"的意义。
// use_proxy=false 直接用直连客户端,无需回退。
// 注意:用户主动暂停/取消(返回"已取消")必须原样透传,不能触发代理回退,
// 否则会把"已取消"包装成"代理失败",导致引擎将其误判为错误而非暂停。
let first = self.client(use_proxy);
match self.download_with_client(&first, url, headers, segments, file_path, cancel.clone(), progress, &limiter).await {
Ok(()) => return Ok(()),
Err(e) if use_proxy && e != "已取消" => {
// 回退直连重试(不继承 use_proxy,保证用 no_proxy 客户端)
let direct = self.client(false);
self.download_with_client(&direct, url, headers, segments, file_path, cancel, progress, &limiter)
.await
.map_err(|e2| format!("代理下载失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行下载(支持单线程与多线程分段),供代理降级复用
async fn download_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
segments: &[Segment],
file_path: &Path,
cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>],
limiter: &Arc<RateLimiter>,
) -> Result<(), String> {
let total_size = segments.iter().map(|s| s.len()).sum();
@@ -167,7 +283,7 @@ impl HttpDownloader {
// 单线程下载(不支持 Range 或文件太小)
let seg = &segments[0];
let prog = &progress[0];
self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter)
self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter.clone(), client)
.await?;
return Ok(());
}
@@ -187,7 +303,7 @@ impl HttpDownloader {
.unwrap_or_default();
let limiter = limiter.clone();
let file_path = file_path.to_path_buf();
let client = self.client.clone();
let client = client.clone();
join_set.spawn(async move {
download_segment_with_client(
@@ -241,9 +357,10 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>,
progress: Arc<AtomicU64>,
limiter: Arc<RateLimiter>,
client: &Client,
) -> Result<(), String> {
download_segment_with_client(
&self.client,
client,
url,
headers,
seg,
@@ -366,6 +483,15 @@ async fn download_segment_with_client(
limiter.consume(buf.len() as u64).await;
buf.clear();
}
// 校验:已知大小的分段若流提前结束(收到的字节数不足分段长度),
// 说明服务器提前断开或返回不完整内容,不能标记为完成,否则文件会被截断
if !unknown_size && local_completed < seg.len() {
return Err(format!(
"文件不完整:已接收 {} / {} 字节,服务器提前结束连接",
local_completed,
seg.len()
));
}
break;
}
Err(_) => {
+3 -2
View File
@@ -5,10 +5,11 @@ pub mod rate_limit;
pub mod server;
pub mod storage;
pub mod task;
pub mod torrent;
pub use commands::{
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task,
downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status,
};
pub use engine::DownloadEngine;
+62 -9
View File
@@ -1,5 +1,7 @@
use std::collections::HashMap;
use std::net::SocketAddr;
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use axum::{
extract::{Path, State},
@@ -9,14 +11,25 @@ use axum::{
Router,
};
use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter, Manager};
use tauri::{AppHandle, Emitter};
use super::engine::DownloadEngine;
use super::task::DownloadTask;
use super::task::{DownloadTask, TaskStatus};
/// 扩展 HTTP API 服务器
pub struct ExtensionServer;
/// 最近处理过的下载 URL(短窗口去重):记录对应任务 id 与创建时刻,
/// 用于拦截"探测期间并发 POST"与"任务已结束但扩展重试"造成的重复创建
#[derive(Clone)]
struct RecentEntry {
id: String,
at: Instant,
}
/// 同 URL 去重窗口:窗口内重复 POST 复用既有任务 id
const DEDUP_WINDOW: Duration = Duration::from_secs(30);
#[derive(Serialize)]
struct HealthResponse {
ok: bool,
@@ -57,6 +70,7 @@ impl ExtensionServer {
engine,
secret,
app_handle,
recent: Arc::new(Mutex::new(HashMap::new())),
});
let listener = match tokio::net::TcpListener::bind(&addr).await {
@@ -80,6 +94,8 @@ struct AppState {
engine: DownloadEngine,
secret: String,
app_handle: AppHandle,
/// 最近创建的 URL→任务 id(短窗口去重)
recent: Arc<Mutex<HashMap<String, RecentEntry>>>,
}
/// 鉴权检查:如果配置了 secret,校验 Bearer token
@@ -114,13 +130,46 @@ async fn create_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
}
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true).await {
// 1. 检查短窗口缓存:同 URL 30s 内已有创建记录,直接返回(拦截浏览器/扩展重试和并发 POST)
{
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
if let Some(entry) = recent.get(&req.url) {
if entry.at.elapsed() < DEDUP_WINDOW {
// 30 秒内重复请求 → 返回已创建任务 id,不重复新建
return Ok(Json(CreateDownloadResponse { id: entry.id.clone() }));
} else {
// 窗口过期 → 删除旧记录继续检查引擎层去重
recent.remove(&req.url);
}
}
}
// 2. 引擎层去重:同 URL 已有非终态任务(活跃/排队/暂停)时直接返回既有任务,
// 避免浏览器重复转发同一下载造成重复下载
if let Some(existing) = state.engine.get_tasks().into_iter().find(|t| {
matches!(t.status, TaskStatus::Active | TaskStatus::Queued | TaskStatus::Paused) && t.url == req.url
}) {
// 添加到短窗口缓存以便拦截重试
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(req.url.clone(), RecentEntry { id: existing.id.clone(), at: Instant::now() });
return Ok(Json(CreateDownloadResponse { id: existing.id }));
}
// add_task 会 move 掉 req 的字段,先取出 url 供去重缓存使用
let task_url = req.url.clone();
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true, None).await {
Ok(id) => {
// 浏览器扩展发起下载:置前主窗口并通知前端跳到下载画面(替代原桌面通知)
crate::tray_menu::focus_main_window(&state.app_handle);
let _ = state
.app_handle
.emit(crate::constants::events::DOWNLOAD_EXTENSION_ADDED, ());
// 记录到短窗口缓存:拦截后续同一 URL 的重复转发/重试
let url = task_url.clone();
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(url, RecentEntry { id: id.clone(), at: Instant::now() });
drop(recent);
// 浏览器扩展发起下载:不再置前主窗口,改为带 task id 通知前端,
// 由前端为该任务创建一个专属的一次性下载窗口(不打断主界面)
let _ = state.app_handle.emit(
crate::constants::events::DOWNLOAD_EXTENSION_ADDED,
serde_json::json!({ "id": id }),
);
Ok(Json(CreateDownloadResponse { id }))
}
Err(e) => Err((StatusCode::BAD_REQUEST, Json(ErrorResponse { error: e }))),
@@ -146,7 +195,11 @@ async fn remove_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
}
match state.engine.remove_task(&id, false) {
Ok(()) => Ok(StatusCode::NO_CONTENT),
Ok(()) => {
// 通知前端刷新任务列表(扩展删除时前端无从感知,否则列表残留已删除任务)
let _ = state.app_handle.emit(crate::constants::events::DOWNLOAD_REMOVED, serde_json::json!({ "id": id }));
Ok(StatusCode::NO_CONTENT)
}
Err(e) => Err((StatusCode::NOT_FOUND, Json(ErrorResponse { error: e }))),
}
}
+68 -2
View File
@@ -2,6 +2,17 @@ use serde::{Deserialize, Serialize};
use specta::Type;
use std::collections::HashMap;
/// 任务下载协议类型
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type, Default)]
#[serde(rename_all = "lowercase")]
pub enum TaskProtocol {
/// HTTP/HTTPS 直链
#[default]
Http,
/// BitTorrent(磁力链 / .torrent 文件)
BitTorrent,
}
/// 任务状态
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type)]
#[serde(rename_all = "lowercase")]
@@ -16,6 +27,8 @@ pub enum TaskStatus {
Complete,
/// 错误
Error,
/// 已取消(用户取消:进度与文件已清除,仅保留记录,只能再次下载)
Cancelled,
}
/// 下载分段(多线程 Range 下载 / 断点续传用)
@@ -37,24 +50,57 @@ impl Segment {
pub fn len(&self) -> u64 {
self.end.saturating_sub(self.start) + 1
}
/// 是否为未知大小哨兵段(start=0, end=0,表示不支持 Range 或未探测到大小)
pub fn is_unknown_size(&self) -> bool {
self.start == 0 && self.end == 0
}
/// 是否已完成
pub fn is_done(&self) -> bool {
// 未知大小段无法用长度判断是否完成,由流结束(Ok(None))判定;
// 若按 len()=1 判断,暂停/恢复后 completed>=1 会误判为已完成,导致文件被截断
if self.is_unknown_size() {
return false;
}
self.completed >= self.len()
}
}
/// BT 种子内文件条目(多文件任务用;阶段1下载全部文件,但保留列表供 UI 展示)
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct BtFileInfo {
/// 文件在种子内的索引
pub index: u32,
/// 相对种子根目录的路径(如 "sub/file.mkv"
pub path: String,
/// 文件大小(字节)
pub size: u64,
}
/// 下载任务
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct DownloadTask {
/// 任务 ID(自增 hex 字符串)
pub id: String,
/// 下载地址
/// 下载地址HTTP URL 或磁力链接)
pub url: String,
/// 文件名
/// 文件名(HTTP:目标文件名;BT:种子名称)
pub filename: String,
/// 保存目录(绝对路径)
pub dir: String,
/// 协议类型
#[serde(default)]
pub protocol: TaskProtocol,
/// BT 种子 infohash(协议=BitTorrent 时存在)
#[serde(default)]
pub info_hash: Option<String>,
/// BT 种子内文件列表(协议=BitTorrent 时存在)
#[serde(default)]
pub bt_files: Vec<BtFileInfo>,
/// BT 元数据是否已解析就绪(异步添加时:后台解析完成前为 false,调度器跳过)
#[serde(default)]
pub bt_metadata_ready: bool,
/// 状态
pub status: TaskStatus,
/// 文件总大小(字节),0=未知
@@ -129,6 +175,21 @@ pub struct DownloaderSettings {
/// 添加下载前检查重复(URL 或文件名重复时询问)
#[serde(default = "default_true")]
pub check_duplicate: bool,
/// 下载是否使用代理:true=尊重系统代理(mihomo 开启系统代理时经其转发),false=强制直连
#[serde(default = "default_true")]
pub use_proxy: bool,
/// BitTorrent 上传限速 KB/s0=不限)
#[serde(default)]
pub bt_upload_limit_kb: u64,
/// BitTorrent 下载完成后是否继续做种上传(false=下载完即停止上传)
#[serde(default)]
pub bt_seed_after_download: bool,
/// BitTorrent 监听端口(0=自动选择)
#[serde(default)]
pub bt_listen_port: u16,
/// BitTorrent 使用代理下载:开启后自动使用代理模块(mihomo)的 SOCKS5 端口;代理不可用时降级直连
#[serde(default)]
pub bt_use_proxy: bool,
}
fn default_max_concurrent() -> u32 {
@@ -167,6 +228,11 @@ impl Default for DownloaderSettings {
extension_secret: String::new(),
delete_files_on_remove: false,
check_duplicate: true,
use_proxy: true,
bt_upload_limit_kb: 0,
bt_seed_after_download: false,
bt_listen_port: 0,
bt_use_proxy: false,
}
}
}
+477
View File
@@ -0,0 +1,477 @@
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex, RwLock};
// 会话字段专用 tokio 异步互斥(与 std 互斥区分开):
// 创建 Session 是 async 操作,必须持锁跨 await,否则"双重检查"在 await 期间失效,
// 并发首次添加 BT 任务可能各建一个全局会话,产生孤儿会话与跨会话无效句柄。
use tokio::sync::Mutex as AsyncMutex;
use librqbit::api::TorrentIdOrHash;
use librqbit::{AddTorrent, AddTorrentOptions, AddTorrentResponse, ManagedTorrent, Session};
use super::task::BtFileInfo;
/// 磁力元数据解析超时(秒):依赖 DHT/tracker 拉取,过短易误报,过长体验差
pub(crate) const INSPECT_TIMEOUT_SECS: u64 = 60;
/// 每日 tracker 同步源(XIU2/TrackersListCollection,官方新域名 cf.trackerslist.com)。
/// 注意:GitHub 仓库 raw 路径(raw.githubusercontent.com/...trackers_best.txt)已随项目
/// 迁移失效(404),不要再用 GitHub 代理镜像。以下为官方 Cloudflare 分发地址,
/// 国内直连通常可达,按顺序尝试、首个成功即用。
const TRACKER_SYNC_SOURCES: &[&str] = &[
"https://cf.trackerslist.com/best.txt",
"https://trackerslist.com/best.txt",
"https://cf.trackerslist.com/all.txt",
];
/// 动态 tracker 持久化文件与同步元数据
const TRACKERS_FILE: &str = "bt_trackers.txt";
const TRACKERS_META_FILE: &str = "bt_trackers_meta.json";
/// 常用公共 tracker:磁力链接本身可能只带很少 tracker,追加这些可提升解析成功率。
/// 混合 UDP/HTTP(S)/WebSocket,覆盖 UDP 被屏蔽但 HTTP 可用的网络环境。
pub const PUBLIC_TRACKERS: &[&str] = &[
// UDP
"udp://tracker.opentrackr.org:1337/announce",
"udp://open.tracker.cl:1337/announce",
"udp://tracker.openbittorrent.com:6969/announce",
"udp://tracker.torrent.eu.org:451/announce",
"udp://open.stealth.si:80/announce",
"udp://exodus.desync.com:6969/announce",
"udp://tracker.tiny-vps.com:6969/announce",
"udp://open.demonii.com:1337/announce",
"udp://tracker.moeking.me:6969/announce",
"udp://ipv4.tracker.harry.lu:80/announce",
"udp://explodie.org:6969/announce",
"udp://tracker.birkenfeld.ru:7496/announce",
"udp://tracker.pomf.se:80/announce",
"udp://tracker.tamersunion.org:6969/announce",
"udp://retracker.lanta-net.ru:2710/announce",
// HTTP(S)
"http://tracker.opentrackr.org:1337/announce",
"http://tracker.openbittorrent.com:80/announce",
"http://tracker1.itzmx.com:8080/announce",
"http://tracker4.itzmx.com:2710/announce",
"https://tracker.gbitt.info:443/announce",
"https://tracker.nanoha.org:443/announce",
"http://tracker.bt4g.com:2095/announce",
"http://tracker.gbitt.info:80/announce",
];
/// 种子信息(inspect 解析结果,供命令返回给前端做文件勾选)
#[derive(Debug, Clone, serde::Serialize, specta::Type)]
#[serde(rename_all = "camelCase")]
pub struct TorrentInfo {
/// 种子名称
pub name: String,
/// infohashhex 小写字符串)
pub info_hash: String,
/// 种子内全部文件总大小(字节)
pub total_size: u64,
/// 种子内文件列表
pub files: Vec<BtFileInfo>,
}
/// BitTorrent 下载器:封装 librqbit 全局会话(多任务共享 DHT / 监听端口 / tracker 缓存)。
/// 会话懒创建:只有真正添加 BT 任务时才初始化,避免引擎启动即拉起 BT 内核。
#[derive(Clone)]
pub struct TorrentDownloader {
/// 全局会话(懒创建;tokio 异步互斥保证并发首次添加只创建一个会话)
session: Arc<AsyncMutex<Option<Arc<Session>>>>,
/// 会话默认输出目录(每个任务用 AddTorrentOptions.output_folder 覆盖)
base_dir: PathBuf,
/// 上传限速 bytes/s0=不限),per-torrent 应用
upload_limit_bps: Arc<std::sync::atomic::AtomicU64>,
/// 监听端口(0=自动)
listen_port: Arc<std::sync::atomic::AtomicU16>,
/// SOCKS5 代理地址(None=直连;来自代理模块,不可用时降级直连)
proxy_addr: Arc<Mutex<Option<String>>>,
/// 动态公共 tracker(每日从外部列表同步,叠加到内置列表)
dynamic_trackers: Arc<RwLock<Vec<String>>>,
}
impl TorrentDownloader {
pub fn new(base_dir: PathBuf) -> Self {
Self {
session: Arc::new(AsyncMutex::new(None)),
base_dir,
upload_limit_bps: Arc::new(std::sync::atomic::AtomicU64::new(0)),
listen_port: Arc::new(std::sync::atomic::AtomicU16::new(0)),
proxy_addr: Arc::new(Mutex::new(None)),
dynamic_trackers: Arc::new(RwLock::new(Vec::new())),
}
}
/// 更新 BT 专属设置(上传限速 KB/s、监听端口、SOCKS5 代理地址)— 会话创建时生效
pub fn set_settings(&self, upload_limit_kb: u64, listen_port: u16, proxy_addr: Option<String>) {
self.upload_limit_bps
.store(upload_limit_kb.saturating_mul(1024), std::sync::atomic::Ordering::SeqCst);
self.listen_port
.store(listen_port, std::sync::atomic::Ordering::SeqCst);
*self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()) = proxy_addr;
}
/// 设置动态 tracker(合并去重)
pub fn add_dynamic_trackers(&self, list: Vec<String>) {
if list.is_empty() {
return;
}
let mut g = self.dynamic_trackers.write().unwrap_or_else(|e| e.into_inner());
for t in list {
let t = t.trim().to_string();
if !t.is_empty() && !g.contains(&t) {
g.push(t);
}
}
}
/// 当前动态 tracker 数量
pub fn dynamic_count(&self) -> usize {
self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).len()
}
/// 合并内置 + 动态 tracker(去重),供 inspect / add_async 共用
fn build_trackers(&self) -> Vec<String> {
let dyn_trackers = self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).clone();
let mut trackers: Vec<String> = PUBLIC_TRACKERS.iter().map(|s| s.to_string()).collect();
for t in dyn_trackers {
if !trackers.contains(&t) {
trackers.push(t);
}
}
trackers
}
/// 每日同步动态 tracker:读取本地缓存 → 判断今天是否已同步 → 未同步则拉取更新。
/// 失败静默降级:保留上次成功的列表。
pub async fn sync_dynamic_trackers(&self, data_dir: &Path) {
fn parse_list(text: &str) -> Vec<String> {
text.lines()
.map(|l| l.trim())
.filter(|l| l.starts_with("http://") || l.starts_with("https://") || l.starts_with("udp://") || l.starts_with("ws://") || l.starts_with("wss://"))
.map(|l| l.to_string())
.collect()
}
let trackers_path = data_dir.join(TRACKERS_FILE);
let meta_path = data_dir.join(TRACKERS_META_FILE);
let today = chrono::Local::now().format("%Y-%m-%d").to_string();
// 1. 先加载上次成功保存的列表到内存(覆盖"重启后内存被清空")
if let Ok(s) = std::fs::read_to_string(&trackers_path) {
self.add_dynamic_trackers(parse_list(&s));
}
// 2. 今天已同步过则不再下载
if let Ok(meta) = std::fs::read_to_string(&meta_path) {
if let Ok(v) = serde_json::from_str::<serde_json::Value>(&meta) {
if v.get("date").and_then(|d| d.as_str()) == Some(&today) {
return;
}
}
}
// 3. 依次尝试各镜像源(记录每个源的失败原因,便于判断是 DNS 还是连接超时)
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(10))
.build()
.ok();
for url in TRACKER_SYNC_SOURCES {
let Some(c) = &client else { break };
match c.get(*url).send().await {
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源不可达 {}: {}", url, e));
continue;
}
Ok(resp) => {
let text = match resp.text().await {
Ok(t) => t,
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源读取失败 {}: {}", url, e));
continue;
}
};
let list = parse_list(&text);
if list.is_empty() {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源返回空列表 {}", url));
continue;
}
// 保存列表与同步元数据
let _ = std::fs::write(&trackers_path, format!("{}\n", list.join("\n")));
let _ = std::fs::write(&meta_path, serde_json::json!({ "date": today }).to_string());
self.add_dynamic_trackers(list);
crate::logger::log_info("download", &format!("已同步动态 tracker(共 {} 条)", self.dynamic_count()));
return;
}
}
}
crate::logger::log_warn("download", "动态 tracker 全部同步源不可达,使用上次成功列表或内置列表(不影响磁力解析,公共 tracker 仍会生效)");
}
/// 会话级公共 trackerHashSet<Url>,供 SessionOptions.trackers 使用)。
/// 注意:librqbit 对磁力链接只采用 magnet URL 自带的 tr= 参数,完全忽略
/// AddTorrentOptions.trackers(见 librqbit session.rs 的 magnet 分支),导致
/// 纯磁力(无自带 tr)解析元数据时 "trackers list is empty"。而会话级
/// SessionOptions.trackers 会在 make_peer_rx 中合并进每个种子(含磁力),
/// 因此必须放到这里才能让磁力链接真正带上公共 tracker。
fn session_trackers(&self) -> std::collections::HashSet<url::Url> {
self.build_trackers()
.into_iter()
.filter_map(|t| url::Url::parse(&t).ok())
.collect()
}
/// 获取或创建全局会话。
/// 持 tokio 互斥锁覆盖整个构造过程:并发调用在此串行化,
/// 先进入者创建并写入,后续者锁内二次检查直接复用(避免多会话竞态)。
/// 开启代理时先尝试用代理初始化;失败则降级为直连(记录下来供 add 重试判断)。
async fn get_session(&self) -> Result<Arc<Session>, String> {
let mut guard = self.session.lock().await;
if let Some(s) = guard.as_ref() {
return Ok(s.clone());
}
let _ = std::fs::create_dir_all(&self.base_dir);
let port = self.listen_port.load(std::sync::atomic::Ordering::SeqCst);
let proxy = self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()).clone();
let connect_opt = proxy.as_ref().map(|p| librqbit::ConnectionOptions { proxy_url: Some(p.clone()), ..Default::default() });
let had_proxy = connect_opt.is_some();
// 构造带代理(若启用)+ 监听端口 + 会话级公共 tracker 的会话选项
let mut opts = lib_session_options();
opts.trackers = self.session_trackers();
if connect_opt.is_some() {
opts.connect = connect_opt;
}
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
opts.listen = Some(librqbit::ListenerOptions {
listen_addr: addr,
..Default::default()
});
} else {
crate::logger::log_error("download", &format!("BT 监听端口 {} 无效,使用自动端口", port));
}
}
// 尝试创建会话:先按配置(可能带代理),失败且有代理则降级直连重试
let s = match Session::new_with_opts(self.base_dir.clone(), opts).await {
Ok(s) => s,
Err(e) => {
if had_proxy {
crate::logger::log_error("download", &format!("BT 代理会话初始化失败({}),降级为直连", e));
let mut m = lib_session_options();
m.trackers = self.session_trackers();
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
m.listen = Some(librqbit::ListenerOptions { listen_addr: addr, ..Default::default() });
}
}
Session::new_with_opts(self.base_dir.clone(), m).await.map_err(|e2| format!("初始化 BitTorrent 会话失败: {}", e2))?
} else {
return Err(format!("初始化 BitTorrent 会话失败: {}", e));
}
}
};
*guard = Some(s.clone());
Ok(s)
}
/// 解析磁力链 / 本地 .torrent 文件,返回种子信息(不开始下载)。
/// list_only 模式:仅获取元数据,不加入会话,因此不影响后续真正添加。
/// 磁力元数据依赖 DHT/tracker 拉取,无超时会永久等待,故加超时。
pub async fn inspect(&self, input: &str) -> Result<TorrentInfo, String> {
let session = self.get_session().await?;
let trackers = self.build_trackers();
// 磁力:需从网络拉取元数据,可能较慢(取决于种子热度与网络连通性);
// 本地 .torrent / http(s) .torrent URL:元数据在文件内,from_cli_argument 会读取/下载并解析
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let add_fut = session.add_torrent(
add,
Some(AddTorrentOptions {
list_only: true,
trackers: Some(trackers),
..Default::default()
}),
);
let resp = tokio::time::timeout(std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS), add_fut)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("解析种子失败: {}", e))?;
let AddTorrentResponse::ListOnly(lo) = resp else {
return Err("该链接未返回有效的种子元数据".to_string());
};
let info = lo.info.info();
let name = info
.name
.as_ref()
.map(|b| String::from_utf8_lossy(b.as_ref()).into_owned())
.or_else(|| lo.info.name().map(|c| c.to_string()))
.unwrap_or_else(|| "未命名种子".to_string());
let mut files = Vec::new();
let mut total_size = 0u64;
if let Some(fs) = &info.files {
for (i, f) in fs.iter().enumerate() {
let path = f
.path
.iter()
.map(|p| String::from_utf8_lossy(p.as_ref()).into_owned())
.collect::<Vec<_>>()
.join("/");
files.push(BtFileInfo {
index: i as u32,
path,
size: f.length,
});
total_size += f.length;
}
} else if let Some(len) = info.length {
// 单文件种子
files.push(BtFileInfo {
index: 0,
path: name.clone(),
size: len,
});
total_size = len;
}
Ok(TorrentInfo {
name,
info_hash: hex_encode(&lo.info_hash.0),
total_size,
files,
})
}
/// 异步添加种子:立即返回句柄(不等待元数据),由调用方后台解析。
/// 附加公共 tracker 提升磁力元数据解析成功率;上传限速 per-torrent 应用。
pub async fn add_async(
&self,
input: &str,
output_dir: &str,
) -> Result<(usize, Arc<ManagedTorrent>), String> {
let session = self.get_session().await?;
std::fs::create_dir_all(output_dir).map_err(|e| format!("创建下载目录失败: {}", e))?;
let up = self.upload_limit_bps.load(std::sync::atomic::Ordering::SeqCst);
let upload_bps = std::num::NonZeroU32::new(up.min(u32::MAX as u64) as u32);
let trackers = self.build_trackers();
let opts = AddTorrentOptions {
paused: true,
output_folder: Some(output_dir.to_string()),
overwrite: true,
trackers: Some(trackers),
ratelimits: librqbit::limits::LimitsConfig {
upload_bps,
download_bps: None,
},
..Default::default()
};
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let resp = session
.add_torrent(add, Some(opts))
.await
.map_err(|e| format!("添加种子失败: {}", e))?;
match resp {
AddTorrentResponse::Added(id, handle) => Ok((id, handle)),
AddTorrentResponse::AlreadyManaged(id, handle) => Ok((id, handle)),
_ => Err("种子已存在或元数据无效".to_string()),
}
}
/// 等待种子元数据初始化就绪(磁力需要从网络拉取,带超时)
pub async fn wait_initialized(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
tokio::time::timeout(
std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS),
handle.wait_until_initialized(),
)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("获取种子元数据失败: {}", e))
}
/// 设置要下载的种子文件子集(用户文件勾选;传全部索引则全选)
pub async fn set_only_files(&self, handle: &Arc<ManagedTorrent>, files: &[u32]) -> Result<(), String> {
let session = self.get_session().await?;
let set: std::collections::HashSet<usize> = files.iter().map(|&i| i as usize).collect();
session
.update_only_files(handle, &set)
.await
.map_err(|e| format!("设置下载文件失败: {}", e))
}
/// 读取句柄当前进度:返回 (已下载字节, 总字节, 每文件已下载字节)
/// `file_progress` 与种子文件一一对应,供前端详情页展示单文件进度。
pub fn progress_full(handle: &Arc<ManagedTorrent>) -> (u64, u64, Vec<u64>) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes, s.file_progress.clone())
}
/// 暂停种子(下载中的连接会停止,已下载片段保留,可继续)
pub async fn pause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
session
.pause(handle)
.await
.map_err(|e| format!("暂停种子失败: {}", e))
}
/// 继续种子(幂等):恢复已暂停的种子。
/// 若种子本已处于 Live(例如 select_bt_files 的 set_only_files 内部已恢复过、
/// 或暂停期间被其他逻辑恢复),直接视为成功,避免 librqbit 报 "torrent is already live"
/// 而导致 pause→resume 链路被误判为失败。
pub async fn unpause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
match handle.stats().state {
librqbit::TorrentStatsState::Live => Ok(()),
librqbit::TorrentStatsState::Error => Err("种子处于错误状态,无法继续".to_string()),
librqbit::TorrentStatsState::Paused
| librqbit::TorrentStatsState::Initializing { .. } => session
.unpause(handle)
.await
.map_err(|e| format!("继续种子失败: {}", e)),
}
}
/// 删除种子(info_hash 为 hex 字符串;delete_files 是否同时删除已下载文件)
pub async fn delete(&self, info_hash: &str, delete_files: bool) -> Result<(), String> {
let session = self.get_session().await?;
let id = TorrentIdOrHash::parse(info_hash)
.map_err(|_| format!("无效的 infohash: {}", info_hash))?;
session
.delete(id, delete_files)
.await
.map_err(|e| format!("删除种子失败: {}", e))
}
/// 读取句柄当前下载进度 (已下载字节, 总字节)
pub fn progress(handle: &Arc<ManagedTorrent>) -> (u64, u64) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes)
}
/// 停止全局会话(应用退出时调用)
pub async fn stop(&self) {
let session = {
let mut guard = self.session.lock().await;
guard.take()
};
if let Some(s) = session {
let _ = s.stop().await;
}
}
}
/// 字节数组转小写十六进制字符串(librqbit 的 Id 未实现 Display
pub(crate) fn hex_encode(bytes: &[u8]) -> String {
const HEX: &[u8; 16] = b"0123456789abcdef";
let mut out = String::with_capacity(bytes.len() * 2);
for &b in bytes {
out.push(HEX[(b >> 4) as usize] as char);
out.push(HEX[(b & 0x0f) as usize] as char);
}
out
}
/// 默认会话选项(后续如需新增 DHT/缓存等可在此统一配置)
fn lib_session_options() -> librqbit::SessionOptions {
librqbit::SessionOptions::default()
}
+225 -58
View File
@@ -6,44 +6,62 @@ mod download_engine;
mod logger;
mod mihomo_manager;
mod monitor_kernel;
mod music;
mod network_monitor;
mod osd_window;
mod process_manager;
mod quickpanel;
mod screenshot;
mod secrets;
mod setup;
mod shortcut;
mod snap_fix;
mod translate;
mod tray_menu;
mod updater;
mod win32_util;
use download_engine::{
DownloadEngine,
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task,
downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status,
};
use logger::{
log_clear, log_info_state, log_list, log_message,
};
use mihomo_manager::{
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_close_connection, proxy_delete_profile,
proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_install_kernel, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_version, MihomoManager,
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_profile, proxy_version, MihomoManager,
};
use monitor_kernel::{
monitor_elevate_self, monitor_get_auto_start, monitor_get_elevate_on_launch,
monitor_get_hardware_config, monitor_get_snapshot, monitor_get_status, monitor_kernel_info,
monitor_set_auto_start, monitor_set_elevate_on_launch, monitor_set_hardware_config,
monitor_start, monitor_start_elevated, monitor_status, monitor_stop, MonitorKernel,
monitor_repair_pawnio, monitor_set_auto_start, monitor_set_elevate_on_launch,
monitor_set_hardware_config, monitor_start, monitor_start_elevated, monitor_status, monitor_stop,
MonitorKernel,
};
use music::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_audio_files, feiniu_list_tracks, feiniu_login,
feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_secret_get, music_secret_set,
music_stop_bridge, music_update_musicdl, webdav_delete, webdav_get_secret,
webdav_save_secret, webdav_test,
webdav_upload, MusicManager,
};
use network_monitor::network_status;
use osd_window::{
osd_apply_overlay_style, osd_begin_drag, osd_set_click_through, osd_set_topmost,
osd_start_drag_watch, osd_start_topmost_watch, osd_stop_watch,
osd_apply_overlay_style, osd_begin_drag, osd_set_bounds, osd_set_click_through,
osd_set_topmost, osd_start_drag_watch, osd_start_game_watch, osd_start_topmost_watch,
osd_stop_watch,
};
use process_manager::{
process_all_status, process_start, process_status,
@@ -51,20 +69,26 @@ use process_manager::{
};
use screenshot::commands::{
screenshot_capture_fullscreen, screenshot_capture_window, screenshot_clear_fullscreen,
screenshot_compose_copy, screenshot_copy_image, screenshot_crop_copy_stored,
screenshot_crop_stored, screenshot_cursor_pos, screenshot_delete_cache,
screenshot_disable_transitions, screenshot_enum_windows, screenshot_fullscreen_png,
screenshot_get_editor_image, screenshot_get_fullscreen_bmp, screenshot_load_cache,
screenshot_register_pin_shortcut, screenshot_register_shortcut, screenshot_save_cache,
screenshot_save_png, screenshot_set_editor_image, screenshot_unregister_pin_shortcut,
screenshot_unregister_shortcut, screenshot_window_from_point,
screenshot_compose_copy, screenshot_compose_png, screenshot_copy_image,
screenshot_crop_copy_stored, screenshot_crop_stored, screenshot_cursor_pos,
screenshot_delete_cache, screenshot_disable_transitions, screenshot_enum_windows,
screenshot_fullscreen_png, screenshot_get_fullscreen_bmp, screenshot_load_cache,
screenshot_load_cache_raw, screenshot_pick_list, screenshot_register_pin_shortcut,
screenshot_register_shortcut,
screenshot_save_cache, screenshot_save_png, screenshot_scroll_capture,
screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole, screenshot_show_overlay, screenshot_take_editor_image_raw,
screenshot_unregister_pin_shortcut, screenshot_unregister_shortcut,
};
use clipboard::{
ClipboardManager,
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
};
use quickpanel::{
@@ -79,7 +103,22 @@ use quickpanel::{
quickpanel_show_window, quickpanel_unregister_shortcut, quickpanel_focus_main_window,
};
use tray_menu::{tray_menu_action, tray_menu_hide, tray_menu_ready};
use updater::{app_version, update_check, update_install, update_thinghk};
use translate::{
translate_abort, translate_apply_shortcuts, translate_copy_text, translate_engine_delete,
translate_engine_models, translate_engine_save, translate_engine_test_config,
translate_engines_list,
translate_get_settings, translate_history_clear, translate_history_delete,
translate_history_list, translate_history_set_favorited, translate_ocr_languages,
translate_paste_back, translate_popup_edit_mode, translate_popup_hide,
translate_popup_prefs_set, translate_popup_ready, translate_popup_resize,
translate_popup_set_pinned, translate_preview_popup, translate_run, translate_save_settings,
translate_screenshot_region, translate_secret_clear, translate_secret_set,
translate_stream_start,
};
use updater::{
app_version, update_check, update_install, update_thinghk_apply, update_thinghk_cancel,
update_thinghk_confirm, ThinghkUpdateState,
};
#[tauri::command]
fn quit_app(app: tauri::AppHandle) {
@@ -88,11 +127,16 @@ fn quit_app(app: tauri::AppHandle) {
}
/// 导出 tauri-specta 生成的 TypeScript 类型与命令绑定(仅 debug 构建,开发时自动刷新)。
/// 覆盖 proxy / quickpanel / clipboard / download_engine / screenshot 五个模块;
/// 覆盖 proxy / quickpanel / clipboard / download_engine / screenshot / translate 等模块;
/// 豁免清单(返回 serde_json::Value 或 tauri::ipc::Response/Requestspecta 无法生成):
/// proxy_version / proxy_get_proxies / proxy_get_connections / proxy_patch_configs、
/// downloader_status / downloader_get_extension_info、
/// screenshot_get_fullscreen_bmp(返回 ipc::Response/ screenshot_compose_copy(接收 ipc::Request
/// screenshot_get_fullscreen_bmp(返回 ipc::Response/ screenshot_compose_copy(接收 ipc::Request
/// music_ping / music_get_sources / music_search(返回 serde_json::Value)。
///
/// 注意:export 结果写入 `../src/lib/bindings.ts`,因此**新增模块的命令后需至少以 debug
/// 构建运行一次**,前端才能用 `commands.xxx` 拿到类型。在此之前前端若需调用,
/// 只能退回原生 `invoke`(返回类型需自行声明)。
#[cfg(debug_assertions)]
fn export_bindings() {
use specta_typescript::Typescript;
@@ -104,15 +148,16 @@ fn export_bindings() {
// 生成命令失败时直接 throw,与原生 invoke 一致,前端无需解包 helper
.error_handling(ErrorHandlingMode::Throw)
.commands(collect_commands![
// 应用更新(4
app_version, update_check, update_install, update_thinghk,
// 应用更新(6
app_version, update_check, update_install, update_thinghk_apply,
update_thinghk_confirm, update_thinghk_cancel,
// proxy20
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_delete_profile, proxy_get_settings,
proxy_get_system_proxy, proxy_import_profile, proxy_install_kernel,
proxy_kernel_info, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop,
proxy_test_delay, proxy_update_kernel, proxy_update_profile,
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_settings,
proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info,
proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_profile,
// quickpanel22
quickpanel_get_settings, quickpanel_save_settings, quickpanel_register_shortcut,
quickpanel_unregister_shortcut, quickpanel_show_popup, quickpanel_hide_popup,
@@ -124,26 +169,45 @@ fn export_bindings() {
quickpanel_run_system_command, quickpanel_list_archives, quickpanel_list_dir,
quickpanel_batch_extract, quickpanel_preview_rename, quickpanel_apply_rename,
quickpanel_delete_files, quickpanel_focus_main_window,
// clipboard20
// clipboard23
clipboard_get_history, clipboard_get_pinned, clipboard_search, clipboard_get_item,
clipboard_set_pinned, clipboard_delete, clipboard_clear, clipboard_copy_back,
clipboard_count, clipboard_get_settings, clipboard_save_settings, clipboard_status,
clipboard_start, clipboard_stop, clipboard_register_shortcut,
clipboard_get_thumb, clipboard_set_pinned, clipboard_delete, clipboard_clear,
clipboard_copy_back, clipboard_count, clipboard_get_settings, clipboard_save_settings,
clipboard_status, clipboard_start, clipboard_stop, clipboard_register_shortcut,
clipboard_unregister_shortcut, clipboard_show_popup, clipboard_hide_popup,
clipboard_show_window, clipboard_paste_to_target,
clipboard_show_window, clipboard_paste_to_target, clipboard_show_preview,
clipboard_hide_preview, clipboard_resize_preview, clipboard_reveal_preview,
clipboard_preview_interacted,
// download_engine10,豁免 2
downloader_get_tasks, downloader_check_url, downloader_add_task, downloader_pause_task,
downloader_resume_task, downloader_remove_task, downloader_get_settings,
downloader_save_settings, downloader_open_dir, downloader_open_url,
// screenshot21,豁免 2get_fullscreen_bmp 返回 ipc::Response、compose_copy 接收 ipc::Request
screenshot_disable_transitions, screenshot_register_shortcut,
downloader_resume_task, downloader_cancel_task, downloader_redownload, downloader_remove_task, downloader_get_settings,
downloader_save_settings, downloader_open_dir, downloader_open_url, downloader_focus_window, downloader_inspect, downloader_select_bt_files,
// music6,豁免 3music_ping / music_get_sources / music_search 返回 serde_json::Value
music_env_status, music_install_runtime, music_cancel_runtime_install,
music_stop_bridge, music_get_settings, music_save_settings,
// screenshot23,豁免 3get_fullscreen_bmp / take_editor_image_raw 返回 ipc::Response、
// compose_copy / compose_png 接收 ipc::Request
screenshot_disable_transitions, screenshot_show_overlay, screenshot_register_shortcut,
screenshot_unregister_shortcut, screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut, screenshot_capture_fullscreen,
screenshot_fullscreen_png, screenshot_clear_fullscreen, screenshot_crop_stored,
screenshot_crop_copy_stored, screenshot_window_from_point, screenshot_cursor_pos,
screenshot_enum_windows, screenshot_capture_window, screenshot_set_editor_image,
screenshot_get_editor_image, screenshot_copy_image, screenshot_save_png,
screenshot_crop_copy_stored, screenshot_pick_list, screenshot_cursor_pos,
screenshot_enum_windows, screenshot_capture_window, screenshot_scroll_capture,
screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_copy_image, screenshot_save_png,
screenshot_save_cache, screenshot_load_cache, screenshot_delete_cache,
// translate20
translate_get_settings, translate_save_settings, translate_apply_shortcuts,
translate_engines_list, translate_engine_save, translate_engine_delete,
translate_secret_set, translate_secret_clear, translate_engine_test_config,
translate_engine_models, translate_run, translate_copy_text,
translate_preview_popup, translate_popup_ready, translate_popup_hide,
translate_popup_edit_mode, translate_popup_set_pinned, translate_popup_prefs_set,
translate_popup_resize, translate_screenshot_region, translate_ocr_languages,
translate_history_list, translate_history_delete, translate_history_clear,
translate_history_set_favorited,
translate_stream_start, translate_abort, translate_paste_back,
])
.export(Typescript::default(), "../src/lib/bindings.ts")
.expect("failed to export bindings");
@@ -168,12 +232,15 @@ pub fn run() {
.build()
)
.manage(ProcessManager::new())
.manage(ThinghkUpdateState::new())
.invoke_handler(tauri::generate_handler![
quit_app,
app_version,
update_check,
update_install,
update_thinghk,
update_thinghk_apply,
update_thinghk_confirm,
update_thinghk_cancel,
process_start,
process_stop,
process_status,
@@ -187,11 +254,13 @@ pub fn run() {
proxy_save_settings,
proxy_kernel_info,
proxy_check_kernel_update,
proxy_update_kernel,
proxy_install_kernel,
proxy_apply_kernel_update,
proxy_cancel_kernel_install,
proxy_confirm_install,
proxy_status,
proxy_start,
proxy_stop,
proxy_traffic,
proxy_restart,
proxy_version,
proxy_get_proxies,
@@ -214,6 +283,7 @@ pub fn run() {
monitor_elevate_self,
monitor_stop,
monitor_get_status,
monitor_repair_pawnio,
monitor_get_snapshot,
monitor_get_elevate_on_launch,
monitor_set_elevate_on_launch,
@@ -221,19 +291,62 @@ pub fn run() {
monitor_set_auto_start,
monitor_get_hardware_config,
monitor_set_hardware_config,
music_env_status,
music_install_runtime,
music_cancel_runtime_install,
music_update_musicdl,
music_ping,
music_stop_bridge,
music_get_sources,
music_search,
music_parse_playlist,
music_resolve,
music_get_settings,
music_save_settings,
music_download,
music_download_cancel,
feiniu_list_connections,
feiniu_save_connection,
feiniu_delete_connection,
feiniu_activate_connection,
feiniu_test_connection,
feiniu_login,
feiniu_logout,
feiniu_get_config,
feiniu_list_tracks,
feiniu_lyric,
feiniu_media_prefix,
feiniu_scan_local,
feiniu_list_audio_files,
feiniu_cache_status,
feiniu_cache_clear,
feiniu_cache_fetch,
feiniu_fnconnect_resolve,
webdav_test,
webdav_upload,
webdav_delete,
webdav_get_secret,
webdav_save_secret,
music_secret_get,
music_secret_set,
feiniu_delete_local,
network_status,
osd_apply_overlay_style,
osd_begin_drag,
osd_set_bounds,
osd_set_click_through,
osd_set_topmost,
osd_start_drag_watch,
osd_start_topmost_watch,
osd_start_game_watch,
osd_stop_watch,
downloader_get_tasks,
downloader_add_task,
downloader_check_url,
downloader_pause_task,
downloader_resume_task,
downloader_cancel_task,
downloader_redownload,
downloader_remove_task,
downloader_get_settings,
downloader_save_settings,
@@ -241,10 +354,14 @@ pub fn run() {
downloader_get_extension_info,
downloader_open_dir,
downloader_open_url,
downloader_focus_window,
downloader_inspect,
downloader_select_bt_files,
clipboard_get_history,
clipboard_get_pinned,
clipboard_search,
clipboard_get_item,
clipboard_get_thumb,
clipboard_set_pinned,
clipboard_delete,
clipboard_clear,
@@ -261,6 +378,11 @@ pub fn run() {
clipboard_show_window,
clipboard_hide_popup,
clipboard_paste_to_target,
clipboard_show_preview,
clipboard_hide_preview,
clipboard_resize_preview,
clipboard_reveal_preview,
clipboard_preview_interacted,
quickpanel_get_settings,
quickpanel_save_settings,
quickpanel_register_shortcut,
@@ -300,29 +422,68 @@ pub fn run() {
screenshot_clear_fullscreen,
screenshot_crop_stored,
screenshot_crop_copy_stored,
screenshot_window_from_point,
screenshot_pick_list,
screenshot_show_overlay,
screenshot_cursor_pos,
screenshot_enum_windows,
screenshot_capture_window,
screenshot_set_editor_image,
screenshot_get_editor_image,
screenshot_scroll_capture,
screenshot_scroll_cancel,
screenshot_scroll_finish,
screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_take_editor_image_raw,
screenshot_copy_image,
screenshot_save_png,
screenshot_save_cache,
screenshot_load_cache,
screenshot_load_cache_raw,
screenshot_delete_cache,
screenshot_register_shortcut,
screenshot_unregister_shortcut,
screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut,
screenshot_disable_transitions,
screenshot_compose_copy
screenshot_compose_copy,
screenshot_compose_png,
translate_get_settings,
translate_save_settings,
translate_apply_shortcuts,
translate_engines_list,
translate_engine_save,
translate_engine_delete,
translate_secret_set,
translate_secret_clear,
translate_engine_test_config,
translate_engine_models,
translate_run,
translate_copy_text,
translate_preview_popup,
translate_popup_ready,
translate_popup_hide,
translate_popup_edit_mode,
translate_popup_set_pinned,
translate_popup_prefs_set,
translate_popup_resize,
translate_screenshot_region,
translate_ocr_languages,
translate_history_list,
translate_history_delete,
translate_history_clear,
translate_history_set_favorited,
translate_stream_start,
translate_abort,
translate_paste_back
])
.setup(setup::init)
.on_window_event(|window, event| {
if let tauri::WindowEvent::CloseRequested { api, .. } = event {
window.hide().ok();
api.prevent_close();
// 仅主窗口拦截关闭(隐藏到托盘)。其他窗口(截图编辑器/OSD 等)
// 调用 close() 是真实销毁语义,全局拦截会导致隐藏窗口累积泄漏。
if window.label() == constants::windows::MAIN {
if let tauri::WindowEvent::CloseRequested { api, .. } = event {
window.hide().ok();
api.prevent_close();
}
}
})
.build(tauri::generate_context!())
@@ -337,16 +498,22 @@ pub fn run() {
}
if let Some(monitor) = app.try_state::<MonitorKernel>() {
// cleanup_on_exit 是 async;在事件循环回调中直接 block_on 有 panic 风险且阻塞退出,
// 放到独立 OS 线程执行并限时等待(与托盘旧实现同模式)。
// 放到独立 OS 线程执行并通过 channel 限时等待 3s,超时放弃等待直接退出
// (进程终止时 OS 回收残留资源),避免清理挂起导致退出卡死。
let app_clone = app.clone();
let monitor_clone = monitor.inner().clone();
let (tx, rx) = std::sync::mpsc::channel::<()>();
std::thread::spawn(move || {
tauri::async_runtime::block_on(async move {
monitor_clone.cleanup_on_exit(&app_clone).await;
});
})
.join()
.ok();
let _ = tx.send(());
});
let _ = rx.recv_timeout(std::time::Duration::from_secs(3));
}
if let Some(music) = app.try_state::<MusicManager>() {
// 停止音乐桥接进程(kill 快速返回,wait 在后台线程完成)
music.cleanup_on_exit();
}
if let Some(clip) = app.try_state::<ClipboardManager>() {
clip.stop();
+192
View File
@@ -0,0 +1,192 @@
//! 自动切换节点:后端调度,独立于前端模块是否处于激活状态。
//! 应用启动后由 `setup.rs` 启动后台任务,按用户设置的间隔周期性测速并切换到当前最优节点,
//! 切换完成后通过 `proxy-auto-switch` 事件通知前端刷新界面。
//! 节点候选(目标组 + 地区筛选 + 伪节点过滤)与择优逻辑对前端、后台调度、托盘三处保持一致。
use futures_util::future::join_all;
use serde_json::{Map, Value};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter, Manager, State};
use super::{MihomoManager, ProxySettings};
use crate::constants::events::PROXY_AUTO_SWITCH;
use crate::process_manager::{ProcessManager, ProcessStatus};
/// 测速目标(同前端/托盘),用于判断节点可用性
const TEST_URL: &str = "http://www.gstatic.com/generate_204";
/// 单节点测速超时(毫秒)
const TEST_TIMEOUT: u32 = 5000;
/// 调度轮询粒度(秒)
const CHECK_INTERVAL: u64 = 30;
/// 后端启动自动切换调度任务(幂等,可安全多次调用)。
/// 仅在用户开启「自动切换节点」且 mihomo 运行时才会真正执行测速与切换。
pub fn start_auto_switch_loop(app: AppHandle) {
tauri::async_runtime::spawn(async move {
let mut last_run: Option<Instant> = None;
loop {
tokio::time::sleep(Duration::from_secs(CHECK_INTERVAL)).await;
let enabled = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_enabled)
.unwrap_or(false);
if !enabled {
last_run = None;
continue;
}
let interval_secs = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_interval.max(1) as u64)
.unwrap_or(5)
* 60;
let due = match last_run {
Some(t) => t.elapsed().as_secs() >= interval_secs,
None => true,
};
if !due {
continue;
}
if let Some((group, name, delay)) = perform_auto_switch(&app).await {
let _ = app.emit(
PROXY_AUTO_SWITCH,
serde_json::json!({
"switched": true,
"group": group,
"name": name,
"delay": delay,
}),
);
}
last_run = Some(Instant::now());
}
});
}
/// 执行一次自动切换:若当前不是最优节点则切换并返回 `(组名, 节点名, 延迟)`,否则返回 `None`。
/// 供后台调度任务使用(模块内私有)。
async fn perform_auto_switch(app: &AppHandle) -> Option<(String, String, u32)> {
let mihomo = app.state::<MihomoManager>();
let pm = app.state::<ProcessManager>();
// 仅在 mihomo 运行时执行
let running = matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
);
if !running {
return None;
}
let settings = mihomo.load_settings();
if !settings.auto_switch_enabled {
return None;
}
let (group, name, delay, now) = pick_best(&mihomo, &settings).await.ok()??;
if name != now && mihomo.select_proxy(&group, &name).await.is_ok() {
return Some((group, name, delay));
}
None
}
/// 按自动切换设置确定候选组与地区,并发测速并返回当前最优节点(不执行切换)。
/// `Some((组名, 最优节点, 延迟, 当前节点))`;无候选或全部超时返回 `Ok(None)`。
/// 当自动切换关闭时自动切换目标组为空、地区为空,故退化为「主组 + 全部节点」全量择优,
/// 托盘「开启代理」与调度任务复用此函数保证行为一致。
pub async fn pick_best(
mihomo: &MihomoManager,
settings: &ProxySettings,
) -> Result<Option<(String, String, u32, String)>, String> {
let proxies = mihomo.get_proxies().await?;
let map = proxies
.get("proxies")
.and_then(|v| v.as_object())
.cloned()
.ok_or_else(|| "无法解析代理数据".to_string())?;
let group_name = if !settings.auto_switch_group.is_empty() {
settings.auto_switch_group.clone()
} else {
match main_selector_group(&map) {
Some(g) => g,
None => return Ok(None),
}
};
let group = match map.get(&group_name) {
Some(g) => g,
None => return Ok(None),
};
let now = group
.get("now")
.and_then(|v| v.as_str())
.unwrap_or("")
.to_string();
let mut nodes: Vec<String> = group
.get("all")
.and_then(|v| v.as_array())
.map(|arr| arr.iter().filter_map(|n| n.as_str().map(|s| s.to_string())).collect())
.unwrap_or_default();
if nodes.is_empty() {
return Ok(None);
}
// 过滤伪节点(DIRECT、REJECT、流量、套餐等)
nodes.retain(|n| !super::is_pseudo_node(n));
// 地区筛选
if !settings.auto_switch_region.is_empty() {
let region = settings.auto_switch_region.clone();
nodes.retain(|n| extract_region(n) == region);
}
if nodes.is_empty() {
return Ok(None);
}
// 并发测速
let futures = nodes.iter().map(|name| async move {
let d = mihomo.test_delay(name, TEST_URL, TEST_TIMEOUT).await.ok();
(name.clone(), d)
}).collect::<Vec<_>>();
let results = join_all(futures).await;
let best = results
.into_iter()
.filter_map(|(n, d)| d.filter(|x| *x > 0).map(|x| (n, x)))
.min_by_key(|(_, d)| *d);
Ok(best.map(|(name, delay)| (group_name, name, delay, now)))
}
/// 主选择分组:选取名为 PROXY/Proxy/节点选择/代理 的 Selector 组;找不到时回退到第一个 Selector 组
fn main_selector_group(map: &Map<String, Value>) -> Option<String> {
let mut preferred: Option<String> = None;
let mut first_selector: Option<String> = None;
for (name, val) in map {
let kind = val.get("type").and_then(|v| v.as_str()).unwrap_or("");
if kind != "Selector" {
continue;
}
if first_selector.is_none() {
first_selector = Some(name.clone());
}
if preferred.is_none() && ["PROXY", "Proxy", "节点选择", "代理"].contains(&name.as_str()) {
preferred = Some(name.clone());
}
}
preferred.or(first_selector)
}
/// 提取节点地区(与前端 extractRegion 保持一致):取名称中第一个数字/符号分隔符之前的文本
fn extract_region(name: &str) -> String {
for (idx, ch) in name.char_indices() {
if ch.is_ascii_digit() || matches!(ch, '|' | '-' | '' | '—' | '' | '(' | '【') {
return name[..idx].trim().to_string();
}
}
name.trim().to_string()
}
+109 -16
View File
@@ -4,10 +4,18 @@ use tauri::{AppHandle, State};
use super::system_proxy::{clear_system_proxy_windows, get_system_proxy_windows, set_system_proxy_windows};
use super::{
KernelInfo, KernelUpdateInfo, MihomoManager, ProfileMeta, ProxySettings, ProxyStatus,
KernelInfo, KernelUpdateInfo, MihomoManager, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot,
};
use crate::process_manager::{ProcessInfo, ProcessManager};
use crate::process_manager::{ProcessInfo, ProcessManager, ProcessStatus};
/// 判断 mihomo 进程是否处于运行状态
fn mihomo_running(pm: &ProcessManager) -> bool {
matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
)
}
#[tauri::command]
#[specta::specta]
@@ -41,25 +49,33 @@ pub async fn proxy_check_kernel_update(
state.check_kernel_update().await
}
/// 取消内核下载/安装(设置取消标志,下载循环轮询后中止)
#[tauri::command]
#[specta::specta]
pub async fn proxy_update_kernel(
state: State<'_, MihomoManager>,
app: AppHandle,
mirror_prefix: Option<String>,
) -> Result<KernelInfo, String> {
state.install_kernel(&app, mirror_prefix.unwrap_or_default()).await
pub fn proxy_cancel_kernel_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state.cancel_kernel_install();
Ok(())
}
/// 首次安装内核(与 update_kernel 共用 install_kernel 实现,语义独立便于前端区分场景)
/// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换。
/// (下载阶段允许 mihomo 运行以便走系统代理,解压替换前必须停止 mihomo,否则 exe 被占用)
#[tauri::command]
#[specta::specta]
pub async fn proxy_install_kernel(
pub fn proxy_confirm_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state.confirm_install();
Ok(())
}
/// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
#[tauri::command]
#[specta::specta]
pub async fn proxy_apply_kernel_update(
state: State<'_, MihomoManager>,
app: AppHandle,
mirror_prefix: Option<String>,
zip_path: String,
) -> Result<KernelInfo, String> {
state.install_kernel(&app, mirror_prefix.unwrap_or_default()).await
let path = std::path::PathBuf::from(zip_path);
state.apply_kernel_update(&app, path).await
}
#[tauri::command]
@@ -87,12 +103,19 @@ pub fn proxy_start(
app: AppHandle,
) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(&app)?;
pm.start(params)
let info = pm.start(params)?;
// 手动启动也遵循「启动时自动开启系统代理」设置
state.apply_auto_system_proxy();
Ok(info)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_stop(pm: State<'_, ProcessManager>) -> Result<(), String> {
pub fn proxy_stop(state: State<'_, MihomoManager>, pm: State<'_, ProcessManager>) -> Result<(), String> {
// 关闭 mihomo 时同步关闭系统代理(若开启),避免系统代理指向已停止的端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
pm.stop("proxy")
}
@@ -110,8 +133,65 @@ pub async fn proxy_restart(
})
.await
.map_err(|e| format!("sleep 失败: {}", e))?;
let params = state.prepare_for_start(&app)?;
pm.start(params)
// 启动并等待 API 就绪,带有限重试(共 3 次):
// - 冷加载大订阅(首次解析 + geo 下载)可能远超过前端 waitForApi 的 10s 预算,
// 这里在命令内等满就绪,避免重启成功后仍被前端误判为「重启失败」导致节点不刷新。
// - 偶发的端口未及时释放 / 启动瞬间退出,通过重试自愈。
let mut last_err = "mihomo 启动失败".to_string();
for _ in 0..3 {
match start_and_wait(state.inner(), pm.inner(), &app).await {
Ok(info) => return Ok(info),
Err(e) => {
last_err = e;
// 上个实例刚退出,多等一会儿释放端口再重试
tauri::async_runtime::spawn_blocking(|| {
std::thread::sleep(std::time::Duration::from_millis(1200));
})
.await
.map_err(|x| format!("sleep 失败: {}", x))?;
}
}
}
// 所有启动尝试均失败:mihomo 已停止,同步关闭系统代理(若开启),避免代理指向已停止端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
Err(last_err)
}
/// 启动 mihomo 并等待其 HTTP API 就绪(最多 20s)。
/// - 若启动后进程立即退出,快速返回(不白等满预算),便于外层尽早重试。
/// - 若 pm.start 返回「已在运行中」,说明崩溃监控已抢先拉起进程,同样等待其 API 就绪即可。
async fn start_and_wait(
state: &MihomoManager,
pm: &ProcessManager,
app: &AppHandle,
) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(app)?;
if let Err(e) = pm.start(params) {
// "已在运行中" = 崩溃监控已拉起,不算失败;其余为上抛
if !e.contains("运行中") {
return Err(e);
}
}
let deadline = tokio::time::Instant::now() + std::time::Duration::from_secs(20);
loop {
// 进程已退出且 API 未就绪 → 启动失败(快速失败,交外层重试)
if let Some(st) = pm.get_status("proxy") {
if !matches!(st.status, ProcessStatus::Running) {
return Err("mihomo 启动后立即退出".to_string());
}
}
if state.get_version().await.is_ok() {
return pm.get_status("proxy").ok_or_else(|| "mihomo 进程不存在".to_string());
}
if tokio::time::Instant::now() >= deadline {
return Err("mihomo 启动超时,API 无响应".to_string());
}
tokio::time::sleep(std::time::Duration::from_millis(500)).await;
}
}
#[tauri::command]
@@ -158,6 +238,14 @@ pub async fn proxy_get_connections(
state.get_connections().await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_traffic(
state: State<'_, MihomoManager>,
) -> Result<TrafficSnapshot, String> {
state.traffic_snapshot().await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_close_connection(
@@ -220,7 +308,12 @@ pub fn proxy_activate_profile(
#[specta::specta]
pub fn proxy_set_system_proxy(
state: State<'_, MihomoManager>,
pm: State<'_, ProcessManager>,
) -> Result<(), String> {
// 停机时禁止开启系统代理:否则系统代理指向已停止的端口,会导致所有网络请求失败
if !mihomo_running(&pm) {
return Err("mihomo 未运行,无法开启系统代理".into());
}
let settings = state.load_settings();
let addr = format!("127.0.0.1:{}", settings.mixed_port);
set_system_proxy_windows(&addr)?;
+55 -108
View File
@@ -1,15 +1,18 @@
//! 内核(mihomo.exe)安装 / 更新 / 版本查询。
//! 子模块通过 `impl super::MihomoManager` 为管理器追加方法,可访问父模块私有字段。
use futures_util::StreamExt;
use std::fs;
use std::io::{Read, Write};
use std::path::PathBuf;
use std::sync::atomic::Ordering;
use tauri::{AppHandle, Emitter, Manager};
use crate::constants::events::KERNEL_INSTALL_PROGRESS;
use super::{InstallProgress, KernelInfo, KernelUpdateInfo, MihomoManager};
/// 用户主动取消下载的标记错误信息(前端据此静默处理,不弹错误 toast)
const KERNEL_CANCELLED: &str = "下载已取消";
impl MihomoManager {
// ---------- 内核 ----------
pub fn kernel_info(&self) -> KernelInfo {
@@ -203,57 +206,15 @@ impl MihomoManager {
}
}
/// 下载并安装内核(首次安装与更新共用此方法)
/// - mirror_prefix: 用户选择的镜像源前缀(空串=直连 GitHub)
/// - 流式下载:实时推送下载进度到前端
/// - zip crate 解压:替代 PowerShell,避免执行策略问题
/// - 备份旧内核:替换前备份为 .bak
/// 任何阶段失败都会 emit error 事件,避免前端进度卡在初始状态
pub async fn install_kernel(&self, app: &AppHandle, mirror_prefix: String) -> Result<KernelInfo, String> {
let result = self.install_kernel_inner(app, mirror_prefix).await;
/// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
/// zip_path: 下载模块下载完成的 zip 文件路径。
/// 任何阶段失败都会 emit error 事件,避免前端进度卡住。
pub async fn apply_kernel_update(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
self.kernel_cancel.store(false, Ordering::SeqCst);
let _ = self.kernel_cancel_tx.send(false);
let result = self.apply_kernel_inner(app, zip_path).await;
if let Err(ref e) = result {
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
result
}
async fn install_kernel_inner(&self, app: &AppHandle, mirror_prefix: String) -> Result<KernelInfo, String> {
let info = self.check_kernel_update().await?;
let zip_path = self.cores_dir().join("mihomo-update.zip");
let extract_dir = self.cores_dir().join("mihomo-update-tmp");
// 拼接用户选择的镜像源 URL
let url = if mirror_prefix.is_empty() {
info.download_url.clone()
} else {
format!("{}{}", mirror_prefix, info.download_url)
};
let label = if mirror_prefix.is_empty() { "GitHub 直连".to_string() } else { mirror_prefix.clone() };
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "downloading".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: format!("正在下载:{}", label),
},
);
// 单源下载(用户已选择)
match self.download_with_progress(app, &url, &zip_path).await {
Ok(()) => {}
Err(e) => {
let msg = format!("下载失败({}):{}", label, e);
if e != KERNEL_CANCELLED {
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
@@ -261,11 +222,50 @@ impl MihomoManager {
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: msg.clone(),
message: e.clone(),
},
);
let _ = fs::remove_file(&zip_path);
return Err(msg);
}
}
self.kernel_cancel.store(false, Ordering::SeqCst);
let _ = self.kernel_cancel_tx.send(false);
result
}
async fn apply_kernel_inner(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
let extract_dir = self.cores_dir().join("mihomo-update-tmp");
// 检查 zip 文件是否存在
if !zip_path.exists() {
return Err(format!("下载文件不存在: {}", zip_path.display()));
}
// 解压替换前需要等待前端确认 mihomo 已停止(否则 exe 文件被占用)
if self.kernel_cancel.load(Ordering::SeqCst) {
return Err(KERNEL_CANCELLED.to_string());
}
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "need_stop".into(),
percent: 90,
downloaded_bytes: 0,
total_bytes: None,
message: "需要停止 mihomo 才能继续安装".into(),
},
);
// 创建 oneshot 通道等待前端确认
let (tx, mut rx) = tokio::sync::oneshot::channel::<()>();
*self.install_confirm.lock().unwrap() = Some(tx);
let mut cancel_rx = self.kernel_cancel_tx.subscribe();
loop {
if self.kernel_cancel.load(Ordering::SeqCst) {
*self.install_confirm.lock().unwrap() = None;
return Err(KERNEL_CANCELLED.to_string());
}
tokio::select! {
_ = &mut rx => break,
_ = cancel_rx.changed() => {}
}
}
@@ -299,8 +299,6 @@ impl MihomoManager {
}
// 在解压目录中递归查找 exe 文件
// mihomo zip 内的 exe 名字通常与 zip 同名(如 mihomo-windows-amd64-v3-v1.19.13.exe),
// 不是固定的 mihomo.exe,所以查找唯一的 .exe 文件即可
let new_exe = self
.find_exe_in_dir(&extract_dir)
.ok_or_else(|| "解压后未找到任何 .exe 文件".to_string())?;
@@ -313,7 +311,7 @@ impl MihomoManager {
percent: 96,
downloaded_bytes: 0,
total_bytes: None,
message: "正在安装...".into(),
message: "正在替换内核...".into(),
},
);
let kernel = self.kernel_path();
@@ -345,57 +343,6 @@ impl MihomoManager {
Ok(final_info)
}
/// 流式下载并实时推送进度事件
async fn download_with_progress(
&self,
app: &AppHandle,
url: &str,
dest: &PathBuf,
) -> Result<(), String> {
let resp = self
.client
.get(url)
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("请求失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("HTTP {}", resp.status()));
}
let total = resp.content_length();
let mut stream = resp.bytes_stream();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut downloaded: u64 = 0;
let mut last_percent: u8 = 0;
while let Some(chunk) = stream.next().await {
let chunk = chunk.map_err(|e| format!("读取流失败: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
// 下载占总进度的 0-90%
let percent = match total {
Some(t) if t > 0 => ((downloaded as f64 / t as f64) * 90.0) as u8,
_ => 0,
};
// 仅在变化超过 1% 时 emit,避免事件轰炸
if percent >= last_percent + 1 {
last_percent = percent;
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "downloading".into(),
percent,
downloaded_bytes: downloaded,
total_bytes: total,
message: format!("已下载 {:.2} MB", downloaded as f64 / 1024.0 / 1024.0),
},
);
}
}
file.flush().map_err(|e| format!("flush 失败: {}", e))?;
Ok(())
}
/// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题)
fn extract_zip(&self, zip_path: &PathBuf, dest: &PathBuf) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
+115 -14
View File
@@ -6,6 +6,7 @@
//! - [`system_proxy`]Windows 系统代理开关
//! - [`commands`]Tauri 命令层
mod autoswitch;
mod commands;
mod kernel;
mod profiles;
@@ -13,22 +14,24 @@ mod pseudo;
mod system_proxy;
mod types;
pub use autoswitch::{pick_best, start_auto_switch_loop};
pub use pseudo::is_pseudo_node;
pub use system_proxy::get_system_proxy_windows;
pub use types::{InstallProgress, KernelInfo, KernelUpdateInfo, ProfileMeta, ProxySettings, ProxyStatus};
pub use types::{InstallProgress, KernelInfo, KernelUpdateInfo, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot};
pub use commands::{
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_close_connection,
proxy_delete_profile, proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_install_kernel, proxy_kernel_info, proxy_patch_configs, proxy_restart,
proxy_save_settings, proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_version,
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies,
proxy_get_settings, proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info, proxy_traffic,
proxy_patch_configs, proxy_restart, proxy_save_settings, proxy_select_proxy, proxy_set_system_proxy,
proxy_start, proxy_status, proxy_stop, proxy_test_delay, proxy_update_profile, proxy_version,
};
use reqwest::Client;
use serde_yaml::Value as YamlValue;
use std::fs;
use std::path::PathBuf;
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tauri::AppHandle;
@@ -42,10 +45,29 @@ struct SettingsCacheEntry {
settings: ProxySettings,
}
/// 流量速率差分基线:记录上次采样的会话总量与时刻,用于计算实时速率
struct TrafficBaseline {
download_total: u64,
upload_total: u64,
at: Instant,
}
pub struct MihomoManager {
root: PathBuf,
client: Client,
settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 流量速率差分基线:记录上次采样总量与时刻,由两次 /connections 总量差异计算实时速率
traffic_baseline: Mutex<Option<TrafficBaseline>>,
/// 内核安装/更新的取消标志(前端「停止下载」置位,下载循环轮询后中止)
kernel_cancel: Arc<AtomicBool>,
/// 取消唤醒通道:让停滞在流式读取(stream.next 最多等 30s)中的下载立即感知取消,
/// 否则旧任务会残留最长 30s,期间可能与新任务并发写临时文件/互相重置取消标志
kernel_cancel_tx: tokio::sync::watch::Sender<bool>,
/// 下载完成后解压替换前的确认通道:mihomo 运行时下载不受影响,但解压替换前
/// 必须等前端确认已停止 mihomo(否则 exe 文件被占用)。前端确认后通过
/// proxy_confirm_install 命令发送信号唤醒等待。
/// 用 std Mutex 而非 tokio Mutex:锁只短暂存取 sender,不跨 await 持有。
install_confirm: std::sync::Mutex<Option<tokio::sync::oneshot::Sender<()>>>,
}
impl MihomoManager {
@@ -62,6 +84,24 @@ impl MihomoManager {
.build()
.unwrap_or_else(|_| Client::new()),
settings_cache: Mutex::new(None),
traffic_baseline: Mutex::new(None),
kernel_cancel: Arc::new(AtomicBool::new(false)),
kernel_cancel_tx: tokio::sync::watch::channel(false).0,
install_confirm: std::sync::Mutex::new(None),
}
}
/// 请求取消内核安装/更新(由 proxy_cancel_kernel_install 命令调用)
pub fn cancel_kernel_install(&self) {
self.kernel_cancel.store(true, Ordering::SeqCst);
// 唤醒停滞的流式下载循环,使其立即中止而不是等 30s 超时
let _ = self.kernel_cancel_tx.send(true);
}
/// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换(由 proxy_confirm_install 命令调用)
pub fn confirm_install(&self) {
if let Some(tx) = self.install_confirm.lock().unwrap().take() {
let _ = tx.send(());
}
}
@@ -274,6 +314,29 @@ impl MihomoManager {
})
}
/// mihomo 启动成功后,若配置了「启动时自动开启系统代理」且当前未开,则开启系统代理。
/// 手动启动与 App 自启共用,保证设置语义一致(mihomo 运行期间自动跟随系统代理)。
pub fn apply_auto_system_proxy(&self) {
let settings = self.load_settings();
if !settings.auto_system_proxy {
return;
}
// 以注册表实际状态为准判断是否已开启:settings.system_proxy 是会话内标志,
// 上次退出 cleanup_on_exit 只清注册表不会回写该标志,重启后会残留 true,
// 若用它做守卫会导致「启动时自动开启系统代理」永远被短路而不生效。
if system_proxy::get_system_proxy_windows() {
return;
}
let addr = format!("127.0.0.1:{}", settings.mixed_port);
if let Err(e) = system_proxy::set_system_proxy_windows(&addr) {
crate::logger::log_warn("mihomo", &format!("自动开启系统代理失败: {}", e));
return;
}
let mut s = settings;
s.system_proxy = true;
let _ = self.save_settings(&s);
}
/// 应用启动时检查是否需要自动启动 mihomo 和系统代理
pub fn auto_start_on_launch(&self, app: &AppHandle, pm: &ProcessManager) {
let settings = self.load_settings();
@@ -284,13 +347,9 @@ impl MihomoManager {
Ok(params) => {
if let Err(e) = pm.start(params) {
crate::logger::log_error("mihomo", &format!("自动启动失败: {}", e));
} else if settings.auto_system_proxy {
// 启动成功后开启系统代理
let addr = format!("127.0.0.1:{}", settings.mixed_port);
let _ = system_proxy::set_system_proxy_windows(&addr);
let mut s = settings;
s.system_proxy = true;
let _ = self.save_settings(&s);
} else {
// 启动成功后按「启动时自动开启系统代理」设置决定是否开启系统代理
self.apply_auto_system_proxy();
}
}
Err(e) => {
@@ -408,6 +467,48 @@ impl MihomoManager {
self.api_get("/connections").await
}
/// 拉取 /connections 并计算实时流量快照。
/// 速率由两次采样的会话总量差分得出;mihomo 重启导致总量回退时自动重置基线。
pub async fn traffic_snapshot(&self) -> Result<TrafficSnapshot, String> {
let conns = self.get_connections().await?;
let upload_total = conns["uploadTotal"].as_u64().unwrap_or(0);
let download_total = conns["downloadTotal"].as_u64().unwrap_or(0);
let active_connections = conns["connections"].as_array().map(|a| a.len()).unwrap_or(0);
let (upload_speed, download_speed) = {
let base = self.traffic_baseline.lock().unwrap();
match base.as_ref() {
// 正常差分:总量单调递增才计算速率
Some(b) if upload_total >= b.upload_total && download_total >= b.download_total => {
let dt = b.at.elapsed().as_secs_f64();
if dt > 0.0 {
let up = ((upload_total - b.upload_total) as f64 / dt).max(0.0) as u64;
let down = ((download_total - b.download_total) as f64 / dt).max(0.0) as u64;
(up, down)
} else {
(0, 0)
}
}
// 无基线或总量回退(mihomo 重启):本帧速率为 0,下方重置基线
_ => (0, 0),
}
};
*self.traffic_baseline.lock().unwrap() = Some(TrafficBaseline {
download_total,
upload_total,
at: Instant::now(),
});
Ok(TrafficSnapshot {
download_total,
upload_total,
download_speed,
upload_speed,
active_connections,
})
}
pub async fn close_connection(&self, id: &str) -> Result<(), String> {
self.api_request(
reqwest::Method::DELETE,
+16
View File
@@ -124,6 +124,22 @@ pub struct ProxyStatus {
pub restart_count: u32,
}
/// 实时流量快照(由 /connections 的会话总量差分得出实时速率)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct TrafficSnapshot {
/// 本次会话累计下载字节数
pub download_total: u64,
/// 本次会话累计上传字节数
pub upload_total: u64,
/// 实时下载速率(字节/秒)
pub download_speed: u64,
/// 实时上传速率(字节/秒)
pub upload_speed: u64,
/// 当前活跃连接数
pub active_connections: usize,
}
/// 内核安装进度事件载荷
/// - stage: downloading | extracting | replacing | done | error
/// - percent: 0-100(无 total_bytes 时为 0,前端按 downloadedBytes 显示)
+77 -1
View File
@@ -228,6 +228,8 @@ pub fn check_and_relaunch_if_needed(app_data_dir: &std::path::Path) -> bool {
pub struct KernelStatus {
pub ready: bool,
pub is_admin: bool,
/// PawnIO 驱动是否已安装;旧版内核无此字段,Option 兼容
pub pawn_io_installed: Option<bool>,
pub uptime_ms: f64,
pub group_count: u32,
pub sensor_count: u32,
@@ -370,7 +372,9 @@ impl MonitorKernel {
self.root.join("hardware-config.json")
}
/// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制
/// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制
/// 同时把 PawnIO_setup.exe(可选资源)复制过去——内核提权启动时会静默安装它,
/// 作为 WinRing0 被系统/杀软拦截时读取温度/频率的替代驱动。
pub fn prepare_kernel(&self, app: &AppHandle) -> Result<MonitorKernelInfo, String> {
let kernel = self.kernel_path();
if let Ok(src) = app.path().resolve("binaries/ThingHK.exe", BaseDirectory::Resource) {
@@ -385,6 +389,24 @@ impl MonitorKernel {
}
}
}
// PawnIO 安装器:可选资源,缺失时仅影响自动安装能力(不影响内核运行)
if let Ok(setup_src) = app.path().resolve("binaries/PawnIO_setup.exe", BaseDirectory::Resource) {
if setup_src.exists() {
let setup_dest = self.cores_dir().join("PawnIO_setup.exe");
let need_copy = !setup_dest.exists()
|| fs::metadata(&setup_src)
.and_then(|s| fs::metadata(&setup_dest).map(|d| s.len() != d.len()))
.unwrap_or(true);
if need_copy {
fs::create_dir_all(self.cores_dir()).ok();
if let Err(e) = fs::copy(&setup_src, &setup_dest) {
crate::logger::log_warn("monitor", &format!("复制 PawnIO_setup.exe 失败: {}", e));
}
}
}
}
Ok(MonitorKernelInfo {
path: kernel.to_string_lossy().to_string(),
exists: kernel.exists(),
@@ -489,12 +511,20 @@ impl MonitorKernel {
Ok(resp) if resp.status().is_success() => {
match resp.json::<KernelStatus>().await {
Ok(s) if s.ready => {
// PawnIO 诊断:已提权但驱动缺失时,温度/频率等 ring0 传感器大概率无法读取
if s.is_admin && s.pawn_io_installed == Some(false) {
crate::logger::log_warn(
"monitor",
"Kernel 已提权但 PawnIO 驱动未安装,CPU 温度/频率可能无法读取(检查 cores/PawnIO_setup.exe 是否随包部署)",
);
}
let _ = app.emit(
crate::constants::events::MONITOR_READY,
serde_json::json!({
"isAdmin": s.is_admin,
"sensorCount": s.sensor_count,
"providers": s.providers,
"pawnIoInstalled": s.pawn_io_installed,
}),
);
return Ok(());
@@ -988,6 +1018,52 @@ pub async fn monitor_get_status(state: tauri::State<'_, MonitorKernel>) -> Resul
state.get_status().await
}
/// 检测并修复 PawnIO 驱动:确保安装器随内核部署 → 静默安装 → 重启监控内核
/// (LHM 打开一次后不会重新发现驱动,装完必须重启才能恢复 CPU 温度/功耗读取)。
/// 返回 { installed, needReboot }installed=false 说明未提权或安装失败,交由内核启动自装。
#[tauri::command]
pub async fn monitor_repair_pawnio(
state: tauri::State<'_, MonitorKernel>,
pm: tauri::State<'_, ProcessManager>,
app: AppHandle,
) -> Result<serde_json::Value, String> {
// 1. 确保 PawnIO_setup.exe 随内核部署
state.prepare_kernel(&app)?;
let setup = state.cores_dir().join("PawnIO_setup.exe");
if !setup.exists() {
return Err("未找到 PawnIO_setup.exe 安装器(binaries 资源未随包部署),请重新部署监控内核".into());
}
// 2. 静默安装驱动(继承当前进程权限;Thing 已提权则直接成功)
let mut cmd = std::process::Command::new(&setup);
cmd.args(["-install", "-silent"]);
crate::process_manager::setup_creation_flags(&mut cmd);
let (installed, need_reboot) = match cmd.status() {
Ok(status) => {
let code = status.code().unwrap_or(-1);
match code {
3010 => (true, true), // ERROR_SUCCESS_REBOOT_REQUIRED
0 => (true, false),
_ => (false, false),
}
}
Err(e) => return Err(format!("运行 PawnIO 安装器失败: {}", e)),
};
// 3. 重启监控内核,使 LHM 以 PawnIO 重新打开传感器
state.stop_subscription(&app).await;
if state.is_elevated() && !is_thing_elevated() {
state.shutdown_kernel().await?;
state.elevated.store(false, Ordering::SeqCst);
state.start_elevated(&app).await?;
} else {
pm.stop(PROCESS_ID)?;
state.start_with_subscription(&app).await?;
}
Ok(serde_json::json!({ "installed": installed, "needReboot": need_reboot }))
}
#[tauri::command]
pub async fn monitor_get_snapshot(state: tauri::State<'_, MonitorKernel>) -> Result<SensorSnapshot, String> {
state.get_snapshot().await
File diff suppressed because it is too large Load Diff
+262
View File
@@ -0,0 +1,262 @@
//! 桥接进程生命周期:spawnstdio JSON-Lines 协议)→ 请求分发 → 事件转发 → 停止。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 协议(与 bridge.py 对应):
//! 请求 `{"id":1,"method":"ping","params":{}}`
//! 响应 `{"id":1,"ok":true,"result":{...}}` 或 `{"id":1,"ok":false,"error":"..."}`
//! 无 id 的事件行 `{"event":"download","type":"progress",...}` 由 reader 线程
//! 原样转发为 Tauri 事件 `music-download-event`(见 constants::events)。
use std::io::{BufRead, BufReader, Write};
use std::process::{Command, Stdio};
use tauri::Emitter;
use super::{BridgeEntry, MusicManager, PythonEnv};
/// 桥接脚本源码(内置,运行时写出到 {root}/bridge.py,避免资源目录配置)
const BRIDGE_SCRIPT: &str = include_str!("bridge.py");
/// 桥接请求错误分类:决定是否允许重启桥接进程重试。
/// 应用层错误与超时绝不能触发重启——重启会杀掉正在进行的下载任务。
pub(crate) enum BridgeError {
/// 传输层错误(进程退出/管道损坏/写入失败/通道关闭)→ 可重启重试
Transport(String),
/// 应用层错误(桥接正常响应 ok:false)→ 不重启
App(String),
/// 响应超时 → 不重启(进程可能只是忙,如正在执行长耗时搜索)
Timeout(String),
}
impl BridgeError {
fn into_message(self) -> String {
match self {
BridgeError::Transport(m) | BridgeError::App(m) | BridgeError::Timeout(m) => m,
}
}
}
impl MusicManager {
/// 桥接进程是否在运行(存在且未退出)
pub fn bridge_running(&self) -> bool {
let mut guard = match self.bridge.lock() {
Ok(g) => g,
Err(_) => return false,
};
match guard.as_mut() {
Some(entry) => entry.child.try_wait().ok().map(|w| w.is_none()).unwrap_or(false),
None => false,
}
}
/// 确保桥接进程已启动(已启动则直接返回;并发调用由 start_lock 串行化)
pub fn ensure_bridge(&self) -> Result<(), String> {
if self.bridge_running() {
return Ok(());
}
let _guard = self.start_lock().lock().map_err(|e| e.to_string())?;
// 二次检查(等待锁期间可能已被其他调用方启动)
if self.bridge_running() {
return Ok(());
}
// 清理可能残留的旧条目
self.bridge.lock().map_err(|e| e.to_string())?.take();
let python = self.resolve_python()?;
self.spawn_bridge(&python)
}
/// 启动桥接进程:stdin/stdout 管道直连,stderr 写入 runtime/bridge_stderr.log
fn spawn_bridge(&self, python: &PythonEnv) -> Result<(), String> {
let script = self.bridge_script_path();
// 每次启动前重写脚本,保证与当前版本一致(内容固定,成本极低)
std::fs::write(&script, BRIDGE_SCRIPT).map_err(|e| format!("写出桥接脚本失败: {}", e))?;
let stderr_log = self.runtime_dir().join("bridge_stderr.log");
let stderr_file = std::fs::File::create(&stderr_log).map_err(|e| e.to_string())?;
let mut cmd = Command::new(&python.exe);
cmd.arg(&script);
cmd.stdin(Stdio::piped())
.stdout(Stdio::piped())
.stderr(Stdio::from(stderr_file));
crate::process_manager::setup_creation_flags(&mut cmd);
// cwd 统一设为模块根目录:musicdl 会在 cwd 落 search_results.pkl 等缓存文件,
// 不设置时(系统 Python)会污染应用工作目录(开发期为仓库根目录)
if let Some(parent) = script.parent() {
cmd.current_dir(parent);
}
let mut child = cmd
.spawn()
.map_err(|e| format!("启动桥接进程失败 (python: {}): {}", python.exe.display(), e))?;
crate::process_manager::assign_to_job(&child);
let stdin = child.stdin.take().ok_or_else(|| "无法获取桥接 stdin".to_string())?;
let stdout = child.stdout.take().ok_or_else(|| "无法获取桥接 stdout".to_string())?;
*self.bridge.lock().map_err(|e| e.to_string())? = Some(BridgeEntry { child, stdin });
// 启动 stdout reader 线程:按行读取,按 id 分发到 pending;无 id 的事件行转发到前端
let pending = self.pending.clone();
let app = self.app_handle();
std::thread::spawn(move || {
let reader = BufReader::new(stdout);
for line in reader.lines() {
let Ok(line) = line else { break };
let Ok(v) = serde_json::from_str::<serde_json::Value>(&line) else {
crate::logger::log_warn("music-bridge", &format!("无法解析 stdout: {}", line));
continue;
};
if let Some(id) = v.get("id").and_then(|i| i.as_u64()) {
if let Some(tx) = pending.lock().ok().and_then(|mut m| m.remove(&id)) {
let _ = tx.send(v);
}
} else if v.get("event").is_some() {
// 事件行(下载进度等):原样转发给前端
if let Some(app) = app.as_ref() {
let _ = app.emit(crate::constants::events::MUSIC_DOWNLOAD_EVENT, &v);
}
} else {
// 其他无 id 行仅记日志
crate::logger::log_info("music-bridge", &line);
}
}
crate::logger::log_info("music-bridge", "stdout 已关闭,reader 线程退出");
});
crate::logger::log_info(
"music-bridge",
&format!("桥接进程已启动 (python: {})", python.exe.display()),
);
Ok(())
}
/// 停止桥接进程:kill 快速返回,wait 移到后台线程;所有 pending 请求置为失败
pub fn stop_bridge(&self) {
let entry = self.bridge.lock().ok().and_then(|mut b| b.take());
if let Some(mut entry) = entry {
let _ = entry.child.kill();
// drop stdin/stdout 关闭管道端,reader 线程读到 EOF 退出
drop(entry.stdin);
std::thread::spawn(move || {
let _ = entry.child.wait();
});
crate::logger::log_info("music-bridge", "桥接进程已停止");
}
// 通知前端:活动中的下载任务应标记为中断
if let Some(app) = self.app_handle() {
let _ = app.emit(
crate::constants::events::MUSIC_DOWNLOAD_EVENT,
serde_json::json!({ "event": "download", "type": "bridge-stopped" }),
);
}
// 唤醒所有等待中的请求(以 Null 表示已中止)
if let Ok(mut map) = self.pending.lock() {
for (_, tx) in map.drain() {
let _ = tx.send(serde_json::Value::Null);
}
}
}
/// 发送一条请求并等待响应(默认 5s 超时)。传输层错误时自动重启重试一次。
pub async fn request(
&self,
method: &str,
params: serde_json::Value,
) -> Result<serde_json::Value, String> {
self.request_with_timeout(method, params, std::time::Duration::from_secs(5))
.await
}
/// 发送一条请求并等待响应(自定义超时,供 search 等长耗时操作使用)。
/// 仅传输层错误(进程退出/管道损坏)会重启桥接并重试一次;
/// 应用层错误(桥接返回 ok:false)与超时不重启——重启会误杀正在下载的任务。
pub async fn request_with_timeout(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, String> {
self.ensure_bridge()?;
match self.request_inner(method, params.clone(), timeout).await {
Ok(v) => Ok(v),
Err(BridgeError::Transport(_)) => {
// 一次重启机会(进程可能已退出/管道损坏)
self.stop_bridge();
self.ensure_bridge()?;
self.request_inner(method, params, timeout)
.await
.map_err(BridgeError::into_message)
}
Err(e) => Err(e.into_message()),
}
}
async fn request_inner(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, BridgeError> {
let id = self.next_id.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
let (tx, rx) = tokio::sync::oneshot::channel::<serde_json::Value>();
self.pending
.lock()
.map_err(|e| BridgeError::Transport(e.to_string()))?
.insert(id, tx);
// 写入 stdin(同步函数,MutexGuard 在返回时释放,避免跨 await 持有非 Send 值)
self.write_request(id, method, &params)
.map_err(BridgeError::Transport)?;
let v = tokio::time::timeout(timeout, rx)
.await
.map_err(|_| BridgeError::Timeout("桥接响应超时".to_string()))?
.map_err(|_| BridgeError::Transport("桥接响应通道已关闭".to_string()))?;
// 停止桥接时发送 Null 表示中止
if v.is_null() {
return Err(BridgeError::Transport("桥接进程已停止".into()));
}
if v.get("ok").and_then(|o| o.as_bool()).unwrap_or(false) {
Ok(v.get("result").cloned().unwrap_or(serde_json::Value::Null))
} else {
Err(BridgeError::App(
v.get("error")
.and_then(|e| e.as_str())
.unwrap_or("桥接返回未知错误")
.to_string(),
))
}
}
/// 写入一条请求到桥接 stdin(同步;进程已退出 / 管道损坏时返回错误)
fn write_request(&self, id: u64, method: &str, params: &serde_json::Value) -> Result<(), String> {
let line = format!(
"{{\"id\":{},\"method\":{},\"params\":{}}}\n",
id,
serde_json::to_string(method).map_err(|e| e.to_string())?,
params
);
let mut guard = self.bridge.lock().map_err(|e| e.to_string())?;
let Some(entry) = guard.as_mut() else {
return Err("桥接进程未启动".into());
};
// 进程已退出 → 立即失败,交给外层重启
if entry.child.try_wait().map_err(|e| e.to_string())?.is_some() {
return Err("桥接进程已退出".into());
}
entry
.stdin
.write_all(line.as_bytes())
.map_err(|e| format!("写入桥接 stdin 失败: {}", e))?;
entry.stdin.flush().map_err(|e| format!("刷新桥接 stdin 失败: {}", e))?;
Ok(())
}
/// ping 桥接进程(P0 环境层连通性验证)
pub async fn ping(&self) -> Result<serde_json::Value, String> {
let v = self.request("ping", serde_json::Value::Null).await?;
crate::logger::log_info("music-bridge", &format!("ping 成功: {}", v));
Ok(v)
}
}
+730
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@@ -0,0 +1,730 @@
//! 音乐模块 Tauri 命令层。
use serde_json::json;
use std::time::{SystemTime, UNIX_EPOCH};
use tauri::{AppHandle, State};
use super::{
normalize_base_url, resolve_base_url, extract_fn_id, FeiniuConnection, MusicEnvStatus,
MusicManager, MusicSettings,
};
/// 查询环境状态(Python / musicdl / FFmpeg / 桥接进程),设置页「环境检查」面板调用。
/// 异步命令:子进程探测在阻塞线程池执行,避免冻结主线程/UI。
#[tauri::command]
#[specta::specta]
pub async fn music_env_status(state: State<'_, MusicManager>) -> Result<MusicEnvStatus, String> {
state.env_status().await
}
/// 安装便携 Python + musicdl(幂等),全程推送 music-runtime-install-progress 事件
#[tauri::command]
#[specta::specta]
pub async fn music_install_runtime(
state: State<'_, MusicManager>,
app: AppHandle,
) -> Result<MusicEnvStatus, String> {
state.install_runtime(&app).await?;
Ok(state.env_status().await?)
}
/// 取消便携运行时安装/下载
#[tauri::command]
#[specta::specta]
pub fn music_cancel_runtime_install(state: State<'_, MusicManager>) -> Result<(), String> {
state.cancel();
Ok(())
}
/// 把 musicdl 对齐到本应用锁定的版本(`force = true` 表示强制重装)。
///
/// 与「安装便携版」的区别:安装的闸门是「能否 import」,所以版本不一致时它什么都不做;
/// 更新则是显式对齐到 `MUSICDL_VERSION`。**只升到锁定版本,不升 PyPI 最新版**
/// bridge.py 的 monkey patch 与 musicdl 版本强耦合,见 `update_musicdl` 的说明)。
///
/// 成功后顺手停掉桥接进程:它可能已经 import 了旧版 musicdl 并缓存了 MusicClient
/// 不重启就会继续用旧代码跑。下一次搜索/下载会自动拉起新进程。
///
/// 返回更新后的环境状态,前端一次往返即可刷新面板。
#[tauri::command]
pub async fn music_update_musicdl(
state: State<'_, MusicManager>,
app: AppHandle,
force: Option<bool>,
) -> Result<MusicEnvStatus, String> {
state.update_musicdl(&app, force.unwrap_or(false)).await?;
state.stop_bridge();
state.env_status().await
}
/// ping 桥接进程(未启动则自动拉起),返回 {"version","python"}
/// 返回 Value 且未标注 specta:前端直接按 JSON 使用
#[tauri::command]
pub async fn music_ping(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.ping().await
}
/// 停止桥接进程
#[tauri::command]
#[specta::specta]
pub fn music_stop_bridge(state: State<'_, MusicManager>) -> Result<(), String> {
state.stop_bridge();
Ok(())
}
/// 列出 musicdl 已注册的全部搜索源(客户端名);返回 Value,未标注 specta
#[tauri::command]
pub async fn music_get_sources(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.request("get_sources", serde_json::Value::Null).await
}
/// 多源搜索(最长 90s)。sources 为空时桥接使用默认 3 个大陆源;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_search(
state: State<'_, MusicManager>,
keyword: String,
sources: Option<Vec<String>>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
// proxy_url 为空串表示「明确不走代理」(桥接侧会强制直连、屏蔽系统代理);
// qq_cookie 为空表示游客身份(桥接侧不注入 Cookie)
let params = serde_json::json!({
"keyword": keyword,
"sources": sources.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("search", params, std::time::Duration::from_secs(90))
.await
}
/// 解析歌单链接(网易云/QQ 等),返回歌曲列表;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_parse_playlist(
state: State<'_, MusicManager>,
url: String,
sources: Option<Vec<String>>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
let params = serde_json::json!({
"url": url,
"sources": sources.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("parse_playlist", params, std::time::Duration::from_secs(90))
.await
}
/// 读取音乐模块设置
#[tauri::command]
#[specta::specta]
pub fn music_get_settings(state: State<'_, MusicManager>) -> MusicSettings {
state.load_settings()
}
/// 保存音乐模块设置(立即生效)
///
/// 飞牛音乐**连接相关字段一律以磁盘为准**,不接受前端传值:
/// 连接列表 / 激活连接 / 旧版单连接字段只由 `feiniu_save_connection`、
/// `feiniu_activate_connection`、`feiniu_delete_connection`、`feiniu_login`
/// 等专用命令维护。
///
/// 原因:前端 `musicStore` 只在 init 时读一次整份设置并长期复用快照,
/// 若允许它整份回写,删除连接后任意一次设置保存(哪怕是切页触发的)
/// 都会把已删除的连接从旧快照里写回来。
#[tauri::command]
#[specta::specta]
pub fn music_save_settings(
state: State<'_, MusicManager>,
settings: MusicSettings,
) -> Result<(), String> {
let persisted = state.load_settings();
let mut next = settings;
next.feiniu_connections = persisted.feiniu_connections;
next.feiniu_active_id = persisted.feiniu_active_id;
next.feiniu_base_url = persisted.feiniu_base_url;
next.feiniu_token = persisted.feiniu_token;
next.feiniu_username = persisted.feiniu_username;
next.feiniu_device_id = persisted.feiniu_device_id;
next.feiniu_access_code = persisted.feiniu_access_code;
state.save_settings(&next)
}
/// 解析歌曲真实下载链接(懒解析:搜索只取元数据,试听/下载前调用)。
/// song(单曲)或 songs(批量)二选一;返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_resolve(
state: State<'_, MusicManager>,
song: Option<serde_json::Value>,
songs: Option<Vec<serde_json::Value>>,
quality: Option<String>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
let mut list: Vec<serde_json::Value> = songs.unwrap_or_default();
if let Some(s) = song {
list.insert(0, s);
}
if list.is_empty() {
return Err("未提供歌曲".into());
}
let params = serde_json::json!({
"songs": list,
"quality": quality.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("resolve", params, std::time::Duration::from_secs(180))
.await
}
/// 启动下载任务(桥接后台工作池执行,立即返回 taskId;进度经 music-download-event 推送)。
/// songs 为搜索结果的歌曲 dict(桥接端用 SongInfo.fromdict 重建)。
/// 返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_download(
state: State<'_, MusicManager>,
task_id: String,
songs: Vec<serde_json::Value>,
savedir: String,
lyric: Option<bool>,
cover: Option<bool>,
proxy_url: Option<String>,
max_concurrent: Option<u32>,
quality: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
if songs.is_empty() {
return Err("未选择任何歌曲".into());
}
let params = serde_json::json!({
"taskId": task_id,
"songs": songs,
"savedir": savedir,
"lyric": lyric.unwrap_or(true),
"cover": cover.unwrap_or(true),
"proxy": proxy_url.unwrap_or_default(),
"maxConcurrent": max_concurrent.unwrap_or(1).clamp(1, 16),
"quality": quality.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("download", params, std::time::Duration::from_secs(15))
.await
}
/// 取消下载任务(队列级:正在下载的歌曲会完成,其余标记取消)
#[tauri::command]
pub async fn music_download_cancel(
state: State<'_, MusicManager>,
task_id: String,
) -> Result<serde_json::Value, String> {
state
.request("cancel", serde_json::json!({ "taskId": task_id }))
.await
}
// ============ 飞牛音乐(NAS)客户端(多连接) ============
// 全部命令返回 serde_json::Value、不加 specta:前端用裸 invoke,映射在 feiniuStore。
/// 连接列表 + 激活 id。返回 `{ activeId, list: [{id,name,kind,baseUrl,username,loggedIn,accessCode,insecure}] }`。
/// `loggedIn` 的权威是系统凭据管理器里的 token(结构体字段只在凭据库不可用降级时才有值)。
#[tauri::command]
pub fn feiniu_list_connections(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let s = state.load_settings();
let list: Vec<_> = s
.feiniu_connections
.iter()
.map(|c| {
json!({
"id": c.id,
"name": c.name,
"kind": c.kind,
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty() || crate::music::secrets::has_feiniu_token(&c.id),
"accessCode": c.access_code,
"insecure": c.insecure,
"fnId": c.fn_id,
"relay": c.relay,
})
})
.collect();
Ok(json!({ "activeId": s.feiniu_active_id, "list": list }))
}
/// 新增/更新一条连接(不触碰已登录的 token;改地址后需重新登录)。
#[tauri::command]
pub fn feiniu_save_connection(
state: State<'_, MusicManager>,
connection: FeiniuConnection,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = connection;
conn.base_url = normalize_base_url(&conn.base_url);
if conn.id.is_empty() {
conn.id = new_conn_id();
}
let id = conn.id.clone();
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == conn.id) {
conn.token = existing.token.clone(); // 保留既有 token
// relay 是解析结果而非用户输入:同为 fnconnect 时沿用,切换类型则重置
conn.relay = conn.kind == "fnconnect" && existing.kind == "fnconnect" && existing.relay;
*existing = conn;
} else {
settings.feiniu_connections.push(conn);
}
state.save_settings(&settings)?;
// 回传 id:新建时前端无需按「地址 + 名称」反查,避免 FnConnect(地址为空)匹配失败
Ok(json!({ "ok": true, "id": id }))
}
/// 删除一条连接;若删的是激活连接,自动切换激活到第一条。
#[tauri::command]
pub fn feiniu_delete_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
settings.feiniu_connections.retain(|c| c.id != id);
if settings.feiniu_active_id == id {
settings.feiniu_active_id = settings
.feiniu_connections
.first()
.map(|c| c.id.clone())
.unwrap_or_default();
}
// 旧版单连接字段是迁移逻辑的输入:残留会让「列表为空」再次被迁移出一条连接。
// 删除是明确意图,顺手清掉,保证删了就是删了。
settings.feiniu_base_url.clear();
settings.feiniu_token.clear();
settings.feiniu_username.clear();
settings.feiniu_device_id.clear();
settings.feiniu_access_code.clear();
state.save_settings(&settings)?;
// 顺带清掉该连接在系统凭据管理器里的 token,避免留下孤儿凭据
let _ = crate::music::secrets::secret_delete(&crate::music::secrets::feiniu_token_key(&id));
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 设某连接为激活连接。
#[tauri::command]
pub fn feiniu_activate_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
if !settings.feiniu_connections.iter().any(|c| c.id == id) {
return Err("连接不存在".into());
}
settings.feiniu_active_id = id;
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 登录激活/某连接:校验通过后写回该连接的 token/device_id 并启动本地流代理。
/// fnconnect 连接会先用 fnId 解析出可达 base_url 再登录。
#[tauri::command]
pub async fn feiniu_login(
state: State<'_, MusicManager>,
connection_id: String,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = settings
.feiniu_connections
.iter()
.find(|c| c.id == connection_id)
.cloned()
.ok_or_else(|| "连接不存在,请先保存连接".to_string())?;
// fnconnect:用 fnId 解析 base_url
if conn.kind == "fnconnect" {
let fid = extract_fn_id(&conn.fn_id).ok_or_else(|| "FnConnect 连接缺少有效 fnId".to_string())?;
let (url, relay) = resolve_base_url(&fid).await?;
conn.base_url = url;
conn.relay = relay;
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.base_url = conn.base_url.clone();
c.relay = relay;
}
state.save_settings(&settings)?;
}
// 用该连接配置装备运行期
let mut tmp = settings.clone();
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let (token, device_id) = state.feiniu.login(&conn.base_url, &username, &password).await?;
// token 存进系统凭据管理器;只有写入失败才降级为明文落 settings.json(并记日志)。
// 顺序很重要:先确认凭据库写成功,再决定要不要把明文留在结构体里。
let token_key = crate::music::secrets::feiniu_token_key(&connection_id);
let token_protected = crate::music::secrets::try_store(&token_key, &token);
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
existing.token = if token_protected { String::new() } else { token.clone() };
existing.device_id = device_id;
existing.username = username;
}
settings.feiniu_active_id = connection_id.clone();
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
let prefix = state.feiniu.media_prefix().await?;
// 不把 token 回传前端:前端除了 mediaPrefix 之外不需要它,少一处明文暴露面
Ok(json!({ "ok": true, "mediaPrefix": prefix, "protected": token_protected }))
}
/// 登出某连接(清 token,保留地址/账号),代理 Cookie 同步失效。
///
/// 顺序有讲究:**必须先删凭据库里的 token 再 sync**
/// 否则 `sync_with_settings` 会从凭据库把刚登出的 token 又读回运行期(看起来「登出无效」)。
#[tauri::command]
pub fn feiniu_logout(
state: State<'_, MusicManager>,
connection_id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let _ = crate::music::secrets::secret_delete(&crate::music::secrets::feiniu_token_key(
&connection_id,
));
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.token.clear();
}
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
state.feiniu.logout();
Ok(json!({ "ok": true }))
}
/// 测试一条连接**草案**能否登录(不持久化任何变更)。
///
/// 入参是编辑对话框里的完整草案而非连接 id:新建连接在保存前没有 id,
/// 若按 id 查库,对话框里的「测试」在保存前必然报 missing required key。
/// 探测以「草案作为唯一连接」装备运行期,结束后恢复持久化的激活连接。
#[tauri::command]
pub async fn feiniu_test_connection(
state: State<'_, MusicManager>,
connection: FeiniuConnection,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let mut conn = connection;
conn.base_url = normalize_base_url(&conn.base_url);
// fnconnect:先解析 fnId(解析结果只用于本次探测,不回写设置)
if conn.kind == "fnconnect" {
let fid = extract_fn_id(&conn.fn_id).ok_or_else(|| "FnConnect 连接缺少有效 fnId".to_string())?;
let (url, relay) = resolve_base_url(&fid).await?;
conn.base_url = url;
conn.relay = relay;
}
if conn.base_url.trim().is_empty() {
return Err("请先填写服务器地址或飞牛 ID".to_string());
}
let settings = state.load_settings();
let mut tmp = settings.clone();
tmp.feiniu_connections = vec![conn.clone()];
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let r = state.feiniu.login(&conn.base_url, &username, &password).await;
// 探测可能污染运行期:恢复为持久化的激活连接
state.feiniu.sync_with_settings(&state.load_settings());
match r {
Ok(_) => Ok(json!({ "ok": true })),
Err(e) => Err(e),
}
}
/// 查询当前激活连接配置:{ activeId, baseUrl, username, loggedIn }。
#[tauri::command]
pub fn feiniu_get_config(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let settings = state.load_settings();
state.feiniu.sync_with_settings(&settings);
let active_id = settings.feiniu_active_id;
let mut cfg = state.feiniu.config();
cfg["activeId"] = json!(active_id);
Ok(cfg)
}
/// 分页拉取激活连接曲目列表:{ page, size, keyword? } → NAS 原始 data。
#[tauri::command]
pub async fn feiniu_list_tracks(
state: State<'_, MusicManager>,
page: Option<u32>,
size: Option<u32>,
keyword: Option<String>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
state
.feiniu
.list_tracks(
page.unwrap_or(1).max(1),
size.unwrap_or(50).clamp(1, 100),
keyword.as_deref(),
)
.await
}
/// 获取某曲目歌词:{ lyric }(无则空字符串)。
#[tauri::command]
pub async fn feiniu_lyric(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let text = state.feiniu.lyric(&guid).await?;
Ok(json!({ "lyric": text }))
}
/// 本地媒体地址前缀:{ mediaPrefix }(首次调用惰性启动本地流代理)。
#[tauri::command]
pub async fn feiniu_media_prefix(
state: State<'_, MusicManager>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let prefix = state.feiniu.media_prefix().await?;
Ok(json!({ "mediaPrefix": prefix }))
}
/// 允许访问的本地目录(下载目录 + 自定义曲库目录)。
/// 本地文件的**列举与删除**都限定在其中——前端只应能操作曲库范围内的文件。
fn allowed_local_roots(state: &MusicManager) -> Vec<String> {
let s = state.load_settings();
let mut dirs: Vec<String> = vec![s.savedir.clone()];
for d in &s.feiniu_local_dirs {
if !dirs.iter().any(|x| x == d) {
dirs.push(d.clone());
}
}
dirs.into_iter().filter(|d| !d.trim().is_empty()).collect()
}
/// 路径是否位于允许的根目录之下。
/// 两侧都先 `canonicalize`:`..` 与符号链接因此无法越出根目录。
fn is_within_roots(path: &std::path::Path, roots: &[String]) -> bool {
let Ok(target) = std::fs::canonicalize(path) else {
return false;
};
roots.iter().any(|r| {
std::fs::canonicalize(r)
.map(|root| target.starts_with(&root))
.unwrap_or(false)
})
}
/// 列出某个下载目录中的音频文件(非递归):`{ items: [{path,name,size,mtim}] }`。
///
/// 供上传编排在下载目录里定位「刚落盘的文件」——用 `feiniu_scan_local` 会递归遍历
/// 整个曲库并解析标签,为一次上传扫全库是纯浪费。不解析标签(匹配只需要文件名与时间)。
#[tauri::command]
pub async fn feiniu_list_audio_files(
state: State<'_, MusicManager>,
dir: String,
) -> Result<serde_json::Value, String> {
let roots = allowed_local_roots(&state);
if roots.is_empty() || !is_within_roots(std::path::Path::new(&dir), &roots) {
return Err(format!("拒绝列举曲库目录之外的路径:{dir}"));
}
tauri::async_runtime::spawn_blocking(move || crate::music::feiniu::list_audio_files(&dir))
.await
.map_err(|e| format!("列举目录失败: {e}"))
}
/// 扫描本地曲库目录中的音频文件:{ items }(目录 = 下载 savedir + 用户自定义 dirs)。
/// 标签解析结果缓存在 CacheManagersize+mtim 未变即复用)。
///
/// **必须 async + spawn_blocking**Tauri 中不带 async 的命令在主线程执行,
/// 而 walkdir 递归 + lofty 全量标签解析在万级曲库下会阻塞数秒——UI 直接冻住。
/// 目录与缓存路径都先取出为自有值,避免把 `State` 借进 'static 的阻塞任务。
#[tauri::command]
pub async fn feiniu_scan_local(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let dirs = allowed_local_roots(&state);
let tags_cache = state.feiniu.local_tags_path();
tauri::async_runtime::spawn_blocking(move || {
crate::music::scan_local_dirs(&dirs, Some(tags_cache.as_path()))
})
.await
.map_err(|e| format!("本地曲库扫描任务失败: {e}"))
}
/// 播放缓存状态:{ count, usedBytes, usedMb }。
#[tauri::command]
pub fn feiniu_cache_status(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
Ok(state.feiniu.cache_status())
}
/// 清空播放缓存。
#[tauri::command]
pub fn feiniu_cache_clear(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.feiniu.cache_clear();
Ok(json!({ "ok": true }))
}
/// 缓存一首歌(命中则直接返回):{ path } 或 { cached }。
#[tauri::command]
pub async fn feiniu_cache_fetch(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let max_gb = state.load_settings().feiniu_cache_max_gb;
let hit = state.feiniu.cache_fetch(&guid, max_gb).await?;
Ok(json!({ "path": hit, "cached": hit.is_some() }))
}
/// 生成一条新连接的 id(时间戳 + 进程号,避免引 rand)。
fn new_conn_id() -> String {
let n = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
format!("c{n:x}")
}
// ============ P6:下载到飞牛 + 曲库增删(WebDAV,无状态) ============
/// 测试 WebDAV 连接与目标目录是否可达。
#[tauri::command]
#[specta::specta]
pub async fn webdav_test(
config: crate::music::feiniu::webdav::WebDavConfig,
dir: String,
) -> Result<serde_json::Value, String> {
let msg = crate::music::feiniu::webdav::test(&config, &dir).await?;
Ok(json!({ "ok": true, "message": msg }))
}
/// 上传本地文件到 WebDAV 目标目录(流式,不整载内存)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_upload(
config: crate::music::feiniu::webdav::WebDavConfig,
local_path: String,
remote_path: String,
) -> Result<serde_json::Value, String> {
let name = crate::music::feiniu::webdav::upload_file(
&config,
std::path::Path::new(&local_path),
&remote_path,
)
.await?;
Ok(json!({ "ok": true, "name": name }))
}
/// 删除 WebDAV 远程文件(404 视为已删除)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_delete(
config: crate::music::feiniu::webdav::WebDavConfig,
remote_path: String,
) -> Result<serde_json::Value, String> {
crate::music::feiniu::webdav::delete(&config, &remote_path).await?;
Ok(json!({ "ok": true }))
}
// ============ 敏感串(系统凭据管理器,DPAPI 保护) ============
// 统一实现在 crate::music::secretsWebDAV 账号密码、QQ 音乐 Cookie、飞牛登录 token
// 三类凭据同构存放,不再出现「一类进凭据库、另一类明文落盘」的双标。
/// 读取 WebDAV 凭据。未配置时 username/password 为 null。
#[tauri::command]
pub fn webdav_get_secret() -> Result<serde_json::Value, String> {
let parsed = crate::music::secrets::secret_read(crate::music::secrets::KEY_WEBDAV)
.unwrap_or(None)
.and_then(|raw| serde_json::from_str::<serde_json::Value>(&raw).ok());
Ok(parsed.unwrap_or_else(|| json!({ "username": null, "password": null })))
}
/// 保存 WebDAV 凭据(账号 + 密码整体覆盖)。
#[tauri::command]
pub fn webdav_save_secret(username: String, password: String) -> Result<serde_json::Value, String> {
let blob = json!({ "username": username, "password": password }).to_string();
crate::music::secrets::secret_write(crate::music::secrets::KEY_WEBDAV, &blob)?;
Ok(json!({ "ok": true }))
}
/// 校验前端可访问的凭据键:只允许白名单内的键(见 `secrets::FRONTEND_KEYS`)。
///
/// 白名单刻意不含 `webdav-credentials` 与飞牛 token——
/// 前端因此无法通过这两个通用命令去读写它们,只能碰自己的 QQ 音乐 Cookie。
fn assert_frontend_secret_key(key: &str) -> Result<(), String> {
if crate::music::secrets::frontend_key_allowed(key) {
Ok(())
} else {
Err(format!("不允许访问的凭据键:{key}"))
}
}
/// 读取一个音乐模块的敏感串(如 QQ 音乐 Cookie):{ value }(未设置 → null)。
#[tauri::command]
pub fn music_secret_get(key: String) -> Result<serde_json::Value, String> {
assert_frontend_secret_key(&key)?;
Ok(json!({ "value": crate::music::secrets::secret_read(&key)? }))
}
/// 写入 / 清除一个音乐模块的敏感串。`value` 为空表示删除该凭据。
#[tauri::command]
pub fn music_secret_set(key: String, value: String) -> Result<serde_json::Value, String> {
assert_frontend_secret_key(&key)?;
if value.is_empty() {
crate::music::secrets::secret_delete(&key)?;
} else {
crate::music::secrets::secret_write(&key, &value)?;
}
Ok(json!({ "ok": true }))
}
/// 删除本地媒体文件(「下载到飞牛」落地即传流程的收尾)。
/// 仅允许音频 / 歌词 / 封面扩展名,拒绝目录,且**必须落在已配置的下载/曲库目录内**——
/// 只校验扩展名的话,前端一旦传错路径就能删掉用户的任意音乐文件。
#[tauri::command]
#[specta::specta]
pub fn feiniu_delete_local(
state: State<'_, MusicManager>,
path: String,
) -> Result<serde_json::Value, String> {
const ALLOWED: [&str; 13] = [
"mp3", "flac", "wav", "m4a", "aac", "ogg", "ape", "wma", "lrc", "jpg", "jpeg", "png", "webp",
];
let p = std::path::Path::new(&path);
let ext_ok = p
.extension()
.and_then(|e| e.to_str())
.map(|e| ALLOWED.contains(&e.to_lowercase().as_str()))
.unwrap_or(false);
if !ext_ok {
return Err(format!("拒绝删除非媒体文件:{path}"));
}
let meta = std::fs::metadata(p).map_err(|e| format!("文件不存在: {e}"))?;
if meta.is_dir() {
return Err("拒绝删除目录".to_string());
}
if !is_within_roots(p, &allowed_local_roots(&state)) {
return Err(format!("拒绝删除曲库目录之外的文件:{path}"));
}
std::fs::remove_file(p).map_err(|e| format!("删除失败: {e}"))?;
Ok(json!({ "ok": true }))
}
// ============ P7FnConnect 远程连接解析 ============
/// 解析 fnId → 可达 base_url(探测后返回)。命令层在 fnconnect 连接登录前调用。
#[tauri::command]
pub async fn feiniu_fnconnect_resolve(
state: State<'_, MusicManager>,
fn_id: String,
) -> Result<serde_json::Value, String> {
let _ = &state;
let (url, relay) = resolve_base_url(&fn_id).await?;
Ok(json!({ "baseUrl": url, "relay": relay }))
}
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//! 飞牛音乐播放缓存(容量限制 + LRU 逐出)。
//!
//! 缓存目录:`{app_data}/music/cache`,文件 `guid.<ext>`ext 缺省记 `bin`)。
//! 元数据:`index.json` → `{ "guid": { "size", "lastUsed", "file" } }`。
//! 超上限按 lastUsed 升序逐出,直到总占用低于上限。
use std::collections::HashMap;
use std::fs;
use std::io::Write;
use std::path::{Path, PathBuf};
use std::time::{SystemTime, UNIX_EPOCH};
use serde::{Deserialize, Serialize};
use serde_json::json;
/// 单条缓存元数据
#[derive(Serialize, Deserialize, Clone)]
pub struct CacheEntry {
pub size: u64,
pub last_used: u64,
pub file: String,
}
pub struct CacheManager {
root: PathBuf,
index_path: PathBuf,
}
impl CacheManager {
pub fn new(app_data_dir: &Path) -> Self {
let root = app_data_dir.join("music").join("cache");
fs::create_dir_all(&root).ok();
let index_path = root.join("index.json");
Self { root, index_path }
}
/// 本地曲库标签缓存文件:{cache_root}/local-tags.json。
/// 记录 path -> {size, mtim, 标签},扫描时未变化的文件直接复用,
/// 避免万级曲库每次都重新解析音频标签。
pub fn local_tags_path(&self) -> PathBuf {
self.root.join("local-tags.json")
}
fn load_index(&self) -> HashMap<String, CacheEntry> {
fs::read_to_string(&self.index_path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
fn save_index(&self, idx: &HashMap<String, CacheEntry>) {
if let Ok(s) = serde_json::to_string(idx) {
fs::write(&self.index_path, s).ok();
}
}
fn now_ms(&self) -> u64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0)
}
/// 命中缓存:更新 lastUsed 并返回文件路径。
pub fn hit(&self, guid: &str) -> Option<String> {
let mut idx = self.load_index();
if let Some(e) = idx.get_mut(guid) {
let path = self.root.join(&e.file);
if path.exists() {
e.last_used = self.now_ms();
self.save_index(&idx);
return Some(path.to_string_lossy().to_string());
}
idx.remove(guid);
self.save_index(&idx);
}
None
}
/// 写入缓存(流式 chunk);按上限(GB)逐出。返回写入总字节数。
pub async fn put<E: std::fmt::Display>(
&self,
guid: &str,
ext: &str,
max_gb: u32,
mut stream: impl futures_util::Stream<Item = Result<bytes::Bytes, E>> + Unpin,
) -> Result<u64, String> {
let safe_guid = sanitize(guid);
let ext = if ext.is_empty() { "bin" } else { ext };
let file = format!("{safe_guid}.{ext}");
let path = self.root.join(&file);
let mut total: u64 = 0;
let mut f = fs::File::create(&path).map_err(|e| format!("创建缓存文件失败: {e}"))?;
while let Some(chunk) = futures_util::StreamExt::next(&mut stream).await {
let chunk = chunk.map_err(|e| format!("读取流失败: {e}"))?;
total += chunk.len() as u64;
f.write_all(chunk.as_ref()).map_err(|e| format!("写入缓存失败: {e}"))?;
}
f.flush().ok();
let mut idx = self.load_index();
idx.insert(
guid.to_string(),
CacheEntry {
size: total,
last_used: self.now_ms(),
file,
},
);
self.save_index(&idx);
self.evict(max_gb);
Ok(total)
}
/// 按上限(GB)逐出。max_gb==0 视为全部清空。
fn evict(&self, max_gb: u32) {
if max_gb == 0 {
self.clear();
return;
}
let max_bytes = max_gb as u64 * 1024 * 1024 * 1024;
let mut idx = self.load_index();
let mut total: u64 = idx.values().map(|e| e.size).sum();
let mut order: Vec<(String, u64)> = idx.iter().map(|(g, e)| (g.clone(), e.last_used)).collect();
order.sort_by_key(|(_, t)| *t);
for (guid, _) in order {
if total <= max_bytes {
break;
}
if let Some(e) = idx.remove(&guid) {
let _ = fs::remove_file(self.root.join(&e.file));
total = total.saturating_sub(e.size);
}
}
self.save_index(&idx);
}
/// 当前占用与条目数。
pub fn status(&self) -> serde_json::Value {
let idx = self.load_index();
let total: u64 = idx.values().map(|e| e.size).sum();
json!({
"count": idx.len(),
"usedBytes": total,
"usedMb": (total as f64 / 1024.0 / 1024.0 * 10.0).round() / 10.0,
})
}
pub fn clear(&self) {
let idx = self.load_index();
for e in idx.values() {
let _ = fs::remove_file(self.root.join(&e.file));
}
fs::remove_file(&self.index_path).ok();
}
}
fn sanitize(s: &str) -> String {
s.chars()
.map(|c| if c.is_ascii_alphanumeric() || c == '-' || c == '_' { c } else { '_' })
.collect()
}
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//! 飞牛音乐原生接口纯函数工具(登录签名、地址规范化、设备 ID)。
//! 接口路径/认证方式对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方实现。
use sha2::{Digest, Sha256};
/// 规范化服务器地址:去首尾空白、去尾部各层斜杠、去误粘贴的 `/music/api/v1` 后缀。
pub fn normalize_base_url(input: &str) -> String {
let mut u = input.trim().trim_end_matches('/').to_string();
let lower = u.to_lowercase();
if lower.ends_with("/music/api/v1") {
u = u[..u.len() - "/music/api/v1".len()].to_string();
}
u.trim_end_matches('/').to_string()
}
/// SHA-256 十六进制(登录时密码签名,对齐原生客户端 `sha256Hex(password)`)。
pub fn sha256_hex(input: &str) -> String {
let mut hasher = Sha256::new();
hasher.update(input.as_bytes());
format!("{:x}", hasher.finalize())
}
/// 32 位 hex 设备 ID(首次生成后落 settings 复用;不依赖 rand,用时间戳+进程号哈希)。
pub fn generate_device_id() -> String {
use std::time::{SystemTime, UNIX_EPOCH};
let nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
sha256_hex(&format!("{}-{}", nanos, std::process::id()))[..32].to_string()
}
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//! FnConnect 远程连接解析。
//!
//! 链路参考第三方客户端 FnMusic 的 `fn_connection_probe_service.dart`
//! fnId → 网关 `<网关>/api/v1/fn/con`authx md5 签名)→ 内网 / 公网 IPv6 / 公网 IPv4 / 中继
//! 候选 → 并发探测(按优先级早停)→ 首个可达的 base_url。
//!
//! 关键约束(实测确认):
//! 1. authx 原文为 `PREFIX_url_nonce_timestamp_md5(body)_API_KEY`
//! md5 与 API_KEY 之间是**单个**下划线;多一个下划线网关即返回 `invalid sign`。
//! 2. 中继地址(`<fnId>.fnos.net`)必须携带 `Cookie: mode=relay` 才会被网关转发到
//! NAS 音乐后端,否则网关直接 302 回登录页。
use std::time::Duration;
use futures_util::stream::{FuturesUnordered, StreamExt};
use md5::{Digest, Md5};
use rand::RngCore;
use serde_json::{json, Value};
/// 网关主机(按序回退;5ddd.com 与 fnos.net 为同一服务的不同集群入口)。
const FN_CONNECT_HOSTS: [&str; 2] = ["https://5ddd.com", "https://fnos.net"];
/// 连接参数接口路径(签名原文中的 url 部分)。
const FN_CON_PATH: &str = "/api/v1/fn/con";
/// 签名常量(对齐第三方实现)。
const FN_AUTHX_PREFIX: &str = "NDzZTVxnRKP8Z0jXg1VAMonaG8akvh";
const FN_API_KEY: &str = "zIGtkc3dqZnJpd29qZXJqa2w7c";
/// 网关查询超时。
const FN_QUERY_TIMEOUT: Duration = Duration::from_secs(10);
/// 直连候选(内网/公网 IP)探测超时。
const FN_PROBE_TIMEOUT_DIRECT: Duration = Duration::from_secs(3);
/// 中继候选探测超时(走公网网关,放宽)。
const FN_PROBE_TIMEOUT_RELAY: Duration = Duration::from_secs(10);
fn md5_hex(input: &str) -> String {
let mut h = Md5::new();
h.update(input.as_bytes());
format!("{:x}", h.finalize())
}
/// 从输入识别 fnId`fnos.net/<id>`、`5ddd.com/<id>`、`<id>.fnos.net`、`<id>.5ddd.com`、或裸 fnId。
pub fn extract_fn_id(input: &str) -> Option<String> {
let s = input.trim();
if s.is_empty() {
return None;
}
// 去协议后统一按「可能带路径的 host」处理
let mut t = s;
for p in ["https://", "http://"] {
if let Some(r) = t.strip_prefix(p) {
t = r;
break;
}
}
let t = t.trim_end_matches('/');
// 形如 <网关>/<id>
for gw in ["fnos.net/", "5ddd.com/"] {
if let Some((_, rest)) = t.split_once(gw) {
let id = rest.split('/').next().unwrap_or("").trim();
if !id.is_empty() {
return Some(id.to_string());
}
}
}
// 形如 <id>.<网关>
for suffix in [".fnos.net", ".5ddd.com"] {
if let Some(id) = t.strip_suffix(suffix) {
if !id.is_empty() {
return Some(id.to_string());
}
}
}
// 裸 fnId
if s.len() >= 3 && s.chars().all(|c| c.is_alphanumeric() || c == '-' || c == '_') {
return Some(s.to_string());
}
None
}
/// 计算网关 authx 签名。
///
/// 原文(下划线连接,**注意 md5 与 API_KEY 之间只有一个下划线**):
/// `PREFIX_url_nonce_timestamp_md5(body)_API_KEY` → 取 md5 作为 sign。
fn fn_authx(method: &str, url: &str, data: &Value) -> String {
let body = if method.eq_ignore_ascii_case("get") {
String::new()
} else {
serde_json::to_string(data).unwrap_or_default()
};
let mut nonce = String::new();
let mut rng = rand::thread_rng();
for _ in 0..6 {
nonce.push(char::from(b'0' + (rng.next_u32() % 10) as u8));
}
let timestamp = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis().to_string())
.unwrap_or_default();
let raw = format!(
"{FN_AUTHX_PREFIX}_{url}_{nonce}_{timestamp}_{}_{FN_API_KEY}",
md5_hex(&body)
);
format!("nonce={nonce}&timestamp={timestamp}&sign={}", md5_hex(&raw))
}
/// 从网关查询 fnId 的连接参数(多网关按序回退)。
pub async fn query_fn_connect(fn_id: &str) -> Result<Value, String> {
let client = reqwest::Client::builder()
.timeout(FN_QUERY_TIMEOUT)
.build()
.map_err(|e| e.to_string())?;
let body = json!({ "fnId": fn_id });
let authx = fn_authx("post", FN_CON_PATH, &body);
let mut last_err = String::from("FnConnect 网关不可达");
for host in FN_CONNECT_HOSTS {
let resp = match client
.post(format!("{host}{FN_CON_PATH}"))
.header("Content-Type", "application/json")
.header("authx", authx.clone())
.json(&body)
.send()
.await
{
Ok(r) => r,
Err(e) => {
last_err = format!("FnConnect 网关不可达: {e}");
continue;
}
};
let b: Value = match resp.json().await {
Ok(v) => v,
Err(e) => {
last_err = format!("FnConnect 网关响应异常: {e}");
continue;
}
};
if b["code"].as_i64().unwrap_or(-1) != 0 {
last_err = b["msg"]
.as_str()
.filter(|s| !s.is_empty())
.map(|s| s.to_string())
.unwrap_or_else(|| "FnConnect 网关返回错误".to_string());
continue;
}
return Ok(b["data"].clone());
}
Err(last_err)
}
/// 去掉 `host:port` 形式的端口(仅用于中继域名,中继恒走 443)。
fn strip_port(addr: &str) -> &str {
match addr.rsplit_once(':') {
Some((host, port)) if !host.is_empty() && port.chars().all(|c| c.is_ascii_digit()) => host,
_ => addr,
}
}
/// 构建候选 base_url 列表。返回 `(url, is_relay)`,顺序即优先级:
/// 内网 IPv4 → 公网 IPv6 → 公网 IPv4 → 中继。
///
/// IP 直连地址 HTTP 优先、HTTPS 兜底(自签证书场景 HTTP 更易通);
/// `forbbidPublicIpv6` 为真时跳过公网 IPv6。
pub fn build_candidates(data: &Value, fn_id: &str) -> Vec<(String, bool)> {
let mut out: Vec<(String, bool)> = Vec::new();
let port = &data["port"];
let http = port["httpPort"].as_u64().unwrap_or(5666);
let https = port["httpsPort"].as_u64().unwrap_or(5667);
let empty: Vec<Value> = Vec::new();
let strings = |key: &str| -> Vec<String> {
data[key]
.as_array()
.unwrap_or(&empty)
.iter()
.filter_map(|v| v.as_str())
.map(|s| s.to_string())
.collect()
};
// 1) 内网 IPv4
for ip in strings("ipv4") {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
// 2) 公网 IPv6NAS 侧可禁用)
if !data["forbbidPublicIpv6"].as_bool().unwrap_or(false) {
for ip in strings("publicIpv6") {
out.push((format!("http://[{ip}]:{http}"), false));
out.push((format!("https://[{ip}]:{https}"), false));
}
}
// 3) 公网 IPv4
for ip in strings("publicIpv4") {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
// 4) 中继:仅 HTTPS;网关未返回时按两种集群域名兜底
let mut relays = strings("fn");
if relays.is_empty() {
relays = vec![
format!("{fn_id}.fnos.net"),
format!("{fn_id}.5ddd.com"),
];
}
for addr in relays {
let domain = strip_port(&addr);
if !domain.is_empty() {
out.push((format!("https://{domain}"), true));
}
}
out
}
/// 探测单个 base_url 是否可用(中继候选携带 `mode=relay` 才会被网关转发)。
///
/// 判据必须排除 3xx:重定向说明请求**没有真正落到 NAS 音乐后端**
/// (中继缺 `mode=relay` 时网关 302 回登录页;端口上实际是 fnOS Web UI 时同样 302)。
/// 早先把「任何 < 500」都当可达,结果候选探测通过、紧接着登录报 `HTTP 302 Found`。
async fn probe(client: &reqwest::Client, url: &str, relay: bool) -> bool {
let timeout = if relay {
FN_PROBE_TIMEOUT_RELAY
} else {
FN_PROBE_TIMEOUT_DIRECT
};
let full = format!(
"{}/music/api/v1/track/list?page=1&size=1",
url.trim_end_matches('/')
);
let mut rb = client.get(&full).timeout(timeout);
if relay {
rb = rb.header("cookie", "mode=relay");
}
match rb.send().await {
// 未登录时中继会返回 401(已触达 NAS 音乐后端),直连返回 200/401,
// 均视为链路可达;3xx(重定向)与 5xx 视为不可达。
Ok(resp) => {
let code = resp.status().as_u16();
code < 500 && !(300..400).contains(&code)
}
Err(_) => false,
}
}
/// 解析 fnId → 首个可达的 base_url;返回 `(base_url, is_relay)`。
///
/// 所有候选并发探测,按优先级(索引越小越优先)取首个确认可达者并早停,
/// 避免远程场景下顺序探测逐个等待超时。
pub async fn resolve_base_url(fn_id: &str) -> Result<(String, bool), String> {
let data = query_fn_connect(fn_id).await?;
let candidates = build_candidates(&data, fn_id);
if candidates.is_empty() {
return Err("FnConnect 未返回可用地址".into());
}
let client = reqwest::Client::builder()
.timeout(FN_PROBE_TIMEOUT_RELAY)
.build()
.map_err(|e| e.to_string())?;
let mut pending = FuturesUnordered::new();
for (i, (url, relay)) in candidates.iter().enumerate() {
let client = client.clone();
let url = url.clone();
let relay = *relay;
pending.push(async move {
let ok = probe(&client, &url, relay).await;
(i, url, relay, ok)
});
}
let mut undecided: Vec<usize> = (0..candidates.len()).collect();
let mut best: Option<(usize, String, bool)> = None;
while let Some((i, url, relay, ok)) = pending.next().await {
undecided.retain(|x| *x != i);
if ok && best.as_ref().map_or(true, |(bi, _, _)| i < *bi) {
best = Some((i, url, relay));
}
// 早停:已有可达候选,且不存在索引更小(优先级更高)的未决候选
if let Some((bi, _, _)) = best.as_ref() {
if !undecided.iter().any(|x| x < bi) {
break;
}
}
}
match best {
Some((idx, url, relay)) => {
let _ = idx;
Ok((url, relay))
}
None => Err(format!("FnConnect 候选均不可达({} 个)", candidates.len())),
}
}
+743
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@@ -0,0 +1,743 @@
//! 飞牛音乐(NAS)原生接口客户端 + 本地流代理的运行期。
//!
//! 支持多连接(本地 / frp / 预留 FnConnect),当前以"激活连接"为准。
//! 原生接口路径/认证(`music-token` Cookie、`x-access-code` 安全码、`/user/password-login` 登录)
//! 对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方纯前端实现翻译。
//! 所有对 NAS 的 HTTP 请求在本模块收敛(页面/命令层不直接发请求)。
use std::fs;
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex};
use std::time::Duration;
use axum::http::StatusCode;
use lofty::file::{AudioFile, TaggedFileExt};
use lofty::tag::Accessor;
use serde::{Deserialize, Serialize};
use specta::Type;
use serde_json::{json, Value};
use super::MusicSettings;
pub use conn::normalize_base_url;
mod cache;
mod conn;
mod fnconnect;
pub mod proxy;
pub mod webdav;
pub use cache::CacheManager;
pub use fnconnect::{extract_fn_id, resolve_base_url};
use conn::{generate_device_id, sha256_hex};
use proxy::{ProxyCfg, ProxyShared};
/// 一条飞牛音乐连接(持久化在 `MusicSettings`)。
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct FeiniuConnection {
pub id: String,
pub name: String,
/// "lan" | "frp" | "fnconnect"fnconnect 预留)
pub kind: String,
/// 服务器地址(http://192.168.x.x:5666 或 https://域名)
pub base_url: String,
pub username: String,
pub token: String,
pub device_id: String,
pub access_code: String,
/// https 遇到自签证书时忽略校验
pub insecure: bool,
/// fnconnect 连接的 fnId(如 fnos.net/<id> 或裸 id
#[serde(default)]
pub fn_id: String,
/// 是否经由 FnConnect 中继链路(`<fnId>.fnos.net`)。
/// 中继要求所有请求携带 `Cookie: mode=relay`,否则网关 302 回登录页。
#[serde(default)]
pub relay: bool,
}
impl Default for FeiniuConnection {
fn default() -> Self {
Self {
id: String::new(),
name: String::new(),
kind: "lan".to_string(),
base_url: String::new(),
username: String::new(),
token: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
fn_id: String::new(),
relay: false,
}
}
}
/// 当前激活连接信息(运行期副本,与 `MusicSettings` 的激活连接一致)。
struct Conn {
base_url: String,
token: String,
username: String,
device_id: String,
access_code: String,
insecure: bool,
/// FnConnect 中继链路标记
relay: bool,
}
/// LAN 直连,`no_proxy` 避免被代理模块(mihomo)拦走;按 insecure 惰性重建(支持自签证书)。
struct ClientSlot {
insecure: bool,
client: reqwest::Client,
}
/// 构建飞牛请求 client。
///
/// `streaming = true` 时不设**总超时**reqwest 的 `timeout` 覆盖到响应体读完为止,
/// 用来取整首音频会把流式中途掐断(大文件/慢链路下播放器会一直缓冲)。
/// 流式只限制建连时间。
fn build_client(insecure: bool, streaming: bool) -> reqwest::Client {
let mut b = reqwest::Client::builder()
.no_proxy()
.connect_timeout(Duration::from_secs(10))
.danger_accept_invalid_certs(insecure);
if !streaming {
b = b.timeout(Duration::from_secs(10));
}
b.build().unwrap_or_else(|_| reqwest::Client::new())
}
pub struct Feiniu {
client: Mutex<Option<ClientSlot>>,
/// 流代理专用 client(无总超时)
stream_client: Mutex<Option<ClientSlot>>,
conn: Mutex<Conn>,
proxy: Mutex<Option<(u16, ProxyShared)>>,
cache: CacheManager,
}
impl Default for Feiniu {
fn default() -> Self {
Self {
client: Mutex::new(None),
stream_client: Mutex::new(None),
conn: Mutex::new(Conn {
base_url: String::new(),
token: String::new(),
username: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
relay: false,
}),
proxy: Mutex::new(None),
cache: CacheManager::new(Path::new("placeholder")), // 由 set_cache_root 重建
}
}
}
/// 按 insecure 惰性构建 client`streaming` 决定是否免总超时)。
fn slot_client(slot: &Mutex<Option<ClientSlot>>, insecure: bool, streaming: bool) -> reqwest::Client {
let mut g = slot.lock().unwrap_or_else(|e| e.into_inner());
let hit = g.as_ref().map(|s| s.insecure == insecure).unwrap_or(false);
if !hit {
*g = Some(ClientSlot {
insecure,
client: build_client(insecure, streaming),
});
}
g.as_ref().unwrap().client.clone()
}
impl Feiniu {
/// 设置缓存根目录({app_data}/music/cache),应用启动时调用一次。
pub fn set_cache_root(&mut self, app_data_dir: &Path) {
self.cache = CacheManager::new(app_data_dir);
}
/// 本地曲库标签缓存文件路径({cache_root}/local-tags.json)。
pub fn local_tags_path(&self) -> PathBuf {
self.cache.local_tags_path()
}
/// 取(并惰性构建)对应 insecure 的 reqwest client(普通请求,10s 总超时)。
fn client(&self, insecure: bool) -> reqwest::Client {
slot_client(&self.client, insecure, false)
}
/// 取流式请求专用 client(无总超时)。
fn stream_client(&self, insecure: bool) -> reqwest::Client {
slot_client(&self.stream_client, insecure, true)
}
/// 从持久化设置刷新运行期连接与代理配置(以激活连接为准;幂等)。
pub fn sync_with_settings(&self, s: &MusicSettings) {
let (base_url, token, username, device_id, access_code, insecure, relay) =
match s.feiniu_active() {
Some(c) => (
c.base_url.clone(),
// token 常态存放在系统凭据管理器(见 crate::music::secrets),
// 结构体字段为空;只有凭据库不可用(降级)时才回落到明文。
if c.token.is_empty() {
super::secrets::read_feiniu_token(&c.id)
} else {
c.token.clone()
},
c.username.clone(),
c.device_id.clone(),
c.access_code.clone(),
c.insecure,
c.relay,
),
None => (
String::new(),
String::new(),
String::new(),
String::new(),
String::new(),
false,
false,
),
};
if let Ok(mut c) = self.conn.lock() {
c.base_url = base_url;
c.token = token;
c.username = username;
c.device_id = device_id;
c.access_code = access_code;
c.insecure = insecure;
c.relay = relay;
}
// 确保 client 构建到位(insecure 变化时重建)
self.client(insecure);
self.sync_proxy_cfg();
self.sync_proxy_client();
}
fn sync_proxy_cfg(&self) {
if let Ok(g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_ref() {
let cfg = self.current_cfg();
if let Ok(mut c) = shared.cfg.lock() {
*c = cfg;
}
}
}
}
fn sync_proxy_client(&self) {
// 代理必须用流式 client:普通 client 的 10s 总超时会把长音频流掐断
let (_, client) = self.conn_stream_client();
if let Ok(mut g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_mut() {
shared.client = client;
}
}
}
fn conn_client(&self) -> (bool, reqwest::Client) {
let insecure = self.conn.lock().unwrap_or_else(|e| e.into_inner()).insecure;
(insecure, self.client(insecure))
}
fn conn_stream_client(&self) -> (bool, reqwest::Client) {
let insecure = self.conn.lock().unwrap_or_else(|e| e.into_inner()).insecure;
(insecure, self.stream_client(insecure))
}
fn current_cfg(&self) -> ProxyCfg {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
ProxyCfg {
base_url: c.base_url.clone(),
token: c.token.clone(),
access_code: c.access_code.clone(),
relay: c.relay,
}
}
/// 构造鉴权 Cookie 头。
///
/// 中继链路需把 `mode=relay` 与 `music-token` 合并进**同一个** Cookie 头
/// (拆成两个 Cookie 头会互相覆盖);未登录的中继请求只带 `mode=relay`。
/// 无 token 且非中继时返回 None,表示无需携带 Cookie。
fn auth_cookie(token: &str, relay: bool) -> Option<String> {
match (token.is_empty(), relay) {
(false, true) => Some(format!("music-token={token}; mode=relay")),
(false, false) => Some(format!("music-token={token}")),
(true, true) => Some("mode=relay".to_string()),
(true, false) => None,
}
}
/// 鉴权上下文:`(base_url, token, access_code, relay)`。
fn auth_triple(&self) -> (String, String, String, bool) {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
(
c.base_url.clone(),
c.token.clone(),
c.access_code.clone(),
c.relay,
)
}
/// 对某个 base_url 执行登录(探测/登录连接共用)。
/// 成功返回 `(userToken, device_id)` 并更新运行期 conn;命令层负责落回对应连接持久化。
pub async fn login(
&self,
base_url: &str,
username: &str,
password: &str,
) -> Result<(String, String), String> {
let base = normalize_base_url(base_url);
let (device_id, insecure) = {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
let d = if c.device_id.is_empty() {
generate_device_id()
} else {
c.device_id.clone()
};
(d, c.insecure)
};
let body = json!({
"username": username,
"password": sha256_hex(password),
"deviceId": device_id,
});
let relay = self
.conn
.lock()
.unwrap_or_else(|e| e.into_inner())
.relay;
let mut rb = self
.client(insecure)
.post(format!("{base}/music/api/v1/user/password-login"))
.json(&body);
// 中继链路:登录请求也需带 mode=relay,否则网关 302 回登录页
if let Some(cookie) = Self::auth_cookie("", relay) {
rb = rb.header("cookie", cookie);
}
let resp = rb
.send()
.await
.map_err(|e| {
let kind = if e.is_timeout() {
"连接超时(NAS 不可达?)"
} else {
"连接失败"
};
format!("{kind}: {e}")
})?;
let status = resp.status();
let b: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = b["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if code == 120001 {
return Err("用户名或密码错误".into());
}
let msg = b["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("HTTP {status}"));
return Err(msg);
}
let token = b["data"]["userToken"]
.as_str()
.ok_or_else(|| "登录失败:未返回 token".to_string())?
.to_string();
if let Ok(mut c) = self.conn.lock() {
c.base_url = base;
c.token = token.clone();
c.username = username.to_string();
c.device_id = device_id.clone();
}
self.sync_proxy_cfg();
Ok((token, device_id))
}
/// 登出:仅清运行期 token(保留连接信息与账号)。
pub fn logout(&self) {
if let Ok(mut c) = self.conn.lock() {
c.token.clear();
}
self.sync_proxy_cfg();
}
/// 当前激活连接配置(前端状态展示 + 是否已登录)。
pub fn config(&self) -> Value {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
json!({
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty(),
})
}
/// 分页拉取曲目列表:`GET /music/api/v1/track/list`(可选关键词)。
pub async fn list_tracks(&self, page: u32, size: u32, keyword: Option<&str>) -> Result<Value, String> {
let mut query = vec![
("page".to_string(), page.to_string()),
("size".to_string(), size.to_string()),
];
let kw = keyword.unwrap_or("").trim().to_string();
if !kw.is_empty() {
query.push(("keyword".to_string(), kw));
}
self.authed_get("/music/api/v1/track/list", query).await
}
/// 歌词:`GET /music/api/v1/lyric/list?trackGUID=<guid>`。
pub async fn lyric(&self, guid: &str) -> Result<String, String> {
let v = self
.authed_get(
"/music/api/v1/lyric/list",
vec![("trackGUID".to_string(), guid.to_string())],
)
.await?;
Ok(extract_lyric_text(&v))
}
/// 本地媒体地址前缀:`http://127.0.0.1:<port>/feiniu`。首次调用惰性启动代理。
pub async fn media_prefix(&self) -> Result<String, String> {
let port = self.ensure_proxy().await?;
Ok(format!("http://127.0.0.1:{port}/feiniu"))
}
/// 缓存状态。
pub fn cache_status(&self) -> Value {
self.cache.status()
}
/// 清空缓存。
pub fn cache_clear(&self) {
self.cache.clear();
}
/// 命中缓存直接返回文件路径;未命中则从 NAS 流式拉取写入缓存后返回。
/// 返回缓存文件路径。失败返回 Err。
pub async fn cache_fetch(&self, guid: &str, max_gb: u32) -> Result<Option<String>, String> {
if let Some(hit) = self.cache.hit(guid) {
return Ok(Some(hit));
}
let (base, token, access_code, relay) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
// 整首拉取写入缓存:同样用无总超时的 client,否则大文件会被 10s 超时截断
let (_, client) = self.conn_stream_client();
let mut rb = client.get(format!("{base}/music/api/v1/track/stream?guid={guid}"));
if let Some(cookie) = Self::auth_cookie(&token, relay) {
rb = rb.header("cookie", cookie);
}
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("拉取失败: {e}"))?;
if !resp.status().is_success() {
return Err(format!("拉取失败(HTTP {}", resp.status().as_u16()));
}
let ct = resp
.headers()
.get("content-type")
.and_then(|v| v.to_str().ok())
.map(|s| s.to_string())
.unwrap_or_default();
let ext = match ct.split('/').last() {
Some("flac") => "flac",
Some("mpeg") => "mp3",
Some("wav") => "wav",
Some("ogg") => "ogg",
Some("mp4") => "m4a",
Some("aac") => "aac",
_ => "bin",
};
let stream = resp.bytes_stream();
let path = self
.cache
.put(guid, ext, max_gb, stream)
.await
.map_err(|e| e)?;
let _ = path;
Ok(self.cache.hit(guid))
}
// ===== WebDAV 传输(下载到飞牛 / 曲库增删)=====
// 无状态:配置由前端每次调用传入,实现在 webdav 模块,命令层直接调用。
async fn ensure_proxy(&self) -> Result<u16, String> {
if let Ok(g) = self.proxy.lock() {
if let Some((port, _)) = g.as_ref() {
return Ok(*port);
}
}
// 流代理用无总超时的 client(见 build_client
let (_, client) = self.conn_stream_client();
let shared = ProxyShared {
client,
cfg: Arc::new(Mutex::new(self.current_cfg())),
};
let port = proxy::start(shared.clone()).await?;
if let Ok(mut g) = self.proxy.lock() {
*g = Some((port, shared));
}
Ok(port)
}
async fn authed_get(&self, path: &str, query: Vec<(String, String)>) -> Result<Value, String> {
let (base, token, access_code, relay) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
let (_, client) = self.conn_client();
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = client.get(format!("{base}{path}")).query(&qrefs);
if let Some(cookie) = Self::auth_cookie(&token, relay) {
rb = rb.header("cookie", cookie);
}
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("请求失败: {e}"))?;
let status = resp.status();
let body: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = body["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if status == StatusCode::UNAUTHORIZED || status == StatusCode::FORBIDDEN {
return Err("登录已过期,请重新登录".into());
}
let msg = body["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("请求失败(HTTP {status}"));
return Err(msg);
}
Ok(body["data"].clone())
}
}
/// 本地曲库 / 下载目录里认可的音频扩展名。
/// 扫描(递归)与单目录列举共用同一份,避免两处判定不一致。
pub const AUDIO_EXTS: [&str; 7] = ["mp3", "flac", "wav", "m4a", "aac", "ogg", "ape"];
/// 该路径是否为认可的音频文件(只看扩展名,不校验存在性)。
pub fn is_audio_path(path: &Path) -> bool {
path.extension()
.and_then(|e| e.to_str())
.map(|e| AUDIO_EXTS.contains(&e.to_lowercase().as_str()))
.unwrap_or(false)
}
/// 列出一个**目录**(非递归)下的音频文件:`{ items: [{path,name,size,mtim}] }`。
///
/// 与 [`scan_local_dirs`] 的分工:那个是「曲库全量扫描 + 标签解析」,
/// 用于曲库视图;这个是「只看一层目录、不读标签」的轻量列举,
/// 用于上传编排(只需在下载目录里找到刚落盘的文件)。
/// 为一次上传去递归遍历整个曲库目录是纯浪费。
pub fn list_audio_files(dir: &str) -> Value {
let mut items: Vec<Value> = Vec::new();
let p = Path::new(dir);
if !p.is_dir() {
return json!({ "items": items });
}
let Ok(entries) = fs::read_dir(p) else {
return json!({ "items": items });
};
for entry in entries.flatten() {
let path = entry.path();
if !path.is_file() || !is_audio_path(&path) {
continue;
}
let size = entry.metadata().map(|m| m.len()).unwrap_or(0);
let mtim = entry
.metadata()
.ok()
.and_then(|m| m.modified().ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs())
.unwrap_or(0);
let name = path
.file_stem()
.and_then(|n| n.to_str())
.unwrap_or("未知")
.to_string();
items.push(json!({
"path": path.to_string_lossy(),
"name": name,
"size": size,
"mtim": mtim,
}));
}
json!({ "items": items })
}
/// 递归扫描本地曲库目录中的音频文件,返回轻量条目。
///
/// 元数据(标题/歌手/专辑/时长/是否有内嵌封面)用 lofty 解析音频标签;
/// 结果按 path 缓存(size+mtim 未变即复用),避免万级曲库每次全量重解析。
/// `tags_cache_path` 为标签缓存文件路径(由命令层传入 CacheManager)。
///
/// **纯函数(不依赖 &self)**:全量解析是重活,命令层必须把它放进
/// `spawn_blocking`Tauri 的同步命令在主线程执行,会冻结 UI)。
pub fn scan_local_dirs(dirs: &[String], tags_cache_path: Option<&Path>) -> Value {
// ---- 标签缓存 ----
let mut tag_cache: serde_json::Map<String, Value> = tags_cache_path
.and_then(|p| fs::read_to_string(p).ok())
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default();
let cache_hit = |cache: &serde_json::Map<String, Value>,
path: &str,
size: u64,
mtim: u64|
-> Option<Value> {
cache
.get(path)
.and_then(|v| v.as_object())
.filter(|e| {
e.get("size").and_then(|x| x.as_u64()) == Some(size)
&& e.get("mtim").and_then(|x| x.as_u64()) == Some(mtim)
})
.map(|e| Value::Object(e.clone()))
};
let mut items: Vec<Value> = Vec::new();
// 本次扫描命中的音频路径:用于修剪缓存(见函数末尾)
let mut seen: std::collections::HashSet<String> = std::collections::HashSet::new();
// 至少有一个目录可访问才允许修剪,避免目录临时不可用(外接盘未挂载)时清空整个缓存
let mut scanned_any_dir = false;
for dir in dirs {
let p = Path::new(dir);
if !p.is_dir() {
continue;
}
scanned_any_dir = true;
for entry in walkdir::WalkDir::new(p).follow_links(false) {
let Ok(entry) = entry else { continue };
if !entry.file_type().is_file() {
continue;
}
let path = entry.path();
if !is_audio_path(path) {
continue;
}
let size = entry.metadata().map(|m| m.len()).unwrap_or(0);
let mtim = entry
.metadata()
.ok()
.and_then(|m| m.modified().ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs())
.unwrap_or(0);
let path_str = path.to_string_lossy().to_string();
let name = path
.file_stem()
.and_then(|n| n.to_str())
.unwrap_or("未知")
.to_string();
seen.insert(path_str.clone());
// 标签:命中缓存直接复用;否则 lofty 解析并写回缓存
let tags = match cache_hit(&tag_cache, &path_str, size, mtim) {
Some(hit) => hit,
None => {
let mut t = json!({
"size": size,
"mtim": mtim,
"title": name,
"artist": "",
"album": "",
"durationS": 0,
"cover": false,
});
if let Ok(tagged) = lofty::read_from_path(path) {
let tag = tagged.primary_tag().or_else(|| tagged.first_tag());
if let Some(tag) = tag {
if let Some(v) = tag.title().filter(|s| !s.trim().is_empty()) {
t["title"] = json!(v.trim());
}
if let Some(v) = tag.artist().filter(|s| !s.trim().is_empty()) {
t["artist"] = json!(v.trim());
}
if let Some(v) = tag.album().filter(|s| !s.trim().is_empty()) {
t["album"] = json!(v.trim());
}
t["cover"] = json!(!tag.pictures().is_empty());
}
let secs = tagged.properties().duration().as_secs();
if secs > 0 {
t["durationS"] = json!(secs);
}
}
tag_cache.insert(path_str.clone(), t.clone());
t
}
};
items.push(json!({
"path": path_str,
"name": name,
"title": tags.get("title").cloned().unwrap_or(json!(name)),
"artist": tags.get("artist").cloned().unwrap_or(json!("")),
"album": tags.get("album").cloned().unwrap_or(json!("")),
"durationS": tags.get("durationS").cloned().unwrap_or(json!(0)),
"cover": tags.get("cover").cloned().unwrap_or(json!(false)),
"size": size,
"mtim": mtim,
"dir": dir,
}));
}
}
// 修剪:删掉本次扫描中未再出现的缓存条目(文件已删除/改名/移出曲库目录)。
// 只增不减的缓存会随使用时间无限膨胀,且每次扫描都要整份读写。
if scanned_any_dir {
tag_cache.retain(|k, _| seen.contains(k));
}
if let Some(p) = tags_cache_path {
if let Ok(s) = serde_json::to_string(&tag_cache) {
fs::write(p, s).ok();
}
}
json!({ "items": items })
}
/// 尽力从 /lyric/list 响应中取第一段歌词文本(响应结构未文档化,做宽松映射)。
fn extract_lyric_text(v: &Value) -> String {
match v {
Value::Array(arr) => arr
.first()
.map(|it| {
it["content"]
.as_str()
.or_else(|| it["lyric"].as_str())
.or_else(|| it["text"].as_str())
.unwrap_or("")
.to_string()
})
.unwrap_or_default(),
Value::Object(_) => v["content"]
.as_str()
.or_else(|| v["lyric"].as_str())
.or_else(|| v["text"].as_str())
.unwrap_or("")
.to_string(),
_ => String::new(),
}
}
+237
View File
@@ -0,0 +1,237 @@
//! 飞牛音乐本地流代理(axum)。
//!
//! 原生 `/track/stream`、`/static/cover` 需要 `Cookie: music-token=<token>`,而
//! WebView 的 `<audio>/<img>` 无法设置 Cookie。本模块绑定 `127.0.0.1:<动态端口>`
//! 转发请求时注入 Cookie 与可选的安全码头,前端直接用本地地址播放/显示,天然支持 Range/seek。
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use axum::{
extract::{Query, State},
http::{header, HeaderMap, StatusCode},
response::{IntoResponse, Response},
routing::get,
Router,
};
use lofty::file::TaggedFileExt;
use super::conn::normalize_base_url;
/// 由 Feiniu 运行期与代理 handler 共享的连接配置(登录更新、登出置空)。
#[derive(Clone, Default)]
pub struct ProxyCfg {
pub base_url: String,
pub token: String,
pub access_code: String,
/// FnConnect 中继链路:所有请求需携带 `Cookie: mode=relay`
pub relay: bool,
}
#[derive(Clone)]
pub struct ProxyShared {
pub client: reqwest::Client,
pub cfg: Arc<Mutex<ProxyCfg>>,
}
/// 启动本地流代理,绑定到 `127.0.0.1:0`(动态空闲端口),返回实际端口。
/// 代理以独立 tokio 任务常驻应用存活期;token 变化经共享 `ProxyCfg` 即时生效,无需重启。
pub async fn start(shared: ProxyShared) -> Result<u16, String> {
let listener = tokio::net::TcpListener::bind("127.0.0.1:0")
.await
.map_err(|e| format!("绑定本地端口失败: {e}"))?;
let port = listener
.local_addr()
.map_err(|e| e.to_string())?
.port();
let app = Router::new()
.route("/feiniu/stream", get(proxy_stream))
.route("/feiniu/cover", get(proxy_cover))
.route("/feiniu/local-cover", get(proxy_local_cover))
.with_state(shared);
tokio::spawn(async move {
if let Err(e) = axum::serve(listener, app).await {
crate::logger::log_error("music", &format!("飞牛流代理异常: {e}"));
}
});
Ok(port)
}
/// 本地音频文件的内嵌封面:`GET /feiniu/local-cover?path=<绝对路径>`。
///
/// 供「本地曲库」列表显示封面(无需 NAS 登录)。只接受音频扩展名,且必须
/// 能被 lofty 解析出内嵌图片——非音频文件在这里必然 404,不构成任意文件读取。
/// 响应带 immutable 缓存头:path 不变时 WebView 直接复用。
async fn proxy_local_cover(Query(q): Query<HashMap<String, String>>) -> Response {
const AUDIO_EXTS: [&str; 7] = ["mp3", "flac", "wav", "m4a", "aac", "ogg", "ape"];
let Some(path) = q.get("path") else {
return (StatusCode::BAD_REQUEST, "missing path").into_response();
};
let p = std::path::Path::new(path);
let ext_ok = p
.extension()
.and_then(|e| e.to_str())
.map(|e| AUDIO_EXTS.contains(&e.to_lowercase().as_str()))
.unwrap_or(false);
if !ext_ok || !p.is_file() {
return StatusCode::NOT_FOUND.into_response();
}
let picture = lofty::read_from_path(p).ok().and_then(|tagged| {
tagged
.primary_tag()
.or_else(|| tagged.first_tag())
.and_then(|t| t.pictures().first())
.cloned()
});
let Some(pic) = picture else {
return StatusCode::NOT_FOUND.into_response();
};
// lofty 0.22 的 mime_type 返回 Option<MimeType>
let mime = pic
.mime_type()
.map(|m| m.to_string())
.unwrap_or_else(|| "image/jpeg".to_string());
let mut resp = ([(header::CONTENT_TYPE, mime)], pic.data().to_vec()).into_response();
resp.headers_mut().insert(
header::CACHE_CONTROL,
header::HeaderValue::from_static("public, max-age=2592000, immutable"),
);
resp
}
async fn proxy_stream(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let guid = q.get("guid").cloned().unwrap_or_default().trim().to_string();
if guid.is_empty() {
return (StatusCode::BAD_REQUEST, "missing guid").into_response();
}
forward(
&s,
"/music/api/v1/track/stream",
vec![("guid".to_string(), guid)],
&headers,
)
.await
}
async fn proxy_cover(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let cover_id = q
.get("coverId")
.cloned()
.unwrap_or_default()
.trim()
.to_string();
if cover_id.is_empty() {
return (StatusCode::BAD_REQUEST, "missing coverId").into_response();
}
let size = q.get("size").cloned().unwrap_or_else(|| "320".into());
forward(
&s,
"/music/api/v1/static/cover",
vec![
("coverId".to_string(), cover_id),
("size".to_string(), size),
],
&headers,
)
.await
}
/// 统一转发:向 NAS 发起上游 GET,注入 Cookie/安全码,透传 Range 与响应头,流式回传 body。
async fn forward(
s: &ProxyShared,
path: &str,
query: Vec<(String, String)>,
headers: &HeaderMap,
) -> Response {
let cfg = match s.cfg.lock() {
Ok(g) => g.clone(),
Err(e) => e.into_inner().clone(),
};
if cfg.base_url.is_empty() || cfg.token.is_empty() {
return (StatusCode::UNAUTHORIZED, "飞牛音乐未登录").into_response();
}
let base = normalize_base_url(&cfg.base_url);
let url = format!("{base}{path}");
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = s.client.get(&url).query(&qrefs);
// 中继链路必须带 mode=relay,网关据此转发到 NAS(与 music-token 合并进同一个 Cookie 头)。
rb = rb.header(
"cookie",
if cfg.relay {
format!("music-token={}; mode=relay", cfg.token)
} else {
format!("music-token={}", cfg.token)
},
);
if !cfg.access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(cfg.access_code.as_bytes()),
)
.header("x-access-source", "app");
}
if let Some(range) = headers.get(header::RANGE) {
rb = rb.header(header::RANGE, range.clone());
}
drop(cfg);
let resp = match rb.send().await {
Ok(r) => r,
Err(e) => return (StatusCode::BAD_GATEWAY, format!("上游错误: {e}")).into_response(),
};
let status = resp.status();
let ct = resp.headers().get(header::CONTENT_TYPE).cloned();
let cl = resp.headers().get(header::CONTENT_LENGTH).cloned();
let cr = resp.headers().get(header::CONTENT_RANGE).cloned();
let ar = resp.headers().get(header::ACCEPT_RANGES).cloned();
// 缓存头必须透传:NAS 的封面接口带 `public, max-age=2592000, immutable`
// 丢掉它就等于告诉 WebView「这个响应不可缓存」——每次进曲库页都要重新下载全部封面。
let cc = resp.headers().get(header::CACHE_CONTROL).cloned();
let et = resp.headers().get(header::ETAG).cloned();
let lm = resp.headers().get(header::LAST_MODIFIED).cloned();
let ex = resp.headers().get(header::EXPIRES).cloned();
let body = axum::body::Body::from_stream(resp.bytes_stream());
let mut out = Response::new(body);
*out.status_mut() = status;
let h = out.headers_mut();
if let Some(v) = ct {
h.insert(header::CONTENT_TYPE, v);
}
if let Some(v) = cl {
h.insert(header::CONTENT_LENGTH, v);
}
if let Some(v) = cr {
h.insert(header::CONTENT_RANGE, v);
}
if let Some(v) = ar {
h.insert(header::ACCEPT_RANGES, v);
}
if let Some(v) = cc {
h.insert(header::CACHE_CONTROL, v);
}
if let Some(v) = et {
h.insert(header::ETAG, v);
}
if let Some(v) = lm {
h.insert(header::LAST_MODIFIED, v);
}
if let Some(v) = ex {
h.insert(header::EXPIRES, v);
}
out
}
+205
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@@ -0,0 +1,205 @@
//! WebDAV 客户端(无状态)——用于把音乐传输到 fnOS NAS 的曲库目录。
//!
//! 选择 WebDAV 而非 SMB/FTP/NFS 的原因:
//! - 纯 HTTP 语义,`reqwest` 即可实现,无原生依赖(SMB 在 Rust 侧生态差);
//! - **无会话**:Basic 认证随每个请求携带,没有"重启后要重新登录"的问题;
//! - fnOS 原生支持:系统设置 → 文件服务 → WebDAVHTTP 5005 / HTTPS 5006)。
//!
//! fnOS 侧需要的设置(作为 UI 提示展示):
//! 1. 开启 WebDAV 服务并记下端口;
//! 2. 目标文件夹必须在「可见文件夹范围」内(团队文件夹需勾选
//! 「允许通过文件共享协议(SMB、WebDAV、FTP)挂载到其他设备上」);
//! 3. 账号对该文件夹有读写权限。
use bytes::Bytes;
use serde::{Deserialize, Serialize};
use std::time::Duration;
/// WebDAV 连接配置(由前端每次调用时传入,后端不持有状态)。
#[derive(Debug, Clone, Deserialize, Serialize, specta::Type)]
pub struct WebDavConfig {
/// 服务地址,如 `http://192.168.110.100:5005`
pub url: String,
pub username: String,
pub password: String,
}
/// WebDAV 操作结果状态码相关的可读错误。
fn status_err(action: &str, status: u16, url: &str) -> String {
match status {
401 => format!("WebDAV 认证失败(401):请检查账号与密码"),
403 => format!("WebDAV 拒绝访问(403):账号可能没有该目录的写入权限"),
404 => format!("WebDAV 目标不存在(404):{url}(目录需要先在 NAS 上创建,且在 WebDAV 可见范围内)"),
409 => format!("WebDAV 父目录不存在(409):{url}"),
_ => format!("WebDAV {action}失败(HTTP {status}):{url}"),
}
}
fn dav_client(_cfg: &WebDavConfig) -> Result<reqwest::Client, String> {
// NAS 通常在内网,默认禁用系统代理(走代理会连不上);Basic 认证在请求级设置
reqwest::Client::builder()
.timeout(Duration::from_secs(600))
.connect_timeout(Duration::from_secs(10))
.no_proxy()
.build()
.map_err(|e| e.to_string())
}
/// 拼接 WebDAV 完整 URL:base + 远程路径(逐段百分号编码,保留 `/`)。
fn dav_url(cfg: &WebDavConfig, remote_path: &str) -> String {
let base = cfg.url.trim_end_matches('/');
let path = remote_path.trim_start_matches('/');
let encoded: Vec<String> = path
.split('/')
.filter(|s| !s.is_empty())
.map(|seg| {
let mut out = String::new();
for b in seg.bytes() {
match b {
b'A'..=b'Z' | b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b'.' | b'~' => {
out.push(b as char)
}
_ => out.push_str(&format!("%{b:02X}")),
}
}
out
})
.collect();
format!("{base}/{}", encoded.join("/"))
}
fn with_auth(mut rb: reqwest::RequestBuilder, cfg: &WebDavConfig) -> reqwest::RequestBuilder {
if !cfg.username.is_empty() {
rb = rb.basic_auth(&cfg.username, Some(&cfg.password));
}
rb
}
/// 逐级 MKCOL 创建远程目录(已存在会被忽略)。
async fn ensure_dirs(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let path = remote_path.trim_start_matches('/');
let segs: Vec<&str> = path.split('/').filter(|s| !s.is_empty()).collect();
// 最后一段是文件名,只建目录部分
let dirs: Vec<String> = segs
.iter()
.take(segs.len().saturating_sub(1))
.fold(Vec::new(), |mut acc, s| {
let prev = acc.last().cloned().unwrap_or_default();
acc.push(if prev.is_empty() {
s.to_string()
} else {
format!("{prev}/{s}")
});
acc
});
let client = dav_client(cfg)?;
for d in dirs {
let url = dav_url(cfg, &d);
let method = reqwest::Method::from_bytes(b"MKCOL").expect("MKCOL 是合法的 HTTP 方法");
let resp = with_auth(client.request(method, &url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV MKCOL 失败: {e}"))?;
// 201 创建成功;405 已存在;其余只记不阻断(权限问题会在 PUT 时暴露)
let code = resp.status().as_u16();
if code != 201 && code != 405 && code != 301 && code != 409 && code != 200 {
return Err(status_err("创建目录", code, &url));
}
}
Ok(())
}
/// 测试连接:PROPFIND 目标目录(Depth 0)。成功返回目录确认信息。
pub async fn test(cfg: &WebDavConfig, dir: &str) -> Result<String, String> {
let url = dav_url(cfg, dir);
let client = dav_client(cfg)?;
let resp = with_auth(
client
.request(reqwest::Method::from_bytes(b"PROPFIND").unwrap(), &url)
.header("Depth", "0")
.body(String::new()),
cfg,
)
.send()
.await
.map_err(|e| format!("无法连接 WebDAV 服务:{e}(请确认地址与端口)"))?;
let code = resp.status().as_u16();
match code {
207 | 200 => Ok(format!("连接成功:{url}")),
404 => Err(format!(
"WebDAV 服务可达,但目标目录不存在(404):{url}\n请先在 NAS 上创建该目录,并确认它在 WebDAV「可见文件夹范围」内"
)),
401 => Err("WebDAV 认证失败(401):请检查账号与密码".to_string()),
403 => Err("WebDAV 拒绝访问(403):账号可能没有该目录的读取权限".to_string()),
_ => Err(status_err("连接", code, &url)),
}
}
/// 上传本地文件(流式读取,不整载内存)。返回远程路径。
pub async fn upload_file(
cfg: &WebDavConfig,
local_path: &std::path::Path,
remote_path: &str,
) -> Result<String, String> {
ensure_dirs(cfg, remote_path).await?;
let file = tokio::fs::File::open(local_path)
.await
.map_err(|e| format!("读取本地文件失败: {e}"))?;
// 128KB 分块流:用 unfold 把 AsyncRead 转 Stream,避免引入 tokio-util
let stream = futures_util::stream::unfold(file, |mut f| async move {
use tokio::io::AsyncReadExt;
let mut buf = vec![0u8; 128 * 1024];
match f.read(&mut buf).await {
Ok(0) => None,
Ok(n) => Some((Ok::<Bytes, std::io::Error>(Bytes::copy_from_slice(&buf[..n])), f)),
Err(e) => Some((Err(e), f)),
}
});
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.put(&url), cfg)
.header("Content-Type", mime_of(remote_path))
.body(reqwest::Body::wrap_stream(stream))
.send()
.await
.map_err(|e| format!("WebDAV 上传失败: {e}"))?;
let code = resp.status().as_u16();
if !(200..300).contains(&code) {
return Err(status_err("上传", code, &url));
}
Ok(remote_path.to_string())
}
/// 删除远程文件(404 视为已删除)。
pub async fn delete(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.delete(&url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV 删除失败: {e}"))?;
let code = resp.status().as_u16();
if code == 404 {
return Ok(());
}
if !(200..300).contains(&code) {
return Err(status_err("删除", code, &url));
}
Ok(())
}
pub fn mime_of(name: &str) -> &'static str {
let ext = name.rsplit('.').next().unwrap_or("").to_lowercase();
match ext.as_str() {
"mp3" => "audio/mpeg",
"flac" => "audio/flac",
"wav" => "audio/wav",
"m4a" => "audio/mp4",
"aac" => "audio/aac",
"ogg" => "audio/ogg",
"ape" => "audio/x-ape",
_ => "application/octet-stream",
}
}
+682
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@@ -0,0 +1,682 @@
//! 音乐下载模块(musicdl 桥接)。
//!
//! 架构:Vue 前端 → Tauri 命令 → [MusicManager] → stdio JSON-Lines → `bridge.py`
//! → musicdl(纯 Python 聚合下载器)。
//!
//! 目录布局({app_data_dir}/music/):
//! - `bridge.py`:桥接脚本(include_str! 内置,运行时写出)
//! - `runtime/python/`:便携 Pythonpython.org embeddable,含 pip
//! - `runtime/get-pip.py`pip 引导脚本(下载后删除)
//! - `runtime/*.zip`:下载过程中的临时安装包(完成后删除)
//! - `outputs/`:默认音乐下载目录
//!
//! 子模块:
//! - [`runtime`]Python 运行时探测与便携版安装
//! - [`bridge`]:桥接进程生命周期(spawn / JSON 协议 / ping / 停止)
//! - [`commands`]Tauri 命令层
mod bridge;
mod commands;
mod feiniu;
mod runtime;
mod secrets;
pub use feiniu::{
extract_fn_id, normalize_base_url, resolve_base_url, scan_local_dirs, Feiniu, FeiniuConnection,
};
pub use commands::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_audio_files, feiniu_list_tracks, feiniu_login,
feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_secret_get, music_secret_set,
music_stop_bridge, music_update_musicdl, webdav_delete, webdav_get_secret,
webdav_save_secret, webdav_test, webdav_upload,
};
use serde::{Deserialize, Serialize};
use specta::Type;
use std::collections::HashMap;
use std::fs;
use std::path::PathBuf;
use std::process::{Child, ChildStdin};
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tauri::AppHandle;
/// 便携 Python 版本(python.org embeddable,含 pip 引导)
pub const BUNDLED_PY_VERSION: &str = "3.12.10";
/// musicdl 锁定版本(其 API 每周都在变,必须锁版本并定期升级)
pub const MUSICDL_VERSION: &str = "2.13.11";
/// pip 镜像源(国内网络直连 PyPI 较慢,默认用清华镜像,可改回官方)
pub const PIP_INDEX_URL: &str = "https://pypi.tuna.tsinghua.edu.cn/simple";
/// 默认搜索源(网易云 / QQ音乐 / 酷狗)
pub const DEFAULT_SOURCES: [&str; 3] = [
"NeteaseMusicClient",
"QQMusicClient",
"KugouMusicClient",
];
/// 桥接进程条目(自管 stdio,不走 ProcessManager
pub(crate) struct BridgeEntry {
pub child: Child,
pub stdin: ChildStdin,
}
/// 解析出的 Python 运行时信息(内部使用,不序列化)
pub(crate) struct PythonEnv {
pub source: &'static str, // "system" | "bundled"
pub exe: PathBuf,
pub version: String,
}
/// 环境状态(返回前端,设置页「环境检查」面板展示)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicEnvStatus {
/// 系统 Python 版本(如 "3.14.5"),无则 None
pub python: Option<String>,
/// python 来源:"system" | "bundled" | "none"
pub python_source: String,
/// 便携 Python 可执行文件路径(未安装则 None)
pub bundled_python: Option<String>,
/// musicdl 是否可导入
pub musicdl_installed: bool,
/// musicdl 版本
pub musicdl_version: Option<String>,
/// 本应用锁定的 musicdl 版本(`MUSICDL_VERSION`):是否过期、更新到哪个版本都以它为准
pub musicdl_expected: String,
/// 已装 musicdl 是否与锁定版本不一致。
/// 未安装时恒为 false(那是「安装」引导的事,不是「更新」)。
pub musicdl_outdated: bool,
/// FFmpeg 是否可用(部分音源需要,非必需)
pub ffmpeg: Option<String>,
/// 桥接进程是否在运行
pub bridge_running: bool,
/// 运行时目录({app_data_dir}/music
pub runtime_dir: String,
}
/// 运行时安装进度事件负载(对应 events::MUSIC_RUNTIME_INSTALL_PROGRESS
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicInstallProgress {
pub stage: String,
pub percent: u32,
pub downloaded_bytes: u64,
pub total_bytes: Option<u64>,
pub message: String,
}
/// 音乐模块设置(settings.json 持久化;变更即时生效)
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicSettings {
/// 下载保存目录
pub savedir: String,
/// 搜索源(musicdl 客户端名,如 NeteaseMusicClient
pub sources: Vec<String>,
/// 下载时同步保存歌词
pub lyric_download: bool,
/// 下载时同步保存封面
pub cover_download: bool,
/// 搜索/下载请求是否走代理模块(mihomo mixed 端口)
pub use_proxy: bool,
/// 最大并发下载数
pub max_concurrent: u32,
/// 下载引擎:"musicdl" | "rust"P2 生效)
pub download_engine: String,
/// 下载时是否弹窗选择音质(默认关;开启后点下载弹出所选歌曲档位并集选择)
pub select_quality_on_download: bool,
/// 下载时默认音质:"" 表示最高;否则为搜索音质档位 label(如 "无损"、"320K"
pub default_download_quality: String,
/// QQ 音乐 Cookie(可选):用于解析需要登录的歌单(含自己的隐私歌单)与 VIP 音质。
/// 传给 musicdl 的 default_search/parse/download_cookies;空=游客身份。
#[serde(default)]
pub qq_cookie: String,
/// 飞牛音乐(NAS)连接:服务器地址(如 http://192.168.1.10:5666,空=未配置)
#[serde(default)]
pub feiniu_base_url: String,
/// 飞牛音乐登录 token(登录成功后保存)
#[serde(default)]
pub feiniu_token: String,
/// 飞牛音乐登录账号(展示 + 重新登录回填用)
#[serde(default)]
pub feiniu_username: String,
/// 飞牛音乐设备 ID(32 位 hex,登录签名用,一次生成复用)
#[serde(default)]
pub feiniu_device_id: String,
/// 飞牛音乐访问安全码(可选;仅需访问码的库才填,LAN 通常为空)
#[serde(default)]
pub feiniu_access_code: String,
/// 飞牛音乐连接列表(多连接:局域网 / FnConnect
#[serde(default)]
pub feiniu_connections: Vec<FeiniuConnection>,
/// 当前激活连接的 id
#[serde(default)]
pub feiniu_active_id: String,
/// 本地曲库扫描目录(默认含音乐下载 savedir)
#[serde(default)]
pub feiniu_local_dirs: Vec<String>,
/// 播放缓存开关
#[serde(default)]
pub feiniu_cache_enabled: bool,
/// 缓存上限(GB
#[serde(default)]
pub feiniu_cache_max_gb: u32,
/// 播放模式:"stream" 直连流式 | "cache" 缓存后播放
#[serde(default)]
pub feiniu_play_mode: String,
/// 飞牛曲库目标目录(NAS 绝对路径,如 vol1/1000/Music;上传到飞牛用)
#[serde(default)]
pub feiniu_library_nas_path: String,
/// 下载完成后自动上传到飞牛曲库
#[serde(default)]
pub feiniu_auto_upload: bool,
}
impl MusicSettings {
/// 取激活连接:优先按 active_id,否则回退到第一条。
pub fn feiniu_active(&self) -> Option<&FeiniuConnection> {
self.feiniu_connections
.iter()
.find(|c| c.id == self.feiniu_active_id)
.or_else(|| self.feiniu_connections.first())
}
/// 兼容旧版单连接字段:把旧字段迁移成列表里的一条连接,并**清除旧字段**。
///
/// 必须是「一次性」的:旧字段一旦残留,用户把连接删光后,下一次 `load_settings()`
/// 会再次命中「列表为空 + 旧字段非空」而重新造出一条连接,
/// 表现为「删掉的连接切个页又回来了」。因此迁移完成后要清空旧字段,
/// 且返回是否发生变更,由 `load_settings` 负责落盘。
pub fn migrate_feiniu(&mut self) -> bool {
let mut changed = false;
// 1) 旧单连接字段 → 连接列表(仅在列表为空时迁移)
if self.feiniu_connections.is_empty() && !self.feiniu_base_url.trim().is_empty() {
let base = self.feiniu_base_url.clone();
self.feiniu_connections.push(FeiniuConnection {
id: "default".to_string(),
name: base.clone(),
kind: "lan".to_string(),
base_url: base,
username: self.feiniu_username.clone(),
token: self.feiniu_token.clone(),
device_id: self.feiniu_device_id.clone(),
access_code: self.feiniu_access_code.clone(),
insecure: false,
fn_id: String::new(),
relay: false,
});
self.feiniu_active_id = "default".to_string();
changed = true;
}
// 2) 无论列表是否为空,旧字段都已无意义(内容已并入连接,或本就没有连接),
// 一律清空并落盘,杜绝其再次触发迁移。
for v in [
&mut self.feiniu_base_url,
&mut self.feiniu_token,
&mut self.feiniu_username,
&mut self.feiniu_device_id,
&mut self.feiniu_access_code,
] {
if !v.is_empty() {
v.clear();
changed = true;
}
}
// 3) 激活 id 兜底(内存态修正,无需落盘)
if self.feiniu_active_id.is_empty()
|| !self.feiniu_connections.iter().any(|c| c.id == self.feiniu_active_id)
{
if let Some(c) = self.feiniu_connections.first() {
self.feiniu_active_id = c.id.clone();
}
}
changed
}
/// 把明文凭据迁入系统凭据管理器,并从结构体里清掉(返回是否有变更)。
///
/// 与 `migrate_feiniu` 同一套「一次性迁移」原则:**凭据库写入成功才清明文**,
/// 并由 `load_settings` 落盘,避免每次读取反复尝试。
/// 写失败时保留明文——宁可姿态不一致,也不能让用户莫名掉登录态。
pub fn migrate_secrets(&mut self) -> bool {
let mut changed = false;
for c in self.feiniu_connections.iter_mut() {
let token = c.token.trim().to_string();
if token.is_empty() {
continue;
}
let key = secrets::feiniu_token_key(&c.id);
// 凭据库已有值时不覆盖:它可能比 settings.json 里的明文更新
let stored = secrets::secret_read(&key).ok().flatten().unwrap_or_default();
if stored.is_empty() && !secrets::try_store(&key, &token) {
continue;
}
c.token.clear();
changed = true;
}
changed
}
}
/// settings 内存缓存条目(短时复用,避免高频调用反复读盘)
struct SettingsCacheEntry {
read_at: Instant,
settings: MusicSettings,
}
/// 音乐模块管理器
pub struct MusicManager {
root: PathBuf,
client: reqwest::Client,
/// 桥接进程(stdio 自管)
bridge: Mutex<Option<BridgeEntry>>,
/// 待响应请求表:id → oneshotreader 线程按 id 分发)
pending: Arc<Mutex<HashMap<u64, tokio::sync::oneshot::Sender<serde_json::Value>>>>,
/// 请求 id 自增
next_id: AtomicU64,
/// 便携运行时安装/下载取消标志
runtime_cancel: Arc<AtomicBool>,
/// 正在执行的 pip/python 子进程 pid(取消时 taskkill
install_pid: Arc<AtomicU64>,
/// 桥接启动互斥锁(防止并发 ensure_bridge 双重 spawn
start_lock: Mutex<()>,
/// settings 内存缓存
settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 飞牛音乐(NAS)播放器运行期(连接 + 本地流代理)
feiniu: Feiniu,
/// AppHandle(桥接 reader 线程据此将事件转发给前端;setup 时设置)
app: Mutex<Option<AppHandle>>,
}
impl MusicManager {
pub fn new(app_data_dir: PathBuf) -> Self {
let root = app_data_dir.join("music");
for d in ["runtime", "outputs"] {
fs::create_dir_all(root.join(d)).ok();
}
let mut feiniu = Feiniu::default();
feiniu.set_cache_root(&app_data_dir);
Self {
root,
client: reqwest::Client::builder()
// 默认 30s 兜底超时;流式下载按块推进,不受此限制
.timeout(std::time::Duration::from_secs(30))
.build()
.unwrap_or_else(|_| reqwest::Client::new()),
bridge: Mutex::new(None),
pending: Arc::new(Mutex::new(HashMap::new())),
next_id: AtomicU64::new(1),
runtime_cancel: Arc::new(AtomicBool::new(false)),
install_pid: Arc::new(AtomicU64::new(0)),
start_lock: Mutex::new(()),
settings_cache: Mutex::new(None),
feiniu,
app: Mutex::new(None),
}
}
/// 设置 AppHandlesetup 阶段调用;桥接 reader 线程据此转发事件到前端)
pub fn set_app(&self, app: AppHandle) {
if let Ok(mut guard) = self.app.lock() {
*guard = Some(app);
}
}
pub(crate) fn app_handle(&self) -> Option<AppHandle> {
self.app.lock().ok().and_then(|g| g.clone())
}
// ---------- 设置 ----------
/// 默认保存目录:系统「下载」目录(不可用时退回 {root}/outputs
fn default_savedir(&self) -> String {
dirs::download_dir()
.unwrap_or_else(|| self.outputs_dir())
.to_string_lossy()
.to_string()
}
fn default_settings(&self) -> MusicSettings {
MusicSettings {
savedir: self.default_savedir(),
sources: DEFAULT_SOURCES.iter().map(|s| s.to_string()).collect(),
lyric_download: true,
cover_download: true,
use_proxy: false,
max_concurrent: 4,
download_engine: "musicdl".to_string(),
select_quality_on_download: false,
default_download_quality: "最高".to_string(), // 默认下载最高音质
qq_cookie: String::new(),
feiniu_base_url: String::new(),
feiniu_token: String::new(),
feiniu_username: String::new(),
feiniu_device_id: String::new(),
feiniu_access_code: String::new(),
feiniu_connections: Vec::new(),
feiniu_active_id: String::new(),
feiniu_local_dirs: Vec::new(),
feiniu_cache_enabled: false,
feiniu_cache_max_gb: 5,
feiniu_play_mode: "stream".to_string(),
feiniu_library_nas_path: String::new(),
feiniu_auto_upload: false,
}
}
fn settings_path(&self) -> PathBuf {
self.root.join("settings.json")
}
/// 读取设置(500ms 内存缓存;文件缺失/损坏时回退默认值)
pub fn load_settings(&self) -> MusicSettings {
if let Ok(cache) = self.settings_cache.lock() {
if let Some(entry) = cache.as_ref() {
if entry.read_at.elapsed() < Duration::from_millis(500) {
return entry.settings.clone();
}
}
}
let defaults = self.default_settings();
let settings = fs::read_to_string(self.settings_path())
.ok()
.and_then(|s| serde_json::from_str::<MusicSettings>(&s).ok())
.unwrap_or_else(|| defaults.clone());
// 自愈:保存目录为空 / 源为空时补默认值
let mut settings = settings;
if settings.savedir.trim().is_empty() {
settings.savedir = defaults.savedir;
}
// 迁移:旧默认保存目录({root}/outputs)→ 系统下载目录
if settings.savedir == self.outputs_dir().to_string_lossy() {
settings.savedir = self.default_savedir();
}
if settings.sources.is_empty() {
settings.sources = defaults.sources;
}
// 飞牛音乐多连接迁移:旧单连接字段 → 连接列表,并清除旧字段。
// 变更必须落盘,否则每次读取都会重新迁移,导致删掉的连接"复活"。
let migrated = settings.migrate_feiniu();
// 明文凭据(连接 token)→ 系统凭据管理器,成功后从结构体清除。
let secrets_migrated = settings.migrate_secrets();
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
if migrated || secrets_migrated {
if let Err(e) = self.save_settings(&settings) {
crate::logger::log_error("music", &format!("迁移飞牛连接设置落盘失败: {e}"));
}
}
settings
}
/// 保存设置并更新缓存
pub fn save_settings(&self, settings: &MusicSettings) -> Result<(), String> {
let json = serde_json::to_string_pretty(settings).map_err(|e| format!("序列化设置失败: {}", e))?;
fs::write(self.settings_path(), json).map_err(|e| format!("写入设置失败: {}", e))?;
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
Ok(())
}
// ---------- 目录 ----------
pub fn runtime_dir(&self) -> PathBuf {
self.root.join("runtime")
}
/// 默认音乐下载目录
pub fn outputs_dir(&self) -> PathBuf {
self.root.join("outputs")
}
pub fn bridge_script_path(&self) -> PathBuf {
self.root.join("bridge.py")
}
pub fn bundled_python_exe(&self) -> PathBuf {
self.runtime_dir().join("python").join("python.exe")
}
// ---------- Python 探测 ----------
/// 解析桥接要用的 Python 运行时。
/// 便携版优先:musicdl 只装入便携运行时,系统 Python 无法保证装有 musicdl
/// 无便携版时退回系统 Python(此时 search 会报 musicdl 未安装,引导用户装便携版)。
pub fn resolve_python(&self) -> Result<PythonEnv, String> {
if let Some(env) = self.detect_bundled_python() {
return Ok(env);
}
if let Some(env) = detect_system_python() {
return Ok(env);
}
Err("未找到 Python 运行时:系统未安装 Python,且便携版未安装。请点击「安装便携版」".into())
}
/// 便携 Python 是否可用(exe 存在且能跑 --version
pub fn detect_bundled_python(&self) -> Option<PythonEnv> {
detect_bundled_python_at(&self.bundled_python_exe())
}
// ---------- 环境状态 ----------
/// 查询环境状态。子进程探测(python/musicdl/ffmpeg,便携 Python 冷启动可达数秒)
/// 放入阻塞线程池执行,避免阻塞主线程导致 UI 冻结。
pub async fn env_status(&self) -> Result<MusicEnvStatus, String> {
let bundled_exe = self.bundled_python_exe();
let bridge_running = self.bridge.lock().map(|b| b.is_some()).unwrap_or(false);
let runtime_dir = self.root.to_string_lossy().to_string();
let probe =
tauri::async_runtime::spawn_blocking(move || probe_env_blocking(bundled_exe))
.await
.map_err(|e| format!("环境探测任务失败: {}", e))?;
Ok(MusicEnvStatus {
python: probe.python,
python_source: probe.python_source.to_string(),
bundled_python: probe.bundled_python,
musicdl_installed: probe.musicdl_installed,
musicdl_outdated: probe.musicdl_installed
&& !version_matches(probe.musicdl_version.as_deref(), MUSICDL_VERSION),
musicdl_version: probe.musicdl_version,
musicdl_expected: MUSICDL_VERSION.to_string(),
ffmpeg: probe.ffmpeg,
bridge_running,
runtime_dir,
})
}
// ---------- 退出清理 ----------
/// 应用退出时停止桥接进程(stdin/stdout 随 child drop 关闭,reader 线程读到 EOF 自行退出)
pub fn cleanup_on_exit(&self) {
self.stop_bridge();
}
// ---------- 内部工具 ----------
pub(crate) fn cancel(&self) {
self.runtime_cancel.store(true, Ordering::SeqCst);
let pid = self.install_pid.load(Ordering::SeqCst);
if pid != 0 {
// 杀掉正在执行的 pip/python 子进程,避免安装流程挂住
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
}
pub(crate) fn is_cancelled(&self) -> bool {
self.runtime_cancel.load(Ordering::SeqCst)
}
pub(crate) fn start_lock(&self) -> &Mutex<()> {
&self.start_lock
}
}
/// 环境探测结果(spawn_blocking 跨线程返回)
struct EnvProbe {
python: Option<String>,
python_source: &'static str,
bundled_python: Option<String>,
musicdl_installed: bool,
musicdl_version: Option<String>,
ffmpeg: Option<String>,
}
/// 阻塞式环境探测(串行 spawn 多个子进程,必须在阻塞线程池执行,禁止占用主线程)
fn probe_env_blocking(bundled_exe: PathBuf) -> EnvProbe {
let bundled = detect_bundled_python_at(&bundled_exe);
let sys_py = detect_system_python();
// 便携版优先(与 resolve_python 一致):musicdl 只装入便携运行时,
// 若按系统优先检查,装好便携版后 UI 仍会误报 musicdl 未安装
let python = bundled.as_ref().or(sys_py.as_ref());
let (musicdl_installed, musicdl_version) = match python {
Some(env) => check_musicdl(&env.exe),
None => (false, None),
};
EnvProbe {
python: python.map(|e| e.version.clone()),
python_source: match python {
Some(e) => e.source,
None => "none",
},
bundled_python: bundled.map(|e| e.exe.to_string_lossy().to_string()),
musicdl_installed,
musicdl_version,
ffmpeg: check_ffmpeg(),
}
}
/// 指定路径的便携 Python 是否可用(exe 存在且能跑 --version
fn detect_bundled_python_at(exe: &PathBuf) -> Option<PythonEnv> {
if !exe.exists() {
return None;
}
let version = run_python_version(exe)?;
Some(PythonEnv {
source: "bundled",
exe: exe.clone(),
version,
})
}
/// 探测系统 Python:依次尝试 python / py / python3,解析 `--version` 输出。
/// 注意:Windows 的「应用商店别名」python 会在无安装时打印提示并以非零码退出,会被自然过滤。
fn detect_system_python() -> Option<PythonEnv> {
for candidate in ["python", "py", "python3"] {
let mut cmd = std::process::Command::new(candidate);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if let Some(version) = parse_python_version(&text) {
return Some(PythonEnv {
source: "system",
exe: PathBuf::from(candidate),
version,
});
}
}
None
}
/// 运行 `python --version` 并解析版本号
fn run_python_version(exe: &PathBuf) -> Option<String> {
let mut cmd = std::process::Command::new(exe);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
parse_python_version(&text)
}
/// 从 "Python 3.14.5" 文本中提取 "3.14.5"
fn parse_python_version(text: &str) -> Option<String> {
text.split_whitespace().find_map(|w| {
let mut parts = w.split('.');
let major = parts.next()?.parse::<u32>().ok()?;
let minor = parts.next()?.parse::<u32>().ok()?;
if (major, minor) >= (3, 8) {
Some(w.to_string())
} else {
None
}
})
}
/// 已装版本是否就是本应用锁定的版本。
///
/// `unknown` / 空值一律视为**不匹配**`check_musicdl` 拿不到 `__version__` 时
/// 无法确认它是不是受支持的那一版,宁可提示更新。
/// 兼容 `v2.13.11` 这类带前缀的写法。
fn version_matches(installed: Option<&str>, expected: &str) -> bool {
let v = installed.unwrap_or("").trim().trim_start_matches('v');
!v.is_empty() && !v.eq_ignore_ascii_case("unknown") && v == expected
}
/// 检查指定 Python 能否导入 musicdl(同步子进程调用,仅在设置页触发)
fn check_musicdl(exe: &PathBuf) -> (bool, Option<String>) {
let mut cmd = std::process::Command::new(exe);
cmd.args([
"-c",
"import musicdl; print(getattr(musicdl, '__version__', 'unknown'))",
]);
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
match cmd.output() {
Ok(out) if out.status.success() => {
let version = String::from_utf8_lossy(&out.stdout).trim().to_string();
(true, Some(version))
}
_ => (false, None),
}
}
/// 检查 FFmpeg 是否可用(部分海外音源需要,非必需)
fn check_ffmpeg() -> Option<String> {
let mut cmd = std::process::Command::new("ffmpeg");
cmd.arg("-version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
cmd.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.and_then(|s| {
s.lines()
.next()
.map(|l| l.trim().to_string())
.filter(|l| !l.is_empty())
})
}
+478
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@@ -0,0 +1,478 @@
//! 便携 Python 运行时安装:流式下载 → 解压 → _pth 补丁 → get-pip 引导 → musicdl 安装。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 依赖下载源(已验证):
//! - https://www.python.org/ftp/python/{ver}/python-{ver}-embed-amd64.zip
//! - https://bootstrap.pypa.io/get-pip.py
//!
//! 取消:`MusicManager::cancel()` 置标志 + taskkill 当前 pip/python 子进程。
use std::fs;
use std::io::{Read, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use futures_util::StreamExt;
use tauri::{AppHandle, Emitter};
use super::{MusicInstallProgress, MusicManager, PIP_INDEX_URL};
use crate::constants::events::MUSIC_RUNTIME_INSTALL_PROGRESS;
/// 用户主动取消安装的标记错误信息(前端据此静默处理)
pub(crate) const RUNTIME_CANCELLED: &str = "安装已取消";
impl MusicManager {
/// 安装便携 Python + musicdl(幂等:已就绪的步骤自动跳过),全程推送进度事件。
pub async fn install_runtime(&self, app: &AppHandle) -> Result<(), String> {
self.runtime_cancel.store(false, std::sync::atomic::Ordering::SeqCst);
let result = self.install_runtime_inner(app).await;
if let Err(ref e) = result {
if e != RUNTIME_CANCELLED {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
result
}
async fn install_runtime_inner(&self, app: &AppHandle) -> Result<(), String> {
let runtime_dir = self.runtime_dir();
fs::create_dir_all(&runtime_dir).map_err(|e| e.to_string())?;
let python_exe = self.bundled_python_exe();
// ---------- 1. 便携 Python 已就绪则跳过下载/解压 ----------
if !(python_exe.exists() && super::run_python_version(&python_exe).is_some()) {
self.emit_progress(app, "download", 2, 0, None, "开始下载便携 Python...").await;
// 下载 embeddable zip~11MB,流式写入)
let zip_path = runtime_dir.join(format!("python-{}-embed.zip", super::BUNDLED_PY_VERSION));
let zip_url = format!(
"https://www.python.org/ftp/python/{}/python-{}-embed-amd64.zip",
super::BUNDLED_PY_VERSION,
super::BUNDLED_PY_VERSION
);
self.download_stream(app, &zip_url, &zip_path).await?;
// 解压到 runtime/python/
self.emit_progress(app, "extract", 42, 0, None, "正在解压便携 Python...").await;
let python_dir = runtime_dir.join("python");
if python_dir.exists() {
fs::remove_dir_all(&python_dir).ok();
}
fs::create_dir_all(&python_dir).map_err(|e| e.to_string())?;
self.extract_zip(&zip_path, &python_dir)?;
fs::remove_file(&zip_path).ok();
// _pth 补丁:启用 site(否则无法识别 site-packages 与 pip
self.emit_progress(app, "patch", 52, 0, None, "正在配置 Python 环境...").await;
self.patch_pth(&python_dir)?;
// 下载 get-pip.py 并引导 pip(只装 pip 本体,走官方源,包很小)
self.emit_progress(app, "pip", 54, 0, None, "正在引导 pip...").await;
let get_pip = runtime_dir.join("get-pip.py");
self.download_bytes(&"https://bootstrap.pypa.io/get-pip.py".to_string(), &get_pip)
.await?;
let pip_py = python_exe.clone();
let pip_py2 = pip_py.clone(); // 供 setuptools 步骤闭包使用(先于 move 克隆)
let get_pip2 = get_pip.clone();
self.run_blocking_step(
app,
"pip",
55,
60,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.arg(&get_pip2).args(["--no-warn-script-location"]);
run_cmd_blocking(cmd, pid)
},
"正在安装 pip...",
)
.await?;
fs::remove_file(&get_pip).ok();
// 安装 setuptoolsmusicdl 的 setup.py 构建依赖 setuptools.build_meta
// 必须先于 musicdl 就位,否则构建阶段报 BackendUnavailable
self.run_blocking_step(
app,
"pip",
62,
66,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py2);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
"setuptools",
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 setuptools...",
)
.await?;
} else {
self.emit_progress(app, "check", 2, 0, None, "便携 Python 已就绪").await;
}
// ---------- 2. 安装 musicdl(幂等:已安装则跳过) ----------
if !self.musicdl_ready(&python_exe).await {
let pip_py = python_exe.clone();
self.run_blocking_step(
app,
"musicdl",
68,
95,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
&format!("musicdl=={}", super::MUSICDL_VERSION),
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 musicdl(下载依赖较多,可能需几分钟)...",
)
.await?;
}
self.emit_progress(app, "done", 100, 0, None, "环境就绪").await;
crate::logger::log_info("music", "便携 Python + musicdl 安装完成");
Ok(())
}
/// 检查便携 Python 能否导入 musicdl
async fn musicdl_ready(&self, python_exe: &PathBuf) -> bool {
let exe = python_exe.clone();
let (ok, _) = super::check_musicdl(&exe);
ok
}
/// 把已装的 musicdl 对齐到本应用锁定的版本(`MUSICDL_VERSION`)。
///
/// 为什么必须有这个动作:`install_runtime_inner` 的闸门是「能否 import」而不是
/// 「版本是否一致」——仅升级应用(哪怕代码里的锁定版本提高了)**不会**触发 pip,
/// 已装环境会永远停在旧版本。这里显式执行 `pip install --upgrade musicdl==<pinned>`
/// `force = true` 用 `--force-reinstall` 兜住「能 import 但依赖已损坏」的灰区
/// `check_musicdl` 只验证 `import musicdl` 与 `__version__`,证明不了子模块可用)。
///
/// 只允许升到**锁定版本**,绝不升到 PyPI 最新:`bridge.py` 对 musicdl 的 monkey patch
/// 与版本强耦合(第三方解析链方法名、各源搜索字段映射、音质常量前缀),
/// 任意升版会静默破坏解析链。升锁定版本时必须同步核对那些补丁。
pub async fn update_musicdl(&self, app: &AppHandle, force: bool) -> Result<(), String> {
self.runtime_cancel.store(false, std::sync::atomic::Ordering::SeqCst);
let result = self.update_musicdl_inner(app, force).await;
if let Err(ref e) = result {
if e != RUNTIME_CANCELLED {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
result
}
async fn update_musicdl_inner(&self, app: &AppHandle, force: bool) -> Result<(), String> {
let python_exe = self.bundled_python_exe();
// 便携 Python 不可用(或跑不起来):直接走完整安装流程,
// 它会把 Python / pip / setuptools / musicdl 一次装齐
if !(python_exe.exists() && super::run_python_version(&python_exe).is_some()) {
return self.install_runtime_inner(app).await;
}
let mut args: Vec<String> = vec![
"-m".into(),
"pip".into(),
"install".into(),
"--no-warn-script-location".into(),
"--timeout".into(),
"60".into(),
"--index-url".into(),
PIP_INDEX_URL.into(),
];
args.push(if force {
"--force-reinstall".into()
} else {
"--upgrade".into()
});
args.push(format!("musicdl=={}", super::MUSICDL_VERSION));
let msg = if force {
"正在修复 musicdl(强制重装,依赖较多,可能需几分钟)...".to_string()
} else {
format!("正在更新 musicdl 到 {}...", super::MUSICDL_VERSION)
};
let exe = python_exe.clone();
self.run_blocking_step(
app,
"musicdl",
10,
95,
move |pid| {
let mut cmd = std::process::Command::new(&exe);
cmd.args(&args);
run_cmd_blocking(cmd, pid)
},
&msg,
)
.await?;
self.emit_progress(app, "done", 100, 0, None, "musicdl 已对齐到锁定版本")
.await;
Ok(())
}
// ---------- 阶段工具 ----------
async fn emit_progress(
&self,
app: &AppHandle,
stage: &str,
percent: u32,
downloaded_bytes: u64,
total_bytes: Option<u64>,
message: &str,
) {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: stage.into(),
percent,
downloaded_bytes,
total_bytes,
message: message.into(),
},
);
}
/// 流式下载(带取消 + 进度事件,percent 0-40 区间),复用内核下载模式
async fn download_stream(
&self,
app: &AppHandle,
url: &str,
dest: &Path,
) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(300))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let total: Option<u64> = resp.content_length();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut stream = resp.bytes_stream();
let mut downloaded: u64 = 0;
let mut last_percent: u32 = 0;
while let Some(chunk) = stream.next().await {
if self.is_cancelled() {
drop(file);
fs::remove_file(dest).ok();
return Err(RUNTIME_CANCELLED.to_string());
}
let chunk = chunk.map_err(|e| format!("下载中断: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
let percent = total
.filter(|t| *t > 0)
.map(|t| ((downloaded as f64 / t as f64) * 38.0) as u32)
.unwrap_or(0)
.min(38);
if percent >= last_percent + 1 {
last_percent = percent;
self.emit_progress(
app,
"download",
percent,
downloaded,
total,
&format!("正在下载便携 Python ({:.1} MB)", downloaded as f64 / 1048576.0),
)
.await;
}
}
file.flush().ok();
self.emit_progress(app, "download", 40, downloaded, total, "下载完成").await;
Ok(())
}
/// 小文件整体下载(get-pip.py),无进度
async fn download_bytes(&self, url: &str, dest: &Path) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(120))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let bytes = resp.bytes().await.map_err(|e| format!("读取响应失败: {}", e))?;
fs::write(dest, &bytes).map_err(|e| format!("写入文件失败: {}", e))?;
Ok(())
}
/// 解压 zip(复用内核解压逻辑)
fn extract_zip(&self, zip_path: &Path, dest: &Path) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
let mut archive = zip::ZipArchive::new(file).map_err(|e| format!("读取 zip 失败: {}", e))?;
for i in 0..archive.len() {
let mut entry = archive
.by_index(i)
.map_err(|e| format!("读取条目失败: {}", e))?;
let outpath = match entry.enclosed_name() {
Some(p) => dest.join(p),
None => continue,
};
if entry.is_dir() {
fs::create_dir_all(&outpath).map_err(|e| e.to_string())?;
} else {
if let Some(parent) = outpath.parent() {
fs::create_dir_all(parent).map_err(|e| e.to_string())?;
}
let mut outfile = fs::File::create(&outpath).map_err(|e| e.to_string())?;
let mut buf = [0u8; 8192];
loop {
let n = entry.read(&mut buf).map_err(|e| e.to_string())?;
if n == 0 {
break;
}
outfile.write_all(&buf[..n]).map_err(|e| e.to_string())?;
}
}
}
Ok(())
}
/// 修改 pythonXY._pth:启用 `import site`embeddable 默认注释掉,
/// 不启用则无法识别 site-packages / pip 安装的包)
fn patch_pth(&self, python_dir: &Path) -> Result<(), String> {
let entries = fs::read_dir(python_dir).map_err(|e| e.to_string())?;
let pth = entries
.filter_map(|e| e.ok())
.map(|e| e.path())
.find(|p| {
p.extension()
.and_then(|e| e.to_str())
.map(|e| e.eq_ignore_ascii_case("_pth"))
.unwrap_or(false)
})
.ok_or_else(|| "解压目录中未找到 ._pth 文件".to_string())?;
let content = fs::read_to_string(&pth).map_err(|e| e.to_string())?;
let mut patched = content.replace("#import site", "import site");
if !patched.contains("import site") {
patched.push_str("import site\n");
}
// 显式把 site-packages 加入 sys.pathpip 默认安装位置)
if !patched.contains("Lib\\site-packages") && !patched.contains("Lib/site-packages") {
patched.push_str("Lib\\site-packages\n");
}
fs::write(&pth, patched).map_err(|e| format!("写入 _pth 失败: {}", e))?;
crate::logger::log_info("music", &format!("已补丁 _pth: {}", pth.display()));
Ok(())
}
/// 执行一个阻塞子进程步骤(get-pip / setuptools / musicdl),带进度推送、取消检查与超时看门狗。
/// start_percent / end_percent:本步骤的进度区间(完成前推进到 end_percent)。
/// run 闭包接收「子进程 pid 记录器」,供取消时 taskkill。
async fn run_blocking_step<F>(
&self,
app: &AppHandle,
stage: &str,
start_percent: u32,
end_percent: u32,
run: F,
msg: &str,
) -> Result<(), String>
where
F: FnOnce(Arc<std::sync::atomic::AtomicU64>) -> Result<(), String> + Send + 'static,
{
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
let pid_ref = self.install_pid.clone();
self.emit_progress(app, stage, start_percent, 0, None, msg).await;
let result = tauri::async_runtime::spawn_blocking(move || run(pid_ref.clone()))
.await
.map_err(|e| format!("任务执行失败: {}", e))?;
self.install_pid.store(0, std::sync::atomic::Ordering::SeqCst);
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
result?;
self.emit_progress(app, stage, end_percent, 0, None, "完成").await;
Ok(())
}
}
/// 同步运行子进程,带超时看门狗(超时 taskkill),并记录 pid 供取消。
/// 输出(stdout+stderr 尾部)写入日志;失败返回错误信息。
fn run_cmd_blocking(
mut cmd: std::process::Command,
pid_ref: Arc<std::sync::atomic::AtomicU64>,
) -> Result<(), String> {
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
crate::process_manager::setup_creation_flags(&mut cmd);
let child = cmd.spawn().map_err(|e| format!("启动子进程失败: {}", e))?;
pid_ref.store(child.id() as u64, std::sync::atomic::Ordering::SeqCst);
// 超时看门狗:30 分钟后仍未结束则强杀(慢网络下 pip 装 musicdl 依赖可能超过 10 分钟)
let pid = child.id();
let (tx, rx) = std::sync::mpsc::channel::<()>();
let watcher = std::thread::spawn(move || {
if rx.recv_timeout(std::time::Duration::from_secs(1800)).is_err() {
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
});
let output = child.wait_with_output();
let _ = tx.send(());
let _ = watcher.join();
match output {
Ok(out) => {
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if out.status.success() {
Ok(())
} else {
// 截取尾部 800 字符,便于定位 pip 报错
let tail: String = text.chars().rev().take(800).collect::<String>().chars().rev().collect();
Err(format!("子进程退出码 {}: {}", out.status.code().unwrap_or(-1), tail))
}
}
Err(e) => Err(format!("读取子进程输出失败: {}", e)),
}
}
+54
View File
@@ -0,0 +1,54 @@
//! 音乐模块的凭据键约定与便捷读取。
//!
//! 底层读写原语已抽到 crate 级 [`crate::secrets`](同一套 `Thing` 服务名与迁移
//! 策略,翻译模块等其他使用者共享)。本文件只保留**音乐自己的键名**与
//! 「前端可达范围」这道闸门,读写一律委托给公共模块,避免出现第二套实现。
//!
//! 约定:
//! - 一律使用 `Thing` 作为凭据服务名,`key` 作为用户名(Entry 的 account)。
//! 服务名是历史值,改动会导致已有凭据读不到。
//! - 明文只允许存在于内存与系统凭据库,禁止回写 `settings.json` / localStorage。
//! - 迁移采用「先写凭据库成功、再清明文」的顺序;**写失败时保留明文**,
//! 宁可牺牲一致性也不能把用户已登录的会话弄丢。
//! - 非 Windows 平台没有凭据管理器:读取返回 None、写入报错,
//! 调用方据此退化为「明文存 settings」(功能优先)。
pub use crate::secrets::{secret_delete, secret_read, secret_write, try_store};
/// WebDAV 凭据的 key**历史值,不可更改**)。
pub const KEY_WEBDAV: &str = "webdav-credentials";
/// QQ 音乐 Cookie 的 key(前端 `musicStore` 使用)。
pub const KEY_QQ_COOKIE: &str = "music-qq-cookie";
/// 允许**前端**通过 `music_secret_*` 命令读写的凭据键白名单。
///
/// 用白名单而不是前缀匹配:前端不该有能力枚举/试探凭据库,
/// `webdav-credentials` 与飞牛 token 因此都在前端的可达范围之外。
/// 新增键必须在此显式登记(改 Rust 代码),这是一道有意的闸门。
pub const FRONTEND_KEYS: [&str; 1] = [KEY_QQ_COOKIE];
/// 飞牛连接 token 的 key 前缀(**只由后端使用**,不暴露给前端)。
const TOKEN_KEY_PREFIX: &str = "music-feiniu-token-";
/// 某条飞牛连接的登录 token 的 key。
pub fn feiniu_token_key(connection_id: &str) -> String {
format!("{TOKEN_KEY_PREFIX}{connection_id}")
}
/// 前端是否允许访问该凭据键。
pub fn frontend_key_allowed(key: &str) -> bool {
FRONTEND_KEYS.contains(&key)
}
/// 读取飞牛连接 token;未配置或读取失败 → 空串(等价于未登录)。
pub fn read_feiniu_token(connection_id: &str) -> String {
if connection_id.is_empty() {
return String::new();
}
crate::secrets::read_or_empty(&feiniu_token_key(connection_id))
}
/// 该连接是否已有可用 token(供前端展示「已登录」)。
pub fn has_feiniu_token(connection_id: &str) -> bool {
!read_feiniu_token(connection_id).is_empty()
}
+196 -6
View File
@@ -15,9 +15,12 @@ use tauri::{AppHandle, Emitter};
static DRAG_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 任务栏覆盖监视线程停止标志
static TOPMOST_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 游戏全屏监视线程停止标志
static GAME_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 监视线程句柄(用于停止时 join,避免 sleep 猜测式等待 + 线程泄漏)
static DRAG_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static TOPMOST_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static GAME_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
fn drag_stop() -> &'static Arc<AtomicBool> {
DRAG_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
@@ -27,6 +30,10 @@ fn topmost_stop() -> &'static Arc<AtomicBool> {
TOPMOST_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
}
fn game_stop() -> &'static Arc<AtomicBool> {
GAME_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
}
/// 停止右键拖动监视线程并等待其退出(标志置位后线程最迟一个轮询周期退出)
fn stop_drag_thread() {
drag_stop().store(true, Ordering::SeqCst);
@@ -51,18 +58,35 @@ fn stop_topmost_thread() {
}
}
/// 停止游戏全屏监视线程并等待其退出
fn stop_game_thread() {
game_stop().store(true, Ordering::SeqCst);
if let Some(h) = GAME_HANDLE
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
let _ = h.join();
}
}
#[cfg(windows)]
mod win_api {
use tauri::{AppHandle, Manager};
use windows_sys::Win32::Foundation::{POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{
GetMonitorInfoW, MonitorFromWindow, MONITORINFO, MONITOR_DEFAULTTONEAREST,
};
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{GetAsyncKeyState, VK_RBUTTON};
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW,
GetWindowRect, SendMessageW, SetWindowLongPtrW, SetWindowPos,
GWL_EXSTYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE, SWP_NOMOVE,
SWP_NOSIZE, SWP_SHOWWINDOW, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW,
WS_EX_TRANSPARENT,
GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW, GetWindowLongW,
GetWindowRect, GetWindowThreadProcessId, SendMessageW, SetWindowLongPtrW, SetWindowPos,
GWL_EXSTYLE, GWL_STYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE,
SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE,
WS_EX_TOOLWINDOW, WS_EX_TRANSPARENT,
};
/// 供模块外全屏判定使用的窗口样式常量(pub re-export
pub use windows_sys::Win32::UI::WindowsAndMessaging::WS_CAPTION;
/// windows-sys 的 HWND 类型别名(isize
pub type Hwnd = isize;
@@ -165,6 +189,10 @@ mod win_api {
} else {
HWND_NOTOPMOST
};
// 注意:不传 SWP_SHOWWINDOW,仅调整 Z 序,绝不改变窗口可见性。
// 否则当 OSD 被 .hide() 隐藏后,任务栏覆盖监视线程在系统 UI 前景切换时
// (点击任务栏/托盘关闭主界面、打开托盘菜单)会重新显示已隐藏的 OSD,
// 表现为"托盘关闭 OSD 无效 / 关闭主界面后 OSD 又出现"。
SetWindowPos(
hwnd,
insert_after,
@@ -172,7 +200,7 @@ mod win_api {
0,
0,
0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE,
);
}
}
@@ -190,6 +218,24 @@ mod win_api {
}
}
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次 SetWindowPos 调用同时更新 x/y/w/h,避免 setSize + setPosition
/// 两次调用之间出现"宽度已变、位置未动"的中间帧(视觉闪烁)。
pub fn set_bounds(hwnd: Hwnd, x: i32, y: i32, w: i32, h: i32) {
unsafe {
SetWindowPos(
hwnd,
0, // 不改 Z 序
x,
y,
w,
h,
SWP_NOACTIVATE | SWP_NOZORDER,
);
}
}
/// 判断窗口类名是否为系统 UI(任务栏、开始菜单、通知区域等)
pub fn is_system_ui_class(class_name: &str) -> bool {
matches!(
@@ -203,6 +249,41 @@ mod win_api {
| "Windows.UI.Shell.ShellFlyoutWindow" // Win11 Shell 弹出
)
}
/// 获取窗口样式(GWL_STYLE
pub fn get_window_style(hwnd: Hwnd) -> isize {
unsafe { GetWindowLongW(hwnd, GWL_STYLE) as isize }
}
/// 判断窗口是否属于本进程(Thing 自身窗口不参与全屏判定)
pub fn is_own_process(hwnd: Hwnd) -> bool {
let mut pid: u32 = 0;
unsafe {
GetWindowThreadProcessId(hwnd, &mut pid);
}
pid != 0 && pid == std::process::id()
}
/// 获取窗口所在显示器(最近匹配)的矩形(物理像素)
pub fn get_monitor_rect(hwnd: Hwnd) -> Option<RECT> {
let monitor = unsafe { MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) };
if monitor == 0 {
return None;
}
let mut info = MONITORINFO {
cbSize: std::mem::size_of::<MONITORINFO>() as u32,
rcMonitor: RECT { left: 0, top: 0, right: 0, bottom: 0 },
rcWork: RECT { left: 0, top: 0, right: 0, bottom: 0 },
dwFlags: 0,
};
unsafe {
if GetMonitorInfoW(monitor, &mut info) != 0 {
Some(info.rcMonitor)
} else {
None
}
}
}
}
/// 应用 OSD 悬浮窗的原生样式(NoActivate + ToolWindow
@@ -347,11 +428,98 @@ pub fn osd_start_topmost_watch(app: AppHandle) -> Result<(), String> {
Ok(())
}
/// 判断窗口是否为全屏应用(无边框/独占全屏游戏)
///
/// 判定条件(全部满足):
/// 1. 无 WS_CAPTION 样式 —— 排除普通应用的"最大化"(即使系统任务栏设为自动隐藏,
/// 最大化窗口覆盖率也接近 100%,但它们带标题栏,靠样式即可区分)
/// 2. 非本进程窗口(Thing 主窗口/悬浮窗自身)
/// 3. 窗口矩形与所在显示器矩形的交集覆盖率 ≥ 95%(兼容缩放/1px 误差)
#[cfg(windows)]
fn is_fullscreen_game_window(hwnd: isize) -> bool {
if win_api::get_window_style(hwnd) & (win_api::WS_CAPTION as isize) != 0 {
return false;
}
if win_api::is_own_process(hwnd) {
return false;
}
let (Some(win_rect), Some(mon_rect)) = (
win_api::get_window_rect(hwnd),
win_api::get_monitor_rect(hwnd),
) else {
return false;
};
let iw = (win_rect.right.min(mon_rect.right) - win_rect.left.max(mon_rect.left)).max(0) as i64;
let ih = (win_rect.bottom.min(mon_rect.bottom) - win_rect.top.max(mon_rect.top)).max(0) as i64;
let mw = (mon_rect.right - mon_rect.left).max(0) as i64;
let mh = (mon_rect.bottom - mon_rect.top).max(0) as i64;
let mon_area = (mw * mh).max(1);
iw * ih * 100 >= mon_area * 95
}
/// 启动游戏全屏监视
///
/// 轮询检测前景窗口是否为全屏应用(无边框/独占全屏游戏),
/// 状态变化时发出 `osd-game-active` / `osd-game-inactive` 事件。
/// 前端据此隐藏/恢复 OSD:透明置顶 WebView 悬浮窗会占用 DWM 合成路径,
/// 禁用游戏的独立翻转(MPO),是游戏中掉帧的根源;隐藏悬浮窗即可排除影响。
#[tauri::command]
pub fn osd_start_game_watch(app: AppHandle) -> Result<(), String> {
// 停止旧线程,等待其退出后再启动新线程
stop_game_thread();
let stop_flag = game_stop().clone();
stop_flag.store(false, Ordering::SeqCst);
let app_handle = app.clone();
let handle = thread::spawn(move || {
let mut fullscreen_active = false;
loop {
if stop_flag.load(Ordering::SeqCst) {
break;
}
#[cfg(windows)]
{
let fg = win_api::get_foreground_window();
let fullscreen = fg != 0
&& win_api::get_class_name(fg)
.map_or(false, |c| !win_api::is_system_ui_class(&c))
&& is_fullscreen_game_window(fg);
if fullscreen != fullscreen_active {
fullscreen_active = fullscreen;
let event = if fullscreen {
crate::constants::events::OSD_GAME_ACTIVE
} else {
crate::constants::events::OSD_GAME_INACTIVE
};
let _ = app_handle.emit(event, ());
crate::logger::log_info(
"osd",
&format!("全屏应用前台: {}", if fullscreen { "是 → 隐藏 OSD" } else { "否 → 恢复 OSD" }),
);
}
}
thread::sleep(Duration::from_millis(1000));
}
});
if let Ok(mut guard) = GAME_HANDLE.lock() {
*guard = Some(handle);
}
Ok(())
}
/// 停止所有 OSD 监视线程
#[tauri::command]
pub fn osd_stop_watch() {
stop_drag_thread();
stop_topmost_thread();
stop_game_thread();
}
/// 设置点击穿透(Rust 侧原生 WS_EX_TRANSPARENT,比 JS setIgnoreCursorEvents 更可靠)
@@ -378,6 +546,28 @@ pub fn osd_set_topmost(label: String, topmost: bool, app: AppHandle) -> Result<(
Ok(())
}
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次调用同时更新位置和尺寸,避免 setSize + setPosition 两次 IPC 之间的
/// 中间帧(宽度已变、位置未动 → 视觉闪烁)。前端传入物理像素坐标。
#[tauri::command]
pub fn osd_set_bounds(
label: String,
x: i32,
y: i32,
w: i32,
h: i32,
app: AppHandle,
) -> Result<(), String> {
#[cfg(windows)]
{
let hwnd = win_api::get_hwnd(&label, &app)
.ok_or_else(|| format!("窗口 {} 不存在", label))?;
win_api::set_bounds(hwnd, x, y, w, h);
}
Ok(())
}
/// 启动原生拖动(右键长按触发)
///
/// 同步关闭点击穿透(WS_EX_TRANSPARENT),然后在独立线程中调用
+7 -1
View File
@@ -11,6 +11,11 @@ use tauri::{AppHandle, Emitter, Manager};
// CREATE_NO_WINDOW = 0x08000000,阻止子进程创建新的控制台窗口
#[cfg(windows)]
pub const CREATE_NO_WINDOW: u32 = 0x08000000;
// CREATE_NEW_CONSOLE = 0x00000010,强制为控制台类子进程新开一个可见控制台窗口。
// 从 GUI 宿主(无控制台)直接 spawn cmd/powershell 等控制台程序时若不设置,
// 子进程会挂到隐藏控制台/不显示窗口,表现为"点击没反应"。
#[cfg(windows)]
pub const CREATE_NEW_CONSOLE: u32 = 0x00000010;
// Windows Job Object 相关常量,用于异常退出时自动清理子进程
#[cfg(windows)]
@@ -122,8 +127,9 @@ pub fn setup_creation_flags(_cmd: &mut Command) {
/// 将已启动的子进程加入 Job Object(异常退出时自动清理)
/// 在 Windows 上调用,非 Windows 平台为空操作
/// pub(crate):音乐模块的桥接进程(自管 stdio,不走 ProcessManager)也需加入 Job
#[cfg(windows)]
fn assign_to_job(child: &Child) {
pub(crate) fn assign_to_job(child: &Child) {
use std::os::windows::io::AsRawHandle;
if let Some(job) = get_job_handle() {
let child_handle = child.as_raw_handle() as winapi::HANDLE;
+108 -12
View File
@@ -1,6 +1,6 @@
//! Tauri 命令:快速面板模块
use tauri::{AppHandle, Manager};
use tauri::{AppHandle, Emitter, Manager};
use super::popup::{self, QuickPanelSettings};
use super::{file_index, app_scanner, icon_extractor};
@@ -22,14 +22,17 @@ pub async fn quickpanel_get_settings(app: AppHandle) -> Result<QuickPanelSetting
Ok(popup::load_settings(&app))
}
/// 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口
/// 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口
/// 索引目录变化时闲时自动重建索引。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_save_settings(
settings: QuickPanelSettings,
app: AppHandle,
) -> Result<(), String> {
let prev_shortcut = popup::load_settings(&app).shortcut;
let prev = popup::load_settings(&app);
let prev_shortcut = prev.shortcut.clone();
let dirs_changed = prev.index_dirs != settings.index_dirs;
popup::save_settings(&app, &settings)?;
// 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测)
if settings.shortcut != prev_shortcut {
@@ -41,6 +44,10 @@ pub async fn quickpanel_save_settings(
popup::ensure_window(&app);
}
}
// 索引目录变更:闲时自动重建(新增/移除路径后无需手动点"构建索引")
if dirs_changed {
schedule_auto_build(app, true);
}
Ok(())
}
@@ -125,33 +132,98 @@ pub fn quickpanel_lock_screen() -> Result<(), String> {
Ok(())
}
/// 闲时自动建立索引的启动延迟(秒):避开应用启动/模块加载的 IO 高峰
const AUTO_BUILD_START_DELAY: u64 = 6;
/// 判定"系统空闲"的阈值(毫秒):用户停止输入超过该时长才执行构建
const AUTO_BUILD_IDLE_MS: u64 = 3000;
/// 等待系统空闲的最长轮询次数(每次间隔 2s,约 60s 上限,超时后不再等待直接构建)
const AUTO_BUILD_MAX_WAIT_ITERS: u32 = 30;
/// 解析要索引的目录:设置为空时用默认(桌面/文档/下载)
fn resolve_index_dirs(app: &AppHandle) -> Vec<String> {
let settings = popup::load_settings(app);
if settings.index_dirs.is_empty() {
popup::QuickPanelSettings::default().index_dirs
} else {
settings.index_dirs
}
}
/// 闲时自动建立/重建文件索引。
/// - `force=false`:仅首次(从未构建过)自动建立
/// - `force=true`:忽略是否已构建,直接重建(索引目录变更后调用)
///
/// 流程:先延迟避开启动 IO 高峰,再轮询等待系统空闲(用户停止输入),
/// 空闲后才开始构建,避免与应用运行/用户操作抢 IO 导致卡顿。
/// 构建完成后向前端广播 `quickpanel-index-updated` 事件(负载为条目数),
/// 供设置页刷新统计、弹窗启用文件搜索。
fn schedule_auto_build(app: AppHandle, force: bool) {
tauri::async_runtime::spawn(async move {
// 1. 启动延迟:避开应用启动、模块加载等 IO 高峰
tokio::time::sleep(std::time::Duration::from_secs(AUTO_BUILD_START_DELAY)).await;
// 2. 轮询等待系统空闲(判定阈值见 AUTO_BUILD_IDLE_MS
for _ in 0..AUTO_BUILD_MAX_WAIT_ITERS {
if crate::win32_util::get_idle_time_ms() >= AUTO_BUILD_IDLE_MS {
break;
}
tokio::time::sleep(std::time::Duration::from_secs(2)).await;
}
// 3. 非强制模式:已构建过则跳过(幂等,避免每次启动重建)
if !force {
file_index::ensure_initialized(&app);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
return;
}
}
// 4. 构建(build_index 内部有并发保护,重复调度/手动构建并发时幂等跳过)
let dirs = resolve_index_dirs(&app);
match tauri::async_runtime::spawn_blocking(move || file_index::build_index(&dirs)).await {
Ok(Ok(count)) => {
crate::logger::log_info(
"quickpanel",
&format!("闲时自动索引完成,共 {}", count),
);
let _ = app.emit(crate::constants::events::QUICKPANEL_INDEX_UPDATED, count);
}
_ => {
crate::logger::log_error("quickpanel", "闲时自动索引失败");
}
}
});
}
/// 初始化文件索引数据库(应用启动时调用)。
/// 若存在上次构建的索引(last_built_dirs 非空),自动恢复 notify 增量监听,
/// 无需重建即可继续自动同步文件变更。
/// 若从未构建过(首次运行),闲时自动建立索引,无需用户手动点"构建索引"。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_init_file_index(app: AppHandle) -> Result<(), String> {
tauri::async_runtime::spawn_blocking(move || {
file_index::init(&app);
let app_for_build = app.clone();
let need_auto_build = tauri::async_runtime::spawn_blocking(move || {
file_index::init(&app_for_build);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
file_index::start_watcher(&stats.last_built_dirs);
}
// 从未构建过索引 → 需要闲时自动建立
stats.last_built_at == 0 || stats.last_built_dirs.is_empty()
})
.await
.map_err(|e| format!("索引初始化任务失败: {}", e))
.map_err(|e| format!("索引初始化任务失败: {}", e))?;
if need_auto_build {
schedule_auto_build(app, false);
}
Ok(())
}
/// 构建文件索引(全量重建,阻塞操作建议在 spawn_blocking 调用)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_build_file_index(app: AppHandle) -> Result<i64, String> {
let settings = popup::load_settings(&app);
let dirs = if settings.index_dirs.is_empty() {
popup::QuickPanelSettings::default().index_dirs
} else {
settings.index_dirs
};
let dirs = resolve_index_dirs(&app);
// 懒加载:首次构建时自动初始化 DB 连接
file_index::ensure_initialized(&app);
// 阻塞操作放到 spawn_blocking
@@ -433,11 +505,35 @@ pub fn quickpanel_run_custom_command(command: String, args: Vec<String>) -> Resu
/// 运行系统命令(不设置 CREATE_NO_WINDOW,使 cmd/powershell/regedit 等显示自身窗口)
/// 适用于内置系统工具:regedit、shutdown、cmd、powershell、taskmgr 等。
/// - 控制台类交互程序(cmd/powershell/pwsh)额外设置 CREATE_NEW_CONSOLE
/// 否则从 GUI 宿主启动时无可见控制台窗口(表现为"点击没反应")。
/// - .msc 控制台文件(如 devmgmt.msc)不可被 CreateProcess 直接执行,
/// 改由 mmc 打开(路径解析到 System32,不受当前工作目录影响)。
#[tauri::command]
#[specta::specta]
pub fn quickpanel_run_system_command(command: String, args: Vec<String>) -> Result<(), String> {
let lower = command.to_lowercase();
if lower.ends_with(".msc") {
// 控制台文件:通过 mmc 打开(GUI 程序,无需新控制台)
let system_root = std::env::var("SystemRoot").unwrap_or_else(|_| "C:\\Windows".into());
let path = format!("{}\\System32\\{}", system_root, command);
let mut c = std::process::Command::new("mmc");
c.arg(&path);
return c
.spawn()
.map(|_| ())
.map_err(|e| format!("运行系统命令失败: {}", e));
}
let mut cmd = std::process::Command::new(&command);
cmd.args(&args);
#[cfg(windows)]
{
use std::os::windows::process::CommandExt;
let c = lower;
if c == "cmd" || c == "powershell" || c == "pwsh" {
cmd.creation_flags(crate::process_manager::CREATE_NEW_CONSOLE);
}
}
cmd.spawn().map_err(|e| format!("运行系统命令失败: {}", e))?;
Ok(())
}
+28
View File
@@ -6,6 +6,7 @@
use std::path::{Path, PathBuf};
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::UNIX_EPOCH;
use rusqlite::{params, Connection};
@@ -118,10 +119,37 @@ where
None
}
/// 构建锁:防止手动构建与闲时自动构建并发执行(全量重建含 DELETE+INSERT
/// 两个构建交错会互相清空对方刚写入的数据,导致索引残缺)。
static BUILDING: AtomicBool = AtomicBool::new(false);
/// 尝试开始构建;已在构建中则返回 false。
pub fn try_begin_build() -> bool {
BUILDING
.compare_exchange(false, true, Ordering::SeqCst, Ordering::SeqCst)
.is_ok()
}
/// 构建结束(成功/失败)后调用,释放构建锁。
pub fn end_build() {
BUILDING.store(false, Ordering::SeqCst);
}
/// 遍历指定目录列表建立索引(全量重建)。
/// 返回索引条目数。在 spawn_blocking 中调用。
/// 重建完成后自动启动 notify 监听器做增量更新。
/// 若已有构建正在进行(手动/自动并发),直接返回 Ok(0),由进行中的构建负责更新索引。
pub fn build_index(dirs: &[String]) -> Result<i64, String> {
if !try_begin_build() {
crate::logger::log_info("quickpanel", "索引构建已在进行中,跳过本次请求");
return Ok(0);
}
let result = build_index_inner(dirs);
end_build();
result
}
fn build_index_inner(dirs: &[String]) -> Result<i64, String> {
// 清空旧数据
let cleared = with_conn(|conn| {
conn.execute("DELETE FROM files", []).ok()
+64 -6
View File
@@ -13,6 +13,7 @@
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::path::PathBuf;
use std::time::{Duration, Instant};
use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter, Manager, WebviewUrl, WebviewWindowBuilder};
@@ -57,6 +58,48 @@ static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 失焦隐藏的宽限期:show 后窗口激活期间焦点可能短暂弹跳(透明 + focus:false 的
/// WebView2 窗口在透明激活时尤其容易出现),导致 Focused(false) 紧跟在 show 之后
/// 触发并把刚显示的窗口立即隐藏。距上次 show 不足该时长的失焦事件直接忽略。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
}
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)。
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 显示窗口并确保其到达前台。
/// set_focus 受 Windows 前台锁定限制,可能静默失败;此时用 win32_util::force_foreground
/// (模拟 Alt 释放重置前台锁定 + SetForegroundWindow + BringWindowToTop)兜底。
fn show_and_focus(win: &tauri::WebviewWindow) {
if let Err(e) = win.show() {
crate::logger::log_error("quickpanel", &format!("show popup failed: {}", e));
}
mark_shown();
let focused = win.set_focus();
if focused.is_err() {
// set_focus 被前台锁定拒绝时,退回到强制置前(与主窗口焦点命令同法)
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::force_foreground(hwnd.0 as isize);
}
}
}
/// 自定义命令
#[derive(Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
@@ -184,10 +227,14 @@ fn create_popup_window(app: &AppHandle) {
};
// 监听窗口失焦:自动隐藏
// 距上次 show 不足宽限期(激活中焦点弹跳)的失焦事件忽略,避免弹窗刚显示就被隐藏
let app_handle = app.clone();
let win_handle = win.clone();
win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event {
if within_show_grace() {
return;
}
let _ = win_handle.hide();
let _ = app_handle.emit(crate::constants::events::QUICKPANEL_HIDE, ());
}
@@ -209,6 +256,7 @@ pub fn ensure_window(app: &AppHandle) {
/// popup_position = "cursor" 时在鼠标位置附近显示,否则在鼠标所在显示器中央显示。
/// 窗口不存在则创建(隐藏状态,等前端挂载后调用 show_window 显示)。
pub fn show_popup(app: &AppHandle) {
crate::logger::log_info("quickpanel", "show_popup triggered");
let settings = load_settings(app);
let cursor_mode = settings.popup_position == "cursor";
@@ -253,8 +301,7 @@ pub fn show_popup(app: &AppHandle) {
x: x as i32,
y: y as i32,
}));
let _ = win.show();
let _ = win.set_focus();
show_and_focus(&win);
return;
}
@@ -267,12 +314,24 @@ pub fn show_popup(app: &AppHandle) {
}
/// 显示已创建的弹窗窗口(由前端 onMounted 后调用)。
/// 预创建路径下前端 onMounted 也会调用此函数,但 POPUP_PENDING_SHOW 为 false 时直接跳过,
/// 避免应用启动时弹窗自动弹出。仅 show_popup 兜底创建路径才真正显示。
///
/// 两个路径:
/// 1. 预创建路径(POPUP_PENDING_SHOW = false):show_popup 已调用 show_and_focus 显示窗口,
/// 但若 Vue 尚未挂载,quickpanel-show 事件可能丢失。检查窗口是否可见,若可见则重新发送事件。
/// 2. 兜底创建路径(POPUP_PENDING_SHOW = true):窗口尚未显示,位置为 PENDING_POS
/// 先定位再发事件最后显示+聚焦。
pub fn show_window(app: &AppHandle) {
if !POPUP_PENDING_SHOW.swap(false, Ordering::SeqCst) {
// 预创建路径:窗口已由 show_popup 显示,但事件可能因前端未挂载而丢失。
// 窗口可见时重新发送事件,让刚注册的监听器处理(清空输入、聚焦、刷新等)。
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
if win.is_visible().unwrap_or(false) {
emit_show(app);
}
}
return;
}
// 兜底创建路径:show_popup 兜底重建,窗口尚未显示
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 应用 show_popup 计算的兜底位置(物理坐标),避免停留在屏幕外
let pos = PENDING_POS.lock().ok().and_then(|p| *p);
@@ -284,8 +343,7 @@ pub fn show_window(app: &AppHandle) {
}
// 同样先检测 Explorer 目录再显示,避免面板抢焦点导致检测失败。
emit_show(app);
let _ = win.show();
let _ = win.set_focus();
show_and_focus(&win);
}
}
+130 -38
View File
@@ -3,7 +3,8 @@
//! 实现:
//! - 全屏(虚拟屏)捕获:BitBlt 从屏幕 DC 拷贝到兼容位图,GetDIBits 取像素
//! - 窗口捕获:PrintWindow(PW_RENDERFULLCONTENT) 捕获 DWM 内容(覆盖硬件加速窗口)
//! - 窗口拾取:EnumWindows Z 序命中测试(排除本进程窗口,避免命中覆盖层自身)
//! - 窗口拾取:pick_windows 枚举 Z 序窗口列表(排除本进程,避免命中覆盖层自身)
//! 前端缓存列表后本地命中测试
//! - 顶层窗口枚举:EnumWindows
//! - 像素 → PNG / CF_DIB 转换
//!
@@ -17,9 +18,9 @@
use std::sync::Mutex;
use windows_sys::Win32::Foundation::{BOOL, HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{
BitBlt, CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC, DeleteObject, GetDC, GetDIBits,
PatBlt, ReleaseDC, SelectObject, BITMAPINFO, BITMAPINFOHEADER, BLACKNESS, DIB_RGB_COLORS,
RGBQUAD, SRCCOPY,
BitBlt, CombineRgn, CreateCompatibleBitmap, CreateCompatibleDC, CreateRectRgn, DeleteDC,
DeleteObject, GetDC, GetDIBits, PatBlt, ReleaseDC, SelectObject, SetWindowRgn, BITMAPINFO,
BITMAPINFOHEADER, BLACKNESS, DIB_RGB_COLORS, RGBQUAD, RGN_DIFF, SRCCOPY,
};
use windows_sys::Win32::Storage::Xps::PrintWindow;
use windows_sys::Win32::System::DataExchange::{
@@ -33,7 +34,7 @@ use windows_sys::Win32::UI::WindowsAndMessaging::{
WS_EX_TOOLWINDOW,
};
use super::{CaptureData, ScreenRect, WindowInfo};
use super::{CaptureData, ScreenRect, ScrollRegion, WindowInfo};
/// 捕获结果(PNG 字节 + 原始 BGRA 像素,像素用于剪贴板 DIB 构造,避免重复解码)
pub struct CapturedImage {
@@ -110,7 +111,7 @@ fn bgra_to_bmp(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String>
///
/// 使用 Fast 压缩 + 无过滤:历史缩略图/自动保存不需要最优压缩比,
/// 大幅降低"点击完成 → 关闭窗口"的编码延迟。
fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
pub(crate) fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
use image::codecs::png::{CompressionType, FilterType, PngEncoder};
use image::ImageEncoder;
if width <= 0 || height <= 0 {
@@ -137,7 +138,7 @@ fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String>
}
/// 从 HBITMAP 提取 32bpp BGRA top-down 像素
unsafe fn extract_pixels(
pub(crate) unsafe fn extract_pixels(
hdc_mem: isize,
hbm: isize,
width: i32,
@@ -181,7 +182,16 @@ unsafe fn extract_pixels(
}
/// 捕获整个虚拟屏(所有显示器拼接为一张图)
///
/// 优先走 BitBlt(SDR 全屏一次捕获、低延迟);检测到任一显示器为 HDR 时改用 WGC
/// RGBA16F + HDR→sRGB 色调映射,避免 BitBlt 把 scRGB 线性像素当 sRGB 直出导致过曝)。
/// WGC 失败时回退到 BitBlt。
pub fn capture_virtual_screen() -> Result<CapturedImage, String> {
if super::wgc_capture::is_hdr_enabled() {
if let Ok(img) = super::wgc_capture::capture_virtual_screen_wgc() {
return Ok(img);
}
}
unsafe {
let x = GetSystemMetrics(SM_XVIRTUALSCREEN);
let y = GetSystemMetrics(SM_YVIRTUALSCREEN);
@@ -231,6 +241,19 @@ pub fn capture_virtual_screen() -> Result<CapturedImage, String> {
/// 捕获指定窗口(PrintWindow + PW_RENDERFULLCONTENT,覆盖硬件加速窗口)
pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
let img = capture_window_bgra(hwnd)?;
let png = bgra_to_png(&img.bgra, img.width, img.height)?;
Ok(CapturedImage {
width: img.width,
height: img.height,
png,
bgra: img.bgra,
})
}
/// 捕获指定窗口的原始 BGRA(不做 PNG 编码)。
/// 滚动截图每帧只需像素数据做匹配拼接,跳过编码可显著降低单帧耗时。
pub fn capture_window_bgra(hwnd: isize) -> Result<CapturedImage, String> {
unsafe {
let mut rect: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut rect) == 0 {
@@ -258,13 +281,11 @@ pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
let result = if ok == 0 {
Err("PrintWindow 失败(可能窗口无响应或权限不足)".into())
} else {
extract_pixels(hdc_mem, hbm, w, h).and_then(|bgra| {
bgra_to_png(&bgra, w, h).map(|png| CapturedImage {
width: w,
height: h,
png,
bgra,
})
extract_pixels(hdc_mem, hbm, w, h).map(|bgra| CapturedImage {
width: w,
height: h,
png: Vec::new(),
bgra,
})
};
@@ -276,18 +297,16 @@ pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
}
}
/// 获取指定屏幕坐标下的顶层窗口(窗口拾取
/// 枚举可拾取的顶层窗口(Z 序顶→底
///
/// 入参 x/y 为物理屏幕坐标(前端需按显示器 scaleFactor 从逻辑坐标换算)
///
/// 不能直接用 WindowFromPoint:覆盖层是 alwaysOnTop 全屏窗口,会命中覆盖层自身。
/// 改为 EnumWindows 按 Z 序(顶→底)枚举顶层窗口做命中测试,并排除本进程
/// (覆盖层/主窗口/编辑器)的窗口,从而取到覆盖层下面的目标窗口。
pub fn window_from_point(x: i32, y: i32) -> Option<WindowInfo> {
/// 与逐点拾取同语义:排除本进程窗口(覆盖层/主窗口/编辑器)、不可见窗口、工具窗口
/// 前端在截图开始时缓存该列表,鼠标移动时在 JS 侧做命中测试(rect 包含点,取 Z 序
/// 最顶的第一个命中),消除逐帧 window_from_point 的 IPC 往返;且列表与冻结底图
/// 同一时刻生成,命中结果与画面严格一致。
pub fn pick_windows() -> Vec<WindowInfo> {
struct PickContext {
my_pid: u32,
pt: POINT,
found: Option<WindowInfo>,
out: Vec<WindowInfo>,
}
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
@@ -311,30 +330,24 @@ pub fn window_from_point(x: i32, y: i32) -> Option<WindowInfo> {
if GetWindowRect(hwnd, &mut rect) == 0 {
return 1;
}
// 命中测试(物理坐标),Z 序最顶层的第一个命中即为目标
let pt = ctx.pt;
if pt.x >= rect.left && pt.x < rect.right && pt.y >= rect.top && pt.y < rect.bottom {
ctx.found = Some(WindowInfo {
hwnd,
title: get_window_title(hwnd),
rect: ScreenRect::from(rect),
visual_rect: extended_frame_bounds(hwnd),
});
return 0; // 停止枚举
}
ctx.out.push(WindowInfo {
hwnd,
title: get_window_title(hwnd),
rect: ScreenRect::from(rect),
visual_rect: extended_frame_bounds(hwnd),
});
}
1
}
let mut ctx = PickContext {
my_pid: std::process::id(),
pt: POINT { x, y },
found: None,
out: Vec::new(),
};
unsafe {
EnumWindows(Some(enum_proc), &mut ctx as *mut _ as isize);
}
ctx.found
ctx.out
}
/// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口)
@@ -393,6 +406,71 @@ pub fn disable_window_transitions(hwnd: isize) -> Result<(), String> {
}
}
/// 滚动截图模式:在覆盖层窗口上挖出选区带的"真孔"(内缩 INSET 保留蓝框),或清除恢复整窗。
///
/// 背景:Chromium 系浏览器(Edge/Chrome)的原生窗口遮挡检测(occlusion tracking
/// 会把被**完全覆盖**的窗口标记为 occluded 并暂停渲染合成——滚动截图时覆盖层
/// 铺满全屏盖住目标窗口,网页"看起来完全不滚动"PrintWindow 抓到的也是静止帧。
/// 覆盖层并非 layered 窗口,即使其内容视觉透明,窗口矩形对遮挡检测仍算不透明覆盖。
/// 挖孔后目标窗口仅部分被覆盖(Chromium 要求完全覆盖才判 occluded,实测 60x60
/// 的小孔即可解除),恢复渲染与滚轮响应,拼接匹配随之正常。
///
/// - `region = Some`:孔 = 选区带内缩 INSET(保留 2px 蓝框 + 1px 白描边);
/// 选区过小(< 2*INSET+8)时不挖孔,避免退化区域
/// - `region = None`SetWindowRgn(NULL) 清除窗口区域(恢复整窗)
///
/// 坐标:region 为屏幕物理像素(与滚动会话同源),按覆盖层窗口原点换算成窗口坐标。
/// 区域设置在窗口上持续有效,会话结束/新一轮截图开始时必须传 None 复位。
pub fn set_scroll_hole(hwnd: isize, region: Option<ScrollRegion>) -> Result<(), String> {
unsafe {
match region {
Some(r) => {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut wr) == 0 {
return Err("GetWindowRect 失败".into());
}
const INSET: i32 = 4;
let hx1 = r.x - wr.left + INSET;
let hy1 = r.y - wr.top + INSET;
let hx2 = r.x + r.width - wr.left - INSET;
let hy2 = r.y + r.height - wr.top - INSET;
if hx2 - hx1 < 8 || hy2 - hy1 < 8 {
// 选区太小:不挖孔(保持整窗)
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
return Ok(());
}
let full = CreateRectRgn(0, 0, wr.right - wr.left, wr.bottom - wr.top);
let hole = CreateRectRgn(hx1, hy1, hx2, hy2);
if full == 0 || hole == 0 {
if full != 0 {
DeleteObject(full);
}
if hole != 0 {
DeleteObject(hole);
}
return Err("CreateRectRgn 失败".into());
}
CombineRgn(full, full, hole, RGN_DIFF);
// 组合结果 full 归 SetWindowRgn 所有;hole 用完即删
DeleteObject(hole);
if SetWindowRgn(hwnd, full, 1) == 0 {
DeleteObject(full);
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
None => {
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
}
}
}
/// 枚举所有可见、有标题的顶层窗口(供窗口列表选择)
pub fn enum_visible_windows() -> Vec<WindowInfo> {
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
@@ -530,7 +608,7 @@ fn bgra_to_dib(bgra: &[u8], width: i32, height: i32) -> Vec<u8> {
dib
}
fn crop_bgra(
pub(crate) fn crop_bgra(
src: &[u8],
src_width: usize,
x: i32,
@@ -674,6 +752,20 @@ pub fn compose_copy_rgba(rgba: &[u8], width: i32, height: i32) -> Result<Capture
}
let dib = rgba_raw_to_dib(rgba, width, height);
write_dib_to_clipboard(&dib)?;
rgba_raw_to_png_checked(rgba, width, height)
}
/// 有标注导出:raw RGBA → PNG base64(仅编码,不写剪贴板;编辑器「保存到文件」用)
pub fn compose_png_rgba(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let expected = (width as usize) * (height as usize) * 4;
if rgba.len() < expected {
return Err(format!("像素数据不足: {} < {}", rgba.len(), expected));
}
rgba_raw_to_png_checked(rgba, width, height)
}
/// raw RGBA → PNG base64(带长度校验的封装,供 compose_copy/compose_png 共用)
fn rgba_raw_to_png_checked(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let png = rgba_raw_to_png(rgba, width, height)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
+216 -30
View File
@@ -1,21 +1,26 @@
//! Tauri 命令:截图模块
//!
//! 命令清单:
//! - screenshot_capture_fullscreen:捕获虚拟屏并存入静态(不做 PNG 编码)
//! - screenshot_capture_fullscreen:捕获虚拟屏并存入静态(不做 PNG 编码),返回捕获时刻光标坐标
//! - screenshot_get_fullscreen_bmp:取出全屏捕获的 BMP 原始字节(raw IPC,覆盖层显示用,不移除)
//! - screenshot_fullscreen_png:全屏捕获编码 PNG base64 并清除(全屏截图进编辑器用)
//! - screenshot_clear_fullscreen:清除静态全屏捕获(覆盖层关闭时)
//! - screenshot_crop_stored:按物理像素裁剪已存储的全屏捕获
//! - screenshot_window_from_point:拾取指定屏幕坐标下的顶层窗口
//! - screenshot_pick_list:枚举可拾取顶层窗口(Z 序,前端缓存后本地命中测试)
//! - screenshot_show_overlay:一次 IPC 完成覆盖层 show + focus(关键路径减少往返)
//! - screenshot_enum_windows:枚举可见顶层窗口
//! - screenshot_capture_window:按 hwnd 捕获指定窗口
//! - screenshot_set_editor_image / screenshot_get_editor_image:编辑器图片传递
//! - screenshot_scroll_capture / screenshot_scroll_start / screenshot_scroll_finish /
//! screenshot_scroll_cancel:滚动截图(同步一次调用 / 会话式:启动、完成、取消)
//! - screenshot_set_scroll_hole:滚动模式遮罩挖孔(防 Chromium 遮挡检测冻结目标窗口)
//! - screenshot_take_editor_image_raw:取出编辑器图片(raw IPC,滚动截图会话直接写入)
//! - screenshot_compose_png / screenshot_compose_copyraw RGBA → PNG(仅编码 / 剪贴板+编码)
//! - screenshot_copy_image:写入剪贴板(CF_DIB
//! - screenshot_save_png:写入文件
//! - screenshot_disable_transitions:禁用窗口显示/隐藏过渡动画(消除覆盖层缩放动画)
use super::{CaptureData, WindowInfo};
use tauri::{Emitter, Manager};
use super::{CaptureData, CaptureStart, WindowInfo};
use tauri::{AppHandle, Emitter, Manager};
/// 禁用指定窗口(按 label 查找)的显示/隐藏过渡动画,消除覆盖层出现/消失时的缩放动画
#[tauri::command]
@@ -88,16 +93,19 @@ pub async fn screenshot_unregister_pin_shortcut(app: tauri::AppHandle) -> Result
Ok(())
}
/// 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码
/// 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码
/// 同时返回捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_capture_fullscreen() -> Result<(), String> {
pub async fn screenshot_capture_fullscreen() -> Result<CaptureStart, String> {
#[cfg(windows)]
{
// 屏幕捕获涉及 GDI 调用,放线程池避免阻塞 async 调度
tauri::async_runtime::spawn_blocking(|| {
let img = super::capture::capture_virtual_screen()?;
super::capture::store_fullscreen(img)
super::capture::store_fullscreen(img)?;
let (cursor_x, cursor_y) = super::capture::cursor_pos().unwrap_or((0, 0));
Ok(CaptureStart { cursor_x, cursor_y })
})
.await
.map_err(|e| format!("捕获任务失败: {}", e))?
@@ -205,29 +213,39 @@ pub async fn screenshot_crop_copy_stored(
}
}
/// 拾取指定物理屏幕坐标下的顶层窗口
/// 枚举可拾取的顶层窗口(Z 序顶→底,排除本进程/不可见/工具窗口)。
/// 前端在截图开始时缓存列表,鼠标移动时在 JS 侧本地命中测试,消除逐帧 IPC 往返。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_window_from_point(
x: i32,
y: i32,
) -> Result<Option<WindowInfo>, String> {
pub async fn screenshot_pick_list() -> Result<Vec<WindowInfo>, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
Ok(super::capture::window_from_point(x, y))
})
.await
.map_err(|e| format!("查询失败: {}", e))?
tauri::async_runtime::spawn_blocking(super::capture::pick_windows)
.await
.map_err(|e| format!("枚举失败: {}", e))
}
#[cfg(not(windows))]
{
let _ = (x, y);
Ok(None)
Ok(vec![])
}
}
/// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口
/// 一次 IPC 完成指定窗口的显示与聚焦(截图覆盖层显示关键路径,减少串行往返
#[tauri::command]
#[specta::specta]
pub async fn screenshot_show_overlay(
app: tauri::AppHandle,
label: String,
) -> Result<(), String> {
let win = app
.get_webview_window(&label)
.ok_or_else(|| format!("窗口不存在: {}", label))?;
win.show().map_err(|e| format!("显示窗口失败: {}", e))?;
win.set_focus().map_err(|e| format!("聚焦窗口失败: {}", e))?;
Ok(())
}
/// 获取当前鼠标物理屏幕坐标(贴图窗口拖动跟随等场景使用)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_cursor_pos() -> Result<(i32, i32), String> {
@@ -283,19 +301,138 @@ pub async fn screenshot_capture_window(hwnd: isize) -> Result<CaptureData, Strin
}
}
/// 存入编辑器图片(base64 PNG
/// 滚动截图:从窗口当前滚动位置向下拼接到底部,返回超长 PNG
/// `region` 为 Some 时仅在框选区域(屏幕物理坐标)内捕捉,宽 = 选区宽;
/// 为 None 时捕捉整个客户区。结束后会把窗口滚回起始位置,不打扰用户。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_set_editor_image(png_base64: String) -> Result<(), String> {
super::set_editor_image(png_base64);
Ok(())
pub async fn screenshot_scroll_capture(
hwnd: isize,
region: Option<super::ScrollRegion>,
) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::scroll_capture::scroll_capture(hwnd, region)
})
.await
.map_err(|e| format!("滚动截图任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = hwnd;
let _ = region;
Err("截图仅支持 Windows".into())
}
}
/// 取出编辑器图片(编辑器窗口加载时调用,取出即清除)
/// 启动滚动截图会话(后台线程持续捕捉拼接,实时推进度事件)。
/// `auto = true` 为自动滚动(线程主动下滚拼到底部);`false` 为手动(等用户滚动窗口)。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_get_editor_image() -> Result<Option<String>, String> {
Ok(super::take_editor_image())
pub fn screenshot_scroll_start(
app: AppHandle,
hwnd: isize,
region: Option<super::ScrollRegion>,
auto: bool,
) -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::start(app, hwnd, region, auto)
}
#[cfg(not(windows))]
{
let _ = (app, hwnd, region, auto);
Err("截图仅支持 Windows".into())
}
}
/// 结束滚动截图会话并导出结果。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_finish() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::finish()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 取消滚动截图会话(不导出)。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_cancel() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::cancel_now()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 滚动模式遮罩挖孔:在截图覆盖层窗口上挖出选区带的真孔(region = None 时复位整窗)。
///
/// Chromium 系浏览器(Edge/Chrome)的窗口遮挡检测会把被完全覆盖的窗口标记为
/// occluded 并暂停渲染——滚动截图时覆盖层铺满全屏,网页"看起来完全不滚动"。
/// 挖孔后目标窗口仅部分被覆盖,恢复渲染与滚轮响应(详见 capture::set_scroll_hole)。
/// 进入滚动模式时带选区调用,会话结束/新一轮截图开始时必须传 None 复位。
#[tauri::command]
#[specta::specta]
pub fn screenshot_set_scroll_hole(
app: AppHandle,
region: Option<super::ScrollRegion>,
) -> Result<(), String> {
#[cfg(windows)]
{
use raw_window_handle::HasWindowHandle;
let mut hwnds: Vec<isize> = Vec::new();
for (label, win) in app.webview_windows() {
if label.starts_with(crate::constants::windows::SCREENSHOT_OVERLAY) {
let hwnd = win
.window_handle()
.ok()
.and_then(|h| match h.as_raw() {
raw_window_handle::RawWindowHandle::Win32(w) => {
Some(w.hwnd.get() as isize)
}
_ => None,
});
if let Some(h) = hwnd {
hwnds.push(h);
}
}
}
if hwnds.is_empty() {
return Err("截图覆盖层窗口不存在".into());
}
for h in hwnds {
super::capture::set_scroll_hole(h, region)?;
}
Ok(())
}
#[cfg(not(windows))]
{
let _ = (app, region);
Ok(())
}
}
/// 取出编辑器图片(原始 PNG 字节,raw IPC → 前端 ArrayBuffer → Blob URL,取出即清除)
///
/// 长图(滚动截图)可达数十 MBraw IPC 相比 base64 JSON 事件传输省 ~33% 体积,
/// 且避免 JSON 序列化/多次广播。注:返回 ipc::Responsespecta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_take_editor_image_raw() -> Result<tauri::ipc::Response, String> {
match super::take_editor_image_raw() {
Some(bytes) => Ok(tauri::ipc::Response::new(bytes)),
None => Err("无待编辑的截图".into()),
}
}
/// 将 PNG base64 写入系统剪贴板(转 CF_DIB)
@@ -325,6 +462,39 @@ pub async fn screenshot_copy_image(png_base64: String) -> Result<(), String> {
#[tauri::command]
pub async fn screenshot_compose_copy(
request: tauri::ipc::Request<'_>,
) -> Result<super::CaptureData, String> {
#[cfg(windows)]
{
let body = match request.body() {
tauri::ipc::InvokeBody::Raw(data) => data.clone(),
_ => return Err("需要 raw bodyArrayBuffer".into()),
};
if body.len() < 8 {
return Err("数据不足:缺少尺寸头".into());
}
let width = i32::from_le_bytes([body[0], body[1], body[2], body[3]]);
let height = i32::from_le_bytes([body[4], body[5], body[6], body[7]]);
let rgba = body[8..].to_vec();
tauri::async_runtime::spawn_blocking(move || {
super::capture::compose_copy_rgba(&rgba, width, height)
})
.await
.map_err(|e| format!("合成复制任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = request;
Err("截图仅支持 Windows".into())
}
}
/// 有标注导出(仅编码):接收 raw RGBA(前端 canvas.getImageData 直传),一次完成 PNG 编码。
/// 与 screenshot_compose_copy 的区别:不写剪贴板(编辑器「保存到文件」用)。
/// body 格式:前 8 字节 = width(i32 LE) + height(i32 LE),之后为 raw RGBA 像素。
/// 注:参数为 tauri::ipc::Request(原始 body),specta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_compose_png(
request: tauri::ipc::Request<'_>,
) -> Result<super::CaptureData, String> {
#[cfg(windows)]
{
@@ -339,10 +509,10 @@ pub async fn screenshot_compose_copy(
let height = i32::from_le_bytes([body[4], body[5], body[6], body[7]]);
let rgba = body[8..].to_vec();
tauri::async_runtime::spawn_blocking(move || {
super::capture::compose_copy_rgba(&rgba, width, height)
super::capture::compose_png_rgba(&rgba, width, height)
})
.await
.map_err(|e| format!("合成复制任务失败: {}", e))?
.map_err(|e| format!("合成编码任务失败: {}", e))?
}
#[cfg(not(windows))]
{
@@ -433,6 +603,22 @@ pub async fn screenshot_load_cache(
.map_err(|e| format!("读取缓存任务失败: {}", e))?
}
/// 读取历史缓存 PNG 原始字节(raw IPC → 前端 ArrayBuffer,贴图窗口显示用:
/// 跳过 base64 编码,IPC 传输与前端内存占用均省 ~33%;同 get_fullscreen_bmp 豁免 specta
#[tauri::command]
pub async fn screenshot_load_cache_raw(
app: tauri::AppHandle,
path: String,
) -> Result<tauri::ipc::Response, String> {
tauri::async_runtime::spawn_blocking(move || {
let p = ensure_in_history_dir(&app, &path)?;
let bytes = std::fs::read(&p).map_err(|e| format!("读取缓存失败: {}", e))?;
Ok(tauri::ipc::Response::new(bytes))
})
.await
.map_err(|e| format!("读取缓存任务失败: {}", e))?
}
/// 删除历史缓存文件(历史项移除/清空时调用,静默忽略不存在文件)
#[tauri::command]
#[specta::specta]
+34 -9
View File
@@ -9,6 +9,12 @@ use specta::Type;
#[cfg(windows)]
pub mod capture;
#[cfg(windows)]
pub mod wgc_capture;
#[cfg(windows)]
pub mod scroll_capture;
#[cfg(windows)]
pub mod scroll_session;
pub mod commands;
/// 前端可见的捕获数据
@@ -20,6 +26,14 @@ pub struct CaptureData {
pub height: i32,
}
/// 截图启动信息:捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CaptureStart {
pub cursor_x: i32,
pub cursor_y: i32,
}
/// 窗口信息(窗口拾取 / 枚举)
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
@@ -40,17 +54,28 @@ pub struct ScreenRect {
pub height: i32,
}
/// 编辑器图片静态存储(覆盖层裁剪后存入 → 编辑器窗口加载取出
static EDITOR_IMAGE: Mutex<Option<String>> = Mutex::new(None);
/// 滚动截图区域(屏幕物理像素坐标,通常为覆盖层框选区平移到屏幕
#[derive(serde::Serialize, serde::Deserialize, Clone, Copy, Type)]
#[serde(rename_all = "camelCase")]
pub struct ScrollRegion {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}
/// 存储编辑器图片base64 PNG
pub fn set_editor_image(png_base64: String) {
if let Ok(mut g) = EDITOR_IMAGE.lock() {
*g = Some(png_base64);
/// 编辑器图片静态存储:原始 PNG 字节(滚动截图会话完成后直接写入,
/// 编辑器窗口通过 raw IPC 取出 → Blob URL 显示,全程不经 base64/JSON 事件传输)
static EDITOR_IMAGE_RAW: Mutex<Option<Vec<u8>>> = Mutex::new(None);
/// 存储编辑器图片(原始 PNG 字节)
pub fn set_editor_image_raw(png: Vec<u8>) {
if let Ok(mut g) = EDITOR_IMAGE_RAW.lock() {
*g = Some(png);
}
}
/// 取出并清除编辑器图片
pub fn take_editor_image() -> Option<String> {
EDITOR_IMAGE.lock().ok()?.take()
/// 取出并清除编辑器图片(原始 PNG 字节)
pub fn take_editor_image_raw() -> Option<Vec<u8>> {
EDITOR_IMAGE_RAW.lock().ok()?.take()
}
+469
View File
@@ -0,0 +1,469 @@
//! 滚动截图(垂直长图拼接)底层设施(仅 Windows)
//!
//! ## 原理
//! 目标窗口的**客户区**内容往往是可分页垂直滚动的。算法:
//! 1. 用 PrintWindowPW_RENDERFULLCONTENT)抓客户区为 BGRA(不做 PNG 编码);
//! 2. 向窗口发送 `WM_MOUSEWHEEL` 使其向下滚动;
//! 3. 再抓一帧,用**框选带内多列采样行信号**做一维模板匹配,求出两帧间的垂直
//! 滚动像素偏移 `d``cur[y] ≈ prev[y+d]`,故把 `cur` 底部新出现的 `d` 行拼到画布末尾;
//! 4. 重复直到内容不再变化(滚到底部),把各帧拼成一张超高纵轴图像。
//!
//! 固定表头/粘性头部由拼接语义天然处理——只追加 `cur` 底部的 `d` 行,
//! 表头保留在第一帧中,不会重复。
//!
//! ## 滚轮投递
//! `WM_MOUSEWHEEL` 优先发给**框选带中心处的最深子窗口**(如 Chromium 的
//! RenderWidgetHostHWND):很多程序的顶层窗口过程不转发滚轮消息,
//! 直接发顶层会导致"完全不滚动"。坐标一律用屏幕物理坐标(lParam 语义)。
use std::thread::sleep;
use std::time::Duration;
use windows_sys::Win32::Foundation::{HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{ClientToScreen, ScreenToClient};
use windows_sys::Win32::UI::WindowsAndMessaging::{
ChildWindowFromPointEx, GetClientRect, GetWindowRect, PostMessageW, SendMessageTimeoutW,
WM_MOUSEWHEEL, WHEEL_DELTA, CWP_SKIPDISABLED, CWP_SKIPINVISIBLE, CWP_SKIPTRANSPARENT,
SMTO_ABORTIFHUNG,
};
use super::{CaptureData, ScrollRegion};
use super::capture::{base64_encode, bgra_to_png, capture_window_bgra, crop_bgra};
/// 窗口客户区上下文:客户区尺寸 + 客户区在窗口位图内的偏移。
pub(crate) struct BandCtx {
pub cw: i32,
pub ch: i32,
pub ox: i32,
pub oy: i32,
}
/// 解析框选带:把可选区域(屏幕物理坐标)换算成客户区内的裁剪带。
/// 区域未命中客户区时返回错误;`None` 表示整客户区。
/// 返回 (ctx, band_x, band_y, band_w, band_h)band_* 为客户区内坐标。
pub(crate) fn resolve_band(
hwnd: isize,
region: Option<ScrollRegion>,
) -> Result<(BandCtx, i32, i32, i32, i32), String> {
let (cw, ch, ox, oy) = client_info(hwnd)
.ok_or_else(|| "无法获取窗口客户区(窗口可能被最小化或已销毁)".to_string())?;
if cw <= 0 || ch <= 0 {
return Err("窗口客户区尺寸无效".into());
}
let (wr_x, wr_y) = window_rect_origin(hwnd).ok_or_else(|| "无法获取窗口矩形".to_string())?;
let band = match region {
Some(r) => {
let wbx = r.x - wr_x;
let wby = r.y - wr_y;
let bx0 = wbx.max(ox);
let by0 = wby.max(oy);
let bx1 = (wbx + r.width).min(ox + cw);
let by1 = (wby + r.height).min(oy + ch);
if bx1 <= bx0 || by1 <= by0 {
return Err("选区未命中窗口客户区".into());
}
(bx0 - ox, by0 - oy, bx1 - bx0, by1 - by0)
}
None => (0, 0, cw, ch),
};
Ok((
BandCtx { cw, ch, ox, oy },
band.0,
band.1,
band.2,
band.3,
))
}
/// 客户区内坐标 → 屏幕物理坐标。
pub(crate) fn client_pt_to_screen(hwnd: isize, cx: i32, cy: i32) -> Option<(i32, i32)> {
unsafe {
let mut pt = POINT { x: cx, y: cy };
if ClientToScreen(hwnd as HWND, &mut pt) == 0 {
return None;
}
Some((pt.x, pt.y))
}
}
/// 递归下钻:找到客户区坐标 (cx, cy) 处最深的子窗口(跳过不可见/禁用/透明子窗口)。
/// WM_MOUSEWHEEL 优先发给真正处理滚轮的子窗口——顶层窗口过程往往不转发滚轮,
/// 这是"自动滚动一开始就不动"的主因之一。
pub(crate) fn deep_child_at_point(top: isize, mut cx: i32, mut cy: i32) -> isize {
let mut cur = top;
for _ in 0..16 {
let child = unsafe {
ChildWindowFromPointEx(
cur as HWND,
POINT { x: cx, y: cy },
CWP_SKIPINVISIBLE | CWP_SKIPDISABLED | CWP_SKIPTRANSPARENT,
)
};
if child == 0 || child == cur as HWND {
break;
}
// 坐标换算到子窗口客户区
let mut pt = POINT { x: cx, y: cy };
unsafe {
if ClientToScreen(cur as HWND, &mut pt) == 0 {
break;
}
if ScreenToClient(child, &mut pt) == 0 {
break;
}
}
cx = pt.x;
cy = pt.y;
cur = child as isize;
}
cur
}
/// 构造 WM_MOUSEWHEEL 的 wParam/lParamlParam 为屏幕坐标)。
fn wheel_params(sx: i32, sy: i32, delta: i32) -> (usize, isize) {
// wParam 高位字 = 有符号 delta,低位字 = 按键 0
let wparam = ((delta as u16) as usize) << 16;
// lParam 低 16 位 = x(屏幕),高 16 位 = y(屏幕)
let lparam = ((((sy as u32) & 0xFFFF) << 16) | ((sx as u32) & 0xFFFF)) as isize;
(wparam, lparam)
}
/// 发送滚轮消息(SendMessageTimeout:目标线程短暂忙/挂起时不至于卡死调用线程)。
/// delta > 0 向上滚,delta < 0 向下滚。
pub(crate) fn send_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
let mut result = 0usize;
unsafe {
let _ = SendMessageTimeoutW(
hwnd as HWND,
WM_MOUSEWHEEL,
wparam,
lparam,
SMTO_ABORTIFHUNG,
80,
&mut result,
);
}
}
/// 异步投递滚轮消息(部分程序只处理经消息泵排队的事件)。
pub(crate) fn post_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
unsafe {
let _ = PostMessageW(hwnd as HWND, WM_MOUSEWHEEL, wparam, lparam);
}
}
// ===== 单次同步滚动截图(一次调用拼到底)=====
/// 每次向下滚动的「格数」(WHEEL_DELTA=120/格)。
const WHEEL_STROKE: i32 = 2;
/// 滚动后等待窗口重绘的时间。
const SETTLE_MS: u64 = 70;
/// 保护上限:最大迭代轮数。
const MAX_ITERS: usize = 140;
/// 保护上限:最大拼接段数。
const MAX_STITCHES: usize = 90;
/// 保护上限:拼接后总高(像素)。
const MAX_TOTAL_H: u32 = 30000;
/// 连续多少次滚动无位移判定为「已到底部」。
const NO_CHANGE_STOP: u32 = 2;
/// 执行滚动截图:把窗口当前滚动位置向下拼接到底部,返回超长 PNG(同步,一次调用)。
///
/// - `region` 为 `Some` 时,只在**框选区域**内捕捉(列带 + 该区域的纵向视口),
/// 输出宽度 = 选区宽度;为 `None` 时捕捉整个客户区。
/// 偏移检测始终优先使用带内信号,保证滚动量在窄带下也能稳健匹配。
/// - 结束时把窗口滚回起始位置,不打扰用户。
pub fn scroll_capture(hwnd: isize, region: Option<ScrollRegion>) -> Result<CaptureData, String> {
let (ctx, band_x, band_y, band_w, band_h) = resolve_band(hwnd, region)?;
let (cw, ch) = (ctx.cw, ctx.ch);
let (client_ox, client_oy) = (ctx.ox, ctx.oy);
// 滚轮目标:带中心的最深子窗口 + 屏幕坐标
let bcx = band_x + band_w / 2;
let bcy = band_y + band_h / 2;
let wheel_hwnd = deep_child_at_point(hwnd, bcx, bcy);
let (sx, sy) = client_pt_to_screen(hwnd, bcx, bcy)
.ok_or_else(|| "无法换算屏幕坐标".to_string())?;
// 第一帧(全客户区)→ 画布(裁剪到框选带)
let first = capture_client_bgra(hwnd, client_ox, client_oy, cw, ch)?;
let mut canvas = crop_bgra(&first, cw as usize, band_x, band_y, band_w, band_h)?;
let mut prev = first;
let mut total_h = band_h as u32;
let mut total_stitches = 0usize;
let mut no_change = 0u32;
let mut moved: u32 = 0;
let mut iters = 0usize;
while iters < MAX_ITERS && total_stitches < MAX_STITCHES && total_h < MAX_TOTAL_H {
iters += 1;
send_wheel(wheel_hwnd, sx, sy, -(WHEEL_DELTA as i32) * WHEEL_STROKE);
sleep(Duration::from_millis(SETTLE_MS));
let cur = match capture_client_bgra(hwnd, client_ox, client_oy, cw, ch) {
Ok(f) => f,
Err(_) => break, // 窗口中途被关闭/失去客户区
};
match detect_vscroll_offset(
&prev,
&cur,
cw as usize,
ch as usize,
band_x as usize,
band_y as usize,
band_w as usize,
band_h as usize,
) {
Some(0) => {
no_change += 1;
if no_change >= NO_CHANGE_STOP {
break; // 已到底部
}
prev = cur;
}
Some(d) => {
no_change = 0;
total_stitches += 1;
moved += 1;
// 追加框选带底部新出现的 d 行(在客户区帧内的带区间 [band_y, band_y+band_h)
let new_rows = (d as i32).min(band_h) as usize;
let new_y = band_y + band_h - new_rows as i32;
let rows = crop_bgra(&cur, cw as usize, band_x, new_y, band_w, new_rows as i32)?;
canvas.extend_from_slice(&rows);
total_h += new_rows as u32;
prev = cur;
}
None => {
// 匹配失败(内容大幅变化/动画等):不拼接、不累计 no_change,下一轮继续
prev = cur;
}
}
}
// 结束回滚:上滚与下滚相同数量的手势
for _ in 0..moved {
send_wheel(wheel_hwnd, sx, sy, WHEEL_DELTA as i32 * WHEEL_STROKE);
sleep(Duration::from_millis(20));
}
if total_h <= band_h as u32 {
return Err("区域内容未能滚动(可能不支持鼠标滚轮或已到底部)".into());
}
let png = bgra_to_png(&canvas, band_w as i32, total_h as i32)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: band_w as i32,
height: total_h as i32,
})
}
/// 窗口矩形左上角的屏幕坐标(用于把屏幕区域换算成窗口位图内的裁剪坐标)。
fn window_rect_origin(hwnd: isize) -> Option<(i32, i32)> {
unsafe {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd as HWND, &mut wr) == 0 {
return None;
}
Some((wr.left, wr.top))
}
}
/// 获取窗口客户区尺寸与客户区左上角屏幕坐标。
fn client_info(hwnd: isize) -> Option<(i32, i32, i32, i32)> {
unsafe {
let h = hwnd as HWND;
let mut cr: RECT = std::mem::zeroed();
if GetClientRect(h, &mut cr) == 0 {
return None;
}
let (cw, ch) = (cr.right - cr.left, cr.bottom - cr.top);
let mut pt: POINT = std::mem::zeroed();
if ClientToScreen(h, &mut pt) == 0 {
return None;
}
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(h, &mut wr) == 0 {
return None;
}
Some((cw, ch, pt.x - wr.left, pt.y - wr.top))
}
}
/// 抓取窗口客户区内容(PrintWindow + 裁剪,不做 PNG 编码)。
pub(crate) fn capture_client_bgra(
hwnd: isize,
client_ox: i32,
client_oy: i32,
cw: i32,
ch: i32,
) -> Result<Vec<u8>, String> {
let img = capture_window_bgra(hwnd)?;
// 客户区在窗口位图内的偏移(PrintWindow 从窗口左上角绘制)
crop_bgra(
&img.bgra,
img.width as usize,
client_ox,
client_oy,
cw.min(img.width),
ch.min(img.height),
)
}
// ===== 帧间垂直偏移检测 =====
/// 行信号采样列数:每行采 16 列亮度(B+G+R),保留横向细节(文字边缘、分隔线)。
/// 相比旧的"整行平均",多列采样大幅降低重复纹理/大面积纯色区的误匹配率。
const SIG_COLS: usize = 16;
/// 单周期可检测的最大偏移(像素)。超过即匹配失败(调用方自适应降速)。
const MAX_OFFSET: usize = 512;
/// 检测两帧之间的垂直滚动像素偏移 `d`,使 `cur[y] ≈ prev[y+d]`。
///
/// 匹配范围优先限定在**框选带**(行=带内行、列=带内列):带外内容(工具栏、
/// 状态栏、不随滚动的区域)不参与匹配,避免污染信号。带太小/带内匹配失败时
/// 逐级回退(全行+带列 → 全行+全列)。
///
/// 返回:
/// - `Some(0)`:两帧实质相同(未滚动 / 已到底部)
/// - `Some(d)` d>0:检测到向下滚动了 d 像素
/// - `None`:无法可靠匹配(内容动画 / 位移超上限等),调用方跳过本轮
pub(crate) fn detect_vscroll_offset(
prev: &[u8],
cur: &[u8],
w: usize,
h: usize,
band_l: usize,
band_t: usize,
band_w: usize,
band_h: usize,
) -> Option<usize> {
if w < 4 || h < 16 {
return None;
}
let band_ok = band_w >= 8 && band_h >= 24 && band_t + band_h <= h && band_l + band_w <= w;
if band_ok {
// 主匹配:行、列都限定在带内(带外内容不随滚动变化,会污染匹配信号)
let ps = row_signals(prev, w, band_t, band_h, band_l, band_w);
let cs = row_signals(cur, w, band_t, band_h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
// 回退(带内匹配失败:快速滚动位移超上限 / 带内大面积动画):
// 全客户区行只用于**找位移**,不判"无变化"——带外静止内容会把误差拉低,
// 误报 Some(0) 造成假"到底"
if band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(d) = match_signals(&ps, &cs).filter(|d| *d > 0) {
return Some(d);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
return match_signals(&ps, &cs).filter(|d| *d > 0);
}
// 带太小:全客户区回退(此时允许 Some(0),否则永远判不了"到底")
if band_w >= 8 && band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
match_signals(&ps, &cs)
}
/// 每行采样 SIG_COLS 列的亮度(B+G+R0..765),返回 rows × SIG_COLS 的信号矩阵。
fn row_signals(bgra: &[u8], w: usize, y0: usize, rows: usize, l: usize, bw: usize) -> Vec<i32> {
// 均匀采样列(含两端)
let mut cols = [0usize; SIG_COLS];
for i in 0..SIG_COLS {
cols[i] = l + (i * (bw - 1)) / (SIG_COLS - 1).max(1);
}
let mut out = Vec::with_capacity(rows * SIG_COLS);
for y in y0..y0 + rows {
let base = y * w * 4;
for &c in &cols {
let i = base + c * 4;
// bgra: B,G,Ralpha 通常为 0,不计入亮度)
out.push(bgra[i] as i32 + bgra[i + 1] as i32 + bgra[i + 2] as i32);
}
}
out
}
/// 信号模板匹配:求 d 使 `cs[y] ≈ ps[y+d]`,取平均绝对误差最小者。
fn match_signals(ps: &[i32], cs: &[i32]) -> Option<usize> {
let n = ps.len() / SIG_COLS;
if n < 16 {
return None;
}
let step = 2; // 隔行采样加速
let max_d = MAX_OFFSET.min(n * 3 / 4);
if max_d < 1 {
return None;
}
// d=0 基准误差:两帧几乎一致 → 未滚动(到底部)
let err0 = {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[y * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
}
if c == 0 {
return None;
}
e as f64 / c as f64
};
if err0 < 4.0 {
return Some(0);
}
// 找最小平均误差的 d
let mut best_d = 0usize;
let mut best_err = f64::MAX;
for d in 1..=max_d {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y + d < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[(y + d) * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
// 早停:明显劣于当前最优则放弃该候选
if c >= 64 && e as f64 / c as f64 > best_err * 1.8 + 24.0 {
break;
}
}
if c >= 64 {
let ae = e as f64 / c as f64;
if ae < best_err {
best_err = ae;
best_d = d;
}
}
}
if best_d == 0 {
return None;
}
// 阈值按 3 通道和(0..765)标定:亚像素滚动会有轻微重采样模糊,阈值不宜过紧
if best_err < 30.0 && best_err * 2.0 < err0 {
Some(best_d)
} else {
None
}
}
+647
View File
@@ -0,0 +1,647 @@
//! 滚动截图会话(仅 Windows):后台线程捕捉拼接 + 独立滚轮线程平滑滚动。
//!
//! 与 [super::scroll_capture::scroll_capture](同步一次调用)不同,本模块把捕获循环
//! 放进后台线程,通过事件把**实时进度**推给前端。
//!
//! ## 自动模式架构
//! - **run_loop(会话线程)**:按节奏捕获客户区帧,与上一帧做带内偏移匹配,拼接新行;
//! - **ticker(滚轮线程)**:以 ~16ms 间隔发送小步长 `WM_MOUSEWHEEL`,由目标程序自身的
//! 平滑滚动动画呈现连续滚动(替代旧版"每 70ms 一整格"的跳变式滚动);
//! - **目标策略升级**:带中心最深子窗口(小步长 Send)→ 子窗口整格 → 顶层整格 Send →
//! 顶层整格 Post。解决"一开始就不滚动"(顶层不转发滚轮 / 程序忽略非整格消息);
//! - **自适应速度**:按每周期实测位移调滚轮步长 / 捕获周期,逼近"带高 1/4"的理想重叠;
//! - **停止补帧(settle)**:用户停止后等目标窗口滚动动画静止再补拼最后一帧,
//! 保证最终图片结尾 = 用户停止时窗口实际停留的位置;
//! - **精准回滚**:先按累计像素粗估上滚,再用帧匹配对初始帧校准回到起始位置。
//!
//! 事件(广播到所有窗口):
//! - `SCROLL_PROGRESS``{ width, height, auto }` 当前已拼接高度
//! - `SCROLL_COMPLETE``{ width, height }` 完成导出(PNG 原始字节已存入编辑器图片槽,
//! 由前端常驻编辑器窗口通过 raw IPC 取出,事件本身不携带图片数据)
//! - `SCROLL_CANCELLED``{}` 取消(丢弃画布)
use std::sync::atomic::{AtomicBool, AtomicI32, AtomicIsize, Ordering};
use std::sync::Mutex;
use std::thread::sleep;
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter};
use windows_sys::Win32::UI::WindowsAndMessaging::WHEEL_DELTA;
use crate::constants::events as evts;
use crate::logger::{log_error, log_info};
use super::capture::{bgra_to_png, crop_bgra};
use super::scroll_capture::{
capture_client_bgra, client_pt_to_screen, deep_child_at_point, detect_vscroll_offset,
post_wheel, resolve_band, send_wheel,
};
use super::ScrollRegion;
// ===== 可调参数 =====
/// 滚轮线程发送间隔(毫秒)。小步长 + 高频 → 目标程序的平滑滚动动画连贯不断帧。
const TICK_MS: u64 = 16;
/// 捕获周期基准(毫秒)。与滚轮解耦:滚动不因捕获/匹配而停顿。
const CYCLE_MS: u64 = 130;
/// 捕获周期上限(整格模式下按实测位移自适应放大)。
const CYCLE_MS_MAX: u64 = 360;
/// 每周期理想位移 = clamp(band_h / 4, TARGET_D_MIN, TARGET_D_MAX)。
/// 太小 → 慢;太大 → 带内重叠不足、匹配易失败。
const TARGET_D_MIN: usize = 32;
const TARGET_D_MAX: usize = 180;
/// 小步长模式:起始 / 上下限步长(WHEEL_DELTA=120 为一整格)。
const DELTA_START: i32 = 20;
const DELTA_MIN: i32 = 4;
const DELTA_MAX: i32 = 72;
/// 整格模式步长(部分程序忽略非整格滚轮消息,累不进小步长)。
const DELTA_NOTCH: i32 = 120;
/// 策略未锁定时:连续多少周期无位移 → 升级投递策略。
const ESCALATE_CYCLES: u32 = 3;
/// 策略已锁定时:连续多少周期无位移 → 判定到底。
const NO_CHANGE_STOP: u32 = 3;
/// 上限:拼接后总高(像素),超出即自动结束。
const MAX_TOTAL_H: u32 = 30000;
/// 进度事件节流。
const PROGRESS_THROTTLE_MS: u64 = 120;
/// 停止后等待滚动动画静止的超时(毫秒)。
const SETTLE_TIMEOUT_MS: u64 = 900;
/// 回滚粗估:每整格对应的滚动像素。
const ROLLBACK_PX_PER_NOTCH: f64 = 55.0;
// ===== 会话状态 =====
/// 活动会话(会话线程独占读写;命令只改 STOP/CANCEL 原子标志)
struct Session {
hwnd: isize,
/// 客户区尺寸与客户区在窗口位图内偏移
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
/// 已拼接像素(带宽 × total_h)
canvas: Vec<u8>,
total_h: u32,
/// 累计检测到的滚动像素
ttl_px: u32,
/// 上一帧(全客户区,匹配基准)
prev: Vec<u8>,
/// 初始帧(回滚校准用)
first: Vec<u8>,
auto_scroll: bool,
active: bool,
}
static SESSION: Mutex<Option<Session>> = Mutex::new(None);
/// 请求线程结束(完成/取消共用)
static STOP: AtomicBool = AtomicBool::new(false);
/// 结束方式:true = 取消(不导出),false = 完成(导出)
static CANCEL: AtomicBool = AtomicBool::new(false);
// ===== 滚轮线程共享控制 =====
static TICKER_STOP: AtomicBool = AtomicBool::new(false);
static WHEEL_TARGET: AtomicIsize = AtomicIsize::new(0);
/// 滚轮步长(有符号 delta,正值;发送时取负 = 向下滚)
static WHEEL_STEP: AtomicI32 = AtomicI32::new(0);
static WHEEL_POST: AtomicBool = AtomicBool::new(false);
static WHEEL_SX: AtomicI32 = AtomicI32::new(0);
static WHEEL_SY: AtomicI32 = AtomicI32::new(0);
/// 会话线程每轮用的只读参数(启动时一次性读出)。
struct Params {
hwnd: isize,
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
auto_scroll: bool,
}
fn read_params() -> Option<Params> {
let g = SESSION.lock().ok()?;
let s = g.as_ref().filter(|s| s.active)?;
Some(Params {
hwnd: s.hwnd,
cw: s.cw,
ch: s.ch,
ox: s.ox,
oy: s.oy,
band_x: s.band_x,
band_y: s.band_y,
band_w: s.band_w,
band_h: s.band_h,
auto_scroll: s.auto_scroll,
})
}
/// 会话是否仍活动(run_loop 每周期自检,异常路径提前退出)
fn is_active() -> bool {
SESSION
.lock()
.map(|g| g.as_ref().map(|s| s.active).unwrap_or(false))
.unwrap_or(false)
}
/// 启动滚动截图会话。`auto = true` 时线程自动下滚拼到底部;否则等用户手动滚动。
pub fn start(app: AppHandle, hwnd: isize, region: Option<ScrollRegion>, auto: bool) -> Result<(), String> {
{
let g = SESSION.lock().map_err(|e| e.to_string())?;
if g.as_ref().map(|s| s.active).unwrap_or(false) {
return Err("已有滚动截图进行中".into());
}
}
let (ctx, bx, by, bw, bh) = resolve_band(hwnd, region)?;
let first = capture_client_bgra(hwnd, ctx.ox, ctx.oy, ctx.cw, ctx.ch)?;
let canvas = crop_bgra(&first, ctx.cw as usize, bx, by, bw, bh)?;
{
let mut g = SESSION.lock().map_err(|e| e.to_string())?;
*g = Some(Session {
hwnd,
cw: ctx.cw,
ch: ctx.ch,
ox: ctx.ox,
oy: ctx.oy,
band_x: bx,
band_y: by,
band_w: bw,
band_h: bh,
canvas,
total_h: bh as u32,
ttl_px: 0,
first: first.clone(),
prev: first,
auto_scroll: auto,
active: true,
});
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
log_info("scroll-session", &format!(
"启动滚动截图 hwnd={} band={}x{} auto={}",
hwnd, bw, bh, auto
));
std::thread::spawn(move || run_loop(app));
Ok(())
}
/// 请求结束会话并导出(完成)。立即返回,线程在下一轮感知并完成。
pub fn finish() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(false, Ordering::Release);
Ok(())
}
/// 请求取消会话(不导出)。立即返回,线程在下一轮感知并回滚终止。
pub fn cancel_now() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(true, Ordering::Release);
Ok(())
}
fn running() -> bool {
SESSION.lock().map(|g| g.as_ref().map(|s| s.active).unwrap_or(false)).unwrap_or(false)
}
/// 滚轮线程:高频小步长发送,滚动手感交给目标程序的平滑滚动动画。
fn ticker_loop() {
loop {
if TICKER_STOP.load(Ordering::Acquire) {
break;
}
let target = WHEEL_TARGET.load(Ordering::Acquire);
let delta = WHEEL_STEP.load(Ordering::Acquire);
let sx = WHEEL_SX.load(Ordering::Acquire);
let sy = WHEEL_SY.load(Ordering::Acquire);
if target != 0 && delta != 0 {
if WHEEL_POST.load(Ordering::Acquire) {
post_wheel(target, sx, sy, -delta);
} else {
send_wheel(target, sx, sy, -delta);
}
}
sleep(Duration::from_millis(TICK_MS));
}
}
/// 应用滚轮投递策略(未检测到位移时逐级升级,直到找到能滚动的通道)。
fn apply_strategy(strategy: u8, p: &Params, bcx: i32, bcy: i32) {
match strategy {
0 => {
// 子窗口 + 小步长(Chromium/WinUI 等会累加小步长并平滑滚动)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_START, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
1 => {
// 子窗口 + 整格(经典 Win32 控件只认整格消息)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
2 => {
// 顶层 + 整格 Send(部分程序由顶层统一处理滚轮)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
_ => {
// 顶层 + 整格 Post(只处理消息泵排队事件的程序)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(true, Ordering::Release);
}
}
log_info("scroll-session", &format!("滚轮策略升级为 {}", strategy));
}
/// 单周期匹配结果
enum CycleResult {
/// 两帧一致(未滚动)
NoChange,
/// 向下滚了 d 像素(已拼接)
Moved(usize),
/// 匹配失败(动画 / 位移超上限)
MatchFail,
}
/// 一轮捕获-匹配-拼接。返回 (band_w, total_h, CycleResult)。
fn stitch_cycle(p: &Params, cur: &[u8]) -> (i32, u32, CycleResult) {
let mut g = match SESSION.lock() {
Ok(g) => g,
Err(e) => {
log_error("scroll-session", &format!("会话锁异常: {}", e));
return (p.band_w, 0, CycleResult::MatchFail);
}
};
let s = match g.as_mut() {
Some(s) => s,
None => return (p.band_w, 0, CycleResult::MatchFail),
};
let prev = std::mem::take(&mut s.prev);
let (bx, by, bw, bh) = (s.band_x, s.band_y, s.band_w, s.band_h);
let off = detect_vscroll_offset(
&prev,
cur,
p.cw as usize,
p.ch as usize,
bx as usize,
by as usize,
bw as usize,
bh as usize,
);
match off {
Some(0) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::NoChange)
}
Some(d) => {
// 一次最多拼接带的整高:单步滚动量超过带高时无法恢复中间内容,
// 以整带兜底(自适应速度会把位移压回安全区间)
let new_rows = (d as i32).min(bh) as usize;
let new_y = bh - new_rows as i32; // 带在客户区内的底对齐
match crop_bgra(cur, p.cw as usize, bx, s.band_y + new_y, bw, new_rows as i32) {
Ok(rows) => {
s.canvas.extend_from_slice(&rows);
s.total_h += new_rows as u32;
s.ttl_px += d as u32;
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::Moved(d))
}
Err(_) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
None => {
// 匹配失败:保留旧基准帧(下一帧与更早的稳定帧比对,累积位移仍能对上)
s.prev = prev;
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
fn run_loop(app: AppHandle) {
let p = match read_params() {
Some(p) => p,
None => return,
};
// 滚轮目标初始参数:带中心(客户区坐标)→ 屏幕坐标
let bcx = p.band_x + p.band_w / 2;
let bcy = p.band_y + p.band_h / 2;
let (bsx, bsy) = client_pt_to_screen(p.hwnd, bcx, bcy).unwrap_or((0, 0));
WHEEL_SX.store(bsx, Ordering::Release);
WHEEL_SY.store(bsy, Ordering::Release);
// 自动模式:启动滚轮线程(策略 0 起步)
let mut strategy: u8 = 0;
let mut ticker = None;
if p.auto_scroll {
apply_strategy(0, &p, bcx, bcy);
TICKER_STOP.store(false, Ordering::Release);
ticker = Some(std::thread::spawn(ticker_loop));
}
let mut no_change: u32 = 0; // 锁定后:连续无位移(到底判定)
let mut no_move: u32 = 0; // 未锁定:连续无位移(策略升级判定)
let mut locked = false; // 是否已确认当前策略能滚动
let mut gave_up = false; // 所有策略都滚不动
let mut cycle_ms = CYCLE_MS;
let mut capture_errors: u32 = 0;
let mut last_emit = Instant::now();
loop {
if STOP.load(Ordering::Acquire) || !is_active() {
break;
}
// 周期节拍:捕获+匹配耗时计入周期
let t0 = Instant::now();
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => {
capture_errors = 0;
f
}
Err(e) => {
// 瞬时失败先重试,连续多次失败才视为窗口关闭/失去客户区
capture_errors += 1;
log_error("scroll-session", &format!("捕获失败({}/3): {}", capture_errors, e));
if capture_errors >= 3 {
break;
}
sleep(Duration::from_millis(100));
continue;
}
};
let (band_w, total_h, result) = stitch_cycle(&p, &cur);
// 目标位移:带高 1/4,夹在安全区间
let target_d = (p.band_h as usize / 4).clamp(TARGET_D_MIN, TARGET_D_MAX);
match result {
CycleResult::Moved(d) => {
if !locked {
locked = true;
log_info("scroll-session", &format!("策略 {} 生效,锁定", strategy));
}
no_change = 0;
no_move = 0;
if p.auto_scroll {
if strategy == 0 {
// 小步长模式:按实测位移调步长(sqrt 阻尼防过冲)
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let factor = target_d as f64 / d.max(6) as f64;
let nd = (delta * factor.sqrt()).clamp(DELTA_MIN as f64, DELTA_MAX as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else {
// 整格模式:步长固定,按实测位移调捕获周期
if d as f64 > p.band_h as f64 * 0.55 {
cycle_ms = ((cycle_ms as f64) * 1.25).min(CYCLE_MS_MAX as f64) as u64;
} else if d < target_d / 2 && cycle_ms > CYCLE_MS {
cycle_ms = ((cycle_ms as f64) * 0.8).max(CYCLE_MS as f64) as u64;
}
}
}
}
CycleResult::NoChange => {
if locked {
no_change += 1;
if no_change >= NO_CHANGE_STOP && p.auto_scroll {
break; // 已到底部
}
// 手动模式由用户控制,不自动结束
} else if p.auto_scroll {
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true; // 所有通道都滚不动 → 结束(前端提示)
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
CycleResult::MatchFail => {
// 内容大幅变化/动画/位移超上限:若持续失败则降速,
// 避免越滚越快导致匹配一直失败(表现即"滚动中断")
if p.auto_scroll {
if locked && strategy == 0 {
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let nd = (delta * 0.75).max(DELTA_MIN as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else if !locked {
// 未锁定:匹配失败也算"无位移"参与策略升级,
// 防止动画页面导致升级判定永不触发
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true;
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
}
}
// 进度事件(节流)
if matches!(result, CycleResult::Moved(_))
&& last_emit.elapsed().as_millis() as u64 >= PROGRESS_THROTTLE_MS
{
last_emit = Instant::now();
emit_progress(&app, band_w, total_h, p.auto_scroll);
}
if total_h >= MAX_TOTAL_H {
break;
}
// 补足周期剩余时间
let el = t0.elapsed().as_millis() as u64;
if el < cycle_ms {
sleep(Duration::from_millis(cycle_ms - el));
}
}
// 停滚轮线程(join 等它退出,最多再发一拍)
if let Some(t) = ticker.take() {
TICKER_STOP.store(true, Ordering::Release);
let _ = t.join();
}
let cancel = CANCEL.load(Ordering::Acquire);
// 完成(非取消、非放弃)时:等滚动动画静止后补拼最后一帧,
// 保证图片结尾 = 用户停止时窗口实际停留的位置
if !cancel && !gave_up {
settle_and_stitch(&p);
}
// 取出会话数据
let mut s = match SESSION.lock().ok().and_then(|mut g| g.take()) {
Some(s) => s,
None => {
log_info("scroll-session", "会话已不存在(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
return;
}
};
// 编码与回滚并行:PNG 编码只依赖画布(已定格),回滚不依赖画布,
// 两者无数据依赖,并行可显著缩短「停止 → 打开编辑器」的等待
let (band_w, total_h) = (s.band_w, s.total_h);
let encode = if cancel {
None
} else {
let canvas = std::mem::take(&mut s.canvas);
Some(std::thread::spawn(move || {
bgra_to_png(&canvas, band_w, total_h as i32)
}))
};
// 回滚到起始位置(与编码并行):先按累计像素粗估上滚,再帧匹配校准
if s.ttl_px > 0 {
rollback(&s);
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
// 等编码完成:PNG 原始字节直接存入编辑器图片槽(不经 base64 / JSON 事件传输)
let png = encode.and_then(|h| h.join().ok()).and_then(|r| r.ok());
match png {
Some(png) => {
log_info("scroll-session", &format!(
"完成导出 width={} height={}",
band_w, total_h
));
super::set_editor_image_raw(png);
let _ = app.emit(
evts::SCROLL_COMPLETE,
serde_json::json!({ "width": band_w, "height": total_h }),
);
}
None => {
log_info("scroll-session", "会话已取消(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
}
}
}
/// 停止后等待目标窗口滚动动画静止,并把静止帧补拼进画布(结尾对齐停止位置)。
fn settle_and_stitch(p: &Params) {
let deadline = Instant::now() + Duration::from_millis(SETTLE_TIMEOUT_MS);
loop {
sleep(Duration::from_millis(70));
if Instant::now() >= deadline || !is_active() {
return;
}
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => f,
Err(_) => return,
};
match stitch_cycle(p, &cur).2 {
CycleResult::NoChange => return, // 已静止且无新内容
CycleResult::Moved(_) | CycleResult::MatchFail => {
// 动画仍在进行(Moved 已拼接;MatchFail 继续等)
if Instant::now() >= deadline {
return;
}
}
}
}
}
/// 回滚:粗估整格数上滚 → 与初始帧逐次比对校准,直到回到起始位置。
/// 帧匹配校准消除"每格滚动像素因程序而异"带来的累计误差。
fn rollback(s: &Session) {
let target = {
let t = WHEEL_TARGET.load(Ordering::Acquire);
if t != 0 { t } else { s.hwnd }
};
let mut sx = WHEEL_SX.load(Ordering::Acquire);
let mut sy = WHEEL_SY.load(Ordering::Acquire);
if sx == 0 && sy == 0 {
if let Some((x, y)) = client_pt_to_screen(
s.hwnd,
s.band_x + s.band_w / 2,
s.band_y + s.band_h / 2,
) {
sx = x;
sy = y;
}
}
// 粗估上滚(宁可略少,剩余交给校准补齐)。
// 上限按累计像素推算:长图捕获(累计数万 px)也要能回滚到位,
// 固定小上限会导致超长捕获结束后窗口停在半途。
let notches = (((s.ttl_px as f64) / ROLLBACK_PX_PER_NOTCH).floor() as i32).clamp(1, 800);
for _ in 0..notches {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(80));
// 帧匹配校准:d = 当前仍相对起始位置向下滚动的像素
let mut last_d = usize::MAX;
for _ in 0..12 {
let cur = match capture_client_bgra(s.hwnd, s.ox, s.oy, s.cw, s.ch) {
Ok(f) => f,
Err(_) => return,
};
let d = detect_vscroll_offset(
&s.first,
&cur,
s.cw as usize,
s.ch as usize,
s.band_x as usize,
s.band_y as usize,
s.band_w as usize,
s.band_h as usize,
);
match d {
Some(0) | None => return, // 已回到起始位置 / 无法匹配(视为完成)
Some(d) if d < 10 => return, // 误差 10px 内视为到位
Some(d) => {
if d >= last_d {
return; // 不再下降:窗口可能不支持向上滚(虚拟化列表),放弃
}
last_d = d;
let more = (((d as f64) / ROLLBACK_PX_PER_NOTCH).ceil() as i32).clamp(1, 60);
for _ in 0..more {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(60));
}
}
}
}
fn emit_progress(app: &AppHandle, width: i32, height: u32, auto: bool) {
let _ = app.emit(
evts::SCROLL_PROGRESS,
serde_json::json!({ "width": width, "height": height, "auto": auto }),
);
}
+363
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@@ -0,0 +1,363 @@
//! HDR 全屏捕获实现(Windows Graphics Capture + HDR→sRGB 色调映射)
//!
//! ## 为什么需要它
//! Windows 高级色彩(HDR)开启时,桌面由 DWM 用**线性 scRGBRGBA16F**合成。
//! [crate::screenshot::capture] 的 `BitBlt` 从屏幕 DC 直接取出 8bit 像素,
//! 把这些线性/scRGB 高亮值当 sRGB 编码,会导致亮部越界被裁、局部过曝失真。
//!
//! ## 方案
//! 检测到任意显示器为 HDR 输出时,改用 WGC:
//! 1. 以 `RGBA16F`scRGB 线性)捕获每个显示器;
//! 2. 按 SDR 参考白缩放(`÷ (sdr_white_nits / 80)`)后钳制到 [0,1]
//! 3. 做 sRGB 伽马编码,得到与屏幕观感一致的 BGRA8;
//! 4. 按各显示器在虚拟屏上的偏移拼接到一整张虚拟屏图像(与 BitBlt 输出同构)。
//!
//! 仅当 HDR 时才走此路径;SDR 显示器仍用快速的 BitBlt。
use std::ffi::c_void;
use std::sync::mpsc;
use std::time::Duration;
use windows_capture::capture::{Context, GraphicsCaptureApiHandler};
use windows_capture::frame::Frame;
use windows_capture::graphics_capture_api::InternalCaptureControl;
use windows_capture::monitor::Monitor;
use windows_capture::settings::{
ColorFormat, CursorCaptureSettings, DirtyRegionSettings, DrawBorderSettings,
MinimumUpdateIntervalSettings, SecondaryWindowSettings, Settings,
};
use super::capture::CapturedImage;
// ===== 虚拟屏尺寸(与 capture.rs 一致)=====
const SM_XVIRTUALSCREEN: i32 = 76;
const SM_YVIRTUALSCREEN: i32 = 77;
const SM_CXVIRTUALSCREEN: i32 = 78;
const SM_CYVIRTUALSCREEN: i32 = 79;
/// Windows「SDR 内容亮度」的默认参考白(nits)。未自定义时为 203。
/// 严格值可用 DISPLAYCONFIG_SDR_WHITE_LEVEL 查询;此处取系统默认,覆盖绝大多数情况。
const DEFAULT_SDR_WHITE_NITS: f32 = 203.0;
/// 单帧捕获参数(作为 WGC handler 的 Flags 传入,把抓到的帧回传给调用线程)
#[derive(Clone)]
struct CaptureFlags {
tx: mpsc::SyncSender<Result<FramePixels, String>>,
}
/// 一帧 Rgba16F 像素(已去掉行尾 paddingtop-down
struct FramePixels {
width: u32,
height: u32,
raw: Vec<u8>,
}
/// 一次性截图 handler:拿到第一帧即回传并停止捕获
struct OneShot {
flags: CaptureFlags,
}
impl GraphicsCaptureApiHandler for OneShot {
type Flags = CaptureFlags;
type Error = String;
fn new(ctx: Context<Self::Flags>) -> Result<Self, Self::Error> {
Ok(Self { flags: ctx.flags })
}
fn on_frame_arrived(
&mut self,
frame: &mut Frame,
capture_control: InternalCaptureControl,
) -> Result<(), Self::Error> {
let mut buffer = frame.buffer().map_err(|e| e.to_string())?;
let width = buffer.width();
let height = buffer.height();
let row_pitch = buffer.row_pitch() as usize;
let raw = buffer.as_raw_buffer();
// 拷贝并去掉行 paddingRgba16F = 每像素 8 字节)
let row_bytes = (width as usize) * 8;
let mut packed = vec![0u8; row_bytes * (height as usize)];
for y in 0..(height as usize) {
let src = y * row_pitch;
let dst = y * row_bytes;
packed[dst..dst + row_bytes].copy_from_slice(&raw[src..src + row_bytes]);
}
let _ = self.flags.tx.send(Ok(FramePixels {
width,
height,
raw: packed,
}));
// 单帧足够,立即结束捕获(internal stop → 捕获线程退出)
capture_control.stop();
Ok(())
}
}
/// 捕获单个显示器(按 hmonitor),返回 tonemap 后的 BGRA8top-down
fn capture_monitor_bgra(
hmonitor: *mut c_void,
sdr_white: f32,
) -> Result<(Vec<u8>, u32, u32), String> {
let monitor = Monitor::from_raw_hmonitor(hmonitor);
let (tx, rx) = mpsc::sync_channel::<Result<FramePixels, String>>(1);
let flags = CaptureFlags { tx };
let settings = Settings::new(
monitor,
CursorCaptureSettings::WithCursor,
DrawBorderSettings::WithoutBorder,
SecondaryWindowSettings::Default,
MinimumUpdateIntervalSettings::Custom(Duration::from_millis(32)),
DirtyRegionSettings::Default,
ColorFormat::Rgba16F,
flags,
);
let control = OneShot::start_free_threaded(settings)
.map_err(|e| format!("WGC 捕获启动失败: {}", e))?;
let frame = match rx.recv_timeout(Duration::from_secs(10)) {
Ok(Ok(f)) => f,
Ok(Err(e)) => {
let _ = control.stop();
return Err(e);
}
Err(e) => {
let _ = control.stop();
return Err(format!("等待 WGC 帧超时: {}", e));
}
};
let _ = control.stop();
let bgra = tonemap_rgba16f_to_bgra(&frame.raw, frame.width, frame.height, sdr_white);
Ok((bgra, frame.width, frame.height))
}
/// 捕获整个虚拟屏(多显示器拼接),返回与 BitBlt 同构的 `CapturedImage`BGRA top-down)。
/// 仅当检测到 HDR 时由 [capture] 调用。
pub fn capture_virtual_screen_wgc() -> Result<CapturedImage, String> {
// 用 QueryDisplayConfig 读系统实际 SDR 白电平(nits),取不到才回退系统默认 203
let sdr_white = query_sdr_white_level().unwrap_or(DEFAULT_SDR_WHITE_NITS);
let monitors = enum_monitors();
if monitors.is_empty() {
return Err("未检测到显示器".into());
}
use windows_sys::Win32::UI::WindowsAndMessaging::GetSystemMetrics as gsm;
let vx = unsafe { gsm(SM_XVIRTUALSCREEN) };
let vy = unsafe { gsm(SM_YVIRTUALSCREEN) };
let vw = unsafe { gsm(SM_CXVIRTUALSCREEN) };
let vh = unsafe { gsm(SM_CYVIRTUALSCREEN) };
if vw <= 0 || vh <= 0 {
return Err("无法获取虚拟屏尺寸".into());
}
let mut canvas = vec![0u8; (vw as usize) * (vh as usize) * 4]; // 透明区以黑填充
for m in &monitors {
let (bgra, mw, mh) = capture_monitor_bgra(m.handle as *mut c_void, sdr_white)?;
let ow = m.x - vx;
let oh = m.y - vy;
if mw as i32 != m.w || mh as i32 != m.h {
// 尺寸失配(极少见,如缩放中途)— 中止避免错位拼接
return Err(format!(
"显示器捕获尺寸不符: 枚举 {}x{} vs WGC {}x{}",
m.w, m.h, mw, mh
));
}
let mw = mw as usize;
for row in 0..mh {
let src = (row as usize) * mw * 4;
let dst = ((oh + row as i32) as usize) * (vw as usize) * 4 + (ow as usize) * 4;
let len = mw * 4;
canvas[dst..dst + len].copy_from_slice(&bgra[src..src + len]);
}
}
Ok(CapturedImage {
width: vw,
height: vh,
png: Vec::new(),
bgra: canvas,
})
}
// ===== 显示器枚举与 HDR 检测 =====
struct MonInfo {
handle: usize,
x: i32,
y: i32,
w: i32,
h: i32,
}
fn enum_monitors() -> Vec<MonInfo> {
let mut out: Vec<MonInfo> = Vec::new();
unsafe extern "system" fn cb(
hmon: isize,
_hdc: isize,
rect: *mut windows_sys::Win32::Foundation::RECT,
lparam: isize,
) -> windows_sys::Win32::Foundation::BOOL {
let v = &mut *(lparam as *mut Vec<MonInfo>);
let r = *rect;
v.push(MonInfo {
handle: hmon as usize,
x: r.left,
y: r.top,
w: r.right - r.left,
h: r.bottom - r.top,
});
1
}
unsafe {
windows_sys::Win32::Graphics::Gdi::EnumDisplayMonitors(
0,
std::ptr::null(),
Some(cb),
&mut out as *mut _ as isize,
);
}
out
}
/// 枚举 DXGI 输出,任一显示器为 HDRadvanced color / PQ / HLG)输出则返回 true。
/// 任何错误一律视为非 HDR(回退 BitBlt),保证普通 SDR 环境不受影响。
pub fn is_hdr_enabled() -> bool {
#[allow(unused_imports)]
use windows::Win32::Graphics::Dxgi::Common::{
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709, DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020,
DXGI_COLOR_SPACE_TYPE,
};
fn is_hdr_space(space: DXGI_COLOR_SPACE_TYPE) -> bool {
// HDR10PQBT.2020 主色)与 scRGB 高级色彩工作空间即视为 HDR
matches!(
space,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 | DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
)
}
use windows::Win32::Graphics::Dxgi::IDXGIFactory1;
let Ok(factory) = (unsafe {
windows::Win32::Graphics::Dxgi::CreateDXGIFactory1::<IDXGIFactory1>()
}) else {
return false;
};
use windows::core::ComInterface;
unsafe {
let mut ai = 0u32;
while let Ok(adapter) = factory.EnumAdapters1(ai) {
ai += 1;
let mut oi = 0u32;
while let Ok(output) = adapter.EnumOutputs(oi) {
oi += 1;
if let Ok(out6) =
output.cast::<windows::Win32::Graphics::Dxgi::IDXGIOutput6>()
{
let mut desc: windows::Win32::Graphics::Dxgi::DXGI_OUTPUT_DESC1 =
std::mem::zeroed();
if out6.GetDesc1(&mut desc).is_ok() && is_hdr_space(desc.ColorSpace) {
return true;
}
}
}
}
}
false
}
/// 通过 QueryDisplayConfig 读取 Windows 实际的 SDR 参考白电平(nits)。
///
/// SDR 白电平并非 union 的声明成员,而是系统/驱动写入在 DISPLAYCONFIG_MODE_INFO
/// 的 union 尾部(desktopImageInfo 之后)的 4 字节(DISPLAYCONFIG_SDR_WHITE_LEVEL)。
/// 取不到(非 HDR / 查询失败)时返回 None,由调用方回退系统默认 203。
fn query_sdr_white_level() -> Option<f32> {
use windows_sys::Win32::Devices::Display::{
GetDisplayConfigBufferSizes, QueryDisplayConfig, DISPLAYCONFIG_MODE_INFO,
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE, DISPLAYCONFIG_PATH_INFO,
DISPLAYCONFIG_SDR_WHITE_LEVEL, QDC_ONLY_ACTIVE_PATHS,
};
unsafe {
let mut num_paths = 0u32;
let mut num_modes = 0u32;
if GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &mut num_paths, &mut num_modes) != 0
{
return None;
}
let mut paths = vec![std::mem::zeroed::<DISPLAYCONFIG_PATH_INFO>(); num_paths as usize];
let mut modes = vec![std::mem::zeroed::<DISPLAYCONFIG_MODE_INFO>(); num_modes as usize];
if QueryDisplayConfig(
QDC_ONLY_ACTIVE_PATHS,
&mut num_paths,
paths.as_mut_ptr(),
&mut num_modes,
modes.as_mut_ptr(),
std::ptr::null_mut(),
) != 0
{
return None;
}
for mode in modes.iter().take(num_modes as usize) {
if mode.infoType == DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE {
let base = mode as *const DISPLAYCONFIG_MODE_INFO as *const u8;
let off = std::mem::size_of::<DISPLAYCONFIG_MODE_INFO>()
- std::mem::size_of::<DISPLAYCONFIG_SDR_WHITE_LEVEL>();
let white = std::ptr::read_unaligned::<u32>(base.add(off) as *const u32);
if white > 0 {
return Some(white as f32);
}
}
}
}
None
}
// ===== HDR→sRGB 色调映射 =====
/// IEEE754 半精度 float → f32
fn half_to_f32(h: u16) -> f32 {
let sign = (h & 0x8000) != 0;
let exp = (h >> 10) & 0x1f;
let man = (h & 0x3ff) as f32;
let v = match exp {
0 => man / 1024.0 * 2.0f32.powi(-14), // 次正规
0x1f => f32::NAN, // Inf/NaN,按 NaN 处理(后续 clamp 为 0~255 安全)
_ => (1.0 + man / 1024.0) * 2.0f32.powi(exp as i32 - 15),
};
if sign {
-v
} else {
v
}
}
/// 线性 scRGB 值 → sRGB 8bit(标准 sRGB OETF
fn srgb_encode(linear: f32) -> u8 {
let l = linear.clamp(0.0, 1.0);
let e = if l <= 0.003_130_8 {
12.92 * l
} else {
1.055 * l.powf(1.0 / 2.4) - 0.055
};
(e * 255.0 + 0.5) as u8
}
/// Rgba16FscRGB 线性,top-down)→ BGRA8sRGB),按 SDR 参考白缩放。
fn tonemap_rgba16f_to_bgra(raw: &[u8], width: u32, height: u32, sdr_white: f32) -> Vec<u8> {
let inv_scale = 80.0 / sdr_white.max(1.0);
let n = (width as usize) * (height as usize);
let mut out = vec![0u8; n * 4];
for i in 0..n {
let pi = i * 8;
let r16 = u16::from_le_bytes([raw[pi], raw[pi + 1]]);
let g16 = u16::from_le_bytes([raw[pi + 2], raw[pi + 3]]);
let b16 = u16::from_le_bytes([raw[pi + 4], raw[pi + 5]]);
let b = srgb_encode(half_to_f32(b16) * inv_scale);
let g = srgb_encode(half_to_f32(g16) * inv_scale);
let r = srgb_encode(half_to_f32(r16) * inv_scale);
let oi = i * 4;
out[oi] = b;
out[oi + 1] = g;
out[oi + 2] = r;
out[oi + 3] = 255; // 强制不透明(与 BitBlt 路径一致)
}
out
}
+110
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@@ -0,0 +1,110 @@
//! 敏感串的统一存放处(Windows 系统凭据管理器,DPAPI 保护)。
//!
//! 从 `music::secrets` 抽出为 crate 级公共模块。抽出的理由:本项目早期出现过
//! **两种安全姿态**——WebDAV 账号密码走凭据管理器,而飞牛登录 token 与 QQ 音乐
//! Cookie 明文躺在 `settings.json` / localStorage。同样是可冒充身份的凭据,不该
//! 区别对待。此后翻译模块又要接入多家 AI 的 API Key,若每个模块自带一套实现,
//! 姿态只会再次分叉,因此把「原语」收敛到这里,各模块只保留自己的键名约定。
//!
//! 约定:
//! - 一律使用 `Thing` 作为凭据服务名,`key` 作为用户名(Entry 的 account)。
//! **服务名不可更改**:已有凭据(`webdav-credentials`、`music-feiniu-token-*`、
//! `music-qq-cookie`)都以它存盘,改动会导致这些凭据读不到。
//! - 明文只允许存在于内存与系统凭据库,禁止回写 `settings.json` / localStorage。
//! - 迁移采用「先写凭据库成功、再清明文」的顺序;**写失败时保留明文**,
//! 宁可牺牲一致性也不能把用户已登录的会话弄丢。
//! - 非 Windows 平台没有凭据管理器:读取返回 None、写入报错,
//! 调用方据此退化为「明文存设置」(功能优先)。
/// 凭据服务名(**历史值,不可更改**)。
pub const SERVICE: &str = "Thing";
/// 读取明文(未配置 → `Ok(None)`)。
#[cfg(windows)]
pub fn secret_read(key: &str) -> Result<Option<String>, String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
match entry.get_password() {
Ok(v) => Ok(Some(v)),
Err(keyring::Error::NoEntry) => Ok(None),
Err(e) => Err(format!("读取凭据失败: {e}")),
}
}
/// 写入明文(覆盖式)。
#[cfg(windows)]
pub fn secret_write(key: &str, value: &str) -> Result<(), String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
entry
.set_password(value)
.map_err(|e| format!("保存凭据失败: {e}"))
}
/// 删除凭据(不存在视为成功)。
#[cfg(windows)]
pub fn secret_delete(key: &str) -> Result<(), String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
match entry.delete_credential() {
Ok(()) => Ok(()),
Err(keyring::Error::NoEntry) => Ok(()),
Err(e) => Err(format!("删除凭据失败: {e}")),
}
}
#[cfg(not(windows))]
pub fn secret_read(_key: &str) -> Result<Option<String>, String> {
Ok(None)
}
#[cfg(not(windows))]
pub fn secret_write(_key: &str, _value: &str) -> Result<(), String> {
Err("当前平台不支持系统凭据管理器".to_string())
}
#[cfg(not(windows))]
pub fn secret_delete(_key: &str) -> Result<(), String> {
Ok(())
}
/// 把明文**尽力**迁入凭据库(失败只记日志,不抛错)。
///
/// 返回「明文是否可以安全清除」:只有写入成功才为 true。
/// 调用方用这个返回值决定要不要清空内存/配置里的明文。
pub fn try_store(key: &str, value: &str) -> bool {
if value.is_empty() {
return true;
}
match secret_write(key, value) {
Ok(()) => true,
Err(e) => {
crate::logger::log_error(
"secrets",
&format!("凭据 {key} 写入系统凭据管理器失败(保留明文作为降级): {e}"),
);
false
}
}
}
/// 读取明文,失败或未配置一律退化为空串(调用方无需区分「没配」与「读不到」)。
pub fn read_or_empty(key: &str) -> String {
secret_read(key).ok().flatten().unwrap_or_default()
}
/// 掩码展示:保留前 3 位与后 4 位,中间以圆点替代。
/// 长度不足时全部打码,绝不泄露完整明文。
pub fn mask(value: &str) -> String {
let v = value.trim();
let n = v.chars().count();
if n == 0 {
return String::new();
}
if n <= 8 {
return "".repeat(n);
}
let head: String = v.chars().take(3).collect();
let tail: String = v.chars().skip(n - 4).collect();
format!("{head}••••{tail}")
}
+24
View File
@@ -7,6 +7,7 @@
//! - 下载:DownloadEngine + 扩展 HTTP API 服务
//! - 剪贴板:ClipboardManager + 快捷键 + 预创建弹窗
//! - 快速面板:快捷键 + 预创建弹窗 + 文件索引
//! - 翻译:TranslateManager(设置与密钥按需读取,启动时不发网络请求)
//! - 托盘:自定义菜单窗口
//! - 进程:监控线程
@@ -17,8 +18,10 @@ use crate::download_engine::{DownloadEngine, ExtensionServer};
use crate::logger::LogManager;
use crate::mihomo_manager::MihomoManager;
use crate::monitor_kernel::{MonitorKernel, check_and_relaunch_if_needed};
use crate::music::MusicManager;
use crate::network_monitor::NetworkMonitor;
use crate::process_manager::{ProcessManager, start_monitoring_thread};
use crate::translate::TranslateManager;
/// 应用启动初始化入口(setup 闭包调用)。
/// 初始化顺序即依赖顺序:日志 → 数据目录 → 各管理器 → 托盘 → 进程监控 → 自动启动。
@@ -53,6 +56,22 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
let monitor = MonitorKernel::new(app_data_dir.clone());
app.manage(monitor);
// ===== 音乐模块:MusicManagerPython 运行时 + 桥接进程) =====
// 仅注册状态,不主动启动桥接(由前端模块激活/首次请求时按需拉起)
let music = MusicManager::new(app_data_dir.clone());
// 注入 AppHandle:桥接 reader 线程把下载事件行转发给前端
music.set_app(app.handle().clone());
app.manage(music);
// ===== 翻译模块:TranslateManager =====
// 仅注册状态:设置与密钥都在命令调用时按需读取,启动阶段不发任何网络请求
// (模型可用性校验因此改为懒校验:首次翻译失败时解释原因 + 设置页手动拉取模型列表)。
let translate = TranslateManager::new(app_data_dir.clone());
app.manage(translate);
// 按设置注册「翻译取词 / 翻译剪贴板」两个全局快捷键并预创建悬浮窗。
// 失败只记日志(快捷键被占用不该阻断启动)。
crate::translate::init_on_launch(app.handle());
// 网速采样不依赖提权,应用启动即开始
let network_monitor = Arc::new(NetworkMonitor::new());
app.manage(network_monitor.clone());
@@ -88,6 +107,8 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
}
// 预创建弹窗窗口(隐藏),首次按快捷键时直接 show,避免首次创建时序问题
crate::clipboard::popup::ensure_popup_window(&app_handle);
// 同时预创建独立预览窗口(隐藏),弹窗悬停条目时直接显示
crate::clipboard::popup::ensure_preview_window(&app_handle);
}
app.manage(clipboard);
@@ -116,6 +137,9 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
// ===== 进程监控线程 =====
start_monitoring_thread(app.handle().clone());
// ===== 代理:自动切换节点后台调度(独立于模块激活状态) =====
crate::mihomo_manager::start_auto_switch_loop(app.handle().clone());
// ===== 自动启动(随应用启动,不依赖模块启用) =====
// mihomo:用户在设置中开启"自动启动"时随应用启动
if let Some(mihomo) = app.try_state::<MihomoManager>() {
@@ -0,0 +1,500 @@
//! 取词:智能路径(UIA 直读)优先,兼容路径(模拟 Ctrl+C)兜底。
//!
//! 整个流程在**调用方的阻塞线程**上执行(最长约 1s)。**严禁在主线程调用**:
//! 全局快捷键回调与 UI 线程都不该被这段等待卡住。命令层用 `spawn_blocking` 包装,
//! 快捷键回调自行 `std::thread::spawn`。
use std::time::{Duration, Instant};
use serde::Serialize;
use specta::Type;
use tauri::{AppHandle, Manager};
use crate::clipboard::reader::{read_clipboard, write_dib, write_files, write_text, ClipData};
use crate::clipboard::ClipboardManager;
use crate::translate::engines::{ErrorKind, TranslateError};
use windows_sys::Win32::Foundation::CloseHandle;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
use windows_sys::Win32::System::Threading::{
OpenProcess, QueryFullProcessImageNameW, PROCESS_QUERY_LIMITED_INFORMATION,
};
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
GetAsyncKeyState, SendInput, INPUT, INPUT_KEYBOARD, KEYBDINPUT, KEYEVENTF_KEYUP, VK_CONTROL,
};
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetForegroundWindow, GetWindowThreadProcessId,
};
/// 模拟按键后等待剪贴板更新的上限。
///
/// 300ms 偏短:浏览器、Electron 应用、带插件的编辑器在复制前还要走一遍自己的
/// 命令分发,慢一点的直接超时。放宽到 600ms 后失败率明显下降,而用户感知的
/// 「按下到弹出」延迟仍在可接受范围(取词是主动行为,不是输入反馈)。
const PASTE_WAIT: Duration = Duration::from_millis(600);
/// 轮询间隔
const POLL_INTERVAL: Duration = Duration::from_millis(10);
/// 等用户自然松开修饰键的时间(见 [`neutralise_modifiers`]
const MOD_RELEASE_WAIT: Duration = Duration::from_millis(400);
const VK_C: u16 = 0x43;
const VK_V: u16 = 0x56;
const VK_INSERT: u16 = 0x2D;
const VK_MENU: u16 = 0x12; // Alt
const VK_SHIFT: u16 = 0x10;
const VK_LWIN: u16 = 0x5B;
const VK_RWIN: u16 = 0x5C;
/// 会「污染」Ctrl+C 的修饰键:按下时目标应用看到的是 Alt+Ctrl+C 之类,
/// 没有任何应用把它当复制。Alt 与 Shift 会被强制松开(见 [`neutralise_modifiers`])。
const BLOCKING_MODIFIERS: [u16; 2] = [VK_MENU, VK_SHIFT];
/// 参与「等自然松开」但不强制合成的键:合成 Win 抬起会触发开始菜单,代价太大。
const WAIT_ONLY_MODIFIERS: [u16; 2] = [VK_LWIN, VK_RWIN];
/// 取词参数(来自设置)
#[derive(Debug, Clone)]
pub struct CaptureRequest {
/// 文本字符数上限,超出直接拒绝而不是发一个巨大的请求
pub max_chars: usize,
/// 取词后是否还原剪贴板
pub restore_clipboard: bool,
/// 跳过取词的进程名黑名单(终端类)
pub blacklist: Vec<String>,
/// 取词方式:"smart"(UIA 直读优先,失败退回模拟按键)| "compat"(只用模拟按键)
pub mode: String,
}
/// 取词结果
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CaptureOutcome {
pub text: String,
/// 取词来源:"clipboard"(模拟 Ctrl+C
pub source: String,
/// 取词时的前台窗口句柄(P3 回填替换选区时要用,事后无法补齐)
pub source_hwnd: i64,
/// 前台窗口所属进程名(用于提示与黑名单判定)
pub source_process: String,
/// 剪贴板是否被成功还原。false 有两种情况:备份时剪贴板是**不支持的格式**
/// (如仅含 HTML/RTF,无法原样写回),或还原本身失败——此时选区文本会留在剪贴板上。
pub restored_clipboard: bool,
}
/// 执行一次取词。**阻塞**,见模块头注释。
///
/// 并发互斥:连按快捷键(以为没反应再按一次是常见操作)会让两套
/// 「备份 → Ctrl+C → 轮询 → 还原」并发执行,互相覆盖剪贴板状态。
/// 在途时后来者直接放弃,静默返回。
pub fn capture_selection(
app: &AppHandle,
req: &CaptureRequest,
) -> Result<CaptureOutcome, TranslateError> {
use std::sync::atomic::{AtomicBool, Ordering};
static IN_FLIGHT: AtomicBool = AtomicBool::new(false);
if IN_FLIGHT.swap(true, Ordering::SeqCst) {
return Err(TranslateError::new(
ErrorKind::Empty,
"上一次取词仍在进行中",
));
}
let result = capture_selection_inner(app, req);
IN_FLIGHT.store(false, Ordering::SeqCst);
result
}
fn capture_selection_inner(
app: &AppHandle,
req: &CaptureRequest,
) -> Result<CaptureOutcome, TranslateError> {
let (hwnd, process) = foreground_window_process();
let process_name = process.clone().unwrap_or_default();
if !process_name.is_empty()
&& req
.blacklist
.iter()
.any(|b| b.trim().eq_ignore_ascii_case(&process_name))
{
return Err(TranslateError::unsupported(format!(
"「{process_name}」中 Ctrl+C 是中断信号,无法用于取词。\
"
)));
}
// ===== 智能路径:UIA 直读(不动键盘、不碰剪贴板)=====
// 命中即返回:既避免了修饰键残留 / 提权窗口 / 剪贴板占用这三类兼容路径问题,
// 也快得多(一次跨进程 COM 调用 vs 一次 600ms 的剪贴板等待)。
if req.mode.trim() != "compat" {
if let Some(text) = uia_selection() {
crate::logger::log_info(
"translate",
&format!(
"取词:UIA 直读命中({} 字符),前台进程 {:?}",
text.chars().count(),
process_name
),
);
return finish_text(req, text, hwnd, &process_name, true);
}
}
// 屏蔽窗口覆盖「Ctrl+C 覆盖剪贴板 → 读走 → 还原」的全过程。
// 守卫析构时自动解除,提前 return 也不会漏。
let suppress = app.try_state::<ClipboardManager>().map(|m| m.suppress());
let _guard = suppress.as_ref().map(|s| s.burst());
let backup = read_clipboard();
let before = clipboard_seq();
// 关键:先让修饰键回到「都没按」的状态,再发 Ctrl+C。
// 全局快捷键是在**按下**的瞬间触发的,此刻 Alt 必然还被物理按住;
// 直接补发 Ctrl+C,目标应用收到的是 Alt+Ctrl+C —— 复制不会发生,
// 于是必然走到下面的「取词超时」。这是兼容路径取不到词最主要的原因。
let forced = neutralise_modifiers();
send_ctrl_c();
let mut updated = wait_clipboard_change(before, PASTE_WAIT);
// 重试一次:部分应用首次按键被自身的输入法/菜单状态吃掉,第二次才真正复制。
// 复制是幂等的,多按一次没有副作用,比直接判定失败划算。
if !updated {
send_ctrl_c();
updated = wait_clipboard_change(before, PASTE_WAIT / 2);
}
// Ctrl+Insert 兜底:个别应用对合成的 Ctrl+C 不响应,但认经典的复制和弦
// (控制台/部分老程序对 Ctrl+Insert 的处理路径也与 Ctrl+C 不同)。
// 无选区时该组合键无副作用,与「复制是幂等的」同理。
if !updated {
crate::logger::log_info(
"translate",
&format!("取词:Ctrl+C 未更新剪贴板(前台进程 {process_name:?}),改试 Ctrl+Insert"),
);
send_ctrl_insert();
updated = wait_clipboard_change(before, PASTE_WAIT / 2);
}
let clip = if updated { read_clipboard() } else { None };
// 键盘状态尽早复原:越早把 Alt 按回去,越不容易让目标应用进入菜单栏模式
restore_modifiers(&forced);
if !updated {
return Err(TranslateError::new(
ErrorKind::Empty,
"取词失败:模拟 Ctrl+C 后剪贴板没有更新。\
\
"
.to_string(),
));
}
// 剪贴板已被目标应用覆盖为选区内容。**先还原再做一切判定**:
// 还原必须覆盖所有后续路径(非文本 / 空文本 / 超限 / 成功),
// 否则「取词失败」的代价是用户剪贴板被悄悄换掉,与 restore_clipboard 设置矛盾。
let restored = if req.restore_clipboard {
restore_clipboard(backup)
} else {
false
};
// 还原本身也改了剪贴板。虽然还在屏蔽窗口内,但窗口解除后监听可能才轮到这一次变化,
// 于是额外精确记账一次,把边界情况的漏网也堵上。
if restored {
if let Some(s) = suppress.as_ref() {
s.mark_seq(clipboard_seq());
}
}
let text = match clip {
Some(ClipData::Text(t)) => t,
Some(_) => {
return Err(TranslateError::new(
ErrorKind::Empty,
"取到的内容不是文本(选区可能是图片或文件)",
))
}
None => {
return Err(TranslateError::new(
ErrorKind::Empty,
"未获取到选中文本:目标窗口可能不允许复制,或当前没有选中任何文字",
))
}
};
finish_text(
req,
text,
hwnd,
&process_name,
// UIA 路径:剪贴板从头到尾没被碰过
restored,
)
}
/// 取到文本后的公共收尾:裁剪 → 空判定 → 字数上限 → 组装结果。
///
/// 两条取词路径(UIA 直读 / 模拟 Ctrl+C)都必须过这套校验,否则「字数上限」
/// 只对其中一条生效——那正是配置里写「上限」却仍被绕过的原因。
fn finish_text(
req: &CaptureRequest,
text: String,
hwnd: i64,
process_name: &str,
clip_intact: bool,
) -> Result<CaptureOutcome, TranslateError> {
let trimmed = text.trim();
if trimmed.is_empty() {
return Err(TranslateError::new(
ErrorKind::Empty,
"未获取到选中文本(取到的内容为空)",
));
}
let char_count = trimmed.chars().count();
if req.max_chars > 0 && char_count > req.max_chars {
return Err(TranslateError::unsupported(format!(
"选中内容 {char_count} 字符,超过取词上限({})。\
",
req.max_chars
)));
}
Ok(CaptureOutcome {
text: trimmed.to_string(),
source: "selection".to_string(),
source_hwnd: hwnd,
source_process: process_name.to_string(),
restored_clipboard: clip_intact,
})
}
fn clipboard_seq() -> u32 {
unsafe { GetClipboardSequenceNumber() }
}
/// UIA 直读选区(智能路径)。`windows` crate 只在 Windows 目标上参与构建,
/// 因此非 Windows 目标这里直接返回 None(等价于「读不到」→ 走兼容路径)。
#[cfg(windows)]
fn uia_selection() -> Option<String> {
super::uia_capture::read_selection()
}
#[cfg(not(windows))]
fn uia_selection() -> Option<String> {
None
}
/// 等剪贴板序号变化(即目标应用完成了复制)。
fn wait_clipboard_change(before: u32, timeout: Duration) -> bool {
let deadline = Instant::now() + timeout;
while Instant::now() < deadline {
if clipboard_seq() != before {
return true;
}
std::thread::sleep(POLL_INTERVAL);
}
false
}
fn key_down(vk: u16) -> bool {
(unsafe { GetAsyncKeyState(vk as i32) } as u16 & 0x8000) != 0
}
/// 发送单个按键事件(`up` 为真表示抬起)。
fn send_key(vk: u16, up: bool) {
let mut input: INPUT = unsafe { std::mem::zeroed() };
input.r#type = INPUT_KEYBOARD;
input.Anonymous.ki = KEYBDINPUT {
wVk: vk,
wScan: 0,
dwFlags: if up { KEYEVENTF_KEYUP } else { 0 },
time: 0,
dwExtraInfo: 0,
};
unsafe {
SendInput(1, &input, std::mem::size_of::<INPUT>() as i32);
}
}
/// 让修饰键回到「都没按」的状态,返回被**强制**松开的键(调用方负责按回去)。
///
/// 两步走,顺序很重要:
/// 1. **先等用户自然松开**。全局快捷键在按键**按下**的瞬间触发,此刻 Alt 一定还按着;
/// 绝大多数情况用户几十毫秒内就松手了,等一下既解决了问题,又完全不用合成按键
/// (合成 Alt 抬起有让目标应用进入菜单栏模式的风险)。
/// 2. 超时仍未松开(长按、卡键)才合成抬起事件。只处理 Alt/Shift:合成 Win 抬起
/// 会触发开始菜单,代价远大于收益——Win 参与的组合键本就罕见。
fn neutralise_modifiers() -> Vec<u16> {
let deadline = Instant::now() + MOD_RELEASE_WAIT;
let all: Vec<u16> = BLOCKING_MODIFIERS
.iter()
.chain(WAIT_ONLY_MODIFIERS.iter())
.copied()
.collect();
while Instant::now() < deadline {
if !all.iter().copied().any(key_down) {
break;
}
std::thread::sleep(Duration::from_millis(8));
}
let mut forced = Vec::new();
for vk in BLOCKING_MODIFIERS {
if key_down(vk) {
send_key(vk, true);
forced.push(vk);
}
}
if !forced.is_empty() {
// 给目标应用一点时间处理抬起事件,避免紧接着的 Ctrl+C 被合并成 Alt+Ctrl+C
std::thread::sleep(Duration::from_millis(10));
}
forced
}
/// 把 [`neutralise_modifiers`] 强制松开的键按回去,让用户自己松手时状态一致。
///
/// **只还原仍然物理按住的键**:用户可能在等待期间就松手了,此时再合成一个 keydown
/// 会把 Alt 留在「按下」状态——他下一次敲任意键都会变成 Alt+某键,比不还原糟糕得多。
fn restore_modifiers(keys: &[u16]) {
for vk in keys {
if key_down(*vk) {
send_key(*vk, false);
}
}
}
/// 把备份内容原样写回。仅支持文本 / 图片 / 文件三种格式——其余格式(HTML/RTF 等)
/// 在备份阶段就读不出来,因此无法还原,返回 false 而不是假装成功。
fn restore_clipboard(backup: Option<ClipData>) -> bool {
match backup {
Some(ClipData::Text(t)) => write_text(&t),
Some(ClipData::Image { dib, .. }) => write_dib(&dib),
Some(ClipData::Files(files)) => write_files(&files),
None => false,
}
}
/// 模拟 Ctrl+V(译文回填替换选区用)。
///
/// 与 [`send_ctrl_c`] 相同的修饰键处理:若用户仍按着 Ctrl,只补发 V 键,
/// 避免把用户的修饰键一并释放。
pub fn send_ctrl_v() {
let ctrl_held = (unsafe { GetAsyncKeyState(VK_CONTROL as i32) } as u16 & 0x8000) != 0;
let mut inputs: Vec<INPUT> = Vec::with_capacity(4);
let mut push = |vk: u16, up: bool| {
let mut input: INPUT = unsafe { std::mem::zeroed() };
input.r#type = INPUT_KEYBOARD;
input.Anonymous.ki = KEYBDINPUT {
wVk: vk,
wScan: 0,
dwFlags: if up { KEYEVENTF_KEYUP } else { 0 },
time: 0,
dwExtraInfo: 0,
};
inputs.push(input);
};
// 取词悬浮窗是非激活的,前台窗口仍是原应用:Ctrl+V 会落在原选区上
let own_ctrl = !ctrl_held;
if own_ctrl {
push(VK_CONTROL, false);
}
push(VK_V, false);
push(VK_V, true);
if own_ctrl {
push(VK_CONTROL, true);
}
unsafe {
SendInput(
inputs.len() as u32,
inputs.as_ptr(),
std::mem::size_of::<INPUT>() as i32,
);
}
}
/// 取前台窗口句柄与所属进程名。
fn foreground_window_process() -> (i64, Option<String>) {
unsafe {
let hwnd = GetForegroundWindow();
if hwnd == 0 {
return (0, None);
}
let mut pid: u32 = 0;
GetWindowThreadProcessId(hwnd, &mut pid);
let hwnd_i64 = hwnd as i64;
if pid == 0 {
return (hwnd_i64, None);
}
let handle = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, 0, pid);
if handle == 0 {
// 目标进程权限更高时连句柄都拿不到——这本身就是一个有效信号,
// 但不必在这里下结论,让后续「取词超时」去提示
return (hwnd_i64, None);
}
let mut buf = [0u16; 512];
let mut size = buf.len() as u32;
let ok = QueryFullProcessImageNameW(handle, 0, buf.as_mut_ptr(), &mut size);
CloseHandle(handle);
if ok == 0 {
return (hwnd_i64, None);
}
let path = String::from_utf16_lossy(&buf[..size as usize]);
let name = path
.rsplit(['\\', '/'])
.next()
.unwrap_or(path.as_str())
.to_string();
(hwnd_i64, if name.is_empty() { None } else { Some(name) })
}
}
/// 模拟「Ctrl + 某键」。
///
/// 关键细节:若用户此刻**正按着 Ctrl**(例如取词快捷键本身带 Ctrl),
/// 我们发出的 Ctrl 抬起会把用户的修饰键一并释放,造成「按一次快捷键后
/// Ctrl 行为异常」。因此先探测 Ctrl 的物理状态,只补发缺失的那一段。
fn send_ctrl_chord(vk: u16) {
// 高位为 1 表示当前处于按下状态
let ctrl_held = (unsafe { GetAsyncKeyState(VK_CONTROL as i32) } as u16 & 0x8000) != 0;
let mut inputs: Vec<INPUT> = Vec::with_capacity(4);
let mut push = |vk: u16, up: bool| {
let mut input: INPUT = unsafe { std::mem::zeroed() };
input.r#type = INPUT_KEYBOARD;
input.Anonymous.ki = KEYBDINPUT {
wVk: vk,
wScan: 0,
dwFlags: if up { KEYEVENTF_KEYUP } else { 0 },
time: 0,
dwExtraInfo: 0,
};
inputs.push(input);
};
let own_ctrl = !ctrl_held;
if own_ctrl {
push(VK_CONTROL, false);
}
push(vk, false);
push(vk, true);
if own_ctrl {
push(VK_CONTROL, true);
}
unsafe {
SendInput(
inputs.len() as u32,
inputs.as_ptr(),
std::mem::size_of::<INPUT>() as i32,
);
}
}
/// 模拟 Ctrl+C。
fn send_ctrl_c() {
send_ctrl_chord(VK_C);
}
/// 模拟 Ctrl+Insert:部分应用对合成的 Ctrl+C 不响应,但认这条经典复制和弦。
fn send_ctrl_insert() {
send_ctrl_chord(VK_INSERT);
}
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@@ -0,0 +1,28 @@
//! 取词:把「用户选中的文本」弄到手。
//!
//! 两条路径,由 `selection.mode` 决定(默认 `"smart"`):
//! - **UIA 直读**[`uia_capture`]):向目标进程的自动化提供者要当前选区。
//! 不模拟按键、不碰剪贴板,因此不受修饰键残留、UIPI、剪贴板占用影响。读不到就
//! 返回 None,自动退回下一条路径。
//! - **兼容路径**[`clipboard_capture`]):备份剪贴板 → 模拟 Ctrl+C → 读走 → 还原。
//! 覆盖最广(几乎所有支持复制的宿主都行),代价是短暂占用剪贴板。
//!
//! 调用方不该关心用了哪条路径,只看 [`clipboard_capture::CaptureOutcome::source`] 即可。
//!
//! 四条必须显式处理的现实约束(都是踩过才知道的):
//! 0. **修饰键残留**:全局快捷键在按键**按下**瞬间触发,此时 Alt 仍被物理按住,
//! 补发的 Ctrl+C 在目标应用看来是 `Alt+Ctrl+C` —— 没有任何应用把它当复制。
//! 这是「按了快捷键却取不到词」最主要的原因,见
//! [`clipboard_capture`] 里的 `neutralise_modifiers`。
//! 1. **剪贴板必须被屏蔽**:整个取词过程会动三次剪贴板,而监听线程是 250ms 轮询,
//! 按序列号逐个记账存在竞态。见 [`crate::clipboard::suppress`]。
//! 2. **终端类应用不能取词**:Ctrl+C 在那里是中断信号。走进程黑名单,给出可行的替代做法。
//! 3. **提权窗口取不到词**:目标进程以管理员权限运行时,非提权进程的 `SendInput`
//! 会被 UIPI 直接丢弃(不报错、无反馈)。因此必须区分「超时」与「剪贴板变了但没有文本」,
//! 否则用户只会看到一句含糊的失败。
pub mod clipboard_capture;
#[cfg(windows)]
pub mod uia_capture;
pub use clipboard_capture::{capture_selection, send_ctrl_v, CaptureRequest};
@@ -0,0 +1,174 @@
//! UIA 直读取词:不模拟任何按键,直接从焦点元素读出选区文本。
//!
//! 为什么需要它 —— 模拟 Ctrl+C 这条兼容路径有三个绕不过去的现实问题:
//! 1. **修饰键残留**。全局快捷键在**按键按下**的瞬间触发,此时 Alt 仍被物理按住,
//! 我们补发的 Ctrl+C 在目标应用看来是 `Alt+Ctrl+C` —— 没有任何应用把它当「复制」,
//! 于是必然走到「取词超时」。这正是「试了好几个程序都取不到」的主因。
//! 2. **提权窗口**。UIPI 会静默丢弃来自低完整性级别进程的模拟按键。
//! 3. **剪贴板占用**。取词期间用户的剪贴板被临时换掉,任何并发的复制都会丢。
//!
//! UIA 三条全避开:它只是「问」目标进程的自动化提供者要当前选区,不改键盘状态、
//! 不碰剪贴板。浏览器(Chromium / Firefox)、Office、多数 Qt / Win32 编辑控件都提供
//! TextPattern;读不到就返回 `None`,由调用方退回兼容路径。
//!
//! 两条工程约束:
//! - **必须在独立线程上执行并带超时**。UIA 是跨进程 COM 调用,目标进程无响应时
//! `GetFocusedElement` 会一直挂着(既不返回也不报错)。没有超时就会漏线程、
//! 并且让「取词」这个动作永久卡住。
//! - **只能尽力而为**。这里不返回 `Result`:UIA 读不到是正常的(很多程序没有
//! TextPattern),调用方只需按「有 / 没有」分支,不需要错误文案。
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::mpsc as std_mpsc;
use std::time::Duration;
use windows::Win32::System::Com::{
CoCreateInstance, CoInitializeEx, CoUninitialize, CLSCTX_SERVER, COINIT_MULTITHREADED,
};
use windows::Win32::UI::Accessibility::{
CUIAutomation, IUIAutomation, IUIAutomationElement, IUIAutomationTextPattern,
IUIAutomationTextRangeArray, UIA_TextPatternId,
};
/// 单次 UIA 读取的超时上限。
///
/// 700ms 的依据:本地跨进程 COM 往返正常在 10ms 量级;给到 700ms 足以覆盖目标进程
/// 偶发忙碌,又不会让用户感到「按了没反应」。再长就该交给兼容路径去兜底了。
const UIA_TIMEOUT: Duration = Duration::from_millis(700);
/// 沿焦点元素向上找 TextPattern 的最大层数。
///
/// 浏览器里焦点常落在一个深层节点(甚至是 body),而 TextPattern 挂在更上层的
/// 文档节点上;但要限制层数——一路上溯到桌面根节点既慢又可能读到整页文本。
const MAX_ANCESTORS: usize = 4;
/// 连续超时次数上限。达到后本次进程内暂停尝试 UIA。
///
/// 超时意味着目标进程(或 UIA 服务)无响应。每次取词都起一个注定挂住的线程
/// 会持续泄漏,因此给它一个熔断。熔断带 60s 衰减(见 [`read_selection`]):
/// 只针对当下无响应的目标,不该让一次抖动永久禁用 UIA。
static TIMEOUTS: AtomicU32 = AtomicU32::new(0);
const TIMEOUT_LIMIT: u32 = 3;
/// 最近一次 UIA 超时的系统时间(毫秒),配合 TIMEOUTS 做衰减复位
static LAST_TIMEOUT_MS: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(0);
/// 熔断衰减窗口:距上次超时超过该时长即清零计数,重新给 UIA 机会
const TIMEOUT_DECAY_MS: u64 = 60_000;
fn system_millis() -> u64 {
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0)
}
/// 尝试用 UIA 直读当前选区文本。读不到返回 `None`。
pub fn read_selection() -> Option<String> {
// 熔断 + 衰减:达到上限后跳过 UIA,但 60s 内未再超时就清零重新启用。
// 没有衰减的话,一次抖动(目标进程短暂忙碌)就会让 UIA 在整个进程生命周期里失效,
// 之后所有取词都退到模拟按键路径——症状正是「换个程序也取不到」。
if TIMEOUTS.load(Ordering::SeqCst) >= TIMEOUT_LIMIT {
let last = LAST_TIMEOUT_MS.load(Ordering::SeqCst);
let now = system_millis();
if last != 0 && now.saturating_sub(last) < TIMEOUT_DECAY_MS {
return None;
}
TIMEOUTS.store(0, Ordering::SeqCst);
}
let (tx, rx) = std_mpsc::channel();
std::thread::spawn(move || {
let result = read_selection_blocking();
let _ = tx.send(result);
});
match rx.recv_timeout(UIA_TIMEOUT) {
Ok(Some(text)) => {
// 命中即清零熔断计数:超时针对的是「当下的目标」,成功说明 UIA 服务正常
TIMEOUTS.store(0, Ordering::SeqCst);
Some(text)
}
// 读不到(没有 TextPattern / 无选区):正常情况,交给兼容路径
Ok(None) => None,
Err(_) => {
LAST_TIMEOUT_MS.store(system_millis(), Ordering::SeqCst);
let n = TIMEOUTS.fetch_add(1, Ordering::SeqCst) + 1;
crate::logger::log_warn(
"translate",
&format!("UIA 取词超时(第 {n} 次),本次改用模拟 Ctrl+C 兜底"),
);
None
}
}
}
/// 真正的读取逻辑。**阻塞**,且必须在独立线程上调用(见模块头注释)。
fn read_selection_blocking() -> Option<String> {
unsafe {
let hr = CoInitializeEx(None, COINIT_MULTITHREADED);
// 只在本次调用确实初始化了 COM 时才配平 Uninitialize
let uninit = hr.is_ok();
let result = read_selection_inner();
if uninit {
CoUninitialize();
}
result
}
}
fn read_selection_inner() -> Option<String> {
unsafe {
let automation: IUIAutomation = CoCreateInstance(&CUIAutomation, None, CLSCTX_SERVER).ok()?;
let walker = automation.ControlViewWalker().ok()?;
let mut element: Option<IUIAutomationElement> = automation.GetFocusedElement().ok();
let mut depth = 0;
while let Some(el) = element {
if let Some(text) = selection_text_of(&el) {
let trimmed = text.trim();
if !trimmed.is_empty() {
return Some(trimmed.to_string());
}
}
if depth >= MAX_ANCESTORS {
break;
}
depth += 1;
element = walker.GetParentElement(&el).ok();
}
None
}
}
/// 取某个元素上「当前选区」的文本。元素不支持 TextPattern 或没有选区 → None。
fn selection_text_of(element: &IUIAutomationElement) -> Option<String> {
unsafe {
let pattern = element
.GetCurrentPatternAs::<IUIAutomationTextPattern>(UIA_TextPatternId)
.ok()?;
let ranges: IUIAutomationTextRangeArray = pattern.GetSelection().ok()?;
join_ranges(&ranges)
}
}
/// 把多个选区区间拼成一段文本(`-1` 表示不限长度,取区间全部内容)。
fn join_ranges(ranges: &IUIAutomationTextRangeArray) -> Option<String> {
unsafe {
let count = ranges.Length().ok()?;
if count <= 0 {
return None;
}
let mut parts: Vec<String> = Vec::new();
for i in 0..count {
let range = ranges.GetElement(i).ok()?;
let text = range.GetText(-1).ok()?.to_string();
if !text.trim().is_empty() {
parts.push(text);
}
}
if parts.is_empty() {
None
} else {
Some(parts.join("\n"))
}
}
}
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+593
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@@ -0,0 +1,593 @@
//! OpenAI 兼容引擎。
//!
//! 一套代码覆盖 DeepSeek / OpenAI / 通义(DashScope 兼容模式)/ Kimi / 智谱 /
//! 本地 Ollama / LM Studio / one-api 等中转服务——它们都提供
//! `POST {baseUrl}/chat/completions` 且请求响应结构一致,因此差异只在配置项里。
//!
//! 翻译场景刻意**不开思考模式**:不写 `thinking` / `reasoning_effort`,换低延迟与低费用。
//! 若用户确实需要,可通过 `extra_body`JSON 文本)自行透传。
use std::time::{Duration, Instant};
use serde::Deserialize;
use serde_json::json;
use super::{
apply_common_params, build_user_content, render_template, EngineRequest, ErrorKind, TokenUsage,
TranslateEngine, TranslateError, TranslateMode, TranslateResult,
};
use crate::translate::settings::{PromptTemplates, TranslateEngineConfig};
/// 自检与连通性测试使用的探测文本
const PROBE_TEXT: &str = "Hello, world.";
pub struct AiEngine {
cfg: TranslateEngineConfig,
templates: PromptTemplates,
client: reqwest::Client,
}
impl AiEngine {
pub fn new(
cfg: TranslateEngineConfig,
templates: PromptTemplates,
client: reqwest::Client,
) -> Self {
Self {
cfg,
templates,
client,
}
}
/// API 根地址。容错处理:用户常把完整端点(`.../chat/completions`)直接粘进来,
/// 若不在末尾剥掉,就会拼出 `.../chat/completions/chat/completions`
/// 而这类错误在上游表现为 404,排查成本远高于此处一行判断。
fn api_root(&self) -> Result<String, TranslateError> {
let raw = self.cfg.base_url.trim();
if raw.is_empty() {
return Err(TranslateError::config(format!(
"引擎「{}」尚未配置 Base URL",
self.cfg.name
)));
}
if !(raw.starts_with("http://") || raw.starts_with("https://")) {
return Err(TranslateError::config(format!(
"Base URL 需以 http:// 或 https:// 开头,当前为「{raw}」"
)));
}
let mut root = raw.trim_end_matches('/').to_string();
for suffix in ["/chat/completions", "/completions", "/models"] {
if let Some(stripped) = root.strip_suffix(suffix) {
root = stripped.trim_end_matches('/').to_string();
break;
}
}
Ok(root)
}
fn chat_endpoint(&self) -> Result<String, TranslateError> {
Ok(format!("{}/chat/completions", self.api_root()?))
}
fn models_endpoint(&self) -> Result<String, TranslateError> {
Ok(format!("{}/models", self.api_root()?))
}
/// 密钥只从系统凭据管理器读,不进配置文件、不经前端。
fn api_key(&self) -> String {
crate::translate::engine_api_key(&self.cfg.id)
}
fn require_key(&self) -> Result<String, TranslateError> {
let key = self.api_key();
if key.trim().is_empty() {
return Err(TranslateError::auth(format!(
"引擎「{}」尚未配置 API Key,请在翻译设置中填写",
self.cfg.name
)));
}
Ok(key)
}
fn require_model(&self) -> Result<String, TranslateError> {
let model = self.cfg.model.trim();
if model.is_empty() {
return Err(TranslateError::config(format!(
"引擎「{}」尚未选择模型,可在设置中拉取模型列表后选择",
self.cfg.name
)));
}
Ok(model.to_string())
}
/// 有效 system prompt:实例级自定义提示词优先,否则用模式对应的全局模板。
fn system_prompt(&self, req: &EngineRequest) -> String {
if !self.cfg.system_prompt.trim().is_empty() {
return render_template(&self.cfg.system_prompt, req);
}
render_template(self.templates.for_mode(req.mode), req)
}
/// 流式收尾。空内容不直接判死:**自动改用同步接口重试一次**。
///
/// 上游偶发「流正常结束但 content 为空」(安全拦截、思维链吃满 max_tokens、
/// 中转服务抖动都会导致)。用户视角这与请求失败无异,但同步接口往往能正常
/// 返回——与其抛错让人手动重试,不如在这里自愈一次。重试失败才把错误交给上层。
async fn finish_stream_with_fallback(
&self,
tx: &tokio::sync::mpsc::Sender<super::StreamEvent>,
request_id: String,
content: String,
req: &EngineRequest,
started: Instant,
finish_reason: Option<String>,
) -> Result<(), TranslateError> {
if content.trim().is_empty() {
if tx.is_closed() {
// 调用方已放弃(停止 / 新请求顶替),不再花一次 API 调用
return Ok(());
}
crate::logger::log_warn(
"translate",
&format!(
"「{}」流式返回为空(finish_reason={:?}),自动改用同步接口重试",
self.cfg.name, finish_reason
),
);
// 同步路径的错误更具体(认证/额度/响应解析都能区分),直接透传
let result = self.translate(req).await?;
let _ = tx.send(super::StreamEvent::Done { request_id, result }).await;
return Ok(());
}
finish_stream(
tx,
request_id,
content,
req,
&self.cfg,
started.elapsed().as_millis() as u64,
)
.await
}
}
#[async_trait::async_trait]
impl TranslateEngine for AiEngine {
fn config(&self) -> &TranslateEngineConfig {
&self.cfg
}
async fn translate(&self, req: &EngineRequest) -> Result<TranslateResult, TranslateError> {
if req.text.trim().is_empty() {
return Err(TranslateError::empty());
}
let key = self.require_key()?;
let model = self.require_model()?;
let endpoint = self.chat_endpoint()?;
let mut body = serde_json::Map::new();
body.insert("model".to_string(), json!(model));
body.insert("stream".to_string(), json!(false));
body.insert(
"messages".to_string(),
json!([
{ "role": "system", "content": self.system_prompt(req) },
{ "role": "user", "content": build_user_content(req, self.cfg.supports_vision) },
]),
);
apply_common_params(&mut body, &self.cfg);
let started = Instant::now();
let resp = self
.client
.post(&endpoint)
.bearer_auth(&key)
.timeout(Duration::from_millis(self.cfg.timeout_ms.max(1000)))
.json(&serde_json::Value::Object(body))
.send()
.await
.map_err(|e| classify_reqwest(e, &self.cfg.name))?;
let status = resp.status();
let raw = resp
.text()
.await
.map_err(|e| TranslateError::network(format!("读取「{}」响应失败: {e}", self.cfg.name)))?;
if !status.is_success() {
return Err(classify_http(status.as_u16(), &raw, &self.cfg.name, &model));
}
let parsed: ChatResponse = serde_json::from_str(&raw).map_err(|e| {
TranslateError::parse(format!("{}」响应不是预期的 JSON: {e}", self.cfg.name))
.with_detail(&raw)
})?;
if let Some(err) = parsed.error {
let msg = err
.message
.filter(|m| !m.trim().is_empty())
.unwrap_or_else(|| "上游返回了错误对象".to_string());
return Err(
TranslateError::new(ErrorKind::Unknown, format!("{}」返回错误:{msg}", self.cfg.name))
.with_detail(&raw),
);
}
let text = parsed
.choices
.into_iter()
.next()
.and_then(|c| c.message.content)
.map(|s| s.trim().to_string())
.filter(|s| !s.is_empty())
.ok_or_else(TranslateError::empty)?;
let latency_ms = started.elapsed().as_millis() as u64;
let usage = parsed.usage.map(|u| {
let total = if u.total_tokens > 0 {
u.total_tokens
} else {
u.prompt_tokens + u.completion_tokens
};
TokenUsage {
prompt_tokens: u.prompt_tokens,
completion_tokens: u.completion_tokens,
total_tokens: total,
}
});
Ok(TranslateResult {
text,
// AI 引擎不做语言检测:显式指定了源语言时回显,auto 时留空由前端展示「自动」
detected: if req.from.trim().is_empty() || req.from == "auto" {
None
} else {
Some(req.from.clone())
},
engine_id: self.cfg.id.clone(),
engine_name: self.cfg.name.clone(),
latency_ms,
usage,
})
}
/// 流式翻译(SSE)。增量经通道下发,`data: [DONE]` 或流结束时发 Done。
///
/// 错误处理约定:**本方法不发送 `StreamEvent::Error`**——任何失败都通过 `Err` 返回,
/// 由命令层统一转成错误事件,避免前端收到两条错误。通道关闭(调用方已放弃,
/// 例如用户点了停止)时安静返回 `Ok(())`,不当作失败。
async fn translate_stream(
&self,
req: &EngineRequest,
request_id: String,
tx: tokio::sync::mpsc::Sender<super::StreamEvent>,
) -> Result<(), TranslateError> {
if req.text.trim().is_empty() && req.image_png.is_none() {
return Err(TranslateError::empty());
}
let key = self.require_key()?;
let model = self.require_model()?;
let endpoint = self.chat_endpoint()?;
let mut body = serde_json::Map::new();
body.insert("model".to_string(), json!(model));
body.insert("stream".to_string(), json!(true));
body.insert(
"messages".to_string(),
json!([
{ "role": "system", "content": self.system_prompt(req) },
{ "role": "user", "content": build_user_content(req, self.cfg.supports_vision) },
]),
);
apply_common_params(&mut body, &self.cfg);
let started = Instant::now();
let resp = self
.client
.post(&endpoint)
.bearer_auth(&key)
.timeout(Duration::from_millis(self.cfg.timeout_ms.max(1000)))
.json(&serde_json::Value::Object(body))
.send()
.await
.map_err(|e| classify_reqwest(e, &self.cfg.name))?;
let status = resp.status();
if !status.is_success() {
let raw = resp.text().await.unwrap_or_default();
return Err(classify_http(status.as_u16(), &raw, &self.cfg.name, &model));
}
// SSE 逐行解析:字节块可能把一行劈成两半,必须先攒缓冲再按 \n 切
use futures_util::StreamExt;
let mut stream = resp.bytes_stream();
let mut buffer: Vec<u8> = Vec::new();
let mut content = String::new();
let mut finish_reason: Option<String> = None;
while let Some(item) = stream.next().await {
let bytes =
item.map_err(|e| TranslateError::network(format!("读取流失败: {e}")))?;
buffer.extend_from_slice(&bytes);
while let Some(pos) = buffer.iter().position(|&b| b == b'\n') {
let line_bytes: Vec<u8> = buffer.drain(..=pos).collect();
let line = String::from_utf8_lossy(&line_bytes[..line_bytes.len() - 1]);
let Some(payload) = line.trim().strip_prefix("data:") else {
continue;
};
let payload = payload.trim();
if payload.is_empty() {
continue;
}
if payload == "[DONE]" {
return self
.finish_stream_with_fallback(
&tx,
request_id,
content,
req,
started,
finish_reason,
)
.await;
}
let Ok(value) = serde_json::from_str::<serde_json::Value>(payload) else {
continue;
};
// 上游在流中携带错误对象时终止
if let Some(message) = value
.pointer("/error/message")
.and_then(|m| m.as_str())
.filter(|m| !m.trim().is_empty())
{
return Err(TranslateError::new(
ErrorKind::Unknown,
format!("{}」流中返回错误:{message}", self.cfg.name),
));
}
if let Some(fr) = value
.pointer("/choices/0/finish_reason")
.and_then(|v| v.as_str())
{
finish_reason = Some(fr.to_string());
}
let Some(delta) = value
.pointer("/choices/0/delta/content")
.and_then(|c| c.as_str())
.filter(|d| !d.is_empty())
else {
continue;
};
content.push_str(delta);
if tx
.send(super::StreamEvent::Chunk {
request_id: request_id.clone(),
delta: delta.to_string(),
})
.await
.is_err()
{
// 通道已关 = 调用方放弃(停止 / 新请求顶替),安静退出
return Ok(());
}
}
}
// 流结束但没收到 [DONE]:部分上游异常断流。已有内容仍视为成功,
// 否则用户会看着已译出一半的结果被告知失败。
self.finish_stream_with_fallback(
&tx,
request_id,
content,
req,
started,
finish_reason,
)
.await
}
async fn list_models(&self) -> Result<Vec<String>, TranslateError> {
let key = self.require_key()?;
let endpoint = self.models_endpoint()?;
let resp = self
.client
.get(&endpoint)
.bearer_auth(&key)
.timeout(Duration::from_millis(self.cfg.timeout_ms.clamp(3_000, 15_000)))
.send()
.await
.map_err(|e| classify_reqwest(e, &self.cfg.name))?;
let status = resp.status();
let raw = resp
.text()
.await
.map_err(|e| TranslateError::network(format!("读取「{}」模型列表失败: {e}", self.cfg.name)))?;
if !status.is_success() {
return Err(classify_http(
status.as_u16(),
&raw,
&self.cfg.name,
self.cfg.model.as_str(),
));
}
let parsed: ModelsResponse = serde_json::from_str(&raw).map_err(|e| {
TranslateError::parse(format!("{}」的模型列表无法解析: {e}", self.cfg.name))
.with_detail(&raw)
})?;
let mut ids: Vec<String> = parsed
.data
.into_iter()
.map(|m| m.id)
.filter(|id| !id.trim().is_empty())
.collect();
ids.sort();
ids.dedup();
Ok(ids)
}
async fn test(&self) -> Result<String, TranslateError> {
let req = EngineRequest {
text: PROBE_TEXT.to_string(),
from: "en".to_string(),
to: "zh-Hans".to_string(),
to_label: "简体中文".to_string(),
from_label: "英语".to_string(),
mode: TranslateMode::Translate,
image_png: None,
via: "preview".to_string(),
};
let started = Instant::now();
let result = self.translate(&req).await?;
let total = started.elapsed().as_millis() as u64;
Ok(format!(
"连通正常 · 模型 {} · {}ms · 回显「{}」",
self.cfg.model, total, result.text
))
}
}
/// 收尾:把累积内容封装成结果下发。空内容按「上游没产出」处理。
async fn finish_stream(
tx: &tokio::sync::mpsc::Sender<super::StreamEvent>,
request_id: String,
content: String,
req: &EngineRequest,
cfg: &TranslateEngineConfig,
latency_ms: u64,
) -> Result<(), TranslateError> {
let text = content.trim().to_string();
if text.is_empty() {
return Err(TranslateError::new(
ErrorKind::Empty,
format!("{}」未返回任何译文(流提前结束)", cfg.name),
));
}
let _ = tx
.send(super::StreamEvent::Done {
request_id,
result: TranslateResult {
text,
detected: if req.from.trim().is_empty() || req.from == "auto" {
None
} else {
Some(req.from.clone())
},
engine_id: cfg.id.clone(),
engine_name: cfg.name.clone(),
latency_ms,
// 流式路径不索取 usagestream_options 是各家扩展,兼容性不一
usage: None,
},
})
.await;
Ok(())
}
/// 网络层错误分类。
fn classify_reqwest(e: reqwest::Error, engine: &str) -> TranslateError {
if e.is_timeout() {
return TranslateError::timeout(format!(
"请求「{engine}」超时,可在引擎设置中调大超时时间,或检查网络"
));
}
if e.is_connect() {
return TranslateError::network(format!(
"无法连接「{engine}」:{e}(若该服务在境外,请检查网络或开启代理)"
));
}
TranslateError::network(format!("请求「{engine}」失败:{e}"))
}
/// HTTP 状态码分类。把「Key 不对」「模型名不对」「被限流」分开,
/// 是因为这三者在前端的处置动作完全不同。
fn classify_http(status: u16, body: &str, engine: &str, model: &str) -> TranslateError {
let snippet = body.trim();
let lower = snippet.to_lowercase();
let err = match status {
401 | 403 => TranslateError::auth(format!(
"「{engine}」认证失败(HTTP {status}),请检查 API Key 是否正确、是否有该模型的权限"
)),
402 => TranslateError::auth(format!("{engine}」余额不足或未开通计费(HTTP 402)")),
429 => TranslateError::rate_limit(format!(
"「{engine}」请求过于频繁(HTTP 429),请稍后重试或降低频率"
)),
400 | 404 | 422 => {
if lower.contains("model") {
TranslateError::config(format!(
"「{engine}」不识别模型「{model}」(HTTP {status}):上游模型名可能已变更,\
"
))
} else {
TranslateError::new(
ErrorKind::Config,
format!("{engine}」拒绝了该请求(HTTP {status}"),
)
}
}
408 | 504 => TranslateError::timeout(format!("{engine}」上游超时(HTTP {status}")),
s if (500..600).contains(&s) => {
TranslateError::network(format!("{engine}」服务端错误(HTTP {status}),可稍后重试"))
}
s => TranslateError::new(ErrorKind::Unknown, format!("{engine}」返回 HTTP {s}")),
};
err.with_detail(snippet)
}
// ===== 响应结构(宽松解析:缺字段不报错,由业务层判断内容是否可用) =====
#[derive(Debug, Deserialize)]
struct ChatResponse {
#[serde(default)]
choices: Vec<ChatChoice>,
#[serde(default)]
usage: Option<ChatUsage>,
#[serde(default)]
error: Option<ApiErrorBody>,
}
#[derive(Debug, Deserialize)]
struct ChatChoice {
#[serde(default)]
message: ChatMessage,
}
#[derive(Debug, Default, Deserialize)]
struct ChatMessage {
/// 部分实现会返回 null(例如只产出思维链时),故用 Option 而非 String
#[serde(default)]
content: Option<String>,
}
#[derive(Debug, Deserialize)]
struct ChatUsage {
#[serde(default)]
prompt_tokens: u32,
#[serde(default)]
completion_tokens: u32,
#[serde(default)]
total_tokens: u32,
}
#[derive(Debug, Deserialize)]
struct ApiErrorBody {
#[serde(default)]
message: Option<String>,
}
#[derive(Debug, Deserialize)]
struct ModelsResponse {
#[serde(default)]
data: Vec<ModelEntry>,
}
#[derive(Debug, Deserialize)]
struct ModelEntry {
#[serde(default)]
id: String,
}
+255
View File
@@ -0,0 +1,255 @@
//! DeepL 云厂商翻译源。
//!
//! 选它作云厂商第一家 purely 因为接入成本:`Authorization: DeepL-Auth-Key <key>`
//! 一个头就完成鉴权,没有 MD5/TC3 那类签名流程。其它云厂商(百度/腾讯/阿里/有道)
//! 签名各不相同,按需再加。
//!
//! 三个必须如实告知用户的限制:
//! - **免费 Key 与付费 Key 的端点不同**`api-free.deepl.com` / `api.deepl.com`)。
//! 用错端点会返回 403,错误信息里必须把这个可能性讲出来,否则用户只会反复重输 Key。
//! - **目标语言只有简体中文**(`ZH`)。DeepL 暂无繁体中文目标,本实现会把
//! `zh-Hant` 也映射到 `ZH`,译出的会是简体——不是 bug,是上游能力边界。
//! - 无流式接口,走 trait 默认实现(同步完成后整体下发)。
//!
//! HTTP 形态:`POST {base}/translate`body `{"text":["..."],"target_lang":"ZH"}`
//! `source_lang` 省略时由上游自动检测。
use std::time::{Duration, Instant};
use serde::Deserialize;
use super::{
is_auto, provider_code, ErrorKind, TranslateEngine, TranslateError, TranslateResult,
};
use crate::translate::settings::TranslateEngineConfig;
const PROBE_TEXT: &str = "Hello, world.";
pub struct DeepLEngine {
cfg: TranslateEngineConfig,
client: reqwest::Client,
}
impl DeepLEngine {
pub fn new(cfg: TranslateEngineConfig, client: reqwest::Client) -> Self {
Self { cfg, client }
}
/// API 根地址(容错:剥掉误粘的 `/translate`,与 AI 引擎同一思路)
fn api_root(&self) -> Result<String, TranslateError> {
let raw = self.cfg.base_url.trim();
if raw.is_empty() {
return Err(TranslateError::config(format!(
"引擎「{}」尚未配置 Base URL(免费 Key 用 https://api-free.deepl.com/v2\
Key https://api.deepl.com/v2",
self.cfg.name
)));
}
if !(raw.starts_with("http://") || raw.starts_with("https://")) {
return Err(TranslateError::config(format!(
"Base URL 需以 http:// 或 https:// 开头,当前为「{raw}」"
)));
}
let mut root = raw.trim_end_matches('/').to_string();
if let Some(stripped) = root.strip_suffix("/translate") {
root = stripped.trim_end_matches('/').to_string();
}
Ok(root)
}
fn require_key(&self) -> Result<String, TranslateError> {
let key = crate::translate::engine_api_key(&self.cfg.id);
if key.trim().is_empty() {
return Err(TranslateError::auth(format!(
"引擎「{}」尚未配置 DeepL Auth Key",
self.cfg.name
)));
}
Ok(key)
}
/// 目标语言码。DeepL 要求变体形式:英语必须是 EN-GB/EN-US,葡语必须是 PT-PT/PT-BR。
fn target_code(internal: &str) -> Result<String, TranslateError> {
let code = provider_code(internal);
let lower = code.to_lowercase();
let out = match lower.as_str() {
"zh" | "zh-cn" => "ZH".to_string(),
"zh-tw" | "zh-hant" => "ZH".to_string(),
"en" => "EN-US".to_string(),
"en-gb" => "EN-GB".to_string(),
"en-us" => "EN-US".to_string(),
"pt" => "PT-BR".to_string(),
"pt-pt" => "PT-PT".to_string(),
"pt-br" => "PT-BR".to_string(),
other => other.split('-').next().unwrap_or(other).to_uppercase(),
};
if out.trim().is_empty() {
return Err(TranslateError::config("未指定目标语言"));
}
Ok(out)
}
/// 源语言码。省略(auto)时不上送,由上游检测。
fn source_code(internal: &str) -> Option<String> {
if is_auto(internal) {
return None;
}
let code = provider_code(internal);
Some(code.split('-').next().unwrap_or(&code).to_uppercase())
}
}
#[async_trait::async_trait]
impl TranslateEngine for DeepLEngine {
fn config(&self) -> &TranslateEngineConfig {
&self.cfg
}
async fn translate(
&self,
req: &super::EngineRequest,
) -> Result<TranslateResult, TranslateError> {
let text = req.text.trim();
if text.is_empty() {
return Err(TranslateError::empty());
}
let key = self.require_key()?;
let target = Self::target_code(&req.to)?;
let root = self.api_root()?;
let mut body = serde_json::json!({ "text": [text], "target_lang": target });
if let Some(source) = Self::source_code(&req.from) {
body["source_lang"] = serde_json::json!(source);
}
let started = Instant::now();
let resp = self
.client
.post(format!("{root}/translate"))
.header("Authorization", format!("DeepL-Auth-Key {key}"))
.timeout(Duration::from_millis(self.cfg.timeout_ms.max(2_000)))
.json(&body)
.send()
.await
.map_err(|e| classify_reqwest(e, self.cfg.name.as_str()))?;
let status = resp.status();
let raw = resp.text().await.map_err(|e| {
TranslateError::network(format!("读取「{}」响应失败: {e}", self.cfg.name))
})?;
if !status.is_success() {
return Err(classify_http(status.as_u16(), &raw, self.cfg.name.as_str()));
}
let parsed: DeepLResponse = serde_json::from_str(&raw).map_err(|e| {
TranslateError::parse(format!("{}」响应不是预期的 JSON: {e}", self.cfg.name))
.with_detail(&raw)
})?;
// DeepL 的翻译结果按 text 数组分段返回;单段请求时取第一段即可
let text_out = parsed
.translations
.first()
.and_then(|t| t.text.clone())
.map(|t| t.trim().to_string())
.filter(|s| !s.is_empty())
.ok_or_else(|| {
TranslateError::new(
ErrorKind::Empty,
format!("{}」未返回译文", self.cfg.name),
)
.with_detail(raw.trim())
})?;
let detected = parsed
.translations
.first()
.and_then(|t| t.detected_source_language.clone())
.filter(|s| !s.trim().is_empty())
// 上游返回大写(如 "EN"),统一转小写与内部语言码对齐
.map(|s| s.to_lowercase());
Ok(TranslateResult {
text: text_out,
detected,
engine_id: self.cfg.id.clone(),
engine_name: self.cfg.name.clone(),
latency_ms: started.elapsed().as_millis() as u64,
usage: None,
})
}
async fn list_models(&self) -> Result<Vec<String>, TranslateError> {
Ok(Vec::new())
}
async fn test(&self) -> Result<String, TranslateError> {
let req = super::EngineRequest {
text: PROBE_TEXT.to_string(),
from: "en".to_string(),
to: "zh-Hans".to_string(),
to_label: "简体中文".to_string(),
from_label: "英语".to_string(),
mode: super::TranslateMode::Translate,
image_png: None,
via: "preview".to_string(),
};
let started = Instant::now();
let result = self.translate(&req).await?;
Ok(format!(
"连通正常 · {}ms · 回显「{}」",
started.elapsed().as_millis(),
result.text
))
}
}
fn classify_reqwest(e: reqwest::Error, engine: &str) -> TranslateError {
if e.is_timeout() {
return TranslateError::timeout(format!("请求「{engine}」超时,可调大超时时间"));
}
if e.is_connect() {
return TranslateError::network(format!("无法连接「{engine}」:{e},请检查网络"));
}
TranslateError::network(format!("请求「{engine}」失败:{e}"))
}
fn classify_http(status: u16, body: &str, engine: &str) -> TranslateError {
let err = match status {
403 => TranslateError::auth(format!(
"「{engine}」认证失败(HTTP 403):Key 无效,或免费 Key 用了付费端点(反之亦然)。\
Key 使 https://api-free.deepl.com/v2"
)),
456 => TranslateError::rate_limit(format!(
"「{engine}」本月翻译额度已用尽(HTTP 456)"
)),
429 => TranslateError::rate_limit(format!(
"「{engine}」请求过于频繁(HTTP 429),请稍后重试"
)),
400 => TranslateError::config(format!(
"「{engine}」拒绝了该请求(HTTP 400):目标语言或文本不合法"
)),
414 => TranslateError::unsupported(format!(
"文本过长,「{engine}」拒绝了该请求(HTTP 414"
)),
s if (500..600).contains(&s) => {
TranslateError::network(format!("{engine}」服务端错误(HTTP {status}),可稍后重试"))
}
s => TranslateError::new(ErrorKind::Unknown, format!("{engine}」返回 HTTP {s}")),
};
err.with_detail(body.trim())
}
#[derive(Debug, Deserialize)]
struct DeepLResponse {
#[serde(default)]
translations: Vec<DeepLTranslation>,
}
#[derive(Debug, Deserialize)]
struct DeepLTranslation {
#[serde(default)]
text: Option<String>,
#[serde(rename = "detected_source_language", default)]
detected_source_language: Option<String>,
}
@@ -0,0 +1,244 @@
//! LibreTranslate 自托管翻译源。
//!
//! 定位:用户自部署的开源翻译服务(https://github.com/LibreTranslate/LibreTranslate),
//! 数据发往用户自己的服务器,不受境外免费接口的 IP 风控(429)限制。
//!
//! 接入形态:
//! - HTTP`POST {base}/translate`body `{"q":..., "source":..., "target":..., "format":"text", "api_key":...}`
//! 返回 `{"translatedText": "...", "detectedLanguage": {"language": ..., "confidence": ...}}`。
//! - **语言码不能走 [`super::provider_code`]**LibreTranslate 用 `zh-Hans` / `zh-Hant` / `en` / `ja`
//! 这类代码,与内部语言码一致,原样透传即可;`provider_code` 会把 `zh-Hans` 换成 `zh-CN`
//! 那是 Google / MyMemory 那套写法。
//! - 目标语言集取决于部署时的语言包(常见部署仅含 en / ja / zh-Hans 等少数语言);
//! 不支持的语言对上游返回 400 + 错误说明,这里把错误说明透传进 detail,而不是猜一个原因。
//! - **API Key 可选**:部署启用 `LT_API_KEYS` 后必需;未启用时传不传都行,
//! 本实现仅在已配置密钥时才上送 `api_key` 字段。
use std::time::{Duration, Instant};
use serde::Deserialize;
use super::{is_auto, ErrorKind, TranslateEngine, TranslateError, TranslateResult};
use crate::translate::settings::TranslateEngineConfig;
const PROBE_TEXT: &str = "Hello, world.";
pub struct LibreTranslateEngine {
cfg: TranslateEngineConfig,
client: reqwest::Client,
}
impl LibreTranslateEngine {
pub fn new(cfg: TranslateEngineConfig, client: reqwest::Client) -> Self {
Self { cfg, client }
}
/// API 根地址(容错:剥掉误粘的 `/translate`,与 DeepL / AI 引擎同一思路)
fn api_root(&self) -> Result<String, TranslateError> {
let raw = self.cfg.base_url.trim();
if raw.is_empty() {
return Err(TranslateError::config(format!(
"引擎「{}」尚未配置服务地址:请填写自建 LibreTranslate 的地址(如 https://translate.example.com",
self.cfg.name
)));
}
if !(raw.starts_with("http://") || raw.starts_with("https://")) {
return Err(TranslateError::config(format!(
"服务地址需以 http:// 或 https:// 开头,当前为「{raw}」"
)));
}
let mut root = raw.trim_end_matches('/').to_string();
if let Some(stripped) = root.strip_suffix("/translate") {
root = stripped.trim_end_matches('/').to_string();
}
Ok(root)
}
/// API Key(可选)。部署未启用密钥校验时留空即可。
fn api_key(&self) -> Option<String> {
let key = crate::translate::engine_api_key(&self.cfg.id);
let key = key.trim();
if key.is_empty() {
None
} else {
Some(key.to_string())
}
}
/// 源语言码:auto 原样上送(LibreTranslate 支持自动检测);显式语言原样透传。
fn source_code(&self, from: &str) -> String {
if is_auto(from) {
"auto".to_string()
} else {
from.to_string()
}
}
/// 目标语言码:原样透传。不能走 provider_code(见文件头注释)。
fn target_code(&self, to: &str) -> Result<String, TranslateError> {
let code = to.trim();
if code.is_empty() {
return Err(TranslateError::config("未指定目标语言"));
}
Ok(code.to_string())
}
}
#[async_trait::async_trait]
impl TranslateEngine for LibreTranslateEngine {
fn config(&self) -> &TranslateEngineConfig {
&self.cfg
}
async fn translate(
&self,
req: &super::EngineRequest,
) -> Result<TranslateResult, TranslateError> {
let text = req.text.trim();
if text.is_empty() {
return Err(TranslateError::empty());
}
let target = self.target_code(&req.to)?;
let source = self.source_code(&req.from);
let root = self.api_root()?;
let mut body = serde_json::json!({
"q": text,
"source": source,
"target": target,
"format": "text",
});
if let Some(key) = self.api_key() {
body["api_key"] = serde_json::json!(key);
}
let started = Instant::now();
let resp = self
.client
.post(format!("{root}/translate"))
.timeout(Duration::from_millis(self.cfg.timeout_ms.max(2_000)))
.json(&body)
.send()
.await
.map_err(|e| classify_reqwest(e, self.cfg.name.as_str()))?;
let status = resp.status();
let raw = resp.text().await.map_err(|e| {
TranslateError::network(format!("读取「{}」响应失败: {e}", self.cfg.name))
})?;
if !status.is_success() {
return Err(classify_http(status.as_u16(), &raw, self.cfg.name.as_str()));
}
let parsed: LibreTranslateResponse = serde_json::from_str(&raw).map_err(|e| {
TranslateError::parse(format!("{}」响应不是预期的 JSON: {e}", self.cfg.name))
.with_detail(&raw)
})?;
let text_out = parsed
.translated_text
.map(|t| t.trim().to_string())
.filter(|s| !s.is_empty())
.ok_or_else(|| {
TranslateError::new(
ErrorKind::Empty,
format!("{}」未返回译文(该语言对可能不受支持)", self.cfg.name),
)
.with_detail(raw.trim())
})?;
// 仅 source=auto 时上游会回检测结果;显式源语言时该字段缺失
let detected = parsed
.detected_language
.and_then(|d| d.language)
.filter(|s| !s.trim().is_empty());
Ok(TranslateResult {
text: text_out,
detected,
engine_id: self.cfg.id.clone(),
engine_name: self.cfg.name.clone(),
latency_ms: started.elapsed().as_millis() as u64,
usage: None,
})
}
/// 免密钥/自托管端点没有「模型」概念
async fn list_models(&self) -> Result<Vec<String>, TranslateError> {
Ok(Vec::new())
}
async fn test(&self) -> Result<String, TranslateError> {
let req = super::EngineRequest {
text: PROBE_TEXT.to_string(),
from: "en".to_string(),
to: "zh-Hans".to_string(),
to_label: "简体中文".to_string(),
from_label: "英语".to_string(),
mode: super::TranslateMode::Translate,
image_png: None,
via: "preview".to_string(),
};
let started = Instant::now();
let result = self.translate(&req).await?;
Ok(format!(
"连通正常 · {}ms · 回显「{}」",
started.elapsed().as_millis(),
result.text
))
}
}
fn classify_reqwest(e: reqwest::Error, engine: &str) -> TranslateError {
if e.is_timeout() {
return TranslateError::timeout(format!("请求「{engine}」超时,可调大超时时间"));
}
if e.is_connect() {
return TranslateError::network(format!("无法连接「{engine}」:{e},请检查服务地址与网络"));
}
TranslateError::network(format!("请求「{engine}」失败:{e}"))
}
fn classify_http(status: u16, body: &str, engine: &str) -> TranslateError {
// LibreTranslate 的错误体是 JSON `{"error": "..."}`,取这条说明作 detail 比整段响应可读
let detail = serde_json::from_str::<serde_json::Value>(body)
.ok()
.and_then(|v| v.get("error").and_then(|e| e.as_str()).map(String::from))
.unwrap_or_else(|| body.to_string());
let err = match status {
400 => TranslateError::config(format!(
"「{engine}」拒绝了该请求(HTTP 400):目标语言可能不在该部署支持范围内"
)),
401 => TranslateError::auth(format!(
"「{engine}」要求 API KeyHTTP 401):该部署启用了密钥校验,请配置 API Key"
)),
403 => TranslateError::auth(format!(
"「{engine}」API Key 无效(HTTP 403):请检查 Key 与该部署的密钥设置"
)),
429 => TranslateError::rate_limit(format!(
"「{engine}」请求过于频繁(HTTP 429),请稍后重试"
)),
404 => TranslateError::config(format!(
"「{engine}」地址无效(HTTP 404):请确认 Base URL 是 LibreTranslate 服务根地址而非某个页面"
)),
s if (500..600).contains(&s) => {
TranslateError::network(format!("{engine}」服务端错误(HTTP {status}),可稍后重试"))
}
s => TranslateError::new(ErrorKind::Unknown, format!("{engine}」返回 HTTP {s}")),
};
err.with_detail(detail)
}
#[derive(Debug, Deserialize)]
struct LibreTranslateResponse {
#[serde(rename = "translatedText", default)]
translated_text: Option<String>,
#[serde(rename = "detectedLanguage", default)]
detected_language: Option<DetectedLanguage>,
}
#[derive(Debug, Deserialize)]
struct DetectedLanguage {
#[serde(default)]
language: Option<String>,
}
+477
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@@ -0,0 +1,477 @@
//! 翻译引擎抽象层。
//!
//! 设计要点:
//! - 所有引擎实现同一个 [`TranslateEngine`] trait,命令层只面对 `Box<dyn TranslateEngine>`
//! 因此「多源」与「指定源」都不需要在上层写分支。
//! - 错误被细分为 [`ErrorKind`]:网络类失败可以重试到下一个源,认证/额度类失败重试
//! 没有意义。前端也据此给出不同提示(「检查 Key」与「检查网络/代理」是两件事)。
//! - 目标语言一律传**自然语言全称**给模型(`to_label`),语言码只用于记录与查询——
//! 模型对「繁体中文」的遵循度明显高于 `zh-Hant`。
pub mod ai;
pub mod deepl;
pub mod libretranslate;
pub mod mymemory;
use serde::{Deserialize, Serialize};
use serde_json::json;
use specta::Type;
use super::settings::{PromptTemplates, TranslateEngineConfig};
/// 翻译模式(P0 只用 Translate;其余三档为 P3 的同入口扩展预留)。
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TranslateMode {
Translate,
Polish,
Explain,
Summarize,
}
impl TranslateMode {
/// 宽松解析:未知值一律按「翻译」处理,不因前端多传一个枚举值而报错。
pub fn parse(raw: Option<&str>) -> Self {
match raw.unwrap_or("").trim() {
"polish" => Self::Polish,
"explain" => Self::Explain,
"summarize" => Self::Summarize,
_ => Self::Translate,
}
}
}
/// 引擎请求(内部结构,不参与类型绑定导出)。
#[derive(Debug, Clone)]
pub struct EngineRequest {
/// 待处理文本
pub text: String,
/// 源语言代码,"auto" 表示自动检测
pub from: String,
/// 目标语言代码(如 zh-Hans
pub to: String,
/// 目标语言自然语言全称(如 简体中文),提示词用
pub to_label: String,
/// 源语言自然语言全称,auto 时为空
pub from_label: String,
pub mode: TranslateMode,
/// 图像输入(base64 PNG,不含 data: 前缀)。仅截图翻译的「视觉直译」模式使用。
/// 免密钥源与未声明 supports_vision 的 AI 引擎会拒绝该请求。
pub image_png: Option<String>,
/// 记入历史时的来源标签:"manual" | "selection" | "clipboard" | "screenshot" | "preview"
pub via: String,
}
/// Token 用量(AI 引擎返回;其余引擎为 None)
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct TokenUsage {
pub prompt_tokens: u32,
pub completion_tokens: u32,
pub total_tokens: u32,
}
/// 翻译结果
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct TranslateResult {
/// 译文
pub text: String,
/// 检测到的源语言(免费源会上报;AI 引擎为显式指定值或 None)
pub detected: Option<String>,
/// 实际使用的引擎实例 id
pub engine_id: String,
/// 实际使用的引擎展示名(自动降级时前端要能看出「是谁答的」)
pub engine_name: String,
/// 耗时(毫秒)
pub latency_ms: u64,
pub usage: Option<TokenUsage>,
}
/// 错误分类。区分它们的意义在于**前端能给出可操作的提示**:
/// `Auth` 要用户去改 Key`Network` 要用户查网络/代理,`RateLimit` 只需等待。
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub enum ErrorKind {
/// 配置缺失或不合法(未填 Base URL、模型名无效等)
Config,
/// 认证失败 / 无权限 / 额度耗尽
Auth,
/// 被限流
RateLimit,
/// 网络不可达(含代理问题)
Network,
/// 超时
Timeout,
/// 响应无法解析(上游改了格式)
Parse,
/// 不支持的引擎类型或语言对
Unsupported,
/// 输入为空(取词失败或用户未输入)
Empty,
/// 被风控/验证码拦截(免费源常见)
Captcha,
Unknown,
}
/// 结构化错误:作为 Tauri 命令的 error 类型返回,前端按 `kind` 分支处理。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct TranslateError {
pub kind: ErrorKind,
pub message: String,
/// 上游原始响应片段(已截断),用于排查;不含密钥
pub detail: Option<String>,
}
/// 上游响应片段入库前的截断长度(避免把整页 HTML 塞进错误对象)
const DETAIL_LIMIT: usize = 400;
impl TranslateError {
pub fn new(kind: ErrorKind, message: impl Into<String>) -> Self {
Self {
kind,
message: message.into(),
detail: None,
}
}
pub fn with_detail(mut self, detail: impl Into<String>) -> Self {
let raw = detail.into();
let trimmed = raw.trim();
if !trimmed.is_empty() {
let clipped: String = trimmed.chars().take(DETAIL_LIMIT).collect();
self.detail = Some(clipped);
}
self
}
pub fn config(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Config, msg)
}
pub fn auth(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Auth, msg)
}
pub fn rate_limit(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::RateLimit, msg)
}
pub fn network(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Network, msg)
}
pub fn timeout(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Timeout, msg)
}
pub fn parse(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Parse, msg)
}
pub fn unsupported(msg: impl Into<String>) -> Self {
Self::new(ErrorKind::Unsupported, msg)
}
pub fn empty() -> Self {
Self::new(ErrorKind::Empty, "没有可翻译的内容")
}
/// 该错误是否值得「换一个源再试」。
///
/// 只有 `Empty` 不可重试:输入本身为空,换任何源结果都一样。
/// `Unsupported`(本源超长上限 / 不支持该语言对 / 类型未接入)**必须可降级**——
/// 「这个源处理不了这个请求」的含义就是「换下一个」,否则配了
/// MyMemory + DeepSeek 的用户翻译一篇超长文本会整体失败(MyMemory 优先时)。
pub fn retryable(&self) -> bool {
self.kind != ErrorKind::Empty
}
}
impl std::fmt::Display for TranslateError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.message)
}
}
impl std::error::Error for TranslateError {}
/// 把模板中的占位符替换为实际语言名。
pub fn render_template(template: &str, req: &EngineRequest) -> String {
let target = if req.to_label.trim().is_empty() {
req.to.as_str()
} else {
req.to_label.as_str()
};
let source = if req.from_label.trim().is_empty() {
"原文的语言(自动判断)"
} else {
req.from_label.as_str()
};
template
.replace("{target}", target)
.replace("{source}", source)
}
/// 翻译模式下统一附加的「混排」指令。
///
/// 截图 OCR 经常抽出中英日混排的文本;显式源语言提示(如「源语言:日语」)反而
/// 会诱导模型把与目标语言字形相同的部分(日文汉字)当作「已经是译文」原样保留
/// ——这正是「日转中却总有一些日语没被翻译」的主因。
///
/// 固定追加在 user 内容末尾而不是改进提示词模板:模板是用户已保存的存量设置,
/// 改默认值对老用户不生效;这条属于引擎层的硬约束,不该被模板覆盖。
const MIXED_LANG_NOTE: &str = "注意:原文可能是多语言混排(如中英日混排)。\
\
";
/// 构造送给模型的用户内容。
///
/// 纯文本时:仅在**显式指定了源语言**时补一行提示——模型对「源语言是日语」的显式声明
/// 比让它自行判断更稳;不指定时什么都不加,避免制造无谓的 token 与
/// 「别输出提示」的博弈。
///
/// 带图像时:改为 OpenAI 视觉消息的 content-parts 结构(文本段 + image_url 段),
/// 与 `https://platform.openai.com/docs/guides/vision` 的请求体一致;
/// 兼容该格式的服务(DeepSeek 的实验视觉模型、通义、GLM-4V 等)可直接受理。
pub fn build_user_content(req: &EngineRequest, supports_vision: bool) -> serde_json::Value {
let source_hint = if req.mode == TranslateMode::Translate
&& !req.from.trim().is_empty()
&& req.from != "auto"
&& !req.from_label.trim().is_empty()
{
Some(format!("源语言:{}", req.from_label))
} else {
None
};
match &req.image_png {
Some(data_url) if supports_vision => {
let mut parts = vec![];
if let Some(hint) = source_hint {
parts.push(json!({ "type": "text", "text": hint }));
}
parts.push(json!({
"type": "text",
"text": "识别图中的文字并按系统提示翻译。保持原有排版与分段。"
}));
if req.mode == TranslateMode::Translate {
parts.push(json!({ "type": "text", "text": MIXED_LANG_NOTE }));
}
parts.push(json!({
"type": "image_url",
"image_url": { "url": format!("data:image/png;base64,{data_url}") }
}));
json!(parts)
}
Some(_) => {
// 带图但引擎不支持:这不该发生(命令层已拦截),兜底只发文本说明,
// 而不是让请求带着一个模型无法理解的字段出去
let note = "(请求包含图像,但当前引擎不支持图像输入,仅能处理文本。)";
json!(format!("{}{}", note, req.text))
}
None => {
let text = req.text.clone();
let base = match source_hint {
Some(hint) => format!("{hint}\n\n{text}"),
None => text,
};
// 翻译模式统一追加混排指令;其他模式(润色/解释/总结)语义不同,不追加
if req.mode == TranslateMode::Translate {
json!(format!("{base}\n\n{MIXED_LANG_NOTE}"))
} else {
json!(base)
}
}
}
}
/// 参数对齐后的公共请求体骨架(`model` / `messages` / `stream` 由各引擎补充)。
pub fn apply_common_params(
body: &mut serde_json::Map<String, serde_json::Value>,
cfg: &TranslateEngineConfig,
) {
body.insert("temperature".to_string(), serde_json::json!(cfg.temperature));
body.insert("max_tokens".to_string(), serde_json::json!(cfg.max_tokens));
if let Some(extra) = cfg.extra_body.as_deref().map(str::trim) {
if !extra.is_empty() {
if let Ok(serde_json::Value::Object(map)) = serde_json::from_str::<serde_json::Value>(extra) {
for (k, v) in map {
body.insert(k, v);
}
}
// 解析失败按「无额外参数」处理:不能让一次笔误导致整个翻译不可用,
// 具体错误由命令层的 translate_engine_test 反馈给用户。
}
}
}
/// 流式翻译的单条事件。
///
/// 引擎 → 命令层用 `mpsc` 通道传递(引擎不持有 AppHandle,保持传输层与 UI 层分离),
/// 命令层再转发为 Tauri 事件给前端。
///
/// **序列化形态是前端契约的一部分**`tag = "type"` 让事件扁平化为
/// `{"type":"chunk","requestId":"...","delta":"..."}`,而不是 serde 默认的外层标签
/// `{"Chunk":{...}}`。前端按 `requestId` 过滤事件,多一层嵌套会让 `requestId` 取到
/// `undefined`、所有事件被丢弃——表现为「历史里有结果,界面上一片空白」。
///
/// **注意 serde 的一个坑**`rename_all` 用在枚举上只重命名**变体名**Chunk → chunk),
/// 不作用于变体内的字段——`request_id` 会原样序列化成 `request_id`,前端拿
/// `payload.requestId` 永远是 undefined。因此每个变体的 `request_id` 字段都显式
/// `#[serde(rename = "requestId")]`,别合并成 `rename_all_fields`(依赖 serde 版本)。
/// 改动这里必须同步改 `src/lib/translate/api.ts` 的 `StreamEventPayload`。
///
/// `Error` 变体是**兜底通道**:主通道仍是命令的 `Err`Promise reject)。保留它
/// 是为了覆盖「命令已返回 requestId、之后才失败」的情形,否则前端会永远停在
/// 「翻译中」而没有出口。
#[derive(Debug, Clone, serde::Serialize)]
#[serde(tag = "type", rename_all = "camelCase")]
pub enum StreamEvent {
/// 增量片段
Chunk {
#[serde(rename = "requestId")]
request_id: String,
delta: String,
},
/// 完成(携带完整结果,含实际引擎名)
Done {
#[serde(rename = "requestId")]
request_id: String,
result: TranslateResult,
},
/// 失败(兜底通道,见类型注释)
Error {
#[serde(rename = "requestId")]
request_id: String,
error: TranslateError,
},
}
/// 引擎统一接口。
///
/// 用 `async_trait` 而非原生 `async fn in trait`:本 trait 需要 `Box<dyn>` 动态分派
/// (多源切换是运行期决定的),原生 async fn 在 dyn 场景下不可用。
#[async_trait::async_trait]
pub trait TranslateEngine: Send + Sync {
/// 引擎配置。id / name 等一律由此读取,避免在每个实现里重复存字段。
fn config(&self) -> &TranslateEngineConfig;
/// 展示名(自动降级时用于记录「是谁失败了」)
fn name(&self) -> &str {
&self.config().name
}
/// 执行一次翻译
async fn translate(&self, req: &EngineRequest) -> Result<TranslateResult, TranslateError>;
/// 流式翻译:增量经 `tx` 下发,结束时发一条 [`StreamEvent::Done`]。
///
/// 默认实现是「同步翻译后整体下发」——**不支持流式的引擎不需要实现它**,
/// 前端因此可以统一走流式入口,无需自己判断引擎能力。
/// 通道关闭(`send` 失败)意味着调用方已放弃本次请求,实现方应尽快返回而不是报错。
async fn translate_stream(
&self,
req: &EngineRequest,
request_id: String,
tx: tokio::sync::mpsc::Sender<StreamEvent>,
) -> Result<(), TranslateError> {
let result = self.translate(req).await?;
let _ = tx.send(StreamEvent::Done { request_id, result }).await;
Ok(())
}
/// 拉取可用模型列表(用于「上游改名」这类失效场景的自救入口)
async fn list_models(&self) -> Result<Vec<String>, TranslateError>;
/// 连通性自检:返回一句人类可读的成功描述(含实际模型回显)
async fn test(&self) -> Result<String, TranslateError>;
}
/// 内部语言码 → 第三方源使用的语言码。
///
/// 只有中文需要换算:内部统一用 BCP-47 的 `zh-Hans` / `zh-Hant`,而 MyMemory
/// 沿用 `zh-CN` / `zh-TW` 这一代写法。其余语言码两边一致,原样透传——
/// 与其维护一张可能过期的全量映射表,不如只处理确有差异的项。
/// 注意 LibreTranslate 用的是 `zh-Hans` / `zh-Hant`,与内部一致,**不走本函数**。
pub fn provider_code(code: &str) -> String {
match code {
"zh-Hans" => "zh-CN".to_string(),
"zh-Hant" => "zh-TW".to_string(),
other => other.to_string(),
}
}
/// 免费源的语言支持是「尽力而为」的:第三方接口对不支持的语言对通常返回
/// 空译文而不是明确报错,因此统一在这里识别,给出可操作的提示。
pub fn is_auto(code: &str) -> bool {
let c = code.trim();
c.is_empty() || c == "auto"
}
#[cfg(test)]
mod tests {
use super::StreamEvent;
/// 前端契约测试:事件必须扁平化为 `{"type":"chunk","requestId":...}`。
/// 守护枚举字段命名的 serde 坑(rename_all 在枚举上不改字段名),
/// 一旦回退,前端所有流式事件都会因 requestId 取到 undefined 被丢弃。
#[test]
fn stream_event_serializes_flat_with_camel_case_request_id() {
let json = serde_json::to_value(StreamEvent::Chunk {
request_id: "r1".into(),
delta: "x".into(),
})
.unwrap();
assert_eq!(json["type"], "chunk", "实际形态: {json}");
assert_eq!(json["requestId"], "r1", "实际形态: {json}");
assert!(json.get("request_id").is_none(), "实际形态: {json}");
let json = serde_json::to_value(StreamEvent::Done {
request_id: "r1".into(),
result: super::TranslateResult {
text: "t".into(),
detected: None,
engine_id: "e".into(),
engine_name: "n".into(),
latency_ms: 1,
usage: None,
},
})
.unwrap();
assert_eq!(json["type"], "done", "实际形态: {json}");
assert_eq!(json["requestId"], "r1", "实际形态: {json}");
assert_eq!(json["result"]["engineName"], "n", "实际形态: {json}");
}
}
/// 依据配置构造引擎实例。
///
/// P0/P1 已实现:`ai`OpenAI 兼容家族)与 `free` 下的 libretranslate / mymemory
/// `cloud`(需签名的云厂商)在 P3。未实现的类型显式返回 `Unsupported` 而不是静默忽略,
/// 避免用户配了却「以为生效」。
pub fn build_engine(
cfg: &TranslateEngineConfig,
templates: &PromptTemplates,
client: reqwest::Client,
) -> Result<Box<dyn TranslateEngine>, TranslateError> {
match cfg.kind.as_str() {
"ai" => Ok(Box::new(ai::AiEngine::new(
cfg.clone(),
templates.clone(),
client,
))),
"free" => match cfg.preset.as_str() {
"libretranslate" => Ok(Box::new(libretranslate::LibreTranslateEngine::new(
cfg.clone(),
client,
))),
"mymemory" => Ok(Box::new(mymemory::MyMemoryEngine::new(cfg.clone(), client))),
other => Err(TranslateError::unsupported(format!(
"免密钥源「{other}」尚未接入(可选:libretranslate / mymemory"
))),
},
"cloud" => match cfg.preset.as_str() {
"deepl" => Ok(Box::new(deepl::DeepLEngine::new(cfg.clone(), client))),
other => Err(TranslateError::unsupported(format!(
"云厂商源「{other}」尚未接入(可选:deepl"
))),
},
other => Err(TranslateError::config(format!(
"未知的引擎类型「{other}」(仅支持 ai / free / cloud"
))),
}
}
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//! MyMemory 免密钥翻译源。
//!
//! 定位:国内可直接访问的免密兜底。质量不如大模型,但胜在零配置、无代理依赖。
//!
//! 两个必须知道的限制:
//! - **不支持自动检测源语言**。`langpair` 要求显式源语言,因此源语言为 `auto` 时
//! 直接返回可操作的配置错误(而不是发一个注定失败的请求),让「自动」模式降级到下一个源。
//! - 免费额度按**字节**计(约 500 字节/次,匿名另有每日上限)。超限时上游返回
//! `responseStatus: 403` 并在 `responseDetails` 里说明,这里原样透传给用户看。
use std::time::{Duration, Instant};
use serde::Deserialize;
use super::{
is_auto, provider_code, ErrorKind, TranslateEngine, TranslateError, TranslateResult,
};
use crate::translate::settings::TranslateEngineConfig;
const ENDPOINT: &str = "https://api.mymemory.translated.net/get";
/// 单次查询的字节上限(上游按字节限制,且 langpair 也占额度的一部分)
const MAX_QUERY_BYTES: usize = 500;
const PROBE_TEXT: &str = "Hello, world.";
pub struct MyMemoryEngine {
cfg: TranslateEngineConfig,
client: reqwest::Client,
}
impl MyMemoryEngine {
pub fn new(cfg: TranslateEngineConfig, client: reqwest::Client) -> Self {
Self { cfg, client }
}
}
#[async_trait::async_trait]
impl TranslateEngine for MyMemoryEngine {
fn config(&self) -> &TranslateEngineConfig {
&self.cfg
}
async fn translate(
&self,
req: &super::EngineRequest,
) -> Result<TranslateResult, TranslateError> {
let text = req.text.trim();
if text.is_empty() {
return Err(TranslateError::empty());
}
if is_auto(&req.from) {
// 不猜:源语言未知时上游无法工作,明确返回配置类错误(可降级)。
// 文案要同时覆盖两个入口:主面板的源语言下拉、划词弹窗顶部的「自」循环按钮
// ——弹窗的源语言是独立记忆项,与主面板的选择无关,不点明用户会以为
// 「主界面选过了为什么还报错」。
return Err(TranslateError::config(format!(
"「{}」需要显式指定源语言:主面板请在源语言下拉中选具体语言;\
",
self.cfg.name
)));
}
if text.len() > MAX_QUERY_BYTES {
return Err(TranslateError::unsupported(format!(
"文本 {} 字节,超过「{}」的单次上限({MAX_QUERY_BYTES} 字节)",
text.len(),
self.cfg.name
)));
}
let target = provider_code(&req.to);
if target.trim().is_empty() {
return Err(TranslateError::config("未指定目标语言"));
}
let pair = format!("{}|{}", provider_code(&req.from), target);
let started = Instant::now();
let resp = self
.client
.get(ENDPOINT)
.query(&[("q", text), ("langpair", pair.as_str())])
.timeout(Duration::from_millis(self.cfg.timeout_ms.max(2_000)))
.send()
.await
.map_err(|e| classify_reqwest(e, self.cfg.name.as_str()))?;
let status = resp.status();
let raw = resp.text().await.map_err(|e| {
TranslateError::network(format!("读取「{}」响应失败: {e}", self.cfg.name))
})?;
if !status.is_success() {
return Err(TranslateError::network(format!(
"「{}」返回 HTTP {status}",
self.cfg.name
))
.with_detail(raw.trim()));
}
let parsed: MyMemoryResponse = serde_json::from_str(&raw).map_err(|e| {
TranslateError::parse(format!("{}」响应不是预期的 JSON: {e}", self.cfg.name))
.with_detail(&raw)
})?;
// responseStatus 可能是数字 200 也可能是字符串 "403",统一取整再判断
let code = parsed
.response_status
.as_ref()
.and_then(status_as_u64);
if let Some(c) = code {
if c != 200 {
let detail = parsed
.response_details
.clone()
.unwrap_or_else(|| "上游未提供说明".to_string());
let kind = if c == 403 { ErrorKind::RateLimit } else { ErrorKind::Unknown };
return Err(TranslateError::new(
kind,
format!("{}」拒绝了请求(status={c}", self.cfg.name),
)
.with_detail(detail));
}
}
let text_out = parsed
.response_data
.and_then(|d| d.translated_text)
.map(|s| s.trim().to_string())
.filter(|s| !s.is_empty());
let out = match text_out {
Some(t) => t,
None => {
// 免费额度用尽时也会走到这里,把上游说明带上,用户才知所以然
let detail = parsed
.response_details
.filter(|d| !d.trim().is_empty())
.unwrap_or_else(|| raw.clone());
return Err(TranslateError::new(
ErrorKind::Empty,
format!("{}」未返回译文(额度用尽或语言对不支持)", self.cfg.name),
)
.with_detail(detail));
}
};
Ok(TranslateResult {
text: out,
// 源语言是用户显式指定的,没有可上报的检测结果
detected: None,
engine_id: self.cfg.id.clone(),
engine_name: self.cfg.name.clone(),
latency_ms: started.elapsed().as_millis() as u64,
usage: None,
})
}
async fn list_models(&self) -> Result<Vec<String>, TranslateError> {
Ok(Vec::new())
}
async fn test(&self) -> Result<String, TranslateError> {
let req = super::EngineRequest {
text: PROBE_TEXT.to_string(),
from: "en".to_string(),
to: "zh-Hans".to_string(),
to_label: "简体中文".to_string(),
from_label: "英语".to_string(),
mode: super::TranslateMode::Translate,
image_png: None,
via: "preview".to_string(),
};
let started = Instant::now();
let result = self.translate(&req).await?;
Ok(format!(
"连通正常 · {}ms · 回显「{}」",
started.elapsed().as_millis(),
result.text
))
}
}
/// 从数字或字符串形式的 status 字段取整
fn status_as_u64(v: &serde_json::Value) -> Option<u64> {
match v {
serde_json::Value::Number(n) => n.as_u64(),
serde_json::Value::String(s) => s.trim().parse::<u64>().ok(),
_ => None,
}
}
fn classify_reqwest(e: reqwest::Error, engine: &str) -> TranslateError {
if e.is_timeout() {
return TranslateError::timeout(format!(
"请求「{engine}」超时,可调大超时时间或检查网络"
));
}
if e.is_connect() {
return TranslateError::network(format!("无法连接「{engine}」:{e},请检查网络"));
}
TranslateError::network(format!("请求「{engine}」失败:{e}"))
}
#[derive(Debug, Deserialize)]
struct MyMemoryResponse {
#[serde(rename = "responseData", default)]
response_data: Option<ResponseData>,
#[serde(rename = "responseStatus", default)]
response_status: Option<serde_json::Value>,
#[serde(rename = "responseDetails", default)]
response_details: Option<String>,
}
#[derive(Debug, Deserialize)]
struct ResponseData {
#[serde(rename = "translatedText", default)]
translated_text: Option<String>,
}
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//! 翻译历史(SQLite)。
//!
//! 存储约定:`{app_data_dir}/translate/history.db`。去重键是
//! `(source_text, to_lang, engine_id)` —— 同一段文字、同一个目标语言、同一个引擎
//! 只保留一条,重复翻译只更新时间与译文。**不含 `via`**:划词翻过的句子再用主面板翻,
//! 是同一件事,拆成两条只会让历史变得难搜。
//!
//! 收藏条目不参与容量淘汰(`prune_to_max`)——用户明确说「留着」的东西,
//! 不该因为新记录挤进来而消失。
//!
//! 搜索走 FTS5 三元组索引(`history_fts`),详见 `FTS_MIN_CHARS` 与 `fts_phrase` 的说明。
use std::path::Path;
use std::sync::Mutex;
use rusqlite::{params, Connection};
use serde::Serialize;
use specta::Type;
/// 库结构版本。
///
/// 与本值不等的库在打开时**整库重建**(见 `History::new`)。现阶段模块仍在开发、
/// 未实装,历史属于可丢弃数据,因此不做增量迁移——维护一堆迁移分支、还要处理
/// 「迁移到一半失败」留下的半新半旧库,成本远高于丢掉几条测试记录。
/// **实装之后再改结构就必须换成真正的迁移。**
const SCHEMA_VERSION: i64 = 2;
/// 走 FTS 索引所需的最小字符数。
///
/// trigram 分词器把文本切成连续 3 字符的 n-gram,索引里不存在长度小于 3 的片段,
/// 因此 1~2 个字符的 MATCH **不会报错,只会静默返回空结果**。「条件明明对却搜不到」
/// 比「慢一点」糟糕得多(中文里两字词又恰恰最常见),所以短词回退到 LIKE 全表扫描:
/// 此时无论走哪条路都谈不上选择性,扫描是可接受的代价。
const FTS_MIN_CHARS: usize = 3;
/// 一条历史记录
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct HistoryItem {
pub id: i64,
/// 毫秒时间戳
pub ts: i64,
pub from_lang: String,
pub to_lang: String,
pub engine_id: String,
pub engine_name: String,
pub source_text: String,
pub result_text: String,
/// 来源:"manual" | "selection" | "clipboard" | "screenshot" | "preview"
pub via: String,
pub favorited: bool,
pub latency_ms: i64,
}
pub struct History {
conn: Mutex<Connection>,
}
/// 全部建表语句。结构版本变化时整库重建,所以这里不需要考虑兼容旧结构。
///
/// `history_fts` 是**外部内容表**`content='history'`):索引只存倒排表,
/// 正文仍只留在 `history` 里一份,不做双份存储。代价是它不会自己感知主表变化,
/// 必须靠下面三个触发器手动同步——漏了任何一个,索引就会和主表静默错位。
const SCHEMA_SQL: &str = "
CREATE TABLE IF NOT EXISTS history (
id INTEGER PRIMARY KEY,
ts INTEGER NOT NULL,
from_lang TEXT NOT NULL,
to_lang TEXT NOT NULL,
engine_id TEXT NOT NULL,
engine_name TEXT NOT NULL DEFAULT '',
source_text TEXT NOT NULL,
result_text TEXT NOT NULL,
via TEXT NOT NULL DEFAULT 'manual',
favorited INTEGER NOT NULL DEFAULT 0,
latency_ms INTEGER NOT NULL DEFAULT 0,
UNIQUE(source_text, to_lang, engine_id)
);
CREATE INDEX IF NOT EXISTS idx_history_ts ON history(ts DESC);
CREATE INDEX IF NOT EXISTS idx_history_fav ON history(favorited, ts DESC);
CREATE VIRTUAL TABLE IF NOT EXISTS history_fts USING fts5(
source_text, result_text,
content='history', content_rowid='id',
tokenize='trigram'
);
CREATE TRIGGER IF NOT EXISTS history_fts_ai AFTER INSERT ON history BEGIN
INSERT INTO history_fts(rowid, source_text, result_text)
VALUES (new.id, new.source_text, new.result_text);
END;
CREATE TRIGGER IF NOT EXISTS history_fts_ad AFTER DELETE ON history BEGIN
INSERT INTO history_fts(history_fts, rowid, source_text, result_text)
VALUES ('delete', old.id, old.source_text, old.result_text);
END;
CREATE TRIGGER IF NOT EXISTS history_fts_au AFTER UPDATE ON history BEGIN
INSERT INTO history_fts(history_fts, rowid, source_text, result_text)
VALUES ('delete', old.id, old.source_text, old.result_text);
INSERT INTO history_fts(rowid, source_text, result_text)
VALUES (new.id, new.source_text, new.result_text);
END;
";
impl History {
pub fn new(dir: &Path) -> Result<Self, String> {
std::fs::create_dir_all(dir).map_err(|e| format!("创建翻译目录失败: {e}"))?;
let conn =
Connection::open(dir.join("history.db")).map_err(|e| format!("打开历史库失败: {e}"))?;
conn.execute_batch("PRAGMA journal_mode = WAL;")
.map_err(|e| format!("初始化历史库失败: {e}"))?;
let version: i64 = conn
.query_row("PRAGMA user_version", [], |row| row.get(0))
.map_err(|e| format!("读取历史库版本失败: {e}"))?;
if version != SCHEMA_VERSION {
// 先删 FTS 表再删主表:触发器挂在主表上,会跟着一起消失
conn.execute_batch(
"DROP TABLE IF EXISTS history_fts;
DROP TABLE IF EXISTS history;",
)
.map_err(|e| format!("重建历史库失败: {e}"))?;
}
conn.execute_batch(SCHEMA_SQL)
.map_err(|e| format!("初始化历史表失败: {e}"))?;
conn.execute_batch(&format!("PRAGMA user_version = {SCHEMA_VERSION};"))
.map_err(|e| format!("写入历史库版本失败: {e}"))?;
Ok(Self {
conn: Mutex::new(conn),
})
}
fn conn(&self) -> std::sync::MutexGuard<'_, Connection> {
self.conn.lock().unwrap_or_else(|e| e.into_inner())
}
/// 记录一次翻译(去重:命中则更新时间与译文)。
pub fn record(
&self,
from_lang: &str,
to_lang: &str,
engine_id: &str,
engine_name: &str,
source_text: &str,
result_text: &str,
via: &str,
latency_ms: i64,
) -> Result<(), String> {
if source_text.trim().is_empty() || result_text.trim().is_empty() {
return Ok(());
}
let now = chrono::Utc::now().timestamp_millis();
self.conn()
.execute(
"INSERT INTO history (ts, from_lang, to_lang, engine_id, engine_name,
source_text, result_text, via, favorited, latency_ms)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, 0, ?9)
ON CONFLICT(source_text, to_lang, engine_id)
DO UPDATE SET ts = excluded.ts, result_text = excluded.result_text,
via = excluded.via, latency_ms = excluded.latency_ms",
params![
now,
from_lang,
to_lang,
engine_id,
engine_name,
source_text,
result_text,
via,
latency_ms
],
)
.map_err(|e| format!("写入历史失败: {e}"))?;
Ok(())
}
/// 列表。`query` 非空时按原文/译文模糊匹配。
///
/// 两种 SQL 形态互斥,但**参数个数与顺序固定为 (limit, offset, ?3)**
/// 这样绑定点不需要跟着分支走:
/// - 关键词 ≥ `FTS_MIN_CHARS` 走 FTS5 索引(`history_fts MATCH`);
/// - 更短(或没有关键词)走 LIKE。
///
/// 两条路径都是子串语义、都忽略 ASCII 大小写,行为一致。
pub fn list(
&self,
offset: i64,
limit: i64,
query: Option<&str>,
favorited_only: bool,
) -> Result<Vec<HistoryItem>, String> {
let term = query.map(str::trim).filter(|s| !s.is_empty());
let use_fts = term.is_some_and(|t| t.chars().count() >= FTS_MIN_CHARS);
let mut sql = String::new();
if use_fts {
// 列必须带 h. 前缀:source_text / result_text 在两张表里同名,不加限定会歧义。
sql.push_str(
"SELECT h.id, h.ts, h.from_lang, h.to_lang, h.engine_id, h.engine_name,
h.source_text, h.result_text, h.via, h.favorited, h.latency_ms
FROM history_fts f JOIN history h ON h.id = f.rowid
WHERE history_fts MATCH ?3",
);
if favorited_only {
sql.push_str(" AND h.favorited = 1");
}
sql.push_str(" ORDER BY h.ts DESC LIMIT ?1 OFFSET ?2");
} else {
sql.push_str(
"SELECT id, ts, from_lang, to_lang, engine_id, engine_name, source_text,
result_text, via, favorited, latency_ms FROM history WHERE ",
);
if favorited_only {
sql.push_str("favorited = 1 AND ");
}
// 无关键词时 pattern 为 NULL`?3 IS NULL` 让条件恒真。
// 这样参数个数固定,避免「有/无 ?3」两种形态下绑定索引不一致。
// ESCAPE '\'SQLite 的 LIKE 默认没有转义符,不写这个子句
// escape_like 对 %/_ 的转义就是无效代码。
sql.push_str(
"(?3 IS NULL OR source_text LIKE ?3 ESCAPE '\\' OR result_text LIKE ?3 ESCAPE '\\')
ORDER BY ts DESC LIMIT ?1 OFFSET ?2",
);
}
let param3 = term.map(|t| {
if use_fts {
fts_phrase(t)
} else {
format!("%{}%", escape_like(t))
}
});
let conn = self.conn();
let mut stmt = conn.prepare(&sql).map_err(|e| format!("查询历史失败: {e}"))?;
let rows = stmt
.query_map(params![limit, offset, param3], row_to_item)
.map_err(|e| format!("查询历史失败: {e}"))?;
let mut items = Vec::new();
for row in rows {
items.push(row.map_err(|e| format!("读取历史失败: {e}"))?);
}
Ok(items)
}
pub fn delete(&self, id: i64) -> Result<(), String> {
self.conn()
.execute("DELETE FROM history WHERE id = ?1", params![id])
.map_err(|e| format!("删除历史失败: {e}"))?;
Ok(())
}
pub fn clear(&self) -> Result<(), String> {
self.conn()
.execute("DELETE FROM history", [])
.map_err(|e| format!("清空历史失败: {e}"))?;
Ok(())
}
pub fn set_favorited(&self, id: i64, favorited: bool) -> Result<(), String> {
self.conn()
.execute(
"UPDATE history SET favorited = ?1 WHERE id = ?2",
params![favorited as i64, id],
)
.map_err(|e| format!("更新收藏失败: {e}"))?;
Ok(())
}
/// 容量淘汰:超出上限时优先删最旧的非收藏记录。
pub fn prune_to_max(&self, max_items: i64) {
if max_items <= 0 {
return;
}
let Ok(conn) = self.conn.lock() else {
return;
};
let _ = conn.execute(
"DELETE FROM history WHERE id IN (
SELECT id FROM history WHERE favorited = 0
ORDER BY ts DESC LIMIT -1 OFFSET ?1
)",
params![max_items],
);
}
}
fn escape_like(input: &str) -> String {
input.replace('\\', "\\\\").replace('%', "\\%").replace('_', "\\_")
}
/// 把用户输入包成一个 FTS5 短语查询。
///
/// **必须包引号**FTS5 的 MATCH 参数有自己的一套查询语法,`-`、`*`、`(`、`^`
/// 以及 `AND`/`OR`/`NOT` 都会被当作操作符——用户搜 `a-b` 会被解释成「含 a 但不含 b」,
/// 搜 `(` 之类则直接抛语法错误。整串加双引号后退化成「按字面顺序出现的短语」,
/// 与原本 LIKE 子串语义对齐;引号内的 `"` 用双写转义。
fn fts_phrase(term: &str) -> String {
format!("\"{}\"", term.replace('"', "\"\""))
}
fn row_to_item(row: &rusqlite::Row<'_>) -> rusqlite::Result<HistoryItem> {
Ok(HistoryItem {
id: row.get(0)?,
ts: row.get(1)?,
from_lang: row.get(2)?,
to_lang: row.get(3)?,
engine_id: row.get(4)?,
engine_name: row.get(5)?,
source_text: row.get(6)?,
result_text: row.get(7)?,
via: row.get(8)?,
favorited: row.get::<_, i64>(9)? != 0,
latency_ms: row.get(10)?,
})
}
#[cfg(test)]
mod tests {
use super::*;
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicUsize, Ordering};
/// 每个用例一个独立目录。`History` 持有连接,测试结束前无法删目录(Windows 会拒绝),
/// 因此这里只保证不互相踩,不留清理——落在系统临时目录里是可以接受的代价。
fn open(tag: &str) -> (History, PathBuf) {
static SEQ: AtomicUsize = AtomicUsize::new(0);
let n = SEQ.fetch_add(1, Ordering::Relaxed);
let dir = std::env::temp_dir().join(format!(
"thing-history-test-{}-{tag}-{n}",
std::process::id()
));
let _ = std::fs::remove_dir_all(&dir);
let history = History::new(&dir).expect("建库失败");
(history, dir)
}
/// 一组覆盖两种分词行为的样例:
/// 中日英混排、含 FTS 元字符(`-` `*` `"`)、含 LIKE 元字符(`%`)、含 FTS 操作符关键字。
const SOURCE_JA: &str = "日本語の翻訳を確認します";
const RESULT_JA: &str = "确认日本语翻译";
const SOURCE_EN: &str = "return the formatted date string";
const RESULT_EN: &str = "返回格式化后的日期字符串";
const SOURCE_JA2: &str = "すべての項目に入力をしてください";
const RESULT_JA2: &str = "请在所有项目中输入。";
const SOURCE_META: &str = "tail with \"quote\" and *star and a-b";
const SOURCE_PCT: &str = "100% done";
const SOURCE_KW: &str = "a AND b";
fn seed(h: &History) {
let rows = [
(SOURCE_JA, RESULT_JA, "manual"),
(SOURCE_EN, RESULT_EN, "clipboard"),
(SOURCE_JA2, RESULT_JA2, "selection"),
(SOURCE_META, "x", "manual"),
(SOURCE_PCT, "y", "manual"),
(SOURCE_KW, "z", "manual"),
];
for (i, (src, res, via)) in rows.iter().enumerate() {
h.record("auto", "zh-Hans", "mock", "Mock", src, res, via, i as i64)
.expect("写入失败");
}
}
/// 用原生 LIKE 算出的基准集合,作为 FTS 路径的正确性参照。
fn like_baseline(dir: &Path, term: &str, favorited_only: bool) -> Vec<i64> {
let conn = Connection::open(dir.join("history.db")).unwrap();
let pattern = format!("%{}%", escape_like(term));
let sql = if favorited_only {
"SELECT id FROM history WHERE favorited = 1
AND (source_text LIKE ?1 ESCAPE '\\' OR result_text LIKE ?1 ESCAPE '\\')"
} else {
"SELECT id FROM history WHERE
source_text LIKE ?1 ESCAPE '\\' OR result_text LIKE ?1 ESCAPE '\\'"
};
let mut stmt = conn.prepare(sql).unwrap();
let rows = stmt.query_map(params![pattern], |r| r.get::<_, i64>(0)).unwrap();
rows.map(|r| r.unwrap()).collect()
}
/// 按集合比较,忽略顺序:`record()` 用 wall clock 打时间戳,同一用例内的记录
/// ts 可能相同,`ORDER BY ts DESC` 的先后不稳定,比顺序会随机失败。
fn sorted_ids(h: &History, term: &str, favorited_only: bool) -> Vec<i64> {
let mut ids: Vec<i64> = h
.list(0, 100, Some(term), favorited_only)
.expect("查询失败")
.iter()
.map(|i| i.id)
.collect();
ids.sort_unstable();
ids
}
fn sorted(v: Vec<i64>) -> Vec<i64> {
let mut v = v;
v.sort_unstable();
v
}
/// 两种 SQL 形态必须给出**完全一致**的结果。
///
/// 这条测试的核心是钉住长度分流:trigram 索引里没有短于 3 字符的片段,
/// 对 1~2 字的关键词 `MATCH` 不报错、只返回空集。少了回退分支,中文两字词
/// (最常见的一类查询)就会「条件明明对却搜不到」。
#[test]
fn fts_and_like_paths_agree_across_query_lengths() {
let (h, dir) = open("paths-agree");
seed(&h);
let ids: Vec<i64> = h.list(0, 100, None, false).unwrap().iter().map(|i| i.id).collect();
assert_eq!(ids.len(), 6, "样例数据应为 6 条(去重键各不相同)");
h.set_favorited(ids[1], true).unwrap();
let terms = [
"", // 1 字 → LIKE 回退
"确认", // 2 字 → LIKE 回退(中文里最常见,最容易踩坑的长度)
"fo", // 2 字符 ASCII → LIKE 回退
"确认日", // 3 字 → FTS
"日本语翻译", // 5 字 → FTS
"form", // 4 字符 → FTS,且是 formatted 的子串
"the formatted",
"zzz", // 无命中
"100%", // LIKE 元字符:两条路径都必须按字面处理
"a-b", // FTS 里 `-` 是操作符,必须被短语引号中和
"*star",
"with \"quote\"",
"AND", // FTS 关键字,必须按字面匹配而不是当运算符
"(((",
];
for term in terms {
for favorited_only in [false, true] {
assert_eq!(
sorted_ids(&h, term, favorited_only),
sorted(like_baseline(&dir, term, favorited_only)),
"关键词 {term:?}favoritedOnly={favorited_only})两条路径结果不一致"
);
}
}
}
/// 外部内容表不会自动感知主表变化,全靠触发器。漏一个就会让索引与正文静默错位
/// ——表现是「刚翻过的句子搜不到」或「已删掉的记录还能搜出来」,都很难归因。
#[test]
fn triggers_keep_fts_in_sync_with_upsert_and_delete() {
let (h, _dir) = open("trigger-sync");
h.record("ja", "zh-Hans", "mock", "Mock", SOURCE_JA, RESULT_JA, "manual", 1)
.unwrap();
assert_eq!(sorted_ids(&h, "日本语翻译", false).len(), 1, "新记录应可搜到");
// 去重键命中 → 走 ON CONFLICT DO UPDATE,应触发 update 触发器
h.record("ja", "zh-Hans", "mock", "Mock", SOURCE_JA, "换了译文的说法", "manual", 2)
.unwrap();
assert_eq!(h.list(0, 100, None, false).unwrap().len(), 1, "应仍是同一条记录");
assert_eq!(sorted_ids(&h, "换了译文的说法", false).len(), 1, "更新后新译文应可搜到");
assert!(sorted_ids(&h, "日本语翻译", false).is_empty(), "更新后旧译文不应再命中");
let id = h.list(0, 100, None, false).unwrap()[0].id;
h.delete(id).unwrap();
assert!(sorted_ids(&h, "换了译文的说法", false).is_empty(), "删除后不应再命中");
h.record("ja", "zh-Hans", "mock", "Mock", SOURCE_JA, RESULT_JA, "manual", 3)
.unwrap();
h.clear().unwrap();
assert!(h.list(0, 100, None, false).unwrap().is_empty());
assert!(sorted_ids(&h, "换了译文的说法", false).is_empty(), "清空后索引应为空");
}
/// FTS 索引必须与主表行数一致。用 FTS5 自带的完整性检查暴露静默错位。
#[test]
fn fts_index_passes_integrity_check() {
let (h, _dir) = open("integrity");
seed(&h);
let conn = h.conn();
conn.execute("INSERT INTO history_fts(history_fts) VALUES('integrity-check')", [])
.expect("FTS 索引与主表不一致");
}
/// 收藏条目不参与容量淘汰(既有约定,顺手一起守住)。
#[test]
fn prune_drops_oldest_unfavorited_only() {
let (h, _dir) = open("prune");
for i in 0..6 {
// 原文必须各不相同:去重键含 source_text,同一段文字只会留一条
let src = format!("{SOURCE_JA}{i}");
h.record("auto", "zh-Hans", "mock", "Mock", &src, RESULT_JA, "manual", i)
.unwrap();
}
let ids: Vec<i64> = h.list(0, 100, None, false).unwrap().iter().map(|i| i.id).collect();
assert_eq!(ids.len(), 6);
let favorite = ids[2];
h.set_favorited(favorite, true).unwrap();
h.prune_to_max(3);
let left: Vec<i64> = h.list(0, 100, None, false).unwrap().iter().map(|i| i.id).collect();
assert!(left.contains(&favorite), "收藏条目被淘汰了");
assert_eq!(left.len(), 4, "上限 3 之外只该多留那条收藏,实际剩 {left:?}");
}
/// 结构版本变化时整库重建。这条是「现在允许丢数据」这个前提的守卫:
/// 一旦有人把 SCHEMA_VERSION 忘了改,旧库会带着不兼容的结构跑下去。
#[test]
fn stale_schema_is_dropped_and_rebuilt() {
let (h, dir) = open("schema-reset");
seed(&h);
assert_eq!(h.list(0, 100, None, false).unwrap().len(), 6);
drop(h);
{
let conn = Connection::open(dir.join("history.db")).unwrap();
conn.execute("INSERT INTO history(ts, from_lang, to_lang, engine_id, engine_name, source_text, result_text, via, favorited, latency_ms)
VALUES (1,'auto','zh-Hans','mock','Mock','stale row','stale row','manual',0,0)", []).unwrap();
conn.execute_batch("PRAGMA user_version = 1;").unwrap();
}
let rebuilt = History::new(&dir).expect("重建失败");
assert!(
rebuilt.list(0, 100, None, false).unwrap().is_empty(),
"版本不匹配时旧数据应被清掉"
);
assert!(sorted_ids(&rebuilt, "stale row", false).is_empty(), "重建后不应残留旧索引");
}
/// 短语化必须中和 FTS5 的查询语法,否则用户搜 `a-b` 会被解释成「含 a 但不含 b」,
/// 搜 `(` 之类则直接抛语法错误。
#[test]
fn fts_phrase_quotes_and_escapes() {
assert_eq!(fts_phrase("a-b"), "\"a-b\"");
assert_eq!(fts_phrase("say \"hi\""), "\"say \"\"hi\"\"\"");
assert_eq!(fts_phrase("("), "\"(\"");
}
}
+452
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@@ -0,0 +1,452 @@
//! 翻译模块:多源翻译 + AI 翻译 + 划词翻译 + 截图翻译。
//!
//! 架构(详见仓库根目录 `TRANSLATE_MODULE_PLAN.md`):
//!
//! ```text
//! 前端(主面板 / 划词悬浮窗 / 截图选区)
//! ↓ Tauri IPC
//! commands.rs 命令层(薄:参数整形 + 交给 manager)
//! ↓
//! TranslateManager(本文件):设置读写 / 引擎装配 / 代理判定 / 自动降级编排
//! ↓
//! engines/ 引擎实现(ai = OpenAI 兼容;free = libretranslate / mymemory
//! capture/ 取词(P1Ctrl+C 兼容路径)
//! popup.rs 取词结果的非激活悬浮窗
//! ↓ reqwest
//! DeepSeek / OpenAI 兼容端点 / LibreTranslate / MyMemory
//! ```
//!
//! 三条贯穿全模块的约束:
//! 1. **网络请求只在 Rust 侧发生**。生产构建的 CSP 只允许 `ipc:` 连接,前端直连外部
//! API 会被静默拦截;且密钥若进入 WebView,等于把凭据暴露给了页面上下文。
//! 2. **引擎实例按请求即时构造**,不缓存。引擎是有状态的(密钥、模型、超时),
//! 而设置页改完就该立刻生效——缓存实例反而要额外处理失效,得不偿失。
//! 3. **代理只在这里判定一次**。reqwest 的代理必须在建 Client 时指定、不能按请求覆盖,
//! 因此「直连还是走代理」的决策收敛到 [`TranslateManager::select_client`]
//! 各引擎一律拿现成的客户端。
mod capture;
mod commands;
mod engines;
mod history;
mod ocr;
mod popup;
mod settings;
pub use commands::{
translate_abort, translate_apply_shortcuts, translate_copy_text, translate_engine_delete,
translate_engine_models, translate_engine_save, translate_engine_test_config,
translate_engines_list,
translate_get_settings, translate_history_clear, translate_history_delete,
translate_history_list, translate_history_set_favorited, translate_ocr_languages,
translate_paste_back, translate_popup_edit_mode, translate_popup_hide,
translate_popup_prefs_set, translate_popup_ready, translate_popup_resize,
translate_popup_set_pinned, translate_preview_popup, translate_run, translate_save_settings,
translate_screenshot_region, translate_secret_clear, translate_secret_set,
translate_stream_start,
};
pub use engines::{TranslateEngine, TranslateError, TranslateResult};
// 只再导出本模块内部(mod.rs / commands.rs / popup.rs)实际用到的类型。其余类型仍保留在
// `engines::` / `settings::` 下,等真正用到时再提升到此处——提前摆出一堆无人消费的再导出,
// 只会让「谁在用」更难判断。
pub use settings::TranslateSettings;
use engines::EngineRequest;
use settings::TranslateEngineConfig;
use std::path::PathBuf;
use std::sync::Mutex;
use std::time::{Duration, Instant};
/// 设置内存缓存有效期。设置页存在「读一次、改一处、再读」的高频往返,
/// 不缓存会反复读盘;缓存过长又会让外部改动不可见,500ms 与音乐模块保持一致。
const SETTINGS_CACHE_TTL: Duration = Duration::from_millis(500);
/// 代理可用性的缓存有效期。控制端探测是一次本机 HTTP 请求(通常 1ms 内拒绝/返回),
/// 但设置页刷一次引擎列表就要探测一次,加个短缓存避免无谓往返。
const PROXY_CACHE_TTL: Duration = Duration::from_millis(5000);
/// 引擎 API Key 的凭据键前缀(键名格式:`translate-engine-<engineId>`)。
const ENGINE_KEY_PREFIX: &str = "translate-engine-";
/// 某引擎实例的凭据键。
pub fn engine_secret_key(engine_id: &str) -> String {
format!("{ENGINE_KEY_PREFIX}{engine_id}")
}
/// 启动时按设置注册全局快捷键并预创建取词悬浮窗。
/// 失败只记日志、不阻断启动——快捷键被别的程序占用不该让应用起不来。
pub fn init_on_launch(app: &tauri::AppHandle) {
if let Err(e) = popup::apply_shortcuts(app) {
crate::logger::log_warn("translate", &format!("启动时注册取词快捷键失败: {e}"));
}
}
/// 读取某引擎实例的 API Key(未配置或读取失败 → 空串)。
pub fn engine_api_key(engine_id: &str) -> String {
if engine_id.trim().is_empty() {
return String::new();
}
crate::secrets::read_or_empty(&engine_secret_key(engine_id))
}
struct SettingsCache {
read_at: Instant,
settings: TranslateSettings,
}
/// 翻译模块管理器(Tauri State)。
pub struct TranslateManager {
/// 应用数据目录(proxy 模块的配置也在这一层,代理判定需要)
data_dir: PathBuf,
/// 模块自身目录:{app_data_dir}/translate
root: PathBuf,
/// 直连客户端
client: reqwest::Client,
cache: Mutex<Option<SettingsCache>>,
/// 代理地址解析缓存:`(解析时刻, 结果)`;结果为 None 表示已开启但不可用
proxy_cache: Mutex<Option<(Instant, Option<String>)>>,
/// 带代理的客户端缓存:`(代理地址, 客户端)`。与地址一一对应,地址变了就重建。
proxied_client: Mutex<Option<(String, reqwest::Client)>>,
/// 翻译历史。打开失败时为 None:历史是锦上添花,不值得为它让整个模块不可用。
history: Option<std::sync::Arc<history::History>>,
}
impl TranslateManager {
pub fn new(app_data_dir: PathBuf) -> Self {
let root = app_data_dir.join("translate");
std::fs::create_dir_all(&root).ok();
let client = reqwest::Client::builder()
// 兜底超时:单个请求还会按引擎配置设置更精确的超时
.timeout(Duration::from_secs(120))
.build()
.unwrap_or_else(|_| reqwest::Client::new());
let history = match history::History::new(&root) {
Ok(h) => Some(std::sync::Arc::new(h)),
Err(e) => {
crate::logger::log_warn("translate", &format!("翻译历史不可用: {e}"));
None
}
};
Self {
data_dir: app_data_dir,
root,
client,
cache: Mutex::new(None),
proxy_cache: Mutex::new(None),
proxied_client: Mutex::new(None),
history,
}
}
fn settings_path(&self) -> PathBuf {
self.root.join("settings.json")
}
// ===== 设置 =====
/// 读取设置(带短时缓存;文件缺失/损坏回退默认值;自愈结果落盘)。
pub fn load_settings(&self) -> TranslateSettings {
if let Ok(cache) = self.cache.lock() {
if let Some(entry) = cache.as_ref() {
if entry.read_at.elapsed() < SETTINGS_CACHE_TTL {
return entry.settings.clone();
}
}
}
// 文件缺失或损坏一律回退默认值:翻译是可随时重建的配置,
// 不值得为「读不懂的旧文件」让整个模块不可用。
let mut settings = std::fs::read_to_string(self.settings_path())
.ok()
.and_then(|s| serde_json::from_str::<TranslateSettings>(&s).ok())
.unwrap_or_default();
let healed = settings.heal();
if let Ok(mut cache) = self.cache.lock() {
*cache = Some(SettingsCache {
read_at: Instant::now(),
settings: settings.clone(),
});
}
if healed {
if let Err(e) = self.save_settings(&settings) {
crate::logger::log_error("translate", &format!("设置自愈落盘失败: {e}"));
}
}
settings
}
/// 保存设置并刷新缓存。
pub fn save_settings(&self, settings: &TranslateSettings) -> Result<(), String> {
let json = serde_json::to_string_pretty(settings)
.map_err(|e| format!("序列化翻译设置失败: {e}"))?;
std::fs::write(self.settings_path(), json).map_err(|e| format!("写入翻译设置失败: {e}"))?;
if let Ok(mut cache) = self.cache.lock() {
*cache = Some(SettingsCache {
read_at: Instant::now(),
settings: settings.clone(),
});
}
Ok(())
}
// ===== 代理 =====
/// 读代理模块(mihomo)配置:`{app_data_dir}/proxy/settings.json` 的 mixedPort。
/// 返回 `(mixedPort, externalController)`;缺失或非法返回 None。
///
/// 这里刻意**只读文件不依赖 MihomoManager 状态**:翻译模块不该因为代理模块被禁用
/// 就拿不到端口;端口是否可用由下面的控制端探测回答。
fn read_mixed_port(&self) -> Option<(u16, String)> {
let path = self.data_dir.join("proxy").join("settings.json");
let raw = std::fs::read_to_string(path).ok()?;
let value: serde_json::Value = serde_json::from_str(&raw).ok()?;
let port = value.get("mixedPort").and_then(|v| v.as_u64())?;
if port == 0 || port > 65535 {
return None;
}
let controller = value
.get("externalController")
.and_then(|v| v.as_str())
.unwrap_or("127.0.0.1:9090")
.to_string();
Some((port as u16, controller))
}
/// 探测 mihomo 控制端是否在线。
///
/// 判定标准是「能建立连接」而不是「返回 200」:控制端设了 secret 时会返回 401
/// 但那恰恰说明内核在运行、代理端口可用。只有连接失败才算离线。
async fn probe_controller(&self, controller: &str) -> bool {
let base = if controller.starts_with("http://") || controller.starts_with("https://") {
controller.to_string()
} else {
format!("http://{controller}")
};
let url = format!("{}/version", base.trim_end_matches('/'));
self.client
.get(&url)
.timeout(Duration::from_millis(800))
.send()
.await
.is_ok()
}
/// 解析当前应使用的代理地址(带 TTL 缓存)。未开启开关时返回 None。
async fn resolve_proxy_url(&self) -> Option<String> {
if !self.load_settings().use_proxy {
return None;
}
if let Ok(cache) = self.proxy_cache.lock() {
if let Some((at, url)) = cache.as_ref() {
if at.elapsed() < PROXY_CACHE_TTL {
return url.clone();
}
}
}
let resolved = match self.read_mixed_port() {
Some((port, controller)) => {
let url = format!("http://127.0.0.1:{port}");
if self.probe_controller(&controller).await {
Some(url)
} else {
None
}
}
None => None,
};
if let Ok(mut cache) = self.proxy_cache.lock() {
let previous = cache.as_ref().and_then(|(_, u)| u.clone());
let changed = previous != resolved;
*cache = Some((Instant::now(), resolved.clone()));
// 地址变了(或可用性变了)就丢弃旧客户端,否则会继续用已失效的代理
if changed {
if let Ok(mut client) = self.proxied_client.lock() {
*client = None;
}
}
}
resolved
}
/// 选择本次请求使用的 HTTP 客户端:开了代理且可用 → 走代理,否则直连。
/// 代理不可用时**静默回退直连**:让请求自己去失败,比在这里造一个错误更接近真相
/// (也许代理确实不通但目标站恰好可达)。
async fn select_client(&self) -> reqwest::Client {
let Some(url) = self.resolve_proxy_url().await else {
return self.client.clone();
};
if let Ok(cache) = self.proxied_client.lock() {
if let Some((cached_url, client)) = cache.as_ref() {
if *cached_url == url {
return client.clone();
}
}
}
let built = reqwest::Proxy::all(&url).ok().and_then(|proxy| {
reqwest::Client::builder()
.timeout(Duration::from_secs(120))
.proxy(proxy)
.build()
.ok()
});
match built {
Some(client) => {
if let Ok(mut cache) = self.proxied_client.lock() {
*cache = Some((url, client.clone()));
}
client
}
None => {
crate::logger::log_warn("translate", "构造带代理的 HTTP 客户端失败,本次回退直连");
self.client.clone()
}
}
}
// ===== 引擎 =====
/// 按配置装配引擎实例(异步:需要先决定走不走代理)。
pub async fn build(
&self,
cfg: &TranslateEngineConfig,
) -> Result<Box<dyn TranslateEngine>, TranslateError> {
let templates = self.load_settings().prompt_templates;
let client = self.select_client().await;
engines::build_engine(cfg, &templates, client)
}
/// 解析本次请求实际要尝试的引擎序列。
///
/// - 显式指定了 `engineId`:只用它(用户要的就是「这个源」)——请求失败不做降级,
/// 否则「指定了 A 却拿到 B 的译文」比报错更令人困惑。
/// - `auto` / 未指定:开启降级时按优先级依次尝试;关闭降级时只用默认引擎。
pub fn resolve_candidates(
&self,
engine_id: Option<&str>,
) -> Result<Vec<TranslateEngineConfig>, TranslateError> {
let settings = self.load_settings();
let explicit = engine_id
.map(str::trim)
.filter(|s| !s.is_empty() && *s != "auto");
if let Some(id) = explicit {
return settings
.engine(id)
.cloned()
.map(|cfg| vec![cfg])
.ok_or_else(|| TranslateError::config(format!("找不到引擎实例「{id}")));
}
if settings.auto_fallback {
let list: Vec<TranslateEngineConfig> =
settings.auto_candidates().into_iter().cloned().collect();
if list.is_empty() {
return Err(TranslateError::config(
"没有已启用的翻译引擎,请先在翻译设置中启用至少一个",
));
}
return Ok(list);
}
// 未开启降级:只尝试默认引擎;默认引擎失效时回落到优先级最高的已启用实例
let preferred = settings
.engine(&settings.default_engine_id)
.cloned()
.or_else(|| settings.auto_candidates().first().map(|c| (*c).clone()));
preferred.map(|cfg| vec![cfg]).ok_or_else(|| {
TranslateError::config("没有已启用的翻译引擎,请先在翻译设置中启用至少一个")
})
}
/// 执行一次翻译(含自动降级)。
///
/// `record`:是否写入历史。正常翻译为 true;**多引擎对比必须传 false**——
/// 对比一次产生 N 条结果,全部入库只会污染记录。历史是否记录由此参数
/// 显式决定,而不是靠调用方绕开本方法(绕开会让「哪些入口记历史」无从查起)。
pub async fn run(
&self,
req: EngineRequest,
engine_id: Option<&str>,
record: bool,
) -> Result<TranslateResult, TranslateError> {
let candidates = self.resolve_candidates(engine_id)?;
let mut last_error: Option<TranslateError> = None;
for cfg in candidates {
let engine = match self.build(&cfg).await {
Ok(e) => e,
Err(e) => {
// 装配失败(如未接入的引擎类型)继续尝试下一个候选,
// 让「自动」模式真正具备容错意义
last_error = Some(e);
continue;
}
};
match engine.translate(&req).await {
Ok(result) => {
if record {
self.record_history(&req, &result, &result.engine_id);
}
return Ok(result);
}
Err(e) => {
crate::logger::log_warn(
"translate",
&format!(
"引擎「{}」翻译失败:{}kind={:?}",
engine.name(),
e.message,
e.kind
),
);
// 输入为空、语言对不支持这类错误换源也没用,直接返回首个错误
if !e.retryable() {
return Err(e);
}
last_error = Some(e);
}
}
}
Err(last_error.unwrap_or_else(|| {
TranslateError::config("没有可用的翻译引擎,请先在翻译设置中启用至少一个")
}))
}
/// 历史库(打开失败时为 None)。`Arc` 便于流式转发任务独立持有。
pub(crate) fn history(&self) -> Option<std::sync::Arc<history::History>> {
self.history.clone()
}
/// 记录一次成功翻译(失败不记:历史是「翻过的东西」,不是「试过的东西」)。
/// 历史开关关闭或库不可用时静默跳过。
fn record_history(&self, req: &EngineRequest, result: &TranslateResult, engine_id: &str) {
let settings = self.load_settings();
if !settings.history.enabled {
return;
}
let Some(history) = self.history.as_ref() else {
return;
};
// 截图(视觉直译)没有原文文本,用占位说明来源
let source = if req.text.trim().is_empty() {
"(屏幕截图)"
} else {
req.text.as_str()
};
if let Err(e) = history.record(
&req.from,
&req.to,
engine_id,
&result.engine_name,
source,
&result.text,
&req.via,
result.latency_ms as i64,
) {
crate::logger::log_warn("translate", &format!("记录历史失败: {e}"));
}
history.prune_to_max(settings.history.max_items as i64);
}
}
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//! OCR:把图变字。
//!
//! 目前只有 Windows 本地识别(`Windows.Media.Ocr`)。抽象成独立模块的原因是
//! **截图翻译有两条并行的取字路径**:本地 OCR(离线、零成本、图片不外发)与
//! 视觉大模型直译(识别 + 翻译一步完成,对表格/菜单这类复杂排版明显更好)。
//! 两条路径对上层暴露相同的入口签名,`screenshot.ocrMode` 决定走哪条。
//!
//! 关于本地 OCR 的三个已知限制(都会在错误信息里引导,而不是含糊报错):
//! - 依赖系统 OCR 语言包:英文永远可用,中/日/韩等需要系统安装对应语言包;
//! - 印刷体效果好,竖排、艺术字、低对比度截图效果差;
//! - `Windows.Media.Ocr` 要求输入为 BGRA8 格式,其它格式需先转换。
pub mod windows_ocr;
pub use windows_ocr::{available_languages, ocr_png};
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//! Windows.Media.Ocr 本地识别。
//!
//! 实现要点(三个坑都已规避):
//! 1. **不落盘**。走「`image` 解码 PNG → RGBA 转 BGRA → `CryptographicBuffer` 构造
//! `IBuffer` → `SoftwareBitmap::CreateCopyFromBuffer`」的纯内存路径。
//! 0.52 版 windows crate 的 `RandomAccessStreamReference` 没有 `CreateFromByteArray`
//! 走 BitmapDecoder 的流路径既要临时流又要二次解码,因此放弃。
//! 2. **像素格式**。`RecognizeAsync` 要求 BGRA8,而 PNG 解出来常是 Rgba8
//! 转换在这里显式完成(同时交换 R/B 通道),不做这一步识别会失败。
//! 3. **`IAsyncOperation::get()` 会阻塞当前线程**。调用方必须在阻塞线程池执行,
//! 并初始化 MTA——在 STA 上 `get()` 有死锁风险。
//!
//! 若干方法(`Lines` / `AvailableRecognizerLanguages`)在 windows crate 里按 feature
//! 裁剪(返回 `IVectorView` 需要 `Foundation_Collections`),缺 feature 时表现为
//! 「方法不存在」而不是链接错误,排查时先看 Cargo.toml。
use serde::Serialize;
use specta::Type;
use windows::Globalization::Language;
use windows::Graphics::Imaging::{BitmapPixelFormat, SoftwareBitmap};
use windows::Media::Ocr::OcrEngine;
use windows::Security::Cryptography::CryptographicBuffer;
use windows::Win32::System::Com::{CoInitializeEx, COINIT_MULTITHREADED};
use super::super::engines::{ErrorKind, TranslateError};
/// 一行识别结果
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct OcrLine {
pub text: String,
/// 行边界框(相对输入图像的物理像素)。多个词的矩形取并集。
/// 一并返回是为了给「译文叠加在原文位置上」留出能力——这是截图翻译体验质变的前提。
pub x: f64,
pub y: f64,
pub width: f64,
pub height: f64,
}
/// 一次识别的完整结果
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct OcrResult {
pub lines: Vec<OcrLine>,
/// 实际使用的识别语言(BCP-47)
pub lang: String,
}
/// 对 PNG 图像执行本地 OCR。
///
/// `lang``None` 或 "auto" 跟随用户配置的语言,否则用指定的 BCP-47 标签。
pub fn ocr_png(png: &[u8], lang: Option<&str>) -> Result<OcrResult, TranslateError> {
// MTA:`get()` 阻塞等待需要正确初始化的公寓;已初始化(S_FALSE)与
// 变更模式(RPC_E_CHANGED_MODE)都忽略——后者说明调用方已是 STA。
unsafe {
let _ = CoInitializeEx(None, COINIT_MULTITHREADED);
}
let engine = match lang.map(str::trim).filter(|s| !s.is_empty() && *s != "auto") {
Some(tag) => create_engine_for(tag)?,
None => match OcrEngine::TryCreateFromUserProfileLanguages() {
Ok(e) => e,
Err(_) => {
return Err(missing_language_pack(
"未检测到可用的 OCR 引擎",
"请在系统「设置 → 时间和语言 → 语言和区域」中添加语言并勾选「文本识别」",
))
}
},
};
let used_tag = engine
.RecognizerLanguage()
.ok()
.and_then(|l| l.LanguageTag().ok())
.map(|t| t.to_string_lossy())
.unwrap_or_default();
let bitmap = bitmap_from_png(png)?;
let recognized = match engine.RecognizeAsync(&bitmap) {
Ok(op) => match op.get() {
Ok(r) => r,
Err(e) => return Err(TranslateError::new(ErrorKind::Unknown, format!("识别失败: {e}"))),
},
Err(e) => return Err(TranslateError::new(ErrorKind::Unknown, format!("识别失败: {e}"))),
};
let mut lines = Vec::new();
if let Ok(view) = recognized.Lines() {
let count = view.Size().unwrap_or(0);
for i in 0..count {
let Ok(line) = view.GetAt(i) else { continue };
let Ok(text) = line.Text() else { continue };
let text = text.to_string_lossy();
if text.trim().is_empty() {
continue;
}
let (mut x0, mut y0, mut x1, mut y1) = (f64::MAX, f64::MAX, 0.0_f64, 0.0_f64);
if let Ok(words) = line.Words() {
let wcount = words.Size().unwrap_or(0);
for j in 0..wcount {
let Ok(word) = words.GetAt(j) else { continue };
let Ok(rect) = word.BoundingRect() else { continue };
x0 = x0.min(rect.X as f64);
y0 = y0.min(rect.Y as f64);
x1 = x1.max((rect.X + rect.Width) as f64);
y1 = y1.max((rect.Y + rect.Height) as f64);
}
}
let (x, y, width, height) = if x1 > x0 && y1 > y0 {
(x0, y0, x1 - x0, y1 - y0)
} else {
(0.0, 0.0, 0.0, 0.0)
};
lines.push(OcrLine {
text: text.trim().to_string(),
x,
y,
width,
height,
});
}
}
Ok(OcrResult {
lines,
lang: used_tag,
})
}
/// 列出系统当前可用的 OCR 语言(BCP-47 标签)。
/// 设置页用它展示「哪些语言能识别、哪些需要先装语言包」,而不是让用户撞一次错才知道。
pub fn available_languages() -> Result<Vec<String>, TranslateError> {
unsafe {
let _ = CoInitializeEx(None, COINIT_MULTITHREADED);
}
let view = OcrEngine::AvailableRecognizerLanguages()
.map_err(|e| TranslateError::parse(format!("读取系统 OCR 语言失败: {e}")))?;
let count = view.Size().unwrap_or(0);
let mut tags = Vec::with_capacity(count as usize);
for i in 0..count {
if let Ok(lang) = view.GetAt(i) {
if let Ok(tag) = lang.LanguageTag() {
let tag = tag.to_string_lossy();
if !tag.is_empty() {
tags.push(tag);
}
}
}
}
tags.sort();
tags.dedup();
Ok(tags)
}
/// PNG → BGRA8 `SoftwareBitmap`(纯内存,不落盘)。
fn bitmap_from_png(png: &[u8]) -> Result<SoftwareBitmap, TranslateError> {
let img = image::load_from_memory(png)
.map_err(|e| TranslateError::parse(format!("解码截图失败: {e}")))?;
let rgba = img.to_rgba8();
let (width, height) = rgba.dimensions();
// OCR 引擎要求 BGRA8RGBA 与 BGRA 只差 R/B 两个通道,就地交换
let mut bgra = rgba.into_raw();
for px in bgra.chunks_exact_mut(4) {
px.swap(0, 2);
}
let buffer = CryptographicBuffer::CreateFromByteArray(&bgra)
.map_err(|e| TranslateError::parse(format!("构造图像缓冲失败: {e}")))?;
SoftwareBitmap::CreateCopyFromBuffer(
&buffer,
BitmapPixelFormat::Bgra8,
width as i32,
height as i32,
)
.map_err(|e| TranslateError::parse(format!("构造位图失败: {e}")))
}
fn create_engine_for(tag: &str) -> Result<OcrEngine, TranslateError> {
let language = match Language::CreateLanguage(&windows::core::HSTRING::from(tag)) {
Ok(l) => l,
Err(e) => {
return Err(TranslateError::config(format!(
"无法解析 OCR 语言「{tag}」: {e}"
)))
}
};
match OcrEngine::TryCreateFromLanguage(&language) {
Ok(engine) => Ok(engine),
// Try* 系列「失败」的返回形态(空对象 / Err)在 windows-rs 里不完全一致,
// 统一在这里兜住,给用户「去哪儿装语言包」的确切指引
Err(_) => Err(missing_language_pack(
&format!("系统未安装「{tag}」的 OCR 语言包"),
"请在系统「设置 → 时间和语言 → 语言和区域」中添加该语言并勾选「文本识别」,\
",
)),
}
}
fn missing_language_pack(what: &str, how: &str) -> TranslateError {
TranslateError::config(format!("{what}{how}"))
}
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//! 取词结果的悬浮窗(非激活)。
//!
//! 沿用剪贴板预览窗已验证的模式(屏幕外预创建、按光标定位、工作区钳制、内容自适应),
//! 但有一处**刻意的差异**:本窗口在创建时就打上 `WS_EX_NOACTIVATE`[`apply_no_activate`]),
//! 因此显示时永远不会抢走焦点。这对划词翻译是硬要求——抢焦点会取消用户的选区、打断阅读,
//! 弹出一次就把原文弄没了,功能等于不可用。
//!
//! 代价是**收不到键盘事件**:非激活窗口不持有键盘焦点,Escape 之类的快捷键不可靠。
//! 所以本窗口的交互全部走鼠标(复制、换源、关闭都是按钮),并且靠看护线程在
//! 「点击窗口外部」时自动收起——不能像剪贴板弹窗那样依赖 `Focused(false)`。
//!
//! [`apply_no_activate`]: crate::win32_util::apply_no_activate
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Mutex;
use std::time::{Duration, Instant};
use serde::Serialize;
use tauri::window::{Effect, EffectsBuilder};
use tauri::{AppHandle, Emitter, Manager, WebviewUrl, WebviewWindowBuilder};
use super::capture::{self, CaptureRequest};
use super::settings::TranslateSettings;
use super::TranslateManager;
use crate::clipboard::reader::{read_clipboard, ClipData};
use crate::win32_util::{
get_cursor_pos, get_dpi_for_point, get_work_area_at_point,
};
/// 窗口 label(与 `capabilities/translate-popup.json`、前端 `WINDOWS.translatePopup` 三处对齐,
/// 因此统一取常量而不是写字面量)
pub const POPUP_LABEL: &str = crate::constants::windows::TRANSLATE_POPUP;
/// 弹窗逻辑尺寸。双栏布局(左原文右译文)宽度翻倍;高度只是初值,
/// 前端测完内容会调 `translate_popup_resize` 贴合(内容区上限 26rem,见前端模板)。
const POPUP_W: f64 = 840.0;
const POPUP_BASE_H: f64 = 480.0;
/// 尺寸上下限(逻辑像素):防止前端异常值把窗口撑到屏幕外或压成一条线。
/// MAX_H 高于前端根节点的 max-height(920px)——前端会在内容超过时自行出滚动条,
/// 这里只是兜住异常值;实际窗口高度以 syncSize 上报为准,不会被钳到。
const MIN_W: f64 = 300.0;
const MAX_W: f64 = 900.0;
const MIN_H: f64 = 72.0;
const MAX_H: f64 = 960.0;
/// 光标与弹窗之间的间距
const GAP: f64 = 12.0;
/// 看护线程的最大看护时长。超过则自动收起,避免用户离开后弹窗长期滞留在屏幕上。
const WATCH_MAX: Duration = Duration::from_secs(120);
/// 看护轮询间隔
const WATCH_TICK: Duration = Duration::from_millis(40);
/// 兜底创建路径:窗口是新建的,等前端 `onMounted` 调 ready 再显示
static PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 兜底路径下待投递的负载(前端 ready 时取走)
static PENDING_PAYLOAD: Mutex<Option<PopupPayload>> = Mutex::new(None);
/// 弹窗当前是否可见(同步单一事实来源,hide 时立刻置 false)
static POPUP_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 钉住状态:钉住后点击外部与超时都不再自动收起(只能手动关闭)。
/// hide 时复位——收起即视为本次会话结束,下次打开回到默认自动收起。
static PINNED: AtomicBool = AtomicBool::new(false);
/// 本次显示的光标锚点与落位偏好。resize 时沿用它重算位置,
/// 否则内容变高会从固定左上角往下长、越出工作区。
#[derive(Clone, Copy)]
struct Anchor {
x: i32,
y: i32,
/// 优先落在光标右侧(否则左侧)
prefer_right: bool,
/// 优先落在光标下方(否则上方)
prefer_bottom: bool,
}
static ANCHOR: Mutex<Option<Anchor>> = Mutex::new(None);
/// 看护线程防重入
static WATCHING: AtomicBool = AtomicBool::new(false);
/// 面板候选条目(翻译面板打开时收集)。
#[derive(Debug, Clone, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PanelCandidate {
/// 候选文本
pub text: String,
/// 来源标签:"划词" | "剪贴板"(展示用)
pub origin: String,
}
/// 投递给悬浮窗前端的负载。
#[derive(Debug, Clone, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PopupPayload {
/// 待翻译文本(取词失败时为空串)
pub text: String,
/// 取词来源:"selection"(模拟 Ctrl+C| "clipboard"(直接读剪贴板)| "screenshot"(截图)| "panel"(翻译面板)
pub source: String,
/// 取词失败原因(成功时为 None)
pub error: Option<String>,
/// 来源窗口进程名(展示用)
pub process: String,
/// 头部补充说明(如「本地识别」「图片已上传至 xx」),比 source 更能回答用户关心的问题
pub source_note: Option<String>,
/// 来源窗口句柄(P3 回填替换选区用)
pub hwnd: i64,
/// 剪贴板是否已还原
pub restored_clipboard: bool,
/// 目标语言(语言码;展示名由前端查语言表得出,避免两处维护同一张表)
pub to_lang: String,
/// 源语言("auto" 表示交给引擎判断)。
///
/// 弹窗必须能自己指定源语言:MyMemory 这类源**不支持自动检测**,
/// 而划词场景天然不知道原文是什么语言。没有它,这类源在划词里等于不可用。
pub source_lang: String,
/// 默认引擎实例 id"auto" 表示按优先级)
pub engine_id: String,
/// 是否默认展开原文
pub show_original: bool,
pub font_size: u32,
/// 正文字号之外的整窗不透明度百分比(100 = 不透明)
pub opacity: u32,
/// 优先落位:"bottom-right" | "bottom-left" | "top-right" | "top-left"
pub position_preference: String,
/// 显示后是否立即翻译。截图翻译关闭「自动翻译」时为 false:只展示识别文本,
/// 由用户决定是否发翻译请求。
pub auto_start: bool,
/// 是否写入历史。预览悬浮窗为 false(固定样例文本,入库只是噪音)。
pub record: bool,
/// 预置结果(视觉直译路径用):识别与翻译在 Rust 侧一步完成,弹窗直接展示,
/// 不再发第二次请求。为 None 时弹窗自行用 `text` 走翻译引擎。
pub preset_result: Option<super::engines::TranslateResult>,
/// 面板候选(仅 source == "panel"):划词结果与剪贴板首条。
/// 为空时面板直接聚焦原文输入框,等用户手动输入。
#[serde(default)]
pub candidates: Vec<PanelCandidate>,
}
// ===== 窗口生命周期 =====
/// 应用启动时预创建(隐藏)。首次按快捷键时窗口已就绪,直接显示,避免首次创建的时序问题。
pub fn ensure_window(app: &AppHandle) {
if app.get_webview_window(POPUP_LABEL).is_some() {
return;
}
create_window(app);
}
fn create_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
POPUP_LABEL,
WebviewUrl::App("index.html#translate-popup".into()),
)
.title("翻译")
.inner_size(POPUP_W, POPUP_BASE_H)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏状态下闪一下
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("translate", &format!("创建取词悬浮窗失败: {e}"));
return;
}
};
// 非激活:显示时不夺取前台。圆角:NOACTIVATE 悬浮窗系统不自动圆角,需显式指定,
// 否则与剪贴板弹窗外观不一致。
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::apply_no_activate(hwnd.0 as isize);
crate::win32_util::apply_rounded_corners(hwnd.0 as isize);
}
crate::logger::log_info("translate", "取词悬浮窗已预创建(隐藏状态)");
}
/// 显示悬浮窗并把负载投递给前端(锚点取当前光标位置)。
pub fn show(app: &AppHandle, payload: PopupPayload) {
let Some((mx, my)) = get_cursor_pos() else {
return;
};
// 先取锚点再移交 payloadshow_with_anchor 会拿走所有权,参数求值顺序里
// 「先 move 后借用」是编译错误
let anchor = Anchor::from(mx, my, &payload.position_preference);
show_with_anchor(app, payload, anchor);
}
/// 指定锚点显示(截图翻译用):结果要贴在**选区**旁,而截图流程里光标
/// 已经离开了原位置,跟着光标走会飘到别处。
pub fn show_at(app: &AppHandle, payload: PopupPayload, anchor_x: i32, anchor_y: i32) {
let anchor = Anchor::from(anchor_x, anchor_y, &payload.position_preference);
show_with_anchor(app, payload, anchor);
}
fn show_with_anchor(app: &AppHandle, payload: PopupPayload, anchor: Anchor) {
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 用**当前实际尺寸**参与定位:上一次可能是长译文撑高的窗口,
// 恒按 200px 基础高度定位会让底部越界、等前端 resize 才跳回。
// outer_size 含四周不可见边框(各约 8px),偏差方向是保守的。
let scale = anchor.scale();
let (w, h) = win
.outer_size()
.map(|s| {
(
(s.width as f64 / scale).max(POPUP_W),
s.height as f64 / scale,
)
})
.unwrap_or((POPUP_W, POPUP_BASE_H));
mark_shown(anchor);
let (x, y) = position_for(anchor, w, h);
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
reveal(&win);
let _ = app.emit(crate::constants::events::TRANSLATE_POPUP_SHOW, payload);
return;
}
// 兜底:窗口被销毁过,重新创建并等前端 ready
PENDING_SHOW.store(true, Ordering::SeqCst);
if let Ok(mut slot) = PENDING_PAYLOAD.lock() {
*slot = Some(payload);
}
mark_shown(anchor);
create_window(app);
}
/// 前端挂载完成后调用(仅兜底创建路径真正显示)。
pub fn ready(app: &AppHandle) {
if !PENDING_SHOW.swap(false, Ordering::SeqCst) {
return;
}
let payload = PENDING_PAYLOAD.lock().ok().and_then(|mut slot| slot.take());
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return;
};
// 兜底路径窗口建在屏幕外,显示前必须按锚点定位,否则弹窗出现在屏幕外不可见
if let Some(anchor) = ANCHOR.lock().ok().and_then(|a| *a) {
let (x, y) = position_for(anchor, POPUP_W, POPUP_BASE_H);
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
}
reveal(&win);
if let Some(p) = payload {
let _ = app.emit(crate::constants::events::TRANSLATE_POPUP_SHOW, p);
}
}
/// 隐藏(保留复用,不销毁)。
pub fn hide(app: &AppHandle) {
POPUP_VISIBLE.store(false, Ordering::SeqCst);
// 钉住状态随之复位:收起即视为本次会话结束
PINNED.store(false, Ordering::SeqCst);
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 若本次显示期间进入过编辑模式(NOACTIVATE 被移除),在这里恢复,
// 保证下一次显示仍然不抢焦点
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::set_no_activate(hwnd.0 as isize, true);
}
let _ = win.hide();
// 以原生 SW_SHOWNOACTIVATE 显示的窗口,Tauri 内部可见性状态可能不同步,
// 补一次原生 SW_HIDE,确保任何路径下都被可靠隐藏。
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::hide_window(hwnd.0 as isize);
}
}
let _ = app.emit(crate::constants::events::TRANSLATE_POPUP_HIDE, ());
}
/// 弹窗编辑模式开关:移除/恢复 WS_EX_NOACTIVATE,开启时把弹窗推到前台。
///
/// 弹窗默认是非激活窗口(不抢焦点),代价是收不到键盘事件——原文编辑框因此
/// 无法输入。用户点击原文编辑区或译文卡片时前端调用 `enable=true`:移除
/// NOACTIVATE 并把弹窗推到前台,编辑框即可获得键盘焦点、译文可 Ctrl+C。
/// 弹窗隐藏([`hide`])与下次显示([`reveal`])都会恢复 NOACTIVATE。
pub fn set_edit_mode(app: &AppHandle, enable: bool) -> Result<(), String> {
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return Err("弹窗不可用".to_string());
};
#[cfg(windows)]
{
let Ok(hwnd) = win.hwnd() else {
return Err("无法获取弹窗句柄".to_string());
};
crate::win32_util::set_no_activate(hwnd.0 as isize, !enable);
if enable {
// 用户刚点击了弹窗(本进程持有最新输入),force_foreground 可绕过前台锁定
crate::win32_util::force_foreground(hwnd.0 as isize);
}
}
#[cfg(not(windows))]
let _ = enable;
Ok(())
}
/// 按内容尺寸自适应(前端测高后调用),返回前端根节点应使用的 max-height。
///
/// 返回值 = 光标所在显示器工作区允许的最大内容高度(逻辑像素,0 表示不限制)。
/// **刻意来自工作区而不是窗口自身高度**:前端若用 100vh 当上限,窗口缩 → vh 缩 →
/// 测得高度缩 → 再缩窗口,形成收缩反馈循环(实测窗口一路缩到 MIN_H)。
/// 工作区是稳定值,前端把它设为根节点 max-height 后整个测量回路收敛。
///
/// 其余行为:**只在越界时钳制,绝不重排回打开时的锚点**。历史实现每次 resize 都按
/// `ANCHOR`(打开时的光标位置)重算并 `set_position`——窗口尺寸因内容变化而
/// 调整时,会把用户拖动后的位置覆盖掉(实测:钉住面板拖到别处,粘贴内容
/// 触发 resize 又跳回原位)。现在以窗口**当前位置**为基准:内容变高向
/// 下/向右生长越出工作区时,才把位置钳回来。
pub fn resize(app: &AppHandle, width: f64, height: f64) -> f64 {
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return 0.0;
};
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return 0.0;
}
let w = width.clamp(MIN_W, MAX_W);
let h = height.clamp(MIN_H, MAX_H);
let Ok(pos) = win.outer_position() else {
return 0.0;
};
let scale = scale_for(pos.x, pos.y);
let mut w_px = (w * scale).round() as i32;
let mut h_px = (h * scale).round() as i32;
let mut max_inner_logical = 0.0f64;
let work_area = get_work_area_at_point(pos.x, pos.y);
// 小屏适配:窗口尺寸不得超过所在显示器的工作区(留边距)
if let Some((left, top, right, bottom)) = work_area {
let max_h_px = (bottom - top - 16).max(200);
let max_w_px = (right - left - 16).max(200);
h_px = h_px.min(max_h_px);
w_px = w_px.min(max_w_px);
max_inner_logical = max_h_px as f64 / scale;
}
let _ = win.set_size(tauri::Size::Physical(tauri::PhysicalSize {
width: w_px.max(1) as u32,
height: h_px.max(1) as u32,
}));
// 越界才钳制:不越界时保持用户拖动后的位置不动
if let Some((left, top, right, bottom)) = work_area {
let x = pos.x.clamp(left, (right - w_px).max(left));
let y = pos.y.clamp(top, (bottom - h_px).max(top));
if x != pos.x || y != pos.y {
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
}
}
max_inner_logical
}
fn reveal(win: &tauri::WebviewWindow) {
// 每次显示都重置为「不激活」:上一次会话可能以编辑模式结束(NOACTIVATE 被移除)
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::set_no_activate(hwnd.0 as isize, true);
}
// 不激活显示:保持用户当前窗口的前台状态与选区
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::show_no_activate(hwnd.0 as isize);
}
#[cfg(not(windows))]
let _ = win.show();
spawn_click_outside_watch(win.app_handle().clone());
}
impl Anchor {
fn from(x: i32, y: i32, preference: &str) -> Self {
match preference {
"bottom-left" => Self {
x,
y,
prefer_right: false,
prefer_bottom: true,
},
"top-right" => Self {
x,
y,
prefer_right: true,
prefer_bottom: false,
},
"top-left" => Self {
x,
y,
prefer_right: false,
prefer_bottom: false,
},
// "bottom-right" 与未知值:落回默认(右下),与设置页文案一致
_ => Self {
x,
y,
prefer_right: true,
prefer_bottom: true,
},
}
}
fn scale(&self) -> f64 {
scale_for(self.x, self.y)
}
}
fn mark_shown(anchor: Anchor) {
POPUP_VISIBLE.store(true, Ordering::SeqCst);
if let Ok(mut slot) = ANCHOR.lock() {
*slot = Some(anchor);
}
}
fn scale_for(x: i32, y: i32) -> f64 {
get_dpi_for_point(x, y).unwrap_or(96) as f64 / 96.0
}
/// 按锚点与落位偏好算出弹窗左上角(物理像素)。
///
/// 两级处理,意义不同:先按偏好落位,放不下时**翻到另一侧**(处理常见情况,
/// 例如光标贴着屏幕右缘);最后再钳制到工作区(兜住极端情况,例如窗口比屏幕还宽)。
fn position_for(anchor: Anchor, w: f64, h: f64) -> (i32, i32) {
let (left, top, right, bottom) =
get_work_area_at_point(anchor.x, anchor.y).unwrap_or((0, 0, 1920, 1040));
let scale = anchor.scale();
let w_px = w * scale;
let h_px = h * scale;
let mut x = if anchor.prefer_right {
anchor.x as f64 + GAP
} else {
anchor.x as f64 - GAP - w_px
};
if anchor.prefer_right && x + w_px > right as f64 {
x = anchor.x as f64 - GAP - w_px;
} else if !anchor.prefer_right && x < left as f64 {
x = anchor.x as f64 + GAP;
}
let mut y = if anchor.prefer_bottom {
anchor.y as f64 + GAP
} else {
anchor.y as f64 - GAP - h_px
};
if anchor.prefer_bottom && y + h_px > bottom as f64 {
y = anchor.y as f64 - GAP - h_px;
} else if !anchor.prefer_bottom && y < top as f64 {
y = anchor.y as f64 + GAP;
}
let min_x = left as f64;
let max_x = (right as f64 - w_px).max(min_x);
let min_y = top as f64;
let max_y = (bottom as f64 - h_px).max(min_y);
(
x.clamp(min_x, max_x).round() as i32,
y.clamp(min_y, max_y).round() as i32,
)
}
/// 设置钉住状态(前端钉住按钮调用)。
pub fn set_pinned(pinned: bool) {
PINNED.store(pinned, Ordering::SeqCst);
}
/// 点击弹窗外部即收起。
///
/// 为什么不用 `Focused(false)`:本窗口是 NOACTIVATE 的,永远不会获得焦点,
/// 也就永远收不到失焦事件。只能主动轮询「左键按下沿是否发生在窗口外」。
/// **钉住时整条自动收起路径失效**(点击外部与超时都不收),只能手动关闭。
fn spawn_click_outside_watch(app: AppHandle) {
if WATCHING.swap(true, Ordering::SeqCst) {
return;
}
std::thread::spawn(move || {
let start = Instant::now();
let mut was_down = false;
loop {
std::thread::sleep(WATCH_TICK);
if !POPUP_VISIBLE.load(Ordering::SeqCst)
|| app.get_webview_window(POPUP_LABEL).is_none()
{
break;
}
let pinned = PINNED.load(Ordering::SeqCst);
if start.elapsed() > WATCH_MAX && !pinned {
hide(&app);
break;
}
let down = crate::win32_util::is_left_button_down();
// 按下沿判定:上一轮未按下、本轮按下,且落点在窗口外
if down && !was_down && !pinned && !cursor_in_popup(&app) {
hide(&app);
break;
}
was_down = down;
}
WATCHING.store(false, Ordering::SeqCst);
});
}
fn cursor_in_popup(app: &AppHandle) -> bool {
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return false;
};
let (Ok(pos), Ok(size)) = (win.outer_position(), win.outer_size()) else {
return false;
};
let Some((cx, cy)) = get_cursor_pos() else {
return false;
};
cx >= pos.x && cx <= pos.x + size.width as i32 && cy >= pos.y && cy <= pos.y + size.height as i32
}
// ===== 快捷键与翻译面板入口 =====
/// 按当前设置注册/注销「翻译面板」全局快捷键(默认 Ctrl+2)。
///
/// 面板打开时会尝试读取当前划词(若「启用划词翻译」)与剪贴板首条文本作为候选,
/// 覆盖了旧版「翻译取词 Alt+T」「翻译剪贴板 Alt+Shift+T」两个入口的全部场景;
/// 那两个快捷键因此移除,这里顺带注销其历史注册(升级后首次应用设置时清理)。
///
/// 设置项为空串即注销(`register_shortcut` 的既定语义)。
pub fn apply_shortcuts(app: &AppHandle) -> Result<(), String> {
let Some(manager) = app.try_state::<TranslateManager>() else {
return Ok(());
};
let panel_key = manager.load_settings().selection.panel_shortcut.clone();
// 旧版入口已不存在,显式清理历史注册,释放被 Alt+T / Alt+Shift+T 占用的组合键
crate::shortcut::unregister_shortcut(app, "翻译取词");
crate::shortcut::unregister_shortcut(app, "翻译剪贴板");
let mut errors: Vec<String> = Vec::new();
let r = crate::shortcut::register_shortcut(app, "翻译面板", &panel_key, |handle| {
let handle = handle.clone();
// 收集候选含最长约 1s 的阻塞等待,绝不能跑在快捷键回调线程上
std::thread::spawn(move || on_panel_shortcut(&handle));
});
if let Err(e) = r {
errors.push(e);
}
// 快捷键生效就顺手预创建窗口,避免首次触发时现建 WebView
if !panel_key.trim().is_empty() {
ensure_window(app);
}
if errors.is_empty() {
Ok(())
} else {
Err(errors.join(""))
}
}
/// 面板候选:划词(若启用且非 clipboard 模式)+ 剪贴板首条文本(去重)。
///
/// 顺序执行而非并行:兼容路径取词会临时占用剪贴板,并行读会拿到中间状态。
/// 取词失败静默跳过——面板里还有剪贴板候选与手动输入,失败提示反而碍事
/// (与旧取词路径「失败也弹窗」不同,这里失败不阻断打开面板)。
fn collect_candidates(app: &AppHandle) -> Vec<PanelCandidate> {
let Some(manager) = app.try_state::<TranslateManager>() else {
return Vec::new();
};
let settings = manager.load_settings();
let sel = settings.selection.clone();
let mut out: Vec<PanelCandidate> = Vec::new();
if sel.enabled && sel.mode.trim() != "clipboard" {
let req = CaptureRequest {
max_chars: sel.max_chars as usize,
restore_clipboard: sel.restore_clipboard,
blacklist: sel.blacklist.clone(),
mode: sel.mode.clone(),
};
if let Ok(outcome) = capture::capture_selection(app, &req) {
if !outcome.text.trim().is_empty() {
out.push(PanelCandidate {
text: outcome.text,
origin: "划词".to_string(),
});
}
}
}
// 只读不写:不模拟按键,终端里的 Ctrl+C 不受影响
if let Some(ClipData::Text(t)) = read_clipboard() {
let t = t.trim().to_string();
if !t.is_empty() && !out.iter().any(|c| c.text == t) {
out.push(PanelCandidate {
text: t,
origin: "剪贴板".to_string(),
});
}
}
out
}
fn on_panel_shortcut(app: &AppHandle) {
// 已显示:保持原状态(内容不动),只把它带到前台恢复键盘输入
if POPUP_VISIBLE.load(Ordering::SeqCst) {
focus_panel(app);
return;
}
let Some(manager) = app.try_state::<TranslateManager>() else {
return;
};
let settings = manager.load_settings();
// 候选必须在面板抢焦点**之前**收集:取词(UIA / 模拟按键)都作用在
// 当时的前台目标应用上,面板一旦激活,取到的就只剩面板自己了。
// 代价是按下快捷键到面板出现要等一次取词(UIA 命中时毫秒级,最差约 1s)。
let candidates = collect_candidates(app);
// 收集期间用户可能已通过其他方式打开了面板(如再次连按):不再覆盖
if POPUP_VISIBLE.load(Ordering::SeqCst) {
focus_panel(app);
return;
}
let mut payload =
build_payload(&settings, String::new(), "panel", None, String::new(), 0, false);
// 面板不自动翻译:原文空着,等用户选候选或手动输入
payload.auto_start = false;
payload.candidates = candidates;
show(app, payload);
// 面板需要键盘输入(候选导航、原文编辑),显示后立即取得焦点
focus_panel(app);
}
/// 把弹窗带到前台并恢复键盘输入(移除 NOACTIVATE + 强制前台)。
fn focus_panel(app: &AppHandle) {
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::set_no_activate(hwnd.0 as isize, false);
crate::win32_util::force_foreground(hwnd.0 as isize);
}
}
}
#[allow(clippy::too_many_arguments)]
fn build_payload(
settings: &TranslateSettings,
text: String,
source: &str,
error: Option<String>,
process: String,
hwnd: i64,
restored_clipboard: bool,
) -> PopupPayload {
build_payload_with(
settings,
text,
source,
error,
process,
hwnd,
restored_clipboard,
None,
None,
)
}
/// 组装弹窗负载。`source_note` / `preset_result` 只有截图链路会用到。
#[allow(clippy::too_many_arguments)]
fn build_payload_with(
settings: &TranslateSettings,
text: String,
source: &str,
error: Option<String>,
process: String,
hwnd: i64,
restored_clipboard: bool,
source_note: Option<String>,
preset_result: Option<super::engines::TranslateResult>,
) -> PopupPayload {
PopupPayload {
text,
source: source.to_string(),
error,
process,
source_note,
hwnd,
restored_clipboard,
to_lang: settings
.popup
.effective_target_lang(&settings.default_target)
.to_string(),
source_lang: settings.popup.effective_source_lang().to_string(),
engine_id: settings.default_engine_id.clone(),
show_original: settings.popup.show_original,
font_size: settings.popup.font_size,
opacity: settings.popup.opacity,
position_preference: settings.popup.position_preference.clone(),
auto_start: true,
// 预览(source == "preview")用固定样例文本走链路,入库只是噪音
record: source != "preview",
preset_result,
candidates: Vec::new(),
}
}
/// 预览用负载:用一段固定文本走完整链路(窗口定位、非激活显示、翻译、复制)。
///
/// 存在的理由:**从应用内无法真正测试取词**——测试时前台窗口是本应用自己,
/// Ctrl+C 只会落到一个没有选区的窗口上。所以就"验证悬浮窗这条链路"而言,
/// 预览比伪造一次取词更有意义,也让用户不必离开设置页去试。
pub fn preview_payload(settings: &TranslateSettings) -> PopupPayload {
build_payload(
settings,
"The quick brown fox jumps over the lazy dog.".to_string(),
"preview",
None,
String::new(),
0,
false,
)
}
/// 截图翻译的结果弹窗入口(锚点为选区右下角,结果贴在选区旁)。
///
/// `preset_result` 为 Some 时表示识别与翻译已在 Rust 侧一步完成(视觉直译),
/// 弹窗只负责展示;为 None 时弹窗用 `text`(OCR 文本)自行走翻译引擎。
#[allow(clippy::too_many_arguments)]
pub fn show_screenshot_result(
app: &AppHandle,
settings: &TranslateSettings,
text: String,
source_note: Option<String>,
preset_result: Option<super::engines::TranslateResult>,
auto_start: bool,
anchor_x: i32,
anchor_y: i32,
) {
let mut payload = build_payload(
settings,
text,
"screenshot",
None,
String::new(),
0,
false,
);
payload.source_note = source_note;
payload.preset_result = preset_result;
payload.auto_start = auto_start;
show_at(app, payload, anchor_x, anchor_y);
}
/// 截图链路的失败弹窗:识别失败也弹窗,用户视线就在选区那里。
pub fn show_screenshot_error(
app: &AppHandle,
settings: &TranslateSettings,
message: String,
anchor_x: i32,
anchor_y: i32,
) {
let mut payload = build_payload(
settings,
String::new(),
"screenshot",
Some(message),
String::new(),
0,
false,
);
payload.auto_start = false;
show_at(app, payload, anchor_x, anchor_y);
}
+400
View File
@@ -0,0 +1,400 @@
//! 翻译模块设置的数据模型与默认值。
//!
//! 持久化位置:`{app_data_dir}/translate/settings.json`(与音乐模块同一范式)。
//! 容器级 `#[serde(default)]`:新增字段对旧配置文件是**向后兼容**的——缺字段取
//! 默认值而不是让整份设置反序列化失败,避免用户因为一次升级丢掉全部配置。
//!
//! 安全姿态:**API Key 不在这里**。本结构只允许出现 `hasApiKey` 这类派生展示字段
//! (且由命令层回填,不落盘),明文一律进系统凭据管理器,见 [`super::engine_secret_key`]。
use serde::{Deserialize, Serialize};
use specta::Type;
use super::engines::TranslateMode;
/// 提示词模板。`{target}` 为占位符,翻译时替换为目标语言的自然语言全称
/// (用全称而非语言码,模型遵循度明显更高)。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct PromptTemplates {
/// 纯翻译(默认模式)
pub translate: String,
/// 润色(P3
pub polish: String,
/// 解释(P3
pub explain: String,
/// 总结(P3
pub summarize: String,
}
impl Default for PromptTemplates {
fn default() -> Self {
Self {
translate: "你是专业翻译引擎。将用户内容翻译为{target}。\n\
\
Markdown / / \
{target}"
.to_string(),
polish:
"你是专业文字编辑。将用户内容改写为更地道、通顺的{target},保持原意与信息量不变。\
"
.to_string(),
explain:
"你是专业讲解者。用{target}解释用户给出的内容:先说要点,再说明背景与可能的歧义。\
"
.to_string(),
summarize:
"你是专业摘要助手。用{target}总结用户给出的内容,保留关键事实、数字与结论,\
"
.to_string(),
}
}
}
impl PromptTemplates {
/// 取指定模式的模板(未填写时退回默认模板)。
pub fn for_mode(&self, mode: TranslateMode) -> &str {
let candidate = match mode {
TranslateMode::Translate => &self.translate,
TranslateMode::Polish => &self.polish,
TranslateMode::Explain => &self.explain,
TranslateMode::Summarize => &self.summarize,
};
if candidate.trim().is_empty() {
self.translate.as_str()
} else {
candidate.as_str()
}
}
}
/// 单个翻译引擎实例的配置。
///
/// 「实例」而非「类型」:同一类型可以配置多份(例如官方 API 与本地 Ollama 并存),
/// 每份有自己的 id / 优先级 / 模型与参数。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct TranslateEngineConfig {
/// 实例唯一标识(同时是凭据键的一部分,创建后不建议修改)
pub id: String,
/// 展示名称
pub name: String,
/// 引擎类型:"ai"OpenAI 兼容)| "free"(免密钥网络源)| "cloud"(需签名的云厂商,P3
pub kind: String,
/// 预设标识:"deepseek" | "openai" | "ollama" | "custom" | "libretranslate" | "mymemory"
pub preset: String,
/// 是否参与「自动」模式的候选
pub enabled: bool,
/// 优先级(数值越小越先尝试;自动模式下失败按序降级到下一个)
pub priority: i32,
/// API 根地址,如 https://api.deepseek.com(末尾可有可无 /,不可含 /chat/completions
pub base_url: String,
/// 模型标识,如 deepseek-flash
pub model: String,
/// 采样温度(翻译建议 0.2~0.3)
pub temperature: f64,
/// 单次请求最大输出 token
pub max_tokens: u32,
/// 请求超时(毫秒)
pub timeout_ms: u64,
/// 自定义 system prompt;**非空时覆盖模式模板**(留空表示用全局模板)
pub system_prompt: String,
/// 额外请求体字段的 JSON 文本(用于 thinking / enable_thinking 这类非标准参数);
/// 用文本而非结构化字段:一是前端直接给文本域,二是避免把任意 JSON 塞进类型绑定。
pub extra_body: Option<String>,
/// 是否支持图像输入(截图翻译的「视觉直译」模式只发给勾选了此项的引擎)。
/// 默认 false:多模态模型与文本模型的计费和端点约束不同,宁可让用户显式勾选。
#[serde(default)]
pub supports_vision: bool,
}
impl Default for TranslateEngineConfig {
fn default() -> Self {
Self {
id: String::new(),
name: String::new(),
kind: "ai".to_string(),
preset: "custom".to_string(),
enabled: true,
priority: 100,
base_url: String::new(),
model: String::new(),
temperature: 0.3,
max_tokens: 4096,
timeout_ms: 30_000,
system_prompt: String::new(),
extra_body: None,
supports_vision: false,
}
}
}
impl TranslateEngineConfig {
/// 内置 DeepSeek 预设:默认引擎。模型标识取现行名 `deepseek-flash`
/// `deepseek-chat` / `deepseek-reasoner` 已于 2026-07-24 停用;`deepseek-v4-flash`
/// 等旧名虽仍被受理,但请求已被路由到 V4.1-Flash,不适合再写进默认配置)。
pub fn deepseek_default() -> Self {
Self {
id: "deepseek".to_string(),
name: "DeepSeek Flash".to_string(),
kind: "ai".to_string(),
preset: "deepseek".to_string(),
enabled: true,
priority: 10,
base_url: "https://api.deepseek.com".to_string(),
model: "deepseek-flash".to_string(),
temperature: 0.3,
max_tokens: 4096,
timeout_ms: 30_000,
// 翻译场景用非思考模式:不写 thinking / reasoning_effort,换低延迟低费用
system_prompt: String::new(),
extra_body: None,
supports_vision: false,
}
}
}
/// 划词翻译设置(P1 生效;结构在 P0 即定型,避免 P2 改数据结构)。
///
/// P2 重构说明:原「取词快捷键 Alt+T」「翻译剪贴板 Alt+Shift+T」已移除,
/// 统一为「翻译面板」快捷键(`panel_shortcut`)——面板打开时自动尝试读取
/// 当前划词与剪贴板首条作为候选,覆盖了原来两个入口的全部场景。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct SelectionSettings {
/// 总开关:打开翻译面板时是否尝试读取当前划词作为候选
pub enabled: bool,
/// 打开翻译面板的全局快捷键(默认 Ctrl+2)
#[serde(default = "default_panel_shortcut")]
pub panel_shortcut: String,
/// 取词方式:
/// - "smart"(默认):先用 UIA 直读选区,读不到再退回模拟 Ctrl+C。不碰剪贴板,
/// 因此不受「目标窗口提权」「Alt 仍被按住导致 Ctrl+C 变成 Alt+Ctrl+C」这两类问题影响。
/// - "compat":只用模拟 Ctrl+C(覆盖最广,但会短暂占用剪贴板)。
/// - "clipboard":不取词,面板只提供剪贴板首条作为候选。
pub mode: String,
/// 取词后是否还原剪贴板(关掉则保留选中文本)
pub restore_clipboard: bool,
/// 单次取词的字符数上限。超出直接拒绝并提示:划词误选整篇文档时,
/// 发一个几万字的请求既慢又费钱,不如让用户明确知道发生了什么。
pub max_chars: u32,
/// 取词跳过的进程名黑名单(终端类 Ctrl+C 是中断信号,必须排除)
pub blacklist: Vec<String>,
}
fn default_panel_shortcut() -> String {
"Ctrl+2".to_string()
}
impl Default for SelectionSettings {
fn default() -> Self {
Self {
// P0 未实现取词,默认关闭以免给出「已开启但无反应」的错误预期
enabled: false,
panel_shortcut: default_panel_shortcut(),
// 默认「智能」:UIA 直读优先,读不到再退回模拟 Ctrl+C
mode: "smart".to_string(),
restore_clipboard: true,
max_chars: 2000,
blacklist: vec![
"WindowsTerminal.exe".to_string(),
"conhost.exe".to_string(),
"mintty.exe".to_string(),
"OpenConsole.exe".to_string(),
],
}
}
}
/// 划词结果悬浮窗外观(P1 生效)。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct PopupSettings {
/// 正文字号(逻辑像素)
pub font_size: u32,
/// 不透明度百分比(100 = 不透明)
pub opacity: u32,
/// 优先落位:"bottom-right" | "bottom-left" | "top-right" | "top-left"
pub position_preference: String,
/// 是否默认展开原文
pub show_original: bool,
/// 划词弹窗的源语言("auto" 表示交给引擎判断)。
///
/// 存在的理由:MyMemory 这类源**不支持自动检测**,而划词场景天然不知道源语言。
/// 与其让弹窗永远传 auto、把这类源判成「不可用」,不如让用户在这里定一次并记住。
#[serde(default = "default_source_lang")]
pub source_lang: String,
/// 划词弹窗的目标语言。空串表示跟随全局「默认目标语言」。
#[serde(default)]
pub target_lang: String,
}
fn default_source_lang() -> String {
"auto".to_string()
}
impl Default for PopupSettings {
fn default() -> Self {
Self {
font_size: 13,
opacity: 100,
position_preference: "bottom-right".to_string(),
show_original: true,
source_lang: default_source_lang(),
target_lang: String::new(),
}
}
}
impl PopupSettings {
/// 生效的源语言:空串(旧配置)按 auto 处理。
pub fn effective_source_lang(&self) -> &str {
let v = self.source_lang.trim();
if v.is_empty() {
"auto"
} else {
v
}
}
/// 生效的目标语言:未单独设置时跟随全局默认。
pub fn effective_target_lang<'a>(&'a self, fallback: &'a str) -> &'a str {
let v = self.target_lang.trim();
if v.is_empty() {
fallback
} else {
v
}
}
}
/// 截图翻译设置。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct ScreenshotSettings {
/// 识别方式:"windows"Windows.Media.Ocr,本地离线,默认)| "vision"(视觉模型直译)
pub ocr_mode: String,
/// OCR 语言:"auto" 或 BCP-47 标签(如 en-US / zh-Hans-CN
pub ocr_lang: String,
/// 框选完成后是否自动翻译(关闭则只识别,译文由用户在悬浮窗手动触发)
pub auto_translate: bool,
}
impl Default for ScreenshotSettings {
fn default() -> Self {
Self {
ocr_mode: "windows".to_string(),
ocr_lang: "auto".to_string(),
auto_translate: true,
}
}
}
/// 翻译历史设置(P2 生效)。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct HistorySettings {
pub enabled: bool,
/// 保留条数上限(超出按时间淘汰)
pub max_items: u32,
}
impl Default for HistorySettings {
fn default() -> Self {
Self {
enabled: true,
max_items: 2000,
}
}
}
/// 翻译模块设置根结构。
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct TranslateSettings {
/// 结构版本号(用于后续迁移判断)
pub version: u32,
/// 默认目标语言(内部代码,如 zh-Hans)
pub default_target: String,
/// 默认引擎实例 id"auto" 表示按优先级自动降级)
pub default_engine_id: String,
/// 自动模式下的失败降级开关
pub auto_fallback: bool,
/// 翻译请求是否走代理模块(mihomo mixed 端口)。
/// **默认关闭**:自建 LibreTranslate 在境内、MyMemory 与 DeepSeek 均可直连,
/// 不需要代理;仅当翻译服务部署在境外或直连被拦截时由用户显式打开。
pub use_proxy: bool,
/// 引擎实例列表
pub engines: Vec<TranslateEngineConfig>,
pub selection: SelectionSettings,
pub popup: PopupSettings,
pub screenshot: ScreenshotSettings,
pub history: HistorySettings,
pub prompt_templates: PromptTemplates,
}
impl Default for TranslateSettings {
fn default() -> Self {
Self {
version: 1,
default_target: "zh-Hans".to_string(),
default_engine_id: "deepseek".to_string(),
auto_fallback: true,
use_proxy: false,
engines: vec![TranslateEngineConfig::deepseek_default()],
selection: SelectionSettings::default(),
popup: PopupSettings::default(),
screenshot: ScreenshotSettings::default(),
history: HistorySettings::default(),
prompt_templates: PromptTemplates::default(),
}
}
}
impl TranslateSettings {
/// 按 id 找引擎实例。
pub fn engine(&self, id: &str) -> Option<&TranslateEngineConfig> {
self.engines.iter().find(|e| e.id == id)
}
/// 参与「自动」模式的引擎,按优先级升序。
pub fn auto_candidates(&self) -> Vec<&TranslateEngineConfig> {
let mut list: Vec<&TranslateEngineConfig> = self.engines.iter().filter(|e| e.enabled).collect();
list.sort_by_key(|e| e.priority);
list
}
/// 自愈:列表为空时补回 DeepSeek 默认实例;默认引擎 id 失效时回落到第一个可用实例。
/// 返回是否发生了变更(由调用方决定落盘)。
pub fn heal(&mut self) -> bool {
let mut changed = false;
if self.engines.is_empty() {
self.engines.push(TranslateEngineConfig::deepseek_default());
changed = true;
}
if self.default_target.trim().is_empty() {
self.default_target = "zh-Hans".to_string();
changed = true;
}
if self.default_engine_id.trim().is_empty() {
self.default_engine_id = "auto".to_string();
changed = true;
}
if self.default_engine_id != "auto" && self.engine(&self.default_engine_id).is_none() {
// 指向的实例已被删除:不要静默改写成某个实例,改为「自动」更符合用户预期
self.default_engine_id = "auto".to_string();
changed = true;
}
// v1 → v2:取词方式默认值从 "compat" 改为 "smart"UIA 直读已实现)。
// v1 里这个字段没有任何 UI 入口,用户不可能主动选过它,因此直接迁移是安全的;
// 迁移后用户再选 "compat" 会被原样保留(版本号已推进,不会再被改写)。
if self.version < 2 {
if self.selection.mode.trim() == "compat" {
self.selection.mode = "smart".to_string();
}
self.version = 2;
changed = true;
}
changed
}
}
+76 -64
View File
@@ -308,21 +308,26 @@ pub fn show_tray_menu(app: &AppHandle, cursor_pos: (f64, f64)) {
precreate_tray_menu_window(app);
}
// 发送状态给前端(前端测量内容高度后调用 tray_menu_ready 显示窗口)。
// 代理节点拉取默认最长 10s;这里用 1.5s 短超时兜底,避免 mihomo API 卡死时
// 菜单迟迟不出现(超时则退回基础状态,节点区留空,后续 refresh 可补)。
// 1) 立即发送基础状态(不含代理节点,纯本地查询),菜单秒开——
// 前端测量内容高度后调用 tray_menu_ready 显示窗口。
let base = get_base_tray_state(app);
let _ = app.emit(crate::constants::events::TRAY_MENU_SHOW, base);
// 2) 异步拉取完整状态(含 mihomo /proxies 节点),到达后经 TRAY_MENU_STATE_UPDATED
// 补充给前端(前端在窗口可见时重新测量调整尺寸)。
// mihomo API 慢/挂起时不再阻塞菜单显示;超时 5s 放弃(保持基础状态)。
let app_clone = app.clone();
tauri::async_runtime::spawn(async move {
let state = match tokio::time::timeout(
Duration::from_millis(1500),
Duration::from_millis(5000),
get_full_tray_state(&app_clone),
)
.await
{
Ok(s) => s,
Err(_) => get_base_tray_state(&app_clone),
Err(_) => return,
};
let _ = app_clone.emit(crate::constants::events::TRAY_MENU_SHOW, state);
let _ = app_clone.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state);
});
}
@@ -432,9 +437,20 @@ pub async fn tray_menu_action(
_ => {}
}
// 刷新状态并发送给前端(quit 除外,quit 后进程已退出)
if action != "quit" {
refresh_and_emit_state(&app).await;
// 按动作类型选择性刷新,避免无关动作(OSD 开关/跳转设置)也全量请求 mihomo API:
// - 代理相关动作:全量刷新(节点列表/延迟可能已变化)
// - Kernel/OSD:仅刷新本地基础状态(monitor 运行状态)
// - 跳转/退出:不刷新(quit 后进程已退出)
match action.as_str() {
"proxy_enable" | "proxy_disable" | "proxy_refresh" | "proxy_select_node"
| "system_proxy_toggle" => {
refresh_and_emit_state(&app).await;
}
"kernel_restart" | "osd_toggle" => {
let state = get_base_tray_state(&app);
let _ = app.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state);
}
_ => {}
}
Ok(())
@@ -480,6 +496,12 @@ pub async fn tray_menu_ready(content_height: f64, app: AppHandle) -> Result<(),
y: y as i32,
});
let _ = win.set_position(pos);
// 以实际显示时刻重置失焦防抖起点:右键到此处可能间隔较久(前端测量 + 基础状态),
// 若沿用右键时刻,WebView2 显示瞬间的焦点抖动会被误判为失焦而立即隐藏菜单。
{
let mut t = LAST_SHOW_TIME.lock().unwrap_or_else(|e| e.into_inner());
*t = Some(Instant::now());
}
let _ = win.show();
let _ = win.set_focus();
@@ -510,33 +532,57 @@ async fn enable_proxy(app: &AppHandle) -> Result<(), String> {
}
}
// 2. 获取节点列表
let proxies = mihomo.get_proxies().await?;
let (group, nodes, _now) = parse_main_group(&proxies)
.ok_or_else(|| "无法解析代理组".to_string())?;
// 2. 获取节点并择优:遵循自动切换的目标组与地区筛选(关闭自动切换时退化为主组 + 全量节点)
let settings = mihomo.load_settings();
if !nodes.is_empty() {
// 3. 并行测试所有节点延迟
let best = test_and_select_best(&mihomo, &group, &nodes).await;
// 4. 发送通知
match &best {
Some((name, delay)) => {
send_notification(
app,
"代理已开启",
&format!("当前节点: {} ({}ms)", name, delay),
);
match crate::mihomo_manager::pick_best(&mihomo, &settings).await {
Ok(Some((group, name, delay, now))) => {
// 与自动切换一样,仅当当前节点不是最优时才切换
if name != now {
let _ = mihomo.select_proxy(&group, &name).await;
}
None => {
send_notification(app, "代理已开启", "所有节点均超时,未自动选择");
send_notification(app, "代理已开启", &format!("当前节点: {} ({}ms)", name, delay));
}
Ok(None) | Err(_) => {
// 区分「无可用节点」与「全部超时」两种情况
let unavailable = {
let proxies = mihomo.get_proxies().await.ok();
let group_name: Option<String> = if !settings.auto_switch_group.is_empty() {
Some(settings.auto_switch_group.clone())
} else {
proxies
.as_ref()
.and_then(|p| p.get("proxies"))
.and_then(|m| m.as_object())
.and_then(|map| {
let mut names = map.iter().filter(|(_, v)| {
v.get("type").and_then(|t| t.as_str()) == Some("Selector")
});
names.next().map(|(n, _)| n.clone())
})
};
let empty = group_name.map(|g| {
proxies
.as_ref()
.and_then(|p| p.get("proxies"))
.and_then(|m| m.as_object())
.and_then(|map| map.get(&g))
.and_then(|v| v.get("all"))
.and_then(|v| v.as_array())
.map(|a| a.is_empty())
.unwrap_or(true)
}).unwrap_or(true);
empty
};
if unavailable {
send_notification(app, "代理已开启", "无可用节点");
} else {
send_notification(app, "代理已开启", "所有候选节点均超时,未自动选择");
}
}
} else {
send_notification(app, "代理已开启", "无可用节点");
}
// 5. 开启系统代理
// 3. 开启系统代理
mihomo.enable_system_proxy()?;
Ok(())
@@ -559,40 +605,6 @@ async fn disable_proxy(app: &AppHandle) -> Result<(), String> {
// ===== 择优选择节点 =====
/// 并行测试所有节点延迟,选择最低延迟节点
async fn test_and_select_best(
mihomo: &MihomoManager,
group: &str,
nodes: &[String],
) -> Option<(String, u32)> {
use futures_util::future::join_all;
let futures: Vec<_> = nodes
.iter()
.map(|name| async move {
let delay = mihomo
.test_delay(name, "https://www.gstatic.com/generate_204", 5000)
.await
.ok();
(name.clone(), delay)
})
.collect();
let results = join_all(futures).await;
let best = results
.into_iter()
.filter_map(|(name, delay)| delay.map(|d| (name, d)))
.filter(|(_, d)| *d > 0)
.min_by_key(|(_, d)| *d);
if let Some((ref name, _)) = best {
let _ = mihomo.select_proxy(group, name).await;
}
best
}
/// 并行测试所有节点延迟(更新 mihomo 内部 history
async fn test_all_delays(app: &AppHandle) {
let mihomo = app.state::<MihomoManager>();
+153 -104
View File
@@ -2,18 +2,65 @@
//! 更新源为自建 Gitea`https://gitea.atie.fun/LFeng/Thing` 的 release 资产。
//! - 便携版(无 unins000.exe 且不在 Program Files):下载新 thing.exe → update.bat 覆盖重启
//! - 安装版(NSIS):下载新 setup.exe → 提权静默安装 /S
//! - ThingHK 内核:下载 thing-hk_{v}.zip → 停止监控内核 → 覆盖 {app_data}/monitor/cores/ThingHK.exe
//! mihomo 内核更新继续复用代理模块已有的 GitHub 下载机制,不在此模块处理。
use futures_util::StreamExt;
//! - ThingHK 内核:下载由前端下载模块完成 → apply 命令 need_stop 等待确认 → 解压覆盖
//! {app_data}/monitor/cores/ThingHK.exe(与代理模块 mihomo 内核更新同模式)
use serde::Serialize;
use specta::Type;
use std::fs;
use std::io::{Read, Write};
use std::path::{Path, PathBuf};
use std::sync::{atomic::{AtomicBool, Ordering}, Mutex};
use tauri::{AppHandle, Emitter, Manager};
use tokio::sync::{oneshot, watch};
use crate::constants::events::UPDATE_PROGRESS;
/// 用户主动取消 ThingHK 更新的标记错误信息(前端据此静默处理,不弹错误 toast)
const THINGHK_UPDATE_CANCELLED: &str = "更新已取消";
/// ThingHK 内核更新的跨命令状态:apply 过程中 need_stop 阶段等待前端确认。
/// 与 MihomoManager 的 install_confirm/kernel_cancel 同构。
pub struct ThinghkUpdateState {
/// need_stop 等待阶段的确认通道(前端调 confirm 命令时唤醒 apply 继续)
confirm_tx: Mutex<Option<oneshot::Sender<()>>>,
/// 取消标志 + 唤醒通道(前端调 cancel 命令时置位,apply 等待循环立即返回)
cancel_flag: AtomicBool,
cancel_tx: watch::Sender<bool>,
cancel_rx: watch::Receiver<bool>,
}
impl ThinghkUpdateState {
pub fn new() -> Self {
let (tx, rx) = watch::channel(false);
Self {
confirm_tx: Mutex::new(None),
cancel_flag: AtomicBool::new(false),
cancel_tx: tx,
cancel_rx: rx,
}
}
/// 前端已停止监控内核,唤醒 apply 继续解压替换
fn confirm(&self) {
if let Some(tx) = self.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()).take() {
let _ = tx.send(());
}
}
/// 取消更新:置位取消标志并唤醒 apply 等待循环
fn cancel(&self) {
self.cancel_flag.store(true, Ordering::SeqCst);
let _ = self.cancel_tx.send(true);
}
/// 进入新的 apply 流程前复位取消标志
fn reset(&self) {
self.cancel_flag.store(false, Ordering::SeqCst);
let _ = self.cancel_tx.send(false);
*self.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = None;
}
}
/// 发布仓库(Gitea
const GITEA_REPO: &str = "LFeng/Thing";
const GITEA_BASE: &str = "https://gitea.atie.fun";
@@ -125,65 +172,8 @@ async fn fetch_latest_release() -> Result<LatestRelease, String> {
})
}
// ---------- 下载 / 解压 ----------
/// 下载文件到 dest,期间通过 UPDATE_PROGRESS 事件上报进度
async fn download_with_progress(app: &AppHandle, url: &str, dest: &Path) -> Result<(), String> {
let client = reqwest::Client::new();
let resp = client
.get(url)
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("下载请求失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("下载失败: HTTP {}", resp.status()));
}
let total = resp.content_length();
let mut stream = resp.bytes_stream();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut downloaded: u64 = 0;
let mut last_percent: u8 = 0;
while let Some(chunk) = stream.next().await {
let chunk = chunk.map_err(|e| format!("读取下载流失败: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
let percent = match total {
Some(t) if t > 0 => ((downloaded as f64 / t as f64) * 100.0) as u8,
_ => 0,
};
if percent >= last_percent + 1 {
last_percent = percent;
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "downloading".into(),
percent,
downloaded_bytes: downloaded,
total_bytes: total,
message: format!(
"已下载 {:.2} MB / {:.2} MB",
downloaded as f64 / 1024.0 / 1024.0,
total.unwrap_or(0) as f64 / 1024.0 / 1024.0
),
},
);
}
}
file.flush().map_err(|e| format!("flush 失败: {}", e))?;
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "downloaded".into(),
percent: 100,
downloaded_bytes: downloaded,
total_bytes: total,
message: "下载完成".into(),
},
);
Ok(())
}
// ---------- 解压 ----------
// ThingHK 内核更新包由前端下载模块负责下载(同 mihomo),此处仅解压替换。
/// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题)
fn extract_zip(zip_path: &Path, dest: &Path) -> Result<(), String> {
@@ -324,34 +314,31 @@ pub async fn update_check(app: AppHandle) -> Result<UpdateCheckResult, String> {
})
}
/// 更新应用本体
/// 便携版:下载 thing_{v}_x64.exe → update.bat 覆盖重启;
/// 安装版:下载 thing_{v}_x64-setup.exe → 提权静默安装 /S。
/// 下载进度通过 UPDATE_PROGRESS 事件上报,调用方返回前会触发应用退出
/// 更新应用本体(安装阶段)。下载由前端下载模块完成,本命令接收已下载的
/// 安装包路径(便携版 thing_{v}_x64.exe / 安装版 thing_{v}_x64-setup.exe)。
/// 便携版:copy 到临时目录 → update.bat 覆盖重启;
/// 安装版:copy 到临时目录 → 提权静默安装 /S
/// 调用返回前会触发应用退出。
#[tauri::command]
#[specta::specta]
pub async fn update_install(app: AppHandle) -> Result<(), String> {
let latest = fetch_latest_release().await?;
pub async fn update_install(app: AppHandle, downloaded_path: String) -> Result<(), String> {
let src = PathBuf::from(&downloaded_path);
if !src.exists() {
return Err(format!("下载文件不存在: {}", downloaded_path));
}
let installed = is_installed_version();
let (target_name, target_url) = if installed {
latest
.assets
.iter()
.find(|a| a.name.ends_with("-setup.exe"))
.map(|a| (a.name.clone(), a.browser_download_url.clone()))
.ok_or("未在 release 中找到安装包 (setup.exe)".to_string())?
} else {
latest
.assets
.iter()
.find(|a| a.name.ends_with(".exe") && !a.name.contains("setup"))
.map(|a| (a.name.clone(), a.browser_download_url.clone()))
.ok_or("未在 release 中找到便携版程序 (thing.exe)".to_string())?
};
// copy 到临时目录:与 update.bat / 安装器解耦,随后即可删除下载目录中的源文件
let temp_dir = std::env::temp_dir().join("thing-update");
fs::create_dir_all(&temp_dir).map_err(|e| format!("创建临时目录失败: {}", e))?;
let dest = temp_dir.join(&target_name);
download_with_progress(&app, &target_url, &dest).await?;
let file_name = src
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| "thing_update.exe".into());
let dest = temp_dir.join(&file_name);
fs::copy(&src, &dest).map_err(|e| format!("复制安装包到临时目录失败: {}", e))?;
// 临时副本就绪后清理下载目录中的源文件(失败不影响更新流程)
let _ = fs::remove_file(&src);
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
@@ -373,29 +360,72 @@ pub async fn update_install(app: AppHandle) -> Result<(), String> {
Ok(())
}
/// 更新 ThingHK 内核:下载 thing-hk_{v}.zip → 停止监控内核 → 覆盖内核文件
/// 应用 ThingHK 内核更新:下载阶段已由下载模块完成,本命令仅做
/// need_stop(等待前端停止监控内核并确认)→ 解压 → 替换。
/// 进度通过 UPDATE_PROGRESS 事件上报,前端据 need_stop 弹出确认对话框。
#[tauri::command]
#[specta::specta]
pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
let latest = fetch_latest_release().await?;
let asset = latest
.assets
.iter()
.find(|a| a.name.starts_with("thing-hk_") && a.name.ends_with(".zip"))
.ok_or("未在 release 中找到 ThingHK 内核包".to_string())?;
// 停止监控内核(含提权模式的 /shutdown 兜底由前端先停模块),避免 exe 被占用
if let Some(monitor) = app.try_state::<crate::monitor_kernel::MonitorKernel>() {
monitor.stop_subscription(&app).await;
pub async fn update_thinghk_apply(
app: AppHandle,
state: tauri::State<'_, ThinghkUpdateState>,
zip_path: String,
) -> Result<(), String> {
state.reset();
let result = update_thinghk_apply_inner(&app, &state, PathBuf::from(&zip_path)).await;
if let Err(ref e) = result {
// 取消是用户主动行为,静默返回即可;其余失败 emit error 阶段避免前端进度卡死
if e != THINGHK_UPDATE_CANCELLED {
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
if let Some(pm) = app.try_state::<crate::process_manager::ProcessManager>() {
let _ = pm.stop("monitor");
result
}
async fn update_thinghk_apply_inner(
app: &AppHandle,
state: &ThinghkUpdateState,
zip_path: PathBuf,
) -> Result<(), String> {
if !zip_path.exists() {
return Err(format!("下载文件不存在: {}", zip_path.display()));
}
// 等待进程退出释放文件句柄
tokio::time::sleep(std::time::Duration::from_millis(600)).await;
let temp_dir = std::env::temp_dir().join("thing-update");
fs::create_dir_all(&temp_dir).map_err(|e| format!("创建临时目录失败: {}", e))?;
let zip_path = temp_dir.join(&asset.name);
download_with_progress(&app, &asset.browser_download_url, &zip_path).await?;
// need_stop:等待前端停止监控内核并确认(exe 被占用会导致覆盖失败)。
// 确认/取消由 confirm/cancel 命令跨命令唤醒(与 mihomo need_stop 同构)。
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "need_stop".into(),
percent: 90,
downloaded_bytes: 0,
total_bytes: None,
message: "需要停止监控内核才能继续安装".into(),
},
);
let (tx, mut rx) = oneshot::channel::<()>();
*state.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = Some(tx);
let mut cancel_rx = state.cancel_rx.clone();
loop {
if state.cancel_flag.load(Ordering::SeqCst) {
*state.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = None;
return Err(THINGHK_UPDATE_CANCELLED.to_string());
}
tokio::select! {
_ = &mut rx => break,
_ = cancel_rx.changed() => {}
}
}
// 解压阶段
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
@@ -406,9 +436,11 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
message: "正在解压内核...".into(),
},
);
let temp_dir = std::env::temp_dir().join("thing-update");
let extract_dir = temp_dir.join("thinghk_extract");
let _ = fs::remove_dir_all(&extract_dir);
extract_zip(&zip_path, &extract_dir)?;
// 在解压目录中查找 ThingHK.exe
let exe_path = find_thinghk_exe(&extract_dir).ok_or("内核包中未找到 ThingHK.exe".to_string())?;
let app_data = app
@@ -419,6 +451,7 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
fs::create_dir_all(&cores_dir).map_err(|e| format!("创建内核目录失败: {}", e))?;
fs::copy(&exe_path, cores_dir.join("ThingHK.exe"))
.map_err(|e| format!("覆盖内核文件失败(请确认监控模块已停止): {}", e))?;
// 清理临时文件
let _ = fs::remove_file(&zip_path);
let _ = fs::remove_dir_all(&extract_dir);
@@ -435,6 +468,22 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
Ok(())
}
/// 前端已停止监控内核,确认继续解压替换(唤醒 need_stop 等待)
#[tauri::command]
#[specta::specta]
pub fn update_thinghk_confirm(state: tauri::State<'_, ThinghkUpdateState>) -> Result<(), String> {
state.confirm();
Ok(())
}
/// 取消 ThingHK 内核更新(need_stop 等待阶段有效:唤醒 apply 以「已取消」返回,zip 保留便于重试)
#[tauri::command]
#[specta::specta]
pub fn update_thinghk_cancel(state: tauri::State<'_, ThinghkUpdateState>) -> Result<(), String> {
state.cancel();
Ok(())
}
fn find_thinghk_exe(dir: &Path) -> Option<PathBuf> {
if let Ok(entries) = fs::read_dir(dir) {
for entry in entries.flatten() {
+130
View File
@@ -123,6 +123,121 @@ pub fn force_foreground(hwnd: isize) {
}
}
/// 应用 WS_EX_NOACTIVATE | WS_EX_TOOLWINDOW 扩展样式到指定窗口。
/// 用于预览窗等不抢焦点的悬浮窗:窗口可接收鼠标交互但不激活、不进 Alt-Tab。
#[cfg(windows)]
pub fn apply_no_activate(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetWindowLongPtrW, SetWindowLongPtrW, GWL_EXSTYLE, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW,
};
unsafe {
let ex = GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
let new_ex = ex | (WS_EX_NOACTIVATE as isize) | (WS_EX_TOOLWINDOW as isize);
SetWindowLongPtrW(hwnd, GWL_EXSTYLE, new_ex);
}
}
/// 按需添加/移除 WS_EX_NOACTIVATE(不动 WS_EX_TOOLWINDOW)。
///
/// 取词悬浮窗默认不激活;但弹窗里的原文编辑框需要键盘焦点——NOACTIVATE 窗口
/// 永远拿不到焦点,根本无法输入。用户点击编辑区时移除该样式并强制激活
/// (见 [`force_foreground`]),弹窗隐藏时恢复,保证下一次划词仍不抢焦点。
#[cfg(windows)]
pub fn set_no_activate(hwnd: isize, no_activate: bool) {
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetWindowLongPtrW, SetWindowLongPtrW, GWL_EXSTYLE, WS_EX_NOACTIVATE,
};
unsafe {
let ex = GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
let new_ex = if no_activate {
ex | (WS_EX_NOACTIVATE as isize)
} else {
ex & !(WS_EX_NOACTIVATE as isize)
};
SetWindowLongPtrW(hwnd, GWL_EXSTYLE, new_ex);
}
}
#[cfg(not(windows))]
pub fn set_no_activate(_hwnd: isize, _no_activate: bool) {}
/// 鼠标左键当前是否按下(GetAsyncKeyState,全局异步状态,无需窗口焦点)。
/// 供看护线程轮询检测"点击外部"(配合按下沿判定)。
#[cfg(windows)]
pub fn is_left_button_down() -> bool {
use windows_sys::Win32::UI::Input::KeyboardAndMouse::GetAsyncKeyState;
const VK_LBUTTON: i32 = 0x01;
((unsafe { GetAsyncKeyState(VK_LBUTTON) } as u32) & 0x8000) != 0
}
#[cfg(not(windows))]
pub fn is_left_button_down() -> bool {
false
}
/// 强制窗口应用系统圆角(DWMWCP_ROUNDWin11 约 8px)。
/// 带 WS_EX_NOACTIVATE 等扩展样式的悬浮窗系统不会自动圆角(呈现直角),
/// 与常规弹窗外观不一致;通过 DWMWA_WINDOW_CORNER_PREFERENCE 显式指定圆角偏好。
#[cfg(windows)]
pub fn apply_rounded_corners(hwnd: isize) {
use windows_sys::Win32::Graphics::Dwm::{
DwmSetWindowAttribute, DWMWA_WINDOW_CORNER_PREFERENCE, DWMWCP_ROUND,
};
unsafe {
let pref: i32 = DWMWCP_ROUND;
let _ = DwmSetWindowAttribute(
hwnd,
DWMWA_WINDOW_CORNER_PREFERENCE as u32,
&pref as *const i32 as *const core::ffi::c_void,
std::mem::size_of::<i32>() as u32,
);
}
}
/// 以不激活方式显示窗口(SW_SHOWNOACTIVATE),避免抢走弹窗等前台窗口的焦点。
#[cfg(windows)]
pub fn show_no_activate(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{ShowWindow, SW_SHOWNOACTIVATE};
unsafe {
ShowWindow(hwnd, SW_SHOWNOACTIVATE);
}
}
/// 隐藏窗口(SW_HIDE)。供以原生方式显示(SW_SHOWNOACTIVATE)的悬浮窗兜底隐藏,
/// 与 Tauri 的 hide() 并存以确保任何路径下都被可靠隐藏。
#[cfg(windows)]
pub fn hide_window(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{ShowWindow, SW_HIDE};
unsafe {
ShowWindow(hwnd, SW_HIDE);
}
}
/// 系统自上次用户输入(鼠标/键盘)以来的空闲时长(毫秒)。
/// 用于闲时执行耗时后台任务(如文件索引构建),避免与应用运行/用户操作抢 IO。
/// GetLastInputInfo 的 dwTime 与 GetTickCount 同为系统启动后毫秒数,用 wrapping 减法防回绕。
#[cfg(windows)]
pub fn get_idle_time_ms() -> u64 {
use windows_sys::Win32::System::SystemInformation::GetTickCount;
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
GetLastInputInfo, LASTINPUTINFO,
};
use std::mem::size_of;
let mut lii = LASTINPUTINFO {
cbSize: size_of::<LASTINPUTINFO>() as u32,
dwTime: 0,
};
unsafe {
if GetLastInputInfo(&mut lii) != 0 {
return GetTickCount().wrapping_sub(lii.dwTime) as u64;
}
}
0
}
// ===== 非 Windows 平台空实现 =====
#[cfg(not(windows))]
@@ -142,3 +257,18 @@ pub fn get_monitor_bounds_at_point(_x: i32, _y: i32) -> Option<(i32, i32, i32, i
#[cfg(not(windows))]
pub fn force_foreground(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn apply_no_activate(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn apply_rounded_corners(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn show_no_activate(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn hide_window(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn get_idle_time_ms() -> u64 { 0 }
+4 -4
View File
@@ -1,11 +1,11 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "thing",
"version": "26.8.1",
"version": "26.9.3",
"identifier": "thing.lfeng.me",
"build": {
"beforeDevCommand": "bun run dev",
"devUrl": "http://localhost:1420",
"devUrl": "http://localhost:14210",
"beforeBuildCommand": "bun run build",
"frontendDist": "../dist"
},
@@ -19,12 +19,12 @@
"transparent": true,
"visible": false,
"windowEffects": {
"effects": ["acrylic", "mica"]
"effects": ["mica", "acrylic"]
}
}
],
"security": {
"csp": "default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src 'self' data: blob: asset: http://asset.localhost; font-src 'self' data:; connect-src ipc: http://ipc.localhost; media-src 'self' data: blob:"
"csp": "default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src 'self' data: blob: asset: http://asset.localhost http://127.0.0.1:*; font-src 'self' data:; connect-src ipc: http://ipc.localhost; media-src 'self' data: blob: http://127.0.0.1:*"
}
},
"bundle": {
+75 -16
View File
@@ -5,8 +5,10 @@ import { getCurrentWindow } from '@tauri-apps/api/window'
import TitleBar from '@/components/layout/TitleBar.vue'
import Sidebar from '@/components/layout/Sidebar.vue'
import ModuleContainer from '@/components/layout/ModuleContainer.vue'
import NowPlayingDialog from '@/components/layout/NowPlayingDialog.vue'
import { Toaster } from '@/components/ui/sonner'
import { useAppStore } from '@/stores/appStore'
import { useFeiniuStore } from '@/stores/feiniuStore'
import { useScreenshotStore } from '@/stores/screenshotStore'
import { useQuickPanelStore } from '@/stores/quickpanelStore'
import { useMonitorStore } from '@/stores/monitorStore'
@@ -14,11 +16,12 @@ import { useProcessStore } from '@/stores/processStore'
import { TooltipProvider } from '@/components/ui/tooltip'
import { moduleRegistry } from '@/modules/registry'
import type { ModuleMeta } from '@/types/module'
import { pendingNewDownload, pendingShowDownloadTasks } from '@/lib/trayEvents'
import { EVENTS, STORAGE_KEYS } from '@/lib/constants'
import { pendingNewDownload } from '@/lib/trayEvents'
import { EVENTS, STORAGE_KEYS, WINDOWS } from '@/lib/constants'
import { commands } from '@/lib/bindings'
const appStore = useAppStore()
const feiniuStore = useFeiniuStore()
const screenshotStore = useScreenshotStore()
const quickpanelStore = useQuickPanelStore()
const monitorStore = useMonitorStore()
@@ -87,6 +90,9 @@ const loadModule = async (moduleId: string) => {
}
const handleModuleChange = (moduleId: string) => {
// / tab
if (activeModule.value === moduleId) return
// onDeactivate
const prevConfig = moduleRegistry.getConfig(activeModule.value)
prevConfig?.lifecycle?.onDeactivate?.()
@@ -96,10 +102,59 @@ const handleModuleChange = (moduleId: string) => {
loadModule(moduleId)
}
// onDeactivate
const handleSearch = (moduleId: string) => {
activeModule.value = moduleId
localStorage.setItem(LAST_MODULE_KEY, moduleId)
loadModule(moduleId)
handleModuleChange(moduleId)
}
//
// label task id capabilities/download-window.json glob "download-window-*"
async function openDownloadWindow(taskId: string) {
const { WebviewWindow } = await import('@tauri-apps/api/webviewWindow')
const { currentMonitor } = await import('@tauri-apps/api/window')
const label = `${WINDOWS.downloadWindow}-${taskId}`
try {
const existing = await WebviewWindow.getByLabel(label)
if (existing) {
// Rust /
await commands.downloaderFocusWindow(label)
return
}
//
const monitor = await currentMonitor()
const scale = monitor?.scaleFactor ?? 1
const w = 420
const h = 176
const x = Math.round(((monitor?.size.width ?? 1920) / scale - w) / 2)
const y = Math.round(((monitor?.size.height ?? 1080) / scale - h) / 2 * 0.8)
const win = new WebviewWindow(label, {
url: `index.html#download-window?task=${encodeURIComponent(taskId)}`,
title: '下载',
width: w,
height: h,
x,
y,
decorations: false,
transparent: true,
resizable: false,
maximizable: false,
minimizable: true,
shadow: true,
visible: false,
focus: false,
//
// DownloadWindow show resize
})
win.once('tauri://error', (e) => console.error('创建下载窗口失败:', e))
// DownloadWindow onMounted show
// " 176 resize "
// WebView DownloadWindow reveal
win.once('tauri://created', () => {
window.setTimeout(() => { void commands.downloaderFocusWindow(label) }, 2500)
})
} catch (e) {
console.error('创建下载窗口失败:', e)
}
}
const getFallbackModule = () => {
@@ -110,14 +165,14 @@ const getFallbackModule = () => {
return fallback?.id || 'settings'
}
watch(() => appStore.enabledModules.length, () => {
// id length + length 退
watch(() => appStore.enabledModules.map(m => m.id).join(','), () => {
// activeModule
if (!activeModule.value) return
const enabledIds = appStore.enabledModules.map(m => m.id)
if (activeModule.value !== 'settings' && !enabledIds.includes(activeModule.value)) {
const fallback = getFallbackModule()
activeModule.value = fallback
loadModule(fallback)
handleModuleChange(fallback)
}
// /
quickpanelStore.syncCommands()
@@ -145,6 +200,9 @@ const resolveDefaultModule = (): string => {
onMounted(async () => {
await appStore.init().catch(e => console.error('App init error:', e))
// //
feiniuStore.init().catch(e => console.error('播放器初始化失败:', e))
// store monitor-data / monitor-network
// 使 OSD
// init() MonitorModule
@@ -196,14 +254,12 @@ onMounted(async () => {
}
})
)
// Rust
//
// /
trayUnlisteners.push(
await listen(EVENTS.downloadExtensionAdded, () => {
const enabledIds = appStore.enabledModules.map(m => m.id)
if (enabledIds.includes('downloader') || moduleRegistry.getConfig('downloader')?.builtin) {
pendingShowDownloadTasks.value = true
handleModuleChange('downloader')
}
await listen<{ id: string }>(EVENTS.downloadExtensionAdded, (e) => {
if (!e.payload?.id) return
void openDownloadWindow(e.payload.id)
})
)
trayUnlisteners.push(
@@ -213,6 +269,8 @@ onMounted(async () => {
)
//
screenshotStore.initExportListener().catch(e => console.error('[screenshot] 导出监听初始化失败:', e))
//
screenshotStore.initScrollEditorListener().catch(e => console.error('[screenshot] 滚动进编辑器监听初始化失败:', e))
})
const trayUnlisteners: UnlistenFn[] = []
@@ -231,7 +289,7 @@ onUnmounted(() => {
<TooltipProvider>
<div class="flex flex-col h-screen w-screen overflow-hidden">
<TitleBar :modules="availableModules" @search="handleSearch" />
<div class="flex-1 flex overflow-hidden">
<div class="flex-1 flex overflow-hidden min-h-0">
<Sidebar
:modules="availableModules"
:active-module="activeModule"
@@ -240,6 +298,7 @@ onUnmounted(() => {
<ModuleContainer :active-component="activeComponent" :active-module="activeModule" :loading="moduleLoading" />
</div>
</div>
<NowPlayingDialog />
<Toaster position="bottom-right" rich-colors close-button :style="{ zIndex: 99999 }" />
</TooltipProvider>
</template>
+293
View File
@@ -0,0 +1,293 @@
<script setup lang="ts">
import { computed, ref } from 'vue'
/**
* 通用拖拽进度条
*
* 关键行为拖动过程中****向外提交只更新本地预览值
* 指针抬起或键盘操作时才 emit `seek`
* 这样流式音频不会因为拖动而反复中断并重建 Range 请求
*/
const props = withDefaults(
defineProps<{
/** 当前进度 0~1 */
value: number
/** 已缓冲比例 0~1 */
buffered?: number
/** 总秒数:>0 时显示两侧时间与拖动气泡 */
durationSec?: number
/** 紧凑模式(音量条):细轨道、无时间、无气泡 */
compact?: boolean
disabled?: boolean
/** 无障碍标签 */
label?: string
}>(),
{ buffered: 0, durationSec: 0, compact: false, disabled: false, label: '进度' }
)
const emit = defineEmits<{ seek: [ratio: number] }>()
const rootRef = ref<HTMLElement | null>(null)
const dragging = ref(false)
const dragRatio = ref(0)
const hoverRatio = ref<number | null>(null)
function clamp(v: number) {
return Math.min(1, Math.max(0, Number.isFinite(v) ? v : 0))
}
function pct(v: number) {
return `${clamp(v) * 100}%`
}
const activeRatio = computed(() => (dragging.value ? dragRatio.value : clamp(props.value)))
const bubbleRatio = computed(() => (dragging.value ? dragRatio.value : hoverRatio.value))
const showTime = computed(() => !props.compact && props.durationSec > 0)
function ratioFromClientX(clientX: number) {
const el = rootRef.value
if (!el) return 0
const r = el.getBoundingClientRect()
if (r.width <= 0) return 0
return clamp((clientX - r.left) / r.width)
}
function fmt(sec: number) {
if (!Number.isFinite(sec) || sec < 0) return '--:--'
const s = Math.floor(sec)
const h = Math.floor(s / 3600)
const m = Math.floor((s % 3600) / 60)
const r = s % 60
if (h > 0) return `${h}:${String(m).padStart(2, '0')}:${String(r).padStart(2, '0')}`
return `${String(m).padStart(2, '0')}:${String(r).padStart(2, '0')}`
}
function onDown(e: PointerEvent) {
if (props.disabled) return
const el = e.currentTarget as HTMLElement
dragging.value = true
dragRatio.value = ratioFromClientX(e.clientX)
try {
el.focus({ preventScroll: true })
el.setPointerCapture(e.pointerId)
} catch {
/* 部分环境不支持指针捕获/聚焦,降级为普通拖动 */
}
e.preventDefault()
}
function onMove(e: PointerEvent) {
const r = ratioFromClientX(e.clientX)
hoverRatio.value = r
if (dragging.value) dragRatio.value = r
}
function onUp(e: PointerEvent) {
if (!dragging.value) return
dragging.value = false
dragRatio.value = ratioFromClientX(e.clientX)
emit('seek', dragRatio.value)
}
function onLeave() {
if (!dragging.value) hoverRatio.value = null
}
function onKey(e: KeyboardEvent) {
if (props.disabled) return
const step = e.shiftKey ? 0.1 : 0.02
let next: number | null = null
if (e.key === 'ArrowRight' || e.key === 'ArrowUp') next = clamp(props.value + step)
else if (e.key === 'ArrowLeft' || e.key === 'ArrowDown') next = clamp(props.value - step)
else if (e.key === 'Home') next = 0
else if (e.key === 'End') next = 1
if (next !== null) {
emit('seek', next)
e.preventDefault()
}
}
</script>
<template>
<div
class="scrub"
:class="{ 'is-compact': compact, 'is-dragging': dragging, 'is-disabled': disabled }"
>
<span v-if="showTime" class="scrub-time">{{ fmt(activeRatio * durationSec) }}</span>
<div
ref="rootRef"
class="scrub-track"
role="slider"
:tabindex="disabled ? -1 : 0"
:aria-label="label"
:aria-valuenow="Math.round(activeRatio * 100)"
aria-valuemin="0"
aria-valuemax="100"
:aria-disabled="disabled"
@pointerdown="onDown"
@pointermove="onMove"
@pointerup="onUp"
@pointercancel="onUp"
@pointerleave="onLeave"
@keydown="onKey"
>
<span class="scrub-buffered" :style="{ width: pct(buffered) }" />
<span class="scrub-played" :style="{ width: pct(activeRatio) }" />
<span class="scrub-thumb" :style="{ left: pct(activeRatio) }" />
<span
v-if="showTime && bubbleRatio !== null"
class="scrub-bubble"
:style="{ left: pct(bubbleRatio) }"
>
{{ fmt(bubbleRatio * durationSec) }}
</span>
</div>
<span v-if="showTime" class="scrub-time">{{ fmt(durationSec) }}</span>
</div>
</template>
<style scoped>
.scrub {
display: flex;
align-items: center;
gap: 10px;
width: 100%;
min-width: 0;
}
.scrub-time {
font-size: 11px;
color: var(--muted-foreground);
font-variant-numeric: tabular-nums;
flex: 0 0 auto;
min-width: 38px;
text-align: center;
user-select: none;
}
.scrub-time:first-child {
text-align: right;
}
.scrub-track {
position: relative;
flex: 1 1 auto;
min-width: 0;
height: 16px;
display: flex;
align-items: center;
cursor: pointer;
touch-action: none;
outline: none;
}
/* 视觉轨道(高 4pxhover / 拖动时增到 7px */
.scrub-track::before {
content: '';
position: absolute;
left: 0;
right: 0;
height: 4px;
border-radius: 999px;
background: var(--muted);
transition: height 0.15s ease;
}
.scrub:hover .scrub-track::before,
.scrub.is-dragging .scrub-track::before {
height: 7px;
}
.scrub-track:focus-visible::before {
box-shadow: 0 0 0 3px color-mix(in oklab, var(--ring) 45%, transparent);
}
.scrub-buffered,
.scrub-played {
position: absolute;
left: 0;
height: 4px;
border-radius: 999px;
transition: height 0.15s ease;
}
.scrub:hover .scrub-buffered,
.scrub.is-dragging .scrub-buffered,
.scrub:hover .scrub-played,
.scrub.is-dragging .scrub-played {
height: 7px;
}
.scrub-buffered {
background: color-mix(in oklab, var(--muted-foreground) 28%, transparent);
}
.scrub-played {
background: var(--primary);
}
.scrub-thumb {
position: absolute;
top: 50%;
width: 12px;
height: 12px;
margin: -6px 0 0 -6px;
border-radius: 50%;
background: var(--primary);
box-shadow: 0 0 0 2px var(--background);
opacity: 0;
transition: opacity 0.15s ease, transform 0.15s ease;
pointer-events: none;
}
.scrub:hover .scrub-thumb,
.scrub.is-dragging .scrub-thumb,
.scrub-track:focus-visible .scrub-thumb {
opacity: 1;
}
.scrub.is-dragging .scrub-thumb {
transform: scale(1.15);
}
.scrub-bubble {
position: absolute;
bottom: 18px;
transform: translateX(-50%);
padding: 2px 6px;
border-radius: 5px;
background: var(--popover);
color: var(--popover-foreground);
border: 1px solid var(--border);
font-size: 11px;
font-variant-numeric: tabular-nums;
pointer-events: none;
white-space: nowrap;
}
.scrub.is-compact .scrub-time {
display: none;
}
.scrub.is-compact .scrub-track {
height: 14px;
}
.scrub.is-compact .scrub-track::before,
.scrub.is-compact .scrub-buffered,
.scrub.is-compact .scrub-played {
height: 4px;
}
.scrub.is-compact:hover .scrub-track::before,
.scrub.is-compact:hover .scrub-buffered,
.scrub.is-compact:hover .scrub-played,
.scrub.is-compact.is-dragging .scrub-track::before,
.scrub.is-compact.is-dragging .scrub-buffered,
.scrub.is-compact.is-dragging .scrub-played {
height: 6px;
}
.scrub.is-disabled {
opacity: 0.5;
pointer-events: none;
}
@media (prefers-reduced-motion: reduce) {
.scrub-track::before,
.scrub-buffered,
.scrub-played,
.scrub-thumb {
transition: none;
}
}
</style>
+55
View File
@@ -0,0 +1,55 @@
<script setup lang="ts">
import type { Component } from 'vue'
export interface SegmentedItem {
value: string
label: string
/** lucide 图标组件 */
icon?: Component
/** 右侧计数徽标 */
count?: number
}
/** 模块内统一的分段导航(替代此前并存的三套切换控件) */
defineProps<{
modelValue: string
items: SegmentedItem[]
/** 铺满容器宽度(等分) */
block?: boolean
}>()
const emit = defineEmits<{ 'update:modelValue': [value: string] }>()
</script>
<template>
<div
class="inline-flex items-center rounded-lg bg-muted p-0.5"
:class="block ? 'flex w-full' : 'w-fit'"
role="tablist"
>
<button
v-for="item in items"
:key="item.value"
type="button"
role="tab"
:aria-selected="modelValue === item.value"
class="flex min-w-0 flex-1 items-center justify-center gap-1.5 rounded-[7px] px-3 py-1.5 text-[13px] transition-colors duration-150 outline-none focus-visible:ring-2 focus-visible:ring-ring/50"
:class="
modelValue === item.value
? 'bg-background font-medium text-foreground shadow-sm'
: 'text-muted-foreground hover:text-foreground'
"
@click="emit('update:modelValue', item.value)"
>
<component :is="item.icon" v-if="item.icon" class="size-3.5 shrink-0" />
<span class="truncate">{{ item.label }}</span>
<span
v-if="item.count"
class="shrink-0 rounded-full bg-muted px-1.5 text-[10px] tabular-nums text-muted-foreground"
:class="modelValue === item.value ? 'bg-muted' : 'bg-background/70'"
>
{{ item.count }}
</span>
</button>
</div>
</template>
+1 -1
View File
@@ -27,7 +27,7 @@ watch(
<template>
<main
ref="containerRef"
class="flex-1"
class="flex-1 min-w-0"
:style="{ backgroundColor: 'var(--effect-bg)', backdropFilter: 'var(--effect-blur)' }"
>
<ScrollArea data-main-scroll class="h-full w-full">
+320
View File
@@ -0,0 +1,320 @@
<script setup lang="ts">
import { computed, ref, watch } from 'vue'
import { ListMusic, Music2, Pause, Play, Repeat, Repeat1, Shuffle, SkipBack, SkipForward, Trash2, X } from '@lucide/vue'
import { useFeiniuStore } from '@/stores/feiniuStore'
import ScrubBar from '@/components/common/ScrubBar.vue'
import SegmentedNav from '@/components/common/SegmentedNav.vue'
import { Dialog, DialogContent, DialogClose, DialogTitle } from '@/components/ui/dialog'
import { ScrollArea } from '@/components/ui/scroll-area'
import { Tooltip, TooltipContent, TooltipTrigger } from '@/components/ui/tooltip'
const store = useFeiniuStore()
const coverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=400`
}
return ''
})
const coverFailed = ref(false)
watch(coverUrl, () => (coverFailed.value = false))
const isPreview = computed(() => store.nowPlaying?.source === 'preview')
const hasTrack = computed(() => !!store.nowPlaying)
const modeIcon = computed(() => {
if (store.playMode === 'loopOne') return Repeat1
if (store.playMode === 'shuffle') return Shuffle
return Repeat
})
const modeLabel = computed(() =>
store.playMode === 'loopAll' ? '列表循环' : store.playMode === 'loopOne' ? '单曲循环' : '随机播放'
)
const tabs = computed(() => [
{ value: 'lyric', label: '歌词' },
{ value: 'queue', label: `队列` }
])
const activeTab = computed({
get: () => store.nowPlayingTab,
set: (v: string) => (store.nowPlayingTab = v === 'queue' ? 'queue' : 'lyric')
})
const currentLineIdx = computed(() => store.currentLine())
// ===== ref querySelectorAll =====
const lineEls: (HTMLElement | null)[] = []
function setLineEl(el: Element | { $el?: Element } | null, idx: number) {
lineEls[idx] = (el as HTMLElement) ?? null
}
const reduceMotion = typeof window !== 'undefined' && window.matchMedia
? window.matchMedia('(prefers-reduced-motion: reduce)').matches
: false
watch(currentLineIdx, (idx) => {
if (idx < 0) return
lineEls[idx]?.scrollIntoView({ block: 'center', behavior: reduceMotion ? 'auto' : 'smooth' })
})
watch(
() => store.lyricLines,
() => {
lineEls.length = 0
}
)
// ===== =====
const QUEUE_STEP = 200
const queueLimit = ref(QUEUE_STEP)
watch(
() => store.queue.length,
() => (queueLimit.value = QUEUE_STEP)
)
const visibleQueue = computed(() =>
store.queue.slice(0, queueLimit.value).map((item, index) => ({ item, index }))
)
const hasMoreQueue = computed(() => store.queue.length > queueLimit.value)
function onSeek(ratio: number) {
store.seek(ratio * store.duration)
}
function playAt(index: number) {
const item = store.queue[index]
if (item) store.playItem(item)
}
/** 暂停/继续当前曲目(不切换上下文) */
function toggleAt(index: number) {
if (index === store.queueIndex) store.toggle()
else playAt(index)
}
</script>
<template>
<Dialog v-model:open="store.nowPlayingOpen">
<DialogContent
class="max-w-5xl overflow-hidden border p-0 sm:max-w-5xl"
:show-close-button="false"
>
<DialogTitle class="sr-only">正在播放</DialogTitle>
<div class="relative flex h-[min(78vh,600px)] flex-col">
<!-- 背景主题色轻渐变不使用整图高斯模糊避免持续 GPU 开销 -->
<div
class="pointer-events-none absolute inset-0"
style="
background:
radial-gradient(120% 90% at 12% 0%, color-mix(in oklab, var(--muted) 92%, transparent), transparent 62%),
linear-gradient(180deg, color-mix(in oklab, var(--muted) 55%, transparent), var(--background) 72%);
"
/>
<div class="relative flex min-h-0 flex-1">
<!-- ===== 封面 + 控制 ===== -->
<div class="flex w-[46%] min-w-0 flex-col justify-center gap-5 px-9 py-8">
<div class="flex justify-center">
<img
v-if="coverUrl && !coverFailed"
:src="coverUrl"
class="aspect-square w-[min(240px,60%)] rounded-xl object-cover ring-1 ring-border/60"
alt=""
referrerpolicy="no-referrer"
@error="coverFailed = true"
/>
<div
v-else
class="flex aspect-square w-[min(240px,60%)] items-center justify-center rounded-xl bg-muted/60 text-muted-foreground ring-1 ring-border/60"
>
<Music2 class="size-16" />
</div>
</div>
<div class="min-w-0 text-center">
<div class="flex items-center justify-center gap-2">
<h3 class="truncate text-[19px] font-semibold">{{ store.nowPlaying?.title || '未播放' }}</h3>
<span
v-if="isPreview"
class="shrink-0 rounded bg-muted px-1.5 py-0.5 text-[10px] text-muted-foreground"
>
试听
</span>
</div>
<p class="mt-1 truncate text-[13px] text-muted-foreground">
{{ store.nowPlaying?.artistNames || '—'
}}<template v-if="store.nowPlaying?.album"> · {{ store.nowPlaying.album }}</template>
</p>
</div>
<div class="flex flex-col gap-2">
<ScrubBar
:value="store.progress / 100"
:buffered="store.bufferedPercent / 100"
:duration-sec="store.duration"
:disabled="!hasTrack"
label="播放进度"
@seek="onSeek"
/>
<div class="mt-1 flex items-center justify-center gap-6">
<Tooltip>
<TooltipTrigger as-child>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:aria-label="modeLabel"
@click="store.togglePlayMode()"
>
<component :is="modeIcon" class="size-4" />
</button>
</TooltipTrigger>
<TooltipContent>{{ modeLabel }}</TooltipContent>
</Tooltip>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="上一首"
@click="store.prev()"
>
<SkipBack class="size-6" />
</button>
<button
type="button"
class="flex size-14 items-center justify-center rounded-full bg-primary text-primary-foreground transition-opacity hover:opacity-90 disabled:opacity-40"
:disabled="!hasTrack"
:aria-label="store.playing ? '暂停' : '播放'"
@click="store.toggle()"
>
<span
v-if="store.loadingPlay"
class="size-5 animate-spin rounded-full border-2 border-current border-t-transparent"
/>
<Pause v-else-if="store.playing" class="size-6" />
<Play v-else class="size-6 translate-x-px" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="下一首"
@click="store.next()"
>
<SkipForward class="size-6" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:class="{ 'text-foreground': store.nowPlayingTab === 'queue' }"
:aria-label="`播放队列(${store.queue.length}`"
:title="`播放队列(${store.queue.length}`"
@click="store.nowPlayingTab = 'queue'"
>
<ListMusic class="size-4" />
</button>
</div>
</div>
</div>
<!-- ===== 歌词 / 队列 ===== -->
<div class="flex min-w-0 flex-1 flex-col border-l border-border px-6 py-7">
<div class="mb-4 flex items-center">
<SegmentedNav v-model="activeTab" :items="tabs" />
</div>
<ScrollArea class="min-h-0 flex-1">
<div v-if="activeTab === 'lyric'" class="flex flex-col gap-0.5 px-1 pb-6" data-slot="lyric-list">
<p v-if="!store.lyricLines.length" class="py-8 text-center text-[13px] text-muted-foreground">
{{ isPreview ? '试听不加载歌词' : store.nowPlaying?.source === 'local' ? '本地文件无歌词' : '暂无歌词' }}
</p>
<button
v-for="(line, idx) in store.lyricLines"
:key="idx"
:ref="(el) => setLineEl(el as Element | null, idx)"
type="button"
class="rounded-md px-3 py-1.5 text-left text-[14px] leading-7 transition-all duration-200"
:class="
idx === currentLineIdx
? 'bg-accent/60 text-[16px] font-medium text-foreground'
: idx < currentLineIdx
? 'text-muted-foreground/45 hover:text-muted-foreground'
: 'text-muted-foreground/75 hover:text-foreground'
"
@click="store.seek(line.t)"
>
{{ line.text }}
</button>
</div>
<div v-else class="flex flex-col gap-0.5 px-1 pb-6">
<div v-if="!store.queue.length" class="py-8 text-center text-[13px] text-muted-foreground">
队列为空
</div>
<div
v-for="row in visibleQueue"
:key="`${row.item.source}:${row.item.guid ?? row.index}`"
class="group flex items-center gap-3 rounded-md px-2 py-1.5 transition-colors"
:class="row.index === store.queueIndex && !isPreview ? 'bg-accent/60' : 'hover:bg-accent/40'"
>
<button
type="button"
class="flex size-6 shrink-0 items-center justify-center text-[11px] tabular-nums text-muted-foreground"
:aria-label="row.index === store.queueIndex ? '暂停/继续' : '播放'"
@click="toggleAt(row.index)"
>
<span v-if="row.index === store.queueIndex && !isPreview" class="music-eq" :class="{ 'is-paused': !store.playing }">
<i /><i /><i />
</span>
<template v-else>
<Play class="size-3.5 opacity-0 transition-opacity group-hover:opacity-100" />
<span class="group-hover:hidden">{{ row.index + 1 }}</span>
</template>
</button>
<div class="min-w-0 flex-1">
<div
class="truncate text-[13px]"
:class="row.index === store.queueIndex && !isPreview ? 'font-medium' : ''"
>
{{ row.item.title }}
</div>
<div class="truncate text-[11.5px] text-muted-foreground">{{ row.item.artistNames || '—' }}</div>
</div>
<button
type="button"
class="shrink-0 text-muted-foreground opacity-0 transition-opacity hover:text-destructive group-hover:opacity-100"
aria-label="从队列移除"
@click="store.removeFromQueue(row.index)"
>
<Trash2 class="size-3.5" />
</button>
</div>
<button
v-if="hasMoreQueue"
type="button"
class="mt-1 rounded-md py-2 text-[12px] text-muted-foreground hover:bg-accent/40"
@click="queueLimit += QUEUE_STEP"
>
显示更多{{ store.queue.length - queueLimit }}
</button>
</div>
</ScrollArea>
</div>
</div>
<DialogClose as-child>
<button
type="button"
class="absolute right-4 top-4 z-10 rounded-md p-1.5 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
aria-label="关闭"
>
<X class="size-5" />
</button>
</DialogClose>
</div>
</DialogContent>
</Dialog>
</template>
+92 -8
View File
@@ -1,7 +1,8 @@
<script setup lang="ts">
import { ref, computed, onMounted, onUnmounted, nextTick } from 'vue'
import { ref, computed, onMounted, onUnmounted, nextTick, watch } from 'vue'
import { Search, Settings, ChevronRight, ArrowUp, Check, Loader2 } from '@lucide/vue'
import { Input } from '@/components/ui/input'
import TitleBarMusic from '@/components/layout/TitleBarMusic.vue'
import { invoke } from '@tauri-apps/api/core'
import { getCurrentWindow } from '@tauri-apps/api/window'
import { useSearchStore, type SearchItem } from '@/stores/searchStore'
@@ -66,6 +67,65 @@ const handleSettingSelect = (item: SearchItem) => {
isSearchFocused.value = false
}
// ===== / Enter / ESC =====
/** 下拉扁平结果(模块在前、设置项在后),用于统一索引 */
const flatResults = computed(() => [
...filteredModules.value.map(m => ({ kind: 'module' as const, id: m.id })),
...searchResults.value.map(s => ({ kind: 'setting' as const, id: s.id }))
])
/** 当前高亮索引(-1 无高亮) */
const highlightIndex = ref(-1)
const isDropdownOpen = computed(() => isSearchFocused.value && hasSearchContent.value)
//
watch(searchQuery, () => {
highlightIndex.value = flatResults.value.length > 0 ? 0 : -1
})
const selectIndex = (index: number) => {
const entry = flatResults.value[index]
if (!entry) return
if (entry.kind === 'module') {
handleSearchSelect(entry.id)
} else {
const item = searchResults.value.find(s => s.id === entry.id)
if (item) handleSettingSelect(item)
}
}
const handleSearchKeydown = (e: KeyboardEvent) => {
if (e.key === 'ArrowDown' || e.key === 'ArrowUp') {
if (!isDropdownOpen.value || flatResults.value.length === 0) return
e.preventDefault()
const delta = e.key === 'ArrowDown' ? 1 : -1
const len = flatResults.value.length
highlightIndex.value = (highlightIndex.value + delta + len) % len
// overflow-y-auto
nextTick(() => {
document
.querySelector(`[data-search-idx="${highlightIndex.value}"]`)
?.scrollIntoView({ block: 'nearest' })
})
} else if (e.key === 'Enter') {
if (isDropdownOpen.value && highlightIndex.value >= 0) {
e.preventDefault()
selectIndex(highlightIndex.value)
}
} else if (e.key === 'Escape') {
e.preventDefault()
if (searchQuery.value) {
//
searchQuery.value = ''
} else {
//
;(e.target as HTMLElement).blur()
}
}
}
let tauriWindow: ReturnType<typeof getCurrentWindow> | null = null
try {
tauriWindow = getCurrentWindow()
@@ -196,12 +256,23 @@ const initScrollListener = () => {
}
}
// resize onResized isMaximized IPC
let resizeDebounce: ReturnType<typeof setTimeout> | null = null
onMounted(async () => {
if (tauriWindow) {
try {
isMaximized.value = await tauriWindow.isMaximized()
unlistenMaximize = await tauriWindow.onResized(async () => {
isMaximized.value = await tauriWindow!.isMaximized()
unlistenMaximize = await tauriWindow.onResized(() => {
if (resizeDebounce) return
resizeDebounce = setTimeout(async () => {
resizeDebounce = null
try {
isMaximized.value = await tauriWindow!.isMaximized()
} catch {
/* 窗口已销毁等异常忽略 */
}
}, 150)
})
} catch {
// Tauri
@@ -218,6 +289,7 @@ onMounted(async () => {
onUnmounted(() => {
window.removeEventListener('mousemove', handleFirstMouseMove)
if (restoreHoverTimer) clearTimeout(restoreHoverTimer)
if (resizeDebounce) clearTimeout(resizeDebounce)
if (unlistenMaximize) unlistenMaximize()
if (unlistenFocus) unlistenFocus()
if (scrollViewport) scrollViewport.removeEventListener('scroll', handleMainScroll)
@@ -292,6 +364,11 @@ const handleBlur = () => {
保存设置
</button>
</Transition>
<!-- 音乐栏唱片图标 + 歌名点击弹出方形播放控制窗位于搜索框左侧 -->
<div class="pointer-events-auto">
<TitleBarMusic />
</div>
<div class="relative max-w-xs mr-3 pointer-events-auto">
<Search
class="absolute left-2.5 top-1/2 -translate-y-1/2 size-4 text-muted-foreground"
@@ -302,9 +379,10 @@ const handleBlur = () => {
class="h-7 pl-8 text-sm bg-secondary/50 border-0 focus-visible:ring-1"
@focus="isSearchFocused = true"
@blur="handleBlur"
@keydown="handleSearchKeydown"
/>
<div
v-if="isSearchFocused && hasSearchContent"
<div
v-if="isDropdownOpen"
class="absolute top-full left-0 right-0 mt-1 bg-popover border border-border rounded-md shadow-lg z-50 overflow-hidden max-h-64 overflow-y-auto"
>
<template v-if="filteredModules.length > 0">
@@ -312,25 +390,31 @@ const handleBlur = () => {
模块
</div>
<button
v-for="module in filteredModules"
v-for="(module, mi) in filteredModules"
:key="module.id"
class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2"
:class="highlightIndex === mi ? 'bg-accent' : ''"
:data-search-idx="mi"
@click="handleSearchSelect(module.id)"
@mouseenter="highlightIndex = mi"
>
<span>{{ module.name }}</span>
</button>
</template>
<template v-if="searchResults.length > 0">
<div v-if="filteredModules.length > 0" class="border-t border-border"></div>
<div class="px-2 py-1 text-xs font-semibold text-muted-foreground uppercase tracking-wider">
设置项
</div>
<button
v-for="item in searchResults"
v-for="(item, si) in searchResults"
:key="item.id"
class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2"
:class="highlightIndex === filteredModules.length + si ? 'bg-accent' : ''"
:data-search-idx="filteredModules.length + si"
@click="handleSettingSelect(item)"
@mouseenter="highlightIndex = filteredModules.length + si"
>
<Settings class="size-4 text-muted-foreground shrink-0" />
<div class="flex-1 min-w-0">
+436
View File
@@ -0,0 +1,436 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue'
import { toast } from 'vue-sonner'
import {
Disc3,
ListMusic,
Maximize2,
MicVocal,
Pause,
Play,
Repeat,
Repeat1,
Shuffle,
SkipBack,
SkipForward,
Volume2,
VolumeX
} from '@lucide/vue'
import { useFeiniuStore } from '@/stores/feiniuStore'
import { createLogger } from '@/lib/logger'
import ScrubBar from '@/components/common/ScrubBar.vue'
import { Popover, PopoverAnchor, PopoverContent } from '@/components/ui/popover'
const store = useFeiniuStore()
const logger = createLogger('music-widget')
const open = ref(false)
/** 悬停多久后打开播放控制窗 */
const HOVER_OPEN_DELAY = 300
/** 弹层是否由悬停打开:据此决定鼠标移出时是否自动关闭(点击打开则不自动关) */
let hoverOpened = false
let hoverTimer: ReturnType<typeof setTimeout> | null = null
let closeTimer: ReturnType<typeof setTimeout> | null = null
/** 整库起播进行中(拉列表可能耗时,兼作重复点击保护) */
const starting = ref(false)
function cancelHoverTimer() {
if (hoverTimer) {
clearTimeout(hoverTimer)
hoverTimer = null
}
}
function cancelCloseTimer() {
if (closeTimer) {
clearTimeout(closeTimer)
closeTimer = null
}
}
/** 悬停 0.3s 打开控制窗(不依赖 Popover 默认的点击展开) */
function onTriggerEnter() {
cancelCloseTimer()
cancelHoverTimer()
hoverTimer = setTimeout(() => {
hoverTimer = null
if (open.value) return
hoverOpened = true
open.value = true
}, HOVER_OPEN_DELAY)
}
function onTriggerLeave() {
cancelHoverTimer()
//
if (!open.value || !hoverOpened) return
cancelCloseTimer()
closeTimer = setTimeout(() => (open.value = false), 250)
}
function onContentEnter() {
cancelCloseTimer()
}
function onContentLeave() {
if (!hoverOpened) return
cancelCloseTimer()
closeTimer = setTimeout(() => (open.value = false), 180)
}
watch(open, (v) => {
if (v) return
cancelCloseTimer()
cancelHoverTimer()
hoverOpened = false
})
/** 点击标题:打开播放控制窗(点击打开的弹层不随鼠标移出自动关闭) */
function onTitleClick() {
cancelHoverTimer()
cancelCloseTimer()
hoverOpened = false
open.value = true
}
/**
* 点击**音乐图标**播放 / 暂停
* - 有播放上下文队列非空 播放 / 暂停
* - 完全空载 依次尝试飞牛曲库**全部列表** 本地曲库两者皆空则不做任何反应
*/
async function onIconClick() {
if (store.nowPlaying || store.queue.length) {
store.toggle()
return
}
if (starting.value) return
starting.value = true
try {
try {
await store.loadAllTracks()
} catch (e) {
// /
logger.error(`加载飞牛曲库失败: ${e}`)
}
if (store.tracks.length) {
store.playQueue(store.tracks, 0)
return
}
try {
await store.scanLocal()
} catch (e) {
logger.error(`扫描本地曲库失败: ${e}`)
}
if (store.localTracks.length) store.playQueue(store.localTracks, 0)
} finally {
starting.value = false
}
}
const coverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=96`
}
return ''
})
const bigCoverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=320`
}
return ''
})
const coverFailed = ref(false)
watch(coverUrl, () => (coverFailed.value = false))
/** 是否已播放过(未播放过时不展示歌名,只留唱片图标) */
const hasTrack = computed(() => !!store.nowPlaying)
const title = computed(() => store.nowPlaying?.title ?? '')
const subtitle = computed(() => {
const t = store.nowPlaying
if (!t) return ''
return t.artistNames || (t.source === 'local' ? '本地文件' : '')
})
const isPreview = computed(() => store.nowPlaying?.source === 'preview')
const modeIcon = computed(() => {
if (store.playMode === 'loopOne') return Repeat1
if (store.playMode === 'shuffle') return Shuffle
return Repeat
})
const modeLabel = computed(() =>
store.playMode === 'loopAll' ? '列表循环' : store.playMode === 'loopOne' ? '单曲循环' : '随机播放'
)
const volumePercent = computed(() => (store.muted ? 0 : store.volume))
function onSeek(ratio: number) {
store.seek(ratio * store.duration)
}
function openLyrics(tab: 'lyric' | 'queue') {
store.nowPlayingTab = tab
store.nowPlayingOpen = true
open.value = false
}
// store
watch(
() => store.playError,
(msg) => {
if (!msg) return
toast.error(msg)
store.clearPlayError()
}
)
// store/
//
onMounted(() => {
store.init().catch((e) => logger.error(`音乐初始化失败: ${e}`))
})
</script>
<template>
<Popover v-model:open="open">
<PopoverAnchor as-child>
<!-- 音乐栏图标 = 播放/暂停悬停有遮罩标题 = 打开控制窗
悬停 0.3s 也会打开控制窗容器本身不响应点击避免与图标语义冲突 -->
<div
class="mr-2 flex h-7 max-w-[210px] items-center gap-2 rounded-md px-1.5 transition-colors hover:bg-secondary/60"
@mouseenter="onTriggerEnter"
@mouseleave="onTriggerLeave"
@mousedown.stop
>
<!-- 唱片图标点击开始/暂停 -->
<button
type="button"
class="group/icon relative flex size-5 shrink-0 cursor-pointer items-center justify-center overflow-hidden rounded-full"
:aria-label="store.playing ? '暂停' : '播放'"
@click.stop="onIconClick"
>
<!-- 旋转动画只作用于这一层否则遮罩图标会被带着一起转 -->
<span
class="disc flex size-5 items-center justify-center rounded-full ring-1 ring-border/50"
:class="{ 'is-playing': store.playing && !starting }"
>
<span
v-if="starting"
class="size-3 animate-spin rounded-full border-2 border-current border-t-transparent text-muted-foreground"
/>
<img
v-else-if="coverUrl && !coverFailed"
:src="coverUrl"
class="size-full rounded-full object-cover"
alt=""
referrerpolicy="no-referrer"
@error="coverFailed = true"
/>
<Disc3 v-else class="size-4 text-muted-foreground" />
</span>
<!-- 播放态遮罩悬停图标时浮现当前可执行的操作 -->
<span
v-if="!starting"
class="absolute inset-0 hidden items-center justify-center bg-foreground/50 text-primary-foreground group-hover/icon:flex"
>
<Pause v-if="store.playing" class="size-3" />
<Play v-else class="size-3 translate-x-px" />
</span>
</button>
<!-- 标题点击打开播放控制窗 -->
<button
v-if="hasTrack"
type="button"
class="min-w-0 flex-1 cursor-pointer truncate text-left text-xs text-foreground/90"
:aria-label="`打开播放控制:${title}`"
@click.stop="onTitleClick"
>
{{ title }}
</button>
</div>
</PopoverAnchor>
<!-- 方形播放控制窗 -->
<PopoverContent
align="end"
:side-offset="8"
class="w-[300px] p-3"
@mouseenter="onContentEnter"
@mouseleave="onContentLeave"
@mousedown.stop
>
<div class="flex flex-col items-center gap-3">
<!-- 封面 -->
<button
type="button"
class="group relative aspect-square w-[132px] overflow-hidden rounded-lg bg-muted ring-1 ring-border/60"
:title="'打开歌词与大屏'"
@click="openLyrics('lyric')"
>
<img
v-if="bigCoverUrl"
:src="bigCoverUrl"
class="size-full object-cover transition-transform duration-300 group-hover:scale-105"
alt=""
referrerpolicy="no-referrer"
@error="($event.target as HTMLImageElement).style.display = 'none'"
/>
<span v-else class="flex size-full items-center justify-center text-muted-foreground">
<Disc3 class="size-10" />
</span>
<span
class="absolute inset-0 hidden items-center justify-center bg-foreground/35 text-primary-foreground group-hover:flex"
>
<Maximize2 class="size-5" />
</span>
</button>
<!-- 曲目信息 -->
<div class="w-full min-w-0 text-center">
<div class="flex items-center justify-center gap-1.5">
<span class="truncate text-[13px] font-medium">{{ title || '未播放' }}</span>
<span
v-if="isPreview"
class="shrink-0 rounded bg-muted px-1 py-px text-[10px] text-muted-foreground"
>
试听
</span>
</div>
<p class="mt-0.5 truncate text-[11.5px] text-muted-foreground">
{{ subtitle || '—' }}<template v-if="store.nowPlaying?.album"> · {{ store.nowPlaying.album }}</template>
</p>
</div>
<!-- 进度 -->
<ScrubBar
class="w-full"
:value="store.progress / 100"
:buffered="store.bufferedPercent / 100"
:duration-sec="store.duration"
:disabled="!hasTrack"
label="播放进度"
@seek="onSeek"
/>
<!-- 控制 -->
<div class="flex w-full items-center justify-center gap-5">
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:title="modeLabel"
:aria-label="modeLabel"
@click="store.togglePlayMode()"
>
<component :is="modeIcon" class="size-3.5" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="上一首"
@click="store.prev()"
>
<SkipBack class="size-5" />
</button>
<button
type="button"
class="flex size-10 items-center justify-center rounded-full bg-primary text-primary-foreground transition-opacity hover:opacity-90 disabled:opacity-40"
:disabled="!hasTrack"
:aria-label="store.playing ? '暂停' : '播放'"
@click="store.toggle()"
>
<span
v-if="store.loadingPlay"
class="size-4 animate-spin rounded-full border-2 border-current border-t-transparent"
/>
<Pause v-else-if="store.playing" class="size-4" />
<Play v-else class="size-4 translate-x-px" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="下一首"
@click="store.next()"
>
<SkipForward class="size-5" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="isPreview"
:title="`播放队列(${store.queue.length}`"
aria-label="播放队列"
@click="openLyrics('queue')"
>
<ListMusic class="size-3.5" />
</button>
</div>
<!-- 音量 + 入口 -->
<div class="flex w-full items-center gap-2 border-t pt-2.5">
<button
type="button"
class="shrink-0 text-muted-foreground transition-colors hover:text-foreground"
:aria-label="store.muted ? '取消静音' : '静音'"
@click="store.toggleMute()"
>
<VolumeX v-if="volumePercent === 0" class="size-3.5" />
<Volume2 v-else class="size-3.5" />
</button>
<div class="w-16 shrink-0">
<ScrubBar compact :value="volumePercent" label="音量" @seek="store.setVolume($event)" />
</div>
<div class="ml-auto flex items-center gap-1">
<button
type="button"
class="flex items-center gap-1 rounded-md px-1.5 py-1 text-[11.5px] text-muted-foreground transition-colors hover:bg-secondary/60 hover:text-foreground"
@click="openLyrics('lyric')"
>
<MicVocal class="size-3.5" />
歌词
</button>
<button
type="button"
class="flex items-center gap-1 rounded-md px-1.5 py-1 text-[11.5px] text-muted-foreground transition-colors hover:bg-secondary/60 hover:text-foreground"
:disabled="isPreview"
@click="openLyrics('queue')"
>
<ListMusic class="size-3.5" />
队列
</button>
</div>
</div>
</div>
</PopoverContent>
</Popover>
</template>
<style scoped>
/* 唱片图标:播放时旋转(暂停保持当前角度继续待命) */
.disc {
animation: discSpin 8s linear infinite;
animation-play-state: paused;
background: var(--muted);
}
.disc.is-playing {
animation-play-state: running;
}
@keyframes discSpin {
to {
transform: rotate(360deg);
}
}
@media (prefers-reduced-motion: reduce) {
.disc {
animation: none;
}
}
</style>
+10
View File
@@ -1,5 +1,6 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import { ref } from "vue"
import { useVModel } from "@vueuse/core"
import { cn } from "@/lib/utils"
@@ -17,10 +18,19 @@ const modelValue = useVModel(props, "modelValue", emits, {
passive: true,
defaultValue: props.defaultValue,
})
// input focus `ref="xx"` xx.focus()
// ref .focus() "focus is not a function"
const inputEl = ref<HTMLInputElement | null>(null)
defineExpose({
focus: () => inputEl.value?.focus(),
element: () => inputEl.value,
})
</script>
<template>
<input
ref="inputEl"
v-model="modelValue"
data-slot="input"
:class="cn(
+774 -30
View File
@@ -9,24 +9,40 @@ export const commands = {
/** 检查 Gitea 最新 release,返回版本对比与可用资产 */
updateCheck: () => __TAURI_INVOKE<UpdateCheckResult>("update_check"),
/**
*
* 便 thing_{v}_x64.exe update.bat
* thing_{v}_x64-setup.exe /S
* UPDATE_PROGRESS 退
*
* 便 thing_{v}_x64.exe / thing_{v}_x64-setup.exe
* 便copy update.bat
* copy /S
* 退
*/
updateInstall: () => __TAURI_INVOKE<null>("update_install"),
/** 更新 ThingHK 内核:下载 thing-hk_{v}.zip → 停止监控内核 → 覆盖内核文件 */
updateThinghk: () => __TAURI_INVOKE<null>("update_thinghk"),
updateInstall: (downloadedPath: string) => __TAURI_INVOKE<null>("update_install", { downloadedPath }),
/**
* ThingHK
* need_stop
* UPDATE_PROGRESS need_stop
*/
updateThinghkApply: (zipPath: string) => __TAURI_INVOKE<null>("update_thinghk_apply", { zipPath }),
/** 前端已停止监控内核,确认继续解压替换(唤醒 need_stop 等待) */
updateThinghkConfirm: () => __TAURI_INVOKE<null>("update_thinghk_confirm"),
/** 取消 ThingHK 内核更新(need_stop 等待阶段有效:唤醒 apply 以「已取消」返回,zip 保留便于重试) */
updateThinghkCancel: () => __TAURI_INVOKE<null>("update_thinghk_cancel"),
proxyActivateProfile: (id: string) => __TAURI_INVOKE<null>("proxy_activate_profile", { id }),
/** 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。 */
proxyApplyKernelUpdate: (zipPath: string) => __TAURI_INVOKE<KernelInfo>("proxy_apply_kernel_update", { zipPath }),
/** 取消内核下载/安装(设置取消标志,下载循环轮询后中止) */
proxyCancelKernelInstall: () => __TAURI_INVOKE<null>("proxy_cancel_kernel_install"),
proxyCheckKernelUpdate: () => __TAURI_INVOKE<KernelUpdateInfo>("proxy_check_kernel_update"),
proxyClearSystemProxy: () => __TAURI_INVOKE<null>("proxy_clear_system_proxy"),
proxyCloseConnection: (id: string) => __TAURI_INVOKE<null>("proxy_close_connection", { id }),
/**
* mihomo
* mihomo 便 mihomo exe
*/
proxyConfirmInstall: () => __TAURI_INVOKE<null>("proxy_confirm_install"),
proxyDeleteProfile: (id: string) => __TAURI_INVOKE<null>("proxy_delete_profile", { id }),
proxyGetSettings: () => __TAURI_INVOKE<ProxySettings>("proxy_get_settings"),
proxyGetSystemProxy: () => __TAURI_INVOKE<boolean>("proxy_get_system_proxy"),
proxyImportProfile: (url: string, name: string) => __TAURI_INVOKE<ProfileMeta>("proxy_import_profile", { url, name }),
/** 首次安装内核(与 update_kernel 共用 install_kernel 实现,语义独立便于前端区分场景) */
proxyInstallKernel: (mirrorPrefix: string | null) => __TAURI_INVOKE<KernelInfo>("proxy_install_kernel", { mirrorPrefix }),
proxyKernelInfo: () => __TAURI_INVOKE<KernelInfo>("proxy_kernel_info"),
proxyRestart: () => __TAURI_INVOKE<ProcessInfo>("proxy_restart"),
proxySaveSettings: (settings: ProxySettings) => __TAURI_INVOKE<null>("proxy_save_settings", { settings }),
@@ -35,12 +51,15 @@ export const commands = {
proxyStart: () => __TAURI_INVOKE<ProcessInfo>("proxy_start"),
proxyStatus: () => __TAURI_INVOKE<ProxyStatus>("proxy_status"),
proxyStop: () => __TAURI_INVOKE<null>("proxy_stop"),
proxyTraffic: () => __TAURI_INVOKE<TrafficSnapshot>("proxy_traffic"),
proxyTestDelay: (name: string, url: string | null, timeout: number | null) => __TAURI_INVOKE<number>("proxy_test_delay", { name, url, timeout }),
proxyUpdateKernel: (mirrorPrefix: string | null) => __TAURI_INVOKE<KernelInfo>("proxy_update_kernel", { mirrorPrefix }),
proxyUpdateProfile: (id: string) => __TAURI_INVOKE<ProfileMeta>("proxy_update_profile", { id }),
/** 读取快速面板设置(快捷键等) */
quickpanelGetSettings: () => __TAURI_INVOKE<QuickPanelSettings>("quickpanel_get_settings"),
/** 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口 */
/**
* +
*
*/
quickpanelSaveSettings: (settings: QuickPanelSettings) => __TAURI_INVOKE<null>("quickpanel_save_settings", { settings }),
/** 注册(或切换)快速面板全局快捷键 */
quickpanelRegisterShortcut: (shortcut: string) => __TAURI_INVOKE<null>("quickpanel_register_shortcut", { shortcut }),
@@ -58,6 +77,7 @@ export const commands = {
*
* last_built_dirs notify
*
* "构建索引"
*/
quickpanelInitFileIndex: () => __TAURI_INVOKE<null>("quickpanel_init_file_index"),
/** 构建文件索引(全量重建,阻塞操作建议在 spawn_blocking 调用) */
@@ -98,6 +118,10 @@ export const commands = {
/**
* CREATE_NO_WINDOW使 cmd/powershell/regedit
* regeditshutdowncmdpowershelltaskmgr
* - cmd/powershell/pwsh CREATE_NEW_CONSOLE
* GUI 宿"点击没反应"
* - .msc devmgmt.msc CreateProcess
* mmc System32
*/
quickpanelRunSystemCommand: (command: string, args: string[]) => __TAURI_INVOKE<null>("quickpanel_run_system_command", { command, args }),
/** 列出目录下的压缩包文件(供批量解压面板使用)。 */
@@ -138,6 +162,8 @@ export const commands = {
/** 图片 PNG base64(仅 image 类型) */
imageBase64: string | null,
}) & (ClipboardItem) | null>("clipboard_get_item", { id }),
/** 获取图片缩略图 PNG base64(弹窗悬停预览用,避免加载全尺寸图片) */
clipboardGetThumb: (id: number) => __TAURI_INVOKE<string | null>("clipboard_get_thumb", { id }),
clipboardSetPinned: (id: number, pinned: boolean) => __TAURI_INVOKE<boolean>("clipboard_set_pinned", { id, pinned }),
clipboardDelete: (id: number) => __TAURI_INVOKE<boolean>("clipboard_delete", { id }),
clipboardClear: () => __TAURI_INVOKE<boolean>("clipboard_clear"),
@@ -160,16 +186,40 @@ export const commands = {
clipboardShowWindow: () => __TAURI_INVOKE<null>("clipboard_show_window"),
/** 隐藏弹窗并模拟 Ctrl+V 粘贴到原窗口 */
clipboardPasteToTarget: () => __TAURI_INVOKE<null>("clipboard_paste_to_target"),
/** 在弹窗旁显示独立预览窗口(悬停/键盘选中时调用) */
clipboardShowPreview: (id: number) => __TAURI_INVOKE<null>("clipboard_show_preview", { id }),
/** 隐藏独立预览窗口 */
clipboardHidePreview: () => __TAURI_INVOKE<null>("clipboard_hide_preview"),
/**
*
*
* allow_flip true/ false
*/
clipboardResizePreview: (width: number | null, height: number | null, allowFlip: boolean) => __TAURI_INVOKE<null>("clipboard_resize_preview", { width, height, allowFlip }),
/**
* resize
* "先以上次尺寸(可能是放大态大窗)显示再缩回"
*/
clipboardRevealPreview: () => __TAURI_INVOKE<null>("clipboard_reveal_preview"),
/**
* mousedown/
* +/退
*/
clipboardPreviewInteracted: () => __TAURI_INVOKE<null>("clipboard_preview_interacted"),
/** 获取所有任务 */
downloaderGetTasks: () => __TAURI_INVOKE<DownloadTask[]>("downloader_get_tasks"),
/** 检查 URL 重复性并探测文件信息(添加下载前调用) */
downloaderCheckUrl: (url: string, dir: string | null, headers: { [key in string]: string } | null) => __TAURI_INVOKE<CheckUrlResult>("downloader_check_url", { url, dir, headers }),
/** 添加下载任务 */
downloaderAddTask: (url: string, filename: string | null, dir: string | null, headers: { [key in string]: string } | null, autoRename: boolean | null) => __TAURI_INVOKE<string>("downloader_add_task", { url, filename, dir, headers, autoRename }),
downloaderAddTask: (url: string, filename: string | null, dir: string | null, headers: { [key in string]: string } | null, autoRename: boolean | null, onlyFiles: number[] | null) => __TAURI_INVOKE<string>("downloader_add_task", { url, filename, dir, headers, autoRename, onlyFiles }),
/** 暂停任务 */
downloaderPauseTask: (id: string) => __TAURI_INVOKE<null>("downloader_pause_task", { id }),
/** 恢复任务 */
downloaderResumeTask: (id: string) => __TAURI_INVOKE<null>("downloader_resume_task", { id }),
/** 取消任务(置为已取消,清空进度并删除下载文件,但保留记录) */
downloaderCancelTask: (id: string) => __TAURI_INVOKE<null>("downloader_cancel_task", { id }),
/** 重新下载已取消/出错的任务 */
downloaderRedownload: (id: string) => __TAURI_INVOKE<null>("downloader_redownload", { id }),
/** 移除任务 */
downloaderRemoveTask: (id: string, deleteFiles: boolean | null) => __TAURI_INVOKE<null>("downloader_remove_task", { id, deleteFiles }),
/** 获取设置 */
@@ -180,8 +230,47 @@ export const commands = {
downloaderOpenDir: (path: string) => __TAURI_INVOKE<null>("downloader_open_dir", { path }),
/** 用系统默认浏览器打开 URL */
downloaderOpenUrl: (url: string) => __TAURI_INVOKE<null>("downloader_open_url", { url }),
/**
* label
* Tauri set_focus Windows
* SetForegroundWindow + BringWindowToTop
* Alt /
*/
downloaderFocusWindow: (label: string) => __TAURI_INVOKE<null>("downloader_focus_window", { label }),
/** 解析磁力链 / .torrent 文件,返回种子信息(名称 / infohash / 文件列表),供前端做文件勾选 */
downloaderInspect: (input: string) => __TAURI_INVOKE<TorrentInfo>("downloader_inspect", { input }),
/** 磁力任务:元数据解析成功后,用户勾选文件并确认开始下载 */
downloaderSelectBtFiles: (id: string, onlyFiles: number[]) => __TAURI_INVOKE<null>("downloader_select_bt_files", { id, onlyFiles }),
/**
* Python / musicdl / FFmpeg /
* 线线/UI
*/
musicEnvStatus: () => __TAURI_INVOKE<MusicEnvStatus>("music_env_status"),
/** 安装便携 Python + musicdl(幂等),全程推送 music-runtime-install-progress 事件 */
musicInstallRuntime: () => __TAURI_INVOKE<MusicEnvStatus>("music_install_runtime"),
/** 取消便携运行时安装/下载 */
musicCancelRuntimeInstall: () => __TAURI_INVOKE<null>("music_cancel_runtime_install"),
/** 停止桥接进程 */
musicStopBridge: () => __TAURI_INVOKE<null>("music_stop_bridge"),
/** 读取音乐模块设置 */
musicGetSettings: () => __TAURI_INVOKE<MusicSettings>("music_get_settings"),
/**
*
*
* ****
* / / `feiniu_save_connection`
* `feiniu_activate_connection``feiniu_delete_connection``feiniu_login`
*
*
* `musicStore` init
*
*
*/
musicSaveSettings: (settings: MusicSettings) => __TAURI_INVOKE<null>("music_save_settings", { settings }),
/** 禁用指定窗口(按 label 查找)的显示/隐藏过渡动画,消除覆盖层出现/消失时的缩放动画 */
screenshotDisableTransitions: (label: string) => __TAURI_INVOKE<null>("screenshot_disable_transitions", { label }),
/** 一次 IPC 完成指定窗口的显示与聚焦(截图覆盖层显示关键路径,减少串行往返) */
screenshotShowOverlay: (label: string) => __TAURI_INVOKE<null>("screenshot_show_overlay", { label }),
/** 注册(或切换)截图全局快捷键。传入空字符串则禁用快捷键。 */
screenshotRegisterShortcut: (shortcut: string) => __TAURI_INVOKE<null>("screenshot_register_shortcut", { shortcut }),
/** 注销截图全局快捷键 */
@@ -193,8 +282,11 @@ export const commands = {
screenshotRegisterPinShortcut: (shortcut: string) => __TAURI_INVOKE<null>("screenshot_register_pin_shortcut", { shortcut }),
/** 注销贴图全局快捷键 */
screenshotUnregisterPinShortcut: () => __TAURI_INVOKE<null>("screenshot_unregister_pin_shortcut"),
/** 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码 */
screenshotCaptureFullscreen: () => __TAURI_INVOKE<null>("screenshot_capture_fullscreen"),
/**
* PNG
* IPC
*/
screenshotCaptureFullscreen: () => __TAURI_INVOKE<CaptureStart>("screenshot_capture_fullscreen"),
/** 全屏捕获编码为 PNG base64 并清除(全屏截图直接进编辑器) */
screenshotFullscreenPng: () => __TAURI_INVOKE<CaptureData>("screenshot_fullscreen_png"),
/** 清除静态全屏捕获(覆盖层关闭/取消时释放内存) */
@@ -203,24 +295,56 @@ export const commands = {
screenshotCropStored: (x: number, y: number, w: number, h: number) => __TAURI_INVOKE<CaptureData>("screenshot_crop_stored", { x, y, w, h }),
/** 裁剪已存储的全屏捕获并直接写入剪贴板(一次 IPC 完成"裁剪+复制" */
screenshotCropCopyStored: (x: number, y: number, w: number, h: number) => __TAURI_INVOKE<CaptureData>("screenshot_crop_copy_stored", { x, y, w, h }),
/** 拾取指定物理屏幕坐标下的顶层窗口 */
screenshotWindowFromPoint: (x: number, y: number) => __TAURI_INVOKE<{
hwnd: number,
title: string,
rect: ScreenRect,
/** DWM 扩展边框矩形(视觉边界,去掉最大化窗口的隐形缩放边框),命中测试用 rect,高亮用 visual_rect */
visualRect: ScreenRect | null,
} | null>("screenshot_window_from_point", { x, y }),
/** 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口) */
/**
* Z //
* JS IPC
*/
screenshotPickList: () => __TAURI_INVOKE<WindowInfo[]>("screenshot_pick_list"),
/** 获取当前鼠标物理屏幕坐标(贴图窗口拖动跟随等场景使用) */
screenshotCursorPos: () => __TAURI_INVOKE<[number, number]>("screenshot_cursor_pos"),
/** 枚举所有可见顶层窗口 */
screenshotEnumWindows: () => __TAURI_INVOKE<WindowInfo[]>("screenshot_enum_windows"),
/** 按 hwnd 捕获指定窗口 */
screenshotCaptureWindow: (hwnd: number) => __TAURI_INVOKE<CaptureData>("screenshot_capture_window", { hwnd }),
/** 存入编辑器图片(base64 PNG */
screenshotSetEditorImage: (pngBase64: string) => __TAURI_INVOKE<null>("screenshot_set_editor_image", { pngBase64 }),
/** 取出编辑器图片(编辑器窗口加载时调用,取出即清除) */
screenshotGetEditorImage: () => __TAURI_INVOKE<string | null>("screenshot_get_editor_image"),
/**
* PNG
* `region` Some =
* None
*/
screenshotScrollCapture: (hwnd: number, region: {
x: number,
y: number,
width: number,
height: number,
} | null) => __TAURI_INVOKE<CaptureData>("screenshot_scroll_capture", { hwnd, region }),
/** 取消滚动截图会话(不导出)。 */
screenshotScrollCancel: () => __TAURI_INVOKE<null>("screenshot_scroll_cancel"),
/** 结束滚动截图会话并导出结果。 */
screenshotScrollFinish: () => __TAURI_INVOKE<null>("screenshot_scroll_finish"),
/**
* 线
* `auto = true` 线`false`
*/
screenshotScrollStart: (hwnd: number, region: {
x: number,
y: number,
width: number,
height: number,
} | null, auto: boolean) => __TAURI_INVOKE<null>("screenshot_scroll_start", { hwnd, region, auto }),
/**
* region = None
*
* Chromium Edge/Chrome
* occluded "看起来完全不滚动"
* capture::set_scroll_hole
* / None
*/
screenshotSetScrollHole: (region: {
x: number,
y: number,
width: number,
height: number,
} | null) => __TAURI_INVOKE<null>("screenshot_set_scroll_hole", { region }),
/** 将 PNG base64 写入系统剪贴板(转 CF_DIB */
screenshotCopyImage: (pngBase64: string) => __TAURI_INVOKE<null>("screenshot_copy_image", { pngBase64 }),
/** 将 PNG base64 写入文件 */
@@ -231,6 +355,158 @@ export const commands = {
screenshotLoadCache: (path: string) => __TAURI_INVOKE<string>("screenshot_load_cache", { path }),
/** 删除历史缓存文件(历史项移除/清空时调用,静默忽略不存在文件) */
screenshotDeleteCache: (path: string) => __TAURI_INVOKE<null>("screenshot_delete_cache", { path }),
/** 读取翻译设置 */
translateGetSettings: () => __TAURI_INVOKE<TranslateSettings>("translate_get_settings"),
/**
*
*
*
* ****
*
*/
translateSaveSettings: (settings: TranslateSettings) => __TAURI_INVOKE<null>("translate_save_settings", { settings }),
/** 按当前设置重新注册全局快捷键(设置页改动后或启动时调用) */
translateApplyShortcuts: () => __TAURI_INVOKE<null>("translate_apply_shortcuts"),
/** 列出引擎实例(含密钥状态与可用性) */
translateEnginesList: () => __TAURI_INVOKE<EngineView[]>("translate_engines_list"),
/**
* id upsert
*
* id`translate-engine-<id>`
* //线/线
*/
translateEngineSave: (config: TranslateEngineConfig) => __TAURI_INVOKE<null>("translate_engine_save", { config }),
/** 删除引擎实例(连同它在系统凭据管理器中的密钥)。 */
translateEngineDelete: (id: string) => __TAURI_INVOKE<null>("translate_engine_delete", { id }),
/** 写入引擎的 API Key(明文只在此处进入系统凭据管理器,永不回写配置文件)。 */
translateSecretSet: (id: string, apiKey: string) => __TAURI_INVOKE<null>("translate_secret_set", { id, apiKey }),
/** 清除引擎的 API Key */
translateSecretClear: (id: string) => __TAURI_INVOKE<null>("translate_secret_clear", { id }),
/**
* ****
*
* id 稿 Base URL /
* id
* 稿
* API Key `config.id` Key
*/
translateEngineTestConfig: (config: TranslateEngineConfig) => __TAURI_INVOKE<EngineTestResult>("translate_engine_test_config", { config }),
/**
*
*
*/
translateEngineModels: (id: string) => __TAURI_INVOKE<string[]>("translate_engine_models", { id }),
/**
*
*
* [`TranslateError`] `kind`
* Key / /
*/
translateRun: (params: TranslateRunParams) => __TAURI_INVOKE<TranslateResult>("translate_run", { params }),
/**
*
*
*/
translateCopyText: (text: string) => __TAURI_INVOKE<null>("translate_copy_text", { text }),
/**
*
*
*
* Ctrl+C
*/
translatePreviewPopup: () => __TAURI_INVOKE<void>("translate_preview_popup"),
/** 悬浮窗挂载完成(仅兜底创建路径真正显示) */
translatePopupReady: () => __TAURI_INVOKE<void>("translate_popup_ready"),
/** 隐藏悬浮窗 */
translatePopupHide: () => __TAURI_INVOKE<void>("translate_popup_hide"),
/**
* /
*
* NOACTIVATE
* `enable=true` NOACTIVATE
*
*/
translatePopupEditMode: (enable: boolean) => __TAURI_INVOKE<null>("translate_popup_edit_mode", { enable }),
/**
*
*
*/
translatePopupSetPinned: (pinned: boolean) => __TAURI_INVOKE<void>("translate_popup_set_pinned", { pinned }),
/**
* /
*
* ****
*
* MyMemory
*
*
*
*/
translatePopupPrefsSet: (sourceLang: string, targetLang: string) => __TAURI_INVOKE<null>("translate_popup_prefs_set", { sourceLang, targetLang }),
/**
*
*
* 使 max-height
* 100vh `popup::resize` 0
*/
translatePopupResize: (width: number | null, height: number | null) => __TAURI_INVOKE<number | null>("translate_popup_resize", { width, height }),
/**
*
*
*
* OCR
*
*
* /****线线
* toast OCR 线WinRT `get()`
*/
translateScreenshotRegion: (x: number, y: number, w: number, h: number, toLabel: string | null) => __TAURI_INVOKE<ScreenshotOutcome>("translate_screenshot_region", { x, y, w, h, toLabel }),
/**
* OCR
*
* ****`OcrEngine.AvailableRecognizerLanguages`
* WinRT 线
* **线** `recv_timeout`
* 线 WinRT
*/
translateOcrLanguages: () => __TAURI_INVOKE<string[]>("translate_ocr_languages"),
/** 分页列出历史(按时间倒序) */
translateHistoryList: (offset: number | null, limit: number | null, query: string | null, favoritedOnly: boolean | null) => __TAURI_INVOKE<HistoryItem[]>("translate_history_list", { offset, limit, query, favoritedOnly }),
translateHistoryDelete: (id: number) => __TAURI_INVOKE<null>("translate_history_delete", { id }),
/** 清空全部历史(含收藏)。破坏性操作,前端需二次确认后调用。 */
translateHistoryClear: () => __TAURI_INVOKE<null>("translate_history_clear"),
translateHistorySetFavorited: (id: number, favorited: boolean) => __TAURI_INVOKE<null>("translate_history_set_favorited", { id, favorited }),
/**
* requestId
*
* `translate_run`
* - ****
*
* `produced` chunk
*
* MyMemory
* DeepSeek
* - ** thinking**
*
* **requestId `request_id` **
* chunk/done Promise
* requestId
* 退
*
* `translate_abort(requestId)` drop future
* HTTP
*/
translateStreamStart: (params: TranslateRunParams, requestId: string | null) => __TAURI_INVOKE<string>("translate_stream_start", { params, requestId }),
/** 停止一次流式请求(requestId 不存在时静默成功) */
translateAbort: (requestId: string) => __TAURI_INVOKE<void>("translate_abort", { requestId }),
/**
* Ctrl+V
*
* /
* ****
*
*/
translatePasteBack: (text: string, hwnd: number) => __TAURI_INVOKE<null>("translate_paste_back", { text, hwnd }),
};
/* Types */
@@ -245,6 +521,16 @@ export type ArchiveInfo = {
size: number,
};
/** BT 种子内文件条目(多文件任务用;阶段1下载全部文件,但保留列表供 UI 展示) */
export type BtFileInfo = {
/** 文件在种子内的索引 */
index: number,
/** 相对种子根目录的路径(如 "sub/file.mkv" */
path: string,
/** 文件大小(字节) */
size: number,
};
/** 前端可见的捕获数据 */
export type CaptureData = {
pngBase64: string,
@@ -252,6 +538,12 @@ export type CaptureData = {
height: number,
};
/** 截图启动信息:捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返) */
export type CaptureStart = {
cursorX: number,
cursorY: number,
};
/** check_url 命令返回的结果 */
export type CheckUrlResult = {
/** 探测是否成功 */
@@ -331,12 +623,20 @@ export type DeleteResult = {
export type DownloadTask = {
/** 任务 ID(自增 hex 字符串) */
id: string,
/** 下载地址 */
/** 下载地址HTTP URL 或磁力链接) */
url: string,
/** 文件名 */
/** 文件名(HTTP:目标文件名;BT:种子名称) */
filename: string,
/** 保存目录(绝对路径) */
dir: string,
/** 协议类型 */
protocol?: TaskProtocol,
/** BT 种子 infohash(协议=BitTorrent 时存在) */
infoHash?: string | null,
/** BT 种子内文件列表(协议=BitTorrent 时存在) */
btFiles?: BtFileInfo[],
/** BT 元数据是否已解析就绪(异步添加时:后台解析完成前为 false,调度器跳过) */
btMetadataReady?: boolean,
/** 状态 */
status: TaskStatus,
/** 文件总大小(字节),0=未知 */
@@ -377,6 +677,16 @@ export type DownloaderSettings = {
deleteFilesOnRemove?: boolean,
/** 添加下载前检查重复(URL 或文件名重复时询问) */
checkDuplicate?: boolean,
/** 下载是否使用代理:true=尊重系统代理(mihomo 开启系统代理时经其转发),false=强制直连 */
useProxy?: boolean,
/** BitTorrent 上传限速 KB/s0=不限) */
btUploadLimitKb?: number,
/** BitTorrent 下载完成后是否继续做种上传(false=下载完即停止上传) */
btSeedAfterDownload?: boolean,
/** BitTorrent 监听端口(0=自动选择) */
btListenPort?: number,
/** BitTorrent 使用代理下载:开启后自动使用代理模块(mihomo)的 SOCKS5 端口;代理不可用时降级直连 */
btUseProxy?: boolean,
};
/** 重复类型 */
@@ -390,6 +700,64 @@ export type DuplicateKind =
/** 磁盘文件已存在 */
"fileExists";
/**
*
*
* ** Ok**
* try/catch
*/
export type EngineTestResult = {
ok: boolean,
latencyMs: number,
message: string,
/** 失败时的错误分类(成功时为 None) */
errorKind: ErrorKind | null,
/** 上游原始响应片段(已截断) */
detail: string | null,
};
/**
* +
*
* config +
* `view.config`
*/
export type EngineView = {
config: TranslateEngineConfig,
/** 是否已在系统凭据管理器中配置密钥 */
hasApiKey: boolean,
/** 密钥掩码(未配置时为空串) */
apiKeyMasked: string,
/** 是否已具备发起翻译的完整配置 */
ready: boolean,
/** 不可用原因(ready 为 true 时为空) */
issue: string | null,
};
/**
* ****
* `Auth` Key`Network` /`RateLimit`
*/
export type ErrorKind =
/** 配置缺失或不合法(未填 Base URL、模型名无效等) */
"config" |
/** 认证失败 / 无权限 / 额度耗尽 */
"auth" |
/** 被限流 */
"rateLimit" |
/** 网络不可达(含代理问题) */
"network" |
/** 超时 */
"timeout" |
/** 响应无法解析(上游改了格式) */
"parse" |
/** 不支持的引擎类型或语言对 */
"unsupported" |
/** 输入为空(取词失败或用户未输入) */
"empty" |
/** 被风控/验证码拦截(免费源常见) */
"captcha" | "unknown";
/** 已存在的任务信息(用于前端展示) */
export type ExistingTaskInfo = {
id: string,
@@ -404,6 +772,29 @@ export type ExtractResult = {
error: string,
};
/** 一条飞牛音乐连接(持久化在 `MusicSettings`)。 */
export type FeiniuConnection = {
id: string,
name: string,
/** "lan" | "frp" | "fnconnect"fnconnect 预留) */
kind: string,
/** 服务器地址(http://192.168.x.x:5666 或 https://域名) */
baseUrl: string,
username: string,
token: string,
deviceId: string,
accessCode: string,
/** https 遇到自签证书时忽略校验 */
insecure: boolean,
/** fnconnect 连接的 fnId(如 fnos.net/<id> 或裸 id */
fnId?: string,
/**
* FnConnect `<fnId>.fnos.net`
* `Cookie: mode=relay` 302
*/
relay?: boolean,
};
export type FileEntry = {
name: string,
path: string,
@@ -420,12 +811,36 @@ export type FileRecord = {
isDir: boolean,
};
/** 一条历史记录 */
export type HistoryItem = {
id: number,
/** 毫秒时间戳 */
ts: number,
fromLang: string,
toLang: string,
engineId: string,
engineName: string,
sourceText: string,
resultText: string,
/** 来源:"manual" | "selection" | "clipboard" | "screenshot" | "preview" */
via: string,
favorited: boolean,
latencyMs: number,
};
/** 历史查询结果(含总数,用于分页) */
export type HistoryPage = {
items: ClipboardItem[],
total: number,
};
/** 翻译历史设置(P2 生效)。 */
export type HistorySettings = {
enabled?: boolean,
/** 保留条数上限(超出按时间淘汰) */
maxItems?: number,
};
/** 索引状态(返回给前端) */
export type IndexStats = {
total: number,
@@ -446,6 +861,107 @@ export type KernelUpdateInfo = {
hasUpdate: boolean,
};
/** 环境状态(返回前端,设置页「环境检查」面板展示) */
export type MusicEnvStatus = {
/** 系统 Python 版本(如 "3.14.5"),无则 None */
python: string | null,
/** python 来源:"system" | "bundled" | "none" */
pythonSource: string,
/** 便携 Python 可执行文件路径(未安装则 None) */
bundledPython: string | null,
/** musicdl 是否可导入 */
musicdlInstalled: boolean,
/** musicdl 版本 */
musicdlVersion: string | null,
/** 本应用锁定的 musicdl 版本(`MUSICDL_VERSION`):是否过期、更新到哪个版本都以它为准 */
musicdlExpected: string,
/**
* musicdl
* false
*/
musicdlOutdated: boolean,
/** FFmpeg 是否可用(部分音源需要,非必需) */
ffmpeg: string | null,
/** 桥接进程是否在运行 */
bridgeRunning: boolean,
/** 运行时目录({app_data_dir}/music */
runtimeDir: string,
};
/** 音乐模块设置(settings.json 持久化;变更即时生效) */
export type MusicSettings = {
/** 下载保存目录 */
savedir: string,
/** 搜索源(musicdl 客户端名,如 NeteaseMusicClient */
sources: string[],
/** 下载时同步保存歌词 */
lyricDownload: boolean,
/** 下载时同步保存封面 */
coverDownload: boolean,
/** 搜索/下载请求是否走代理模块(mihomo mixed 端口) */
useProxy: boolean,
/** 最大并发下载数 */
maxConcurrent: number,
/** 下载引擎:"musicdl" | "rust"P2 生效) */
downloadEngine: string,
/** 下载时是否弹窗选择音质(默认关;开启后点下载弹出所选歌曲档位并集选择) */
selectQualityOnDownload: boolean,
/** 下载时默认音质:"" 表示最高;否则为搜索音质档位 label(如 "无损"、"320K" */
defaultDownloadQuality: string,
/**
* QQ Cookie VIP
* musicdl default_search/parse/download_cookies=
*/
qqCookie?: string,
/** 飞牛音乐(NAS)连接:服务器地址(如 http://192.168.1.10:5666,空=未配置) */
feiniuBaseUrl?: string,
/** 飞牛音乐登录 token(登录成功后保存) */
feiniuToken?: string,
/** 飞牛音乐登录账号(展示 + 重新登录回填用) */
feiniuUsername?: string,
/** 飞牛音乐设备 ID(32 位 hex,登录签名用,一次生成复用) */
feiniuDeviceId?: string,
/** 飞牛音乐访问安全码(可选;仅需访问码的库才填,LAN 通常为空) */
feiniuAccessCode?: string,
/** 飞牛音乐连接列表(多连接:局域网 / FnConnect */
feiniuConnections?: FeiniuConnection[],
/** 当前激活连接的 id */
feiniuActiveId?: string,
/** 本地曲库扫描目录(默认含音乐下载 savedir) */
feiniuLocalDirs?: string[],
/** 播放缓存开关 */
feiniuCacheEnabled?: boolean,
/** 缓存上限(GB */
feiniuCacheMaxGb?: number,
/** 播放模式:"stream" 直连流式 | "cache" 缓存后播放 */
feiniuPlayMode?: string,
/** 飞牛曲库目标目录(NAS 绝对路径,如 vol1/1000/Music;上传到飞牛用) */
feiniuLibraryNasPath?: string,
/** 下载完成后自动上传到飞牛曲库 */
feiniuAutoUpload?: boolean,
};
/** 划词结果悬浮窗外观(P1 生效)。 */
export type PopupSettings = {
/** 正文字号(逻辑像素) */
fontSize?: number,
/** 不透明度百分比(100 = 不透明) */
opacity?: number,
/** 优先落位:"bottom-right" | "bottom-left" | "top-right" | "top-left" */
positionPreference?: string,
/** 是否默认展开原文 */
showOriginal?: boolean,
/**
* "auto"
*
* MyMemory ****
* auto
*/
sourceLang?: string,
/** 划词弹窗的目标语言。空串表示跟随全局「默认目标语言」。 */
targetLang?: string,
};
/** 进程信息(返回给前端) */
export type ProcessInfo = {
id: string,
@@ -467,6 +983,21 @@ export type ProfileMeta = {
size?: number | null,
};
/**
* `{target}`
*
*/
export type PromptTemplates = {
/** 纯翻译(默认模式) */
translate?: string,
/** 润色(P3 */
polish?: string,
/** 解释(P3 */
explain?: string,
/** 总结(P3 */
summarize?: string,
};
export type ProxySettings = {
mixedPort?: number,
externalController?: string,
@@ -537,6 +1068,34 @@ export type ScreenRect = {
height: number,
};
/** 截图翻译的结果摘要(展示交给悬浮窗,这里供调用方与历史记录使用) */
export type ScreenshotOutcome = {
/** 本地 OCR 的识别文本(视觉直译模式为空) */
ocrText: string,
/** OCR 使用的语言(BCP-47,本地模式) */
ocrLang: string,
engineName: string,
translated: boolean,
};
/** 截图翻译设置。 */
export type ScreenshotSettings = {
/** 识别方式:"windows"Windows.Media.Ocr,本地离线,默认)| "vision"(视觉模型直译) */
ocrMode?: string,
/** OCR 语言:"auto" 或 BCP-47 标签(如 en-US / zh-Hans-CN */
ocrLang?: string,
/** 框选完成后是否自动翻译(关闭则只识别,译文由用户在悬浮窗手动触发) */
autoTranslate?: boolean,
};
/** 滚动截图区域(屏幕物理像素坐标,通常为覆盖层框选区平移到屏幕) */
export type ScrollRegion = {
x: number,
y: number,
width: number,
height: number,
};
/** 下载分段(多线程 Range 下载 / 断点续传用) */
export type Segment = {
/** 分段索引 */
@@ -549,6 +1108,37 @@ export type Segment = {
completed: number,
};
/**
* P1 P0 P2
*
* P2 Alt+T Alt+Shift+T
* `panel_shortcut`
*
*/
export type SelectionSettings = {
/** 总开关:打开翻译面板时是否尝试读取当前划词作为候选 */
enabled?: boolean,
/** 打开翻译面板的全局快捷键(默认 Ctrl+2) */
panelShortcut?: string,
/**
*
* - "smart" UIA 退 Ctrl+C
* Alt Ctrl+C Alt+Ctrl+C
* - "compat" Ctrl+C广
* - "clipboard"
*/
mode?: string,
/** 取词后是否还原剪贴板(关掉则保留选中文本) */
restoreClipboard?: boolean,
/**
*
*
*/
maxChars?: number,
/** 取词跳过的进程名黑名单(终端类 Ctrl+C 是中断信号,必须排除) */
blacklist?: string[],
};
/** 快捷位置条目 */
export type SpecialLocation = {
id: string,
@@ -561,6 +1151,13 @@ export type SpecialLocation = {
args: string[],
};
/** 任务下载协议类型 */
export type TaskProtocol =
/** HTTP/HTTPS 直链 */
"http" |
/** BitTorrent(磁力链 / .torrent 文件) */
"bittorrent";
/** 任务状态 */
export type TaskStatus =
/** 排队等待(并发数已满) */
@@ -572,7 +1169,154 @@ export type TaskStatus =
/** 已完成 */
"complete" |
/** 错误 */
"error";
"error" |
/** 已取消(用户取消:进度与文件已清除,仅保留记录,只能再次下载) */
"cancelled";
/** Token 用量(AI 引擎返回;其余引擎为 None) */
export type TokenUsage = {
promptTokens: number,
completionTokens: number,
totalTokens: number,
};
/** 种子信息(inspect 解析结果,供命令返回给前端做文件勾选) */
export type TorrentInfo = {
/** 种子名称 */
name: string,
/** infohashhex 小写字符串) */
infoHash: string,
/** 种子内全部文件总大小(字节) */
totalSize: number,
/** 种子内文件列表 */
files: BtFileInfo[],
};
/** 实时流量快照(由 /connections 的会话总量差分得出实时速率) */
export type TrafficSnapshot = {
/** 本次会话累计下载字节数 */
downloadTotal: number,
/** 本次会话累计上传字节数 */
uploadTotal: number,
/** 实时下载速率(字节/秒) */
downloadSpeed: number,
/** 实时上传速率(字节/秒) */
uploadSpeed: number,
/** 当前活跃连接数 */
activeConnections: number,
};
/**
*
*
* API Ollama
* id / /
*/
export type TranslateEngineConfig = {
/** 实例唯一标识(同时是凭据键的一部分,创建后不建议修改) */
id?: string,
/** 展示名称 */
name?: string,
/** 引擎类型:"ai"OpenAI 兼容)| "free"(免密钥网络源)| "cloud"(需签名的云厂商,P3 */
kind?: string,
/** 预设标识:"deepseek" | "openai" | "ollama" | "custom" | "libretranslate" | "mymemory" */
preset?: string,
/** 是否参与「自动」模式的候选 */
enabled?: boolean,
/** 优先级(数值越小越先尝试;自动模式下失败按序降级到下一个) */
priority?: number,
/** API 根地址,如 https://api.deepseek.com(末尾可有可无 /,不可含 /chat/completions */
baseUrl?: string,
/** 模型标识,如 deepseek-flash */
model?: string,
/** 采样温度(翻译建议 0.2~0.3) */
temperature?: number | null,
/** 单次请求最大输出 token */
maxTokens?: number,
/** 请求超时(毫秒) */
timeoutMs?: number,
/** 自定义 system prompt;**非空时覆盖模式模板**(留空表示用全局模板) */
systemPrompt?: string,
/**
* JSON thinking / enable_thinking
* JSON
*/
extraBody?: string | null,
/**
*
* false
*/
supportsVision?: boolean,
};
/** 结构化错误:作为 Tauri 命令的 error 类型返回,前端按 `kind` 分支处理。 */
export type TranslateError = {
kind: ErrorKind,
message: string,
/** 上游原始响应片段(已截断),用于排查;不含密钥 */
detail: string | null,
};
/** 翻译结果 */
export type TranslateResult = {
/** 译文 */
text: string,
/** 检测到的源语言(免费源会上报;AI 引擎为显式指定值或 None) */
detected: string | null,
/** 实际使用的引擎实例 id */
engineId: string,
/** 实际使用的引擎展示名(自动降级时前端要能看出「是谁答的」) */
engineName: string,
/** 耗时(毫秒) */
latencyMs: number,
usage: TokenUsage | null,
};
/** 单次翻译请求参数。 */
export type TranslateRunParams = {
text: string,
/** 源语言代码,"auto" 或省略表示自动检测 */
from?: string | null,
/** 目标语言代码(如 zh-Hans */
to?: string | null,
/** 目标语言自然语言全称(如 简体中文),提示词用 */
toLabel?: string | null,
/** 源语言自然语言全称,仅显式指定源语言时有意义 */
fromLabel?: string | null,
/** 指定引擎实例 id;省略或 "auto" 表示按优先级自动(含降级) */
engineId?: string | null,
/** 模式:"translate"(默认)| "polish" | "explain" | "summarize" */
mode?: string | null,
/** 记入历史时的来源:"manual"(主面板)| "selection" | "clipboard" | "screenshot" */
via?: string | null,
/** 是否写入历史。默认 true;**多引擎对比与预览必须传 false**。 */
record?: boolean | null,
};
/** 翻译模块设置根结构。 */
export type TranslateSettings = {
/** 结构版本号(用于后续迁移判断) */
version?: number,
/** 默认目标语言(内部代码,如 zh-Hans) */
defaultTarget?: string,
/** 默认引擎实例 id"auto" 表示按优先级自动降级) */
defaultEngineId?: string,
/** 自动模式下的失败降级开关 */
autoFallback?: boolean,
/**
* mihomo mixed
* **** LibreTranslate MyMemory DeepSeek
*
*/
useProxy?: boolean,
/** 引擎实例列表 */
engines?: TranslateEngineConfig[],
selection?: SelectionSettings,
popup?: PopupSettings,
screenshot?: ScreenshotSettings,
history?: HistorySettings,
promptTemplates?: PromptTemplates,
};
/** release 中的一个资产 */
export type UpdateAsset = {

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