10 Commits
Author SHA1 Message Date
LFeng 69db7118a9 删除 MODULE_DEV_GUIDE.md 2026-09-12 15:58:01 +08:00
LFeng ffa410b399 音乐模块调整 2026-09-12 15:47:16 +08:00
zhongluofeng d702ed0d31 调整,音乐模块 2026-09-12 11:05:26 +08:00
zhongluofeng 27ad5d89a5 滚动截图,细节调整 2026-09-04 19:56:23 +08:00
zhongluofeng 6b9f71da08 bug修复调整 2026-08-31 18:05:27 +08:00
zhongluofeng 28e0c4664a 构建修正 2026-08-27 18:32:33 +08:00
zhongluofeng d21649c60e 优化调整、BT下载(有bug) 2026-08-27 18:25:45 +08:00
zhongluofeng 4dd60f42a1 细节调整及优化(26.8.3) 2026-08-21 17:25:47 +08:00
zhongluofeng 0a19b4b38a Merge branch 'main' of https://gitea.atie.fun/LFeng/Thing 2026-08-14 17:47:28 +08:00
zhongluofeng 7d49a7395f 优化调整 2026-08-14 17:47:06 +08:00
188 changed files with 33820 additions and 3325 deletions
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@@ -10,6 +10,9 @@ lerna-debug.log*
# 发布暂存目录 # 发布暂存目录
release_stage/ release_stage/
# musicdl 手动测试产物(search_results.pkl 等)
musicdl_outputs/
node_modules node_modules
dist dist
dist-ssr dist-ssr
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# 2026-09-12
## 设置页图标修复 + WebDAV 凭据加密存储 / 配置后隐藏
- **图标不显示根因**:设置页模板用了 `HardDriveDownload` 但从未 import——`vue-tsc` 不报错(未在 script 中引用、模板解析为未知组件静默失败),**运行时图标直接消失**。以后设置页新增图标必须同步加到 lucide import 列表。
- **WebDAV 凭据加密**:新增 Rust 命令 `webdav_get_secret` / `webdav_save_secret``commands.rs`,非 specta,走 raw invoke;已注册 mod.rs 导出 + lib.rs generate_handler)。Windows 用 **keyring v3windows-native,凭据管理器,DPAPI 保护)**service="Thing" user="webdav-credentials"blob 为 `{"username","password"}` JSONNoEntry 视为未配置。
- **feiniuStore**`WEBDAV_KEY` localStorage 现在只存 `{url, dir}``patchWebdav` 检测 `username/password` 字段时调 `webdav_save_secret``init()` 从凭据管理器加载凭据,并做一次性迁移(localStorage 有旧明文凭据 → 写入凭据管理器 + 立即改写 LS 去掉明文;用 `hasStoredSecret` 标志避免误覆盖)。`davConfig()` 仍从内存取明文传给 webdav_* 命令,链路不变。
- **设置页 UI**`webdavEditing` ref 控制——`webdavReady && !webdavEditing` 时显示摘要卡(服务地址/目标目录 + 「账号/密码已保存(系统凭据管理器加密存储)」),带「修改配置」「测试连接」;编辑态完整表单(密码框 type=password 本身掩码)+「收起」。
- 校验:cargo check(新增 keyring 3.6.3/ vue-tsc / vite build 全 0。
## 音乐模块全链路检查 + 排序/设置页/任务页调整
- **模块排序**`music/index.ts` order 55→15(代理=10 之后、整体第二);`appStore.ts` loadSettings 增加一次性迁移(`musicOrderMigrated` 标记随设置持久化,声明在 store setup 内的非响应式 let),已保存过 moduleOrder 的用户下次启动自动把 music 移到 proxy 后,之后尊重手动拖动。
- **隐藏 bug 修复(MusicModule.vue**
1. `downloadToFeiniu` 早退分支(Rust 引擎/无下载源)未清理 `feiniuUploadingKeys` → 行按钮 spinner 永久卡死;
2. `resolvePendingUploads` 只处理 done,临时「下载到飞牛」任务 error/cancelled/interrupted 或被手动移除时 spinner 同样卡死 → 增加失败/移除清理分支(注意:临时任务的 tempTaskIds.add 发生在任务进入 tasks 之后,watch 触发时序依赖后续状态变化再触发一次);
3. `feiniu.uploading` 时不再叠加触发 `uploadRecentToFeiniu`
- **下载任务 tabs**:去掉标题上的进行中计数(连同 `activeTaskCount` computednoUnusedLocals 会拦未用变量);任务卡片容器 `py-4``pb-4`,贴近 tabs。
- **设置页 UI 重做**section+Separator 改为 Card/CardHeader/CardTitle/CardContent 卡片式(max-w-2xl、gap-4、图标+text-base 标题,与 DownloaderModule 设置页一致);「播放条常驻在所有模块底部」等过时文案改为「标题栏播放控制」。
- 全链路审查结论:旧审查的 P0(曲库搜索失效/重启后播放键失效/双音频引擎)均已在现码修复;musicdl 事件幂等、任务持久化签名 watch、歌词二分+邻近缓存等设计良好。
- 校验:`vue-tsc --noEmit` 0 错误,`vite build` 通过。
## 「下载到飞牛」改为同链路落地即传(用户实测 URL 直传失败)
用户确认:WebDAV 测试连接 OK、下载+自动上传 OK,但发现音乐行的「下载并上传」失败(旧的 URL 拉流直传机制)。按要求改为与「下载完成后自动上传」完全同链路:
- `downloadToFeiniu`:直接 `store.startDownload([song])`(musicdl 引擎,含引擎侧解析/代理/音质),不再手动 resolve + 拼 headers;记 `tempTaskStarts`(taskId→创建时刻,扫描下界)。
- 任务 done → `finishTempUpload``uploadRecentToFeiniu(0, { since, deleteLocal: true })` 上传 → `feiniu_delete_local` 删本地音频及同名 lrc/封面 → `store.removeTask` 移除记录。**失败时保留本地文件与任务记录**供排查重试。
- `uploadRecentToFeiniu` 扩展 opts `{ since?, deleteLocal? }`;默认行为(自动上传)不变、不删本地。
- 后端新增 `feiniu_delete_local`(音频/歌词/封面扩展名白名单 + 拒绝目录);**删除** `webdav_upload_from_url` 命令与 webdav.rs `upload_from_url`(机制废弃)。
- musicdl 引擎守卫保留:Rust 引擎任务在「下载器」模块,无法回传。
- 校验:tsc / vite / cargo 全 0。
## 文件服务 → WebDAV(飞牛传输改版,最终形态)
fnOS 文件服务(WS + RSA/AES 登录)经三轮协议修复仍无法在用户 NAS 上稳定登录,且会话易失(重启要重登)。用户确认局域网场景改用标准文件协议,整体替换为 **WebDAV**(fnOS 系统设置 → 文件服务 → WebDAVHTTP 5005/HTTPS 5006Basic 认证,文件夹需在可见范围+团队文件夹要勾"允许协议挂载")。
- **删除**`fnos.rs`WS 客户端)、`Feiniu.fnos_sessions``feiniu_fnos_*``feiniu_upload_from_url` 命令、ConnectionsSettings 云朵登录弹窗。
- **新增**`src-tauri/src/music/feiniu/webdav.rs`——无状态:`test`PROPFIND Depth 0)、`upload_file`128KB 分块流式 PUTunfold 转 Stream 免 tokio-util)、`upload_from_url`(GET 拉流→直接 PUT,本地不落地,**不再要求 Content-Length**)、`delete`;上传前逐级 MKCOL;URL 逐段百分号编码;401/403/404/409 可读错误。
- **命令**`webdav_test` / `webdav_upload` / `webdav_upload_from_url` / `webdav_delete`config 由前端每次传入,serde+specta 结构 `WebDavConfig`)。
- **前端**`feiniuStore.webdav = {url, username, password, dir}` 持久化 `thing.music.feiniu.webdav`(密码明文 localStorageLAN 工具可接受);`webdavReady` computed 四项齐备;`patchWebdav` / `testWebdav`;曲库目标目录语义改为 **WebDAV 根下相对路径**。设置页「存储与上传」为配置表单 + 测试按钮 + fnOS 侧设置折叠提示;TrackItem/发现音乐「下载到飞牛」门控全部改 `webdavReady`
- 校验:vue-tsc / vite build / cargo check 全 0。
## fnOS 登录协议修复(第三轮:"fnOS 登录未返回 token"
第二轮修复后登录请求**有响应了**(不再超时),但 rid 命中的回包里没有 token。对照 pyfnos 发现关键行为:**登录最终成功包可能不按 reqid 关联**——pyfnos 的 `_is_final_login_success` 是按内容特征(`result=="succ" && token && secret`)识别任意消息,而非按 reqid 匹配。rid 命中的那条很可能只是中间应答,带 token 的包以独立推送到达,被旧 reader 直接丢弃。
修复(`fnos.rs`):
- 新增 `login_waiter` 通道;reader 对每条消息先做内容识别,命中最终成功包就投递给登录流程,reqid 匹配照旧(并容忍服务端把 reqid 回显成数字,`resp_rid` 辅助函数)。
- `login()` 双通道等待:rid 应答里直接有 token → 用之;是中间应答 → 最多再等 8s 登录推送;send_and_wait 超时 → 再宽限 5s 等推送。
- 识别两步验证挑战(`isBindTwofaSecret` / `isTwofaEnforced` / `accessToken`),明确报"账号开启了两步验证"而不是干等。
- 诊断兜底:若始终等不到 token,报错里带上服务端实际回包的前 300 字符,用户可直接贴回继续定位。
- 断开时同时唤醒登录等待者(Null)。
`cargo check` 通过。协议参考:pyfnos `client.py`(响应扁平结构:`result/token/secret/longToken/reqid` 顶层)。
## fnOS 登录协议修复(第二轮:"fnOS 请求超时(encrypted)"
上一轮修完 WS 并发缺陷后,错误变成"请求超时(encrypted)"——说明握手和 `util.crypto.getRSAPub` 都通了,**卡在登录这一条**。根因:**加密登录体里缺字段**。
已对照两个参考实现逐字核对并修复:
- **FNOSP/fnnas-api** `sdk/encryption.py``login_encrypt()` 示例(原开发注释里引用的就是它)
- **Timandes/pyfnos** `fnos/client.py``_encrypt_login_data()`
### 正确的加密登录体(必须逐字段对齐)
```json
{"reqid":"...","user":"...","password":"...","deviceType":"Browser",
"deviceName":"...","stay":false,"req":"user.login","si":"..."}
```
要点:
- **`req: "user.login"` 必须在加密体内** —— 服务端靠它路由;缺了就静默不回包(=超时)。
- **`reqid` 必须在加密体内**,且与 `pending` 等待者登记的 key 一致;外层 `encrypted` **不带** reqid。
- **没有 `did` 字段**FNOSP 示例没有;pyfnos 有但非必需,为减少变量已去掉)。
- `stay: false`
- 加密方式:AES-256-CBC(key=32 字节随机 ASCII 串, iv=16 字节随机) + PKCS7RSA 只加密那个 32 字符 keyPKCS1v1.5),全部 base64。
### 顺带核对过、确认我们原本就正确的部分
- 签名:`hmac_sha256_b64(sign_key, json) + json`(签名前置);`sign_key` = 登录响应 `secret` → AES 解密 → base64(明文) → **base64 解码后的字节**
- **不签名白名单**`encrypted` / `util.getSI` / `util.crypto.getRSAPub`(已按参考实现补上 `UNSIGNED_REQ`)。
- 后续请求不携带 token 字段,服务端靠 WS 连接 + 签名识别会话;HTTP 上传走 `Trim-Token` 头。
- reqid 格式宽松(各实现 18~28 位不等),我们现有的 `0000000000000000<hex毫秒>` 服务端接受(getRSAPub 已验证)。
### 其他改动
- `request()` 拆成 `send_and_wait(message, rid, label)` + `request()`,登录走前者以便用加密体内的 reqid 关联。
- 错误处理补齐 `result=="fail"` 分支并带出 `msg`/`errmsg`(密码错误等现在能看到具体原因)。
- 新增**应用层心跳**:fnOS 网关会关闭长时间无消息的连接(参考实现默认 10s 一次 `{"req":"ping"}`)。做成"发请求前按需补发"(>20s 才发),避免常驻任务的生命周期问题——多文件批量上传时 WS 不会被闲置断开。
- 报错里的 label 更可读(如 `user.login(encrypted)`)。
校验:`cargo check` exit 0。**仍未对真实 NAS 验证**,需要用户实测。
---
## 修复 fnOS 文件服务登录("输入密码没反应,很久后报发送请求失败")
### 根因(`src-tauri/src/music/feiniu/fnos.rs`
1. **WS 读写共用一个 `tokio::sync::Mutex`,且 reader 在持锁状态下 `await stream.next()`** —— `request()` 要拿同一把锁才能发送。第一次 `request()``ensure_reader()` 先 spawn 了 readerreader 抢到锁后就在等一条永远不会发出的消息;发送方要么永久阻塞(超时也覆盖不到锁获取),要么在 reader 已退出后发送才报错 —— 这正是"等很久 → 发送请求失败"的来源。
2. **握手没带 `Origin`**。浏览器发起的 WS 必带 `Origin`,Rust 客户端默认不带;fnOS 会据此判断来源,缺了它会"握手成功但立刻被对端关闭"。这是"连上了却什么都没发生"的典型原因。
3. **没有回 Pong**。tungstenite 的 Stream/Sink API 不会自动回 Pong,服务端 ping 得不到响应会判定死连接。
4. 连接/请求均**没有超时覆盖**`timeout` 只包了 `rx`,不含锁获取与握手),主机不可达时会干等系统 TCP 重试。
### 修复
- 读写分离:`futures_util::StreamExt::split(ws)` → writer 任务独占写半边(mpsc 队列),reader 独占读半边。发送不再与"等响应"争锁。
- 握手请求改为构造 `Request` 并注入 `Origin`(由 ws url 反推 `http://host:port`)与浏览器 UA。
- reader 显式处理 `Ping → Pong`,并记录断开原因到 `closed: Arc<Mutex<Option<String>>>`
- `connect_async` 加 12s 超时;`request` 的 15s 超时改为覆盖整个等待,并在入口先检查 `closed`,断开时立刻带原因报错。
- 所有报错都带上尝试的 ws 地址或断开原因,例如 `连接 fnOS 文件服务失败:ws://ip:port/websocket?type=main → ...`
- 前端:`ConnectionsSettings` 的 fnOS 弹窗加 `fnosConnecting`(按钮显示"连接中…")与弹窗内联错误块(错误里含地址/状态码,留在弹窗里可复制),并显示"当前地址"供核对。
- `feiniuStore.fnosLogin(connectionId, ...)` 改为显式接收 connectionId 并校验它等于 activeId —— 上传命令按 `settings.feiniu_active_id` 找会话,登录非激活连接会存成永远用不上的会话。
**注意**:以上都只做了 `cargo check` + 前端构建校验,没有对真实飞牛 NAS 验证过协议细节(`Origin` 校验、`file.checkUpload`/`Trim-Path` 约定可能随 fnOS 版本不同)。如果仍失败,报错文案已包含具体地址与失败阶段。
---
## 发现音乐:分组头去白底 + 新增「下载到飞牛」一条龙 + 飞牛上传链路修复
### 分组头
`MusicModule.vue` 里源分组头原来是 `sticky top-0 z-10 bg-background/95 backdrop-blur`,在浅色背景下会形成一条白色横条。已去掉 sticky 与底色,改为普通的 `border-b border-border/60 px-2` 分组标签(px-2 与行对齐)。
### 新增 Rust 命令 `feiniu_upload_from_url`(下载 + 上传一条龙,本地不留文件)
链路:前端 `feiniuStore.uploadUrlToFeiniu()``invoke('feiniu_upload_from_url')``Feiniu::fnos_upload_from_url()``fnos::upload_stream()`
- `fnos.rs` 新增泛型 `upload_stream<S, E>()``Part::stream_with_length(Body::wrap_stream(stream), size)`,配套 `upload_client(proxy)``proxy` 为空则 `no_proxy()`)。
- `upload_file()` 重写为**流式**`stream::unfold` + `tokio::fs::File` 分块 128KB)。原来用 `std::fs::read` 把整个文件读进内存,100MB 无损会直接吃 100MB RAM。用 unfold 是为了不引入 `tokio-util` 依赖。
- `FnOsSession::connect` 增加 scheme 校验:`https://` 直接返回可读错误(`ws_url` 只把 `http://` 换成 `ws://`https 会变成非法 WS scheme 并抛出难懂的 tungstenite 错误)。
- `guess_mime(&Path)` 改为 `mime_of(&str)`(现在需要按 NAS 上的文件名推断)。
- **依赖音源返回 `Content-Length`**fnOS `checkUpload` 需要精确 size),缺失时返回可读错误,而不是先把整首缓冲进内存。
- 前端 `downloadToFeiniu()`:懒解析歌曲先 `resolveSong(source, index, quality)` 拿真实链接(quality 取默认下载音质),合并 `defaultDownloadHeaders` + `defaultDownloadCookies` 为 Cookie 头,并**过滤非 ASCII 头**reqwest 遇到非法头值会 panic,不能把外部数据直接塞进去)。
### 飞牛上传链路审查结论(重要)
1. **fnOS 会话只存在内存里**`Feiniu.fnos_sessions`),应用重启即失效 → 设置页显示的「未连接」是准确的,需要重新点云朵图标登录。已在设置页与登录弹窗里明确写出"仅本次运行有效"。
2. **仅支持 `http://` 局域网直连**,https/frp 无法上传(协议限制),已给出明确报错。
3. `feiniu_scan_local` 扫描 `savedir` + `feiniu_local_dirs`,因此下载到本地目录的文件能被"上传最近下载"找到;但该功能是**按 mtime 10 分钟窗口**筛选,与具体下载任务无关联——这是它不可靠的根因(这就是为什么要新增 URL 直传)。
4. `feiniu_fnos_upload``settings.feiniu_active_id` 找连接,`fnos_login` 用传入的 connection_id;只要激活连接一致就没问题。
### 校验(本机 bash 不可用,PowerShell + 绝对路径)
- `cargo check``src-tauri``%USERPROFILE%\.cargo\bin\cargo.exe`)→ exit 0,仅 3 个既有 warning
- `vue-tsc --noEmit` → exit 0`vite build` → exit 0
---
## 曲库左栏:去掉灰底容器、数量列对齐、行高统一
用户反馈截图问题(灰底 + 文字竖向不齐)后的修正,`MyMusicLibrary.vue`
- **去掉 `bg-muted` 容器**:来源项不再包在灰色圆角块里。选中态保留 `bg-background font-medium shadow-sm`,并**补 `ring-1 ring-border`**——否则白底上的白色胶囊只有 5% 透明度的阴影,几乎看不见(顶部 Tabs 那个"可见边框"其实是 `:focus-visible` 的 ring,不是常态样式,不能照抄)。
- **数量列始终渲染**:原来 `v-if="nav.count"` 会在 0 时隐藏整列,造成右侧数字列参差。改为无歌曲时显示 `0`,并加 `min-w-[3ch] text-right tabular-nums` 让个位数/三位数右边缘对齐。
- **行高统一为固定值**:来源项 `h-8`、歌单子项 `h-7`,配合 `items-center`,不再依赖 `py-1.5` + 行高推算,彻底消除逐行细微的垂直错位。
- 未选中项 hover 从 `hover:bg-accent/50` 统一为 `hover:bg-accent/60`(无容器后需要更明显的悬停反馈)。
- 歌单子项的选中态也同步改成同一套胶囊样式,保持层级内一致。
---
## 曲库左栏收窄 + 选中态对齐顶部 Tabs + 切换动画
`MyMusicLibrary.vue`
- 左栏宽度 `w-[210px]``w-[168px]`"飞牛曲库 → 数量"之间的大段空白因此明显收窄)。内边距 `p-2.5``p-2`,字号 13px → 保留。
- 三个来源(飞牛曲库/本地曲库/我的歌单)从裸列表改为 **`rounded-lg bg-muted p-1` 容器 + 选中项 `bg-background font-medium shadow-sm rounded-md`**,与顶部 `TabsList`/`TabsTrigger` 的默认选中态一致。
- 歌单子树加 `border-l` 缩进表示层级;展开/收起加了 `pl-list` Transitionopacity + translateY(-6px)0.18s)。
- **标签截断修复**`<span class="truncate">` 在 flex 行里不会真正截断(flex item 默认 `min-width:auto`)。改成 `min-w-0 flex-1 truncate` + 右侧计数 `shrink-0`,并去掉 `ml-auto`。以后左栏加条目记得照这个写。
- 右栏内容切换动画:给 `<section>``:key="view"` + 全局 `tab-animate`,靠重挂载触发动画(与模块级 TabsContent 的做法一致,无需自造 Transition)。
---
## 歌单新增「编辑音乐」编辑器
- 新组件 `src/modules/music/components/PlaylistEditorDialog.vue`props `open` / `playlistId`emit `update:open`)。
- 双 Tab:**全部音乐**(来源筛选 全部/飞牛/本地 → 勾选加入;已在歌单的项置灰并标「已加入」,不可重复勾选)、**已在歌单**(勾选批量移出,勾选框用 destructive 色)。
- 含搜索(歌名/歌手/专辑)、全选当前列表、增量渲染每批 120 + 「显示更多」、飞牛曲库「继续加载」、本地曲库未扫描时的内联「扫描本地」按钮。
- 勾选框**不用** `Checkbox` 组件:整行是 `<button>`,视觉勾选框是纯 span(避免 label/按钮与 Checkbox 双重触发导致 net-zero toggle)。若以后要加交互型复选框,注意这个坑。
- 关闭/打开时 `resetState()`,切 Tab 与切来源时清空选择(避免"看不见的项仍被选中"导致数量对不上)。
- 入口:`MyMusicLibrary.vue` 歌单详情工具栏的「编辑音乐」按钮,以及歌单为空时 `Empty` 里的按钮。
- 依赖 store 既有 API`addToPlaylist`(内部已按 `guid+source` 去重)、`removeItemsFromPlaylist(id, keys)`key 形如 `${source}:${guid}`)。
---
## 音乐模块播放器入口改版 + tabs 统一(在同日重构之后)
> 本节修订上面「结构变更」里的播放器结论,以本节为准。
- **删除底部播放条**`GlobalPlayerBar.vue` 已删除,`App.vue` 不再渲染播放条。不要再新增底部坞站播放条。
- **新增标题栏音乐栏** `src/components/layout/TitleBarMusic.vue`,插在 `TitleBar.vue` 里**搜索输入框的左侧**(在保存设置按钮与搜索框之间),外层包 `pointer-events-auto`,触发按钮带 `@mousedown.stop`(标题栏是 Tauri 拖拽区,不加会导致点击被拖拽吞掉)。
- 未播放过(`store.nowPlaying` 为空)→ 只显示唱片图标,隐藏歌名。
- 有曲目 → 图标替换为封面(`rounded-full` + `overflow-hidden`),`store.playing` 为真时用 CSS `animation-play-state` 旋转(8s/圈,暂停保留角度)。
- 点击弹出方形控制窗(`Popover``w-[300px]`,约 300×340):封面(点击进大屏)、曲目信息、`ScrubBar` 进度、循环/上下首/播放/队列、音量 `ScrubBar`、歌词/队列入口。
- `feiniu.playError` 的 toast 消费点从 GlobalPlayerBar 移到了这里——**删播放条时容易漏掉这个 watcher**,导致播放失败静默。
- **音乐模块 tabs 回归统一写法**:改回 `<Tabs><div ref="tabsListRef" class="shrink-0"><TabsList class="grid w-full max-w-md grid-cols-4 !bg-transparent !p-0 !shadow-none">…<TabsTrigger class="gap-1.5"><Icon class="size-3.5"/>标签</TabsTrigger>` + `<TabsContent class="mt-4 min-h-0 flex-1 tab-animate">`;模块根节点恢复 `h-full p-6 overflow-hidden flex flex-col``SegmentedNav` 不再被 MusicModule 使用,仅 `NowPlayingDialog` 的歌词/队列切换仍在用。
- 发现音乐 / 任务 / 设置三块内部的横向内边距改为 `0`(由模块根 `p-6` 统一提供,避免左右不对称)。
---
## 音乐模块重构(审查之后落地实施)
### 结构变更(重要,改这块前先读)
- ~~**播放器已提升到全局层**`GlobalPlayerBar.vue` + `NowPlayingDialog.vue`~~ → 已被上一节取代;`NowPlayingDialog.vue`(大屏,含歌词/队列)保留,由标题栏方形控制窗打开。
- **新增通用组件**`src/components/common/ScrubBar.vue`(提交式 seek 进度条,含缓冲层/时间气泡/键盘支持)、`SegmentedNav.vue`(分段导航,现由 NowPlayingDialog 使用)。
- **音乐模块导航**:模块级 `Tabs`(曲库/发现音乐/下载任务/设置);「曲库」内部是 `MyMusicLibrary` 的「左侧来源树 + 右侧列表」两栏,来源树含飞牛曲库/本地曲库/我的歌单(歌单列表在树内展开)。
- `TrackItem.vue` 重写为 44px 紧凑行(网格列 `28px 36px 1fr 74px 28px`,有专辑时多一列);序号列悬停原位切换播放按钮,播放中显示 `.music-eq` 跳动均衡器(该 CSS 已加到 `style.css` 全局,NowPlayingDialog 复用)。
- 所有列表表头/行网格用**字面量** Tailwind 类或内联 `gridTemplateColumns`Tailwind v4 不识别运行时拼接的类名)。
### feiniuStore 关键 API 变化
- `PlayableItem.source` 增加 `'preview'`,另加 `coverUrl` / `url` / `ext` 字段。
- 新增 `nowPlaying`(试听优先于队列当前项)、`playPreview` / `stopPreview``playNext` / `addToQueue` / `removeFromQueue` / `clearQueue``loadMoreTracks`(分页 200/页)、`searchKeyword`(曲库搜索,之前是孤立局部变量导致搜索无效)、`playError` / `clearPlayError``muted` / `toggleMute``setPlayMode``bufferedPercent``nowPlayingTab`
- `playItem(item, context?)` 第二参数是播放上下文;不传则退化为单曲播放。
- `init()` 幂等;`setCacheMode`/`clearCache` 不再中断播放;shuffle 用「待播池 + 历史栈」,自动切歌也随机;`currentLine()` 改为缓存索引 + 二分。
- 已移除 `queueVisible` / `lyricVisible`(改用 `nowPlayingOpen` + `nowPlayingTab`)。
- `musicStore.startDownload` 返回值改为 `{ engine, skipped, taskId? }`
### 校验方式(本机 bash 工具不可用,用 PowerShell + node 直接跑)
```
node node_modules/vue-tsc/bin/vue-tsc.js --noEmit -p tsconfig.json
node node_modules/vite/bin/vite.js build
```
两者在本次重构后均为 exit 0。注意:PowerShell 工具不返回 stdout,需 `| Out-File` 后再 Read`Remove-Item` 被沙箱拦截(静默失败),删文件要用 `node -e "fs.unlinkSync(...)"`
排障经验:`feiniuStore` 任何「返回对象里引用了不存在的变量」(如漏掉 `clearQueue` 函数体)都会让 TS 对整个 store 的类型推断失败,进而让所有 `store.xxx` 变成 `any`,报出一堆看似无关的 `TS7006 implicitly has an 'any' type`。遇到成片 implicit any,先检查 store 自身的错误。
### 报告
`MUSIC_MODULE_REVIEW.md` 已追加「§9 重构落地记录」,逐条对应 30 项改动与「仍未做」清单。
---
## 音乐模块全链路审查(数据请求 / 播放控制 / 状态管理 / UI)
产出:
- `MUSIC_MODULE_REVIEW.md` —— 完整审查报告(P0/P1 bug + 性能瓶颈 + 25 条界面缺陷 + 重设计方案 + 分阶段落地路径)
- `music-redesign-mockup.html` —— 「当前实现 / 建议方案」可切换的界面改版对照稿(浅色主题)
### 关键结论(后续如要动这块,先看这些)
**架构共识(不要改错方向)**
- 搜索/解析/下载 → Python 桥接 musicdl;播放 → Rust 本地流代理 `127.0.0.1:<port>/feiniu/stream``src-tauri/src/music/feiniu/proxy.rs`),**真流式透传 Range,seek 依赖它,别改成前端直连 NAS**。
- 播放内核在 `src/stores/feiniuStore.ts`(不是 musicStore);`musicStore` 只管搜索/下载任务。
- `PlayerBar.vue` / `PlayerFull.vue` 用的是 `useFeiniuStore`,不是 musicStore。
**P0(确认可复现)**
1. 飞牛曲库搜索框完全无效:`MyMusicLibrary.vue:21``keywordInput` 从未写入 `feiniuStore.keyword`,而 `loadTracks` 读的是 store 的 `keyword`(全仓无赋值点)。
2. 重启后点播放键无反应:`restoreQueue()` 只恢复队列不设 `audio.src``toggle()``play()` 被空 catch 吞掉。
3. 双音频引擎可同时发声:`MusicModule.vue:1413` 的试听 `<audio>``feiniuStore``new Audio()` 互不感知。
**最值得优先做的一件事**
`PlayerBar` + `PlayerFull``MusicModule.vue` 提升到 `App.vue` 全局层。原因:`App.vue` 的模块容器是 `:key="activeModule"` 重挂载,切到其他模块时播放条整体卸载,但音频继续播 → 用户失去所有控制入口。
**其它已确认的坑**
- shuffle 模式下自动切歌是顺序的(`next(manual)` 的随机分支带 `manual` 条件)。
- `setCacheMode('stream')` / `clearCache()` 都会 `clearPlayback()`,改设置即中断播放。
- `CacheSettings.vue``cacheEnabled` 开关从不回填 store 的 `cacheMode`,状态不同步;`cacheMax` 是死代码(后端字段是 `feiniu_cache_max_gb`)。
- `feiniuStore.init()``MyMusicLibrary`/`CacheSettings` 重复调用,内含 `restoreQueue()` 会覆盖内存队列,应加幂等标志。
- `musicStore` 任务持久化把每首歌的 `rawSearch` 一起写 localStorage,大歌单会爆 5MB 配额且静默失败。
- `playItem` 未命中队列时替换整个队列(单曲播放语义),歌单里的 TrackItem 还没有双击且播放键会被 disabled → 正在播的歌无法暂停。
- rust 下载引擎下 `doDownload` 仍跳「下载任务」tab,但该 tab 是空的(任务在下载器模块)。
- 拖动进度条即写 `currentTime` → 流式下反复中断 Range 请求,应改「拖动预览 + 松手提交」。
**界面主线(详见报告 §5**
播放条未贴底且离开模块即消失;模块左右内边距不对称(左 28 / 右 40 含滚动条);三套切换控件(模块 Tabs / 自绘 segmented / 裸文字);音质徽标 5 色抢戏;列表是「卡片堆」而非紧凑行;`Empty` 组件被裸 children 误用(gap-6 + md:p-12 + border-dashed 无 border)。改版方向:左侧来源树 + 紧凑表格列表 + 全宽坞站播放条 + 可折叠「正在播放」右栏。
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# 项目长期记忆(Thing / F:\AtieProject\Thing
Tauri + Vue 3 + Pinia + Tailwind v4 + reka-ui(shadcn-vue) 的桌面工具箱,按模块组织(`src/modules/<id>/`)。
## 架构约定
- **模块挂载**`App.vue``ModuleContainer``:key="activeModule"` 重挂载,**模块不 keep-alive**。因此任何「需要跨模块常驻」的 UI 都必须挂在 `App.vue` 层,不能放在模块内部。
- **音乐播放器**:内核在 `src/stores/feiniuStore.ts`(不是 musicStore);UI 入口在**标题栏** `src/components/layout/TitleBarMusic.vue`(搜索框左侧:唱片图标 + 歌名,点击弹出方形控制窗,播放中图标换封面并旋转),大屏 `src/components/layout/NowPlayingDialog.vue`(歌词/队列)由控制窗的入口打开,由 `App.vue` 渲染。`musicStore` 只负责搜索/歌单解析/下载任务。
- 历史沿革:`PlayerBar/PlayerFull`(模块内)→ `GlobalPlayerBar`App 全局坞站)→ 现为 `TitleBarMusic`(标题栏)。前者们均已删除,不要再新增底部播放条。
- **模块顶部 tabs 统一写法**:`<Tabs v-model>``<div ref="tabsListRef" class="shrink-0">``<TabsList class="grid w-full max-w-md grid-cols-N !bg-transparent !p-0 !shadow-none">``TabsTrigger`(带 `class="gap-1.5"` + 图标) → `TabsContent class="mt-4 min-h-0 flex-1 ... tab-animate"`;模块根节点统一 `h-full p-6 overflow-hidden flex flex-col`
- 注意:顶部 Tabs 上那个"可见边框"是 `:focus-visible` 的 ring,并非常态样式。别处若要复刻选中态且背景也是白色,需要自己补 `ring-1 ring-border`,否则白色胶囊只靠 `shadow-sm`5% 透明度)在白底上几乎不可见。
- **列表/导航行的对齐**:行高用固定值(`h-8` / `h-7`+ `items-center`,不要靠 `py-x` 推算;右侧数字列始终渲染(空时显示 `0`)并加 `min-w-[3ch] text-right tabular-nums`,否则数字列会参差。
- 音乐播放走 Rust 本地流代理 `127.0.0.1:<port>/feiniu/stream`**真流式透传 Range**`src-tauri/src/music/feiniu/proxy.rs`),seek 依赖它,不要改成前端直连 NAS。
- 模块生命周期钩子:`src/modules/<id>/index.ts``lifecycle.onActivate/onDeactivate/onEnable/onDisable`
- 模块内分段导航统一用 `src/components/common/SegmentedNav.vue`;进度/音量统一用 `src/components/common/ScrubBar.vue`(拖动只预览、松手才提交 seek)。
## 工程约定
- **Tailwind v4**:不识别运行时拼接的类名。动态网格用内联 `gridTemplateColumns`,或把完整字面量类名写在模板里。
- **tsconfig 开启 `noUnusedLocals` / `noUnusedParameters`**,未使用的 import 会导致构建失败。
- 主题 token 在 `src/style.css``--primary` / `--muted` / `--background` 等)。**禁止硬编码** `bg-white` / `border-white/10`,否则暗色主题会失效。
- 全局可复用动画类写在 `src/style.css`(如 `.music-eq``.tab-animate`)。
- 构建校验:`npm run build`= `vue-tsc --noEmit && vite build`)。
## 本机环境注意事项
- Bash 工具在本机不可用(PATH 未初始化,`ls`/`find` 等均 not found)。用 PowerShell + 显式绝对路径的 node 执行命令。
- PowerShell 工具**不返回 stdout**:需 `| Out-File` 写文件后再用 Read 读取。
- `Remove-Item` 被沙箱静默拦截;删除文件用 `node -e "require('fs').unlinkSync('绝对路径')"`
- 受管 node`C:\Users\Administrator\.workbuddy\binaries\node\versions\22.22.2-3\node.exe`
- 排障经验:Pinia setup store 里若返回对象引用了未定义变量,TS 会让整个 store 退化成 `any`,进而报出成片无关的 `TS7006 implicitly has an 'any' type`。先查 store 自身的错误。
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# 模块开发指南
本文档详细说明 Thing 应用的模块系统架构,帮助开发者快速理解并创建新模块。
## 架构概述
Thing 采用**统一模块注册机制**,每个模块通过 `index.ts` 自描述其全部配置(名称、图标、组件、搜索项、进程配置、生命周期钩子等),由中央注册表 `moduleRegistry` 统一管理。
```
┌─────────────────────────────────────────────────────┐
│ main.ts │
│ import './modules' (触发注册) │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/index.ts │
│ 聚合入口:导入所有模块配置并注册 │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/registry.ts │
│ ModuleRegistry 单例:注册 / 查询 / 组件懒加载 │
└──────┬───────────────┬───────────────┬──────────────┘
│ │ │
▼ ▼ ▼
App.vue Sidebar.vue GeneralSettings
(组件加载) (侧边栏导航) (模块开关管理)
```
## 核心文件说明
| 文件 | 职责 |
|------|------|
| `src/types/module.ts` | 模块配置类型定义 |
| `src/modules/registry.ts` | 注册表单例:注册、查询、组件懒加载缓存 |
| `src/modules/index.ts` | 聚合入口:导入并注册所有模块 |
| `src/modules/icons.ts` | 模块图标映射表 |
| `src/modules/<name>/index.ts` | 各模块的配置声明 |
| `src/modules/<name>/*.vue` | 模块前端组件 |
## 模块配置类型
```typescript
// src/types/module.ts
interface ModuleConfig {
/** 模块唯一标识(如 'proxy'、'clipboard' */
id: string
/** 显示名称 */
name: string
/** 图标标识(对应 icons.ts 中的 key */
icon: string
/** 模块描述(显示在设置界面的模块管理中) */
description: string
/** 模块分类 */
category: 'network' | 'tool' | 'system' | 'media'
/** 默认是否启用(默认 true) */
defaultEnabled?: boolean
/** 是否为内置模块(不可禁用,如设置模块) */
builtin?: boolean
/** 懒加载组件的 loader 函数(推荐) */
loader?: () => Promise<{ default: Component }>
/** 直接组件引用(内置模块可用,无需懒加载) */
component?: Component
/** 全局搜索项 */
searchItems?: SearchIndexItem[]
/** 进程配置(需要管理子进程的模块填写) */
process?: ModuleProcessConfig
/** 生命周期钩子 */
lifecycle?: ModuleLifecycle
/** 排序权重(数值越小越靠前,默认 100) */
order?: number
}
```
## 创建新模块
### 第 1 步:创建模块目录
```
src/modules/my-module/
├── index.ts # 模块配置
└── MyModule.vue # 前端组件
```
### 第 2 步:编写模块配置
```typescript
// src/modules/my-module/index.ts
import type { ModuleConfig } from '@/types/module'
export const moduleConfig: ModuleConfig = {
id: 'my-module',
name: '我的模块',
icon: 'my-module', // 需在 icons.ts 中添加映射
description: '模块功能描述',
category: 'tool',
defaultEnabled: true,
loader: () => import('./MyModule.vue'),
searchItems: [
{
title: '功能名称',
description: '功能描述',
keywords: ['关键词1', '关键词2', 'keyword']
}
],
order: 70
}
```
### 第 3 步:注册模块
`src/modules/index.ts` 中添加导入:
```typescript
import { moduleConfig as myModule } from './my-module'
const allModules: ModuleConfig[] = [
// ... 已有模块
myModule
]
moduleRegistry.registerAll(allModules)
```
### 第 4 步:添加图标映射
`src/modules/icons.ts` 中添加:
```typescript
import { Wrench } from '@lucide/vue' // 选择合适的图标
export const moduleIconMap: Record<string, Component> = {
// ... 已有映射
'my-module': Wrench
}
```
### 第 5 步(可选):添加 Rust 后端命令
如果模块需要 Rust 后端支持,在 `src-tauri/src/` 中创建命令模块,并在 `lib.rs``invoke_handler` 中注册。
## 进程管理
需要管理外部子进程的模块(如 mihomo)通过 `ModuleProcessConfig` 声明进程配置。下载器模块使用进程内自建下载引擎,不涉及外部子进程管理。
### 配置示例
```typescript
// src/modules/proxy/index.ts
export const moduleConfig: ModuleConfig = {
// ...
process: {
name: 'mihomo', // 进程标识
executable: '', // 可执行文件路径(运行时确定)
args: ['-f', 'config.yaml'], // 启动参数
autoStart: false, // 模块启用时是否自动启动
restartOnCrash: true, // 崩溃后自动重启
maxRestarts: 3 // 最大重启次数(0 = 不限制)
}
}
```
### 前端 API
```typescript
import { useProcessStore } from '@/stores/processStore'
const processStore = useProcessStore()
// 通过模块 ID 启动进程(自动读取模块配置)
await processStore.startByModule('proxy')
// 停止进程
await processStore.stopByModule('proxy')
// 获取进程状态(从缓存读取)
const status = processStore.getProcessStatus('proxy')
// status.status: 'running' | 'stopped' | 'crashed' | 'starting'
// 刷新所有进程状态
await processStore.refreshAll()
```
### 自动化行为
模块启用/禁用时,`appStore.toggleModule` 会自动处理:
| 操作 | 禁用模块 | 启用模块 |
|------|----------|----------|
| 进程 | 停止运行中的进程 | 若 `autoStart` 为 true,启动进程 |
| 搜索项 | 移除该模块的搜索项 | 恢复该模块的搜索项 |
| 组件缓存 | 清除组件缓存,释放内存 | 下次访问时重新懒加载 |
| 生命周期 | 调用 `onDisable` 钩子 | 调用 `onEnable` 钩子 |
| 侧边栏 | 从侧边栏隐藏 | 在侧边栏显示 |
| Toast 通知 | 显示"已禁用 {模块名}" | 显示"已启用 {模块名}" |
## 生命周期钩子
```typescript
interface ModuleLifecycle {
/** 模块首次加载时调用 */
onInit?: () => void | Promise<void>
/** 模块组件挂载时调用(切换到该模块) */
onActivate?: () => void | Promise<void>
/** 模块组件卸载时调用(切换离开该模块) */
onDeactivate?: () => void | Promise<void>
/** 模块被禁用时调用 */
onDisable?: () => void | Promise<void>
/** 模块被启用时调用 */
onEnable?: () => void | Promise<void>
}
```
使用示例:
```typescript
export const moduleConfig: ModuleConfig = {
// ...
lifecycle: {
onEnable: async () => {
console.log('模块已启用')
// 初始化资源、建立连接等
},
onDisable: async () => {
console.log('模块已禁用')
// 释放资源、关闭连接等
},
onActivate: () => {
console.log('用户切换到本模块')
// 开始实时数据更新等
},
onDeactivate: () => {
console.log('用户离开本模块')
// 暂停实时更新以节省资源
}
}
}
```
## 全局搜索
模块通过 `searchItems` 声明可被全局搜索的功能项。用户在标题栏搜索框输入关键词时,匹配的搜索项会显示在结果列表中。
```typescript
searchItems: [
{
title: '代理设置', // 显示标题
description: '配置网络代理', // 显示描述
keywords: ['代理', 'proxy', '网络'] // 匹配关键词
}
]
```
如果搜索项需要执行特定操作(如跳转到子页面、触发命令),在模块组件挂载时通过 `searchStore.registerAction` 注册:
```typescript
import { useSearchStore } from '@/stores/searchStore'
const searchStore = useSearchStore()
onMounted(() => {
// 注册第 0 个搜索项的 action
searchStore.registerAction('my-module', 0, () => {
// 跳转到特定子页面或执行操作
activeTab.value = 'settings'
})
})
```
## 模块分类
| 分类 | 说明 | 适用场景 |
|------|------|----------|
| `network` | 网络相关 | 代理、下载器、网络工具 |
| `tool` | 实用工具 | 剪贴板、文件搜索、文本处理 |
| `system` | 系统相关 | 硬件监控、系统设置 |
| `media` | 媒体相关 | 截图、录屏、图片处理 |
分类目前用于元信息标记,未来可用于设置界面的分组展示。
## 模块禁用机制详解
当用户在设置页面切换模块开关时:
```
用户点击开关
appStore.toggleModule(moduleId, enabled)
├─ 禁用时:
│ ├─ searchStore.unregisterModule(moduleId) // 移除搜索项
│ ├─ processStore.stopByModule(moduleId) // 停止进程
│ ├─ config.lifecycle?.onDisable?.() // 生命周期钩子
│ ├─ moduleRegistry.clearComponentCache(id) // 清除组件缓存
│ ├─ modules[id].enabled = false // 更新状态
│ └─ toast.success('已禁用 {模块名}') // 通知用户
└─ 启用时:
├─ modules[id].enabled = true // 更新状态
├─ config.lifecycle?.onEnable?.() // 生命周期钩子
├─ searchStore.registerItem(...) // 恢复搜索项
├─ processStore.startByModule(moduleId) // 启动进程(若 autoStart
└─ toast.success('已启用 {模块名}') // 通知用户
```
禁用后的效果:
- 模块从侧边栏导航中隐藏
- 模块的搜索项从全局搜索中移除
- 模块的后台进程被停止
- 模块的组件缓存被清除,释放内存
- 如果当前正在查看被禁用的模块,自动切换到第一个可用模块
## 注意事项
1. **模块 ID 必须唯一**:重复注册会被忽略并输出警告
2. **图标必须映射**:模块配置中的 `icon` 字符串必须在 `icons.ts` 中有对应映射,否则回退到 Settings 图标
3. **懒加载优先**:使用 `loader` 而非 `component`,避免首屏加载所有模块代码
4. **避免循环依赖**:模块的 `index.ts` 只导出配置,不导入其他模块的 store
5. **进程配置的 executable**:通常留空,由模块组件在运行时根据用户设置确定实际路径
6. **内置模块**:设置 `builtin: true` 的模块不可被用户禁用,开关处于禁用状态
## 跨模块开发经验(代理模块沉淀)
以下要点来自代理模块开发,对后续涉及子进程管理、外部 API 交互、shadcn-vue 组件使用的模块同样适用。
### Tauri 命令与主线程
- **同步命令(`pub fn`)会阻塞主线程**:Tauri 的同步命令在主线程执行,其内部的 `std::thread::sleep`、磁盘 I/O、网络请求会阻塞所有 async 命令的调度。涉及等待/阻塞操作的命令必须声明为 `pub async fn`,并用 `tauri::async_runtime::spawn_blocking(|| { std::thread::sleep(...) }).await` 将阻塞操作放到线程池。
- **Windows 端口释放有延迟**`child.kill()` + `child.wait()` 后 TCP 端口不会立即可用,需等待约 800ms 再重新绑定。重启类命令应预留此延迟。
- **`Mutex` 持锁期间禁止 sleep**`ProcessManager::check_and_cleanup` 等持锁函数中不要执行长时间 sleep,否则会阻塞所有需要该锁的命令(如状态查询)。应先释放锁再 sleep,或移出临界区。
- **进程监控线程**`start_monitoring_thread` 每 3 秒检查一次进程状态,崩溃时自动重启(可配置 `maxRestarts`)。前端通过监听 `process-status-changed` 事件更新 UI。
### 外部 API 交互
- **API 就绪轮询**:子进程 spawn 后 API 不会立即可用(需初始化配置、加载 geo 文件等)。前端应在请求前轮询健康检查接口(如 `/version`),500ms 间隔、10s 超时。
- **缓存配置避免频繁读盘**:后端 Manager 每次方法调用都从磁盘读 settings 会拖慢批量操作。建议在 Manager 内维护内存缓存,`save_settings` 时同步更新。
- **并发请求限流**:批量测速等场景不要一次性 `Promise.all` 全部请求,应分批(如每批 20 个),避免压垮子进程。
### shadcn-vue / reka-ui 注意事项
- **Select 禁止空字符串 value**`<SelectItem value="">` 会触发警告并失效。使用哨兵值(如 `__default__``__all__`)替代空字符串,在 `@update:model-value` 回调中转回空值。
- **Select 双击问题**reka-ui Select 的 DismissableLayer + closeAutoFocus 会导致连续点击两个 Select 时第一次点击仅关闭上一个、需第二次点击才打开下一个。当前未完美解决,建议同一界面避免放置过多相邻 Select。
- **Switch 使用 `model-value` / `update:model-value`**reka-ui v2+ 的 Switch 不再使用 `checked` / `update:checked`
- **Sonner toast 不可见**:通常是缺少 `vue-sonner/lib/index.css` 导入,而非 z-index 问题。确保在入口处导入该 CSS。
- **AlertDialog 替代 confirm()**:原生 `confirm()` 在 Tauri WebView 中样式不一致,使用 shadcn-vue AlertDialog 封装 Promise 化的 `showConfirm()` 函数,支持 destructive 样式。
### 数据一致性与自愈
- **配置文件与磁盘 reconcile**settings.json 中的列表(如订阅 profiles)可能与磁盘文件不同步(用户手动删除、反序列化失败被 default 覆盖)。每次 `load_settings` 时应扫描磁盘补全缺失条目,并在 `currentProfile` 为 null 时自动指向第一个。
- **操作顺序防重复**:导入文件后写入 settings 时,若先写文件再 load_settings(含 reconcile 扫盘),reconcile 会扫到新文件添加一次,随后 push 又添加一次。应先 load_settings → 写文件 → push(加去重保护)。
- **子进程崩溃循环防护**:子进程因依赖文件损坏(如 geo 数据库)崩溃时,`restart_on_crash` 会反复重启。需配置备用下载源(如 jsdelivr 镜像)避免无代理时 GitHub 超时。
### UI 细节
- **瀑布流布局避免卡片等高撑开**:使用 `columns-1 md:columns-2 gap-4 [&>*]:mb-4 [&>*]:break-inside-avoid` 替代 `grid`,让卡片按内容高度自然排列。
- **模块禁用清理系统状态**:模块 `onDisable` 钩子应清理系统级副作用(如系统代理注册表项),避免模块停用后遗留导致系统异常。
- **应用退出清理**:在 `lib.rs``quit_app` 命令和托盘退出事件中都要调用 `cleanup_on_exit` + `stop_all`,确保任何退出路径都清理干净。
## 近期重要变更(影响其他模块开发)
以下是最近几次改动中确立的约定和模式,开发新模块时需遵循。
### 后端:子进程启动必须隐藏控制台窗口
`process_manager.rs` 暴露了公共函数 `setup_creation_flags(cmd: &mut Command)`Windows 上会设置 `CREATE_NO_WINDOW` 标志。
**所有用 `std::process::Command` 启动外部程序的地方都必须调用它**,否则会弹出黑色控制台窗口(即使程序是后台运行)。包括:
- `ProcessManager::start()` 启动 mihomo 等内核
- `ProcessManager::check_and_cleanup()` 崩溃重启
- 任何调用 `mihomo.exe -v` 等查询版本的场景
跨平台:非 Windows 平台该函数为空实现,无需条件编译。
```rust
use crate::process_manager::setup_creation_flags;
let mut cmd = std::process::Command::new(&path);
cmd.arg("-v");
setup_creation_flags(&mut cmd); // 必须调用
cmd.stdout(Stdio::piped()).stderr(Stdio::null()).stdin(Stdio::null());
```
### 后端:长时间 wait() 不要阻塞主线程
`ProcessManager::stop()``child.kill()` 是快速的,但 `child.wait()` 可能阻塞几十到几百毫秒。**wait() 已移到后台线程**
```rust
thread::spawn(move || {
let _ = entry.child.wait();
});
```
新模块若有类似的"终止外部进程"逻辑,也应遵循此模式,避免 Tauri 命令阻塞导致前端卡顿。
### 后端:内核/二进制下载用流式 + 事件推送
`mihomo_manager/` 目录(`kernel.rs`)的 `install_kernel` 确立了"下载二进制资源"的标准模式,未来若有其他模块需要下载外部内核时应复用:
- **流式下载**`reqwest::Response::bytes_stream()` + `futures_util::StreamExt`,避免大文件一次性读入内存
- **进度事件**:通过 `app.emit("xxx-install-progress", progress)` 推送,事件载荷结构参考 `InstallProgress`
- **事件节流**:仅在百分比变化 ≥1% 时 emit,避免事件轰炸
- **zip 解压**:用 `zip` crate(纯 Rust),不要用 PowerShell `Expand-Archive`(有执行策略问题)
- **文件名匹配**:解压后用 `find_exe_in_dir` 查找 `.exe`(zip 内文件名可能含版本号,不是固定名字),找到后重命名为标准名
### 后端:GitHub API rate limit 规避
`check_kernel_update` 采用 **API 优先 + 重定向回退** 策略:
1. 先调 `api.github.com/.../releases/latest`(能拿完整资产列表,命名变化时更健壮)
2. 失败(403 rate limit / 网络错误)时回退到访问 `github.com/.../releases/latest`,从 302 重定向的最终 URL 提取版本号,按稳定命名规则构造下载 URL
**新模块若需要查 GitHub 最新版本,应复用此模式**,不要直接调 API(未认证 60次/小时/IP 极易超限)。
### 后端:资产命名规则适配
mihomo v1.19+ 改了 Windows 资产命名,按 CPU 微架构分级:
- 旧:`mihomo-windows-amd64-vX.X.X.zip`(已废弃)
- 新:`mihomo-windows-amd64-v3-vX.X.X.zip`v1/v2/v3 对应 CPU level
`fetch_latest_via_api` 中的匹配优先级:v3 标准 > v3-go124 > v3-go123 > v3 其他 > v2 > v1 > 旧命名。若未来其他内核也有类似分级,参考此优先级策略。
### 前端:Transition 内的 v-if/v-else 必须加 key
**这是 dev 模式的坑**`<Transition mode="out-in">` 内的 `v-if`/`v-else` 分支如果缺 `:key`Vue 3.5.x dev 模式下会触发 `__vnode` 写入竞态,导致:
- 控制台报错 `Cannot set properties of null (setting '__vnode')`
- vnode 树损坏,所有事件派发失效(按钮点击没反应)
- **build 模式不报错**(生产构建剥除了 `__vnode` instrumentation),容易漏掉
**约定**`<Transition>` 内所有分支(v-if/v-else-if/v-else)都必须加 `:key`,即使是原生 div 也要加。
```vue
<Transition name="fade" mode="out-in">
<ComponentA v-if="cond" key="a" />
<div v-else key="empty">占位</div>
</Transition>
```
`ModuleContainer.vue``ProxyModule.vue` 的 Progress 区块已修复,新模块开发时注意。
### 前端:模块内 Tabs 顶部固定模式
模块根容器用 `h-full overflow-hidden flex flex-col`Tabs 用 `flex-1 min-h-0 flex flex-col`TabsList 加 `shrink-0`TabsContent 加 `flex-1 min-h-0 overflow-y-auto`
```vue
<div class="h-full p-6 overflow-hidden flex flex-col">
<Tabs v-model="tab" class="flex-1 min-h-0 flex flex-col">
<TabsList class="shrink-0">...</TabsList>
<TabsContent value="x" class="flex-1 min-h-0 overflow-y-auto">...</TabsContent>
</Tabs>
</div>
```
这样 TabsList 固定在顶部,只有 TabsContent 滚动。`min-h-0` 是 flex 子元素 overflow 生效的关键,不能省。
### 前端:Tauri 事件监听需在 store 中管理生命周期
`proxyStore.ts``installKernel` 确立了模式:
- 监听在方法调用时注册,`finally` 块中取消
- 用模块级变量保存 `UnlistenFn`,避免重复注册
- 错误事件由后端保证 emit(前端不重复弹 toast,统一由 watch 处理)
```typescript
let progressUnlisten: UnlistenFn | null = null
const installKernel = async () => {
if (!progressUnlisten) {
progressUnlisten = await listen<Progress>('xxx-progress', (e) => {
progress.value = e.payload
})
}
try {
await invoke('xxx_command')
} finally {
if (progressUnlisten) {
progressUnlisten()
progressUnlisten = null
}
}
}
```
### 前端:窗口隐藏前 blur 焦点
TitleBar 的关闭按钮实际是 `hide()` 到托盘。webview 快速隐藏时浏览器 `mouseleave` 可能不触发,导致从托盘恢复后按钮仍显示 hover 高亮。
**修复**`hide()` 前调用 `document.activeElement.blur()`,并监听 `onFocusChanged` 在窗口重新获得焦点时再 blur 一次。新模块若有类似的"隐藏窗口"操作(如全局快捷键隐藏),同样需要 blur。
### 前端:浮动标签切换器(TabsList 滚动遮挡时在 TitleBar 显示)
模块详情页内容滚动时,顶部 `TabsList` 会被 `TitleBar` 遮挡,导致用户必须滚回顶部才能切换 Tab。已抽取通用 composable `src/lib/use-module-tabs.ts` 自动处理。
**接入方式**(任何使用 Tabs 的模块都可用,代理/下载器模块已接入):
```ts
// 模块 <script setup> 顶部
import { useModuleTabs } from '@/lib/use-module-tabs'
const activeTab = ref('overview')
const tabsListRef = useModuleTabs(activeTab, [
{ value: 'overview', label: '概览' },
{ value: 'settings', label: '设置' }
])
```
```vue
<!-- 模板中给 TabsList 包一层带 ref div -->
<Tabs v-model="activeTab">
<div ref="tabsListRef">
<TabsList>...</TabsList>
</div>
<TabsContent .../>
</Tabs>
```
**工作原理**
- composable 内部在 `onMounted` 时注册标签到 `moduleTabsStore``onUnmounted` 时注销
-`IntersectionObserver``rootMargin: '-44px 0px 0px 0px'` 裁剪 TitleBar 高度)监听 TabsList 可见性
- 滚动遮挡时 `TitleBar` 中"Thing"标题右侧自动显示浮动切换按钮(带淡入+左滑动画)
- 双向 watch 同步本地 `activeTab` 与 store,用户点击 TitleBar 浮动按钮也能切换模块内 Tab
**约束**TitleBar 高度固定 40pxh-10),composable 已用 44px 裁剪(含 4px 缓冲);store 是单例,一个模块同一时间只能注册一组标签。
### 前端:内核路径用 %APPDATA% 简化显示
内核路径较长(如 `C:\Users\xxx\AppData\Roaming\thing.lfeng.me\proxy\cores\mihomo.exe`),展示时用 `%APPDATA%` 替换前缀,并提供复制完整路径 / 在文件夹中显示两个按钮。代理和下载器模块的内核管理区块已采用此模式。
```ts
import { appDataDir } from '@tauri-apps/api/path'
const appDataPath = ref('')
onMounted(async () => {
try { appDataPath.value = await appDataDir() } catch {}
})
const pathDisplay = computed(() => {
const p = store.kernel?.path
if (!p) return ''
if (appDataPath.value && p.toLowerCase().startsWith(appDataPath.value.toLowerCase())) {
return '%APPDATA%' + p.slice(appDataPath.value.length)
}
return p
})
```
`<title>` 放完整路径,显示文本用 `pathDisplay`,复制时复制完整路径。
### 前端:任务历史持久化(下载器模块模式)
下载引擎在进程内运行,状态通过 `engine_state.json` 持久化到磁盘。前端 store 的做法:
- `onMounted` 时调用 `store.init()`,一次性加载 status/settings/extensionInfo/tasks
- 通过 Tauri 事件 `download-progress``download-complete``download-added` 实时更新任务状态
- 引擎在 `Storage::new` 时自动创建数据目录,`save` 时兜底重建父目录,避免路径不存在错误
此模式适用于任何"引擎在进程内运行、状态需持久化"的场景。
### 前端:轻量设置 Dialog(替代独立 Tab)
模块设置项较多时,传统做法是单独开一个"设置"Tab。但任务页工具栏需要快速调整少量核心设置(如下载目录、并发数),切到设置 Tab 再切回来体验割裂。
**模式**:在任务工具栏放一个"下载设置"按钮,点击弹出 Dialog,包含核心设置项(与设置页共用 `store.settings`),保存时调用 `handleSaveSettings`(引擎立即应用新配置,无需重启)并自动关闭弹窗。完整设置仍保留在"设置"Tab。
适用场景:需要在任务页快速调整的少量高频设置;若设置项不多,可完全用 Dialog 替代设置 Tab。
### 后端:opener 插件 scope 限制与绕过
`tauri-plugin-opener``opener:allow-open-path` 权限默认 **无 scope**IPC `open_path` 命令会拒绝任何路径并报错 `Not allowed to open path`
**解决方案**:在 Rust 端写一个自定义命令,用 `OpenerExt::opener().open_path()` 直接调用(绕过 IPC scope 检查):
```rust
use tauri_plugin_opener::OpenerExt;
#[tauri::command]
pub fn my_open_dir(app: AppHandle, path: String) -> Result<(), String> {
let p = std::path::Path::new(&path);
if !p.exists() {
return Err(format!("路径不存在: {}", path));
}
app.opener().open_path(path, None::<&str>).map_err(|e| e.to_string())
}
```
`lib.rs``invoke_handler` 中注册,前端通过 `invoke('my_open_dir', { path })` 调用。下载器模块的"打开下载目录"已采用此方案。
### 前端:剩余时间(ETA)可读化
下载卡片直接显示 `(total-completed)/speed` 会得到 `17.217666215634114 B` 这种难懂的字节数。应格式化为时间:
```ts
const formatEta = (seconds: number): string => {
if (!isFinite(seconds) || seconds <= 0) return ''
if (seconds < 60) return `剩余 ${Math.ceil(seconds)}`
if (seconds < 3600) {
const m = Math.floor(seconds / 60)
const s = Math.ceil(seconds % 60)
return `剩余 ${m}${s}`
}
const h = Math.floor(seconds / 3600)
const m = Math.ceil((seconds % 3600) / 60)
return `剩余 ${h} 小时 ${m}`
}
```
`getEta(task) = (totalLength - completedLength) / downloadSpeed`,speed≤0 时返回 0(不显示)。
### 前端:状态统计用 Badge 替代纯文本
下载任务工具栏的速度/活跃/等待/已完成数量,以及代理概览页的内核状态/版本,从纯文本改为 `Badge variant="secondary"` 或带颜色的 `Badge`(绿色已安装/红色未安装),视觉更醒目。新模块的状态展示建议统一用 Badge。
### 后端:应用退出清理(单一出口)
退出清理已收敛到 `lib.rs``RunEvent::ExitRequested` 分支(P0-1/V7):`quit_app` 命令与托盘退出项都只触发 `app.exit(0)`,清理逻辑(`cleanup_on_exit` + `stop_all`)只在该分支执行一次。新增管理子进程的模块时,在 `ExitRequested` 分支注册自己的 `cleanup_on_exit` 即可,不要在命令或托盘路径重复清理。
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# 音乐模块全链路审查报告
> 审查范围:数据请求(搜索/歌单解析/下载/解析真实链接)、播放控制(试听、播放器内核、队列、歌词、缓存)、状态管理(musicStore / feiniuStore)、UI 交互与视觉。
> 覆盖文件(前端 11 个 + Rust 4 个):
> `src/stores/musicStore.ts`、`src/stores/feiniuStore.ts`、`src/modules/music/MusicModule.vue`、`components/PlayerBar.vue`、`components/PlayerFull.vue`、`components/MyMusicLibrary.vue`、`components/TrackItem.vue`、`components/settings/ConnectionsSettings.vue`、`components/settings/CacheSettings.vue`、`SourcePicker.vue`、`sources.ts`、`index.ts`、`src/App.vue`、`src/components/layout/ModuleContainer.vue`、`src-tauri/src/music/{mod,commands}.rs`、`src-tauri/src/music/feiniu/{mod,proxy}.rs`
---
## 0. 结论摘要
整体架构是清晰的:**搜索/下载走 Python 桥接(musicdl****播放走飞牛 NAS 本地流代理(Rust axum,支持 Range 透传)**,两个 store 职责分离,流代理与缓存设计是对的。问题集中在三类:
| 类别 | 数量 | 代表问题 |
|---|---|---|
| P0 功能性失效 | 3 | 飞牛曲库搜索框完全无效;重启后播放键无响应;两个音频引擎可同时发声 |
| P1 逻辑/状态缺陷 | 12 | shuffle 自动切歌不随机;缓存开关状态不同步;队列被单曲播放重置;任务持久化写入 `rawSearch` 撑爆 localStorage |
| P2 性能瓶颈 | 9 | 拖动进度条即发 Range 请求;歌词/队列无虚拟滚动;全屏模糊背景;每行 2 个 Tooltip |
| P3 界面与交互缺陷 | 25 | 播放条未贴底且离开模块即消失;左右内边距不对称;三套切换控件;徽标 5 色抢戏;列表变卡片堆 |
**最需要优先决策的一件事**:把 `PlayerBar` / `PlayerFull``MusicModule.vue` 提升到 `App.vue` 全局层。当前它们挂载在音乐模块内部,而模块容器是 `:key="activeModule"` 重挂载(`App.vue:36-41`)——**切到任何其他模块,播放条和"正在播放"大屏整体卸载,但音频仍在后台播放,用户完全失去控制入口**。这是当前体验上最严重的问题。
---
## 1. P0 功能性失效(必须修)
### 1.1 飞牛曲库搜索框完全无效
**现象**:输入关键词、回车,曲库列表纹丝不动。
**根因**`MyMusicLibrary.vue:21` 定义了本地 `keywordInput``onSearchInput`:24-29)只做了防抖后调用 `store.loadTracks(1)`,而 `loadTracks` 读的是 **store 里的 `keyword`**`feiniuStore.ts:381`)。检查全仓:`store.keyword` **从未被任何 UI 赋值**
```ts
// feiniuStore.ts:375-382
const data = await invoke('feiniu_list_tracks', {
page: p, size: 50,
keyword: keyword.value.trim() || null // ← keyword 永远是 ''
})
```
**修复**:把输入直接接到 store 字段,去掉中间层。
```vue
<!-- MyMusicLibrary.vue -->
<Input v-model="store.keyword" placeholder="搜索飞牛曲库(歌名 / 歌手)"
@input="onSearchInput" @keydown.enter="onSearchInput" />
```
```ts
// onSearchInput 里补一句:清空关键词时立即回全量
function onSearchInput() {
clearTimeout(searchTimer)
searchTimer = setTimeout(() => store.loadTracks(1).catch(e => toast.error(String(e))), 400)
}
```
---
### 1.2 应用重启后,播放键点了没反应
**现象**:重启应用,底部播放条显示着上次的歌,点播放键没任何反应,也没有提示。
**根因**`restoreQueue()``feiniuStore.ts:644-655`)只恢复了 `queue` / `queueIndex`**没有给 audio 设置 `src`**。此时点击播放走 `toggle()`:564-568):
```ts
function toggle() {
const a = ensureAudio()
if (a.paused) a.play().catch(() => {}) // ← 无 srcplay() 直接 reject,被静默吞掉
else a.pause()
}
```
`ensureAudio()` 新建的 `Audio()` 没有 `src``play()``NotSupportedError`,被空 catch 吞掉。点「上一首/下一首」反而能用(走 `playCurrent()` 会设 src),所以表现为"只有播放键坏了"。
**修复**`toggle()` 检测无 src 时先走一次 `playCurrent()`;同时给失败加可见提示。
```ts
function toggle() {
const a = ensureAudio()
if (!a.src) { // 恢复队列后首次播放
if (current.value) playCurrent()
return
}
if (a.paused) a.play().catch(err => { playing.value = false; logger.error(`播放失败: ${err}`) })
else a.pause()
}
```
另外建议 `startPlayback` 的 catch 里落一条 `toast.error('播放失败:' + err.message)`,当前 `:558-561` 是先 catch 再静默,用户拿不到任何信息。
---
### 1.3 两个独立音频引擎,可同时发声
**现象**:在「发现音乐」点某首歌试听,再回到播放器播另一首 → 两首歌同时响;或者试听中点播放器播放,两路声音叠加。
**根因**:存在两个互不知晓的 `<audio>`
- `MusicModule.vue:1413` —— 试听用的模板 `<audio ref="audioEl">``togglePlay` :372-406 驱动)
- `feiniuStore.ts:109-126` —— 播放器内核 `new Audio()`
二者没有互斥,`playingKey``store.playing` 彼此独立。附带问题:试听音频在**切换 tab / 卸载模块时不会停止**(模板 audio 被移除,引用置空,媒体仍可能继续播到自然结束)。
**修复(推荐)**:废弃模块内试听 audio,试听直接走同一内核——`playQueue([{...}], 0)`source 用 `'preview'`,播完即止。若短期不想动内核,至少在 `togglePlay` 之前 `feiniu.clearPlayback()`,并在 `onBeforeUnmount``audioEl.value?.pause()`
---
## 2. P1 逻辑与状态缺陷
| # | 问题 | 位置 | 说明与改法 |
|---|---|---|---|
| 2.1 | **shuffle 自动切歌不随机** | `feiniuStore.ts:570-586` | `next(manual)` 的随机分支带 `manual` 条件,`onEnded → next(false)` 在 shuffle 下走的是顺序 `++`。用户开了随机,一首播完却是下一首。改:把随机逻辑与 `manual` 解耦,`shuffle` 时无论手动/自动都随机(并记录已播集合避免短期重复)。 |
| 2.2 | **prev 在 shuffle 下也是顺序** | `feiniuStore.ts:598-607` | 同上;随机模式应回退到历史栈。 |
| 2.3 | **切缓存模式/清缓存会中断播放** | `feiniuStore.ts:266-280` | `setCacheMode('stream')``clearCache()` 都调 `clearPlayback()`;而 `CacheSettings.setEnabled(false)` 又会触发 `setCacheMode('stream')`。改设置就把歌停了,属于误伤。应只在必要(如清掉正在播的那首缓存)时停止,或改为"下一首生效"。 |
| 2.4 | **缓存开关与真实模式不同步** | `CacheSettings.vue:13-23,32-35` | `cacheEnabled` 初始恒为 `false``onMounted` 只读了 `cacheMode` 没回填开关;若历史已是 cache 模式,打开设置页看到的是"关",但实际在缓存。另外 `cacheMax = ref(5)` 是死代码(从未使用,后端对应字段是 `feiniu_cache_max_gb`),`cacheStatus` 在 onMounted 也没刷新。 |
| 2.5 | **单曲播放会重置整个队列** | `feiniuStore.ts:500-511` | `playItem` 未命中队列时 `queue.value = [{...item}]`——用户从 2000 首的曲库点播放,队列被替换成 1 首,播完就停。播放器语义应是"以所在列表为上下文播放"。改:`playItem(item, contextList?)`,命中则跳转,未命中则以 `contextList` 建队列。 |
| 2.6 | **歌单内的曲目无法暂停 / 无法整单播放** | `MyMusicLibrary.vue:228-233` | 歌单里的 `TrackItem` 既没有 `@dblclick`,播放按钮又被 `TrackItem.vue:71``:disabled="store.playing && store.current?.guid === item.guid"` 禁用——正在播这首时按钮变灰,**没有任何方式暂停**。且点击播放会走 2.5 的"单曲替换队列"。 |
| 2.7 | **`init()` 被重复调用,会覆盖内存中的队列** | `feiniuStore.ts:129-157` | `MyMusicLibrary.onMounted`:64-69)与 `CacheSettings.onMounted`:16-20)都调 `store.init()``init` 内含 `restoreQueue()`,会在用户切到设置页时用 localStorage 的旧值覆盖当前队列/索引。应加 `inited` 标志位做幂等,或把 `restoreQueue` 只放在应用启动路径。 |
| 2.8 | **任务持久化把 `rawSearch` 一起写进 localStorage** | `musicStore.ts:79-93,228-234,439` | `songsData: songs` 保留了每首歌的 `rawSearch`(上游 API 原始响应)。一个 500 首歌单任务 → 序列化后极易超过 5MB 配额,`persistTasks` 的 catch 会静默失败,历史记录随机丢失。改:持久化前剥离 `rawSearch` / `defaultDownloadHeaders`,只留重下所需字段。 |
| 2.9 | **`pendingUploadOnDone` 泄漏,造成误上传** | `MusicModule.vue:60,74-82,483-500` | 该标志在下发下载请求时置 `true`,只有"检测到有任务 done"才清 `false`。若下载报错/被取消、或用户在选择音质弹窗点了取消,标志会残留,之后**任意一个无关任务完成**都会触发一次上传。`autoUpload` 打开时则是每个任务完成都重复全量上传一次。建议改为按 `taskId` 记录"待上传任务集合",完成时精确消费。 |
| 2.10 | **Rust 引擎下载后跳到空的任务页** | `MusicModule.vue:460` | `doDownload` 无条件 `activeTab.value = 'tasks'`,但 `downloadEngine === 'rust'` 时任务被交给「下载器」模块(`musicStore.ts:391-430` 不创建本模块任务),本模块任务列表是空的,用户看到"暂无下载任务"。且此时 `downloadTarget === 'feiniu'` 的自动上传链路也永远不会触发。应在 rust 引擎下改为提示"已交给下载器模块"并跳转到对应模块。 |
| 2.11 | **`duration` 未知时拖动进度条无效** | `feiniuStore.ts:609-613`(配合 `PlayerBar.vue:18-20` | `onProgress``store.duration` 换算秒数;若流没有返回 `Content-Length``loadedmetadata``duration``NaN``a.currentTime = NaN` 被忽略,进度条要么不动要么跳回 0。应在 `seek` 内做 `if (!isFinite(a.duration) || a.duration <= 0) return` 并给出"当前音频不支持跳转"的提示。 |
| 2.12 | **`nowPlayingOpen` 状态跨模块残留** | `feiniuStore.ts:105` + `PlayerFull.vue:43` | 大屏开着时切走模块,Dialog 随模块卸载消失,但 `nowPlayingOpen` 仍是 `true`;回到音乐模块会突兀地自动弹出。建议改为由组件本地 `ref` 承载,或在 `onMounted` 时重置。 |
其它可在后续清理的小项:`doneCount` 在重复 `done` 事件下会虚增(`musicStore.ts:320`);`redownloadTask` 用的是**当前默认音质**而非原任务音质(`musicStore.ts:523`);音质弹窗取消后 `selectedKeys` 已被清空(`MusicModule.vue:505-509`);`installRuntime` 的进度监听清理逻辑正确,但 `installError` 与最后一条进度事件之间缺少"失败即清进度"的处理(注释已提到,代码未做)。
---
## 3. 性能瓶颈与优化点
### 3.1 拖动进度条 = 连续发起 Range 请求(最该改的一项)
`PlayerBar.vue:104-110` / `PlayerFull.vue:75-80` 把 Slider 的 `update:model-value` 直接接到 `store.seek()`,而 `seek` 立刻写 `a.currentTime`。飞牛流代理是**真流式透传 Range**(`proxy.rs:131-133`),所以拖动一次会触发几十次"中断旧请求 → 发新 Range 请求"
- 占用带宽、NAS 侧反复建连
- 拖动过程中出现爆音/卡顿
- 拖到底后又从新位置重新缓冲
**推荐**:拖动期间只更新本地"预览位置",`pointerup` / `change` 时提交 `seek`
```ts
// 父组件维护 dragging + previewValue
const dragging = ref(false)
const preview = ref(0)
function onProgressInput(v?: number[]) { dragging.value = true; preview.value = v?.[0] ?? 0 }
function onProgressCommit(v?: number[]) {
dragging.value = false
store.seek(((v?.[0] ?? 0) / 100) * store.duration)
}
```
```vue
<Slider :model-value="[dragging ? preview : store.progress]" @update:model-value="onProgressInput" @value-commit="onProgressCommit" />
```
另外 `:step="0.5"`(200 档)对 4 分钟歌 ≈ 1.2s 粒度尚可,但对播客/长音频(1 小时以上)单档 ≈ 18s,建议改为按 `duration` 动态计算 step(如 `100 / duration`)。
### 3.2 进度时间轴以 4Hz 驱动整棵组件树
`timeupdate` 约每 250ms 一次写 `position.value`,凡是读它的组件都会重渲染。当前影响面:
- `PlayerBar` + `PlayerFull` **同时挂载**(大屏打开时)→ 双份重渲染
- `PlayerFull``currentLine()``feiniuStore.ts:710-717`)是**线性扫描**,每次重算 O(歌词行数)。改:缓存上次命中的索引,只在 `position > 下一行时间``idx++`(歌词已排序,单调推进),或二分查找。
- `PlayerFull.vue:33-39``watchEffect` 每次行切换都 `querySelectorAll('[data-line]')` 全量查询后再 `scrollIntoView({behavior:'smooth'})`。改:用 `ref` 数组或在 v-for 里收集 DOM,仅对目标行滚动;并给滚动加 `prefers-reduced-motion` 降级。
```ts
let lastLineIdx = -1
function currentLine(): number {
const lines = lyricLines.value
if (lastLineIdx >= 0 && lastLineIdx < lines.length
&& (lastLineIdx + 1 >= lines.length || position.value < lines[lastLineIdx + 1].t)) {
while (lastLineIdx > 0 && position.value < lines[lastLineIdx].t) lastLineIdx--
while (lastLineIdx + 1 < lines.length && lines[lastLineIdx + 1].t <= position.value) lastLineIdx++
return lastLineIdx
}
lastLineIdx = -1
for (let k = 0; k < lines.length; k++) if (lines[k].t <= position.value) lastLineIdx = k; else break
return lastLineIdx
}
```
同时建议歌词/队列上**虚拟滚动**:LRC 常有 80~200 行,长播放列表可上千行,当前是全量 DOM。
### 3.3 大屏背景的整图高斯模糊
`PlayerFull.vue:50-52``<img class="h-full w-full scale-110 object-cover blur-2xl opacity-30">` 铺满整个弹窗(`min-h-[70vh]`,实际常超 900×700)。一张全尺寸图叠加 `blur-2xl` + `scale-110`,在打开期间持续占用合成/光栅资源,低端机上会明显掉帧(拖进度条时最明显)。
**推荐**:改为一次性低分辨率方案——用同图 `size=96` 缩略图 + CSS 渐变遮罩,或直接用取色(后端返回主色)生成柔和纯色/线性渐变背景。收益远大于视觉损失。
### 3.4 搜索结果行每行 2 个 Tooltip 组件
`MusicModule.vue:928-965`:每首歌行包了 2 个 `Tooltip`(reka-ui 组件 + 上下文)。首批 80 行 = 160 个 Tooltip 实例,滚动加载到 500 行 = 1000 个。挂载/更新成本高,且 Tooltip 会随列表 diff 频繁重建。
**推荐**:列表行用原生 `title` 属性承载提示(无需组件);只对"需要富文本提示"的 `+N` 音质档位保留一个 Tooltip。
### 3.5 其它
- **下载任务聚合计算**`taskAggDone/taskAggTotal``MusicModule.vue:547-548`)每次渲染都遍历全部 `songs`。一个 500 首歌的任务,每来一次进度事件就重算 500×2。改:在 `handleDownloadEvent` 里维护 `task.doneBytes/totalBytes` 增量字段。
- **`displayItems` / `groupKeys` / `groupAllSelected`**:模板中对每个源分组头调用 `groupAllSelected`,内部 `filteredResults.filter(...)` 是 O(n);结果集大时是 O(n × 分组数)。改:用一次 `computed` 预生成 `Map<source, keys[]>`
- **飞牛曲库无分页**`loadTracks` 固定 `size: 50``page/total` 暴露了却没有 UI。曲库 > 50 首时后面的歌**完全访问不到**(`playAll` 也只能播前 50 首)。应加无限滚动或分页。
- **本地扫描无上限**`scanLocal` 一次性返回全部条目,超大音乐目录下会长时间占住主线程做映射与渲染。
- **缓存模式首播延迟**`feiniu_cache_fetch``commands.rs:421-429``cache_fetch`)是"**下载完整文件后返回路径**",即 `cache` 模式下首次播放要等整首下完;而 `loadingPlay` 这个状态在 UI 上**从未被使用**(`PlayerBar`/`PlayerFull` 都没读),用户看到的是"点了没反应"。要么改用边下边播的双源策略,要么至少把 `loadingPlay` 接上 spinner。
---
## 4. 交互体验问题(按操作路径)
**播放控制**
1. 播放/暂停按钮 `disabled` 时无视觉降级(`PlayerBar.vue:76-84`),看起来可点却没反应。
2. 音量图标(`PlayerBar.vue:117`)不可点击,没有"一键静音";音量条只有 80px,长按/滚轮调节都没有。
3. 切歌没有 crossfade,也没有间奏/淡出,切歌瞬间是硬切。
4. 播放模式按钮图标随状态变(Repeat/Repeat1/Shuffle),初看像三个不同功能,且没有文字提示(只有 Tooltip)。
5. 队列入口用 `ListMusic` 图标 + 数字角标,但点击是**平铺开关**(`store.queueVisible = !store.queueVisible`),而队列实际渲染在 `PlayerFull` 的右栏里——在大屏没打开时点这个图标看不到任何反馈(因为它只切了右栏的 tab,而弹窗没开)。
6. 上一首/下一首没有"按住快进/快退"(老播放器的常见预期)。
**进度条**
7. 没有 hover 时间气泡、没有缓冲进度层、没有"拖动时显示预览时间"。当前拖动时只能看两侧的小字。
8. 轨道 6px + 16px 白色圆点滑块,`Slider.vue:40` 硬编码 `bg-white`,在浅色主题下白滑块白描边几乎隐形。
**列表切换**
9. 发现音乐页切到「我的音乐」再切回,搜索关键词和结果**全部丢失**(模块内 tab 用 `Tabs` 非 keep-alive`flatResults` 被重算但 store 里 `results` 还在——实际是因为 `MusicModule` 未卸载所以结果还在,但 `visibleCount` 会被 `watch(filteredResults)` 重置,滚动位置丢失)。
10. 列表里双击行不会播放(只有点小图标才播),不符合音乐软件的肌肉记忆。
11. 键盘:无空格播放/暂停、无 ↑↓ 选行、无 Enter 播放;所有列表行都不可聚焦。
12. 多选操作只有"下载所选",缺"加入歌单""加入队列""下一首播放"。
---
## 5. 界面缺陷清单(具体位置 + 改法)
### 5.1 结构与布局
| # | 缺陷 | 位置 | 改法 |
|---|---|---|---|
| L1 | **播放条没贴底**:被模块根 `p-6` 包住,`border-t` 只在左右各缩进 24px 的宽度上出现,视觉上像一张"飘着的卡片"而非底部坞站 | `MusicModule.vue:688,1416` | 把 `PlayerBar` 提升到 `App.vue`,作为 `flex-col` 壳层的最后一行(全宽、`border-t``h-[72px]`);音乐模块内容区 `pb-[72px]` 让位 |
| L2 | **左右内边距不对称**:模块左 24px + `px-1`(4px) = 28px;右 24px + `pr-3`(12px) + `px-1` = 40px,右侧被滚动条再吃一层,卡片右边距明显窄于左边 | `MusicModule.vue:688,706-707,987-988` | 统一成 `px-6`,滚动区改成 `[&>[data-slot=scroll-area-viewport]]:pr-6` 或让 ScrollArea 用 `scrollbar-gutter: stable`,避免内边距被滚动条挤压 |
| L3 | **三套切换控件**:模块级 `TabsList`(半透明覆盖)、`MyMusicLibrary` 自绘分段按钮(:89-114)、`PlayerFull` 的裸文字切换(:113-129)——三种视觉语言表达同一件事 | 三处 | 统一为一种 segmented 控件(建议用现有 `Tabs`/`TabsList`,或统一样式的 `ButtonGroup`),并用同一套"选中=主色底/浅底 + 中粗字"的规则 |
| L4 | **`Empty` 组件误用**:直接塞裸 children,继承 `gap-6`(24px) 与 `md:p-12`(48px),图标与文案间距过大且垂直被撑高;`border-dashed` 没有宽度声明,虚线框实际不显示 | `MusicModule.vue:801-809, 977-980``MyMusicLibrary.vue:76-83,135-140` | 用组件既定的子结构:`EmptyMedia / EmptyTitle / EmptyDescription`;或给容器加 `border` + `border-dashed``gap-3``p-8` |
| L5 | **横向 Tab 与子 Tab 层级混乱**:顶层 4 个 tab 里,「我的音乐」内部又横排 3 个子 tab,「设置」内部又竖排 5 张卡;导航成本高 | `MusicModule.vue:691-696``MyMusicLibrary.vue:88-114` | 见 §6 的"左侧来源树 + 右侧主区"结构,把两级 tab 压成一级 |
| L6 | **首屏被低价值信息占据**:「下载到 本地/飞牛」占一整个卡片行(`MusicModule.vue:709-726`),说明文字是 12px 灰字却放在最显眼位置;真正的搜索框被挤到第二行 | `MusicModule.vue:708-794` | 把"下载目标"收进搜索工具栏右侧的 `Select`(与源选择器同排),或放进设置页;首行只留 搜索输入 + 源选择 + 搜索按钮 |
| L7 | **歌单详情页底部孤零零一个"移除最后一首"按钮** | `MyMusicLibrary.vue:234-243` | 语义错误,删掉。改为:行 hover 显示「⋯」菜单(从歌单移除 / 上移 / 下移),或支持多选后批量移除 |
| L8 | **歌单左栏无滚动**`grid-cols-[220px_1fr]`,左栏是普通 `div`,歌单多了会撑高整页 | `MyMusicLibrary.vue:189-205` | 左栏用 `ScrollArea` 并固定高度(`h-[calc(100vh-260px)]`),或整体改三栏布局 |
| L9 | **设置页信息密度过低 + 语义重复**:「飞牛音乐连接」管连接,「上传到飞牛曲库」又要求用户回头去前一张卡点云朵登录;5 张卡片纵向拉得很长 | `MusicModule.vue:1123-1371` | 合并为「连接与存储」一张卡:连接列表 + NAS 文件服务登录 + 曲库目录 + 自动上传;「播放缓存」并入「播放」分组;「环境检查」做成折叠的"诊断"面板 |
### 5.2 视觉与色彩
| # | 缺陷 | 位置 | 改法 |
|---|---|---|---|
| V1 | **音质徽标 5 色抢戏**Hi-Res=琥珀、无损=紫、320K=天蓝、192K=橙、128K=锌灰,一行里 2 个高饱和徽标 + 1 个 `+N`,视觉噪音压过歌名 | `MusicModule.vue:336-355, 879-905` | 降为**两档**:无损/高解析用实心浅色徽标(一个色),其余用 `outline` 中性色;颜色不承担"档位"信息,档位靠文字。或改为歌名后的一个小图标 + Tooltip 详情 |
| V2 | **列表变成卡片堆**:每行 `border` + `rounded-lg` + `p-2.5` + `space-y-2`80 行 = 80 张卡,行间 8px 空隙,扫描效率低 | `MusicModule.vue:845-859` | 改紧凑单行:行高 44~48px、无独立边框、`border-b border-border/60` 或干脆无分隔、hover `bg-accent/60`;表头一行(`# / 标题 / 专辑 / 时长 / 操作` |
| V3 | **源分组头与大卡片行不匹配**:分组头只是 12px 小字,紧贴一堆 56px 卡片 | `MusicModule.vue:848-857` | 分组头改 `sticky top-0 z-10 bg-background/95 backdrop-blur` + 底部分隔线,字号 13px medium;或改用左侧来源 Tab 过滤,取消组内嵌头 |
| V4 | **当前播放项用"选中态"表达**`border-primary bg-primary/10` 在浅色主题下是"近黑边框 + 10% 黑底",像复选框选中而非"正在播放" | `TrackItem.vue:53-54` | 改为:左侧 3px 主色竖条 + 歌名主色 + 一个 12px 的跳动均衡器图标;hover 与 active 语义分离 |
| V5 | **`PlayerFull` 硬编码白色边框**`border-l border-white/10`,浅色主题下完全不可见 | `PlayerFull.vue:112` | 改用 `border-border` |
| V6 | **`PlayerFull` 背景被"洗白"**:整图 `opacity-30` + 白→白渐变,浅色下糊成一片;同时是持续 GPU 开销 | `PlayerFull.vue:50-53` | 改为缩略图小尺寸模糊,或纯色/双色线性渐变(从封面取色);浅色主题下用极浅的封面色调,深色主题下用暗化封面色 |
| V7 | **滑块基本不可见**`Slider.vue:40` 硬编码 `bg-white`,16px 白色滑块 + 白色描边叠在浅底上;轨道仅 6px | `Slider.vue:36-41` | 滑块改 `bg-background` + 主色描边(或直接用 `bg-primary`);静息轨道 4px、hover/拖动时平滑增到 8px;加 `transition-[height]` |
| V8 | **`PlayerFull` 歌词行区分度不足**:非当前行 `text-muted-foreground/60`,当前行仅 `font-medium text-foreground`,没有位置指示 | `PlayerFull.vue:136-145` | 当前行放大到 17~18px + `text-foreground` + 左侧或下方主色指示;两侧行逐级降透明度(60/40/25)形成景深;点击区域扩大到整行并加 hover 背景 |
| V9 | **`PlayerFull` 进度时间只在下方一行小字**,且控制按钮组与进度条分属两个块,视觉不聚合 | `PlayerFull.vue:74-108` | 进度条与控制键合并为一块:`[时间] ──●──── [时间]` 上、`[模式][上一首][播放][下一首][队列]` 下的居中控制簇 |
| V10 | **「词」按钮用单个汉字**当歌词开关 | `PlayerBar.vue:125-132` | 换成 `Lyrics` 图标(`FileText`/`MicVocal`),与两侧图标风格一致 |
| V11 | **下载任务标题行过载**:状态标签 + 歌名 + 歌手 + 音质标签 + 已下载/总量 + 最多 4 个图标按钮挤在一行;且 `Card``gap-0 py-0` + `CardContent py-2` 覆盖,内边距与模块内其它卡片不一致 | `MusicModule.vue:995-1060` | 拆两行:第一行 `[状态] 歌名 · 歌手 ……… [音质] [⋯菜单]`;第二行进度条 + 大小 + "打开目录/取消/重下"收进 `⋯` 菜单。`Card` 统一 `p-0` + 内部 `p-3` |
| V12 | **多曲目任务行进度条只有 56px**`w-14`),几乎读不出进度;错误信息被截断到 112px | `MusicModule.vue:1086-1097` | 进度条改占满剩余宽度(去掉固定宽度,放歌名下方一行);错误信息用 Tooltip 或点击展开 |
| V13 | **`TrackItem` 悬停才出现的播放按钮占 40px 固定宽度**,未悬停时标题左侧留出空白列,触屏/键盘用户无法触发 | `TrackItem.vue:68-75` | 改为:封面左下角 24px 半透明播放浮层(hover 显现),或整行 hover 时标题左侧淡入小图标;并支持双击整行播放 |
| V14 | **飞牛曲库行/本地曲库行/歌单行的"来源"标识不统一**:本地用行内小标签「本地」,飞牛没有标识,歌单混排时无法区分 | `TrackItem.vue:81` | 统一在行尾或封面角标显示来源(NAS 云图标 / 本机图标),并在歌单详情里按来源分组或加筛选 |
| V15 | **搜索历史下拉不适合键盘操作**`@focusout` 关闭 + `@mousedown.prevent` 的组合同样让 Tab 导航无法进入历史项 | `MusicModule.vue:738-760` | 改用 `Combobox`/`Popover` + `Command` 组件(仓库已有 `components/ui/combobox`),支持 ↑↓ 选择、Enter 确认、Esc 关闭 |
| V16 | **`+N` 音质档位靠 Tooltip**,触屏不可达;`visibleTiers` 固定展示 2 个,长歌名下把歌名挤窄 | `MusicModule.vue:888-904` | 行内只留 1 个"最高音质"徽标,全部档位收进右侧 `⋯` 菜单或点击弹出 popover |
| V17 | **`PlayerBar` 缺少播放态反馈**`loadingPlay` 未接 UI;NAS 慢时点播放毫无反应 | `PlayerBar.vue:76-84` | 播放键上叠加 spinner`loadingPlay` 时),或封面加旋转/脉冲 |
| V18 | **`PlayerBar` 三段留白失衡**:左侧信息 `max-w-44`,中间控制区 `flex-1` 里塞了模式/上下首/播放/队列 + 进度条,右侧音量+词+最大化;窄窗口下中间进度条被压到很短 | `PlayerBar.vue:34-141` | 采用标准三段:左 `w-[240px]` 固定、中 `flex-1 min-w-0`(控制 + 进度)、右 `w-[200px]`(音量/词/大屏);窄容器下用 `container query` 渐进隐藏音量条与歌词按钮 |
| V19 | **`TabsList` 同时带 `grid w-full max-w-md` 与组件默认 `inline-flex w-fit`**,并靠 `!p-0 !bg-transparent !shadow-none` 强行覆盖 | `MusicModule.vue:691` | 不要用覆盖式改写;把"模块级分段导航"抽成一个 `SegmentedNav` 组件(`grid grid-cols-N``bg-muted p-0.5`、激活项 `bg-background shadow-sm` |
| V20 | **封面圆角/阴影规格不统一**:列表 40px `rounded-md`、播放条 44px `rounded-md shadow`、大屏 256px `rounded-xl shadow-2xl` | 多处 | 定规格:列表 6px 无阴影、播放条 6px 无阴影、大屏 12px + `ring-1 ring-border/60` 无重阴影 |
| V21 | **下载任务空态文案指向错误**:「去"搜索"页选择歌曲下载」,但 tab 已改名为「发现音乐」 | `MusicModule.vue:991` | 改为"去「发现音乐」页选择歌曲下载" |
| V22 | **`PlayerFull` 未提供音量、队列收起、下一首信息**;队列项没有播放态指示(只有 `bg-primary/10` | `PlayerFull.vue:147-163` | 补:右上角音量滑条;队列项用序号↔均衡器切换表示当前项,hover 显示"下一首播放/移除" |
| V23 | **`ConnectionsSettings` 图标按钮语义不明**`Power` 既表示"激活"又表示"登出",两个含义相同的图标相邻 | `ConnectionsSettings.vue:157-171` | 激活用 `CircleCheck`/`RadioButton`,登出用 `LogOut`,删除保留 `Trash2`;并为所有 icon-only 按钮补 `Tooltip` + `aria-label` |
| V24 | **歌单/曲库的「播放全部」用文字 `▶ 播放全部`**,与其他按钮的图标风格不统一 | `MyMusicLibrary.vue:115-117,214-216` | 统一为图标 + 文字:`<Play class="size-4"/> 播放全部` |
| V25 | **`MusicModule` 里两处搜索框文案不一致**("输入歌名/歌手/专辑关键词" vs "粘贴歌单链接")且歌单解析行的 Input 靠 `border-0 bg-transparent` 融进容器,缺少"这是一行输入"的暗示 | `MusicModule.vue:730-782` | 歌单解析改为折叠的"粘贴歌单链接"次级入口(默认收起),避免与主搜索竞争注意力 |
---
## 6. 重设计方案
### 6.1 参考基准
- **Spotify / Apple Music**:左侧来源树 + 中间列表 + 底部全宽播放条 + 右侧可折叠"正在播放"。
- **网易云音乐 / QQ 音乐**:紧凑表格行(`# / 标题 / 歌手 / 专辑 / 时长`)、行内 hover 操作、双击播放、底部播放条 + 播放列表面板。
- **foobar2000 / MusicBee**:信息密度高、可排序表头、键盘优先。
本项目的定位是"NAS 曲库 + 本地曲库 + 多平台搜索下载"的**工具型播放器**,建议取 **Spotify 的骨架 + 网易云的列表密度**,避免做成消费级流媒体的强视觉风格。
### 6.2 目标信息架构(三级 tab → 一级导航)
```
音乐
├── 曲库
│ ├── 飞牛曲库 (NAS 曲目,分页/无限滚动 + 搜索 + 排序)
│ ├── 本地曲库 (扫描目录,按文件夹浏览)
│ └── 我的歌单 (歌单列表 → 歌单详情,可拖拽排序)
├── 发现音乐 (多平台搜索 + 歌单解析 + 下载)
├── 下载任务 (进行中 / 已完成 分组)
└── 设置 (连接与存储 / 播放 / 下载 / 诊断,用左侧锚点或分段)
```
把「我的音乐」内部的 3 个子 tab 提升为导航的一级子项(来源树),「设置」内部的 5 张卡片改为分组锚点。
### 6.3 布局结构(目标)
```
┌───────────────────────────────────────────────────────────────────────┐
│ TitleBar(含模块浮动切换器) │
├──────────┬──────────────┬─────────────────────────────────────────────┤
│ Sidebar │ 来源树 │ 内容主区 │
│ (模块) │ 240px │ ┌ 固定工具栏 ────────────────────────────┐ │
│ │ │ │ 搜索 来源筛 音质筛 排序 多选操作 │ │
│ │ 曲库 │ ├ 表头 (# 标题 歌手 专辑 时长 操作) ──────┤ │
│ │ · 飞牛曲库 │ │ 44px 紧凑行,hover 显示操作 │ │
│ │ · 本地曲库 │ │ 播放中:主色竖条 + 跳动的均衡器 │ │
│ │ · 我的歌单 │ │ ... │ │
│ │ 发现音乐 │ └────────────────────────────────────────┘ │
│ │ 下载任务 │ │
│ │ 设置 │ (可选右栏 320px:正在播放/歌词/队列) │
├──────────┴──────────────┴─────────────────────────────────────────────┤
│ MiniPlayer 72px(全宽坞站:左曲目 中控制+进度 右音量/歌词/大屏) │
└───────────────────────────────────────────────────────────────────────┘
```
要点:
1. **MiniPlayer 提升到 `App.vue`**,全宽贴底、不参与任何模块内边距;音乐模块内容区 `pb-[72px]`。这样在任何模块都能控制播放。
2. **`PlayerFull` 也提升到 `App.vue`**(全局 Dialog/Overlay),解决跨模块残留问题。
3. **去掉"模块级横向 Tab"**,音乐模块内部用来源树;`useModuleTabs` 仍可保留,用于把来源树的第一级注册给 TitleBar 浮动切换器(保持现有能力)。
4. **右栏"正在播放"可折叠**:窄窗口默认收起,宽窗口(≥1280px)默认展开,用 `container query``useMediaQuery` 决定。
### 6.4 视觉规范(建议写入项目 Design Token
| 项目 | 规范 |
|---|---|
| 主色使用 | 只用于:主操作按钮、播放中指示、"正在播放"高亮。**不用于**徽标分类、分组头 |
| 中性色阶 | 文本 `foreground` / 次文本 `muted-foreground` / 三级文本 `muted-foreground/70`;分隔线 `border/60`hover 面 `accent/60` |
| 圆角 | 行/输入 6px`radius-md`)、卡片 10px`radius-lg`)、大图 12px、头像/封面圆形仅用于单曲大图 |
| 阴影 | 列表与播放条**不用阴影**,靠 `border` 分层;只有 Dialog/Popover 用 `shadow-lg` |
| 行高 | 列表行 44px(紧凑)/ 48px(标准);表头 32px |
| 字号 | 歌名 14px/500,歌手·专辑 12px/400,时长时间数字 12px `tabular-nums` |
| 徽标 | 一类语义一个样式:状态用实心浅底,属性(音质/格式)用 `outline` 中性色 + 文字;不超过 2 个 |
| 动效 | 仅 `opacity` / `transform`120~180ms `ease-out`;进度条高度过渡 150ms;尊重 `prefers-reduced-motion` |
| 明暗主题 | **禁止硬编码** `bg-white` / `border-white/10` / `text-white`;一律走 token |
| 空状态 | 统一 `EmptyMedia(32px 图标) → EmptyTitle(14px) → EmptyDescription(12px)``gap-3``p-10`、无边框 |
### 6.5 关键组件规格
**MiniPlayer**
```
高度 72px | 全宽 | border-t | bg-background/85 backdrop-blur
左 240px :封面 48px(6px 圆角) + 歌名 14px/500 截断 + 歌手 12px 截断 + ♥
中 flex-1:① [模式][上一首][播放 40px 圆形主色][下一首][队列] 居中
② [时间 00:00] ──进度条(hover 4→8px,含缓冲层)── [总时长] 居中 max-w-[560px]
右 200px :音量图标(可点静音) + 音量条 96px | 歌词 | 大屏 | (窄屏只留大屏)
播放中:封面右侧叠加 3 条均衡器动效;`loadingPlay` 时播放键显示 spinner
```
**列表行(TrackItem 重写)**
```
[#/均衡器 24px] [封面 40px] [标题 14px/500 + 歌手 12px] [专辑 12px 可隐藏] [时长 12px tabular] [⋯ hover 显示]
高度 44px | 无边框 | border-b border-border/50 | hover:bg-accent/60 | 当前项:左侧 3px 主色条 + 标题主色
双击整行播放;⋯ 菜单:下一首播放 / 加入队列 / 加入歌单 / 查看文件位置 / 下载
```
**进度条交互**
```
拖动中:只更新预览位置 + 显示时间气泡;轨道加粗;不写 currentTime
释放时:一次性 seek;若 duration 未知则禁用拖动并提示"该音频不支持跳转"
缓冲层:在轨道里用 bg-muted-foreground/25 画已缓冲区间(audio.buffered
```
---
## 7. 落地路径(按性价比排序)
| 阶段 | 内容 | 影响面 | 预估 |
|---|---|---|---|
| **S1 修 Bug(不做设计变更)** | 1.1 搜索框绑定 store.keyword1.2 `toggle()` 无 src 兜底;1.3 试听与播放器互斥(或合并内核);2.1/2.2 shuffle 自动切歌;2.4 缓存开关回填;2.7 `init` 幂等;2.8 持久化剥离 `rawSearch` | 仅改逻辑,风险低 | 半天 |
| **S2 播放器骨架调整** | 3.1 拖动提交式 seek;3.2 歌词行索引缓存;3.3 大屏背景降级;4.1 播放键 loading 态;L1/V18 MiniPlayer 全宽贴底;V5/V7 主题 token 修正 | 播放条 + 大屏 | 1~2 天 |
| **S3 列表与信息架构** | V2 紧凑列表;V1 徽标降噪;V3 分组头;V13/V4 TrackItem 重写;L6 首屏工具栏重构;2.5 上下文队列;2.6 歌单播放/暂停 | 发现音乐 + 曲库 | 3~4 天 |
| **S4 结构性重构** | §6.2/6.3 左侧来源树 + 全局播放条;PlayerBar/PlayerFull 提升到 App.vue;右栏正在播放;设置页分组 | 模块外壳 | 1 周 |
| **S5 体验补全** | 键盘快捷键、虚拟滚动、分页/无限滚动、拖拽排序歌单、音质档位 popover、缓冲层、桌面歌词 | — | 按需 |
**建议先做 S1 + S2**:S1 全是低风险的逻辑修复,S2 集中在两个组件文件里,能立刻解决"卡顿 + 没有控制感 + 拖动难用"的主观感受;S4 的结构调整等到前面稳定后再动,避免一次改动面过大。
---
## 8. 附:值得保留的设计
- 流代理走 `127.0.0.1` 动态端口 + `Cookie` 注入 + **Range 透传**`proxy.rs`)——这是正确做法,seek 能真正生效,不要改成前端直连。
- 桥接进程按需拉起、禁用模块时停止(`music/index.ts:34-45`)——避免了常驻 Python 进程。
- `tasksSignature` 轻量签名代替深度 watch`musicStore.ts:257-266`)——思路正确(只是 payload 需要瘦身)。
- 搜索结果**懒解析**(搜索阶段拿档位、播放/下载前才解析真实链接)+ `rawSearch` 支持隔夜链接重解析(`musicStore.ts:355-370,458`)——设计合理。
- 发现音乐列表的**增量渲染 + IntersectionObserver 哨兵**`MusicModule.vue:265-305`)——方向正确,可平滑迁移为新列表的基础。
---
## 9. 重构落地记录(本次已实施)
### 9.1 新增文件
| 文件 | 作用 |
|---|---|
| `src/components/layout/TitleBarMusic.vue` | 标题栏音乐栏:唱片图标 + 歌名,点击弹出**方形播放控制窗** |
| `src/modules/music/components/PlaylistEditorDialog.vue` | 歌单音乐编辑器:从全部音乐勾选加入 / 批量移出 |
| `src/components/layout/NowPlayingDialog.vue` | 「正在播放」大屏(封面 + 控制 + 歌词 / 队列),由方形控制窗的「歌词 / 队列」入口打开 |
| `src/components/common/ScrubBar.vue` | 通用拖拽进度条:**拖动只预览、松手才 seek**,含缓冲层与时间气泡 |
| `src/components/common/SegmentedNav.vue` | 分段导航(现由 `NowPlayingDialog` 的「歌词 / 队列」切换使用) |
`PlayerBar.vue` / `PlayerFull.vue` 已删除;`GlobalPlayerBar.vue` 曾短暂作为全局坞站播放条存在,现已被标题栏音乐栏取代并删除。
**播放器入口最终形态**:标题栏搜索框左侧的音乐栏(`TitleBarMusic`)——未播放过时只显示唱片图标;有曲目后图标替换为封面并随播放旋转,右侧显示截断歌名。点击弹出约 300×340 的方形控制窗(封面 / 曲目信息 / 进度 / 循环·上下首·播放·队列 / 音量 / 歌词·队列入口),点击封面或「歌词 / 队列」进入大屏。
### 9.2 修复的缺陷
**P0**
1. 飞牛曲库搜索框:直接 `v-model="store.searchKeyword"` 并新增 `loadTracks(page, append)` + `loadMoreTracks()`,搜索真正生效且支持分页续拉。
2. 重启后播放键失效:`toggle()``audio` 无 src 时先按当前条目装载(试听或队列当前曲),失败原因经 `playError` 冒泡成 toast。
3. 双音频引擎:删除模块内试听 `<audio>`,试听改走 `feiniu.playPreview()`,与队列播放**共用同一个 audio 实例**,天然互斥。
**P1**
4. shuffle 自动切歌:`next()` 不再区分手动/自动,随机模式下都从「待播池」抽取;新增切歌历史栈,`prev()` 在随机模式下真正回退。播放模式持久化。
5. 缓存模式:`setCacheMode` / `clearCache` 不再调用 `clearPlayback`,改设置不中断播放。
6. 缓存开关状态:`CacheSettings` 的开关改为 `cacheMode` 的双向 computed,删除死代码 `cacheMax`,补 `ensureCacheStatus` 刷新。
7. `init()` 幂等化(`inited` 标志),不会再覆盖内存队列。
8. 任务持久化:超过 1.5MB 时自动剥离 `rawSearch` / `defaultDownloadHeaders` 后重试。
9. 上传触发:`pendingUploadOnDone` 布尔标志改为 `uploadOnDoneTaskIds` 任务集合 + `uploadedTaskIds` 去重表,每个任务最多触发一次;启动时的历史任务不触发重传。
10. Rust 引擎下载:`startDownload` 返回 `{ engine, skipped, taskId }`;Rust 引擎不再跳到空的任务页,改为提示到「下载器」查看;「下载到飞牛 + Rust 引擎」组合直接给出可读的错误提示并阻止。
11. 队列语义:`playItem(item, context?)` 支持以所在列表为播放上下文,解决「从大曲库点一首就只剩一首」;新增 `playNext` / `addToQueue` / `removeFromQueue`
12. `done` 事件幂等,`doneCount` 不再虚增;`redownloadTask` 沿用原任务音质。
**性能**
13. 提交式 seek`ScrubBar`),拖动不再触发几十次 Range 请求中断重建。
14. 歌词行索引由 O(n) 全量扫描改为「命中缓存微调 + 未命中二分」,并缓存上次索引。
15. 大屏背景从「整图 `blur-2xl scale-110`」改为主题色径向渐变,去掉持续 GPU 开销。
16. 列表行去掉 reka Tooltip(改用原生 `title` + 单个 Popover 展示音质档位),500 行不再产生 1000 个组件实例。
17. 歌词滚动用函数 ref 收集节点,不再每次 `querySelectorAll`
18. 播放队列增量渲染(每批 200 行)。
19. 曲库分页 200/页 + 滚动续拉;任务明细进度条由固定 56px 改为占满剩余宽度。
**交互与视觉**
20. 播放入口改到**标题栏**:移除模块内播放条与全局坞站播放条,在自定义标题栏搜索框左侧新增音乐栏(唱片图标 + 歌名,未播放过时隐藏歌名);点击弹出方形控制窗;播放中图标替换为封面并旋转。
21. 音乐模块顶部 tabs 改回与其余模块完全一致的写法:`<Tabs><div ref="tabsListRef"><TabsList class="grid w-full max-w-md grid-cols-4 !bg-transparent !p-0 !shadow-none">` + `TabsTrigger` + `TabsContent class="mt-4 min-h-0 flex-1 ... tab-animate"`,根节点恢复为 `h-full p-6 overflow-hidden flex flex-col`
22. 三级 tab 压成「模块 tab → 曲库内左侧来源树」两级。左栏由 `w-[210px]` 收窄到 `w-[168px]`,来源项的选中态对齐顶部 Tabs`rounded-lg bg-muted` 容器 + `bg-background shadow-sm` 胶囊),歌单子树用 `border-l` 缩进 + 展开动画;右栏内容切换加 `tab-animate``:key="view"` 重挂载触发),不再生硬。
23. 首屏工具栏:搜索框回到首行,下载目标 / 来源筛选 / 音质筛选收到筛选条,歌单解析收进 Popover。
24. 列表改 44px 紧凑行:无独立边框、hover 高亮、双击整行播放、序号列悬停原位切换为播放按钮(不再出现 40px 空白列);播放中行用 `music-eq` 跳动均衡器 + 主色文字。
25. 音质徽标由 5 色降为单枚中性 outline 徽标 + Popover 详情。
26. `Empty` 全部改为组件既定结构(`EmptyMedia` / `EmptyTitle` / `EmptyDescription`)。
27. 歌单:删除语义奇怪的「移除最后一首」,改为行内「⋯」菜单的支持上移 / 下移 / 移除;新增重命名;左侧歌单列表可独立滚动。
28. **歌单页新增「编辑音乐」**`components/PlaylistEditorDialog.vue`):双 Tab 编辑器——「全部音乐」按来源(全部 / 飞牛 / 本地)勾选加入,已在歌单的曲目置灰标记「已加入」不可重复勾选;「已在歌单」批量勾选移出。含搜索、全选当前列表、增量渲染(每批 120)、飞牛曲库续拉、本地未扫描时的内联扫描入口。
29. 源分组头去掉 `sticky` 与白色底色(原 `bg-background/95 backdrop-blur` 会在浅色背景上形成白色横条)。
30. **发现音乐每行新增「下载到飞牛」**(试听 / 下载右侧):走新增的 Rust 命令 `feiniu_upload_from_url`,由后端边拉音源边传给 NAS,**本地不落地文件**;懒解析歌曲会先按默认音质解析真实链接,并合并 `defaultDownloadHeaders` + `defaultDownloadCookies`(过滤非 ASCII 头,避免 reqwest panic)。
31. 设置页从「5 张卡片」改为「连接 / 存储与上传 / 播放 / 搜索与下载 / 环境与诊断(折叠)」分组,并把「NAS 文件服务登录」并入存储分组。
32. 主题一致性:删除 `border-white/10``bg-white` 等硬编码;滑块、均衡器、进度条全部走 `--primary` / `--muted` / `--background` token。
33. 连接管理图标语义修正(激活用 `CircleCheck`、登出用 `LogOut`),全部 icon-only 按钮补齐 `title` + `aria-label`
34. 搜索历史下拉改为 `focusin/focusout` 容器判定,Tab 键可以进入历史项。
### 9.2.1 飞牛上传链路:fnOS 文件服务 → WebDAV(最终形态)
> 演进:multipart over WS 的 fnOS 文件服务存在会话易失、握手/登录协议联调困难等问题(三轮修复:
> WS 读写分离与 Origin → 加密登录体补 `req`/`reqid` → 登录结果双通道等待),最终整体替换为 **WebDAV**。
| 结论 | 说明 |
|---|---|
| **协议选型** | fnOS 提供的 SMB / WebDAV / FTP / NFS 中选 **WebDAV**:纯 HTTP 语义、reqwest 即可实现、Basic 认证随请求携带**无会话**(重启免登录);SMB 的 Rust 客户端生态差、FTP 明文且被动模式易出问题、NFS 无 Windows 客户端方案 |
| 后端实现 | `src-tauri/src/music/feiniu/webdav.rs``fnos.rs` 已删除):`test`PROPFIND Depth 0/ `upload_file`(本地文件 128KB 分块流式 PUT)/ `delete`;上传前逐级 MKCOL 补目录 |
| 「下载到飞牛」机制 | **与自动上传同链路**:正常走 musicdl 下载(引擎侧解析/代理/音质)→ 任务完成后扫描下载目录(下界=任务创建时刻)→ WebDAV 上传 → 删除本地音频及同名歌词/封面(`feiniu_delete_local`,扩展名白名单)→ 移除任务记录。失败时保留本地文件与任务记录供排查。早期的「URL 拉流直传」(`webdav_upload_from_url`)因可靠性不足已移除 |
| 前端配置 | `feiniuStore.webdav = { url, username, password, dir }` 持久化 localStorage`thing.music.feiniu.webdav`);`webdavReady` 四项齐备才放行上传;设置页「存储与上传」分组内配置 + 「测试连接」 |
| fnOS 侧设置 | 系统设置 → 文件服务 → WebDAV 开启(HTTP 5005 / HTTPS 5006);目标文件夹在「可见文件夹范围」内;团队文件夹需勾选「允许通过文件共享协议挂载」;账号需读写权限(已写成设置页折叠提示) |
| 路径语义 | 目标目录是 **WebDAV 根下的相对路径**(不是 NAS 内部绝对路径),URL 逐段百分号编码 |
| 错误可读化 | 401 认证失败 / 403 无权限 / 404 目录不存在或不在可见范围 / 409 父目录不存在,均带上下文 |
### 9.3 校验
```
vue-tsc --noEmit → exit 00 error
vite build → exit 011.5s
cargo check → exit 0
```
### 9.4 仍未做的部分(建议后续)
- 键盘全局快捷键(空格播放/暂停、↑↓ 选行)——需接入项目既有快捷键体系,避免与输入框冲突。
- 列表虚拟滚动(当前为增量渲染,千级以上仍有优化空间)。
- 歌单拖拽排序(`vue-draggable-plus` 已在依赖中,可直接接入)。
- 本地文件的时长 / 内嵌封面解析(当前时长列退化为文件大小)。
- 缓存模式改为「边下边播」的双源策略(当前 `cache` 模式首播仍需等整首下完)。
+3 -3
View File
@@ -111,7 +111,7 @@ Thing/
- [x] 自建进程内下载引擎(多线程 HTTP/HTTPS,无需外部内核) - [x] 自建进程内下载引擎(多线程 HTTP/HTTPS,无需外部内核)
- [x] 接管浏览器下载,浏览器扩展(Thing Extension - [x] 接管浏览器下载,浏览器扩展(Thing Extension
- [x] HTTP 下载支持 - [x] HTTP 下载支持
- [ ] BT/磁力链接支持(后续支持) - [x] BT/磁力链接支持(后续支持)
- [x] 下载任务管理(历史) - [x] 下载任务管理(历史)
- [x] 速度限制 - [x] 速度限制
- [x] 断点续传 - [x] 断点续传
@@ -124,8 +124,8 @@ Thing/
### 第三阶段:优化与完善 ### 第三阶段:优化与完善
- [x] 性能优化(P1/P2:轮询随窗口可见性暂停、批量测速限并发、渲染 memo 化等,见 MODULE_REVIEW.md - [x] 性能优化(见 MODULE_REVIEW.md
- [x] 错误处理与日志完善(B5 进程级全局日志器、异常兜底) - [x] 错误处理与日志完善(全局日志器、异常兜底)
- [x] 用户体验优化(混合 DPI 定位、rAF 节流、UI 细节) - [x] 用户体验优化(混合 DPI 定位、rAF 节流、UI 细节)
- [x] 自动更新机制 - [x] 自动更新机制
- [x] 打包发布 - [x] 打包发布
+2
View File
@@ -66,6 +66,8 @@ internal sealed class KernelStatus
{ {
public bool Ready { get; set; } public bool Ready { get; set; }
public bool IsAdmin { get; set; } public bool IsAdmin { get; set; }
/// <summary>PawnIO 驱动是否已安装(ring0 传感器读取依赖它或 WinRing0,缺失时温度/频率通常无法读取)</summary>
public bool PawnIoInstalled { get; set; }
public double UptimeMs { get; set; } public double UptimeMs { get; set; }
public int GroupCount { get; set; } public int GroupCount { get; set; }
public int SensorCount { get; set; } public int SensorCount { get; set; }
+45 -11
View File
@@ -24,6 +24,9 @@ internal sealed class HardwareManager : IDisposable
private readonly bool _isAdmin; private readonly bool _isAdmin;
private readonly double _coldStartMs; private readonly double _coldStartMs;
private readonly Stopwatch _startupSw; private readonly Stopwatch _startupSw;
// 传感器 ID 缓存:避免每秒为每个传感器重复拼接字符串(减少 GC 压力)
private readonly Dictionary<ISensor, string> _sensorIdCache = new();
private bool _coldStartSent;
private bool _ready; private bool _ready;
private bool _closed; private bool _closed;
private HardwareConfig _config; private HardwareConfig _config;
@@ -84,7 +87,7 @@ internal sealed class HardwareManager : IDisposable
/// <summary> /// <summary>
/// 全量 Update 所有硬件。 /// 全量 Update 所有硬件。
/// 由 SamplingScheduler 按通道分频调用 /// 仅用于构造函数首轮填充,运行期由调度器分频调用 UpdateFastOnly/UpdateSlowOnly
/// </summary> /// </summary>
public void UpdateAll() public void UpdateAll()
{ {
@@ -94,9 +97,24 @@ internal sealed class HardwareManager : IDisposable
} }
} }
/// <summary>
/// 仅 Update 快通道硬件(CPU/GPU/Memory/Network 等)。
/// 由调度器快通道 tick 高频调用,避免 SMART 等重查询拖慢采样节奏。
/// </summary>
public void UpdateFastOnly()
{
foreach (var hw in _visitor.AllHardware)
{
if (!IsSlowHardware(hw.HardwareType))
{
try { hw.Update(); } catch { /* 单个硬件 Update 失败不影响整体 */ }
}
}
}
/// <summary> /// <summary>
/// 仅 Update 慢通道硬件(Storage/PSU/Battery 等)。 /// 仅 Update 慢通道硬件(Storage/PSU/Battery 等)。
/// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateAll /// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateFastOnly
/// </summary> /// </summary>
public void UpdateSlowOnly() public void UpdateSlowOnly()
{ {
@@ -123,10 +141,11 @@ internal sealed class HardwareManager : IDisposable
Ready = _ready, Ready = _ready,
}; };
// 首个快照带上冷启动耗时,后续为 0 // 首个快照带上冷启动耗时,后续为 0(修复:此前每个快照都携带 ColdStartMs
if (_coldStartMs > 0 && snap.Timestamp > 0) if (_coldStartMs > 0 && !_coldStartSent)
{ {
snap.ColdStartMs = Math.Round(_coldStartMs, 1); snap.ColdStartMs = Math.Round(_coldStartMs, 1);
_coldStartSent = true;
} }
// 重新遍历以读取最新传感器值(visitor 缓存的是 hardware 引用,sensor 值实时) // 重新遍历以读取最新传感器值(visitor 缓存的是 hardware 引用,sensor 值实时)
@@ -156,7 +175,7 @@ internal sealed class HardwareManager : IDisposable
g.Sensors.Add(new SensorEntry g.Sensors.Add(new SensorEntry
{ {
Id = $"{groupId}/{hw.Name}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant(), Id = GetSensorId(s, groupId, hw.Name),
Name = s.Name, Name = s.Name,
Type = sensorType, Type = sensorType,
Value = s.Value, Value = s.Value,
@@ -169,6 +188,21 @@ internal sealed class HardwareManager : IDisposable
return snap; return snap;
} }
/// <summary>
/// 获取传感器稳定 ID(带缓存)。
/// ID 格式:{groupId}/{hwName}/{sensorType}/{sensorName},空格转下划线、小写化。
/// 缓存命中直接返回,未命中(新传感器)计算后入缓存。
/// </summary>
private string GetSensorId(ISensor s, string groupId, string hwName)
{
if (!_sensorIdCache.TryGetValue(s, out var id))
{
id = $"{groupId}/{hwName}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant();
_sensorIdCache[s] = id;
}
return id;
}
/// <summary> /// <summary>
/// 为已启用但 LHB 未枚举到的硬件类型预创建空分组。 /// 为已启用但 LHB 未枚举到的硬件类型预创建空分组。
/// 场景:用户在设置中勾选了主板/电池/电源等,但 LHB 在当前权限或机型下检测不到对应硬件, /// 场景:用户在设置中勾选了主板/电池/电源等,但 LHB 在当前权限或机型下检测不到对应硬件,
@@ -243,7 +277,7 @@ internal sealed class HardwareManager : IDisposable
_ => "", _ => "",
}; };
private static bool IsRunningAsAdmin() internal static bool IsRunningAsAdmin()
{ {
try try
{ {
@@ -290,14 +324,14 @@ internal sealed class SnapshotVisitor : IVisitor
} }
/// <summary> /// <summary>
/// 采样调度器:按快/慢通道分频驱动 HardwareManager.UpdateAll /// 采样调度器:按快/慢通道分频驱动 HardwareManager 的分层 Update。
/// 使用 Channel 向 SSE 推送层广播快照(解耦:调度器不关心有几个订阅者)。 /// 使用 Channel 向 SSE 推送层广播快照(解耦:调度器不关心有几个订阅者)。
/// ///
/// 调度策略: /// 调度策略:
/// - 快通道 tickUpdateAll(含慢通道硬件,因 UpdateAll 成本主要在 SMART,已通过慢通道分频减少调用频率) /// - 快通道 tickUpdateFastOnly(仅 CPU/GPU/Memory/Network 等轻量硬件),
/// 实际优化:快通道 tick 只 Update 快通道硬件(UpdateFastOnly),慢通道单独按慢节奏 Update /// 避免 SMART 等重查询每秒执行拖慢采样节奏
/// - 慢通道 tickUpdateSlowOnly(仅 Storage/PSU/Motherboard 等) /// - 慢通道 tickUpdateSlowOnly(仅 Storage/PSU/Motherboard 等)
/// - 每个 tick 结束后构建快照并广播 /// - 快通道每个 tick 结束后构建快照并广播(慢通道更新后的值随下一帧带出)
/// </summary> /// </summary>
internal sealed class SamplingScheduler : IDisposable internal sealed class SamplingScheduler : IDisposable
{ {
@@ -352,7 +386,7 @@ internal sealed class SamplingScheduler : IDisposable
{ {
try try
{ {
_hw.UpdateAll(); _hw.UpdateFastOnly();
var snap = _hw.BuildSnapshot(); var snap = _hw.BuildSnapshot();
_cache.Update(snap); _cache.Update(snap);
_broadcast.Writer.TryWrite(snap); _broadcast.Writer.TryWrite(snap);
+1
View File
@@ -44,6 +44,7 @@ internal static class HttpEndpoints
{ {
Ready = hw?.Ready ?? false, Ready = hw?.Ready ?? false,
IsAdmin = hw?.IsAdmin ?? false, IsAdmin = hw?.IsAdmin ?? false,
PawnIoInstalled = PawnIoSupport.IsServiceInstalled(),
UptimeMs = kernel.Uptime.Elapsed.TotalMilliseconds, UptimeMs = kernel.Uptime.Elapsed.TotalMilliseconds,
GroupCount = snap?.Groups.Count ?? 0, GroupCount = snap?.Groups.Count ?? 0,
SensorCount = kernel.Scheduler.Cache.SensorCount, SensorCount = kernel.Scheduler.Cache.SensorCount,
+101
View File
@@ -0,0 +1,101 @@
using System.Diagnostics;
using Microsoft.Win32;
namespace ThingHK;
/// <summary>
/// PawnIO 驱动支持:检测 + 静默安装。
///
/// 背景:LHM 读取 CPU 温度/频率等 ring0 数据依赖内核驱动,回退用的 WinRing0 被
/// 微软"易受攻击的驱动程序阻止列表"和部分杀软(如火绒)拦截,导致传感器缺失。
/// PawnIO 是正规签名的替代驱动(不在阻止列表、兼容 HVCI/安全启动),
/// LHM 0.9.5+ 检测到已安装时优先使用,无需任何代码开关。
///
/// 安装器约定:PawnIO_setup.exe 与 ThingHK.exe 同目录
/// (由 Tauri 侧 prepare_kernel 从资源目录随内核一起复制到 {app_data}/monitor/cores/)。
///
/// 静默参数:-install -silent(官方 CLI 参数,见 namazso/PawnIO.Setup)。
/// 退出码:0=成功;3010=成功但需重启(ERROR_SUCCESS_REBOOT_REQUIRED)。
///
/// 策略:仅在内核已提权时安装。两种提权模式(Thing 提权继承 / 仅提权 ThingHK
/// 都只有一次 UAC,内核拿到权限后自行静默安装,避免二次弹窗。
/// serve 模式调用;scan 诊断模式不安装,保持被动。
/// </summary>
internal static class PawnIoSupport
{
/// <summary>驱动服务注册表键:存在即认为已安装</summary>
private const string ServiceKeyName = @"SYSTEM\CurrentControlSet\Services\PawnIO";
private const string SetupFileName = "PawnIO_setup.exe";
/// <summary>3010 = ERROR_SUCCESS_REBOOT_REQUIRED(安装成功但需重启生效)</summary>
private const int ExitCodeRebootRequired = 3010;
/// <summary>驱动安装通常数秒内完成,留足余量防止卡死启动流程</summary>
private const int InstallTimeoutMs = 90_000;
/// <summary>检测 PawnIO 驱动服务是否已注册</summary>
public static bool IsServiceInstalled()
{
try
{
using var key = Registry.LocalMachine.OpenSubKey(ServiceKeyName);
return key != null;
}
catch
{
return false;
}
}
/// <summary>
/// 确保 PawnIO 就绪:已安装直接返回;未安装且当前已提权时静默安装。
/// 返回描述性结果(写入 stderr 日志 + /status 诊断)。
/// </summary>
public static string EnsureInstalled()
{
if (IsServiceInstalled())
return "already-installed";
if (!HardwareManager.IsRunningAsAdmin())
return "skipped: not elevated (温度/频率等传感器需要提权运行)";
string setupPath = Path.Combine(AppContext.BaseDirectory, SetupFileName);
if (!File.Exists(setupPath))
return $"skipped: {SetupFileName} 未找到(应随内核一起部署,见 prepare_kernel";
try
{
using var process = Process.Start(new ProcessStartInfo
{
FileName = setupPath,
Arguments = "-install -silent",
UseShellExecute = false,
CreateNoWindow = true,
});
if (process == null)
return "failed: Process.Start 返回 null";
if (!process.WaitForExit(InstallTimeoutMs))
{
try { process.Kill(); } catch { /* 超时后进程可能已自行退出 */ }
return "failed: 安装超时";
}
int code = process.ExitCode;
if (code == ExitCodeRebootRequired)
return "installed: 需重启后生效";
if (code != 0)
return $"failed: 安装器退出码 {code}";
return IsServiceInstalled()
? "installed"
: "failed: 安装器返回 0 但服务未注册";
}
catch (Exception ex)
{
return $"failed: {ex.Message}";
}
}
}
+5
View File
@@ -87,6 +87,11 @@ internal static class Program
Console.Error.WriteLine($"[ThingHK] serve 模式: port={port} config={configPath ?? "()"} fast={fastMs}ms slow={slowMs}ms"); Console.Error.WriteLine($"[ThingHK] serve 模式: port={port} config={configPath ?? "()"} fast={fastMs}ms slow={slowMs}ms");
// PawnIO:ring0 传感器读取的首选驱动(未安装且已提权时静默安装,
// 避开 WinRing0 被系统阻止列表/杀软拦截导致的温度/频率缺失)
string pawnIoResult = PawnIoSupport.EnsureInstalled();
Console.Error.WriteLine($"[ThingHK] PawnIO: {pawnIoResult}");
using var kernel = new KernelHost(); using var kernel = new KernelHost();
await kernel.StartAsync(configPath, fastMs, slowMs); await kernel.StartAsync(configPath, fastMs, slowMs);
+1 -1
View File
@@ -25,7 +25,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre716" /> <PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre729" />
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" /> <PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
</ItemGroup> </ItemGroup>
+3
View File
@@ -16,6 +16,7 @@
"class-variance-authority": "^0.7.1", "class-variance-authority": "^0.7.1",
"clsx": "^2.1.1", "clsx": "^2.1.1",
"pinia": "^3.0.4", "pinia": "^3.0.4",
"pinyin-pro": "^3.28.2",
"reka-ui": "^2.10.1", "reka-ui": "^2.10.1",
"tailwind-merge": "^3.6.0", "tailwind-merge": "^3.6.0",
"tailwindcss": "^4.3.2", "tailwindcss": "^4.3.2",
@@ -381,6 +382,8 @@
"pinia": ["pinia@3.0.4", "https://registry.npmmirror.com/pinia/-/pinia-3.0.4.tgz", { "dependencies": { "@vue/devtools-api": "^7.7.7" }, "peerDependencies": { "typescript": ">=4.5.0", "vue": "^3.5.11" }, "optionalPeers": ["typescript"] }, "sha512-l7pqLUFTI/+ESXn6k3nu30ZIzW5E2WZF/LaHJEpoq6ElcLD+wduZoB2kBN19du6K/4FDpPMazY2wJr+IndBtQw=="], "pinia": ["pinia@3.0.4", "https://registry.npmmirror.com/pinia/-/pinia-3.0.4.tgz", { "dependencies": { "@vue/devtools-api": "^7.7.7" }, "peerDependencies": { "typescript": ">=4.5.0", "vue": "^3.5.11" }, "optionalPeers": ["typescript"] }, "sha512-l7pqLUFTI/+ESXn6k3nu30ZIzW5E2WZF/LaHJEpoq6ElcLD+wduZoB2kBN19du6K/4FDpPMazY2wJr+IndBtQw=="],
"pinyin-pro": ["pinyin-pro@3.29.4", "https://registry.npmmirror.com/pinyin-pro/-/pinyin-pro-3.29.4.tgz", {}, "sha512-SPXpDT2cHEy+d26V1RXYMlVzXN42hotFAak1fzyWPi4o2dKXb61UqD4pzxDJHwk6gbv8vQ6EfErd+hYX0Qhzug=="],
"postcss": ["postcss@8.5.19", "https://registry.npmmirror.com/postcss/-/postcss-8.5.19.tgz", { "dependencies": { "nanoid": "^3.3.12", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-Mz8SaolMd8nB+G13WkORcxQKHZ/NE4xXevtkJHVuG+guo9/wYKlIMTKAqGdEmYOXR2ijPjTYNHssizdaVSUNdQ=="], "postcss": ["postcss@8.5.19", "https://registry.npmmirror.com/postcss/-/postcss-8.5.19.tgz", { "dependencies": { "nanoid": "^3.3.12", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-Mz8SaolMd8nB+G13WkORcxQKHZ/NE4xXevtkJHVuG+guo9/wYKlIMTKAqGdEmYOXR2ijPjTYNHssizdaVSUNdQ=="],
"reka-ui": ["reka-ui@2.10.1", "https://registry.npmmirror.com/reka-ui/-/reka-ui-2.10.1.tgz", { "dependencies": { "@floating-ui/dom": "^1.6.13", "@floating-ui/vue": "^1.1.6", "@internationalized/date": "^3.5.0", "@internationalized/number": "^3.5.0", "@tanstack/vue-virtual": "^3.12.0", "@vueuse/core": "^14.1.0", "@vueuse/shared": "^14.1.0", "aria-hidden": "^1.2.4", "defu": "^6.1.5", "ohash": "^2.0.11" }, "peerDependencies": { "vue": ">= 3.4.0" } }, "sha512-drcOQ4rQtDYAcGCsyQBqQg8QQ+H3B+zDaMJU0h8KPEPMa7g9BHu3zcOi4OB39XJSWizceFoNO0Z9tctSGLOXqg=="], "reka-ui": ["reka-ui@2.10.1", "https://registry.npmmirror.com/reka-ui/-/reka-ui-2.10.1.tgz", { "dependencies": { "@floating-ui/dom": "^1.6.13", "@floating-ui/vue": "^1.1.6", "@internationalized/date": "^3.5.0", "@internationalized/number": "^3.5.0", "@tanstack/vue-virtual": "^3.12.0", "@vueuse/core": "^14.1.0", "@vueuse/shared": "^14.1.0", "aria-hidden": "^1.2.4", "defu": "^6.1.5", "ohash": "^2.0.11" }, "peerDependencies": { "vue": ">= 3.4.0" } }, "sha512-drcOQ4rQtDYAcGCsyQBqQg8QQ+H3B+zDaMJU0h8KPEPMa7g9BHu3zcOi4OB39XJSWizceFoNO0Z9tctSGLOXqg=="],
+430
View File
@@ -0,0 +1,430 @@
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>音乐模块 · 界面改版对照稿</title>
<style>
* { box-sizing: border-box; margin: 0; padding: 0; }
:root{
--bg:#f4f4f5; --panel:#ffffff; --panel-2:#fafafa; --line:#e7e7e9; --line-2:#f0f0f1;
--fg:#18181b; --fg-2:#71717a; --fg-3:#a1a1aa;
--primary:#18181b; --primary-fg:#fafafa; --accent:#f4f4f5;
--ok:#0f7b4f; --warn:#9a3412; --err:#b91c1c;
}
body{
font-family: system-ui,-apple-system,"Segoe UI","Microsoft YaHei","PingFang SC",sans-serif;
background:var(--bg); color:var(--fg); font-size:13px; line-height:1.55; padding:28px 20px 60px;
-webkit-font-smoothing:antialiased;
}
.wrap{ max-width:1180px; margin:0 auto; }
h1{ font-size:19px; font-weight:600; letter-spacing:-.01em; }
.sub{ color:var(--fg-2); font-size:12.5px; margin-top:4px; }
.toolbar{ display:flex; align-items:center; gap:10px; margin:18px 0 14px; flex-wrap:wrap; }
.seg{ display:inline-flex; background:#e9e9eb; border-radius:8px; padding:3px; gap:2px; }
.seg button{
border:0; background:transparent; font:inherit; font-size:12.5px; color:var(--fg-2);
padding:6px 14px; border-radius:6px; cursor:pointer; transition:.15s;
}
.seg button.on{ background:#fff; color:var(--fg); font-weight:500; box-shadow:0 1px 2px rgba(0,0,0,.08); }
.hint{ color:var(--fg-3); font-size:12px; }
/* ---------- window frame ---------- */
.win{
background:var(--panel); border:1px solid var(--line); border-radius:11px; overflow:hidden;
box-shadow:0 8px 28px rgba(0,0,0,.07); display:flex; flex-direction:column; height:640px;
}
.titlebar{
height:38px; flex:0 0 38px; display:flex; align-items:center; gap:8px; padding:0 12px;
background:var(--panel-2); border-bottom:1px solid var(--line);
}
.dots{ display:flex; gap:5px; }
.dots i{ width:9px; height:9px; border-radius:50%; background:#dcdce0; display:block; }
.tb-title{ font-size:12px; color:var(--fg-2); margin-left:6px; }
.tb-tabs{ margin-left:auto; display:flex; gap:4px; }
.tb-tabs span{ font-size:11px; color:var(--fg-2); padding:3px 9px; border-radius:5px; }
.tb-tabs span.on{ background:#e9e9eb; color:var(--fg); }
.body{ flex:1; display:flex; min-height:0; }
/* ---------- left module rail ---------- */
.rail{
width:52px; flex:0 0 52px; border-right:1px solid var(--line); background:var(--panel-2);
display:flex; flex-direction:column; align-items:center; gap:4px; padding:10px 0;
}
.rail i{
width:32px; height:32px; border-radius:8px; background:#ececed; display:grid; place-items:center;
font-size:12px; color:var(--fg-2); font-style:normal;
}
.rail i.on{ background:var(--primary); color:#fff; }
/* ---------- source tree ---------- */
.tree{ width:186px; flex:0 0 186px; border-right:1px solid var(--line); padding:12px 10px; background:var(--panel); }
.tree h4{ font-size:11px; color:var(--fg-3); font-weight:500; padding:6px 8px 4px; letter-spacing:.03em; }
.tree a{
display:flex; align-items:center; gap:8px; padding:6px 8px; border-radius:6px;
color:var(--fg-2); text-decoration:none; font-size:12.5px; margin-bottom:1px;
}
.tree a.on{ background:#ececed; color:var(--fg); font-weight:500; }
.tree a b{ margin-left:auto; font-weight:400; font-size:11px; color:var(--fg-3); }
/* ---------- main ---------- */
.main{ flex:1; min-width:0; display:flex; flex-direction:column; background:var(--panel); }
.main-head{ padding:12px 16px 10px; border-bottom:1px solid var(--line-2); display:flex; align-items:center; gap:8px; }
.field{
height:30px; border:1px solid var(--line); border-radius:7px; background:#fff;
display:flex; align-items:center; padding:0 10px; color:var(--fg-3); font-size:12.5px; flex:1; max-width:330px;
}
.btn{ height:30px; padding:0 12px; border-radius:7px; border:1px solid var(--line); background:#fff; color:var(--fg); font-size:12.5px; display:inline-flex; align-items:center; gap:5px; }
.btn.dark{ background:var(--primary); color:#fff; border-color:var(--primary); }
.main-body{ flex:1; min-height:0; overflow:hidden; }
.thead{
display:grid; grid-template-columns:34px 44px minmax(0,3fr) minmax(0,2fr) 52px 34px;
gap:10px; align-items:center; padding:6px 16px; border-bottom:1px solid var(--line-2);
font-size:11px; color:var(--fg-3);
}
.row{
display:grid; grid-template-columns:34px 44px minmax(0,3fr) minmax(0,2fr) 52px 34px;
gap:10px; align-items:center; padding:5px 16px; height:44px; border-bottom:1px solid var(--line-2);
}
.row:hover{ background:var(--accent); }
.row.on{ background:#f4f4f5; }
.row.on .t1{ color:var(--fg); font-weight:500; }
.idx{ font-size:11.5px; color:var(--fg-3); text-align:right; }
.eq{ display:flex; align-items:flex-end; gap:2px; height:12px; }
.eq i{ width:2.5px; background:var(--primary); border-radius:1px; display:block; }
.eq i:nth-child(1){ height:5px } .eq i:nth-child(2){ height:11px } .eq i:nth-child(3){ height:8px }
.cov{ width:36px; height:36px; border-radius:6px; background:#e9e9eb; }
.t1{ font-size:13px; white-space:nowrap; overflow:hidden; text-overflow:ellipsis; }
.t2{ font-size:11.5px; color:var(--fg-2); white-space:nowrap; overflow:hidden; text-overflow:ellipsis; }
.tag{ font-size:10px; padding:1px 6px; border-radius:4px; border:1px solid var(--line); color:var(--fg-2); white-space:nowrap; }
.tag.solid{ background:#ececed; border-color:transparent; }
.dur{ font-size:11.5px; color:var(--fg-3); font-variant-numeric:tabular-nums; text-align:right; }
.more{ color:var(--fg-3); text-align:center; opacity:0; }
.row:hover .more{ opacity:1; }
/* ---------- right now playing ---------- */
.np{ width:250px; flex:0 0 250px; border-left:1px solid var(--line); padding:16px; display:flex; flex-direction:column; gap:12px; background:var(--panel); }
.np-cover{ width:100%; aspect-ratio:1; border-radius:10px; background:linear-gradient(150deg,#e8e8ea,#d6d6da); }
.np h3{ font-size:14px; font-weight:500; }
.np p{ font-size:12px; color:var(--fg-2); }
.lyric{ display:flex; flex-direction:column; gap:7px; margin-top:4px; }
.lyric span{ font-size:12.5px; color:var(--fg-3); }
.lyric span.on{ font-size:14px; color:var(--fg); font-weight:500; }
/* ---------- player bar ---------- */
.player{
flex:0 0 72px; height:72px; border-top:1px solid var(--line); background:rgba(255,255,255,.92);
backdrop-filter:blur(12px); display:flex; align-items:center; gap:14px; padding:0 16px;
}
.pl-left{ width:236px; flex:0 0 236px; display:flex; align-items:center; gap:10px; min-width:0; }
.pl-left .cov{ width:44px; height:44px; border-radius:6px; }
.pl-mid{ flex:1; min-width:0; display:flex; flex-direction:column; align-items:center; gap:4px; }
.pl-ctrl{ display:flex; align-items:center; gap:16px; color:var(--fg-2); }
.pl-play{ width:34px; height:34px; border-radius:50%; background:var(--primary); color:#fff; display:grid; place-items:center; font-size:11px; }
.pl-seek{ width:100%; max-width:520px; display:flex; align-items:center; gap:8px; }
.pl-seek .time{ font-size:10.5px; color:var(--fg-3); font-variant-numeric:tabular-nums; width:34px; }
.track{ flex:1; height:4px; border-radius:2px; background:#e4e4e7; position:relative; }
.track .buf{ position:absolute; inset:0 auto 0 0; width:34%; background:#d4d4d8; border-radius:2px; }
.track .fill{ position:absolute; inset:0 auto 0 0; width:22%; background:var(--primary); border-radius:2px; }
.track .knob{ position:absolute; left:22%; top:50%; width:10px; height:10px; margin:-5px 0 0 -5px; border-radius:50%; background:var(--primary); }
.pl-right{ width:196px; flex:0 0 196px; display:flex; align-items:center; justify-content:flex-end; gap:10px; color:var(--fg-2); }
.vol{ width:76px; height:4px; border-radius:2px; background:#e4e4e7; position:relative; }
.vol i{ position:absolute; inset:0 auto 0 0; width:70%; background:var(--primary); border-radius:2px; display:block; }
/* ---------- before view ---------- */
.before-pad{ padding:22px 22px 0; flex:1; min-height:0; display:flex; flex-direction:column; gap:14px; overflow:hidden; }
.b-tabs{ display:grid; grid-template-columns:repeat(4,1fr); max-width:430px; background:#ececed; border-radius:8px; padding:3px; font-size:12.5px; text-align:center; }
.b-tabs span{ padding:5px 0; border-radius:6px; color:var(--fg-2); }
.b-tabs span.on{ background:#fff; color:var(--fg); font-weight:500; }
.b-card{ border:1px solid var(--line); border-radius:9px; padding:9px 12px; display:flex; align-items:center; gap:10px; font-size:12.5px; }
.b-card.muted{ background:#fafafa; }
.b-row{ border:1px solid var(--line); border-radius:9px; padding:9px 11px; display:flex; align-items:center; gap:11px; margin-bottom:7px; }
.b-sub{ display:inline-flex; gap:3px; background:#ececed; border-radius:7px; padding:3px; font-size:12px; }
.b-sub span{ padding:4px 11px; border-radius:5px; color:var(--fg-2); }
.b-sub span.on{ background:var(--primary); color:#fff; }
.b-player{ border-top:1px solid var(--line); margin:0 22px; padding:10px 0; display:flex; align-items:center; gap:12px; }
.mark{
width:17px; height:17px; border-radius:50%; background:#b91c1c; color:#fff; font-size:10.5px;
display:inline-grid; place-items:center; flex:0 0 17px; font-weight:500;
}
.mark.g{ background:#0f7b4f; }
.mark.amber{ background:#b45309; }
/* ---------- legend ---------- */
.legend{ margin-top:20px; display:grid; grid-template-columns:repeat(auto-fit,minmax(310px,1fr)); gap:10px; }
.li{ background:#fff; border:1px solid var(--line); border-radius:9px; padding:11px 13px; display:flex; gap:10px; }
.li b{ display:block; font-size:12.5px; font-weight:500; margin-bottom:2px; }
.li p{ font-size:12px; color:var(--fg-2); }
.hide{ display:none !important; }
.note{ font-size:11.5px; color:var(--fg-3); margin-top:6px; }
</style>
</head>
<body>
<div class="wrap">
<h1>音乐模块 · 界面改版对照稿</h1>
<p class="sub">左边是当前实现的实际问题,右边是按建议方案重排后的目标形态。改版要点见下方图例。</p>
<div class="toolbar">
<div class="seg" id="seg">
<button data-v="before" class="on">当前实现</button>
<button data-v="after">建议方案</button>
</div>
<span class="hint" id="hint">红/橙标记 = 缺陷位置</span>
</div>
<!-- ================= BEFORE ================= -->
<div class="win" id="view-before">
<div class="titlebar">
<div class="dots"><i></i><i></i><i></i></div>
<span class="tb-title">Thing</span>
<div class="tb-tabs"><span class="on">我的音乐</span><span>发现音乐</span><span>下载任务</span><span>设置</span></div>
</div>
<div class="body">
<div class="rail">
<i class="on"></i><i></i><i></i><i></i><i></i>
</div>
<div class="before-pad">
<div style="display:flex;align-items:center;gap:10px">
<div class="b-tabs">
<span class="on">我的音乐</span><span>发现音乐</span><span>下载任务</span><span>设置</span>
</div>
</div>
<div style="display:flex;align-items:center;gap:10px">
<span class="b-sub"><span class="on">飞牛曲库</span><span>本地曲库</span><span>我的歌单</span></span>
<span class="hint">← 第二套切换控件,与上一行风格不同</span>
<span class="mark" style="margin-left:auto">3</span>
</div>
<div class="b-card">
<span class="hint">下载到</span>
<span class="tag">本地目录 ▾</span>
<span class="hint">下载到本地目录(musicdl</span>
<span class="mark" style="margin-left:auto">1</span>
</div>
<div style="display:flex;gap:8px;align-items:center">
<div class="field" style="max-width:none">输入歌名 / 歌手 / 专辑关键词</div>
<span class="tag">已选 3 个源 ▾</span>
<span class="btn dark">搜索</span>
</div>
<div class="b-card muted">
<span class="hint">粘贴歌单链接(网易云 / QQ 音乐等)</span>
<span class="btn" style="margin-left:auto">解析歌单</span>
</div>
<div style="margin-top:2px">
<div class="b-row">
<span class="tag"></span><div class="cov" style="width:38px;height:38px"></div>
<div style="flex:1;min-width:0">
<div class="t1">海阔天空 <span class="tag" style="color:#7c3aed">无损 flac 32.4 MB</span> <span class="tag" style="color:#0369a1">320K mp3</span> <span class="tag">+2</span></div>
<div class="t2">Beyond · 乐与怒</div>
</div>
<span class="tag">05:21</span><span class="tag"></span><span class="tag"></span>
<span class="mark">2</span><span class="mark">5</span>
</div>
<div class="b-row">
<span class="tag"></span><div class="cov" style="width:38px;height:38px"></div>
<div style="flex:1;min-width:0">
<div class="t1">光辉岁月 <span class="tag" style="color:#b45309">Hi-Res flac 96.1 MB</span> <span class="tag" style="color:#a16207">192K mp3</span></div>
<div class="t2">Beyond · 命运派对</div>
</div>
<span class="tag">04:58</span><span class="tag"></span><span class="tag"></span>
<span class="mark">2</span>
</div>
<div class="b-row">
<span class="tag"></span><div class="cov" style="width:38px;height:38px"></div>
<div style="flex:1;min-width:0">
<div class="t1">喜欢你</div><div class="t2">Beyond · 秘密警察</div>
</div>
<span class="tag">04:35</span><span class="tag"></span><span class="tag"></span>
<span class="mark">6</span>
</div>
<span class="note">每行都是独立圆角卡片 + 8px 间距;一行内 6~8 个视觉元素,彩色徽标抢过歌名。</span>
</div>
</div>
</div>
<div class="b-player">
<div class="cov" style="width:44px;height:44px;border-radius:6px"></div>
<div style="min-width:0;max-width:150px">
<div class="t1">未播放</div><div class="t2">选择一首歌曲开始播放</div>
</div>
<div style="flex:1;display:flex;flex-direction:column;align-items:center;gap:4px">
<div class="pl-ctrl" style="font-size:13px"><span></span><span></span><span class="pl-play"></span><span></span><span></span></div>
<div class="pl-seek" style="max-width:360px">
<span class="time">--:--</span>
<div class="track"><div class="fill" style="width:0"></div><div class="knob" style="left:0"></div></div>
<span class="time">--:--</span>
</div>
</div>
<div class="pl-right"><span>🔊</span><div class="vol"><i></i></div><span></span><span></span></div>
<span class="mark" style="position:absolute">4</span>
</div>
<div style="position:relative">
<span class="mark" style="position:absolute;right:14px;bottom:44px">7</span>
<span class="mark" style="position:absolute;left:14px;bottom:60px">8</span>
</div>
</div>
<!-- ================= AFTER ================= -->
<div class="win hide" id="view-after">
<div class="titlebar">
<div class="dots"><i></i><i></i><i></i></div>
<span class="tb-title">Thing</span>
<div class="tb-tabs"><span class="on">曲库</span><span>发现音乐</span><span>下载任务</span><span>设置</span></div>
<span class="mark g" style="margin-left:8px">3</span>
</div>
<div class="body">
<div class="rail">
<i class="on"></i><i></i><i></i><i></i><i></i>
</div>
<div class="tree">
<h4>曲库</h4>
<a class="on">飞牛曲库 <b>1.2k</b></a>
<a>本地曲库 <b>318</b></a>
<a>我的歌单 <b>7</b></a>
<h4>其他</h4>
<a>发现音乐</a>
<a>下载任务 <b>2</b></a>
<a>设置</a>
<span class="mark g" style="margin:10px 0 0 8px">3</span>
</div>
<div class="main">
<div class="main-head">
<div class="field">搜索歌名 / 歌手 / 专辑</div>
<span class="tag">全部来源 ▾</span>
<span class="tag">全部音质 ▾</span>
<span class="btn" style="margin-left:auto">排序 ▾</span>
<span class="btn">扫描本地</span>
<span class="btn dark">▶ 播放全部</span>
<span class="mark g" style="margin-left:6px">1</span>
</div>
<div class="main-body">
<div class="thead">
<span style="text-align:right">#</span><span></span><span>标题</span><span>专辑</span><span style="text-align:right">时长</span><span></span>
</div>
<div class="row on">
<span class="idx"><span class="eq"><i></i><i></i><i></i></span></span>
<div class="cov"></div>
<div style="min-width:0">
<div class="t1">海阔天空</div>
<div class="t2">Beyond · 1993</div>
</div>
<div class="t2">乐与怒</div>
<span class="dur">05:21</span>
<span class="more"></span>
</div>
<div class="row">
<span class="idx">2</span>
<div class="cov"></div>
<div style="min-width:0"><div class="t1">光辉岁月</div><div class="t2">Beyond</div></div>
<div class="t2">命运派对</div>
<span class="dur">04:58</span>
<span class="more"></span>
</div>
<div class="row">
<span class="idx">3</span>
<div class="cov"></div>
<div style="min-width:0"><div class="t1">喜欢你</div><div class="t2">Beyond</div></div>
<div class="t2">秘密警察</div>
<span class="dur">04:35</span>
<span class="more"></span>
</div>
<div class="row">
<span class="idx">4</span>
<div class="cov"></div>
<div style="min-width:0"><div class="t1">冷雨夜</div><div class="t2">Beyond</div></div>
<div class="t2">现代舞台</div>
<span class="dur">04:12</span>
<span class="more"></span>
</div>
<div class="row">
<span class="idx">5</span>
<div class="cov"></div>
<div style="min-width:0"><div class="t1">真的爱你</div><div class="t2">Beyond</div></div>
<div class="t2">Beyond IV</div>
<span class="dur">04:41</span>
<span class="more"></span>
</div>
<div style="padding:8px 16px" class="note">
行高 44px、无独立边框、hover 高亮、双击整行播放;播放中行用主色竖条 + 均衡器表示,不再用“选中框”。
<span class="mark g">2</span>
</div>
</div>
</div>
<div class="np">
<div class="np-cover"></div>
<div>
<h3>海阔天空</h3>
<p>Beyond · 乐与怒</p>
</div>
<div class="track" style="height:4px"><div class="fill" style="width:38%"></div><div class="knob" style="left:38%"></div></div>
<div class="lyric">
<span>今天我 寒夜里看雪飘过</span>
<span>怀着冷却了的心窝漂远方</span>
<span class="on">风雨里追赶 雾里分不清影踪</span>
<span>天空海阔你与我</span>
<span>可会变(谁没在变)</span>
</div>
<span class="note">右栏“正在播放”可折叠(窄窗口自动收起)</span>
</div>
</div>
<div class="player">
<div class="pl-left">
<div class="cov"></div>
<div style="min-width:0">
<div class="t1">海阔天空</div>
<div class="t2">Beyond · 乐与怒</div>
</div>
<span class="mark g" style="margin-left:auto">4</span>
</div>
<div class="pl-mid">
<div class="pl-ctrl"><span>🔀</span><span></span><span class="pl-play">❚❚</span><span></span><span></span></div>
<div class="pl-seek">
<span class="time">01:12</span>
<div class="track"><div class="buf"></div><div class="fill"></div><div class="knob"></div></div>
<span class="time">05:21</span>
</div>
<span class="note" style="margin:0">拖动只更新预览,松手才 seek;轨道含缓冲层,hover 加粗到 8px</span>
</div>
<div class="pl-right">
<span class="mark g">5</span>
<span>🔊</span><div class="vol"><i></i></div><span></span><span></span>
</div>
</div>
</div>
<div class="legend" id="legend">
<div class="li"><span class="mark">1</span><div><b>首屏信息层级</b><p>“下载到 本地/飞牛”不再独占一行卡片,收进工具栏;搜索框回到首行黄金位置。</p></div></div>
<div class="li"><span class="mark">2</span><div><b>列表密度与徽标降噪</b><p>卡片堆 → 44px 紧凑表格行;音质徽标从 5 色降为 1 类中性 outline,档位详情收进 ⋯ 菜单。</p></div></div>
<div class="li"><span class="mark">3</span><div><b>两级横向 Tab → 左侧来源树</b><p>模块级 Tab + 子 Tab 合并为一条来源树,导航层级从三层降到两层。</p></div></div>
<div class="li"><span class="mark g">4</span><div><b>播放条全宽贴底</b><p>MiniPlayer 提升到 App 全局层:任何模块都能控制播放;离开音乐模块不再丢失控制入口。</p></div></div>
<div class="li"><span class="mark g">5</span><div><b>进度与音量交互</b><p>提交式 seek + 缓冲进度层;音量图标可点静音;滑块配色改走主题 token(原为硬编码纯白)。</p></div></div>
<div class="li"><span class="mark">6</span><div><b>来源与来源标识统一</b><p>本地/NAS/歌单混排时用统一图标标识来源,不再靠行内小标签。</p></div></div>
<div class="li"><span class="mark">7</span><div><b>内边距不对称</b><p>模块左 28px / 右 40px(含滚动条),卡片右边距明显偏窄;统一为 24px 并保留滚动条槽位。</p></div></div>
<div class="li"><span class="mark">8</span><div><b>播放条未贴底</b><p>被模块 p-6 包住,分隔线左右各缩进 24px,读作“漂浮卡片”而非底部坞站。</p></div></div>
</div>
</div>
<script>
var seg = document.getElementById('seg');
var before = document.getElementById('view-before');
var after = document.getElementById('view-after');
var hint = document.getElementById('hint');
seg.addEventListener('click', function (e) {
var b = e.target.closest('button');
if (!b) return;
var v = b.getAttribute('data-v');
seg.querySelectorAll('button').forEach(function (x) { x.classList.toggle('on', x === b); });
before.classList.toggle('hide', v !== 'before');
after.classList.toggle('hide', v !== 'after');
hint.textContent = v === 'before' ? '红/橙标记 = 缺陷位置' : '绿色标记 = 改版要点';
});
</script>
</body>
</html>
+1 -1
View File
@@ -1,7 +1,7 @@
{ {
"name": "thing", "name": "thing",
"private": true, "private": true,
"version": "26.8.1", "version": "26.9.1",
"type": "module", "type": "module",
"scripts": { "scripts": {
"dev": "vite", "dev": "vite",
+16
View File
@@ -0,0 +1,16 @@
import sys, importlib.util
sys.stdout.reconfigure(encoding="utf-8")
from musicdl.modules.sources.qq import QQMusicClient
from musicdl.modules.sources.netease import NeteaseMusicClient
from musicdl.modules.sources.kugou import KugouMusicClient
from musicdl.modules.utils.qqutils import SongFileType
# find MUSIC_QUALITIES in source modules
for mod in (QQMusicClient, NeteaseMusicClient, KugouMusicClient):
src = mod.__module__
m = getattr(mod, 'source', '?')
names = [x for x in mod.__init__.__globals__.keys() if 'QUALIT' in x.upper()]
print("SRC", m, "quality-names-in-globals:", names)
for n in names:
v = mod.__init__.__globals__[n]
print(" ", n, "=", v)
print("QQ SORTED_QUALITIES:", SongFileType.SORTED_QUALITIES.value)
+21
View File
@@ -0,0 +1,21 @@
import sys, json, importlib.util
sys.stdout.reconfigure(encoding="utf-8")
spec = importlib.util.spec_from_file_location("bridge", r"d:\Atie\Gitea\Thing\src-tauri\src\music\bridge.py")
b = importlib.util.module_from_spec(spec); spec.loader.exec_module(b)
client = b.get_client(["QQMusicClient"])
res = client.search("海阔天空")
s = res["QQMusicClient"][0]
rs = (s.raw_data or {}).get("search")
src = b._get_resolve_client("QQMusicClient")
print("raw song:", s.song_name, "| id", s.identifier)
# official alone, lossless_quality_is_sufficient=False, no cap
from musicdl.modules.utils.data import SongInfo
official = src._parsewithofficialapiv1
r2 = official(search_result=rs, song_info_flac=SongInfo(source="QQMusicClient"), lossless_quality_is_sufficient=False)
print("official-only uncapped -> ext=", getattr(r2,"ext",None), "valid=", getattr(r2,"with_valid_download_url",None))
for target in ("", "最高", "无损", "320K", "128K"):
r = b._resolve_song(src, rs, target)
print("target=%r ->" % target, "ext=", getattr(r,"ext",None), "bitrate=", getattr(r,"bitrate",None), "valid=", getattr(r,"with_valid_download_url",None))
# verify constant restored
import musicdl.modules.utils.qqutils as qq
print("restored SORTED len:", len(qq.SongFileType.SORTED_QUALITIES.value))
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@@ -0,0 +1,19 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "clipboard-preview",
"description": "Capability for clipboard independent preview window",
"windows": ["clipboard-preview"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:event:allow-listen",
"core:event:allow-emit",
"snap-layout:default"
]
}
@@ -0,0 +1,26 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "download-window",
"description": "Capability for the per-download one-time window",
"windows": ["download-window-*"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-minimize",
"core:window:allow-unminimize",
"core:window:allow-set-title",
"core:window:allow-set-size",
"core:window:allow-start-dragging",
"core:window:allow-set-always-on-top",
"core:window:allow-set-skip-taskbar",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:window:allow-close",
"core:event:allow-emit",
"core:event:allow-listen",
"snap-layout:default"
]
}
+3 -2
View File
@@ -1,8 +1,8 @@
{ {
"$schema": "../gen/schemas/desktop-schema.json", "$schema": "../gen/schemas/desktop-schema.json",
"identifier": "screenshot", "identifier": "screenshot",
"description": "Capability for screenshot overlay, editor and pin windows", "description": "Capability for screenshot overlay, editor, pin and scroll-control windows",
"windows": ["screenshot-overlay*", "screenshot-editor-*", "screenshot-pin"], "windows": ["screenshot-overlay*", "screenshot-editor*", "screenshot-pin", "screenshot-scroll-*"],
"permissions": [ "permissions": [
"core:default", "core:default",
"core:window:allow-hide", "core:window:allow-hide",
@@ -18,6 +18,7 @@
"core:window:allow-close", "core:window:allow-close",
"core:event:allow-emit", "core:event:allow-emit",
"core:event:allow-listen", "core:event:allow-listen",
"core:webview:allow-create-webview-window",
"dialog:default", "dialog:default",
"snap-layout:default" "snap-layout:default"
] ]
@@ -16,7 +16,6 @@ const DEFAULT_CONFIG = {
interceptDownload: true, interceptDownload: true,
minSize: 0, minSize: 0,
excludeDomains: [], excludeDomains: [],
showNotifications: true,
// 嗅探开关 // 嗅探开关
sniffEnabled: true, sniffEnabled: true,
// 嗅探的资源类型:只保留视频/音频/图片/压缩包/种子/安装包 // 嗅探的资源类型:只保留视频/音频/图片/压缩包/种子/安装包
@@ -359,6 +358,11 @@ async function addDownload(url, filename, referer, cookies, headers) {
} }
// ===== 下载拦截 ===== // ===== 下载拦截 =====
// 处理中的 URL(防止同一 URL 并发/重入,也避免与引擎去重检查竞态)
const processingUrls = new Set()
// 我们自己用 chrome.downloads.download 回退创建的下载 URL(短时间内跳过,防止再次被拦截形成死循环)
const fallbackUrls = new Map() // url -> 过期时间戳
async function shouldIntercept(downloadItem) { async function shouldIntercept(downloadItem) {
const config = await getConfig() const config = await getConfig()
if (!config.interceptDownload) return false if (!config.interceptDownload) return false
@@ -374,42 +378,94 @@ async function shouldIntercept(downloadItem) {
return true return true
} }
/**
* 判断是否为"历史下载"(安装插件之前就已存在、随后被浏览器恢复的旧下载)
* 这类下载一律不接管,交给浏览器原生处理,实现"只接管以后的下载,历史都不管"
*/
async function isHistoricalDownload(item) {
// 1) canResume=true 表示已存在有效的部分文件,说明浏览器在恢复旧下载
if (item.canResume) return true
// 2) 开始时间早于插件首次安装时间(浏览器重启后恢复的旧下载会保留原来的开始时间)
try {
const start = item.startTime ? new Date(item.startTime).getTime() : 0
if (start > 0) {
const stored = await chrome.storage.local.get('installTime')
const installTime = stored.installTime || 0
if (installTime > 0 && start < installTime) return true
}
} catch { /* ignore */ }
return false
}
/**
* 查询引擎是否已有同 URL 的非终态任务(活跃/排队/暂停)
* 用于防止同一下载被重复转发、重复下载
*/
async function hasExistingTask(url) {
try {
const tasks = await apiRequest('/api/downloads')
return tasks.some(t => {
const s = t.status
if (s === 'complete' || s === 'error') return false
return t.url === url
})
} catch {
return false
}
}
async function handleDownloadCreated(downloadItem) { async function handleDownloadCreated(downloadItem) {
const url = downloadItem.finalUrl || downloadItem.url
// 回退下载:我们自己用 chrome.downloads.download 创建的,直接跳过,避免无限循环
const fbExp = fallbackUrls.get(url)
if (fbExp && Date.now() < fbExp) {
fallbackUrls.delete(url)
return
}
// 历史下载(安装前的旧下载被浏览器恢复)一律不接管
if (await isHistoricalDownload(downloadItem)) return
if (!await shouldIntercept(downloadItem)) return if (!await shouldIntercept(downloadItem)) return
// 同一 URL 已在处理中,跳过(防并发/防重复转发)
if (processingUrls.has(url)) return
// 引擎不可达时不接管(保留浏览器原生下载),避免取消后下载无处可去
let connected = false
try { connected = await testConnection() } catch { connected = false }
if (!connected) return
// 引擎已有同 URL 的非终态任务,不重复转发
if (await hasExistingTask(url)) return
processingUrls.add(url)
try {
try { try {
await chrome.downloads.cancel(downloadItem.id) await chrome.downloads.cancel(downloadItem.id)
await chrome.downloads.erase({ id: downloadItem.id }) await chrome.downloads.erase({ id: downloadItem.id })
} catch { /* ignore */ } } catch { /* ignore */ }
const url = downloadItem.finalUrl || downloadItem.url
const filename = downloadItem.filename || '' const filename = downloadItem.filename || ''
try { try {
const id = await addDownload(url, filename, downloadItem.referrer, '') await addDownload(url, filename, downloadItem.referrer, '')
await notify('已添加到 Thing', `${filename || url}`)
} catch (e) { } catch (e) {
await notify('Thing 添加失败', `${filename || url}\n${e.message}`) // 添加失败:回退为浏览器自带下载,并标记该 URL 短时间内跳过,防止再次被拦截形成死循环
fallbackUrls.set(url, Date.now() + 3000)
try { await chrome.downloads.download({ url }) } catch { /* ignore */ } try { await chrome.downloads.download({ url }) } catch { /* ignore */ }
} }
} finally {
processingUrls.delete(url)
}
} }
// ===== 通知 ===== // ===== 右键菜单 & 安装标记 =====
async function notify(title, message) { chrome.runtime.onInstalled.addListener(async (details) => {
const config = await getConfig() // 记录首次安装时间:用于区分"安装前的历史下载"(被浏览器恢复的旧下载)与"安装后的新下载"
if (!config.showNotifications) return if (details.reason === 'install') {
try { await chrome.storage.local.set({ installTime: Date.now() })
await chrome.notifications.create({ }
type: 'basic',
iconUrl: 'icons/icon-128.png',
title,
message
})
} catch { /* ignore */ }
}
// ===== 右键菜单 =====
chrome.runtime.onInstalled.addListener(() => {
chrome.contextMenus.create({ chrome.contextMenus.create({
id: 'thing-download-link', id: 'thing-download-link',
title: '使用 Thing 下载此链接', title: '使用 Thing 下载此链接',
@@ -428,10 +484,7 @@ chrome.contextMenus.onClicked.addListener(async (info, tab) => {
const filename = url.split('/').pop()?.split('?')[0] || '' const filename = url.split('/').pop()?.split('?')[0] || ''
try { try {
await addDownload(url, filename, info.pageUrl, '') await addDownload(url, filename, info.pageUrl, '')
await notify('已添加到 Thing', `${filename || url}`) } catch (e) { /* 忽略:添加失败时不打扰用户 */ }
} catch (e) {
await notify('Thing 添加失败', `${e.message}`)
}
} }
}) })
@@ -1,7 +1,7 @@
{ {
"manifest_version": 3, "manifest_version": 3,
"name": "Thing Extension", "name": "Thing Extension",
"version": "0.2.0", "version": "0.30",
"description": "发送浏览器下载到 Thing 下载引擎,嗅探网页资源。", "description": "发送浏览器下载到 Thing 下载引擎,嗅探网页资源。",
"icons": { "icons": {
"16": "icons/icon-16.png", "16": "icons/icon-16.png",
@@ -11,9 +11,7 @@
"permissions": [ "permissions": [
"downloads", "downloads",
"storage", "storage",
"notifications",
"webRequest", "webRequest",
"webNavigation",
"contextMenus", "contextMenus",
"tabs", "tabs",
"scripting" "scripting"
@@ -87,11 +87,6 @@
<span>启用资源嗅探</span> <span>启用资源嗅探</span>
</label> </label>
<label class="checkbox">
<input type="checkbox" id="showNotifications" />
<span>显示桌面通知</span>
</label>
<label class="field"> <label class="field">
<span>下载最小文件大小(字节,0=全部)</span> <span>下载最小文件大小(字节,0=全部)</span>
<input type="number" id="minSize" min="0" placeholder="0" /> <input type="number" id="minSize" min="0" placeholder="0" />
@@ -12,7 +12,6 @@ const DEFAULT_CONFIG = {
interceptDownload: true, interceptDownload: true,
minSize: 0, minSize: 0,
excludeDomains: [], excludeDomains: [],
showNotifications: true,
sniffEnabled: true, sniffEnabled: true,
sniffTypes: ['video', 'audio', 'image', 'archive', 'torrent', 'installer'], sniffTypes: ['video', 'audio', 'image', 'archive', 'torrent', 'installer'],
sniffMaxItems: 200, sniffMaxItems: 200,
@@ -57,7 +56,6 @@ function fillForm(config) {
$('secret').value = config.secret || '' $('secret').value = config.secret || ''
$('interceptDownload').checked = config.interceptDownload !== false $('interceptDownload').checked = config.interceptDownload !== false
$('sniffEnabled').checked = config.sniffEnabled !== false $('sniffEnabled').checked = config.sniffEnabled !== false
$('showNotifications').checked = config.showNotifications !== false
$('minSize').value = config.minSize || 0 $('minSize').value = config.minSize || 0
$('sniffMinSize').value = config.sniffMinSize ?? DEFAULT_CONFIG.sniffMinSize $('sniffMinSize').value = config.sniffMinSize ?? DEFAULT_CONFIG.sniffMinSize
$('excludeDomains').value = (config.excludeDomains || []).join(',') $('excludeDomains').value = (config.excludeDomains || []).join(',')
@@ -69,7 +67,6 @@ function readForm() {
secret: $('secret').value.trim(), secret: $('secret').value.trim(),
interceptDownload: $('interceptDownload').checked, interceptDownload: $('interceptDownload').checked,
sniffEnabled: $('sniffEnabled').checked, sniffEnabled: $('sniffEnabled').checked,
showNotifications: $('showNotifications').checked,
minSize: parseInt($('minSize').value, 10) || 0, minSize: parseInt($('minSize').value, 10) || 0,
sniffMinSize: parseInt($('sniffMinSize').value, 10) || 0, sniffMinSize: parseInt($('sniffMinSize').value, 10) || 0,
excludeDomains: $('excludeDomains').value excludeDomains: $('excludeDomains').value
+95 -12
View File
@@ -7,7 +7,7 @@ use specta::Type;
use tauri::{AppHandle, State}; use tauri::{AppHandle, State};
use super::manager::{ClipboardManager, ClipboardSettings}; use super::manager::{ClipboardManager, ClipboardSettings};
use super::reader::dib_to_png; use super::reader::{dib_to_png, dib_to_thumbnail};
use super::storage::{ClipboardItem, ClipboardItemDetail}; use super::storage::{ClipboardItem, ClipboardItemDetail};
#[derive(Serialize, Type)] #[derive(Serialize, Type)]
@@ -95,6 +95,21 @@ pub async fn clipboard_get_item(
.map_err(|e| format!("查询任务失败: {}", e)) .map_err(|e| format!("查询任务失败: {}", e))
} }
/// 获取图片缩略图 PNG base64(弹窗悬停预览用,避免加载全尺寸图片)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_thumb(
id: i64,
manager: State<'_, ClipboardManager>,
) -> Result<Option<String>, String> {
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || {
storage.get_thumb(id, |dib| dib_to_thumbnail(dib, 256))
})
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn clipboard_set_pinned( pub async fn clipboard_set_pinned(
@@ -162,25 +177,44 @@ pub async fn clipboard_save_settings(
app: AppHandle, app: AppHandle,
manager: State<'_, ClipboardManager>, manager: State<'_, ClipboardManager>,
) -> Result<(), String> { ) -> Result<(), String> {
let prev_enabled = manager.get_settings().enabled; let prev = manager.get_settings();
let prev_shortcut = manager.get_settings().shortcut.clone(); let prev_enabled = prev.enabled;
let prev_shortcut = prev.shortcut.clone();
// 快捷键变化且新值非空:先注册(原子化 + 冲突检测),成功后才保存设置。
// 注册失败时恢复旧快捷键并中止保存,避免设置被写入无法生效的组合键、旧键丢失。
if settings.shortcut != prev_shortcut && !settings.shortcut.trim().is_empty() {
if let Err(e) = crate::shortcut::register_shortcut(&app, "剪贴板", &settings.shortcut, |a| {
super::popup::show_popup(a)
}) {
// register_shortcut 内部已注销旧快捷键,失败时需重新注册旧键以恢复
if !prev_shortcut.trim().is_empty() {
let _ = crate::shortcut::register_shortcut(&app, "剪贴板", &prev_shortcut, |a| {
super::popup::show_popup(a)
});
}
return Err(e);
}
// 新快捷键非空时确保弹窗/预览窗口已预创建
super::popup::ensure_popup_window(&app);
super::popup::ensure_preview_window(&app);
}
// 保存设置
manager.save_settings(settings.clone()); manager.save_settings(settings.clone());
// 监听开关变化时联动启停 // 监听开关变化时联动启停
if settings.enabled && !prev_enabled { if settings.enabled && !prev_enabled {
manager.start(&app); manager.start(&app);
} else if !settings.enabled && prev_enabled { } else if !settings.enabled && prev_enabled {
manager.stop(); manager.stop();
} }
// 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测)
if settings.shortcut != prev_shortcut { // 快捷键改为空字符串(禁用):注销旧快捷键
crate::shortcut::register_shortcut(&app, "剪贴板", &settings.shortcut, |a| { if settings.shortcut.trim().is_empty() && settings.shortcut != prev_shortcut {
super::popup::show_popup(a) crate::shortcut::unregister_shortcut(&app, "剪贴板");
})?;
// 新快捷键非空时确保弹窗窗口已预创建
if !settings.shortcut.trim().is_empty() {
super::popup::ensure_popup_window(&app);
}
} }
Ok(()) Ok(())
} }
@@ -262,3 +296,52 @@ pub async fn clipboard_paste_to_target(app: AppHandle) -> Result<(), String> {
super::popup::paste_to_target(&app); super::popup::paste_to_target(&app);
Ok(()) Ok(())
} }
/// 在弹窗旁显示独立预览窗口(悬停/键盘选中时调用)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_show_preview(app: AppHandle, id: i64) -> Result<(), String> {
super::popup::show_preview(&app, id);
Ok(())
}
/// 隐藏独立预览窗口
#[tauri::command]
#[specta::specta]
pub async fn clipboard_hide_preview(app: AppHandle) -> Result<(), String> {
super::popup::hide_preview(&app);
Ok(())
}
/// 按内容自适应调整预览窗大小(逻辑像素)。前端加载内容(文本测高、图片按宽高比)后调用,
/// 窗口贴合内容消除留白;后端按弹窗所在屏工作区钳制并重新对齐弹窗。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false(保持原侧)。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_resize_preview(
app: AppHandle,
width: f64,
height: f64,
allow_flip: bool,
) -> Result<(), String> {
super::popup::resize_preview(&app, width, height, allow_flip);
Ok(())
}
/// 显示已就绪的预览窗口。前端完成内容加载与 resize 后调用,窗口以最终尺寸出现,
/// 消除"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_reveal_preview(app: AppHandle) -> Result<(), String> {
super::popup::reveal_preview(&app);
Ok(())
}
/// 预览窗交互锁定:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 此后弹窗+预览不因失焦/鼠标离开而关闭,仅当点击外部或弹窗重新聚焦时退出锁定。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_preview_interacted(app: AppHandle) -> Result<(), String> {
super::popup::preview_interacted(&app);
Ok(())
}
+9 -6
View File
@@ -12,6 +12,7 @@ use specta::Type;
use super::monitor::start_monitor; use super::monitor::start_monitor;
use super::reader::{write_dib, write_files, write_text}; use super::reader::{write_dib, write_files, write_text};
use super::storage::Storage; use super::storage::Storage;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 剪贴板设置(持久化到 clipboard/settings.json /// 剪贴板设置(持久化到 clipboard/settings.json
#[derive(Clone, Serialize, Deserialize, Type)] #[derive(Clone, Serialize, Deserialize, Type)]
@@ -55,7 +56,8 @@ impl Default for ClipboardSettings {
pub struct ClipboardManager { pub struct ClipboardManager {
storage: Arc<Storage>, storage: Arc<Storage>,
settings: Arc<Mutex<ClipboardSettings>>, settings: Arc<Mutex<ClipboardSettings>>,
suppress: Arc<AtomicBool>, /// 本应用 copy_back 写入后的剪贴板序列号,用于跳过自身写入产生的记录
suppress: Arc<Mutex<Option<u32>>>,
monitor_stop: Arc<AtomicBool>, monitor_stop: Arc<AtomicBool>,
monitor_handle: Mutex<Option<JoinHandle<()>>>, monitor_handle: Mutex<Option<JoinHandle<()>>>,
settings_path: PathBuf, settings_path: PathBuf,
@@ -73,7 +75,7 @@ impl ClipboardManager {
}; };
let settings_path = clip_dir.join("settings.json"); let settings_path = clip_dir.join("settings.json");
let settings = Arc::new(Mutex::new(load_settings(&settings_path))); let settings = Arc::new(Mutex::new(load_settings(&settings_path)));
let suppress = Arc::new(AtomicBool::new(false)); let suppress = Arc::new(Mutex::new(None));
let monitor_stop = Arc::new(AtomicBool::new(true)); let monitor_stop = Arc::new(AtomicBool::new(true));
Self { Self {
storage, storage,
@@ -139,13 +141,12 @@ impl ClipboardManager {
save_settings(&self.settings_path, &s); save_settings(&self.settings_path, &s);
} }
/// 将某条历史写回剪贴板。写回前置 suppress 标志以避免再次记录 /// 将某条历史写回剪贴板。写回成功后记录剪贴板序列号,供监听跳过自身写入
pub fn copy_back(&self, id: i64) -> Result<(), String> { pub fn copy_back(&self, id: i64) -> Result<(), String> {
let (kind, content, blob) = self let (kind, content, blob) = self
.storage .storage
.get_raw_for_copy(id) .get_raw_for_copy(id)
.ok_or_else(|| "条目不存在".to_string())?; .ok_or_else(|| "条目不存在".to_string())?;
self.suppress.store(true, Ordering::SeqCst);
let ok = match kind.as_str() { let ok = match kind.as_str() {
"text" => content.as_deref().map(write_text).unwrap_or(false), "text" => content.as_deref().map(write_text).unwrap_or(false),
"image" => blob.as_deref().map(write_dib).unwrap_or(false), "image" => blob.as_deref().map(write_dib).unwrap_or(false),
@@ -163,10 +164,12 @@ impl ClipboardManager {
_ => false, _ => false,
}; };
if ok { if ok {
// 绑定到写入完成后的剪贴板序列号:仅跳过本次写入产生的记录,
// 用户后续复制(序列号不同)不会被误吞。
let seq = unsafe { GetClipboardSequenceNumber() };
*self.suppress.lock().unwrap_or_else(|e| e.into_inner()) = Some(seq);
Ok(()) Ok(())
} else { } else {
// 写入失败也清除 suppress,避免误吞下次复制
self.suppress.store(false, Ordering::SeqCst);
Err("写回剪贴板失败".into()) Err("写回剪贴板失败".into())
} }
} }
+6 -3
View File
@@ -9,9 +9,12 @@ pub mod storage;
pub use commands::{ pub use commands::{
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history, clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup, clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search, clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start, clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut, clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
}; };
pub use manager::ClipboardManager; pub use manager::ClipboardManager;
+13 -6
View File
@@ -1,7 +1,7 @@
//! 剪贴板监听线程:基于 GetClipboardSequenceNumber 轮询 //! 剪贴板监听线程:基于 GetClipboardSequenceNumber 轮询
//! //!
//! 选用轮询而非 AddClipboardFormatListener 消息窗口:实现更简单、无需消息循环, //! 选用轮询而非 AddClipboardFormatListener 消息窗口:实现更简单、无需消息循环,
//! 800ms 间隔对剪贴板场景延迟可接受,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。 //! 250ms 间隔兼顾响应速度与开销,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
@@ -15,18 +15,19 @@ use super::storage::{NewItem, Storage};
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber; use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 启动监听线程,返回 JoinHandle。 /// 启动监听线程,返回 JoinHandle。
/// `suppress` 记录本应用 copy_back 写入后的剪贴板序列号,用于跳过自身写入产生的记录。
pub fn start_monitor( pub fn start_monitor(
storage: Arc<Storage>, storage: Arc<Storage>,
app: AppHandle, app: AppHandle,
settings: Arc<Mutex<super::manager::ClipboardSettings>>, settings: Arc<Mutex<super::manager::ClipboardSettings>>,
suppress: Arc<AtomicBool>, suppress: Arc<Mutex<Option<u32>>>,
stop: Arc<AtomicBool>, stop: Arc<AtomicBool>,
) -> thread::JoinHandle<()> { ) -> thread::JoinHandle<()> {
thread::spawn(move || loop { thread::spawn(move || loop {
if stop.load(Ordering::SeqCst) { if stop.load(Ordering::SeqCst) {
break; break;
} }
thread::sleep(Duration::from_millis(800)); thread::sleep(Duration::from_millis(250));
if stop.load(Ordering::SeqCst) { if stop.load(Ordering::SeqCst) {
break; break;
} }
@@ -40,11 +41,14 @@ pub fn start_monitor(
if seq == last { if seq == last {
continue; continue;
} }
// 序列号变化,处理一次 // 序列号变化:仅当变化来自本应用 copy_back(序列号精确匹配)时跳过
if suppress.swap(false, Ordering::SeqCst) { // 避免旧布尔标志在用户后续复制时被误吞。
// 由本应用 copy_back 触发,跳过记录 if let Ok(mut s) = suppress.lock() {
if *s == Some(seq) {
*s = None;
continue; continue;
} }
}
let (rec_text, rec_image, rec_files, max_items, max_image_kb, dedup) = { let (rec_text, rec_image, rec_files, max_items, max_image_kb, dedup) = {
let s = settings.lock().unwrap_or_else(|e| e.into_inner()); let s = settings.lock().unwrap_or_else(|e| e.into_inner());
( (
@@ -99,6 +103,7 @@ fn build_text_item(t: &str) -> NewItem {
kind: "text".into(), kind: "text".into(),
content: Some(t.to_string()), content: Some(t.to_string()),
blob: None, blob: None,
thumb: None,
preview: make_preview(t, 200), preview: make_preview(t, 200),
size: t.len() as i64, size: t.len() as i64,
hash: hash_str(t), hash: hash_str(t),
@@ -110,6 +115,7 @@ fn build_image_item(dib: &[u8], w: u32, h: u32) -> NewItem {
kind: "image".into(), kind: "image".into(),
content: None, content: None,
blob: Some(dib.to_vec()), blob: Some(dib.to_vec()),
thumb: super::reader::dib_to_thumbnail(dib, 256),
preview: format!("图片 {}×{}", w, h), preview: format!("图片 {}×{}", w, h),
size: dib.len() as i64, size: dib.len() as i64,
hash: hash_bytes(dib), hash: hash_bytes(dib),
@@ -132,6 +138,7 @@ fn build_files_item(files: &[String]) -> NewItem {
kind: "files".into(), kind: "files".into(),
content: Some(content), content: Some(content),
blob: None, blob: None,
thumb: None,
preview, preview,
size: files.iter().map(|f| f.len()).sum::<usize>() as i64, size: files.iter().map(|f| f.len()).sum::<usize>() as i64,
hash, hash,
+529 -3
View File
@@ -10,12 +10,27 @@
use std::sync::Mutex; use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Manager, WebviewUrl, WebviewWindowBuilder, Emitter}; use tauri::{AppHandle, Manager, WebviewUrl, WebviewWindowBuilder, Emitter};
use tauri::window::{Effect, EffectsBuilder}; use tauri::window::{Effect, EffectsBuilder};
/// 弹窗窗口标签 /// 弹窗窗口标签
pub const POPUP_LABEL: &str = "clipboard-popup"; pub const POPUP_LABEL: &str = "clipboard-popup";
/// 预览窗口标签(悬停/键盘选中条目时在弹窗旁显示内容)
pub const PREVIEW_LABEL: &str = "clipboard-preview";
/// 预览窗口初始逻辑尺寸(后续由前端按内容自适应调整,见 resize_preview
const PREVIEW_W: f64 = 340.0;
const PREVIEW_H: f64 = 300.0;
/// 预览窗口最小逻辑尺寸(防止内容过小时窗口退化)
const PREVIEW_MIN_W: f64 = 240.0;
const PREVIEW_MIN_H: f64 = 160.0;
/// 弹窗与预览窗之间的可视间距(逻辑像素,左右对称)
const PREVIEW_GAP: f64 = 12.0;
/// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。 /// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。
/// 预创建路径不设置,避免应用启动时弹窗自动弹出。 /// 预创建路径不设置,避免应用启动时弹窗自动弹出。
static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false); static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
@@ -24,6 +39,50 @@ static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。 /// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None); static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 弹窗当前是否可见(同步单一事实来源)。
/// show_preview 用它代替 popup.is_visible():后者在 hide 异步在途时可能返回过期 true,
/// 导致"弹窗已隐藏但残留的悬停/键盘请求重新弹出孤立预览窗"。该标志在隐藏路径
/// 同步置 false,任何在途请求都会直接拒绝。
static POPUP_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 预览窗当前是否可见(同步标志,与 POPUP_VISIBLE 同理:预览窗以原生
/// SW_SHOWNOACTIVATE 显示,Tauri 的 is_visible() 可能与其真实状态不同步,
/// 故用该标志代替 is_visible 判断预览交互状态)。
static PREVIEW_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 弹窗因预览交互(光标位于预览窗内)而推迟隐藏的标记:
/// 点击预览窗(选择/复制文本、放大图片)时,弹窗会收到 Focused(false),但用户正在
/// 预览窗内交互,此时不应隐藏弹窗。置该标记后保持弹窗显示,待用户离开预览窗
/// hide_preview)时再连同弹窗一起隐藏,避免"点击预览即关闭弹窗"导致无法交互。
static POPUP_DEFER_HIDE: AtomicBool = AtomicBool::new(false);
/// 失焦隐藏的宽限期:WebView2 透明窗口在 show 后激活期间焦点可能短暂弹跳
/// (与快速面板同因),导致 Focused(false) 紧跟在 show 之后触发并立即隐藏刚显示的弹窗。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
POPUP_VISIBLE.store(true, Ordering::SeqCst);
// 重新显示弹窗时复位推迟隐藏标记(上一轮预览交互的遗留状态不应影响本轮)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)。
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 创建弹窗窗口(隐藏状态)并注册失焦监听。 /// 创建弹窗窗口(隐藏状态)并注册失焦监听。
/// 位置默认在屏幕外,show_popup 时会重新定位。 /// 位置默认在屏幕外,show_popup 时会重新定位。
/// 预创建后首次按快捷键走"窗口已存在"分支直接 show,避免首次创建的时序问题。 /// 预创建后首次按快捷键走"窗口已存在"分支直接 show,避免首次创建的时序问题。
@@ -54,14 +113,42 @@ fn create_popup_window(app: &AppHandle) {
} }
}; };
// 监听窗口失焦:自动隐藏 // 监听窗口失焦:自动隐藏(同时隐藏预览窗)
let app_handle = app.clone(); let app_handle = app.clone();
let win_handle = win.clone(); let win_handle = win.clone();
win.on_window_event(move |event| { win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event { match event {
tauri::WindowEvent::Focused(false) => {
// 失焦宽限期:show 后激活期间的焦点弹跳不隐藏弹窗,避免弹窗刚显示就被隐藏
if within_show_grace() {
return;
}
// 交互锁定模式(点击过预览窗):弹窗与预览保持显示,仅由看护线程在
// "点击外部"时关闭;此处的失焦是点击预览窗(NoActivate)所致,不隐藏。
if POPUP_INTERACTED.load(Ordering::SeqCst) {
return;
}
// 鼠标当前位于预览窗或弹窗内(用户正在交互:选择/复制文本、放大图片、或
// 已移回弹窗准备继续浏览):弹窗失焦是点击预览窗或焦点反弹所致,不应隐藏弹窗。
// 置推迟标记保持弹窗显示,待用户离开整个区域(hide_preview / 再次失焦)再隐藏。
if is_cursor_in_preview(&app_handle) || is_cursor_in_popup(&app_handle) {
POPUP_DEFER_HIDE.store(true, Ordering::SeqCst);
return;
}
// 先同步标记弹窗不可见,再隐藏窗口/预览:异步 hide 在途时,残留的
// show_preview 请求会因该标志为 false 而拒绝,预览窗不会孤立残留。
POPUP_VISIBLE.store(false, Ordering::SeqCst);
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
let _ = win_handle.hide(); let _ = win_handle.hide();
hide_preview(&app_handle);
let _ = app_handle.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ()); let _ = app_handle.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
} }
tauri::WindowEvent::Focused(true) => {
// 弹窗重新获得焦点(用户点击/移回弹窗):取消推迟隐藏状态
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
_ => {}
}
}); });
crate::logger::log_info("clipboard", "弹窗窗口已预创建(隐藏状态)"); crate::logger::log_info("clipboard", "弹窗窗口已预创建(隐藏状态)");
@@ -112,6 +199,7 @@ pub fn show_popup(app: &AppHandle) {
y: y as i32, y: y as i32,
})); }));
let _ = win.show(); let _ = win.show();
mark_shown();
let _ = win.set_focus(); let _ = win.set_focus();
// 通知前端刷新数据 // 通知前端刷新数据
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ()); let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
@@ -143,17 +231,27 @@ pub fn show_window(app: &AppHandle) {
})); }));
} }
let _ = win.show(); let _ = win.show();
mark_shown();
let _ = win.set_focus(); let _ = win.set_focus();
// 通知前端刷新数据 // 通知前端刷新数据
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ()); let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
} }
} }
/// 隐藏弹窗(不销毁,保留复用) /// 隐藏弹窗(不销毁,保留复用),并通知前端清理悬停定时器/预览。
pub fn hide_popup(app: &AppHandle) { pub fn hide_popup(app: &AppHandle) {
// 复位推迟隐藏标记(先于 hide_preview,避免 hide_preview 重入 hide_popup 形成递归)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
// 复位交互锁定:弹窗关闭后下次呼出恢复"失焦即隐藏"的常规模式
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 同步标记弹窗不可见,拒绝此后在途的 show_preview 请求
POPUP_VISIBLE.store(false, Ordering::SeqCst);
hide_preview(app);
if let Some(win) = app.get_webview_window(POPUP_LABEL) { if let Some(win) = app.get_webview_window(POPUP_LABEL) {
let _ = win.hide(); let _ = win.hide();
} }
// 通知前端:取消悬停定时器并隐藏预览,避免弹窗隐藏后残留定时器重新弹出预览窗
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
} }
/// 隐藏弹窗后延迟模拟 Ctrl+V 粘贴到之前聚焦的窗口。 /// 隐藏弹窗后延迟模拟 Ctrl+V 粘贴到之前聚焦的窗口。
@@ -207,6 +305,434 @@ fn simulate_paste() {
// 非 Windows 平台暂不支持自动粘贴 // 非 Windows 平台暂不支持自动粘贴
} }
// ===== 独立预览窗口 =====
/// 创建预览窗口(隐藏状态),应用 NoActivate 样式避免抢焦点。
fn create_preview_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
PREVIEW_LABEL,
WebviewUrl::App("index.html#clipboard-preview".into()),
)
.title("预览")
.inner_size(PREVIEW_W, PREVIEW_H)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏时一闪
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("clipboard", &format!("创建预览窗失败: {}", e));
return;
}
};
// NoActivate:预览窗可交互但不激活,弹窗保持前台(键盘导航/粘贴不受影响)
// 圆角:NoActivate 悬浮窗系统不自动圆角,显式指定 DWMWCP_ROUND 与弹窗外观统一
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::apply_no_activate(hwnd.0 as isize);
crate::win32_util::apply_rounded_corners(hwnd.0 as isize);
}
crate::logger::log_info("clipboard", "预览窗口已预创建(隐藏状态)");
}
/// 应用启动时预创建预览窗口(隐藏),随弹窗一起就绪。
pub fn ensure_preview_window(app: &AppHandle) {
if app.get_webview_window(PREVIEW_LABEL).is_some() {
return;
}
create_preview_window(app);
}
/// 预览当前所在侧(default=右,left=左),供放大/还原重定位沿用同侧。
#[derive(Clone, Copy, PartialEq)]
enum PreviewSide {
Right,
Left,
}
static PREVIEW_SIDE: Mutex<Option<PreviewSide>> = Mutex::new(None);
/// 最近一次显示预览时的鼠标 Y 锚点(物理像素)。预览窗垂直中线对齐该位置
/// (贴近鼠标所悬停的条目),resize(切换条目/放大还原)时沿用,保持中线稳定不跳变。
static PREVIEW_ANCHOR_Y: Mutex<Option<i32>> = Mutex::new(None);
/// 弹窗离开看护线程是否已在运行(防重入,见 spawn_popup_leave_watch)。
static POPUP_LEAVE_WATCH: AtomicBool = AtomicBool::new(false);
/// 交互锁定模式:用户点击过预览窗(放大/缩小、复制文本等)后置位。
/// 该模式下弹窗与预览不因失焦/鼠标离开而关闭,仅当点击弹窗+预览之外的
/// 区域(看护线程检测鼠标按下沿)或弹窗重新聚焦(恢复正常模式)时才复位。
static POPUP_INTERACTED: AtomicBool = AtomicBool::new(false);
/// 重新定位预览窗口(物理像素)。preferred 指定优先放置侧,返回实际落位侧。
/// anchor_y 为鼠标 Y 锚点:预览窗垂直中线对齐该位置(贴近悬停条目),
/// 上下 clamp 到工作区;None 时退回弹窗顶部对齐。
///
/// 无边框+阴影窗口(tao 实现)的外框矩形在客户区四周各留一条不可见边框
/// SM_CXSIZEFRAME+SM_CXPADDEDBORDER,典型 8px):outer_position/outer_size 均含该边框,
/// 而可视内容仅占客户区。若直接用外框尺寸计算右侧落位,右侧可视间距会比左侧多出
/// 两侧边框之和(约 16px)。这里以"可视边缘"对齐:frame = (外框宽 - 客户区宽) / 2,
/// 左右两侧使用同一 GAP,保证两侧可视间距一致。
fn reposition_preview(
popup: &tauri::WebviewWindow,
win: &tauri::WebviewWindow,
vw: i32,
vh: i32,
preferred: PreviewSide,
anchor_y: Option<i32>,
allow_flip: bool,
) -> PreviewSide {
// 弹窗当前物理位置与尺寸(外框,含不可见边框)
let Ok(pos) = popup.outer_position() else { return preferred };
let Ok(osz) = popup.outer_size() else { return preferred };
let Ok(isz) = popup.inner_size() else { return preferred };
let (px, py) = (pos.x, pos.y);
let pw = osz.width as i32;
// 不可见边框宽度(外框与客户区之差的一半;无阴影窗口为 0)
let frame = ((osz.width.saturating_sub(isz.width)) / 2) as i32;
// 弹窗所在显示器工作区
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(px, py)
.unwrap_or((0, 0, 1920, 1040));
let gap = (PREVIEW_GAP * popup.scale_factor().unwrap_or(1.0)).round() as i32;
// 可视边缘对齐:
// 右侧落位 = 弹窗可视右缘(px+pw-frame) + GAP - 预览窗自身左边框(frame)
// 左侧落位 = 弹窗可视左缘(px+frame) - GAP - 预览可视宽(vw) - 预览窗左边框(frame)
// (frame 两两抵消,与旧公式一致)
let right_x = px + pw - 2 * frame + gap;
let left_x = px - gap - vw;
// 可视区域(含预览窗自身边框偏移)不越工作区
let fits_right = right_x + frame + vw <= wa_right;
let fits_left = left_x + frame >= wa_left;
let mut x = match preferred {
PreviewSide::Right => right_x,
PreviewSide::Left => left_x,
};
// 仅初始落位(allow_flip=true)允许换侧:优先侧放不下时切到另一侧。
// 内容尺寸变化(放大/还原,allow_flip=false)不允许换侧:窗口跳到另一侧会使
// 鼠标瞬间落在窗外,误触发 mouseleave 而关闭预览/弹窗;此时保持原侧并靠
// 工作区 clamp(大图可能覆盖弹窗边缘,属合理取舍,鼠标仍在预览窗内可交互)。
if allow_flip {
match preferred {
PreviewSide::Right => {
if !fits_right {
x = left_x;
}
}
PreviewSide::Left => {
if !fits_left {
x = right_x;
}
}
}
}
x = (x + frame).max(wa_left).min(wa_right - vw) - frame;
// 仅初始落位(allow_flip)按最终位置更新所在侧(换侧时位置在弹窗另一侧,判定正确);
// 放大/还原(不允许换侧)时即使被工作区 clamp 覆盖到弹窗上方,语义上仍属原侧,
// 必须沿用 preferred——否则 clamp 后按位置误判为另一侧并存档,缩小后会跳侧。
let side = if allow_flip {
if x + vw <= px { PreviewSide::Left } else { PreviewSide::Right }
} else {
preferred
};
// 垂直定位:预览窗中线对齐鼠标 Y 锚点(贴近悬停条目),上下 clamp 到工作区;
// 无锚点时退回弹窗顶部对齐
let y = match anchor_y {
Some(ay) => (ay - vh / 2).max(wa_top).min(wa_bottom - vh),
None => py.max(wa_top).min(wa_bottom - vh),
};
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
if let Ok(mut s) = PREVIEW_SIDE.lock() {
*s = Some(side);
}
side
}
/// 通知预览前端加载指定条目。窗口此时保持隐藏:前端测得内容尺寸后先调用
/// resize_preview(隐藏状态下完成尺寸/位置调整)再 reveal_preview 显示,
/// 避免"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
pub fn show_preview(app: &AppHandle, id: i64) {
// 弹窗已隐藏(或隐藏中)时拒绝显示预览:同步标志消除 is_visible() 的异步时序竞态,
// 保证"弹窗失焦消失后预览窗不会孤立残留"。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
if app.get_webview_window(PREVIEW_LABEL).is_none() {
return;
}
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
// 弹窗不可见时不显示预览:避免弹窗隐藏后仍在途的悬停请求重新弹出孤立的预览窗
if !popup.is_visible().unwrap_or(false) {
return;
}
// 记录鼠标 Y 锚点:预览窗中线对齐鼠标所悬停的条目位置;resize 时沿用
if let Some((_, y)) = get_cursor_pos() {
if let Ok(mut a) = PREVIEW_ANCHOR_Y.lock() {
*a = Some(y);
}
}
// 通知前端加载条目内容(前端完成后自行 resize + reveal
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_SHOW, id);
}
/// 显示已就绪的预览窗口(前端完成内容加载与 resize 后调用)。
/// 显示前重查弹窗可见性,消除内容加载期间弹窗已隐藏的竞态。
pub fn reveal_preview(app: &AppHandle) {
// 弹窗已隐藏:在途请求作废
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
// 已可见则跳过(放大/还原触发的重复 reveal)
if PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
// 同步标记预览窗可见(以原生方式显示,Tauri 的 is_visible 可能不同步)
PREVIEW_VISIBLE.store(true, Ordering::SeqCst);
// 不激活显示(SW_SHOWNOACTIVATE),弹窗保持前台
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::show_no_activate(hwnd.0 as isize);
}
#[cfg(not(windows))]
let _ = win.show();
// 显示期间弹窗可能已被隐藏(失焦/关闭):立即收回预览。
// 关闭初次检查与真正 show 之间的竞态——失焦处理器先置 POPUP_VISIBLE=false
// 再隐藏,这里 show 之后重查一次,若已被隐藏则收回预览,避免孤立残留。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
let _ = win.hide();
}
}
/// 按内容自适应调整预览窗大小(逻辑像素),位置沿用当前所在侧并重新对齐弹窗。
/// 前端加载/切换内容(文本测高、图片按宽高比)后调用,窗口贴合内容消除留白。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false
/// (保持原侧靠工作区 clamp,避免窗口跳侧使鼠标落在窗外误触发隐藏)。
pub fn resize_preview(app: &AppHandle, width: f64, height: f64, allow_flip: bool) {
// 弹窗不可见时忽略(无对齐基准)
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
let scale = popup.scale_factor().unwrap_or(1.0);
// 以弹窗所在屏工作区为上限钳制(逻辑像素),并保证不小于最小可视尺寸
let (wa_left, wa_top, wa_right, wa_bottom) = popup
.outer_position()
.ok()
.and_then(|p| get_work_area_at_point(p.x, p.y))
.unwrap_or((0, 0, 1920, 1040));
let max_w = ((wa_right - wa_left).max(0) as f64 / scale).floor().max(PREVIEW_MIN_W);
let max_h = ((wa_bottom - wa_top).max(0) as f64 / scale).floor().max(PREVIEW_MIN_H);
let w = width.clamp(PREVIEW_MIN_W, max_w);
let h = height.clamp(PREVIEW_MIN_H, max_h);
let vw = (w * scale).round() as i32;
let vh = (h * scale).round() as i32;
let side = PREVIEW_SIDE.lock().ok().and_then(|s| *s).unwrap_or(PreviewSide::Right);
// 沿用最近一次的鼠标 Y 锚点:高度变化时中线保持对齐悬停条目,不产生跳变
let anchor_y = PREVIEW_ANCHOR_Y.lock().ok().and_then(|a| *a);
reposition_preview(&popup, &win, vw, vh, side, anchor_y, allow_flip);
let _ = win.set_size(tauri::Size::Physical(tauri::PhysicalSize { width: vw as u32, height: vh as u32 }));
}
/// 交互锁定模式入口:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 置位锁定标志并启动看护线程:此后弹窗+预览不因失焦/鼠标离开而关闭,
/// 仅当点击弹窗+预览之外的区域或弹窗重新聚焦时退出锁定。
pub fn preview_interacted(app: &AppHandle) {
POPUP_INTERACTED.store(true, Ordering::SeqCst);
// 交互锁定取代推迟隐藏模式:清除可能残留的 DEFER 标记,
// 避免后续取消钉住时 hide_preview 走 DEFER 分支误关弹窗
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
spawn_popup_leave_watch(app.clone());
}
/// 隐藏预览窗口(保留复用),并通知前端清空内容。
pub fn hide_preview(app: &AppHandle) {
// 交互锁定模式:弹窗仍显示时预览保持(生命周期由看护线程管理,点击外部才
// 随弹窗一起关闭),忽略常规隐藏请求(条目离开、键盘切换等)。
if POPUP_INTERACTED.load(Ordering::SeqCst) && POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 若此前因预览交互推迟了弹窗隐藏(弹窗已失焦但保持显示),现在用户离开预览窗,
// 需判断去向:光标已回到弹窗内(继续浏览弹窗)→ 仅隐藏预览、保持弹窗显示;
// 光标在弹窗之外(离开整个区域)→ 连同弹窗一起隐藏。
// hide_popup 会先复位该标记,故此处 swap(false) 后调用不会递归重入)
if POPUP_DEFER_HIDE.swap(false, Ordering::SeqCst) {
if !is_cursor_in_popup(app) {
hide_popup(app);
return;
}
// 光标已回到弹窗内。若弹窗仍持有焦点(曾点击弹窗重新激活),仅隐藏预览即可,
// 后续失焦仍走 Focused(false) 正常关闭;若弹窗已失焦(点击预览窗所致),
// 它不会再收到 Focused(false) 事件——光标一旦离开弹窗区域,弹窗将永远
// 无法关闭(无焦点残留窗口)。启动看护线程兜底关闭。
let focused = app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false);
if !focused {
spawn_popup_leave_watch(app.clone());
}
}
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
if let Some(win) = app.get_webview_window(PREVIEW_LABEL) {
let _ = win.hide();
// 预览窗以原生 SW_SHOWNOACTIVATE 方式显示,Tauri 内部可见性状态可能与其
// 不同步;补一次原生 SW_HIDE,确保任何路径下都被可靠隐藏。
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::hide_window(hwnd.0 as isize);
}
}
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_HIDE, ());
}
/// 弹窗失焦但保持显示时的看护线程(防重入单例)。
///
/// 两种工作模式(每轮动态读取 POPUP_INTERACTED,可中途切换):
/// - 常规模式(未点击过预览窗):光标连续 ~300ms 既不在弹窗也不在预览窗内
/// (连续计数防"穿越弹窗-预览间隙"时的瞬时离开误判)→ 关闭弹窗;
/// - 交互锁定模式(点击过预览窗的放大/缩小/复制等):弹窗已失焦不会再收到
/// Focused(false),检测"鼠标按下沿且按下位置在弹窗+预览之外"→ 点击外部,关闭弹窗。
///
/// 公共退出条件:弹窗已隐藏/销毁(其他路径关闭);弹窗重新获得焦点(用户点击
/// 弹窗,恢复正常失焦关闭路径,并复位交互锁定);超时兜底防线程泄漏
/// (常规 30s;交互锁定为事件驱动,放宽至 10min)。
fn spawn_popup_leave_watch(app: AppHandle) {
// 防重入:已有看护在运行则跳过
if POPUP_LEAVE_WATCH.swap(true, Ordering::SeqCst) {
return;
}
std::thread::spawn(move || {
let start = Instant::now();
let mut outside = 0u32;
let mut was_down = false;
loop {
std::thread::sleep(Duration::from_millis(30));
// 弹窗已隐藏或被销毁:看护结束
if !POPUP_VISIBLE.load(Ordering::SeqCst)
|| app.get_webview_window(POPUP_LABEL).is_none()
{
break;
}
// 弹窗重新获得焦点(用户点击弹窗):恢复正常失焦关闭路径,复位交互锁定
if app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false)
{
POPUP_INTERACTED.store(false, Ordering::SeqCst);
break;
}
let interacted = POPUP_INTERACTED.load(Ordering::SeqCst);
// 超长兜底:避免异常路径下看护线程无限轮询
let timeout = if interacted {
Duration::from_secs(600)
} else {
Duration::from_secs(30)
};
if start.elapsed() > timeout {
hide_popup(&app);
break;
}
let cursor_in = is_cursor_in_popup(&app) || is_cursor_in_preview(&app);
if interacted {
// 交互锁定:左键按下沿发生在弹窗+预览之外 → 点击外部,关闭弹窗+预览。
// 按下沿判定(上一轮未按下、本轮按下)配合 30ms 轮询,可捕获常规点击;
// 在弹窗/预览内按下后拖出再松开不算外部点击(以按下位置为准)。
let down = crate::win32_util::is_left_button_down();
if down && !was_down && !cursor_in {
hide_popup(&app);
break;
}
was_down = down;
} else if cursor_in {
outside = 0;
} else {
outside += 1;
// 连续 ~300ms 不在弹窗/预览区域(排除穿越间隙的瞬时状态)才关闭
if outside >= 10 {
hide_popup(&app);
break;
}
}
}
POPUP_LEAVE_WATCH.store(false, Ordering::SeqCst);
});
}
/// 鼠标当前是否位于弹窗矩形内(弹窗可见且光标在其窗口范围内)。
/// 用于 hide_preview 判断"用户是回到弹窗继续浏览,还是离开整个区域"。
fn is_cursor_in_popup(app: &AppHandle) -> bool {
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
/// 鼠标当前是否位于预览窗矩形内(预览窗可见且光标在其窗口范围内)。
/// 用于弹窗失焦时判断是否因预览交互所致,决定是否推迟隐藏弹窗。
fn is_cursor_in_preview(app: &AppHandle) -> bool {
if !PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
// ===== 屏幕/光标/DPI 工具已迁移至 crate::win32_util(跨模块共享) ===== // ===== 屏幕/光标/DPI 工具已迁移至 crate::win32_util(跨模块共享) =====
use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point}; use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point};
+26
View File
@@ -295,3 +295,29 @@ pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
.ok()?; .ok()?;
Some(buf) Some(buf)
} }
/// 生成缩略图 PNG(最长边不超过 max_dim 像素)。
/// 小图直接复用 `dib_to_png` 结果;大图降采样后重新编码,供弹窗悬停预览使用。
pub fn dib_to_thumbnail(dib: &[u8], max_dim: u32) -> Option<Vec<u8>> {
use image::codecs::png::PngEncoder;
use image::GenericImageView;
use image::ImageEncoder;
let png = dib_to_png(dib)?;
let img = image::load_from_memory(&png).ok()?;
let (w, h) = img.dimensions();
if w.max(h) <= max_dim {
return Some(png); // 小图直接使用,避免重复编码
}
// 让 image 库在 max_dim×max_dim 边界内自动等比缩放,避免手算 nw/nh 与库内部
// resize_dimensions 的取整不一致(如手算 256x10 而库实际输出 250x10),
// 否则 write_image 的缓冲区长度断言会失败。
let resized = img.resize(max_dim, max_dim, image::imageops::FilterType::Triangle);
let (rw, rh) = resized.dimensions();
let rgba = resized.to_rgba8();
let mut buf = Vec::new();
let enc = PngEncoder::new(&mut buf);
enc.write_image(rgba.as_raw(), rw, rh, image::ExtendedColorType::Rgba8)
.ok()?;
Some(buf)
}
+39 -2
View File
@@ -2,6 +2,7 @@
//! //!
//! 表结构见 `init_db`。所有方法线程安全(内部 Mutex 包裹 Connection)。 //! 表结构见 `init_db`。所有方法线程安全(内部 Mutex 包裹 Connection)。
use base64::Engine as _;
use rusqlite::{params, Connection, OptionalExtension}; use rusqlite::{params, Connection, OptionalExtension};
use specta::Type; use specta::Type;
use std::fs; use std::fs;
@@ -38,6 +39,8 @@ pub struct NewItem {
pub kind: String, pub kind: String,
pub content: Option<String>, pub content: Option<String>,
pub blob: Option<Vec<u8>>, pub blob: Option<Vec<u8>>,
/// 图片缩略图 PNG(仅 image 类型,供弹窗悬停预览)
pub thumb: Option<Vec<u8>>,
pub preview: String, pub preview: String,
pub size: i64, pub size: i64,
pub hash: String, pub hash: String,
@@ -88,6 +91,19 @@ impl Storage {
CREATE INDEX IF NOT EXISTS idx_hash ON clipboard_history(hash); CREATE INDEX IF NOT EXISTS idx_hash ON clipboard_history(hash);
CREATE INDEX IF NOT EXISTS idx_kind ON clipboard_history(kind);", CREATE INDEX IF NOT EXISTS idx_kind ON clipboard_history(kind);",
); );
// 迁移:老库无 thumb 列(图片缩略图,供弹窗悬停预览),补列
let has_thumb = conn
.prepare("PRAGMA table_info(clipboard_history)")
.ok()
.map(|mut stmt| {
stmt.query_map([], |r| r.get::<_, String>(1))
.map(|rows| rows.filter_map(|c| c.ok()).any(|c| c == "thumb"))
.unwrap_or(false)
})
.unwrap_or(false);
if !has_thumb {
let _ = conn.execute("ALTER TABLE clipboard_history ADD COLUMN thumb BLOB", []);
}
} }
/// 插入新条目;若 dedup 为 true 且 hash 已存在则仅更新 created_at,返回条目 id。 /// 插入新条目;若 dedup 为 true 且 hash 已存在则仅更新 created_at,返回条目 id。
@@ -120,12 +136,13 @@ impl Storage {
let now = now_ms(); let now = now_ms();
let res = conn.execute( let res = conn.execute(
"INSERT INTO clipboard_history "INSERT INTO clipboard_history
(kind, content, blob, preview, size, hash, pinned, pinned_order, created_at) (kind, content, blob, thumb, preview, size, hash, pinned, pinned_order, created_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, 0, NULL, ?7)", VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, 0, NULL, ?8)",
params![ params![
item.kind, item.kind,
item.content, item.content,
item.blob.as_deref(), item.blob.as_deref(),
item.thumb.as_deref(),
item.preview, item.preview,
item.size, item.size,
item.hash, item.hash,
@@ -249,6 +266,26 @@ impl Storage {
}) })
} }
/// 获取图片缩略图 PNG base64(弹窗悬停预览用)。
/// 老数据无缩略图时回退为 `thumb_from_dib` 现场生成。
pub fn get_thumb(&self, id: i64, thumb_from_dib: impl Fn(&[u8]) -> Option<Vec<u8>>) -> Option<String> {
let (thumb, blob) = {
let conn = self.conn.lock().ok()?;
conn.query_row(
"SELECT thumb, blob FROM clipboard_history WHERE id = ?1 AND kind = 'image'",
params![id],
|r| Ok((r.get::<_, Option<Vec<u8>>>(0)?, r.get::<_, Option<Vec<u8>>>(1)?)),
)
.ok()?
};
// conn 已在此处释放
let png = match thumb {
Some(t) if !t.is_empty() => Some(t),
_ => blob.as_deref().and_then(|b| thumb_from_dib(b)),
};
png.map(|p| base64::engine::general_purpose::STANDARD.encode(&p))
}
/// 获取原始字段供 copy_back 写回(避免 base64 转换开销) /// 获取原始字段供 copy_back 写回(避免 base64 转换开销)
pub fn get_raw_for_copy(&self, id: i64) -> Option<(String, Option<String>, Option<Vec<u8>>)> { pub fn get_raw_for_copy(&self, id: i64) -> Option<(String, Option<String>, Option<Vec<u8>>)> {
let conn = self.conn.lock().ok()?; let conn = self.conn.lock().ok()?;
+27
View File
@@ -12,6 +12,8 @@ pub mod windows {
pub const SCREENSHOT_OVERLAY: &str = "screenshot-overlay"; pub const SCREENSHOT_OVERLAY: &str = "screenshot-overlay";
#[allow(dead_code)] #[allow(dead_code)]
pub const SCREENSHOT_PIN: &str = "screenshot-pin"; pub const SCREENSHOT_PIN: &str = "screenshot-pin";
#[allow(dead_code)]
pub const SCREENSHOT_SCROLL: &str = "screenshot-scroll";
} }
/// Tauri 事件名(与前端 constants::EVENTS 对应) /// Tauri 事件名(与前端 constants::EVENTS 对应)
@@ -26,9 +28,14 @@ pub mod events {
pub const CLIPBOARD_CHANGED: &str = "clipboard-changed"; pub const CLIPBOARD_CHANGED: &str = "clipboard-changed";
pub const CLIPBOARD_POPUP_SHOW: &str = "clipboard-popup-show"; pub const CLIPBOARD_POPUP_SHOW: &str = "clipboard-popup-show";
pub const CLIPBOARD_POPUP_HIDE: &str = "clipboard-popup-hide"; pub const CLIPBOARD_POPUP_HIDE: &str = "clipboard-popup-hide";
pub const CLIPBOARD_PREVIEW_SHOW: &str = "clipboard-preview-show";
pub const CLIPBOARD_PREVIEW_HIDE: &str = "clipboard-preview-hide";
// 快速面板 // 快速面板
pub const QUICKPANEL_SHOW: &str = "quickpanel-show"; pub const QUICKPANEL_SHOW: &str = "quickpanel-show";
pub const QUICKPANEL_HIDE: &str = "quickpanel-hide"; pub const QUICKPANEL_HIDE: &str = "quickpanel-hide";
pub const QUICKPANEL_EXTRACT_PROGRESS: &str = "quickpanel-extract-progress";
/// 文件索引构建完成(闲时自动建立/重建、手动构建),负载为条目数
pub const QUICKPANEL_INDEX_UPDATED: &str = "quickpanel-index-updated";
// 监控 // 监控
pub const MONITOR_DATA: &str = "monitor-data"; pub const MONITOR_DATA: &str = "monitor-data";
pub const MONITOR_NETWORK: &str = "monitor-network"; pub const MONITOR_NETWORK: &str = "monitor-network";
@@ -39,16 +46,36 @@ pub mod events {
// OSD 窗口 // OSD 窗口
pub const OSD_SYSTEM_UI_ACTIVE: &str = "osd-system-ui-active"; pub const OSD_SYSTEM_UI_ACTIVE: &str = "osd-system-ui-active";
pub const OSD_SYSTEM_UI_INACTIVE: &str = "osd-system-ui-inactive"; pub const OSD_SYSTEM_UI_INACTIVE: &str = "osd-system-ui-inactive";
pub const OSD_GAME_ACTIVE: &str = "osd-game-active";
pub const OSD_GAME_INACTIVE: &str = "osd-game-inactive";
pub const OSD_START_DRAG: &str = "osd-start-drag"; pub const OSD_START_DRAG: &str = "osd-start-drag";
pub const OSD_END_DRAG: &str = "osd-end-drag"; pub const OSD_END_DRAG: &str = "osd-end-drag";
// 截图 // 截图
pub const SCREENSHOT_SHORTCUT: &str = "screenshot-shortcut"; pub const SCREENSHOT_SHORTCUT: &str = "screenshot-shortcut";
pub const SCREENSHOT_PIN_SHORTCUT: &str = "screenshot-pin-shortcut"; pub const SCREENSHOT_PIN_SHORTCUT: &str = "screenshot-pin-shortcut";
/// 截图结果导出(含覆盖层/编辑器/滚动截图会话)
pub const SCREENSHOT_EXPORTED: &str = "screenshot-exported";
/// 滚动截图会话:实时进度 { width, height, auto }
pub const SCROLL_PROGRESS: &str = "screenshot-scroll-progress";
/// 滚动截图会话:完成并导出(负载与 SCREENSHOT_EXPORTED 相同)
pub const SCROLL_COMPLETE: &str = "screenshot-scroll-complete";
/// 滚动截图会话:已取消(无负载)
pub const SCROLL_CANCELLED: &str = "screenshot-scroll-cancelled";
// 内核安装进度 // 内核安装进度
pub const KERNEL_INSTALL_PROGRESS: &str = "kernel-install-progress"; pub const KERNEL_INSTALL_PROGRESS: &str = "kernel-install-progress";
// 音乐模块:Python 便携运行时安装进度
pub const MUSIC_RUNTIME_INSTALL_PROGRESS: &str = "music-runtime-install-progress";
// 音乐模块:下载任务事件(桥接事件行 → 前端,负载见 bridge.py _emit_event
pub const MUSIC_DOWNLOAD_EVENT: &str = "music-download-event";
// 后端自动切换节点完成(前端据以刷新节点列表并提示)
pub const PROXY_AUTO_SWITCH: &str = "proxy-auto-switch";
// 应用更新进度 // 应用更新进度
pub const UPDATE_PROGRESS: &str = "update-progress"; pub const UPDATE_PROGRESS: &str = "update-progress";
// 进程与下载 // 进程与下载
pub const PROCESS_STATUS_CHANGED: &str = "process-status-changed"; pub const PROCESS_STATUS_CHANGED: &str = "process-status-changed";
pub const DOWNLOAD_ADDED: &str = "download-added"; pub const DOWNLOAD_ADDED: &str = "download-added";
/// 任务被删除(浏览器扩展通过 HTTP API 删除任务时发出,前端据此刷新任务列表)
pub const DOWNLOAD_REMOVED: &str = "download-removed";
/// 浏览器扩展通过 HTTP API 新增下载(负载 { id },前端据以为该任务创建专属下载窗口)
pub const DOWNLOAD_EXTENSION_ADDED: &str = "download-extension-added";
} }
+53 -2
View File
@@ -1,10 +1,11 @@
use std::collections::HashMap; use std::collections::HashMap;
use tauri::{AppHandle, State}; use tauri::{AppHandle, Manager, State};
use tauri_plugin_opener::OpenerExt; use tauri_plugin_opener::OpenerExt;
use super::engine::{CheckUrlResult, DownloadEngine}; use super::engine::{CheckUrlResult, DownloadEngine};
use super::task::{DownloadTask, DownloaderSettings}; use super::task::{DownloadTask, DownloaderSettings};
use super::torrent::TorrentInfo;
/// 获取所有任务 /// 获取所有任务
#[tauri::command] #[tauri::command]
@@ -13,6 +14,20 @@ pub fn downloader_get_tasks(engine: State<'_, DownloadEngine>) -> Vec<DownloadTa
engine.get_tasks() engine.get_tasks()
} }
/// 解析磁力链 / .torrent 文件,返回种子信息(名称 / infohash / 文件列表),供前端做文件勾选
#[tauri::command]
#[specta::specta]
pub async fn downloader_inspect(engine: State<'_, DownloadEngine>, input: String) -> Result<TorrentInfo, String> {
engine.inspect(&input).await
}
/// 磁力任务:元数据解析成功后,用户勾选文件并确认开始下载
#[tauri::command]
#[specta::specta]
pub async fn downloader_select_bt_files(engine: State<'_, DownloadEngine>, id: String, only_files: Vec<u32>) -> Result<(), String> {
engine.select_bt_files(&id, only_files).await
}
/// 检查 URL 重复性并探测文件信息(添加下载前调用) /// 检查 URL 重复性并探测文件信息(添加下载前调用)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -57,8 +72,9 @@ pub async fn downloader_add_task(
dir: Option<String>, dir: Option<String>,
headers: Option<HashMap<String, String>>, headers: Option<HashMap<String, String>>,
auto_rename: Option<bool>, auto_rename: Option<bool>,
only_files: Option<Vec<u32>>,
) -> Result<String, String> { ) -> Result<String, String> {
engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false)).await engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false), only_files).await
} }
/// 暂停任务 /// 暂停任务
@@ -75,6 +91,20 @@ pub fn downloader_resume_task(engine: State<'_, DownloadEngine>, id: String) ->
engine.resume_task(&id) engine.resume_task(&id)
} }
/// 取消任务(置为已取消,清空进度并删除下载文件,但保留记录)
#[tauri::command]
#[specta::specta]
pub fn downloader_cancel_task(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.cancel_task(&id)
}
/// 重新下载已取消/出错的任务
#[tauri::command]
#[specta::specta]
pub async fn downloader_redownload(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.redownload(&id).await
}
/// 移除任务 /// 移除任务
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -141,3 +171,24 @@ pub fn downloader_open_url(app: AppHandle, url: String) -> Result<(), String> {
.open_url(url, None::<&str>) .open_url(url, None::<&str>)
.map_err(|e| format!("打开链接失败: {}", e)) .map_err(|e| format!("打开链接失败: {}", e))
} }
/// 将指定 label 的下载窗口显示并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制(尤其下载窗口由后台进程创建、
/// 或创建到非主显示器时更明显),改用原生 SetForegroundWindow + BringWindowToTop
/// (模拟 Alt 键重置前台锁定),保证开始/完成下载时窗口能正确定位到前台。
#[tauri::command]
#[specta::specta]
pub fn downloader_focus_window(app: AppHandle, label: String) -> Result<(), String> {
let Some(window) = app.get_webview_window(&label) else {
return Ok(()); // 窗口已关闭则忽略
};
window.show().map_err(|e| e.to_string())?;
window.unminimize().map_err(|e| e.to_string())?;
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
Ok(())
}
File diff suppressed because it is too large Load Diff
+137 -11
View File
@@ -1,11 +1,12 @@
use futures_util::StreamExt; use futures_util::StreamExt;
use reqwest::Proxy;
use reqwest::Client; use reqwest::Client;
use std::collections::HashMap; use std::collections::HashMap;
use std::fs::OpenOptions; use std::fs::OpenOptions;
use std::io::SeekFrom; use std::io::SeekFrom;
use std::path::Path; use std::path::Path;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering}; use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc; use std::sync::{Arc, Mutex};
use tokio::io::{AsyncSeekExt, AsyncWriteExt}; use tokio::io::{AsyncSeekExt, AsyncWriteExt};
use tokio::task::JoinSet; use tokio::task::JoinSet;
@@ -21,27 +22,110 @@ const READ_STALL_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(3
/// HTTP/HTTPS 下载器 /// HTTP/HTTPS 下载器
#[derive(Clone)] #[derive(Clone)]
pub struct HttpDownloader { pub struct HttpDownloader {
client: Client, /// 直连客户端:强制禁用代理(no_proxy),用于降级重试与控制端探测
direct_client: Client,
/// mihomo 显式代理客户端缓存(与代理地址一一对应):走 http://127.0.0.1:{mixed_port}。
/// 地址未配置(mihomo 未运行)时为 no_proxy 直连。Arc 共享同一状态,任意 clone 统一生效。
mihomo: Arc<Mutex<(Option<String>, Client)>>,
} }
impl HttpDownloader { impl HttpDownloader {
pub fn new() -> Self { pub fn new() -> Self {
let client = Client::builder() let direct_client = Client::builder()
// 强制直连:即使系统代理已开启,下载也不经过系统代理
.no_proxy()
.build() .build()
.unwrap_or_else(|_| Client::new()); .unwrap_or_else(|_| Client::new());
Self { client } Self {
direct_client: direct_client.clone(),
mihomo: Arc::new(Mutex::new((None, direct_client))),
}
}
/// 配置 mihomo 显式代理客户端。
/// - `Some("http://127.0.0.1:{port}")`:走本地 mihomo 的 mixed 端口;
/// - `None`:回退直连(不走系统代理)。
/// 地址未变化时复用缓存,不重复重建,避免丢失连接复用。
pub fn configure_mihomo_proxy(&self, proxy_url: Option<String>) {
let mut guard = self.mihomo.lock().unwrap_or_else(|e| e.into_inner());
if guard.0 == proxy_url {
return;
}
let client = match &proxy_url {
Some(url) => {
let mut cb = Client::builder();
if let Ok(p) = Proxy::all(url.clone()) {
cb = cb.proxy(p);
}
cb.build().unwrap_or_else(|_| Client::new())
}
None => Client::builder()
.no_proxy()
.build()
.unwrap_or_else(|_| Client::new()),
};
*guard = (proxy_url, client);
}
/// 探测 mihomo 外部控制端是否在线(用于判断代理模块是否真正运行)。
/// 走直连客户端,避免探测本身依赖代理。
pub async fn probe_controller(&self, controller: &str) -> bool {
let url = format!("http://{}/version", controller);
match tokio::time::timeout(
std::time::Duration::from_secs(3),
self.direct_client.get(&url).send(),
)
.await
{
Ok(Ok(r)) => r.status().is_success(),
_ => false,
}
}
/// 根据 use_proxy 选择客户端(克隆句柄,Client 内部共享连接池)
fn client(&self, use_proxy: bool) -> Client {
if use_proxy {
self.mihomo
.lock()
.unwrap_or_else(|e| e.into_inner())
.1
.clone()
} else {
self.direct_client.clone()
}
} }
/// 探测下载资源信息(大小、是否支持 Range、文件名) /// 探测下载资源信息(大小、是否支持 Range、文件名)
/// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD /// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD
/// 代理降级:use_proxy=true 时先走系统代理,失败则回退 no_proxy 直连重试一次
pub async fn probe( pub async fn probe(
&self, &self,
url: &str, url: &str,
headers: &HashMap<String, String>, headers: &HashMap<String, String>,
use_proxy: bool,
) -> Result<ProbeResult, String> {
let first = self.client(use_proxy);
match self.probe_with_client(&first, url, headers).await {
Ok(r) => return Ok(r),
Err(e) if use_proxy => {
let direct = self.client(false);
self.probe_with_client(&direct, url, headers)
.await
.map_err(|e2| format!("代理探测失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行探测(GET Range → 回退 HEAD),供代理降级复用
async fn probe_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
) -> Result<ProbeResult, String> { ) -> Result<ProbeResult, String> {
// 先尝试 Range 请求(能同时判断 Accept-Ranges 和获取大小) // 先尝试 Range 请求(能同时判断 Accept-Ranges 和获取大小)
let mut req = self let mut req = client
.client
.get(url) .get(url)
.header("Range", "bytes=0-0") .header("Range", "bytes=0-0")
.header("User-Agent", "Thing-Download-Engine/1.0"); .header("User-Agent", "Thing-Download-Engine/1.0");
@@ -97,7 +181,7 @@ impl HttpDownloader {
} }
Err(_) => { Err(_) => {
// GET 失败,尝试 HEAD 作为回退 // GET 失败,尝试 HEAD 作为回退
let mut head_req = self.client.head(url); let mut head_req = client.head(url);
for (k, v) in headers { for (k, v) in headers {
head_req = head_req.header(k, v); head_req = head_req.header(k, v);
} }
@@ -132,6 +216,7 @@ impl HttpDownloader {
/// - `cancel`: 取消标志 /// - `cancel`: 取消标志
/// - `progress`: 每个分段的已下载字节(AtomicU64,与 segments 一一对应) /// - `progress`: 每个分段的已下载字节(AtomicU64,与 segments 一一对应)
/// - `limiter`: 全局限速器 /// - `limiter`: 全局限速器
/// - `use_proxy`: 是否使用系统代理(false=强制直连)
pub async fn download( pub async fn download(
&self, &self,
url: &str, url: &str,
@@ -141,6 +226,37 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>, cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>], progress: &[Arc<AtomicU64>],
limiter: Arc<RateLimiter>, limiter: Arc<RateLimiter>,
use_proxy: bool,
) -> Result<(), String> {
// 代理降级:仅当 use_proxy=true 才有"走代理→失败回退直连"的意义。
// use_proxy=false 直接用直连客户端,无需回退。
// 注意:用户主动暂停/取消(返回"已取消")必须原样透传,不能触发代理回退,
// 否则会把"已取消"包装成"代理失败",导致引擎将其误判为错误而非暂停。
let first = self.client(use_proxy);
match self.download_with_client(&first, url, headers, segments, file_path, cancel.clone(), progress, &limiter).await {
Ok(()) => return Ok(()),
Err(e) if use_proxy && e != "已取消" => {
// 回退直连重试(不继承 use_proxy,保证用 no_proxy 客户端)
let direct = self.client(false);
self.download_with_client(&direct, url, headers, segments, file_path, cancel, progress, &limiter)
.await
.map_err(|e2| format!("代理下载失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行下载(支持单线程与多线程分段),供代理降级复用
async fn download_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
segments: &[Segment],
file_path: &Path,
cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>],
limiter: &Arc<RateLimiter>,
) -> Result<(), String> { ) -> Result<(), String> {
let total_size = segments.iter().map(|s| s.len()).sum(); let total_size = segments.iter().map(|s| s.len()).sum();
@@ -167,7 +283,7 @@ impl HttpDownloader {
// 单线程下载(不支持 Range 或文件太小) // 单线程下载(不支持 Range 或文件太小)
let seg = &segments[0]; let seg = &segments[0];
let prog = &progress[0]; let prog = &progress[0];
self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter) self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter.clone(), client)
.await?; .await?;
return Ok(()); return Ok(());
} }
@@ -187,7 +303,7 @@ impl HttpDownloader {
.unwrap_or_default(); .unwrap_or_default();
let limiter = limiter.clone(); let limiter = limiter.clone();
let file_path = file_path.to_path_buf(); let file_path = file_path.to_path_buf();
let client = self.client.clone(); let client = client.clone();
join_set.spawn(async move { join_set.spawn(async move {
download_segment_with_client( download_segment_with_client(
@@ -241,9 +357,10 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>, cancel: Arc<AtomicBool>,
progress: Arc<AtomicU64>, progress: Arc<AtomicU64>,
limiter: Arc<RateLimiter>, limiter: Arc<RateLimiter>,
client: &Client,
) -> Result<(), String> { ) -> Result<(), String> {
download_segment_with_client( download_segment_with_client(
&self.client, client,
url, url,
headers, headers,
seg, seg,
@@ -366,6 +483,15 @@ async fn download_segment_with_client(
limiter.consume(buf.len() as u64).await; limiter.consume(buf.len() as u64).await;
buf.clear(); buf.clear();
} }
// 校验:已知大小的分段若流提前结束(收到的字节数不足分段长度),
// 说明服务器提前断开或返回不完整内容,不能标记为完成,否则文件会被截断
if !unknown_size && local_completed < seg.len() {
return Err(format!(
"文件不完整:已接收 {} / {} 字节,服务器提前结束连接",
local_completed,
seg.len()
));
}
break; break;
} }
Err(_) => { Err(_) => {
+3 -2
View File
@@ -5,10 +5,11 @@ pub mod rate_limit;
pub mod server; pub mod server;
pub mod storage; pub mod storage;
pub mod task; pub mod task;
pub mod torrent;
pub use commands::{ pub use commands::{
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task, downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status, downloader_resume_task, downloader_save_settings, downloader_status,
}; };
pub use engine::DownloadEngine; pub use engine::DownloadEngine;
+72 -6
View File
@@ -1,5 +1,7 @@
use std::collections::HashMap; use std::collections::HashMap;
use std::net::SocketAddr; use std::net::SocketAddr;
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use axum::{ use axum::{
extract::{Path, State}, extract::{Path, State},
@@ -9,13 +11,25 @@ use axum::{
Router, Router,
}; };
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter};
use super::engine::DownloadEngine; use super::engine::DownloadEngine;
use super::task::DownloadTask; use super::task::{DownloadTask, TaskStatus};
/// 扩展 HTTP API 服务器 /// 扩展 HTTP API 服务器
pub struct ExtensionServer; pub struct ExtensionServer;
/// 最近处理过的下载 URL(短窗口去重):记录对应任务 id 与创建时刻,
/// 用于拦截"探测期间并发 POST"与"任务已结束但扩展重试"造成的重复创建
#[derive(Clone)]
struct RecentEntry {
id: String,
at: Instant,
}
/// 同 URL 去重窗口:窗口内重复 POST 复用既有任务 id
const DEDUP_WINDOW: Duration = Duration::from_secs(30);
#[derive(Serialize)] #[derive(Serialize)]
struct HealthResponse { struct HealthResponse {
ok: bool, ok: bool,
@@ -45,14 +59,19 @@ struct ErrorResponse {
impl ExtensionServer { impl ExtensionServer {
/// 启动 HTTP API 服务器(绑定到 127.0.0.1:port /// 启动 HTTP API 服务器(绑定到 127.0.0.1:port
pub async fn start(engine: DownloadEngine, port: u16, secret: String) { pub async fn start(engine: DownloadEngine, port: u16, secret: String, app_handle: AppHandle) {
let addr: SocketAddr = format!("127.0.0.1:{}", port).parse().expect("无效端口"); let addr: SocketAddr = format!("127.0.0.1:{}", port).parse().expect("无效端口");
let app = Router::new() let app = Router::new()
.route("/health", get(health)) .route("/health", get(health))
.route("/api/downloads", post(create_download).get(list_downloads)) .route("/api/downloads", post(create_download).get(list_downloads))
.route("/api/downloads/:id", axum::routing::delete(remove_download)) .route("/api/downloads/:id", axum::routing::delete(remove_download))
.with_state(AppState { engine, secret }); .with_state(AppState {
engine,
secret,
app_handle,
recent: Arc::new(Mutex::new(HashMap::new())),
});
let listener = match tokio::net::TcpListener::bind(&addr).await { let listener = match tokio::net::TcpListener::bind(&addr).await {
Ok(l) => l, Ok(l) => l,
@@ -74,6 +93,9 @@ impl ExtensionServer {
struct AppState { struct AppState {
engine: DownloadEngine, engine: DownloadEngine,
secret: String, secret: String,
app_handle: AppHandle,
/// 最近创建的 URL→任务 id(短窗口去重)
recent: Arc<Mutex<HashMap<String, RecentEntry>>>,
} }
/// 鉴权检查:如果配置了 secret,校验 Bearer token /// 鉴权检查:如果配置了 secret,校验 Bearer token
@@ -108,8 +130,48 @@ async fn create_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() }))); return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
} }
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true).await { // 1. 检查短窗口缓存:同 URL 30s 内已有创建记录,直接返回(拦截浏览器/扩展重试和并发 POST)
Ok(id) => Ok(Json(CreateDownloadResponse { id })), {
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
if let Some(entry) = recent.get(&req.url) {
if entry.at.elapsed() < DEDUP_WINDOW {
// 30 秒内重复请求 → 返回已创建任务 id,不重复新建
return Ok(Json(CreateDownloadResponse { id: entry.id.clone() }));
} else {
// 窗口过期 → 删除旧记录继续检查引擎层去重
recent.remove(&req.url);
}
}
}
// 2. 引擎层去重:同 URL 已有非终态任务(活跃/排队/暂停)时直接返回既有任务,
// 避免浏览器重复转发同一下载造成重复下载
if let Some(existing) = state.engine.get_tasks().into_iter().find(|t| {
matches!(t.status, TaskStatus::Active | TaskStatus::Queued | TaskStatus::Paused) && t.url == req.url
}) {
// 添加到短窗口缓存以便拦截重试
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(req.url.clone(), RecentEntry { id: existing.id.clone(), at: Instant::now() });
return Ok(Json(CreateDownloadResponse { id: existing.id }));
}
// add_task 会 move 掉 req 的字段,先取出 url 供去重缓存使用
let task_url = req.url.clone();
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true, None).await {
Ok(id) => {
// 记录到短窗口缓存:拦截后续同一 URL 的重复转发/重试
let url = task_url.clone();
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(url, RecentEntry { id: id.clone(), at: Instant::now() });
drop(recent);
// 浏览器扩展发起下载:不再置前主窗口,改为带 task id 通知前端,
// 由前端为该任务创建一个专属的一次性下载窗口(不打断主界面)
let _ = state.app_handle.emit(
crate::constants::events::DOWNLOAD_EXTENSION_ADDED,
serde_json::json!({ "id": id }),
);
Ok(Json(CreateDownloadResponse { id }))
}
Err(e) => Err((StatusCode::BAD_REQUEST, Json(ErrorResponse { error: e }))), Err(e) => Err((StatusCode::BAD_REQUEST, Json(ErrorResponse { error: e }))),
} }
} }
@@ -133,7 +195,11 @@ async fn remove_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() }))); return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
} }
match state.engine.remove_task(&id, false) { match state.engine.remove_task(&id, false) {
Ok(()) => Ok(StatusCode::NO_CONTENT), Ok(()) => {
// 通知前端刷新任务列表(扩展删除时前端无从感知,否则列表残留已删除任务)
let _ = state.app_handle.emit(crate::constants::events::DOWNLOAD_REMOVED, serde_json::json!({ "id": id }));
Ok(StatusCode::NO_CONTENT)
}
Err(e) => Err((StatusCode::NOT_FOUND, Json(ErrorResponse { error: e }))), Err(e) => Err((StatusCode::NOT_FOUND, Json(ErrorResponse { error: e }))),
} }
} }
+68 -2
View File
@@ -2,6 +2,17 @@ use serde::{Deserialize, Serialize};
use specta::Type; use specta::Type;
use std::collections::HashMap; use std::collections::HashMap;
/// 任务下载协议类型
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type, Default)]
#[serde(rename_all = "lowercase")]
pub enum TaskProtocol {
/// HTTP/HTTPS 直链
#[default]
Http,
/// BitTorrent(磁力链 / .torrent 文件)
BitTorrent,
}
/// 任务状态 /// 任务状态
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type)] #[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type)]
#[serde(rename_all = "lowercase")] #[serde(rename_all = "lowercase")]
@@ -16,6 +27,8 @@ pub enum TaskStatus {
Complete, Complete,
/// 错误 /// 错误
Error, Error,
/// 已取消(用户取消:进度与文件已清除,仅保留记录,只能再次下载)
Cancelled,
} }
/// 下载分段(多线程 Range 下载 / 断点续传用) /// 下载分段(多线程 Range 下载 / 断点续传用)
@@ -37,24 +50,57 @@ impl Segment {
pub fn len(&self) -> u64 { pub fn len(&self) -> u64 {
self.end.saturating_sub(self.start) + 1 self.end.saturating_sub(self.start) + 1
} }
/// 是否为未知大小哨兵段(start=0, end=0,表示不支持 Range 或未探测到大小)
pub fn is_unknown_size(&self) -> bool {
self.start == 0 && self.end == 0
}
/// 是否已完成 /// 是否已完成
pub fn is_done(&self) -> bool { pub fn is_done(&self) -> bool {
// 未知大小段无法用长度判断是否完成,由流结束(Ok(None))判定;
// 若按 len()=1 判断,暂停/恢复后 completed>=1 会误判为已完成,导致文件被截断
if self.is_unknown_size() {
return false;
}
self.completed >= self.len() self.completed >= self.len()
} }
} }
/// BT 种子内文件条目(多文件任务用;阶段1下载全部文件,但保留列表供 UI 展示)
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct BtFileInfo {
/// 文件在种子内的索引
pub index: u32,
/// 相对种子根目录的路径(如 "sub/file.mkv"
pub path: String,
/// 文件大小(字节)
pub size: u64,
}
/// 下载任务 /// 下载任务
#[derive(Debug, Clone, Serialize, Deserialize, Type)] #[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")] #[serde(rename_all = "camelCase")]
pub struct DownloadTask { pub struct DownloadTask {
/// 任务 ID(自增 hex 字符串) /// 任务 ID(自增 hex 字符串)
pub id: String, pub id: String,
/// 下载地址 /// 下载地址HTTP URL 或磁力链接)
pub url: String, pub url: String,
/// 文件名 /// 文件名(HTTP:目标文件名;BT:种子名称)
pub filename: String, pub filename: String,
/// 保存目录(绝对路径) /// 保存目录(绝对路径)
pub dir: String, pub dir: String,
/// 协议类型
#[serde(default)]
pub protocol: TaskProtocol,
/// BT 种子 infohash(协议=BitTorrent 时存在)
#[serde(default)]
pub info_hash: Option<String>,
/// BT 种子内文件列表(协议=BitTorrent 时存在)
#[serde(default)]
pub bt_files: Vec<BtFileInfo>,
/// BT 元数据是否已解析就绪(异步添加时:后台解析完成前为 false,调度器跳过)
#[serde(default)]
pub bt_metadata_ready: bool,
/// 状态 /// 状态
pub status: TaskStatus, pub status: TaskStatus,
/// 文件总大小(字节),0=未知 /// 文件总大小(字节),0=未知
@@ -129,6 +175,21 @@ pub struct DownloaderSettings {
/// 添加下载前检查重复(URL 或文件名重复时询问) /// 添加下载前检查重复(URL 或文件名重复时询问)
#[serde(default = "default_true")] #[serde(default = "default_true")]
pub check_duplicate: bool, pub check_duplicate: bool,
/// 下载是否使用代理:true=尊重系统代理(mihomo 开启系统代理时经其转发),false=强制直连
#[serde(default = "default_true")]
pub use_proxy: bool,
/// BitTorrent 上传限速 KB/s0=不限)
#[serde(default)]
pub bt_upload_limit_kb: u64,
/// BitTorrent 下载完成后是否继续做种上传(false=下载完即停止上传)
#[serde(default)]
pub bt_seed_after_download: bool,
/// BitTorrent 监听端口(0=自动选择)
#[serde(default)]
pub bt_listen_port: u16,
/// BitTorrent 使用代理下载:开启后自动使用代理模块(mihomo)的 SOCKS5 端口;代理不可用时降级直连
#[serde(default)]
pub bt_use_proxy: bool,
} }
fn default_max_concurrent() -> u32 { fn default_max_concurrent() -> u32 {
@@ -167,6 +228,11 @@ impl Default for DownloaderSettings {
extension_secret: String::new(), extension_secret: String::new(),
delete_files_on_remove: false, delete_files_on_remove: false,
check_duplicate: true, check_duplicate: true,
use_proxy: true,
bt_upload_limit_kb: 0,
bt_seed_after_download: false,
bt_listen_port: 0,
bt_use_proxy: false,
} }
} }
} }
+477
View File
@@ -0,0 +1,477 @@
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex, RwLock};
// 会话字段专用 tokio 异步互斥(与 std 互斥区分开):
// 创建 Session 是 async 操作,必须持锁跨 await,否则"双重检查"在 await 期间失效,
// 并发首次添加 BT 任务可能各建一个全局会话,产生孤儿会话与跨会话无效句柄。
use tokio::sync::Mutex as AsyncMutex;
use librqbit::api::TorrentIdOrHash;
use librqbit::{AddTorrent, AddTorrentOptions, AddTorrentResponse, ManagedTorrent, Session};
use super::task::BtFileInfo;
/// 磁力元数据解析超时(秒):依赖 DHT/tracker 拉取,过短易误报,过长体验差
pub(crate) const INSPECT_TIMEOUT_SECS: u64 = 60;
/// 每日 tracker 同步源(XIU2/TrackersListCollection,官方新域名 cf.trackerslist.com)。
/// 注意:GitHub 仓库 raw 路径(raw.githubusercontent.com/...trackers_best.txt)已随项目
/// 迁移失效(404),不要再用 GitHub 代理镜像。以下为官方 Cloudflare 分发地址,
/// 国内直连通常可达,按顺序尝试、首个成功即用。
const TRACKER_SYNC_SOURCES: &[&str] = &[
"https://cf.trackerslist.com/best.txt",
"https://trackerslist.com/best.txt",
"https://cf.trackerslist.com/all.txt",
];
/// 动态 tracker 持久化文件与同步元数据
const TRACKERS_FILE: &str = "bt_trackers.txt";
const TRACKERS_META_FILE: &str = "bt_trackers_meta.json";
/// 常用公共 tracker:磁力链接本身可能只带很少 tracker,追加这些可提升解析成功率。
/// 混合 UDP/HTTP(S)/WebSocket,覆盖 UDP 被屏蔽但 HTTP 可用的网络环境。
pub const PUBLIC_TRACKERS: &[&str] = &[
// UDP
"udp://tracker.opentrackr.org:1337/announce",
"udp://open.tracker.cl:1337/announce",
"udp://tracker.openbittorrent.com:6969/announce",
"udp://tracker.torrent.eu.org:451/announce",
"udp://open.stealth.si:80/announce",
"udp://exodus.desync.com:6969/announce",
"udp://tracker.tiny-vps.com:6969/announce",
"udp://open.demonii.com:1337/announce",
"udp://tracker.moeking.me:6969/announce",
"udp://ipv4.tracker.harry.lu:80/announce",
"udp://explodie.org:6969/announce",
"udp://tracker.birkenfeld.ru:7496/announce",
"udp://tracker.pomf.se:80/announce",
"udp://tracker.tamersunion.org:6969/announce",
"udp://retracker.lanta-net.ru:2710/announce",
// HTTP(S)
"http://tracker.opentrackr.org:1337/announce",
"http://tracker.openbittorrent.com:80/announce",
"http://tracker1.itzmx.com:8080/announce",
"http://tracker4.itzmx.com:2710/announce",
"https://tracker.gbitt.info:443/announce",
"https://tracker.nanoha.org:443/announce",
"http://tracker.bt4g.com:2095/announce",
"http://tracker.gbitt.info:80/announce",
];
/// 种子信息(inspect 解析结果,供命令返回给前端做文件勾选)
#[derive(Debug, Clone, serde::Serialize, specta::Type)]
#[serde(rename_all = "camelCase")]
pub struct TorrentInfo {
/// 种子名称
pub name: String,
/// infohashhex 小写字符串)
pub info_hash: String,
/// 种子内全部文件总大小(字节)
pub total_size: u64,
/// 种子内文件列表
pub files: Vec<BtFileInfo>,
}
/// BitTorrent 下载器:封装 librqbit 全局会话(多任务共享 DHT / 监听端口 / tracker 缓存)。
/// 会话懒创建:只有真正添加 BT 任务时才初始化,避免引擎启动即拉起 BT 内核。
#[derive(Clone)]
pub struct TorrentDownloader {
/// 全局会话(懒创建;tokio 异步互斥保证并发首次添加只创建一个会话)
session: Arc<AsyncMutex<Option<Arc<Session>>>>,
/// 会话默认输出目录(每个任务用 AddTorrentOptions.output_folder 覆盖)
base_dir: PathBuf,
/// 上传限速 bytes/s0=不限),per-torrent 应用
upload_limit_bps: Arc<std::sync::atomic::AtomicU64>,
/// 监听端口(0=自动)
listen_port: Arc<std::sync::atomic::AtomicU16>,
/// SOCKS5 代理地址(None=直连;来自代理模块,不可用时降级直连)
proxy_addr: Arc<Mutex<Option<String>>>,
/// 动态公共 tracker(每日从外部列表同步,叠加到内置列表)
dynamic_trackers: Arc<RwLock<Vec<String>>>,
}
impl TorrentDownloader {
pub fn new(base_dir: PathBuf) -> Self {
Self {
session: Arc::new(AsyncMutex::new(None)),
base_dir,
upload_limit_bps: Arc::new(std::sync::atomic::AtomicU64::new(0)),
listen_port: Arc::new(std::sync::atomic::AtomicU16::new(0)),
proxy_addr: Arc::new(Mutex::new(None)),
dynamic_trackers: Arc::new(RwLock::new(Vec::new())),
}
}
/// 更新 BT 专属设置(上传限速 KB/s、监听端口、SOCKS5 代理地址)— 会话创建时生效
pub fn set_settings(&self, upload_limit_kb: u64, listen_port: u16, proxy_addr: Option<String>) {
self.upload_limit_bps
.store(upload_limit_kb.saturating_mul(1024), std::sync::atomic::Ordering::SeqCst);
self.listen_port
.store(listen_port, std::sync::atomic::Ordering::SeqCst);
*self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()) = proxy_addr;
}
/// 设置动态 tracker(合并去重)
pub fn add_dynamic_trackers(&self, list: Vec<String>) {
if list.is_empty() {
return;
}
let mut g = self.dynamic_trackers.write().unwrap_or_else(|e| e.into_inner());
for t in list {
let t = t.trim().to_string();
if !t.is_empty() && !g.contains(&t) {
g.push(t);
}
}
}
/// 当前动态 tracker 数量
pub fn dynamic_count(&self) -> usize {
self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).len()
}
/// 合并内置 + 动态 tracker(去重),供 inspect / add_async 共用
fn build_trackers(&self) -> Vec<String> {
let dyn_trackers = self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).clone();
let mut trackers: Vec<String> = PUBLIC_TRACKERS.iter().map(|s| s.to_string()).collect();
for t in dyn_trackers {
if !trackers.contains(&t) {
trackers.push(t);
}
}
trackers
}
/// 每日同步动态 tracker:读取本地缓存 → 判断今天是否已同步 → 未同步则拉取更新。
/// 失败静默降级:保留上次成功的列表。
pub async fn sync_dynamic_trackers(&self, data_dir: &Path) {
fn parse_list(text: &str) -> Vec<String> {
text.lines()
.map(|l| l.trim())
.filter(|l| l.starts_with("http://") || l.starts_with("https://") || l.starts_with("udp://") || l.starts_with("ws://") || l.starts_with("wss://"))
.map(|l| l.to_string())
.collect()
}
let trackers_path = data_dir.join(TRACKERS_FILE);
let meta_path = data_dir.join(TRACKERS_META_FILE);
let today = chrono::Local::now().format("%Y-%m-%d").to_string();
// 1. 先加载上次成功保存的列表到内存(覆盖"重启后内存被清空")
if let Ok(s) = std::fs::read_to_string(&trackers_path) {
self.add_dynamic_trackers(parse_list(&s));
}
// 2. 今天已同步过则不再下载
if let Ok(meta) = std::fs::read_to_string(&meta_path) {
if let Ok(v) = serde_json::from_str::<serde_json::Value>(&meta) {
if v.get("date").and_then(|d| d.as_str()) == Some(&today) {
return;
}
}
}
// 3. 依次尝试各镜像源(记录每个源的失败原因,便于判断是 DNS 还是连接超时)
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(10))
.build()
.ok();
for url in TRACKER_SYNC_SOURCES {
let Some(c) = &client else { break };
match c.get(*url).send().await {
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源不可达 {}: {}", url, e));
continue;
}
Ok(resp) => {
let text = match resp.text().await {
Ok(t) => t,
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源读取失败 {}: {}", url, e));
continue;
}
};
let list = parse_list(&text);
if list.is_empty() {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源返回空列表 {}", url));
continue;
}
// 保存列表与同步元数据
let _ = std::fs::write(&trackers_path, format!("{}\n", list.join("\n")));
let _ = std::fs::write(&meta_path, serde_json::json!({ "date": today }).to_string());
self.add_dynamic_trackers(list);
crate::logger::log_info("download", &format!("已同步动态 tracker(共 {} 条)", self.dynamic_count()));
return;
}
}
}
crate::logger::log_warn("download", "动态 tracker 全部同步源不可达,使用上次成功列表或内置列表(不影响磁力解析,公共 tracker 仍会生效)");
}
/// 会话级公共 trackerHashSet<Url>,供 SessionOptions.trackers 使用)。
/// 注意:librqbit 对磁力链接只采用 magnet URL 自带的 tr= 参数,完全忽略
/// AddTorrentOptions.trackers(见 librqbit session.rs 的 magnet 分支),导致
/// 纯磁力(无自带 tr)解析元数据时 "trackers list is empty"。而会话级
/// SessionOptions.trackers 会在 make_peer_rx 中合并进每个种子(含磁力),
/// 因此必须放到这里才能让磁力链接真正带上公共 tracker。
fn session_trackers(&self) -> std::collections::HashSet<url::Url> {
self.build_trackers()
.into_iter()
.filter_map(|t| url::Url::parse(&t).ok())
.collect()
}
/// 获取或创建全局会话。
/// 持 tokio 互斥锁覆盖整个构造过程:并发调用在此串行化,
/// 先进入者创建并写入,后续者锁内二次检查直接复用(避免多会话竞态)。
/// 开启代理时先尝试用代理初始化;失败则降级为直连(记录下来供 add 重试判断)。
async fn get_session(&self) -> Result<Arc<Session>, String> {
let mut guard = self.session.lock().await;
if let Some(s) = guard.as_ref() {
return Ok(s.clone());
}
let _ = std::fs::create_dir_all(&self.base_dir);
let port = self.listen_port.load(std::sync::atomic::Ordering::SeqCst);
let proxy = self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()).clone();
let connect_opt = proxy.as_ref().map(|p| librqbit::ConnectionOptions { proxy_url: Some(p.clone()), ..Default::default() });
let had_proxy = connect_opt.is_some();
// 构造带代理(若启用)+ 监听端口 + 会话级公共 tracker 的会话选项
let mut opts = lib_session_options();
opts.trackers = self.session_trackers();
if connect_opt.is_some() {
opts.connect = connect_opt;
}
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
opts.listen = Some(librqbit::ListenerOptions {
listen_addr: addr,
..Default::default()
});
} else {
crate::logger::log_error("download", &format!("BT 监听端口 {} 无效,使用自动端口", port));
}
}
// 尝试创建会话:先按配置(可能带代理),失败且有代理则降级直连重试
let s = match Session::new_with_opts(self.base_dir.clone(), opts).await {
Ok(s) => s,
Err(e) => {
if had_proxy {
crate::logger::log_error("download", &format!("BT 代理会话初始化失败({}),降级为直连", e));
let mut m = lib_session_options();
m.trackers = self.session_trackers();
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
m.listen = Some(librqbit::ListenerOptions { listen_addr: addr, ..Default::default() });
}
}
Session::new_with_opts(self.base_dir.clone(), m).await.map_err(|e2| format!("初始化 BitTorrent 会话失败: {}", e2))?
} else {
return Err(format!("初始化 BitTorrent 会话失败: {}", e));
}
}
};
*guard = Some(s.clone());
Ok(s)
}
/// 解析磁力链 / 本地 .torrent 文件,返回种子信息(不开始下载)。
/// list_only 模式:仅获取元数据,不加入会话,因此不影响后续真正添加。
/// 磁力元数据依赖 DHT/tracker 拉取,无超时会永久等待,故加超时。
pub async fn inspect(&self, input: &str) -> Result<TorrentInfo, String> {
let session = self.get_session().await?;
let trackers = self.build_trackers();
// 磁力:需从网络拉取元数据,可能较慢(取决于种子热度与网络连通性);
// 本地 .torrent / http(s) .torrent URL:元数据在文件内,from_cli_argument 会读取/下载并解析
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let add_fut = session.add_torrent(
add,
Some(AddTorrentOptions {
list_only: true,
trackers: Some(trackers),
..Default::default()
}),
);
let resp = tokio::time::timeout(std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS), add_fut)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("解析种子失败: {}", e))?;
let AddTorrentResponse::ListOnly(lo) = resp else {
return Err("该链接未返回有效的种子元数据".to_string());
};
let info = lo.info.info();
let name = info
.name
.as_ref()
.map(|b| String::from_utf8_lossy(b.as_ref()).into_owned())
.or_else(|| lo.info.name().map(|c| c.to_string()))
.unwrap_or_else(|| "未命名种子".to_string());
let mut files = Vec::new();
let mut total_size = 0u64;
if let Some(fs) = &info.files {
for (i, f) in fs.iter().enumerate() {
let path = f
.path
.iter()
.map(|p| String::from_utf8_lossy(p.as_ref()).into_owned())
.collect::<Vec<_>>()
.join("/");
files.push(BtFileInfo {
index: i as u32,
path,
size: f.length,
});
total_size += f.length;
}
} else if let Some(len) = info.length {
// 单文件种子
files.push(BtFileInfo {
index: 0,
path: name.clone(),
size: len,
});
total_size = len;
}
Ok(TorrentInfo {
name,
info_hash: hex_encode(&lo.info_hash.0),
total_size,
files,
})
}
/// 异步添加种子:立即返回句柄(不等待元数据),由调用方后台解析。
/// 附加公共 tracker 提升磁力元数据解析成功率;上传限速 per-torrent 应用。
pub async fn add_async(
&self,
input: &str,
output_dir: &str,
) -> Result<(usize, Arc<ManagedTorrent>), String> {
let session = self.get_session().await?;
std::fs::create_dir_all(output_dir).map_err(|e| format!("创建下载目录失败: {}", e))?;
let up = self.upload_limit_bps.load(std::sync::atomic::Ordering::SeqCst);
let upload_bps = std::num::NonZeroU32::new(up.min(u32::MAX as u64) as u32);
let trackers = self.build_trackers();
let opts = AddTorrentOptions {
paused: true,
output_folder: Some(output_dir.to_string()),
overwrite: true,
trackers: Some(trackers),
ratelimits: librqbit::limits::LimitsConfig {
upload_bps,
download_bps: None,
},
..Default::default()
};
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let resp = session
.add_torrent(add, Some(opts))
.await
.map_err(|e| format!("添加种子失败: {}", e))?;
match resp {
AddTorrentResponse::Added(id, handle) => Ok((id, handle)),
AddTorrentResponse::AlreadyManaged(id, handle) => Ok((id, handle)),
_ => Err("种子已存在或元数据无效".to_string()),
}
}
/// 等待种子元数据初始化就绪(磁力需要从网络拉取,带超时)
pub async fn wait_initialized(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
tokio::time::timeout(
std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS),
handle.wait_until_initialized(),
)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("获取种子元数据失败: {}", e))
}
/// 设置要下载的种子文件子集(用户文件勾选;传全部索引则全选)
pub async fn set_only_files(&self, handle: &Arc<ManagedTorrent>, files: &[u32]) -> Result<(), String> {
let session = self.get_session().await?;
let set: std::collections::HashSet<usize> = files.iter().map(|&i| i as usize).collect();
session
.update_only_files(handle, &set)
.await
.map_err(|e| format!("设置下载文件失败: {}", e))
}
/// 读取句柄当前进度:返回 (已下载字节, 总字节, 每文件已下载字节)
/// `file_progress` 与种子文件一一对应,供前端详情页展示单文件进度。
pub fn progress_full(handle: &Arc<ManagedTorrent>) -> (u64, u64, Vec<u64>) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes, s.file_progress.clone())
}
/// 暂停种子(下载中的连接会停止,已下载片段保留,可继续)
pub async fn pause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
session
.pause(handle)
.await
.map_err(|e| format!("暂停种子失败: {}", e))
}
/// 继续种子(幂等):恢复已暂停的种子。
/// 若种子本已处于 Live(例如 select_bt_files 的 set_only_files 内部已恢复过、
/// 或暂停期间被其他逻辑恢复),直接视为成功,避免 librqbit 报 "torrent is already live"
/// 而导致 pause→resume 链路被误判为失败。
pub async fn unpause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
match handle.stats().state {
librqbit::TorrentStatsState::Live => Ok(()),
librqbit::TorrentStatsState::Error => Err("种子处于错误状态,无法继续".to_string()),
librqbit::TorrentStatsState::Paused
| librqbit::TorrentStatsState::Initializing { .. } => session
.unpause(handle)
.await
.map_err(|e| format!("继续种子失败: {}", e)),
}
}
/// 删除种子(info_hash 为 hex 字符串;delete_files 是否同时删除已下载文件)
pub async fn delete(&self, info_hash: &str, delete_files: bool) -> Result<(), String> {
let session = self.get_session().await?;
let id = TorrentIdOrHash::parse(info_hash)
.map_err(|_| format!("无效的 infohash: {}", info_hash))?;
session
.delete(id, delete_files)
.await
.map_err(|e| format!("删除种子失败: {}", e))
}
/// 读取句柄当前下载进度 (已下载字节, 总字节)
pub fn progress(handle: &Arc<ManagedTorrent>) -> (u64, u64) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes)
}
/// 停止全局会话(应用退出时调用)
pub async fn stop(&self) {
let session = {
let mut guard = self.session.lock().await;
guard.take()
};
if let Some(s) = session {
let _ = s.stop().await;
}
}
}
/// 字节数组转小写十六进制字符串(librqbit 的 Id 未实现 Display
pub(crate) fn hex_encode(bytes: &[u8]) -> String {
const HEX: &[u8; 16] = b"0123456789abcdef";
let mut out = String::with_capacity(bytes.len() * 2);
for &b in bytes {
out.push(HEX[(b >> 4) as usize] as char);
out.push(HEX[(b & 0x0f) as usize] as char);
}
out
}
/// 默认会话选项(后续如需新增 DHT/缓存等可在此统一配置)
fn lib_session_options() -> librqbit::SessionOptions {
librqbit::SessionOptions::default()
}
+172 -60
View File
@@ -6,6 +6,7 @@ mod download_engine;
mod logger; mod logger;
mod mihomo_manager; mod mihomo_manager;
mod monitor_kernel; mod monitor_kernel;
mod music;
mod network_monitor; mod network_monitor;
mod osd_window; mod osd_window;
mod process_manager; mod process_manager;
@@ -20,30 +21,42 @@ mod win32_util;
use download_engine::{ use download_engine::{
DownloadEngine, DownloadEngine,
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task, downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status, downloader_resume_task, downloader_save_settings, downloader_status,
}; };
use logger::{ use logger::{
log_clear, log_info_state, log_list, log_message, log_clear, log_info_state, log_list, log_message,
}; };
use mihomo_manager::{ use mihomo_manager::{
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_close_connection, proxy_delete_profile, proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy, proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_install_kernel, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings, proxy_import_profile, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_version, MihomoManager, proxy_test_delay, proxy_update_profile, proxy_version, MihomoManager,
}; };
use monitor_kernel::{ use monitor_kernel::{
monitor_elevate_self, monitor_get_auto_start, monitor_get_elevate_on_launch, monitor_elevate_self, monitor_get_auto_start, monitor_get_elevate_on_launch,
monitor_get_hardware_config, monitor_get_snapshot, monitor_get_status, monitor_kernel_info, monitor_get_hardware_config, monitor_get_snapshot, monitor_get_status, monitor_kernel_info,
monitor_set_auto_start, monitor_set_elevate_on_launch, monitor_set_hardware_config, monitor_repair_pawnio, monitor_set_auto_start, monitor_set_elevate_on_launch,
monitor_start, monitor_start_elevated, monitor_status, monitor_stop, MonitorKernel, monitor_set_hardware_config, monitor_start, monitor_start_elevated, monitor_status, monitor_stop,
MonitorKernel,
};
use music::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_tracks, feiniu_login, feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_stop_bridge, webdav_delete,
webdav_get_secret, webdav_save_secret, webdav_test, webdav_upload, MusicManager,
}; };
use network_monitor::network_status; use network_monitor::network_status;
use osd_window::{ use osd_window::{
osd_apply_overlay_style, osd_begin_drag, osd_set_click_through, osd_set_topmost, osd_apply_overlay_style, osd_begin_drag, osd_set_bounds, osd_set_click_through,
osd_start_drag_watch, osd_start_topmost_watch, osd_stop_watch, osd_set_topmost, osd_start_drag_watch, osd_start_game_watch, osd_start_topmost_watch,
osd_stop_watch,
}; };
use process_manager::{ use process_manager::{
process_all_status, process_start, process_status, process_all_status, process_start, process_status,
@@ -51,34 +64,44 @@ use process_manager::{
}; };
use screenshot::commands::{ use screenshot::commands::{
screenshot_capture_fullscreen, screenshot_capture_window, screenshot_clear_fullscreen, screenshot_capture_fullscreen, screenshot_capture_window, screenshot_clear_fullscreen,
screenshot_compose_copy, screenshot_copy_image, screenshot_crop_copy_stored, screenshot_compose_copy, screenshot_compose_png, screenshot_copy_image,
screenshot_crop_stored, screenshot_cursor_pos, screenshot_delete_cache, screenshot_crop_copy_stored, screenshot_crop_stored, screenshot_cursor_pos,
screenshot_disable_transitions, screenshot_enum_windows, screenshot_fullscreen_png, screenshot_delete_cache, screenshot_disable_transitions, screenshot_enum_windows,
screenshot_get_editor_image, screenshot_get_fullscreen_bmp, screenshot_load_cache, screenshot_fullscreen_png, screenshot_get_fullscreen_bmp, screenshot_load_cache,
screenshot_register_pin_shortcut, screenshot_register_shortcut, screenshot_save_cache, screenshot_load_cache_raw, screenshot_pick_list, screenshot_register_pin_shortcut,
screenshot_save_png, screenshot_set_editor_image, screenshot_unregister_pin_shortcut, screenshot_register_shortcut,
screenshot_unregister_shortcut, screenshot_window_from_point, screenshot_save_cache, screenshot_save_png, screenshot_scroll_capture,
screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole, screenshot_show_overlay, screenshot_take_editor_image_raw,
screenshot_unregister_pin_shortcut, screenshot_unregister_shortcut,
}; };
use clipboard::{ use clipboard::{
ClipboardManager, ClipboardManager,
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history, clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup, clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search, clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start, clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut, clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
}; };
use quickpanel::{ use quickpanel::{
quickpanel_build_file_index, quickpanel_clear_app_icon_cache, quickpanel_delete_file, quickpanel_apply_rename, quickpanel_batch_extract, quickpanel_build_file_index,
quickpanel_clear_app_icon_cache, quickpanel_delete_file, quickpanel_delete_files,
quickpanel_file_index_stats, quickpanel_get_app_icon, quickpanel_get_settings, quickpanel_file_index_stats, quickpanel_get_app_icon, quickpanel_get_settings,
quickpanel_get_special_locations, quickpanel_hide_popup, quickpanel_init_file_index, quickpanel_get_special_locations, quickpanel_hide_popup, quickpanel_init_file_index,
quickpanel_lock_screen, quickpanel_open_file, quickpanel_open_special, quickpanel_list_archives, quickpanel_list_dir, quickpanel_lock_screen, quickpanel_open_file,
quickpanel_register_shortcut, quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_open_special, quickpanel_preview_rename, quickpanel_register_shortcut,
quickpanel_run_system_command, quickpanel_save_settings, quickpanel_scan_apps, quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_run_system_command,
quickpanel_search_files, quickpanel_show_popup, quickpanel_show_window, quickpanel_save_settings, quickpanel_scan_apps, quickpanel_search_files, quickpanel_show_popup,
quickpanel_unregister_shortcut, quickpanel_show_window, quickpanel_unregister_shortcut, quickpanel_focus_main_window,
}; };
use tray_menu::{tray_menu_action, tray_menu_hide, tray_menu_ready}; use tray_menu::{tray_menu_action, tray_menu_hide, tray_menu_ready};
use updater::{app_version, update_check, update_install, update_thinghk}; use updater::{
app_version, update_check, update_install, update_thinghk_apply, update_thinghk_cancel,
update_thinghk_confirm, ThinghkUpdateState,
};
#[tauri::command] #[tauri::command]
fn quit_app(app: tauri::AppHandle) { fn quit_app(app: tauri::AppHandle) {
@@ -103,15 +126,16 @@ fn export_bindings() {
// 生成命令失败时直接 throw,与原生 invoke 一致,前端无需解包 helper // 生成命令失败时直接 throw,与原生 invoke 一致,前端无需解包 helper
.error_handling(ErrorHandlingMode::Throw) .error_handling(ErrorHandlingMode::Throw)
.commands(collect_commands![ .commands(collect_commands![
// 应用更新(4 // 应用更新(6
app_version, update_check, update_install, update_thinghk, app_version, update_check, update_install, update_thinghk_apply,
update_thinghk_confirm, update_thinghk_cancel,
// proxy20 // proxy20
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_delete_profile, proxy_get_settings, proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_settings,
proxy_get_system_proxy, proxy_import_profile, proxy_install_kernel, proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info,
proxy_kernel_info, proxy_restart, proxy_save_settings, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_test_delay, proxy_update_profile,
// quickpanel22 // quickpanel22
quickpanel_get_settings, quickpanel_save_settings, quickpanel_register_shortcut, quickpanel_get_settings, quickpanel_save_settings, quickpanel_register_shortcut,
quickpanel_unregister_shortcut, quickpanel_show_popup, quickpanel_hide_popup, quickpanel_unregister_shortcut, quickpanel_show_popup, quickpanel_hide_popup,
@@ -120,26 +144,36 @@ fn export_bindings() {
quickpanel_scan_apps, quickpanel_get_app_icon, quickpanel_clear_app_icon_cache, quickpanel_scan_apps, quickpanel_get_app_icon, quickpanel_clear_app_icon_cache,
quickpanel_reveal_in_explorer, quickpanel_open_file, quickpanel_get_special_locations, quickpanel_reveal_in_explorer, quickpanel_open_file, quickpanel_get_special_locations,
quickpanel_open_special, quickpanel_delete_file, quickpanel_run_custom_command, quickpanel_open_special, quickpanel_delete_file, quickpanel_run_custom_command,
quickpanel_run_system_command, quickpanel_run_system_command, quickpanel_list_archives, quickpanel_list_dir,
// clipboard20 quickpanel_batch_extract, quickpanel_preview_rename, quickpanel_apply_rename,
quickpanel_delete_files, quickpanel_focus_main_window,
// clipboard23
clipboard_get_history, clipboard_get_pinned, clipboard_search, clipboard_get_item, clipboard_get_history, clipboard_get_pinned, clipboard_search, clipboard_get_item,
clipboard_set_pinned, clipboard_delete, clipboard_clear, clipboard_copy_back, clipboard_get_thumb, clipboard_set_pinned, clipboard_delete, clipboard_clear,
clipboard_count, clipboard_get_settings, clipboard_save_settings, clipboard_status, clipboard_copy_back, clipboard_count, clipboard_get_settings, clipboard_save_settings,
clipboard_start, clipboard_stop, clipboard_register_shortcut, clipboard_status, clipboard_start, clipboard_stop, clipboard_register_shortcut,
clipboard_unregister_shortcut, clipboard_show_popup, clipboard_hide_popup, clipboard_unregister_shortcut, clipboard_show_popup, clipboard_hide_popup,
clipboard_show_window, clipboard_paste_to_target, clipboard_show_window, clipboard_paste_to_target, clipboard_show_preview,
clipboard_hide_preview, clipboard_resize_preview, clipboard_reveal_preview,
clipboard_preview_interacted,
// download_engine10,豁免 2 // download_engine10,豁免 2
downloader_get_tasks, downloader_check_url, downloader_add_task, downloader_pause_task, downloader_get_tasks, downloader_check_url, downloader_add_task, downloader_pause_task,
downloader_resume_task, downloader_remove_task, downloader_get_settings, downloader_resume_task, downloader_cancel_task, downloader_redownload, downloader_remove_task, downloader_get_settings,
downloader_save_settings, downloader_open_dir, downloader_open_url, downloader_save_settings, downloader_open_dir, downloader_open_url, downloader_focus_window, downloader_inspect, downloader_select_bt_files,
// screenshot21,豁免 2get_fullscreen_bmp 返回 ipc::Response、compose_copy 接收 ipc::Request // music6,豁免 3music_ping / music_get_sources / music_search 返回 serde_json::Value
screenshot_disable_transitions, screenshot_register_shortcut, music_env_status, music_install_runtime, music_cancel_runtime_install,
music_stop_bridge, music_get_settings, music_save_settings,
// screenshot23,豁免 3get_fullscreen_bmp / take_editor_image_raw 返回 ipc::Response、
// compose_copy / compose_png 接收 ipc::Request
screenshot_disable_transitions, screenshot_show_overlay, screenshot_register_shortcut,
screenshot_unregister_shortcut, screenshot_register_pin_shortcut, screenshot_unregister_shortcut, screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut, screenshot_capture_fullscreen, screenshot_unregister_pin_shortcut, screenshot_capture_fullscreen,
screenshot_fullscreen_png, screenshot_clear_fullscreen, screenshot_crop_stored, screenshot_fullscreen_png, screenshot_clear_fullscreen, screenshot_crop_stored,
screenshot_crop_copy_stored, screenshot_window_from_point, screenshot_cursor_pos, screenshot_crop_copy_stored, screenshot_pick_list, screenshot_cursor_pos,
screenshot_enum_windows, screenshot_capture_window, screenshot_set_editor_image, screenshot_enum_windows, screenshot_capture_window, screenshot_scroll_capture,
screenshot_get_editor_image, screenshot_copy_image, screenshot_save_png, screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_copy_image, screenshot_save_png,
screenshot_save_cache, screenshot_load_cache, screenshot_delete_cache, screenshot_save_cache, screenshot_load_cache, screenshot_delete_cache,
]) ])
.export(Typescript::default(), "../src/lib/bindings.ts") .export(Typescript::default(), "../src/lib/bindings.ts")
@@ -165,12 +199,15 @@ pub fn run() {
.build() .build()
) )
.manage(ProcessManager::new()) .manage(ProcessManager::new())
.manage(ThinghkUpdateState::new())
.invoke_handler(tauri::generate_handler![ .invoke_handler(tauri::generate_handler![
quit_app, quit_app,
app_version, app_version,
update_check, update_check,
update_install, update_install,
update_thinghk, update_thinghk_apply,
update_thinghk_confirm,
update_thinghk_cancel,
process_start, process_start,
process_stop, process_stop,
process_status, process_status,
@@ -184,11 +221,13 @@ pub fn run() {
proxy_save_settings, proxy_save_settings,
proxy_kernel_info, proxy_kernel_info,
proxy_check_kernel_update, proxy_check_kernel_update,
proxy_update_kernel, proxy_apply_kernel_update,
proxy_install_kernel, proxy_cancel_kernel_install,
proxy_confirm_install,
proxy_status, proxy_status,
proxy_start, proxy_start,
proxy_stop, proxy_stop,
proxy_traffic,
proxy_restart, proxy_restart,
proxy_version, proxy_version,
proxy_get_proxies, proxy_get_proxies,
@@ -211,6 +250,7 @@ pub fn run() {
monitor_elevate_self, monitor_elevate_self,
monitor_stop, monitor_stop,
monitor_get_status, monitor_get_status,
monitor_repair_pawnio,
monitor_get_snapshot, monitor_get_snapshot,
monitor_get_elevate_on_launch, monitor_get_elevate_on_launch,
monitor_set_elevate_on_launch, monitor_set_elevate_on_launch,
@@ -218,19 +258,58 @@ pub fn run() {
monitor_set_auto_start, monitor_set_auto_start,
monitor_get_hardware_config, monitor_get_hardware_config,
monitor_set_hardware_config, monitor_set_hardware_config,
music_env_status,
music_install_runtime,
music_cancel_runtime_install,
music_ping,
music_stop_bridge,
music_get_sources,
music_search,
music_parse_playlist,
music_resolve,
music_get_settings,
music_save_settings,
music_download,
music_download_cancel,
feiniu_list_connections,
feiniu_save_connection,
feiniu_delete_connection,
feiniu_activate_connection,
feiniu_test_connection,
feiniu_login,
feiniu_logout,
feiniu_get_config,
feiniu_list_tracks,
feiniu_lyric,
feiniu_media_prefix,
feiniu_scan_local,
feiniu_cache_status,
feiniu_cache_clear,
feiniu_cache_fetch,
feiniu_fnconnect_resolve,
webdav_test,
webdav_upload,
webdav_delete,
webdav_get_secret,
webdav_save_secret,
feiniu_delete_local,
network_status, network_status,
osd_apply_overlay_style, osd_apply_overlay_style,
osd_begin_drag, osd_begin_drag,
osd_set_bounds,
osd_set_click_through, osd_set_click_through,
osd_set_topmost, osd_set_topmost,
osd_start_drag_watch, osd_start_drag_watch,
osd_start_topmost_watch, osd_start_topmost_watch,
osd_start_game_watch,
osd_stop_watch, osd_stop_watch,
downloader_get_tasks, downloader_get_tasks,
downloader_add_task, downloader_add_task,
downloader_check_url, downloader_check_url,
downloader_pause_task, downloader_pause_task,
downloader_resume_task, downloader_resume_task,
downloader_cancel_task,
downloader_redownload,
downloader_remove_task, downloader_remove_task,
downloader_get_settings, downloader_get_settings,
downloader_save_settings, downloader_save_settings,
@@ -238,10 +317,14 @@ pub fn run() {
downloader_get_extension_info, downloader_get_extension_info,
downloader_open_dir, downloader_open_dir,
downloader_open_url, downloader_open_url,
downloader_focus_window,
downloader_inspect,
downloader_select_bt_files,
clipboard_get_history, clipboard_get_history,
clipboard_get_pinned, clipboard_get_pinned,
clipboard_search, clipboard_search,
clipboard_get_item, clipboard_get_item,
clipboard_get_thumb,
clipboard_set_pinned, clipboard_set_pinned,
clipboard_delete, clipboard_delete,
clipboard_clear, clipboard_clear,
@@ -258,6 +341,11 @@ pub fn run() {
clipboard_show_window, clipboard_show_window,
clipboard_hide_popup, clipboard_hide_popup,
clipboard_paste_to_target, clipboard_paste_to_target,
clipboard_show_preview,
clipboard_hide_preview,
clipboard_resize_preview,
clipboard_reveal_preview,
clipboard_preview_interacted,
quickpanel_get_settings, quickpanel_get_settings,
quickpanel_save_settings, quickpanel_save_settings,
quickpanel_register_shortcut, quickpanel_register_shortcut,
@@ -276,10 +364,17 @@ pub fn run() {
quickpanel_reveal_in_explorer, quickpanel_reveal_in_explorer,
quickpanel_open_file, quickpanel_open_file,
quickpanel_delete_file, quickpanel_delete_file,
quickpanel_delete_files,
quickpanel_run_custom_command, quickpanel_run_custom_command,
quickpanel_run_system_command, quickpanel_run_system_command,
quickpanel_get_special_locations, quickpanel_get_special_locations,
quickpanel_open_special, quickpanel_open_special,
quickpanel_list_archives,
quickpanel_list_dir,
quickpanel_batch_extract,
quickpanel_preview_rename,
quickpanel_apply_rename,
quickpanel_focus_main_window,
tray_menu_action, tray_menu_action,
tray_menu_hide, tray_menu_hide,
tray_menu_ready, tray_menu_ready,
@@ -290,30 +385,41 @@ pub fn run() {
screenshot_clear_fullscreen, screenshot_clear_fullscreen,
screenshot_crop_stored, screenshot_crop_stored,
screenshot_crop_copy_stored, screenshot_crop_copy_stored,
screenshot_window_from_point, screenshot_pick_list,
screenshot_show_overlay,
screenshot_cursor_pos, screenshot_cursor_pos,
screenshot_enum_windows, screenshot_enum_windows,
screenshot_capture_window, screenshot_capture_window,
screenshot_set_editor_image, screenshot_scroll_capture,
screenshot_get_editor_image, screenshot_scroll_cancel,
screenshot_scroll_finish,
screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_take_editor_image_raw,
screenshot_copy_image, screenshot_copy_image,
screenshot_save_png, screenshot_save_png,
screenshot_save_cache, screenshot_save_cache,
screenshot_load_cache, screenshot_load_cache,
screenshot_load_cache_raw,
screenshot_delete_cache, screenshot_delete_cache,
screenshot_register_shortcut, screenshot_register_shortcut,
screenshot_unregister_shortcut, screenshot_unregister_shortcut,
screenshot_register_pin_shortcut, screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut, screenshot_unregister_pin_shortcut,
screenshot_disable_transitions, screenshot_disable_transitions,
screenshot_compose_copy screenshot_compose_copy,
screenshot_compose_png
]) ])
.setup(setup::init) .setup(setup::init)
.on_window_event(|window, event| { .on_window_event(|window, event| {
// 仅主窗口拦截关闭(隐藏到托盘)。其他窗口(截图编辑器/OSD 等)
// 调用 close() 是真实销毁语义,全局拦截会导致隐藏窗口累积泄漏。
if window.label() == constants::windows::MAIN {
if let tauri::WindowEvent::CloseRequested { api, .. } = event { if let tauri::WindowEvent::CloseRequested { api, .. } = event {
window.hide().ok(); window.hide().ok();
api.prevent_close(); api.prevent_close();
} }
}
}) })
.build(tauri::generate_context!()) .build(tauri::generate_context!())
.expect("error while building tauri application") .expect("error while building tauri application")
@@ -327,16 +433,22 @@ pub fn run() {
} }
if let Some(monitor) = app.try_state::<MonitorKernel>() { if let Some(monitor) = app.try_state::<MonitorKernel>() {
// cleanup_on_exit 是 async;在事件循环回调中直接 block_on 有 panic 风险且阻塞退出, // cleanup_on_exit 是 async;在事件循环回调中直接 block_on 有 panic 风险且阻塞退出,
// 放到独立 OS 线程执行并限时等待(与托盘旧实现同模式)。 // 放到独立 OS 线程执行并通过 channel 限时等待 3s,超时放弃等待直接退出
// (进程终止时 OS 回收残留资源),避免清理挂起导致退出卡死。
let app_clone = app.clone(); let app_clone = app.clone();
let monitor_clone = monitor.inner().clone(); let monitor_clone = monitor.inner().clone();
let (tx, rx) = std::sync::mpsc::channel::<()>();
std::thread::spawn(move || { std::thread::spawn(move || {
tauri::async_runtime::block_on(async move { tauri::async_runtime::block_on(async move {
monitor_clone.cleanup_on_exit(&app_clone).await; monitor_clone.cleanup_on_exit(&app_clone).await;
}); });
}) let _ = tx.send(());
.join() });
.ok(); let _ = rx.recv_timeout(std::time::Duration::from_secs(3));
}
if let Some(music) = app.try_state::<MusicManager>() {
// 停止音乐桥接进程(kill 快速返回,wait 在后台线程完成)
music.cleanup_on_exit();
} }
if let Some(clip) = app.try_state::<ClipboardManager>() { if let Some(clip) = app.try_state::<ClipboardManager>() {
clip.stop(); clip.stop();
+192
View File
@@ -0,0 +1,192 @@
//! 自动切换节点:后端调度,独立于前端模块是否处于激活状态。
//! 应用启动后由 `setup.rs` 启动后台任务,按用户设置的间隔周期性测速并切换到当前最优节点,
//! 切换完成后通过 `proxy-auto-switch` 事件通知前端刷新界面。
//! 节点候选(目标组 + 地区筛选 + 伪节点过滤)与择优逻辑对前端、后台调度、托盘三处保持一致。
use futures_util::future::join_all;
use serde_json::{Map, Value};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter, Manager, State};
use super::{MihomoManager, ProxySettings};
use crate::constants::events::PROXY_AUTO_SWITCH;
use crate::process_manager::{ProcessManager, ProcessStatus};
/// 测速目标(同前端/托盘),用于判断节点可用性
const TEST_URL: &str = "http://www.gstatic.com/generate_204";
/// 单节点测速超时(毫秒)
const TEST_TIMEOUT: u32 = 5000;
/// 调度轮询粒度(秒)
const CHECK_INTERVAL: u64 = 30;
/// 后端启动自动切换调度任务(幂等,可安全多次调用)。
/// 仅在用户开启「自动切换节点」且 mihomo 运行时才会真正执行测速与切换。
pub fn start_auto_switch_loop(app: AppHandle) {
tauri::async_runtime::spawn(async move {
let mut last_run: Option<Instant> = None;
loop {
tokio::time::sleep(Duration::from_secs(CHECK_INTERVAL)).await;
let enabled = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_enabled)
.unwrap_or(false);
if !enabled {
last_run = None;
continue;
}
let interval_secs = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_interval.max(1) as u64)
.unwrap_or(5)
* 60;
let due = match last_run {
Some(t) => t.elapsed().as_secs() >= interval_secs,
None => true,
};
if !due {
continue;
}
if let Some((group, name, delay)) = perform_auto_switch(&app).await {
let _ = app.emit(
PROXY_AUTO_SWITCH,
serde_json::json!({
"switched": true,
"group": group,
"name": name,
"delay": delay,
}),
);
}
last_run = Some(Instant::now());
}
});
}
/// 执行一次自动切换:若当前不是最优节点则切换并返回 `(组名, 节点名, 延迟)`,否则返回 `None`。
/// 供后台调度任务使用(模块内私有)。
async fn perform_auto_switch(app: &AppHandle) -> Option<(String, String, u32)> {
let mihomo = app.state::<MihomoManager>();
let pm = app.state::<ProcessManager>();
// 仅在 mihomo 运行时执行
let running = matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
);
if !running {
return None;
}
let settings = mihomo.load_settings();
if !settings.auto_switch_enabled {
return None;
}
let (group, name, delay, now) = pick_best(&mihomo, &settings).await.ok()??;
if name != now && mihomo.select_proxy(&group, &name).await.is_ok() {
return Some((group, name, delay));
}
None
}
/// 按自动切换设置确定候选组与地区,并发测速并返回当前最优节点(不执行切换)。
/// `Some((组名, 最优节点, 延迟, 当前节点))`;无候选或全部超时返回 `Ok(None)`。
/// 当自动切换关闭时自动切换目标组为空、地区为空,故退化为「主组 + 全部节点」全量择优,
/// 托盘「开启代理」与调度任务复用此函数保证行为一致。
pub async fn pick_best(
mihomo: &MihomoManager,
settings: &ProxySettings,
) -> Result<Option<(String, String, u32, String)>, String> {
let proxies = mihomo.get_proxies().await?;
let map = proxies
.get("proxies")
.and_then(|v| v.as_object())
.cloned()
.ok_or_else(|| "无法解析代理数据".to_string())?;
let group_name = if !settings.auto_switch_group.is_empty() {
settings.auto_switch_group.clone()
} else {
match main_selector_group(&map) {
Some(g) => g,
None => return Ok(None),
}
};
let group = match map.get(&group_name) {
Some(g) => g,
None => return Ok(None),
};
let now = group
.get("now")
.and_then(|v| v.as_str())
.unwrap_or("")
.to_string();
let mut nodes: Vec<String> = group
.get("all")
.and_then(|v| v.as_array())
.map(|arr| arr.iter().filter_map(|n| n.as_str().map(|s| s.to_string())).collect())
.unwrap_or_default();
if nodes.is_empty() {
return Ok(None);
}
// 过滤伪节点(DIRECT、REJECT、流量、套餐等)
nodes.retain(|n| !super::is_pseudo_node(n));
// 地区筛选
if !settings.auto_switch_region.is_empty() {
let region = settings.auto_switch_region.clone();
nodes.retain(|n| extract_region(n) == region);
}
if nodes.is_empty() {
return Ok(None);
}
// 并发测速
let futures = nodes.iter().map(|name| async move {
let d = mihomo.test_delay(name, TEST_URL, TEST_TIMEOUT).await.ok();
(name.clone(), d)
}).collect::<Vec<_>>();
let results = join_all(futures).await;
let best = results
.into_iter()
.filter_map(|(n, d)| d.filter(|x| *x > 0).map(|x| (n, x)))
.min_by_key(|(_, d)| *d);
Ok(best.map(|(name, delay)| (group_name, name, delay, now)))
}
/// 主选择分组:选取名为 PROXY/Proxy/节点选择/代理 的 Selector 组;找不到时回退到第一个 Selector 组
fn main_selector_group(map: &Map<String, Value>) -> Option<String> {
let mut preferred: Option<String> = None;
let mut first_selector: Option<String> = None;
for (name, val) in map {
let kind = val.get("type").and_then(|v| v.as_str()).unwrap_or("");
if kind != "Selector" {
continue;
}
if first_selector.is_none() {
first_selector = Some(name.clone());
}
if preferred.is_none() && ["PROXY", "Proxy", "节点选择", "代理"].contains(&name.as_str()) {
preferred = Some(name.clone());
}
}
preferred.or(first_selector)
}
/// 提取节点地区(与前端 extractRegion 保持一致):取名称中第一个数字/符号分隔符之前的文本
fn extract_region(name: &str) -> String {
for (idx, ch) in name.char_indices() {
if ch.is_ascii_digit() || matches!(ch, '|' | '-' | '' | '—' | '' | '(' | '【') {
return name[..idx].trim().to_string();
}
}
name.trim().to_string()
}
+109 -16
View File
@@ -4,10 +4,18 @@ use tauri::{AppHandle, State};
use super::system_proxy::{clear_system_proxy_windows, get_system_proxy_windows, set_system_proxy_windows}; use super::system_proxy::{clear_system_proxy_windows, get_system_proxy_windows, set_system_proxy_windows};
use super::{ use super::{
KernelInfo, KernelUpdateInfo, MihomoManager, ProfileMeta, ProxySettings, ProxyStatus, KernelInfo, KernelUpdateInfo, MihomoManager, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot,
}; };
use crate::process_manager::{ProcessInfo, ProcessManager}; use crate::process_manager::{ProcessInfo, ProcessManager, ProcessStatus};
/// 判断 mihomo 进程是否处于运行状态
fn mihomo_running(pm: &ProcessManager) -> bool {
matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
)
}
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -41,25 +49,33 @@ pub async fn proxy_check_kernel_update(
state.check_kernel_update().await state.check_kernel_update().await
} }
/// 取消内核下载/安装(设置取消标志,下载循环轮询后中止)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn proxy_update_kernel( pub fn proxy_cancel_kernel_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state: State<'_, MihomoManager>, state.cancel_kernel_install();
app: AppHandle, Ok(())
mirror_prefix: Option<String>,
) -> Result<KernelInfo, String> {
state.install_kernel(&app, mirror_prefix.unwrap_or_default()).await
} }
/// 首次安装内核(与 update_kernel 共用 install_kernel 实现,语义独立便于前端区分场景) /// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换。
/// (下载阶段允许 mihomo 运行以便走系统代理,解压替换前必须停止 mihomo,否则 exe 被占用)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn proxy_install_kernel( pub fn proxy_confirm_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state.confirm_install();
Ok(())
}
/// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
#[tauri::command]
#[specta::specta]
pub async fn proxy_apply_kernel_update(
state: State<'_, MihomoManager>, state: State<'_, MihomoManager>,
app: AppHandle, app: AppHandle,
mirror_prefix: Option<String>, zip_path: String,
) -> Result<KernelInfo, String> { ) -> Result<KernelInfo, String> {
state.install_kernel(&app, mirror_prefix.unwrap_or_default()).await let path = std::path::PathBuf::from(zip_path);
state.apply_kernel_update(&app, path).await
} }
#[tauri::command] #[tauri::command]
@@ -87,12 +103,19 @@ pub fn proxy_start(
app: AppHandle, app: AppHandle,
) -> Result<ProcessInfo, String> { ) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(&app)?; let params = state.prepare_for_start(&app)?;
pm.start(params) let info = pm.start(params)?;
// 手动启动也遵循「启动时自动开启系统代理」设置
state.apply_auto_system_proxy();
Ok(info)
} }
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub fn proxy_stop(pm: State<'_, ProcessManager>) -> Result<(), String> { pub fn proxy_stop(state: State<'_, MihomoManager>, pm: State<'_, ProcessManager>) -> Result<(), String> {
// 关闭 mihomo 时同步关闭系统代理(若开启),避免系统代理指向已停止的端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
pm.stop("proxy") pm.stop("proxy")
} }
@@ -110,8 +133,65 @@ pub async fn proxy_restart(
}) })
.await .await
.map_err(|e| format!("sleep 失败: {}", e))?; .map_err(|e| format!("sleep 失败: {}", e))?;
let params = state.prepare_for_start(&app)?;
pm.start(params) // 启动并等待 API 就绪,带有限重试(共 3 次):
// - 冷加载大订阅(首次解析 + geo 下载)可能远超过前端 waitForApi 的 10s 预算,
// 这里在命令内等满就绪,避免重启成功后仍被前端误判为「重启失败」导致节点不刷新。
// - 偶发的端口未及时释放 / 启动瞬间退出,通过重试自愈。
let mut last_err = "mihomo 启动失败".to_string();
for _ in 0..3 {
match start_and_wait(state.inner(), pm.inner(), &app).await {
Ok(info) => return Ok(info),
Err(e) => {
last_err = e;
// 上个实例刚退出,多等一会儿释放端口再重试
tauri::async_runtime::spawn_blocking(|| {
std::thread::sleep(std::time::Duration::from_millis(1200));
})
.await
.map_err(|x| format!("sleep 失败: {}", x))?;
}
}
}
// 所有启动尝试均失败:mihomo 已停止,同步关闭系统代理(若开启),避免代理指向已停止端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
Err(last_err)
}
/// 启动 mihomo 并等待其 HTTP API 就绪(最多 20s)。
/// - 若启动后进程立即退出,快速返回(不白等满预算),便于外层尽早重试。
/// - 若 pm.start 返回「已在运行中」,说明崩溃监控已抢先拉起进程,同样等待其 API 就绪即可。
async fn start_and_wait(
state: &MihomoManager,
pm: &ProcessManager,
app: &AppHandle,
) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(app)?;
if let Err(e) = pm.start(params) {
// "已在运行中" = 崩溃监控已拉起,不算失败;其余为上抛
if !e.contains("运行中") {
return Err(e);
}
}
let deadline = tokio::time::Instant::now() + std::time::Duration::from_secs(20);
loop {
// 进程已退出且 API 未就绪 → 启动失败(快速失败,交外层重试)
if let Some(st) = pm.get_status("proxy") {
if !matches!(st.status, ProcessStatus::Running) {
return Err("mihomo 启动后立即退出".to_string());
}
}
if state.get_version().await.is_ok() {
return pm.get_status("proxy").ok_or_else(|| "mihomo 进程不存在".to_string());
}
if tokio::time::Instant::now() >= deadline {
return Err("mihomo 启动超时,API 无响应".to_string());
}
tokio::time::sleep(std::time::Duration::from_millis(500)).await;
}
} }
#[tauri::command] #[tauri::command]
@@ -158,6 +238,14 @@ pub async fn proxy_get_connections(
state.get_connections().await state.get_connections().await
} }
#[tauri::command]
#[specta::specta]
pub async fn proxy_traffic(
state: State<'_, MihomoManager>,
) -> Result<TrafficSnapshot, String> {
state.traffic_snapshot().await
}
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn proxy_close_connection( pub async fn proxy_close_connection(
@@ -220,7 +308,12 @@ pub fn proxy_activate_profile(
#[specta::specta] #[specta::specta]
pub fn proxy_set_system_proxy( pub fn proxy_set_system_proxy(
state: State<'_, MihomoManager>, state: State<'_, MihomoManager>,
pm: State<'_, ProcessManager>,
) -> Result<(), String> { ) -> Result<(), String> {
// 停机时禁止开启系统代理:否则系统代理指向已停止的端口,会导致所有网络请求失败
if !mihomo_running(&pm) {
return Err("mihomo 未运行,无法开启系统代理".into());
}
let settings = state.load_settings(); let settings = state.load_settings();
let addr = format!("127.0.0.1:{}", settings.mixed_port); let addr = format!("127.0.0.1:{}", settings.mixed_port);
set_system_proxy_windows(&addr)?; set_system_proxy_windows(&addr)?;
+40 -93
View File
@@ -1,15 +1,18 @@
//! 内核(mihomo.exe)安装 / 更新 / 版本查询。 //! 内核(mihomo.exe)安装 / 更新 / 版本查询。
//! 子模块通过 `impl super::MihomoManager` 为管理器追加方法,可访问父模块私有字段。 //! 子模块通过 `impl super::MihomoManager` 为管理器追加方法,可访问父模块私有字段。
use futures_util::StreamExt;
use std::fs; use std::fs;
use std::io::{Read, Write}; use std::io::{Read, Write};
use std::path::PathBuf; use std::path::PathBuf;
use std::sync::atomic::Ordering;
use tauri::{AppHandle, Emitter, Manager}; use tauri::{AppHandle, Emitter, Manager};
use crate::constants::events::KERNEL_INSTALL_PROGRESS; use crate::constants::events::KERNEL_INSTALL_PROGRESS;
use super::{InstallProgress, KernelInfo, KernelUpdateInfo, MihomoManager}; use super::{InstallProgress, KernelInfo, KernelUpdateInfo, MihomoManager};
/// 用户主动取消下载的标记错误信息(前端据此静默处理,不弹错误 toast)
const KERNEL_CANCELLED: &str = "下载已取消";
impl MihomoManager { impl MihomoManager {
// ---------- 内核 ---------- // ---------- 内核 ----------
pub fn kernel_info(&self) -> KernelInfo { pub fn kernel_info(&self) -> KernelInfo {
@@ -203,15 +206,15 @@ impl MihomoManager {
} }
} }
/// 下载并安装内核(首次安装与更新共用此方法) /// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
/// - mirror_prefix: 用户选择的镜像源前缀(空串=直连 GitHub) /// zip_path: 下载模块下载完成的 zip 文件路径。
/// - 流式下载:实时推送下载进度到前端 /// 任何阶段失败都会 emit error 事件,避免前端进度卡住。
/// - zip crate 解压:替代 PowerShell,避免执行策略问题 pub async fn apply_kernel_update(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
/// - 备份旧内核:替换前备份为 .bak self.kernel_cancel.store(false, Ordering::SeqCst);
/// 任何阶段失败都会 emit error 事件,避免前端进度卡在初始状态 let _ = self.kernel_cancel_tx.send(false);
pub async fn install_kernel(&self, app: &AppHandle, mirror_prefix: String) -> Result<KernelInfo, String> { let result = self.apply_kernel_inner(app, zip_path).await;
let result = self.install_kernel_inner(app, mirror_prefix).await;
if let Err(ref e) = result { if let Err(ref e) = result {
if e != KERNEL_CANCELLED {
let _ = app.emit( let _ = app.emit(
KERNEL_INSTALL_PROGRESS, KERNEL_INSTALL_PROGRESS,
InstallProgress { InstallProgress {
@@ -223,49 +226,46 @@ impl MihomoManager {
}, },
); );
} }
}
self.kernel_cancel.store(false, Ordering::SeqCst);
let _ = self.kernel_cancel_tx.send(false);
result result
} }
async fn install_kernel_inner(&self, app: &AppHandle, mirror_prefix: String) -> Result<KernelInfo, String> { async fn apply_kernel_inner(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
let info = self.check_kernel_update().await?;
let zip_path = self.cores_dir().join("mihomo-update.zip");
let extract_dir = self.cores_dir().join("mihomo-update-tmp"); let extract_dir = self.cores_dir().join("mihomo-update-tmp");
// 拼接用户选择的镜像源 URL // 检查 zip 文件是否存在
let url = if mirror_prefix.is_empty() { if !zip_path.exists() {
info.download_url.clone() return Err(format!("下载文件不存在: {}", zip_path.display()));
} else { }
format!("{}{}", mirror_prefix, info.download_url)
};
let label = if mirror_prefix.is_empty() { "GitHub 直连".to_string() } else { mirror_prefix.clone() };
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "downloading".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: format!("正在下载:{}", label),
},
);
// 单源下载(用户已选择 // 解压替换前需要等待前端确认 mihomo 已停止(否则 exe 文件被占用
match self.download_with_progress(app, &url, &zip_path).await { if self.kernel_cancel.load(Ordering::SeqCst) {
Ok(()) => {} return Err(KERNEL_CANCELLED.to_string());
Err(e) => { }
let msg = format!("下载失败({}):{}", label, e);
let _ = app.emit( let _ = app.emit(
KERNEL_INSTALL_PROGRESS, KERNEL_INSTALL_PROGRESS,
InstallProgress { InstallProgress {
stage: "error".into(), stage: "need_stop".into(),
percent: 0, percent: 90,
downloaded_bytes: 0, downloaded_bytes: 0,
total_bytes: None, total_bytes: None,
message: msg.clone(), message: "需要停止 mihomo 才能继续安装".into(),
}, },
); );
let _ = fs::remove_file(&zip_path); // 创建 oneshot 通道等待前端确认
return Err(msg); let (tx, mut rx) = tokio::sync::oneshot::channel::<()>();
*self.install_confirm.lock().unwrap() = Some(tx);
let mut cancel_rx = self.kernel_cancel_tx.subscribe();
loop {
if self.kernel_cancel.load(Ordering::SeqCst) {
*self.install_confirm.lock().unwrap() = None;
return Err(KERNEL_CANCELLED.to_string());
}
tokio::select! {
_ = &mut rx => break,
_ = cancel_rx.changed() => {}
} }
} }
@@ -299,8 +299,6 @@ impl MihomoManager {
} }
// 在解压目录中递归查找 exe 文件 // 在解压目录中递归查找 exe 文件
// mihomo zip 内的 exe 名字通常与 zip 同名(如 mihomo-windows-amd64-v3-v1.19.13.exe),
// 不是固定的 mihomo.exe,所以查找唯一的 .exe 文件即可
let new_exe = self let new_exe = self
.find_exe_in_dir(&extract_dir) .find_exe_in_dir(&extract_dir)
.ok_or_else(|| "解压后未找到任何 .exe 文件".to_string())?; .ok_or_else(|| "解压后未找到任何 .exe 文件".to_string())?;
@@ -313,7 +311,7 @@ impl MihomoManager {
percent: 96, percent: 96,
downloaded_bytes: 0, downloaded_bytes: 0,
total_bytes: None, total_bytes: None,
message: "正在安装...".into(), message: "正在替换内核...".into(),
}, },
); );
let kernel = self.kernel_path(); let kernel = self.kernel_path();
@@ -345,57 +343,6 @@ impl MihomoManager {
Ok(final_info) Ok(final_info)
} }
/// 流式下载并实时推送进度事件
async fn download_with_progress(
&self,
app: &AppHandle,
url: &str,
dest: &PathBuf,
) -> Result<(), String> {
let resp = self
.client
.get(url)
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("请求失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("HTTP {}", resp.status()));
}
let total = resp.content_length();
let mut stream = resp.bytes_stream();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut downloaded: u64 = 0;
let mut last_percent: u8 = 0;
while let Some(chunk) = stream.next().await {
let chunk = chunk.map_err(|e| format!("读取流失败: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
// 下载占总进度的 0-90%
let percent = match total {
Some(t) if t > 0 => ((downloaded as f64 / t as f64) * 90.0) as u8,
_ => 0,
};
// 仅在变化超过 1% 时 emit,避免事件轰炸
if percent >= last_percent + 1 {
last_percent = percent;
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "downloading".into(),
percent,
downloaded_bytes: downloaded,
total_bytes: total,
message: format!("已下载 {:.2} MB", downloaded as f64 / 1024.0 / 1024.0),
},
);
}
}
file.flush().map_err(|e| format!("flush 失败: {}", e))?;
Ok(())
}
/// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题) /// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题)
fn extract_zip(&self, zip_path: &PathBuf, dest: &PathBuf) -> Result<(), String> { fn extract_zip(&self, zip_path: &PathBuf, dest: &PathBuf) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?; let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
+115 -14
View File
@@ -6,6 +6,7 @@
//! - [`system_proxy`]Windows 系统代理开关 //! - [`system_proxy`]Windows 系统代理开关
//! - [`commands`]Tauri 命令层 //! - [`commands`]Tauri 命令层
mod autoswitch;
mod commands; mod commands;
mod kernel; mod kernel;
mod profiles; mod profiles;
@@ -13,22 +14,24 @@ mod pseudo;
mod system_proxy; mod system_proxy;
mod types; mod types;
pub use autoswitch::{pick_best, start_auto_switch_loop};
pub use pseudo::is_pseudo_node; pub use pseudo::is_pseudo_node;
pub use system_proxy::get_system_proxy_windows; pub use system_proxy::get_system_proxy_windows;
pub use types::{InstallProgress, KernelInfo, KernelUpdateInfo, ProfileMeta, ProxySettings, ProxyStatus}; pub use types::{InstallProgress, KernelInfo, KernelUpdateInfo, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot};
pub use commands::{ pub use commands::{
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_close_connection, proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_delete_profile, proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy, proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies,
proxy_import_profile, proxy_install_kernel, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_get_settings, proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info, proxy_traffic,
proxy_save_settings, proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_patch_configs, proxy_restart, proxy_save_settings, proxy_select_proxy, proxy_set_system_proxy,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_version, proxy_start, proxy_status, proxy_stop, proxy_test_delay, proxy_update_profile, proxy_version,
}; };
use reqwest::Client; use reqwest::Client;
use serde_yaml::Value as YamlValue; use serde_yaml::Value as YamlValue;
use std::fs; use std::fs;
use std::path::PathBuf; use std::path::PathBuf;
use std::sync::Mutex; use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
use tauri::AppHandle; use tauri::AppHandle;
@@ -42,10 +45,29 @@ struct SettingsCacheEntry {
settings: ProxySettings, settings: ProxySettings,
} }
/// 流量速率差分基线:记录上次采样的会话总量与时刻,用于计算实时速率
struct TrafficBaseline {
download_total: u64,
upload_total: u64,
at: Instant,
}
pub struct MihomoManager { pub struct MihomoManager {
root: PathBuf, root: PathBuf,
client: Client, client: Client,
settings_cache: Mutex<Option<SettingsCacheEntry>>, settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 流量速率差分基线:记录上次采样总量与时刻,由两次 /connections 总量差异计算实时速率
traffic_baseline: Mutex<Option<TrafficBaseline>>,
/// 内核安装/更新的取消标志(前端「停止下载」置位,下载循环轮询后中止)
kernel_cancel: Arc<AtomicBool>,
/// 取消唤醒通道:让停滞在流式读取(stream.next 最多等 30s)中的下载立即感知取消,
/// 否则旧任务会残留最长 30s,期间可能与新任务并发写临时文件/互相重置取消标志
kernel_cancel_tx: tokio::sync::watch::Sender<bool>,
/// 下载完成后解压替换前的确认通道:mihomo 运行时下载不受影响,但解压替换前
/// 必须等前端确认已停止 mihomo(否则 exe 文件被占用)。前端确认后通过
/// proxy_confirm_install 命令发送信号唤醒等待。
/// 用 std Mutex 而非 tokio Mutex:锁只短暂存取 sender,不跨 await 持有。
install_confirm: std::sync::Mutex<Option<tokio::sync::oneshot::Sender<()>>>,
} }
impl MihomoManager { impl MihomoManager {
@@ -62,6 +84,24 @@ impl MihomoManager {
.build() .build()
.unwrap_or_else(|_| Client::new()), .unwrap_or_else(|_| Client::new()),
settings_cache: Mutex::new(None), settings_cache: Mutex::new(None),
traffic_baseline: Mutex::new(None),
kernel_cancel: Arc::new(AtomicBool::new(false)),
kernel_cancel_tx: tokio::sync::watch::channel(false).0,
install_confirm: std::sync::Mutex::new(None),
}
}
/// 请求取消内核安装/更新(由 proxy_cancel_kernel_install 命令调用)
pub fn cancel_kernel_install(&self) {
self.kernel_cancel.store(true, Ordering::SeqCst);
// 唤醒停滞的流式下载循环,使其立即中止而不是等 30s 超时
let _ = self.kernel_cancel_tx.send(true);
}
/// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换(由 proxy_confirm_install 命令调用)
pub fn confirm_install(&self) {
if let Some(tx) = self.install_confirm.lock().unwrap().take() {
let _ = tx.send(());
} }
} }
@@ -274,6 +314,29 @@ impl MihomoManager {
}) })
} }
/// mihomo 启动成功后,若配置了「启动时自动开启系统代理」且当前未开,则开启系统代理。
/// 手动启动与 App 自启共用,保证设置语义一致(mihomo 运行期间自动跟随系统代理)。
pub fn apply_auto_system_proxy(&self) {
let settings = self.load_settings();
if !settings.auto_system_proxy {
return;
}
// 以注册表实际状态为准判断是否已开启:settings.system_proxy 是会话内标志,
// 上次退出 cleanup_on_exit 只清注册表不会回写该标志,重启后会残留 true,
// 若用它做守卫会导致「启动时自动开启系统代理」永远被短路而不生效。
if system_proxy::get_system_proxy_windows() {
return;
}
let addr = format!("127.0.0.1:{}", settings.mixed_port);
if let Err(e) = system_proxy::set_system_proxy_windows(&addr) {
crate::logger::log_warn("mihomo", &format!("自动开启系统代理失败: {}", e));
return;
}
let mut s = settings;
s.system_proxy = true;
let _ = self.save_settings(&s);
}
/// 应用启动时检查是否需要自动启动 mihomo 和系统代理 /// 应用启动时检查是否需要自动启动 mihomo 和系统代理
pub fn auto_start_on_launch(&self, app: &AppHandle, pm: &ProcessManager) { pub fn auto_start_on_launch(&self, app: &AppHandle, pm: &ProcessManager) {
let settings = self.load_settings(); let settings = self.load_settings();
@@ -284,13 +347,9 @@ impl MihomoManager {
Ok(params) => { Ok(params) => {
if let Err(e) = pm.start(params) { if let Err(e) = pm.start(params) {
crate::logger::log_error("mihomo", &format!("自动启动失败: {}", e)); crate::logger::log_error("mihomo", &format!("自动启动失败: {}", e));
} else if settings.auto_system_proxy { } else {
// 启动成功后开启系统代理 // 启动成功后按「启动时自动开启系统代理」设置决定是否开启系统代理
let addr = format!("127.0.0.1:{}", settings.mixed_port); self.apply_auto_system_proxy();
let _ = system_proxy::set_system_proxy_windows(&addr);
let mut s = settings;
s.system_proxy = true;
let _ = self.save_settings(&s);
} }
} }
Err(e) => { Err(e) => {
@@ -408,6 +467,48 @@ impl MihomoManager {
self.api_get("/connections").await self.api_get("/connections").await
} }
/// 拉取 /connections 并计算实时流量快照。
/// 速率由两次采样的会话总量差分得出;mihomo 重启导致总量回退时自动重置基线。
pub async fn traffic_snapshot(&self) -> Result<TrafficSnapshot, String> {
let conns = self.get_connections().await?;
let upload_total = conns["uploadTotal"].as_u64().unwrap_or(0);
let download_total = conns["downloadTotal"].as_u64().unwrap_or(0);
let active_connections = conns["connections"].as_array().map(|a| a.len()).unwrap_or(0);
let (upload_speed, download_speed) = {
let base = self.traffic_baseline.lock().unwrap();
match base.as_ref() {
// 正常差分:总量单调递增才计算速率
Some(b) if upload_total >= b.upload_total && download_total >= b.download_total => {
let dt = b.at.elapsed().as_secs_f64();
if dt > 0.0 {
let up = ((upload_total - b.upload_total) as f64 / dt).max(0.0) as u64;
let down = ((download_total - b.download_total) as f64 / dt).max(0.0) as u64;
(up, down)
} else {
(0, 0)
}
}
// 无基线或总量回退(mihomo 重启):本帧速率为 0,下方重置基线
_ => (0, 0),
}
};
*self.traffic_baseline.lock().unwrap() = Some(TrafficBaseline {
download_total,
upload_total,
at: Instant::now(),
});
Ok(TrafficSnapshot {
download_total,
upload_total,
download_speed,
upload_speed,
active_connections,
})
}
pub async fn close_connection(&self, id: &str) -> Result<(), String> { pub async fn close_connection(&self, id: &str) -> Result<(), String> {
self.api_request( self.api_request(
reqwest::Method::DELETE, reqwest::Method::DELETE,
+16
View File
@@ -124,6 +124,22 @@ pub struct ProxyStatus {
pub restart_count: u32, pub restart_count: u32,
} }
/// 实时流量快照(由 /connections 的会话总量差分得出实时速率)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct TrafficSnapshot {
/// 本次会话累计下载字节数
pub download_total: u64,
/// 本次会话累计上传字节数
pub upload_total: u64,
/// 实时下载速率(字节/秒)
pub download_speed: u64,
/// 实时上传速率(字节/秒)
pub upload_speed: u64,
/// 当前活跃连接数
pub active_connections: usize,
}
/// 内核安装进度事件载荷 /// 内核安装进度事件载荷
/// - stage: downloading | extracting | replacing | done | error /// - stage: downloading | extracting | replacing | done | error
/// - percent: 0-100(无 total_bytes 时为 0,前端按 downloadedBytes 显示) /// - percent: 0-100(无 total_bytes 时为 0,前端按 downloadedBytes 显示)
+77 -1
View File
@@ -228,6 +228,8 @@ pub fn check_and_relaunch_if_needed(app_data_dir: &std::path::Path) -> bool {
pub struct KernelStatus { pub struct KernelStatus {
pub ready: bool, pub ready: bool,
pub is_admin: bool, pub is_admin: bool,
/// PawnIO 驱动是否已安装;旧版内核无此字段,Option 兼容
pub pawn_io_installed: Option<bool>,
pub uptime_ms: f64, pub uptime_ms: f64,
pub group_count: u32, pub group_count: u32,
pub sensor_count: u32, pub sensor_count: u32,
@@ -370,7 +372,9 @@ impl MonitorKernel {
self.root.join("hardware-config.json") self.root.join("hardware-config.json")
} }
/// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制 /// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制
/// 同时把 PawnIO_setup.exe(可选资源)复制过去——内核提权启动时会静默安装它,
/// 作为 WinRing0 被系统/杀软拦截时读取温度/频率的替代驱动。
pub fn prepare_kernel(&self, app: &AppHandle) -> Result<MonitorKernelInfo, String> { pub fn prepare_kernel(&self, app: &AppHandle) -> Result<MonitorKernelInfo, String> {
let kernel = self.kernel_path(); let kernel = self.kernel_path();
if let Ok(src) = app.path().resolve("binaries/ThingHK.exe", BaseDirectory::Resource) { if let Ok(src) = app.path().resolve("binaries/ThingHK.exe", BaseDirectory::Resource) {
@@ -385,6 +389,24 @@ impl MonitorKernel {
} }
} }
} }
// PawnIO 安装器:可选资源,缺失时仅影响自动安装能力(不影响内核运行)
if let Ok(setup_src) = app.path().resolve("binaries/PawnIO_setup.exe", BaseDirectory::Resource) {
if setup_src.exists() {
let setup_dest = self.cores_dir().join("PawnIO_setup.exe");
let need_copy = !setup_dest.exists()
|| fs::metadata(&setup_src)
.and_then(|s| fs::metadata(&setup_dest).map(|d| s.len() != d.len()))
.unwrap_or(true);
if need_copy {
fs::create_dir_all(self.cores_dir()).ok();
if let Err(e) = fs::copy(&setup_src, &setup_dest) {
crate::logger::log_warn("monitor", &format!("复制 PawnIO_setup.exe 失败: {}", e));
}
}
}
}
Ok(MonitorKernelInfo { Ok(MonitorKernelInfo {
path: kernel.to_string_lossy().to_string(), path: kernel.to_string_lossy().to_string(),
exists: kernel.exists(), exists: kernel.exists(),
@@ -489,12 +511,20 @@ impl MonitorKernel {
Ok(resp) if resp.status().is_success() => { Ok(resp) if resp.status().is_success() => {
match resp.json::<KernelStatus>().await { match resp.json::<KernelStatus>().await {
Ok(s) if s.ready => { Ok(s) if s.ready => {
// PawnIO 诊断:已提权但驱动缺失时,温度/频率等 ring0 传感器大概率无法读取
if s.is_admin && s.pawn_io_installed == Some(false) {
crate::logger::log_warn(
"monitor",
"Kernel 已提权但 PawnIO 驱动未安装,CPU 温度/频率可能无法读取(检查 cores/PawnIO_setup.exe 是否随包部署)",
);
}
let _ = app.emit( let _ = app.emit(
crate::constants::events::MONITOR_READY, crate::constants::events::MONITOR_READY,
serde_json::json!({ serde_json::json!({
"isAdmin": s.is_admin, "isAdmin": s.is_admin,
"sensorCount": s.sensor_count, "sensorCount": s.sensor_count,
"providers": s.providers, "providers": s.providers,
"pawnIoInstalled": s.pawn_io_installed,
}), }),
); );
return Ok(()); return Ok(());
@@ -988,6 +1018,52 @@ pub async fn monitor_get_status(state: tauri::State<'_, MonitorKernel>) -> Resul
state.get_status().await state.get_status().await
} }
/// 检测并修复 PawnIO 驱动:确保安装器随内核部署 → 静默安装 → 重启监控内核
/// (LHM 打开一次后不会重新发现驱动,装完必须重启才能恢复 CPU 温度/功耗读取)。
/// 返回 { installed, needReboot }installed=false 说明未提权或安装失败,交由内核启动自装。
#[tauri::command]
pub async fn monitor_repair_pawnio(
state: tauri::State<'_, MonitorKernel>,
pm: tauri::State<'_, ProcessManager>,
app: AppHandle,
) -> Result<serde_json::Value, String> {
// 1. 确保 PawnIO_setup.exe 随内核部署
state.prepare_kernel(&app)?;
let setup = state.cores_dir().join("PawnIO_setup.exe");
if !setup.exists() {
return Err("未找到 PawnIO_setup.exe 安装器(binaries 资源未随包部署),请重新部署监控内核".into());
}
// 2. 静默安装驱动(继承当前进程权限;Thing 已提权则直接成功)
let mut cmd = std::process::Command::new(&setup);
cmd.args(["-install", "-silent"]);
crate::process_manager::setup_creation_flags(&mut cmd);
let (installed, need_reboot) = match cmd.status() {
Ok(status) => {
let code = status.code().unwrap_or(-1);
match code {
3010 => (true, true), // ERROR_SUCCESS_REBOOT_REQUIRED
0 => (true, false),
_ => (false, false),
}
}
Err(e) => return Err(format!("运行 PawnIO 安装器失败: {}", e)),
};
// 3. 重启监控内核,使 LHM 以 PawnIO 重新打开传感器
state.stop_subscription(&app).await;
if state.is_elevated() && !is_thing_elevated() {
state.shutdown_kernel().await?;
state.elevated.store(false, Ordering::SeqCst);
state.start_elevated(&app).await?;
} else {
pm.stop(PROCESS_ID)?;
state.start_with_subscription(&app).await?;
}
Ok(serde_json::json!({ "installed": installed, "needReboot": need_reboot }))
}
#[tauri::command] #[tauri::command]
pub async fn monitor_get_snapshot(state: tauri::State<'_, MonitorKernel>) -> Result<SensorSnapshot, String> { pub async fn monitor_get_snapshot(state: tauri::State<'_, MonitorKernel>) -> Result<SensorSnapshot, String> {
state.get_snapshot().await state.get_snapshot().await
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//! 桥接进程生命周期:spawnstdio JSON-Lines 协议)→ 请求分发 → 事件转发 → 停止。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 协议(与 bridge.py 对应):
//! 请求 `{"id":1,"method":"ping","params":{}}`
//! 响应 `{"id":1,"ok":true,"result":{...}}` 或 `{"id":1,"ok":false,"error":"..."}`
//! 无 id 的事件行 `{"event":"download","type":"progress",...}` 由 reader 线程
//! 原样转发为 Tauri 事件 `music-download-event`(见 constants::events)。
use std::io::{BufRead, BufReader, Write};
use std::process::{Command, Stdio};
use tauri::Emitter;
use super::{BridgeEntry, MusicManager, PythonEnv};
/// 桥接脚本源码(内置,运行时写出到 {root}/bridge.py,避免资源目录配置)
const BRIDGE_SCRIPT: &str = include_str!("bridge.py");
/// 桥接请求错误分类:决定是否允许重启桥接进程重试。
/// 应用层错误与超时绝不能触发重启——重启会杀掉正在进行的下载任务。
pub(crate) enum BridgeError {
/// 传输层错误(进程退出/管道损坏/写入失败/通道关闭)→ 可重启重试
Transport(String),
/// 应用层错误(桥接正常响应 ok:false)→ 不重启
App(String),
/// 响应超时 → 不重启(进程可能只是忙,如正在执行长耗时搜索)
Timeout(String),
}
impl BridgeError {
fn into_message(self) -> String {
match self {
BridgeError::Transport(m) | BridgeError::App(m) | BridgeError::Timeout(m) => m,
}
}
}
impl MusicManager {
/// 桥接进程是否在运行(存在且未退出)
pub fn bridge_running(&self) -> bool {
let mut guard = match self.bridge.lock() {
Ok(g) => g,
Err(_) => return false,
};
match guard.as_mut() {
Some(entry) => entry.child.try_wait().ok().map(|w| w.is_none()).unwrap_or(false),
None => false,
}
}
/// 确保桥接进程已启动(已启动则直接返回;并发调用由 start_lock 串行化)
pub fn ensure_bridge(&self) -> Result<(), String> {
if self.bridge_running() {
return Ok(());
}
let _guard = self.start_lock().lock().map_err(|e| e.to_string())?;
// 二次检查(等待锁期间可能已被其他调用方启动)
if self.bridge_running() {
return Ok(());
}
// 清理可能残留的旧条目
self.bridge.lock().map_err(|e| e.to_string())?.take();
let python = self.resolve_python()?;
self.spawn_bridge(&python)
}
/// 启动桥接进程:stdin/stdout 管道直连,stderr 写入 runtime/bridge_stderr.log
fn spawn_bridge(&self, python: &PythonEnv) -> Result<(), String> {
let script = self.bridge_script_path();
// 每次启动前重写脚本,保证与当前版本一致(内容固定,成本极低)
std::fs::write(&script, BRIDGE_SCRIPT).map_err(|e| format!("写出桥接脚本失败: {}", e))?;
let stderr_log = self.runtime_dir().join("bridge_stderr.log");
let stderr_file = std::fs::File::create(&stderr_log).map_err(|e| e.to_string())?;
let mut cmd = Command::new(&python.exe);
cmd.arg(&script);
cmd.stdin(Stdio::piped())
.stdout(Stdio::piped())
.stderr(Stdio::from(stderr_file));
crate::process_manager::setup_creation_flags(&mut cmd);
// cwd 统一设为模块根目录:musicdl 会在 cwd 落 search_results.pkl 等缓存文件,
// 不设置时(系统 Python)会污染应用工作目录(开发期为仓库根目录)
if let Some(parent) = script.parent() {
cmd.current_dir(parent);
}
let mut child = cmd
.spawn()
.map_err(|e| format!("启动桥接进程失败 (python: {}): {}", python.exe.display(), e))?;
crate::process_manager::assign_to_job(&child);
let stdin = child.stdin.take().ok_or_else(|| "无法获取桥接 stdin".to_string())?;
let stdout = child.stdout.take().ok_or_else(|| "无法获取桥接 stdout".to_string())?;
*self.bridge.lock().map_err(|e| e.to_string())? = Some(BridgeEntry { child, stdin });
// 启动 stdout reader 线程:按行读取,按 id 分发到 pending;无 id 的事件行转发到前端
let pending = self.pending.clone();
let app = self.app_handle();
std::thread::spawn(move || {
let reader = BufReader::new(stdout);
for line in reader.lines() {
let Ok(line) = line else { break };
let Ok(v) = serde_json::from_str::<serde_json::Value>(&line) else {
crate::logger::log_warn("music-bridge", &format!("无法解析 stdout: {}", line));
continue;
};
if let Some(id) = v.get("id").and_then(|i| i.as_u64()) {
if let Some(tx) = pending.lock().ok().and_then(|mut m| m.remove(&id)) {
let _ = tx.send(v);
}
} else if v.get("event").is_some() {
// 事件行(下载进度等):原样转发给前端
if let Some(app) = app.as_ref() {
let _ = app.emit(crate::constants::events::MUSIC_DOWNLOAD_EVENT, &v);
}
} else {
// 其他无 id 行仅记日志
crate::logger::log_info("music-bridge", &line);
}
}
crate::logger::log_info("music-bridge", "stdout 已关闭,reader 线程退出");
});
crate::logger::log_info(
"music-bridge",
&format!("桥接进程已启动 (python: {})", python.exe.display()),
);
Ok(())
}
/// 停止桥接进程:kill 快速返回,wait 移到后台线程;所有 pending 请求置为失败
pub fn stop_bridge(&self) {
let entry = self.bridge.lock().ok().and_then(|mut b| b.take());
if let Some(mut entry) = entry {
let _ = entry.child.kill();
// drop stdin/stdout 关闭管道端,reader 线程读到 EOF 退出
drop(entry.stdin);
std::thread::spawn(move || {
let _ = entry.child.wait();
});
crate::logger::log_info("music-bridge", "桥接进程已停止");
}
// 通知前端:活动中的下载任务应标记为中断
if let Some(app) = self.app_handle() {
let _ = app.emit(
crate::constants::events::MUSIC_DOWNLOAD_EVENT,
serde_json::json!({ "event": "download", "type": "bridge-stopped" }),
);
}
// 唤醒所有等待中的请求(以 Null 表示已中止)
if let Ok(mut map) = self.pending.lock() {
for (_, tx) in map.drain() {
let _ = tx.send(serde_json::Value::Null);
}
}
}
/// 发送一条请求并等待响应(默认 5s 超时)。传输层错误时自动重启重试一次。
pub async fn request(
&self,
method: &str,
params: serde_json::Value,
) -> Result<serde_json::Value, String> {
self.request_with_timeout(method, params, std::time::Duration::from_secs(5))
.await
}
/// 发送一条请求并等待响应(自定义超时,供 search 等长耗时操作使用)。
/// 仅传输层错误(进程退出/管道损坏)会重启桥接并重试一次;
/// 应用层错误(桥接返回 ok:false)与超时不重启——重启会误杀正在下载的任务。
pub async fn request_with_timeout(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, String> {
self.ensure_bridge()?;
match self.request_inner(method, params.clone(), timeout).await {
Ok(v) => Ok(v),
Err(BridgeError::Transport(_)) => {
// 一次重启机会(进程可能已退出/管道损坏)
self.stop_bridge();
self.ensure_bridge()?;
self.request_inner(method, params, timeout)
.await
.map_err(BridgeError::into_message)
}
Err(e) => Err(e.into_message()),
}
}
async fn request_inner(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, BridgeError> {
let id = self.next_id.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
let (tx, rx) = tokio::sync::oneshot::channel::<serde_json::Value>();
self.pending
.lock()
.map_err(|e| BridgeError::Transport(e.to_string()))?
.insert(id, tx);
// 写入 stdin(同步函数,MutexGuard 在返回时释放,避免跨 await 持有非 Send 值)
self.write_request(id, method, &params)
.map_err(BridgeError::Transport)?;
let v = tokio::time::timeout(timeout, rx)
.await
.map_err(|_| BridgeError::Timeout("桥接响应超时".to_string()))?
.map_err(|_| BridgeError::Transport("桥接响应通道已关闭".to_string()))?;
// 停止桥接时发送 Null 表示中止
if v.is_null() {
return Err(BridgeError::Transport("桥接进程已停止".into()));
}
if v.get("ok").and_then(|o| o.as_bool()).unwrap_or(false) {
Ok(v.get("result").cloned().unwrap_or(serde_json::Value::Null))
} else {
Err(BridgeError::App(
v.get("error")
.and_then(|e| e.as_str())
.unwrap_or("桥接返回未知错误")
.to_string(),
))
}
}
/// 写入一条请求到桥接 stdin(同步;进程已退出 / 管道损坏时返回错误)
fn write_request(&self, id: u64, method: &str, params: &serde_json::Value) -> Result<(), String> {
let line = format!(
"{{\"id\":{},\"method\":{},\"params\":{}}}\n",
id,
serde_json::to_string(method).map_err(|e| e.to_string())?,
params
);
let mut guard = self.bridge.lock().map_err(|e| e.to_string())?;
let Some(entry) = guard.as_mut() else {
return Err("桥接进程未启动".into());
};
// 进程已退出 → 立即失败,交给外层重启
if entry.child.try_wait().map_err(|e| e.to_string())?.is_some() {
return Err("桥接进程已退出".into());
}
entry
.stdin
.write_all(line.as_bytes())
.map_err(|e| format!("写入桥接 stdin 失败: {}", e))?;
entry.stdin.flush().map_err(|e| format!("刷新桥接 stdin 失败: {}", e))?;
Ok(())
}
/// ping 桥接进程(P0 环境层连通性验证)
pub async fn ping(&self) -> Result<serde_json::Value, String> {
let v = self.request("ping", serde_json::Value::Null).await?;
crate::logger::log_info("music-bridge", &format!("ping 成功: {}", v));
Ok(v)
}
}
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//! 音乐模块 Tauri 命令层。
use serde_json::json;
use std::time::{SystemTime, UNIX_EPOCH};
use tauri::{AppHandle, State};
use super::{
normalize_base_url, resolve_base_url, extract_fn_id, FeiniuConnection, MusicEnvStatus,
MusicManager, MusicSettings,
};
/// 查询环境状态(Python / musicdl / FFmpeg / 桥接进程),设置页「环境检查」面板调用。
/// 异步命令:子进程探测在阻塞线程池执行,避免冻结主线程/UI。
#[tauri::command]
#[specta::specta]
pub async fn music_env_status(state: State<'_, MusicManager>) -> Result<MusicEnvStatus, String> {
state.env_status().await
}
/// 安装便携 Python + musicdl(幂等),全程推送 music-runtime-install-progress 事件
#[tauri::command]
#[specta::specta]
pub async fn music_install_runtime(
state: State<'_, MusicManager>,
app: AppHandle,
) -> Result<MusicEnvStatus, String> {
state.install_runtime(&app).await?;
Ok(state.env_status().await?)
}
/// 取消便携运行时安装/下载
#[tauri::command]
#[specta::specta]
pub fn music_cancel_runtime_install(state: State<'_, MusicManager>) -> Result<(), String> {
state.cancel();
Ok(())
}
/// ping 桥接进程(未启动则自动拉起),返回 {"version","python"}
/// 返回 Value 且未标注 specta:前端直接按 JSON 使用
#[tauri::command]
pub async fn music_ping(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.ping().await
}
/// 停止桥接进程
#[tauri::command]
#[specta::specta]
pub fn music_stop_bridge(state: State<'_, MusicManager>) -> Result<(), String> {
state.stop_bridge();
Ok(())
}
/// 列出 musicdl 已注册的全部搜索源(客户端名);返回 Value,未标注 specta
#[tauri::command]
pub async fn music_get_sources(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.request("get_sources", serde_json::Value::Null).await
}
/// 多源搜索(最长 90s)。sources 为空时桥接使用默认 3 个大陆源;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_search(
state: State<'_, MusicManager>,
keyword: String,
sources: Option<Vec<String>>,
) -> Result<serde_json::Value, String> {
let params = serde_json::json!({ "keyword": keyword, "sources": sources.unwrap_or_default() });
state
.request_with_timeout("search", params, std::time::Duration::from_secs(90))
.await
}
/// 解析歌单链接(网易云/QQ 等),返回歌曲列表;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_parse_playlist(
state: State<'_, MusicManager>,
url: String,
sources: Option<Vec<String>>,
) -> Result<serde_json::Value, String> {
let params = serde_json::json!({ "url": url, "sources": sources.unwrap_or_default() });
state
.request_with_timeout("parse_playlist", params, std::time::Duration::from_secs(90))
.await
}
/// 读取音乐模块设置
#[tauri::command]
#[specta::specta]
pub fn music_get_settings(state: State<'_, MusicManager>) -> MusicSettings {
state.load_settings()
}
/// 保存音乐模块设置(立即生效)
#[tauri::command]
#[specta::specta]
pub fn music_save_settings(
state: State<'_, MusicManager>,
settings: MusicSettings,
) -> Result<(), String> {
state.save_settings(&settings)
}
/// 解析歌曲真实下载链接(懒解析:搜索只取元数据,试听/下载前调用)。
/// song(单曲)或 songs(批量)二选一;返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_resolve(
state: State<'_, MusicManager>,
song: Option<serde_json::Value>,
songs: Option<Vec<serde_json::Value>>,
quality: Option<String>,
) -> Result<serde_json::Value, String> {
let mut list: Vec<serde_json::Value> = songs.unwrap_or_default();
if let Some(s) = song {
list.insert(0, s);
}
if list.is_empty() {
return Err("未提供歌曲".into());
}
let params = serde_json::json!({ "songs": list, "quality": quality.unwrap_or_default() });
state
.request_with_timeout("resolve", params, std::time::Duration::from_secs(180))
.await
}
/// 启动下载任务(桥接后台工作池执行,立即返回 taskId;进度经 music-download-event 推送)。
/// songs 为搜索结果的歌曲 dict(桥接端用 SongInfo.fromdict 重建)。
/// 返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_download(
state: State<'_, MusicManager>,
task_id: String,
songs: Vec<serde_json::Value>,
savedir: String,
lyric: Option<bool>,
cover: Option<bool>,
proxy_url: Option<String>,
max_concurrent: Option<u32>,
quality: Option<String>,
) -> Result<serde_json::Value, String> {
if songs.is_empty() {
return Err("未选择任何歌曲".into());
}
let params = serde_json::json!({
"taskId": task_id,
"songs": songs,
"savedir": savedir,
"lyric": lyric.unwrap_or(true),
"cover": cover.unwrap_or(true),
"proxy": proxy_url.unwrap_or_default(),
"maxConcurrent": max_concurrent.unwrap_or(1).clamp(1, 16),
"quality": quality.unwrap_or_default(),
});
state
.request_with_timeout("download", params, std::time::Duration::from_secs(15))
.await
}
/// 取消下载任务(队列级:正在下载的歌曲会完成,其余标记取消)
#[tauri::command]
pub async fn music_download_cancel(
state: State<'_, MusicManager>,
task_id: String,
) -> Result<serde_json::Value, String> {
state
.request("cancel", serde_json::json!({ "taskId": task_id }))
.await
}
// ============ 飞牛音乐(NAS)客户端(多连接) ============
// 全部命令返回 serde_json::Value、不加 specta:前端用裸 invoke,映射在 feiniuStore。
/// 连接列表 + 激活 id。返回 `{ activeId, list: [{id,name,kind,baseUrl,username,loggedIn,accessCode,insecure}] }`。
#[tauri::command]
pub fn feiniu_list_connections(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let s = state.load_settings();
let list: Vec<_> = s
.feiniu_connections
.iter()
.map(|c| {
json!({
"id": c.id,
"name": c.name,
"kind": c.kind,
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty(),
"accessCode": c.access_code,
"insecure": c.insecure,
"fnId": c.fn_id,
})
})
.collect();
Ok(json!({ "activeId": s.feiniu_active_id, "list": list }))
}
/// 新增/更新一条连接(不触碰已登录的 token;改地址后需重新登录)。
#[tauri::command]
pub fn feiniu_save_connection(
state: State<'_, MusicManager>,
connection: FeiniuConnection,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = connection;
conn.base_url = normalize_base_url(&conn.base_url);
if conn.id.is_empty() {
conn.id = new_conn_id();
}
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == conn.id) {
conn.token = existing.token.clone(); // 保留既有 token
*existing = conn;
} else {
settings.feiniu_connections.push(conn);
}
state.save_settings(&settings)?;
Ok(json!({ "ok": true }))
}
/// 删除一条连接;若删的是激活连接,自动切换激活到第一条。
#[tauri::command]
pub fn feiniu_delete_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
settings.feiniu_connections.retain(|c| c.id != id);
if settings.feiniu_active_id == id {
settings.feiniu_active_id = settings
.feiniu_connections
.first()
.map(|c| c.id.clone())
.unwrap_or_default();
}
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 设某连接为激活连接。
#[tauri::command]
pub fn feiniu_activate_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
if !settings.feiniu_connections.iter().any(|c| c.id == id) {
return Err("连接不存在".into());
}
settings.feiniu_active_id = id;
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 登录激活/某连接:校验通过后写回该连接的 token/device_id 并启动本地流代理。
/// fnconnect 连接会先用 fnId 解析出可达 base_url 再登录。
#[tauri::command]
pub async fn feiniu_login(
state: State<'_, MusicManager>,
connection_id: String,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = settings
.feiniu_connections
.iter()
.find(|c| c.id == connection_id)
.cloned()
.ok_or_else(|| "连接不存在,请先保存连接".to_string())?;
// fnconnect:用 fnId 解析 base_url
if conn.kind == "fnconnect" {
let fid = extract_fn_id(&conn.fn_id).ok_or_else(|| "FnConnect 连接缺少有效 fnId".to_string())?;
let (url, _relay) = resolve_base_url(&fid).await?;
conn.base_url = url;
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.base_url = conn.base_url.clone();
}
state.save_settings(&settings)?;
}
// 用该连接配置装备运行期
let mut tmp = settings.clone();
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let (token, device_id) = state.feiniu.login(&conn.base_url, &username, &password).await?;
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
existing.token = token.clone();
existing.device_id = device_id;
existing.username = username;
}
settings.feiniu_active_id = connection_id.clone();
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
let prefix = state.feiniu.media_prefix().await?;
Ok(json!({ "ok": true, "userToken": token, "mediaPrefix": prefix }))
}
/// 登出某连接(清 token,保留地址/账号),代理 Cookie 同步失效。
#[tauri::command]
pub fn feiniu_logout(
state: State<'_, MusicManager>,
connection_id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.token.clear();
}
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
state.feiniu.logout();
Ok(json!({ "ok": true }))
}
/// 测试某连接是否能登录(不持久化 token),探测后恢复原激活连接的运行期状态。
#[tauri::command]
pub async fn feiniu_test_connection(
state: State<'_, MusicManager>,
connection_id: String,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let settings = state.load_settings();
let conn = settings
.feiniu_connections
.iter()
.find(|c| c.id == connection_id)
.cloned()
.ok_or_else(|| "连接不存在".to_string())?;
let mut tmp = settings.clone();
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let r = state.feiniu.login(&conn.base_url, &username, &password).await;
// 探测可能污染运行期:恢复为持久化的激活连接
state.feiniu.sync_with_settings(&state.load_settings());
match r {
Ok(_) => Ok(json!({ "ok": true })),
Err(e) => Err(e),
}
}
/// 查询当前激活连接配置:{ activeId, baseUrl, username, loggedIn }。
#[tauri::command]
pub fn feiniu_get_config(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let settings = state.load_settings();
state.feiniu.sync_with_settings(&settings);
let active_id = settings.feiniu_active_id;
let mut cfg = state.feiniu.config();
cfg["activeId"] = json!(active_id);
Ok(cfg)
}
/// 分页拉取激活连接曲目列表:{ page, size, keyword? } → NAS 原始 data。
#[tauri::command]
pub async fn feiniu_list_tracks(
state: State<'_, MusicManager>,
page: Option<u32>,
size: Option<u32>,
keyword: Option<String>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
state
.feiniu
.list_tracks(
page.unwrap_or(1).max(1),
size.unwrap_or(50).clamp(1, 100),
keyword.as_deref(),
)
.await
}
/// 获取某曲目歌词:{ lyric }(无则空字符串)。
#[tauri::command]
pub async fn feiniu_lyric(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let text = state.feiniu.lyric(&guid).await?;
Ok(json!({ "lyric": text }))
}
/// 本地媒体地址前缀:{ mediaPrefix }(首次调用惰性启动本地流代理)。
#[tauri::command]
pub async fn feiniu_media_prefix(
state: State<'_, MusicManager>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let prefix = state.feiniu.media_prefix().await?;
Ok(json!({ "mediaPrefix": prefix }))
}
/// 扫描本地曲库目录中的音频文件:{ items }(目录 = 下载 savedir + 用户自定义 dirs)。
#[tauri::command]
pub fn feiniu_scan_local(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let s = state.load_settings();
let mut dirs: Vec<String> = vec![s.savedir.clone()];
for d in &s.feiniu_local_dirs {
if !dirs.iter().any(|x| x == d) {
dirs.push(d.clone());
}
}
Ok(state.feiniu.scan_local(&dirs))
}
/// 播放缓存状态:{ count, usedBytes, usedMb }。
#[tauri::command]
pub fn feiniu_cache_status(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
Ok(state.feiniu.cache_status())
}
/// 清空播放缓存。
#[tauri::command]
pub fn feiniu_cache_clear(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.feiniu.cache_clear();
Ok(json!({ "ok": true }))
}
/// 缓存一首歌(命中则直接返回):{ path } 或 { cached }。
#[tauri::command]
pub async fn feiniu_cache_fetch(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let max_gb = state.load_settings().feiniu_cache_max_gb;
let hit = state.feiniu.cache_fetch(&guid, max_gb).await?;
Ok(json!({ "path": hit, "cached": hit.is_some() }))
}
/// 生成一条新连接的 id(时间戳 + 进程号,避免引 rand)。
fn new_conn_id() -> String {
let n = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
format!("c{n:x}")
}
// ============ P6:下载到飞牛 + 曲库增删(WebDAV,无状态) ============
/// 测试 WebDAV 连接与目标目录是否可达。
#[tauri::command]
#[specta::specta]
pub async fn webdav_test(
config: crate::music::feiniu::webdav::WebDavConfig,
dir: String,
) -> Result<serde_json::Value, String> {
let msg = crate::music::feiniu::webdav::test(&config, &dir).await?;
Ok(json!({ "ok": true, "message": msg }))
}
/// 上传本地文件到 WebDAV 目标目录(流式,不整载内存)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_upload(
config: crate::music::feiniu::webdav::WebDavConfig,
local_path: String,
remote_path: String,
) -> Result<serde_json::Value, String> {
let name = crate::music::feiniu::webdav::upload_file(
&config,
std::path::Path::new(&local_path),
&remote_path,
)
.await?;
Ok(json!({ "ok": true, "name": name }))
}
/// 删除 WebDAV 远程文件(404 视为已删除)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_delete(
config: crate::music::feiniu::webdav::WebDavConfig,
remote_path: String,
) -> Result<serde_json::Value, String> {
crate::music::feiniu::webdav::delete(&config, &remote_path).await?;
Ok(json!({ "ok": true }))
}
// ============ WebDAV 凭据加密存储(Windows 凭据管理器,DPAPI 保护) ============
/// 凭据以 JSON blob 存入系统凭据管理器:{"username","password"}。
/// 明文仅存在于内存与系统凭据库,绝不写回 localStorage / 配置文件。
#[cfg(windows)]
const WEBDAV_SECRET_SERVICE: &str = "Thing";
#[cfg(windows)]
const WEBDAV_SECRET_USER: &str = "webdav-credentials";
#[cfg(windows)]
fn webdav_secret_entry() -> Result<keyring::Entry, String> {
keyring::Entry::new(WEBDAV_SECRET_SERVICE, WEBDAV_SECRET_USER)
.map_err(|e| format!("无法访问系统凭据管理器: {e}"))
}
#[cfg(windows)]
fn webdav_secret_read() -> Result<Option<serde_json::Value>, String> {
let entry = webdav_secret_entry()?;
match entry.get_password() {
Ok(blob) => serde_json::from_str(&blob)
.map(Some)
.map_err(|e| format!("凭据数据损坏: {e}")),
// 未配置过凭据不算错误
Err(keyring::Error::NoEntry) => Ok(None),
Err(e) => Err(format!("读取凭据失败: {e}")),
}
}
#[cfg(windows)]
fn webdav_secret_write(username: &str, password: &str) -> Result<(), String> {
let blob = json!({ "username": username, "password": password }).to_string();
let entry = webdav_secret_entry()?;
entry.set_password(&blob).map_err(|e| format!("保存凭据失败: {e}"))
}
/// 读取 WebDAV 凭据。未配置时 username/password 为 null。
#[tauri::command]
pub fn webdav_get_secret() -> Result<serde_json::Value, String> {
#[cfg(windows)]
{
Ok(webdav_secret_read()?.unwrap_or_else(|| json!({ "username": null, "password": null })))
}
#[cfg(not(windows))]
{
Ok(json!({ "username": null, "password": null }))
}
}
/// 保存 WebDAV 凭据(账号 + 密码整体覆盖)。
#[tauri::command]
pub fn webdav_save_secret(username: String, password: String) -> Result<serde_json::Value, String> {
#[cfg(windows)]
{
webdav_secret_write(&username, &password)?;
}
#[cfg(not(windows))]
{
let _ = (&username, &password);
}
Ok(json!({ "ok": true }))
}
/// 删除本地媒体文件(「下载到飞牛」落地即传流程的收尾)。
/// 仅允许音频 / 歌词 / 封面扩展名,且拒绝目录——防止前端误删任意文件。
#[tauri::command]
#[specta::specta]
pub fn feiniu_delete_local(path: String) -> Result<serde_json::Value, String> {
const ALLOWED: [&str; 13] = [
"mp3", "flac", "wav", "m4a", "aac", "ogg", "ape", "wma", "lrc", "jpg", "jpeg", "png", "webp",
];
let p = std::path::Path::new(&path);
let ext_ok = p
.extension()
.and_then(|e| e.to_str())
.map(|e| ALLOWED.contains(&e.to_lowercase().as_str()))
.unwrap_or(false);
if !ext_ok {
return Err(format!("拒绝删除非媒体文件:{path}"));
}
let meta = std::fs::metadata(p).map_err(|e| format!("文件不存在: {e}"))?;
if meta.is_dir() {
return Err("拒绝删除目录".to_string());
}
std::fs::remove_file(p).map_err(|e| format!("删除失败: {e}"))?;
Ok(json!({ "ok": true }))
}
// ============ P7FnConnect 远程连接解析 ============
/// 解析 fnId → 可达 base_url(探测后返回)。命令层在 fnconnect 连接登录前调用。
#[tauri::command]
pub async fn feiniu_fnconnect_resolve(
state: State<'_, MusicManager>,
fn_id: String,
) -> Result<serde_json::Value, String> {
let _ = &state;
let (url, relay) = resolve_base_url(&fn_id).await?;
Ok(json!({ "baseUrl": url, "relay": relay }))
}
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//! 飞牛音乐播放缓存(容量限制 + LRU 逐出)。
//!
//! 缓存目录:`{app_data}/music/cache`,文件 `guid.<ext>`ext 缺省记 `bin`)。
//! 元数据:`index.json` → `{ "guid": { "size", "lastUsed", "file" } }`。
//! 超上限按 lastUsed 升序逐出,直到总占用低于上限。
use std::collections::HashMap;
use std::fs;
use std::io::Write;
use std::path::{Path, PathBuf};
use std::time::{SystemTime, UNIX_EPOCH};
use serde::{Deserialize, Serialize};
use serde_json::json;
/// 单条缓存元数据
#[derive(Serialize, Deserialize, Clone)]
pub struct CacheEntry {
pub size: u64,
pub last_used: u64,
pub file: String,
}
pub struct CacheManager {
root: PathBuf,
index_path: PathBuf,
}
impl CacheManager {
pub fn new(app_data_dir: &Path) -> Self {
let root = app_data_dir.join("music").join("cache");
fs::create_dir_all(&root).ok();
let index_path = root.join("index.json");
Self { root, index_path }
}
fn load_index(&self) -> HashMap<String, CacheEntry> {
fs::read_to_string(&self.index_path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
fn save_index(&self, idx: &HashMap<String, CacheEntry>) {
if let Ok(s) = serde_json::to_string(idx) {
fs::write(&self.index_path, s).ok();
}
}
fn now_ms(&self) -> u64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0)
}
/// 命中缓存:更新 lastUsed 并返回文件路径。
pub fn hit(&self, guid: &str) -> Option<String> {
let mut idx = self.load_index();
if let Some(e) = idx.get_mut(guid) {
let path = self.root.join(&e.file);
if path.exists() {
e.last_used = self.now_ms();
self.save_index(&idx);
return Some(path.to_string_lossy().to_string());
}
idx.remove(guid);
self.save_index(&idx);
}
None
}
/// 写入缓存(流式 chunk);按上限(GB)逐出。返回写入总字节数。
pub async fn put<E: std::fmt::Display>(
&self,
guid: &str,
ext: &str,
max_gb: u32,
mut stream: impl futures_util::Stream<Item = Result<bytes::Bytes, E>> + Unpin,
) -> Result<u64, String> {
let safe_guid = sanitize(guid);
let ext = if ext.is_empty() { "bin" } else { ext };
let file = format!("{safe_guid}.{ext}");
let path = self.root.join(&file);
let mut total: u64 = 0;
let mut f = fs::File::create(&path).map_err(|e| format!("创建缓存文件失败: {e}"))?;
while let Some(chunk) = futures_util::StreamExt::next(&mut stream).await {
let chunk = chunk.map_err(|e| format!("读取流失败: {e}"))?;
total += chunk.len() as u64;
f.write_all(chunk.as_ref()).map_err(|e| format!("写入缓存失败: {e}"))?;
}
f.flush().ok();
let mut idx = self.load_index();
idx.insert(
guid.to_string(),
CacheEntry {
size: total,
last_used: self.now_ms(),
file,
},
);
self.save_index(&idx);
self.evict(max_gb);
Ok(total)
}
/// 按上限(GB)逐出。max_gb==0 视为全部清空。
fn evict(&self, max_gb: u32) {
if max_gb == 0 {
self.clear();
return;
}
let max_bytes = max_gb as u64 * 1024 * 1024 * 1024;
let mut idx = self.load_index();
let mut total: u64 = idx.values().map(|e| e.size).sum();
let mut order: Vec<(String, u64)> = idx.iter().map(|(g, e)| (g.clone(), e.last_used)).collect();
order.sort_by_key(|(_, t)| *t);
for (guid, _) in order {
if total <= max_bytes {
break;
}
if let Some(e) = idx.remove(&guid) {
let _ = fs::remove_file(self.root.join(&e.file));
total = total.saturating_sub(e.size);
}
}
self.save_index(&idx);
}
/// 当前占用与条目数。
pub fn status(&self) -> serde_json::Value {
let idx = self.load_index();
let total: u64 = idx.values().map(|e| e.size).sum();
json!({
"count": idx.len(),
"usedBytes": total,
"usedMb": (total as f64 / 1024.0 / 1024.0 * 10.0).round() / 10.0,
})
}
pub fn clear(&self) {
let idx = self.load_index();
for e in idx.values() {
let _ = fs::remove_file(self.root.join(&e.file));
}
fs::remove_file(&self.index_path).ok();
}
}
fn sanitize(s: &str) -> String {
s.chars()
.map(|c| if c.is_ascii_alphanumeric() || c == '-' || c == '_' { c } else { '_' })
.collect()
}
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//! 飞牛音乐原生接口纯函数工具(登录签名、地址规范化、设备 ID)。
//! 接口路径/认证方式对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方实现。
use sha2::{Digest, Sha256};
/// 规范化服务器地址:去首尾空白、去尾部各层斜杠、去误粘贴的 `/music/api/v1` 后缀。
pub fn normalize_base_url(input: &str) -> String {
let mut u = input.trim().trim_end_matches('/').to_string();
let lower = u.to_lowercase();
if lower.ends_with("/music/api/v1") {
u = u[..u.len() - "/music/api/v1".len()].to_string();
}
u.trim_end_matches('/').to_string()
}
/// SHA-256 十六进制(登录时密码签名,对齐原生客户端 `sha256Hex(password)`)。
pub fn sha256_hex(input: &str) -> String {
let mut hasher = Sha256::new();
hasher.update(input.as_bytes());
format!("{:x}", hasher.finalize())
}
/// 32 位 hex 设备 ID(首次生成后落 settings 复用;不依赖 rand,用时间戳+进程号哈希)。
pub fn generate_device_id() -> String {
use std::time::{SystemTime, UNIX_EPOCH};
let nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
sha256_hex(&format!("{}-{}", nanos, std::process::id()))[..32].to_string()
}
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//! FnConnect 远程连接解析(参考 feiniu-car-music `fn-api.js`)。
//!
//! fnId → 网关 `https://5ddd.com/api/v1/fn/con`authx md5 签名)→ 内网/公网/中继候选 →
//! 探测可达性 → 得到可用的 base_url(含 mode=relay 的中继地址)。
use md5::Md5;
use rand::RngCore;
use serde_json::{json, Value};
use sha2::{Digest, Sha256};
/// 网关地址与签名常量(对齐 feiniu-car-music)。
const FN_CONNECT_URL: &str = "https://5ddd.com/api/v1/fn/con";
const FN_AUTHX_PREFIX: &str = "NDzZTVxnRKP8Z0jXg1VAMonaG8akvh";
const FN_API_KEY: &str = "zIGtkc3dqZnJpd29qZXJqa2w7c";
fn md5_hex(input: &str) -> String {
let mut h = Md5::new();
h.update(input.as_bytes());
format!("{:x}", h.finalize())
}
fn sha256_hex(input: &str) -> String {
let mut h = Sha256::new();
h.update(input.as_bytes());
format!("{:x}", h.finalize())
}
/// 从输入识别 fnId`fnos.net/<id>`、`<id>.5ddd.com`、或裸 fnId。
pub fn extract_fn_id(input: &str) -> Option<String> {
let s = input.trim();
if s.is_empty() {
return None;
}
if let Some(id) = s.split_once("fnos.net/").map(|(_, r)| r.split('/').next().unwrap_or("")) {
if !id.is_empty() {
return Some(id.trim().to_string());
}
}
if let Some(rest) = s.rsplit_once("/") {
let last = rest.1;
if last.ends_with(".5ddd.com") {
return Some(last.trim_end_matches(".5ddd.com").to_string());
}
}
if s.ends_with(".5ddd.com") {
return Some(s.trim_end_matches(".5ddd.com").to_string());
}
// 裸 fnId
if s.len() >= 3 && s.chars().all(|c| c.is_alphanumeric() || c == '-' || c == '_') && !s.starts_with("http") {
return Some(s.to_string());
}
None
}
/// 计算网关 authx 签名。
fn fn_authx(method: &str, url: &str, data: &Value) -> String {
let body = if method.eq_ignore_ascii_case("get") {
String::new()
} else {
serde_json::to_string(data).unwrap_or_default()
};
let mut nonce = String::new();
let mut rng = rand::thread_rng();
for _ in 0..6 {
nonce.push(char::from(b'0' + (rng.next_u32() % 10) as u8));
}
let timestamp = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis().to_string())
.unwrap_or_default();
let raw = format!(
"{FN_AUTHX_PREFIX}_{url}_{nonce}_{timestamp}_{}__{FN_API_KEY}",
md5_hex(&body)
);
format!("nonce={nonce}&timestamp={timestamp}&sign={}", md5_hex(&raw))
}
/// 从网关查询 fnId 的连接参数。
pub async fn query_fn_connect(fn_id: &str) -> Result<Value, String> {
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(10))
.build()
.map_err(|e| e.to_string())?;
let body = json!({ "fnId": fn_id });
let resp = client
.post(FN_CONNECT_URL)
.header("Content-Type", "application/json")
.header("authx", fn_authx("post", "/api/v1/fn/con", &body))
.json(&body)
.send()
.await
.map_err(|e| format!("FnConnect 网关不可达: {e}"))?;
let b: Value = resp.json().await.map_err(|e| e.to_string())?;
if b["code"].as_i64().unwrap_or(-1) != 0 {
return Err(b["msg"].as_str().unwrap_or("FnConnect 网关返回错误").to_string());
}
Ok(b["data"].clone())
}
/// 构建候选 base_url 列表。返回 (url, is_relay)。
pub fn build_candidates(data: &Value) -> Vec<(String, bool)> {
let mut out: Vec<(String, bool)> = Vec::new();
let port = &data["port"];
let http = port["httpPort"].as_u64().unwrap_or(5666);
let https = port["httpsPort"].as_u64().unwrap_or(5667);
let empty = vec![];
for ip in data["ipv4"].as_array().unwrap_or(&empty).iter().filter_map(|v| v.as_str()) {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
for ip in data["publicIpv4"].as_array().unwrap_or(&empty).iter().filter_map(|v| v.as_str()) {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
for ip in data["publicIpv6"].as_array().unwrap_or(&empty).iter().filter_map(|v| v.as_str()) {
out.push((format!("http://[{ip}]:{http}"), false));
out.push((format!("https://[{ip}]:{https}"), false));
}
let relays = data["fn"].as_array().unwrap_or(&empty);
let relay_addrs: Vec<String> = if relays.is_empty() {
vec!["5ddd.com".to_string()]
} else {
relays
.iter()
.filter_map(|v| v.as_str().map(|s| s.to_string()))
.collect()
};
for addr in relay_addrs {
let domain = addr.split(':').next().unwrap_or(&addr).to_string();
out.push((format!("https://{domain}"), true));
}
out
}
/// 探测某个 base_url 是否可用。
async fn probe(url: &str) -> bool {
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(6))
.build()
.unwrap_or_else(|_| reqwest::Client::new());
let full = format!("{}/music/api/v1/track/list?page=1&size=1", url.trim_end_matches('/'));
match client.get(&full).send().await {
Ok(resp) => resp.status().as_u16() < 500,
Err(_) => false,
}
}
/// 解析 fnId → 第一个可达的 base_url;返回 (base_url, is_relay)。
pub async fn resolve_base_url(fn_id: &str) -> Result<(String, bool), String> {
let data = query_fn_connect(fn_id).await?;
let candidates = build_candidates(&data);
if candidates.is_empty() {
return Err("FnConnect 未返回可用地址".into());
}
for (url, relay) in &candidates {
if probe(url).await {
return Ok((url.clone(), *relay));
}
}
Err(format!("FnConnect 候选均不可达({} 个)", candidates.len()))
}
/// sha256 hex(登录用)。
pub fn sha256_hex_pub(input: &str) -> String {
sha256_hex(input)
}
+515
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//! 飞牛音乐(NAS)原生接口客户端 + 本地流代理的运行期。
//!
//! 支持多连接(本地 / frp / 预留 FnConnect),当前以"激活连接"为准。
//! 原生接口路径/认证(`music-token` Cookie、`x-access-code` 安全码、`/user/password-login` 登录)
//! 对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方纯前端实现翻译。
//! 所有对 NAS 的 HTTP 请求在本模块收敛(页面/命令层不直接发请求)。
use std::path::Path;
use std::sync::{Arc, Mutex};
use std::time::Duration;
use axum::http::StatusCode;
use serde::{Deserialize, Serialize};
use specta::Type;
use serde_json::{json, Value};
use super::MusicSettings;
pub use conn::normalize_base_url;
mod cache;
mod conn;
mod fnconnect;
pub mod proxy;
pub mod webdav;
pub use cache::CacheManager;
pub use fnconnect::{extract_fn_id, resolve_base_url};
use conn::{generate_device_id, sha256_hex};
use proxy::{ProxyCfg, ProxyShared};
/// 一条飞牛音乐连接(持久化在 `MusicSettings`)。
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct FeiniuConnection {
pub id: String,
pub name: String,
/// "lan" | "frp" | "fnconnect"fnconnect 预留)
pub kind: String,
/// 服务器地址(http://192.168.x.x:5666 或 https://域名)
pub base_url: String,
pub username: String,
pub token: String,
pub device_id: String,
pub access_code: String,
/// https 遇到自签证书时忽略校验
pub insecure: bool,
/// fnconnect 连接的 fnId(如 fnos.net/<id> 或裸 id
#[serde(default)]
pub fn_id: String,
}
impl Default for FeiniuConnection {
fn default() -> Self {
Self {
id: String::new(),
name: String::new(),
kind: "lan".to_string(),
base_url: String::new(),
username: String::new(),
token: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
fn_id: String::new(),
}
}
}
/// 当前激活连接信息(运行期副本,与 `MusicSettings` 的激活连接一致)。
struct Conn {
base_url: String,
token: String,
username: String,
device_id: String,
access_code: String,
insecure: bool,
}
/// LAN 直连,`no_proxy` 避免被代理模块(mihomo)拦走;按 insecure 惰性重建(支持自签证书)。
struct ClientSlot {
insecure: bool,
client: reqwest::Client,
}
pub struct Feiniu {
client: Mutex<Option<ClientSlot>>,
conn: Mutex<Conn>,
proxy: Mutex<Option<(u16, ProxyShared)>>,
cache: CacheManager,
}
impl Default for Feiniu {
fn default() -> Self {
Self {
client: Mutex::new(None),
conn: Mutex::new(Conn {
base_url: String::new(),
token: String::new(),
username: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
}),
proxy: Mutex::new(None),
cache: CacheManager::new(Path::new("placeholder")), // 由 set_cache_root 重建
}
}
}
impl Feiniu {
/// 设置缓存根目录({app_data}/music/cache),应用启动时调用一次。
pub fn set_cache_root(&mut self, app_data_dir: &Path) {
self.cache = CacheManager::new(app_data_dir);
}
/// 取(并惰性构建)对应 insecure 的 reqwest client。
fn client(&self, insecure: bool) -> reqwest::Client {
let mut g = self.client.lock().unwrap_or_else(|e| e.into_inner());
let hit = g.as_ref().map(|s| s.insecure == insecure).unwrap_or(false);
if !hit {
*g = Some(ClientSlot {
insecure,
client: reqwest::Client::builder()
.no_proxy()
.timeout(Duration::from_secs(10))
.danger_accept_invalid_certs(insecure)
.build()
.unwrap_or_else(|_| reqwest::Client::new()),
});
}
g.as_ref().unwrap().client.clone()
}
/// 从持久化设置刷新运行期连接与代理配置(以激活连接为准;幂等)。
pub fn sync_with_settings(&self, s: &MusicSettings) {
let (base_url, token, username, device_id, access_code, insecure) =
match s.feiniu_active() {
Some(c) => (
c.base_url.clone(),
c.token.clone(),
c.username.clone(),
c.device_id.clone(),
c.access_code.clone(),
c.insecure,
),
None => (
String::new(),
String::new(),
String::new(),
String::new(),
String::new(),
false,
),
};
if let Ok(mut c) = self.conn.lock() {
c.base_url = base_url;
c.token = token;
c.username = username;
c.device_id = device_id;
c.access_code = access_code;
c.insecure = insecure;
}
// 确保 client 构建到位(insecure 变化时重建)
self.client(insecure);
self.sync_proxy_cfg();
self.sync_proxy_client();
}
fn sync_proxy_cfg(&self) {
if let Ok(g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_ref() {
let cfg = self.current_cfg();
if let Ok(mut c) = shared.cfg.lock() {
*c = cfg;
}
}
}
}
fn sync_proxy_client(&self) {
let (_, client) = self.conn_client();
if let Ok(mut g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_mut() {
shared.client = client;
}
}
}
fn conn_client(&self) -> (bool, reqwest::Client) {
let insecure = self.conn.lock().unwrap_or_else(|e| e.into_inner()).insecure;
(insecure, self.client(insecure))
}
fn current_cfg(&self) -> ProxyCfg {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
ProxyCfg {
base_url: c.base_url.clone(),
token: c.token.clone(),
access_code: c.access_code.clone(),
}
}
fn auth_triple(&self) -> (String, String, String) {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
(c.base_url.clone(), c.token.clone(), c.access_code.clone())
}
/// 对某个 base_url 执行登录(探测/登录连接共用)。
/// 成功返回 `(userToken, device_id)` 并更新运行期 conn;命令层负责落回对应连接持久化。
pub async fn login(
&self,
base_url: &str,
username: &str,
password: &str,
) -> Result<(String, String), String> {
let base = normalize_base_url(base_url);
let (device_id, insecure) = {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
let d = if c.device_id.is_empty() {
generate_device_id()
} else {
c.device_id.clone()
};
(d, c.insecure)
};
let body = json!({
"username": username,
"password": sha256_hex(password),
"deviceId": device_id,
});
let resp = self
.client(insecure)
.post(format!("{base}/music/api/v1/user/password-login"))
.json(&body)
.send()
.await
.map_err(|e| {
let kind = if e.is_timeout() {
"连接超时(NAS 不可达?)"
} else {
"连接失败"
};
format!("{kind}: {e}")
})?;
let status = resp.status();
let b: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = b["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if code == 120001 {
return Err("用户名或密码错误".into());
}
let msg = b["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("HTTP {status}"));
return Err(msg);
}
let token = b["data"]["userToken"]
.as_str()
.ok_or_else(|| "登录失败:未返回 token".to_string())?
.to_string();
if let Ok(mut c) = self.conn.lock() {
c.base_url = base;
c.token = token.clone();
c.username = username.to_string();
c.device_id = device_id.clone();
}
self.sync_proxy_cfg();
Ok((token, device_id))
}
/// 登出:仅清运行期 token(保留连接信息与账号)。
pub fn logout(&self) {
if let Ok(mut c) = self.conn.lock() {
c.token.clear();
}
self.sync_proxy_cfg();
}
/// 当前激活连接配置(前端状态展示 + 是否已登录)。
pub fn config(&self) -> Value {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
json!({
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty(),
})
}
/// 分页拉取曲目列表:`GET /music/api/v1/track/list`(可选关键词)。
pub async fn list_tracks(&self, page: u32, size: u32, keyword: Option<&str>) -> Result<Value, String> {
let mut query = vec![
("page".to_string(), page.to_string()),
("size".to_string(), size.to_string()),
];
let kw = keyword.unwrap_or("").trim().to_string();
if !kw.is_empty() {
query.push(("keyword".to_string(), kw));
}
self.authed_get("/music/api/v1/track/list", query).await
}
/// 歌词:`GET /music/api/v1/lyric/list?trackGUID=<guid>`。
pub async fn lyric(&self, guid: &str) -> Result<String, String> {
let v = self
.authed_get(
"/music/api/v1/lyric/list",
vec![("trackGUID".to_string(), guid.to_string())],
)
.await?;
Ok(extract_lyric_text(&v))
}
/// 本地媒体地址前缀:`http://127.0.0.1:<port>/feiniu`。首次调用惰性启动代理。
pub async fn media_prefix(&self) -> Result<String, String> {
let port = self.ensure_proxy().await?;
Ok(format!("http://127.0.0.1:{port}/feiniu"))
}
/// 递归扫描本地曲库目录中的音频文件,返回轻量条目(不解析时长/封面)。
pub fn scan_local(&self, dirs: &[String]) -> Value {
const EXTS: [&str; 7] = ["mp3", "flac", "wav", "m4a", "aac", "ogg", "ape"];
let mut items: Vec<Value> = Vec::new();
for dir in dirs {
let p = Path::new(dir);
if !p.is_dir() {
continue;
}
for entry in walkdir::WalkDir::new(p).follow_links(false) {
let Ok(entry) = entry else { continue };
if !entry.file_type().is_file() {
continue;
}
let path = entry.path();
let ext = path
.extension()
.and_then(|e| e.to_str())
.map(|e| e.to_lowercase())
.unwrap_or_default();
if !EXTS.contains(&ext.as_str()) {
continue;
}
let size = entry.metadata().map(|m| m.len()).unwrap_or(0);
let mtim = entry
.metadata()
.ok()
.and_then(|m| m.modified().ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs())
.unwrap_or(0);
let name = path
.file_stem()
.and_then(|n| n.to_str())
.unwrap_or("未知")
.to_string();
items.push(json!({
"path": path.to_string_lossy(),
"title": name,
"size": size,
"mtim": mtim,
"dir": dir,
}));
}
}
json!({ "items": items })
}
/// 缓存状态。
pub fn cache_status(&self) -> Value {
self.cache.status()
}
/// 清空缓存。
pub fn cache_clear(&self) {
self.cache.clear();
}
/// 命中缓存直接返回文件路径;未命中则从 NAS 流式拉取写入缓存后返回。
/// 返回缓存文件路径。失败返回 Err。
pub async fn cache_fetch(&self, guid: &str, max_gb: u32) -> Result<Option<String>, String> {
if let Some(hit) = self.cache.hit(guid) {
return Ok(Some(hit));
}
let (base, token, access_code) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
let (_, client) = self.conn_client();
let mut rb = client.get(format!("{base}/music/api/v1/track/stream?guid={guid}"));
rb = rb.header("cookie", format!("music-token={token}"));
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("拉取失败: {e}"))?;
if !resp.status().is_success() {
return Err(format!("拉取失败(HTTP {}", resp.status().as_u16()));
}
let ct = resp
.headers()
.get("content-type")
.and_then(|v| v.to_str().ok())
.map(|s| s.to_string())
.unwrap_or_default();
let ext = match ct.split('/').last() {
Some("flac") => "flac",
Some("mpeg") => "mp3",
Some("wav") => "wav",
Some("ogg") => "ogg",
Some("mp4") => "m4a",
Some("aac") => "aac",
_ => "bin",
};
let stream = resp.bytes_stream();
let path = self
.cache
.put(guid, ext, max_gb, stream)
.await
.map_err(|e| e)?;
let _ = path;
Ok(self.cache.hit(guid))
}
// ===== WebDAV 传输(下载到飞牛 / 曲库增删)=====
// 无状态:配置由前端每次调用传入,实现在 webdav 模块,命令层直接调用。
async fn ensure_proxy(&self) -> Result<u16, String> {
if let Ok(g) = self.proxy.lock() {
if let Some((port, _)) = g.as_ref() {
return Ok(*port);
}
}
let (_, client) = self.conn_client();
let shared = ProxyShared {
client,
cfg: Arc::new(Mutex::new(self.current_cfg())),
};
let port = proxy::start(shared.clone()).await?;
if let Ok(mut g) = self.proxy.lock() {
*g = Some((port, shared));
}
Ok(port)
}
async fn authed_get(&self, path: &str, query: Vec<(String, String)>) -> Result<Value, String> {
let (base, token, access_code) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
let (_, client) = self.conn_client();
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = client.get(format!("{base}{path}")).query(&qrefs);
rb = rb.header("cookie", format!("music-token={token}"));
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("请求失败: {e}"))?;
let status = resp.status();
let body: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = body["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if status == StatusCode::UNAUTHORIZED || status == StatusCode::FORBIDDEN {
return Err("登录已过期,请重新登录".into());
}
let msg = body["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("请求失败(HTTP {status}"));
return Err(msg);
}
Ok(body["data"].clone())
}
}
/// 尽力从 /lyric/list 响应中取第一段歌词文本(响应结构未文档化,做宽松映射)。
fn extract_lyric_text(v: &Value) -> String {
match v {
Value::Array(arr) => arr
.first()
.map(|it| {
it["content"]
.as_str()
.or_else(|| it["lyric"].as_str())
.or_else(|| it["text"].as_str())
.unwrap_or("")
.to_string()
})
.unwrap_or_default(),
Value::Object(_) => v["content"]
.as_str()
.or_else(|| v["lyric"].as_str())
.or_else(|| v["text"].as_str())
.unwrap_or("")
.to_string(),
_ => String::new(),
}
}
+164
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//! 飞牛音乐本地流代理(axum)。
//!
//! 原生 `/track/stream`、`/static/cover` 需要 `Cookie: music-token=<token>`,而
//! WebView 的 `<audio>/<img>` 无法设置 Cookie。本模块绑定 `127.0.0.1:<动态端口>`
//! 转发请求时注入 Cookie 与可选的安全码头,前端直接用本地地址播放/显示,天然支持 Range/seek。
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use axum::{
extract::{Query, State},
http::{header, HeaderMap, StatusCode},
response::{IntoResponse, Response},
routing::get,
Router,
};
use super::conn::normalize_base_url;
/// 由 Feiniu 运行期与代理 handler 共享的连接配置(登录更新、登出置空)。
#[derive(Clone, Default)]
pub struct ProxyCfg {
pub base_url: String,
pub token: String,
pub access_code: String,
}
#[derive(Clone)]
pub struct ProxyShared {
pub client: reqwest::Client,
pub cfg: Arc<Mutex<ProxyCfg>>,
}
/// 启动本地流代理,绑定到 `127.0.0.1:0`(动态空闲端口),返回实际端口。
/// 代理以独立 tokio 任务常驻应用存活期;token 变化经共享 `ProxyCfg` 即时生效,无需重启。
pub async fn start(shared: ProxyShared) -> Result<u16, String> {
let listener = tokio::net::TcpListener::bind("127.0.0.1:0")
.await
.map_err(|e| format!("绑定本地端口失败: {e}"))?;
let port = listener
.local_addr()
.map_err(|e| e.to_string())?
.port();
let app = Router::new()
.route("/feiniu/stream", get(proxy_stream))
.route("/feiniu/cover", get(proxy_cover))
.with_state(shared);
tokio::spawn(async move {
if let Err(e) = axum::serve(listener, app).await {
crate::logger::log_error("music", &format!("飞牛流代理异常: {e}"));
}
});
Ok(port)
}
async fn proxy_stream(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let guid = q.get("guid").cloned().unwrap_or_default().trim().to_string();
if guid.is_empty() {
return (StatusCode::BAD_REQUEST, "missing guid").into_response();
}
forward(
&s,
"/music/api/v1/track/stream",
vec![("guid".to_string(), guid)],
&headers,
)
.await
}
async fn proxy_cover(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let cover_id = q
.get("coverId")
.cloned()
.unwrap_or_default()
.trim()
.to_string();
if cover_id.is_empty() {
return (StatusCode::BAD_REQUEST, "missing coverId").into_response();
}
let size = q.get("size").cloned().unwrap_or_else(|| "320".into());
forward(
&s,
"/music/api/v1/static/cover",
vec![
("coverId".to_string(), cover_id),
("size".to_string(), size),
],
&headers,
)
.await
}
/// 统一转发:向 NAS 发起上游 GET,注入 Cookie/安全码,透传 Range 与响应头,流式回传 body。
async fn forward(
s: &ProxyShared,
path: &str,
query: Vec<(String, String)>,
headers: &HeaderMap,
) -> Response {
let cfg = match s.cfg.lock() {
Ok(g) => g.clone(),
Err(e) => e.into_inner().clone(),
};
if cfg.base_url.is_empty() || cfg.token.is_empty() {
return (StatusCode::UNAUTHORIZED, "飞牛音乐未登录").into_response();
}
let base = normalize_base_url(&cfg.base_url);
let url = format!("{base}{path}");
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = s.client.get(&url).query(&qrefs);
rb = rb.header("cookie", format!("music-token={}", cfg.token));
if !cfg.access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(cfg.access_code.as_bytes()),
)
.header("x-access-source", "app");
}
if let Some(range) = headers.get(header::RANGE) {
rb = rb.header(header::RANGE, range.clone());
}
drop(cfg);
let resp = match rb.send().await {
Ok(r) => r,
Err(e) => return (StatusCode::BAD_GATEWAY, format!("上游错误: {e}")).into_response(),
};
let status = resp.status();
let ct = resp.headers().get(header::CONTENT_TYPE).cloned();
let cl = resp.headers().get(header::CONTENT_LENGTH).cloned();
let cr = resp.headers().get(header::CONTENT_RANGE).cloned();
let ar = resp.headers().get(header::ACCEPT_RANGES).cloned();
let body = axum::body::Body::from_stream(resp.bytes_stream());
let mut out = Response::new(body);
*out.status_mut() = status;
let h = out.headers_mut();
if let Some(v) = ct {
h.insert(header::CONTENT_TYPE, v);
}
if let Some(v) = cl {
h.insert(header::CONTENT_LENGTH, v);
}
if let Some(v) = cr {
h.insert(header::CONTENT_RANGE, v);
}
if let Some(v) = ar {
h.insert(header::ACCEPT_RANGES, v);
}
out
}
+217
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@@ -0,0 +1,217 @@
//! WebDAV 客户端(无状态)——用于把音乐传输到 fnOS NAS 的曲库目录。
//!
//! 选择 WebDAV 而非 SMB/FTP/NFS 的原因:
//! - 纯 HTTP 语义,`reqwest` 即可实现,无原生依赖(SMB 在 Rust 侧生态差);
//! - **无会话**:Basic 认证随每个请求携带,没有"重启后要重新登录"的问题;
//! - fnOS 原生支持:系统设置 → 文件服务 → WebDAVHTTP 5005 / HTTPS 5006)。
//!
//! fnOS 侧需要的设置(作为 UI 提示展示):
//! 1. 开启 WebDAV 服务并记下端口;
//! 2. 目标文件夹必须在「可见文件夹范围」内(团队文件夹需勾选
//! 「允许通过文件共享协议(SMB、WebDAV、FTP)挂载到其他设备上」);
//! 3. 账号对该文件夹有读写权限。
use bytes::Bytes;
use serde::{Deserialize, Serialize};
use std::time::Duration;
/// WebDAV 连接配置(由前端每次调用时传入,后端不持有状态)。
#[derive(Debug, Clone, Deserialize, Serialize, specta::Type)]
pub struct WebDavConfig {
/// 服务地址,如 `http://192.168.110.100:5005`
pub url: String,
pub username: String,
pub password: String,
}
/// WebDAV 操作结果状态码相关的可读错误。
fn status_err(action: &str, status: u16, url: &str) -> String {
match status {
401 => format!("WebDAV 认证失败(401):请检查账号与密码"),
403 => format!("WebDAV 拒绝访问(403):账号可能没有该目录的写入权限"),
404 => format!("WebDAV 目标不存在(404):{url}(目录需要先在 NAS 上创建,且在 WebDAV 可见范围内)"),
409 => format!("WebDAV 父目录不存在(409):{url}"),
_ => format!("WebDAV {action}失败(HTTP {status}):{url}"),
}
}
fn dav_client(_cfg: &WebDavConfig) -> Result<reqwest::Client, String> {
// NAS 通常在内网,默认禁用系统代理(走代理会连不上);Basic 认证在请求级设置
reqwest::Client::builder()
.timeout(Duration::from_secs(600))
.connect_timeout(Duration::from_secs(10))
.no_proxy()
.build()
.map_err(|e| e.to_string())
}
/// 拼接 WebDAV 完整 URL:base + 远程路径(逐段百分号编码,保留 `/`)。
fn dav_url(cfg: &WebDavConfig, remote_path: &str) -> String {
let base = cfg.url.trim_end_matches('/');
let path = remote_path.trim_start_matches('/');
let encoded: Vec<String> = path
.split('/')
.filter(|s| !s.is_empty())
.map(|seg| {
let mut out = String::new();
for b in seg.bytes() {
match b {
b'A'..=b'Z' | b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b'.' | b'~' => {
out.push(b as char)
}
_ => out.push_str(&format!("%{b:02X}")),
}
}
out
})
.collect();
format!("{base}/{}", encoded.join("/"))
}
fn with_auth(mut rb: reqwest::RequestBuilder, cfg: &WebDavConfig) -> reqwest::RequestBuilder {
if !cfg.username.is_empty() {
rb = rb.basic_auth(&cfg.username, Some(&cfg.password));
}
rb
}
/// 逐级 MKCOL 创建远程目录(已存在会被忽略)。
async fn ensure_dirs(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let path = remote_path.trim_start_matches('/');
let segs: Vec<&str> = path.split('/').filter(|s| !s.is_empty()).collect();
// 最后一段是文件名,只建目录部分
let dirs: Vec<String> = segs
.iter()
.take(segs.len().saturating_sub(1))
.fold(Vec::new(), |mut acc, s| {
let prev = acc.last().cloned().unwrap_or_default();
acc.push(if prev.is_empty() {
s.to_string()
} else {
format!("{prev}/{s}")
});
acc
});
let client = dav_client(cfg)?;
for d in dirs {
let url = dav_url(cfg, &d);
let method = reqwest::Method::from_bytes(b"MKCOL").expect("MKCOL 是合法的 HTTP 方法");
let resp = with_auth(client.request(method, &url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV MKCOL 失败: {e}"))?;
// 201 创建成功;405 已存在;其余只记不阻断(权限问题会在 PUT 时暴露)
let code = resp.status().as_u16();
if code != 201 && code != 405 && code != 301 && code != 409 && code != 200 {
return Err(status_err("创建目录", code, &url));
}
}
Ok(())
}
/// 测试连接:PROPFIND 目标目录(Depth 0)。成功返回目录确认信息。
pub async fn test(cfg: &WebDavConfig, dir: &str) -> Result<String, String> {
let url = dav_url(cfg, dir);
let client = dav_client(cfg)?;
let resp = with_auth(
client
.request(reqwest::Method::from_bytes(b"PROPFIND").unwrap(), &url)
.header("Depth", "0")
.body(String::new()),
cfg,
)
.send()
.await
.map_err(|e| format!("无法连接 WebDAV 服务:{e}(请确认地址与端口)"))?;
let code = resp.status().as_u16();
match code {
207 | 200 => Ok(format!("连接成功:{url}")),
404 => Err(format!(
"WebDAV 服务可达,但目标目录不存在(404):{url}\n请先在 NAS 上创建该目录,并确认它在 WebDAV「可见文件夹范围」内"
)),
401 => Err("WebDAV 认证失败(401):请检查账号与密码".to_string()),
403 => Err("WebDAV 拒绝访问(403):账号可能没有该目录的读取权限".to_string()),
_ => Err(status_err("连接", code, &url)),
}
}
/// 上传本地文件(流式读取,不整载内存)。返回远程路径。
pub async fn upload_file(
cfg: &WebDavConfig,
local_path: &std::path::Path,
remote_path: &str,
) -> Result<String, String> {
ensure_dirs(cfg, remote_path).await?;
let file = tokio::fs::File::open(local_path)
.await
.map_err(|e| format!("读取本地文件失败: {e}"))?;
// 128KB 分块流:用 unfold 把 AsyncRead 转 Stream,避免引入 tokio-util
let stream = futures_util::stream::unfold(file, |mut f| async move {
use tokio::io::AsyncReadExt;
let mut buf = vec![0u8; 128 * 1024];
match f.read(&mut buf).await {
Ok(0) => None,
Ok(n) => Some((Ok::<Bytes, std::io::Error>(Bytes::copy_from_slice(&buf[..n])), f)),
Err(e) => Some((Err(e), f)),
}
});
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.put(&url), cfg)
.header("Content-Type", mime_of(remote_path))
.body(reqwest::Body::wrap_stream(stream))
.send()
.await
.map_err(|e| format!("WebDAV 上传失败: {e}"))?;
let code = resp.status().as_u16();
if !(200..300).contains(&code) {
return Err(status_err("上传", code, &url));
}
Ok(remote_path.to_string())
}
/// 删除远程文件(404 视为已删除)。
pub async fn delete(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.delete(&url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV 删除失败: {e}"))?;
let code = resp.status().as_u16();
if code == 404 {
return Ok(());
}
if !(200..300).contains(&code) {
return Err(status_err("删除", code, &url));
}
Ok(())
}
pub fn mime_of(name: &str) -> &'static str {
let ext = name.rsplit('.').next().unwrap_or("").to_lowercase();
match ext.as_str() {
"mp3" => "audio/mpeg",
"flac" => "audio/flac",
"wav" => "audio/wav",
"m4a" => "audio/mp4",
"aac" => "audio/aac",
"ogg" => "audio/ogg",
"ape" => "audio/x-ape",
_ => "application/octet-stream",
}
}
/// 保留给调用方校验配置完整性。
pub fn validate(cfg: &WebDavConfig, dir: &str) -> Result<(), String> {
if cfg.url.trim().is_empty() {
return Err("请先填写 WebDAV 服务地址(如 http://192.168.110.100:5005".into());
}
if cfg.username.trim().is_empty() {
return Err("请先填写 WebDAV 账号".into());
}
if dir.trim().is_empty() {
return Err("请先填写 WebDAV 曲库目标目录".into());
}
Ok(())
}
+594
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@@ -0,0 +1,594 @@
//! 音乐下载模块(musicdl 桥接)。
//!
//! 架构:Vue 前端 → Tauri 命令 → [MusicManager] → stdio JSON-Lines → `bridge.py`
//! → musicdl(纯 Python 聚合下载器)。
//!
//! 目录布局({app_data_dir}/music/):
//! - `bridge.py`:桥接脚本(include_str! 内置,运行时写出)
//! - `runtime/python/`:便携 Pythonpython.org embeddable,含 pip
//! - `runtime/get-pip.py`pip 引导脚本(下载后删除)
//! - `runtime/*.zip`:下载过程中的临时安装包(完成后删除)
//! - `outputs/`:默认音乐下载目录
//!
//! 子模块:
//! - [`runtime`]Python 运行时探测与便携版安装
//! - [`bridge`]:桥接进程生命周期(spawn / JSON 协议 / ping / 停止)
//! - [`commands`]Tauri 命令层
mod bridge;
mod commands;
mod feiniu;
mod runtime;
pub use feiniu::{extract_fn_id, normalize_base_url, resolve_base_url, Feiniu, FeiniuConnection};
pub use commands::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_tracks, feiniu_login, feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_stop_bridge, webdav_delete,
webdav_get_secret, webdav_save_secret, webdav_test, webdav_upload,
};
use serde::{Deserialize, Serialize};
use specta::Type;
use std::collections::HashMap;
use std::fs;
use std::path::PathBuf;
use std::process::{Child, ChildStdin};
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tauri::AppHandle;
/// 便携 Python 版本(python.org embeddable,含 pip 引导)
pub const BUNDLED_PY_VERSION: &str = "3.12.10";
/// musicdl 锁定版本(其 API 每周都在变,必须锁版本并定期升级)
pub const MUSICDL_VERSION: &str = "2.13.11";
/// pip 镜像源(国内网络直连 PyPI 较慢,默认用清华镜像,可改回官方)
pub const PIP_INDEX_URL: &str = "https://pypi.tuna.tsinghua.edu.cn/simple";
/// 默认搜索源(网易云 / QQ音乐 / 酷狗)
pub const DEFAULT_SOURCES: [&str; 3] = [
"NeteaseMusicClient",
"QQMusicClient",
"KugouMusicClient",
];
/// 桥接进程条目(自管 stdio,不走 ProcessManager
pub(crate) struct BridgeEntry {
pub child: Child,
pub stdin: ChildStdin,
}
/// 解析出的 Python 运行时信息(内部使用,不序列化)
pub(crate) struct PythonEnv {
pub source: &'static str, // "system" | "bundled"
pub exe: PathBuf,
pub version: String,
}
/// 环境状态(返回前端,设置页「环境检查」面板展示)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicEnvStatus {
/// 系统 Python 版本(如 "3.14.5"),无则 None
pub python: Option<String>,
/// python 来源:"system" | "bundled" | "none"
pub python_source: String,
/// 便携 Python 可执行文件路径(未安装则 None)
pub bundled_python: Option<String>,
/// musicdl 是否可导入
pub musicdl_installed: bool,
/// musicdl 版本
pub musicdl_version: Option<String>,
/// FFmpeg 是否可用(部分音源需要,非必需)
pub ffmpeg: Option<String>,
/// 桥接进程是否在运行
pub bridge_running: bool,
/// 运行时目录({app_data_dir}/music
pub runtime_dir: String,
}
/// 运行时安装进度事件负载(对应 events::MUSIC_RUNTIME_INSTALL_PROGRESS
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicInstallProgress {
pub stage: String,
pub percent: u32,
pub downloaded_bytes: u64,
pub total_bytes: Option<u64>,
pub message: String,
}
/// 音乐模块设置(settings.json 持久化;变更即时生效)
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicSettings {
/// 下载保存目录
pub savedir: String,
/// 搜索源(musicdl 客户端名,如 NeteaseMusicClient
pub sources: Vec<String>,
/// 下载时同步保存歌词
pub lyric_download: bool,
/// 下载时同步保存封面
pub cover_download: bool,
/// 搜索/下载请求是否走代理模块(mihomo mixed 端口)
pub use_proxy: bool,
/// 最大并发下载数
pub max_concurrent: u32,
/// 下载引擎:"musicdl" | "rust"P2 生效)
pub download_engine: String,
/// 下载时是否弹窗选择音质(默认关;开启后点下载弹出所选歌曲档位并集选择)
pub select_quality_on_download: bool,
/// 下载时默认音质:"" 表示最高;否则为搜索音质档位 label(如 "无损"、"320K"
pub default_download_quality: String,
/// 飞牛音乐(NAS)连接:服务器地址(如 http://192.168.1.10:5666,空=未配置)
#[serde(default)]
pub feiniu_base_url: String,
/// 飞牛音乐登录 token(登录成功后保存)
#[serde(default)]
pub feiniu_token: String,
/// 飞牛音乐登录账号(展示 + 重新登录回填用)
#[serde(default)]
pub feiniu_username: String,
/// 飞牛音乐设备 ID(32 位 hex,登录签名用,一次生成复用)
#[serde(default)]
pub feiniu_device_id: String,
/// 飞牛音乐访问安全码(可选;仅需访问码的库才填,LAN 通常为空)
#[serde(default)]
pub feiniu_access_code: String,
/// 飞牛音乐连接列表(多连接:本地 / frp / 预留 fnconnect
#[serde(default)]
pub feiniu_connections: Vec<FeiniuConnection>,
/// 当前激活连接的 id
#[serde(default)]
pub feiniu_active_id: String,
/// 本地曲库扫描目录(默认含音乐下载 savedir)
#[serde(default)]
pub feiniu_local_dirs: Vec<String>,
/// 播放缓存开关
#[serde(default)]
pub feiniu_cache_enabled: bool,
/// 缓存上限(GB
#[serde(default)]
pub feiniu_cache_max_gb: u32,
/// 播放模式:"stream" 直连流式 | "cache" 缓存后播放
#[serde(default)]
pub feiniu_play_mode: String,
/// 飞牛曲库目标目录(NAS 绝对路径,如 vol1/1000/Music;上传到飞牛用)
#[serde(default)]
pub feiniu_library_nas_path: String,
/// 下载完成后自动上传到飞牛曲库
#[serde(default)]
pub feiniu_auto_upload: bool,
}
impl MusicSettings {
/// 取激活连接:优先按 active_id,否则回退到第一条。
pub fn feiniu_active(&self) -> Option<&FeiniuConnection> {
self.feiniu_connections
.iter()
.find(|c| c.id == self.feiniu_active_id)
.or_else(|| self.feiniu_connections.first())
}
/// 兼容旧版单连接字段:若连接列表为空且存在旧 feiniu_* 字段,则迁移为一条默认连接。
pub fn migrate_feiniu(&mut self) {
if self.feiniu_connections.is_empty() {
if !self.feiniu_base_url.trim().is_empty() {
let base = self.feiniu_base_url.clone();
self.feiniu_connections.push(FeiniuConnection {
id: "default".to_string(),
name: base.clone(),
kind: "lan".to_string(),
base_url: base,
username: self.feiniu_username.clone(),
token: self.feiniu_token.clone(),
device_id: self.feiniu_device_id.clone(),
access_code: self.feiniu_access_code.clone(),
insecure: false,
fn_id: String::new(),
});
self.feiniu_active_id = "default".to_string();
}
} else if self.feiniu_active_id.is_empty()
|| !self.feiniu_connections.iter().any(|c| c.id == self.feiniu_active_id)
{
if let Some(c) = self.feiniu_connections.first() {
self.feiniu_active_id = c.id.clone();
}
}
}
}
/// settings 内存缓存条目(短时复用,避免高频调用反复读盘)
struct SettingsCacheEntry {
read_at: Instant,
settings: MusicSettings,
}
/// 音乐模块管理器
pub struct MusicManager {
root: PathBuf,
client: reqwest::Client,
/// 桥接进程(stdio 自管)
bridge: Mutex<Option<BridgeEntry>>,
/// 待响应请求表:id → oneshotreader 线程按 id 分发)
pending: Arc<Mutex<HashMap<u64, tokio::sync::oneshot::Sender<serde_json::Value>>>>,
/// 请求 id 自增
next_id: AtomicU64,
/// 便携运行时安装/下载取消标志
runtime_cancel: Arc<AtomicBool>,
/// 正在执行的 pip/python 子进程 pid(取消时 taskkill
install_pid: Arc<AtomicU64>,
/// 桥接启动互斥锁(防止并发 ensure_bridge 双重 spawn
start_lock: Mutex<()>,
/// settings 内存缓存
settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 飞牛音乐(NAS)播放器运行期(连接 + 本地流代理)
feiniu: Feiniu,
/// AppHandle(桥接 reader 线程据此将事件转发给前端;setup 时设置)
app: Mutex<Option<AppHandle>>,
}
impl MusicManager {
pub fn new(app_data_dir: PathBuf) -> Self {
let root = app_data_dir.join("music");
for d in ["runtime", "outputs"] {
fs::create_dir_all(root.join(d)).ok();
}
let mut feiniu = Feiniu::default();
feiniu.set_cache_root(&app_data_dir);
Self {
root,
client: reqwest::Client::builder()
// 默认 30s 兜底超时;流式下载按块推进,不受此限制
.timeout(std::time::Duration::from_secs(30))
.build()
.unwrap_or_else(|_| reqwest::Client::new()),
bridge: Mutex::new(None),
pending: Arc::new(Mutex::new(HashMap::new())),
next_id: AtomicU64::new(1),
runtime_cancel: Arc::new(AtomicBool::new(false)),
install_pid: Arc::new(AtomicU64::new(0)),
start_lock: Mutex::new(()),
settings_cache: Mutex::new(None),
feiniu,
app: Mutex::new(None),
}
}
/// 设置 AppHandlesetup 阶段调用;桥接 reader 线程据此转发事件到前端)
pub fn set_app(&self, app: AppHandle) {
if let Ok(mut guard) = self.app.lock() {
*guard = Some(app);
}
}
pub(crate) fn app_handle(&self) -> Option<AppHandle> {
self.app.lock().ok().and_then(|g| g.clone())
}
// ---------- 设置 ----------
/// 默认保存目录:系统「下载」目录(不可用时退回 {root}/outputs
fn default_savedir(&self) -> String {
dirs::download_dir()
.unwrap_or_else(|| self.outputs_dir())
.to_string_lossy()
.to_string()
}
fn default_settings(&self) -> MusicSettings {
MusicSettings {
savedir: self.default_savedir(),
sources: DEFAULT_SOURCES.iter().map(|s| s.to_string()).collect(),
lyric_download: true,
cover_download: true,
use_proxy: false,
max_concurrent: 4,
download_engine: "musicdl".to_string(),
select_quality_on_download: false,
default_download_quality: "最高".to_string(), // 默认下载最高音质
feiniu_base_url: String::new(),
feiniu_token: String::new(),
feiniu_username: String::new(),
feiniu_device_id: String::new(),
feiniu_access_code: String::new(),
feiniu_connections: Vec::new(),
feiniu_active_id: String::new(),
feiniu_local_dirs: Vec::new(),
feiniu_cache_enabled: false,
feiniu_cache_max_gb: 5,
feiniu_play_mode: "stream".to_string(),
feiniu_library_nas_path: String::new(),
feiniu_auto_upload: false,
}
}
fn settings_path(&self) -> PathBuf {
self.root.join("settings.json")
}
/// 读取设置(500ms 内存缓存;文件缺失/损坏时回退默认值)
pub fn load_settings(&self) -> MusicSettings {
if let Ok(cache) = self.settings_cache.lock() {
if let Some(entry) = cache.as_ref() {
if entry.read_at.elapsed() < Duration::from_millis(500) {
return entry.settings.clone();
}
}
}
let defaults = self.default_settings();
let settings = fs::read_to_string(self.settings_path())
.ok()
.and_then(|s| serde_json::from_str::<MusicSettings>(&s).ok())
.unwrap_or_else(|| defaults.clone());
// 自愈:保存目录为空 / 源为空时补默认值
let mut settings = settings;
if settings.savedir.trim().is_empty() {
settings.savedir = defaults.savedir;
}
// 迁移:旧默认保存目录({root}/outputs)→ 系统下载目录
if settings.savedir == self.outputs_dir().to_string_lossy() {
settings.savedir = self.default_savedir();
}
if settings.sources.is_empty() {
settings.sources = defaults.sources;
}
// 飞牛音乐多连接迁移:旧单连接字段 → 连接列表
settings.migrate_feiniu();
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
settings
}
/// 保存设置并更新缓存
pub fn save_settings(&self, settings: &MusicSettings) -> Result<(), String> {
let json = serde_json::to_string_pretty(settings).map_err(|e| format!("序列化设置失败: {}", e))?;
fs::write(self.settings_path(), json).map_err(|e| format!("写入设置失败: {}", e))?;
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
Ok(())
}
// ---------- 目录 ----------
pub fn runtime_dir(&self) -> PathBuf {
self.root.join("runtime")
}
/// 默认音乐下载目录
pub fn outputs_dir(&self) -> PathBuf {
self.root.join("outputs")
}
pub fn bridge_script_path(&self) -> PathBuf {
self.root.join("bridge.py")
}
pub fn bundled_python_exe(&self) -> PathBuf {
self.runtime_dir().join("python").join("python.exe")
}
// ---------- Python 探测 ----------
/// 解析桥接要用的 Python 运行时。
/// 便携版优先:musicdl 只装入便携运行时,系统 Python 无法保证装有 musicdl
/// 无便携版时退回系统 Python(此时 search 会报 musicdl 未安装,引导用户装便携版)。
pub fn resolve_python(&self) -> Result<PythonEnv, String> {
if let Some(env) = self.detect_bundled_python() {
return Ok(env);
}
if let Some(env) = detect_system_python() {
return Ok(env);
}
Err("未找到 Python 运行时:系统未安装 Python,且便携版未安装。请点击「安装便携版」".into())
}
/// 便携 Python 是否可用(exe 存在且能跑 --version
pub fn detect_bundled_python(&self) -> Option<PythonEnv> {
detect_bundled_python_at(&self.bundled_python_exe())
}
// ---------- 环境状态 ----------
/// 查询环境状态。子进程探测(python/musicdl/ffmpeg,便携 Python 冷启动可达数秒)
/// 放入阻塞线程池执行,避免阻塞主线程导致 UI 冻结。
pub async fn env_status(&self) -> Result<MusicEnvStatus, String> {
let bundled_exe = self.bundled_python_exe();
let bridge_running = self.bridge.lock().map(|b| b.is_some()).unwrap_or(false);
let runtime_dir = self.root.to_string_lossy().to_string();
let probe =
tauri::async_runtime::spawn_blocking(move || probe_env_blocking(bundled_exe))
.await
.map_err(|e| format!("环境探测任务失败: {}", e))?;
Ok(MusicEnvStatus {
python: probe.python,
python_source: probe.python_source.to_string(),
bundled_python: probe.bundled_python,
musicdl_installed: probe.musicdl_installed,
musicdl_version: probe.musicdl_version,
ffmpeg: probe.ffmpeg,
bridge_running,
runtime_dir,
})
}
// ---------- 退出清理 ----------
/// 应用退出时停止桥接进程(stdin/stdout 随 child drop 关闭,reader 线程读到 EOF 自行退出)
pub fn cleanup_on_exit(&self) {
self.stop_bridge();
}
// ---------- 内部工具 ----------
pub(crate) fn cancel(&self) {
self.runtime_cancel.store(true, Ordering::SeqCst);
let pid = self.install_pid.load(Ordering::SeqCst);
if pid != 0 {
// 杀掉正在执行的 pip/python 子进程,避免安装流程挂住
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
}
pub(crate) fn is_cancelled(&self) -> bool {
self.runtime_cancel.load(Ordering::SeqCst)
}
pub(crate) fn start_lock(&self) -> &Mutex<()> {
&self.start_lock
}
}
/// 环境探测结果(spawn_blocking 跨线程返回)
struct EnvProbe {
python: Option<String>,
python_source: &'static str,
bundled_python: Option<String>,
musicdl_installed: bool,
musicdl_version: Option<String>,
ffmpeg: Option<String>,
}
/// 阻塞式环境探测(串行 spawn 多个子进程,必须在阻塞线程池执行,禁止占用主线程)
fn probe_env_blocking(bundled_exe: PathBuf) -> EnvProbe {
let bundled = detect_bundled_python_at(&bundled_exe);
let sys_py = detect_system_python();
// 便携版优先(与 resolve_python 一致):musicdl 只装入便携运行时,
// 若按系统优先检查,装好便携版后 UI 仍会误报 musicdl 未安装
let python = bundled.as_ref().or(sys_py.as_ref());
let (musicdl_installed, musicdl_version) = match python {
Some(env) => check_musicdl(&env.exe),
None => (false, None),
};
EnvProbe {
python: python.map(|e| e.version.clone()),
python_source: match python {
Some(e) => e.source,
None => "none",
},
bundled_python: bundled.map(|e| e.exe.to_string_lossy().to_string()),
musicdl_installed,
musicdl_version,
ffmpeg: check_ffmpeg(),
}
}
/// 指定路径的便携 Python 是否可用(exe 存在且能跑 --version
fn detect_bundled_python_at(exe: &PathBuf) -> Option<PythonEnv> {
if !exe.exists() {
return None;
}
let version = run_python_version(exe)?;
Some(PythonEnv {
source: "bundled",
exe: exe.clone(),
version,
})
}
/// 探测系统 Python:依次尝试 python / py / python3,解析 `--version` 输出。
/// 注意:Windows 的「应用商店别名」python 会在无安装时打印提示并以非零码退出,会被自然过滤。
fn detect_system_python() -> Option<PythonEnv> {
for candidate in ["python", "py", "python3"] {
let mut cmd = std::process::Command::new(candidate);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if let Some(version) = parse_python_version(&text) {
return Some(PythonEnv {
source: "system",
exe: PathBuf::from(candidate),
version,
});
}
}
None
}
/// 运行 `python --version` 并解析版本号
fn run_python_version(exe: &PathBuf) -> Option<String> {
let mut cmd = std::process::Command::new(exe);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
parse_python_version(&text)
}
/// 从 "Python 3.14.5" 文本中提取 "3.14.5"
fn parse_python_version(text: &str) -> Option<String> {
text.split_whitespace().find_map(|w| {
let mut parts = w.split('.');
let major = parts.next()?.parse::<u32>().ok()?;
let minor = parts.next()?.parse::<u32>().ok()?;
if (major, minor) >= (3, 8) {
Some(w.to_string())
} else {
None
}
})
}
/// 检查指定 Python 能否导入 musicdl(同步子进程调用,仅在设置页触发)
fn check_musicdl(exe: &PathBuf) -> (bool, Option<String>) {
let mut cmd = std::process::Command::new(exe);
cmd.args([
"-c",
"import musicdl; print(getattr(musicdl, '__version__', 'unknown'))",
]);
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
match cmd.output() {
Ok(out) if out.status.success() => {
let version = String::from_utf8_lossy(&out.stdout).trim().to_string();
(true, Some(version))
}
_ => (false, None),
}
}
/// 检查 FFmpeg 是否可用(部分海外音源需要,非必需)
fn check_ffmpeg() -> Option<String> {
let mut cmd = std::process::Command::new("ffmpeg");
cmd.arg("-version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
cmd.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.and_then(|s| {
s.lines()
.next()
.map(|l| l.trim().to_string())
.filter(|l| !l.is_empty())
})
}
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//! 便携 Python 运行时安装:流式下载 → 解压 → _pth 补丁 → get-pip 引导 → musicdl 安装。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 依赖下载源(已验证):
//! - https://www.python.org/ftp/python/{ver}/python-{ver}-embed-amd64.zip
//! - https://bootstrap.pypa.io/get-pip.py
//!
//! 取消:`MusicManager::cancel()` 置标志 + taskkill 当前 pip/python 子进程。
use std::fs;
use std::io::{Read, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use futures_util::StreamExt;
use tauri::{AppHandle, Emitter};
use super::{MusicInstallProgress, MusicManager, PIP_INDEX_URL};
use crate::constants::events::MUSIC_RUNTIME_INSTALL_PROGRESS;
/// 用户主动取消安装的标记错误信息(前端据此静默处理)
pub(crate) const RUNTIME_CANCELLED: &str = "安装已取消";
impl MusicManager {
/// 安装便携 Python + musicdl(幂等:已就绪的步骤自动跳过),全程推送进度事件。
pub async fn install_runtime(&self, app: &AppHandle) -> Result<(), String> {
self.runtime_cancel.store(false, std::sync::atomic::Ordering::SeqCst);
let result = self.install_runtime_inner(app).await;
if let Err(ref e) = result {
if e != RUNTIME_CANCELLED {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
result
}
async fn install_runtime_inner(&self, app: &AppHandle) -> Result<(), String> {
let runtime_dir = self.runtime_dir();
fs::create_dir_all(&runtime_dir).map_err(|e| e.to_string())?;
let python_exe = self.bundled_python_exe();
// ---------- 1. 便携 Python 已就绪则跳过下载/解压 ----------
if !(python_exe.exists() && super::run_python_version(&python_exe).is_some()) {
self.emit_progress(app, "download", 2, 0, None, "开始下载便携 Python...").await;
// 下载 embeddable zip~11MB,流式写入)
let zip_path = runtime_dir.join(format!("python-{}-embed.zip", super::BUNDLED_PY_VERSION));
let zip_url = format!(
"https://www.python.org/ftp/python/{}/python-{}-embed-amd64.zip",
super::BUNDLED_PY_VERSION,
super::BUNDLED_PY_VERSION
);
self.download_stream(app, &zip_url, &zip_path).await?;
// 解压到 runtime/python/
self.emit_progress(app, "extract", 42, 0, None, "正在解压便携 Python...").await;
let python_dir = runtime_dir.join("python");
if python_dir.exists() {
fs::remove_dir_all(&python_dir).ok();
}
fs::create_dir_all(&python_dir).map_err(|e| e.to_string())?;
self.extract_zip(&zip_path, &python_dir)?;
fs::remove_file(&zip_path).ok();
// _pth 补丁:启用 site(否则无法识别 site-packages 与 pip
self.emit_progress(app, "patch", 52, 0, None, "正在配置 Python 环境...").await;
self.patch_pth(&python_dir)?;
// 下载 get-pip.py 并引导 pip(只装 pip 本体,走官方源,包很小)
self.emit_progress(app, "pip", 54, 0, None, "正在引导 pip...").await;
let get_pip = runtime_dir.join("get-pip.py");
self.download_bytes(&"https://bootstrap.pypa.io/get-pip.py".to_string(), &get_pip)
.await?;
let pip_py = python_exe.clone();
let pip_py2 = pip_py.clone(); // 供 setuptools 步骤闭包使用(先于 move 克隆)
let get_pip2 = get_pip.clone();
self.run_blocking_step(
app,
"pip",
55,
60,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.arg(&get_pip2).args(["--no-warn-script-location"]);
run_cmd_blocking(cmd, pid)
},
"正在安装 pip...",
)
.await?;
fs::remove_file(&get_pip).ok();
// 安装 setuptoolsmusicdl 的 setup.py 构建依赖 setuptools.build_meta
// 必须先于 musicdl 就位,否则构建阶段报 BackendUnavailable
self.run_blocking_step(
app,
"pip",
62,
66,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py2);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
"setuptools",
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 setuptools...",
)
.await?;
} else {
self.emit_progress(app, "check", 2, 0, None, "便携 Python 已就绪").await;
}
// ---------- 2. 安装 musicdl(幂等:已安装则跳过) ----------
if !self.musicdl_ready(&python_exe).await {
let pip_py = python_exe.clone();
self.run_blocking_step(
app,
"musicdl",
68,
95,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
&format!("musicdl=={}", super::MUSICDL_VERSION),
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 musicdl(下载依赖较多,可能需几分钟)...",
)
.await?;
}
self.emit_progress(app, "done", 100, 0, None, "环境就绪").await;
crate::logger::log_info("music", "便携 Python + musicdl 安装完成");
Ok(())
}
/// 检查便携 Python 能否导入 musicdl
async fn musicdl_ready(&self, python_exe: &PathBuf) -> bool {
let exe = python_exe.clone();
let (ok, _) = super::check_musicdl(&exe);
ok
}
// ---------- 阶段工具 ----------
async fn emit_progress(
&self,
app: &AppHandle,
stage: &str,
percent: u32,
downloaded_bytes: u64,
total_bytes: Option<u64>,
message: &str,
) {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: stage.into(),
percent,
downloaded_bytes,
total_bytes,
message: message.into(),
},
);
}
/// 流式下载(带取消 + 进度事件,percent 0-40 区间),复用内核下载模式
async fn download_stream(
&self,
app: &AppHandle,
url: &str,
dest: &Path,
) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(300))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let total: Option<u64> = resp.content_length();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut stream = resp.bytes_stream();
let mut downloaded: u64 = 0;
let mut last_percent: u32 = 0;
while let Some(chunk) = stream.next().await {
if self.is_cancelled() {
drop(file);
fs::remove_file(dest).ok();
return Err(RUNTIME_CANCELLED.to_string());
}
let chunk = chunk.map_err(|e| format!("下载中断: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
let percent = total
.filter(|t| *t > 0)
.map(|t| ((downloaded as f64 / t as f64) * 38.0) as u32)
.unwrap_or(0)
.min(38);
if percent >= last_percent + 1 {
last_percent = percent;
self.emit_progress(
app,
"download",
percent,
downloaded,
total,
&format!("正在下载便携 Python ({:.1} MB)", downloaded as f64 / 1048576.0),
)
.await;
}
}
file.flush().ok();
self.emit_progress(app, "download", 40, downloaded, total, "下载完成").await;
Ok(())
}
/// 小文件整体下载(get-pip.py),无进度
async fn download_bytes(&self, url: &str, dest: &Path) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(120))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let bytes = resp.bytes().await.map_err(|e| format!("读取响应失败: {}", e))?;
fs::write(dest, &bytes).map_err(|e| format!("写入文件失败: {}", e))?;
Ok(())
}
/// 解压 zip(复用内核解压逻辑)
fn extract_zip(&self, zip_path: &Path, dest: &Path) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
let mut archive = zip::ZipArchive::new(file).map_err(|e| format!("读取 zip 失败: {}", e))?;
for i in 0..archive.len() {
let mut entry = archive
.by_index(i)
.map_err(|e| format!("读取条目失败: {}", e))?;
let outpath = match entry.enclosed_name() {
Some(p) => dest.join(p),
None => continue,
};
if entry.is_dir() {
fs::create_dir_all(&outpath).map_err(|e| e.to_string())?;
} else {
if let Some(parent) = outpath.parent() {
fs::create_dir_all(parent).map_err(|e| e.to_string())?;
}
let mut outfile = fs::File::create(&outpath).map_err(|e| e.to_string())?;
let mut buf = [0u8; 8192];
loop {
let n = entry.read(&mut buf).map_err(|e| e.to_string())?;
if n == 0 {
break;
}
outfile.write_all(&buf[..n]).map_err(|e| e.to_string())?;
}
}
}
Ok(())
}
/// 修改 pythonXY._pth:启用 `import site`embeddable 默认注释掉,
/// 不启用则无法识别 site-packages / pip 安装的包)
fn patch_pth(&self, python_dir: &Path) -> Result<(), String> {
let entries = fs::read_dir(python_dir).map_err(|e| e.to_string())?;
let pth = entries
.filter_map(|e| e.ok())
.map(|e| e.path())
.find(|p| {
p.extension()
.and_then(|e| e.to_str())
.map(|e| e.eq_ignore_ascii_case("_pth"))
.unwrap_or(false)
})
.ok_or_else(|| "解压目录中未找到 ._pth 文件".to_string())?;
let content = fs::read_to_string(&pth).map_err(|e| e.to_string())?;
let mut patched = content.replace("#import site", "import site");
if !patched.contains("import site") {
patched.push_str("import site\n");
}
// 显式把 site-packages 加入 sys.pathpip 默认安装位置)
if !patched.contains("Lib\\site-packages") && !patched.contains("Lib/site-packages") {
patched.push_str("Lib\\site-packages\n");
}
fs::write(&pth, patched).map_err(|e| format!("写入 _pth 失败: {}", e))?;
crate::logger::log_info("music", &format!("已补丁 _pth: {}", pth.display()));
Ok(())
}
/// 执行一个阻塞子进程步骤(get-pip / setuptools / musicdl),带进度推送、取消检查与超时看门狗。
/// start_percent / end_percent:本步骤的进度区间(完成前推进到 end_percent)。
/// run 闭包接收「子进程 pid 记录器」,供取消时 taskkill。
async fn run_blocking_step<F>(
&self,
app: &AppHandle,
stage: &str,
start_percent: u32,
end_percent: u32,
run: F,
msg: &str,
) -> Result<(), String>
where
F: FnOnce(Arc<std::sync::atomic::AtomicU64>) -> Result<(), String> + Send + 'static,
{
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
let pid_ref = self.install_pid.clone();
self.emit_progress(app, stage, start_percent, 0, None, msg).await;
let result = tauri::async_runtime::spawn_blocking(move || run(pid_ref.clone()))
.await
.map_err(|e| format!("任务执行失败: {}", e))?;
self.install_pid.store(0, std::sync::atomic::Ordering::SeqCst);
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
result?;
self.emit_progress(app, stage, end_percent, 0, None, "完成").await;
Ok(())
}
}
/// 同步运行子进程,带超时看门狗(超时 taskkill),并记录 pid 供取消。
/// 输出(stdout+stderr 尾部)写入日志;失败返回错误信息。
fn run_cmd_blocking(
mut cmd: std::process::Command,
pid_ref: Arc<std::sync::atomic::AtomicU64>,
) -> Result<(), String> {
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
crate::process_manager::setup_creation_flags(&mut cmd);
let child = cmd.spawn().map_err(|e| format!("启动子进程失败: {}", e))?;
pid_ref.store(child.id() as u64, std::sync::atomic::Ordering::SeqCst);
// 超时看门狗:30 分钟后仍未结束则强杀(慢网络下 pip 装 musicdl 依赖可能超过 10 分钟)
let pid = child.id();
let (tx, rx) = std::sync::mpsc::channel::<()>();
let watcher = std::thread::spawn(move || {
if rx.recv_timeout(std::time::Duration::from_secs(1800)).is_err() {
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
});
let output = child.wait_with_output();
let _ = tx.send(());
let _ = watcher.join();
match output {
Ok(out) => {
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if out.status.success() {
Ok(())
} else {
// 截取尾部 800 字符,便于定位 pip 报错
let tail: String = text.chars().rev().take(800).collect::<String>().chars().rev().collect();
Err(format!("子进程退出码 {}: {}", out.status.code().unwrap_or(-1), tail))
}
}
Err(e) => Err(format!("读取子进程输出失败: {}", e)),
}
}
+196 -6
View File
@@ -15,9 +15,12 @@ use tauri::{AppHandle, Emitter};
static DRAG_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new(); static DRAG_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 任务栏覆盖监视线程停止标志 /// 任务栏覆盖监视线程停止标志
static TOPMOST_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new(); static TOPMOST_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 游戏全屏监视线程停止标志
static GAME_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 监视线程句柄(用于停止时 join,避免 sleep 猜测式等待 + 线程泄漏) /// 监视线程句柄(用于停止时 join,避免 sleep 猜测式等待 + 线程泄漏)
static DRAG_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None); static DRAG_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static TOPMOST_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None); static TOPMOST_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static GAME_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
fn drag_stop() -> &'static Arc<AtomicBool> { fn drag_stop() -> &'static Arc<AtomicBool> {
DRAG_STOP.get_or_init(|| Arc::new(AtomicBool::new(true))) DRAG_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
@@ -27,6 +30,10 @@ fn topmost_stop() -> &'static Arc<AtomicBool> {
TOPMOST_STOP.get_or_init(|| Arc::new(AtomicBool::new(true))) TOPMOST_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
} }
fn game_stop() -> &'static Arc<AtomicBool> {
GAME_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
}
/// 停止右键拖动监视线程并等待其退出(标志置位后线程最迟一个轮询周期退出) /// 停止右键拖动监视线程并等待其退出(标志置位后线程最迟一个轮询周期退出)
fn stop_drag_thread() { fn stop_drag_thread() {
drag_stop().store(true, Ordering::SeqCst); drag_stop().store(true, Ordering::SeqCst);
@@ -51,18 +58,35 @@ fn stop_topmost_thread() {
} }
} }
/// 停止游戏全屏监视线程并等待其退出
fn stop_game_thread() {
game_stop().store(true, Ordering::SeqCst);
if let Some(h) = GAME_HANDLE
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
let _ = h.join();
}
}
#[cfg(windows)] #[cfg(windows)]
mod win_api { mod win_api {
use tauri::{AppHandle, Manager}; use tauri::{AppHandle, Manager};
use windows_sys::Win32::Foundation::{POINT, RECT}; use windows_sys::Win32::Foundation::{POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{
GetMonitorInfoW, MonitorFromWindow, MONITORINFO, MONITOR_DEFAULTTONEAREST,
};
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{GetAsyncKeyState, VK_RBUTTON}; use windows_sys::Win32::UI::Input::KeyboardAndMouse::{GetAsyncKeyState, VK_RBUTTON};
use windows_sys::Win32::UI::WindowsAndMessaging::{ use windows_sys::Win32::UI::WindowsAndMessaging::{
GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW, GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW, GetWindowLongW,
GetWindowRect, SendMessageW, SetWindowLongPtrW, SetWindowPos, GetWindowRect, GetWindowThreadProcessId, SendMessageW, SetWindowLongPtrW, SetWindowPos,
GWL_EXSTYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE, SWP_NOMOVE, GWL_EXSTYLE, GWL_STYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE,
SWP_NOSIZE, SWP_SHOWWINDOW, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE,
WS_EX_TRANSPARENT, WS_EX_TOOLWINDOW, WS_EX_TRANSPARENT,
}; };
/// 供模块外全屏判定使用的窗口样式常量(pub re-export
pub use windows_sys::Win32::UI::WindowsAndMessaging::WS_CAPTION;
/// windows-sys 的 HWND 类型别名(isize /// windows-sys 的 HWND 类型别名(isize
pub type Hwnd = isize; pub type Hwnd = isize;
@@ -165,6 +189,10 @@ mod win_api {
} else { } else {
HWND_NOTOPMOST HWND_NOTOPMOST
}; };
// 注意:不传 SWP_SHOWWINDOW,仅调整 Z 序,绝不改变窗口可见性。
// 否则当 OSD 被 .hide() 隐藏后,任务栏覆盖监视线程在系统 UI 前景切换时
// (点击任务栏/托盘关闭主界面、打开托盘菜单)会重新显示已隐藏的 OSD,
// 表现为"托盘关闭 OSD 无效 / 关闭主界面后 OSD 又出现"。
SetWindowPos( SetWindowPos(
hwnd, hwnd,
insert_after, insert_after,
@@ -172,7 +200,7 @@ mod win_api {
0, 0,
0, 0,
0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE,
); );
} }
} }
@@ -190,6 +218,24 @@ mod win_api {
} }
} }
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次 SetWindowPos 调用同时更新 x/y/w/h,避免 setSize + setPosition
/// 两次调用之间出现"宽度已变、位置未动"的中间帧(视觉闪烁)。
pub fn set_bounds(hwnd: Hwnd, x: i32, y: i32, w: i32, h: i32) {
unsafe {
SetWindowPos(
hwnd,
0, // 不改 Z 序
x,
y,
w,
h,
SWP_NOACTIVATE | SWP_NOZORDER,
);
}
}
/// 判断窗口类名是否为系统 UI(任务栏、开始菜单、通知区域等) /// 判断窗口类名是否为系统 UI(任务栏、开始菜单、通知区域等)
pub fn is_system_ui_class(class_name: &str) -> bool { pub fn is_system_ui_class(class_name: &str) -> bool {
matches!( matches!(
@@ -203,6 +249,41 @@ mod win_api {
| "Windows.UI.Shell.ShellFlyoutWindow" // Win11 Shell 弹出 | "Windows.UI.Shell.ShellFlyoutWindow" // Win11 Shell 弹出
) )
} }
/// 获取窗口样式(GWL_STYLE
pub fn get_window_style(hwnd: Hwnd) -> isize {
unsafe { GetWindowLongW(hwnd, GWL_STYLE) as isize }
}
/// 判断窗口是否属于本进程(Thing 自身窗口不参与全屏判定)
pub fn is_own_process(hwnd: Hwnd) -> bool {
let mut pid: u32 = 0;
unsafe {
GetWindowThreadProcessId(hwnd, &mut pid);
}
pid != 0 && pid == std::process::id()
}
/// 获取窗口所在显示器(最近匹配)的矩形(物理像素)
pub fn get_monitor_rect(hwnd: Hwnd) -> Option<RECT> {
let monitor = unsafe { MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) };
if monitor == 0 {
return None;
}
let mut info = MONITORINFO {
cbSize: std::mem::size_of::<MONITORINFO>() as u32,
rcMonitor: RECT { left: 0, top: 0, right: 0, bottom: 0 },
rcWork: RECT { left: 0, top: 0, right: 0, bottom: 0 },
dwFlags: 0,
};
unsafe {
if GetMonitorInfoW(monitor, &mut info) != 0 {
Some(info.rcMonitor)
} else {
None
}
}
}
} }
/// 应用 OSD 悬浮窗的原生样式(NoActivate + ToolWindow /// 应用 OSD 悬浮窗的原生样式(NoActivate + ToolWindow
@@ -347,11 +428,98 @@ pub fn osd_start_topmost_watch(app: AppHandle) -> Result<(), String> {
Ok(()) Ok(())
} }
/// 判断窗口是否为全屏应用(无边框/独占全屏游戏)
///
/// 判定条件(全部满足):
/// 1. 无 WS_CAPTION 样式 —— 排除普通应用的"最大化"(即使系统任务栏设为自动隐藏,
/// 最大化窗口覆盖率也接近 100%,但它们带标题栏,靠样式即可区分)
/// 2. 非本进程窗口(Thing 主窗口/悬浮窗自身)
/// 3. 窗口矩形与所在显示器矩形的交集覆盖率 ≥ 95%(兼容缩放/1px 误差)
#[cfg(windows)]
fn is_fullscreen_game_window(hwnd: isize) -> bool {
if win_api::get_window_style(hwnd) & (win_api::WS_CAPTION as isize) != 0 {
return false;
}
if win_api::is_own_process(hwnd) {
return false;
}
let (Some(win_rect), Some(mon_rect)) = (
win_api::get_window_rect(hwnd),
win_api::get_monitor_rect(hwnd),
) else {
return false;
};
let iw = (win_rect.right.min(mon_rect.right) - win_rect.left.max(mon_rect.left)).max(0) as i64;
let ih = (win_rect.bottom.min(mon_rect.bottom) - win_rect.top.max(mon_rect.top)).max(0) as i64;
let mw = (mon_rect.right - mon_rect.left).max(0) as i64;
let mh = (mon_rect.bottom - mon_rect.top).max(0) as i64;
let mon_area = (mw * mh).max(1);
iw * ih * 100 >= mon_area * 95
}
/// 启动游戏全屏监视
///
/// 轮询检测前景窗口是否为全屏应用(无边框/独占全屏游戏),
/// 状态变化时发出 `osd-game-active` / `osd-game-inactive` 事件。
/// 前端据此隐藏/恢复 OSD:透明置顶 WebView 悬浮窗会占用 DWM 合成路径,
/// 禁用游戏的独立翻转(MPO),是游戏中掉帧的根源;隐藏悬浮窗即可排除影响。
#[tauri::command]
pub fn osd_start_game_watch(app: AppHandle) -> Result<(), String> {
// 停止旧线程,等待其退出后再启动新线程
stop_game_thread();
let stop_flag = game_stop().clone();
stop_flag.store(false, Ordering::SeqCst);
let app_handle = app.clone();
let handle = thread::spawn(move || {
let mut fullscreen_active = false;
loop {
if stop_flag.load(Ordering::SeqCst) {
break;
}
#[cfg(windows)]
{
let fg = win_api::get_foreground_window();
let fullscreen = fg != 0
&& win_api::get_class_name(fg)
.map_or(false, |c| !win_api::is_system_ui_class(&c))
&& is_fullscreen_game_window(fg);
if fullscreen != fullscreen_active {
fullscreen_active = fullscreen;
let event = if fullscreen {
crate::constants::events::OSD_GAME_ACTIVE
} else {
crate::constants::events::OSD_GAME_INACTIVE
};
let _ = app_handle.emit(event, ());
crate::logger::log_info(
"osd",
&format!("全屏应用前台: {}", if fullscreen { "是 → 隐藏 OSD" } else { "否 → 恢复 OSD" }),
);
}
}
thread::sleep(Duration::from_millis(1000));
}
});
if let Ok(mut guard) = GAME_HANDLE.lock() {
*guard = Some(handle);
}
Ok(())
}
/// 停止所有 OSD 监视线程 /// 停止所有 OSD 监视线程
#[tauri::command] #[tauri::command]
pub fn osd_stop_watch() { pub fn osd_stop_watch() {
stop_drag_thread(); stop_drag_thread();
stop_topmost_thread(); stop_topmost_thread();
stop_game_thread();
} }
/// 设置点击穿透(Rust 侧原生 WS_EX_TRANSPARENT,比 JS setIgnoreCursorEvents 更可靠) /// 设置点击穿透(Rust 侧原生 WS_EX_TRANSPARENT,比 JS setIgnoreCursorEvents 更可靠)
@@ -378,6 +546,28 @@ pub fn osd_set_topmost(label: String, topmost: bool, app: AppHandle) -> Result<(
Ok(()) Ok(())
} }
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次调用同时更新位置和尺寸,避免 setSize + setPosition 两次 IPC 之间的
/// 中间帧(宽度已变、位置未动 → 视觉闪烁)。前端传入物理像素坐标。
#[tauri::command]
pub fn osd_set_bounds(
label: String,
x: i32,
y: i32,
w: i32,
h: i32,
app: AppHandle,
) -> Result<(), String> {
#[cfg(windows)]
{
let hwnd = win_api::get_hwnd(&label, &app)
.ok_or_else(|| format!("窗口 {} 不存在", label))?;
win_api::set_bounds(hwnd, x, y, w, h);
}
Ok(())
}
/// 启动原生拖动(右键长按触发) /// 启动原生拖动(右键长按触发)
/// ///
/// 同步关闭点击穿透(WS_EX_TRANSPARENT),然后在独立线程中调用 /// 同步关闭点击穿透(WS_EX_TRANSPARENT),然后在独立线程中调用
+7 -1
View File
@@ -11,6 +11,11 @@ use tauri::{AppHandle, Emitter, Manager};
// CREATE_NO_WINDOW = 0x08000000,阻止子进程创建新的控制台窗口 // CREATE_NO_WINDOW = 0x08000000,阻止子进程创建新的控制台窗口
#[cfg(windows)] #[cfg(windows)]
pub const CREATE_NO_WINDOW: u32 = 0x08000000; pub const CREATE_NO_WINDOW: u32 = 0x08000000;
// CREATE_NEW_CONSOLE = 0x00000010,强制为控制台类子进程新开一个可见控制台窗口。
// 从 GUI 宿主(无控制台)直接 spawn cmd/powershell 等控制台程序时若不设置,
// 子进程会挂到隐藏控制台/不显示窗口,表现为"点击没反应"。
#[cfg(windows)]
pub const CREATE_NEW_CONSOLE: u32 = 0x00000010;
// Windows Job Object 相关常量,用于异常退出时自动清理子进程 // Windows Job Object 相关常量,用于异常退出时自动清理子进程
#[cfg(windows)] #[cfg(windows)]
@@ -122,8 +127,9 @@ pub fn setup_creation_flags(_cmd: &mut Command) {
/// 将已启动的子进程加入 Job Object(异常退出时自动清理) /// 将已启动的子进程加入 Job Object(异常退出时自动清理)
/// 在 Windows 上调用,非 Windows 平台为空操作 /// 在 Windows 上调用,非 Windows 平台为空操作
/// pub(crate):音乐模块的桥接进程(自管 stdio,不走 ProcessManager)也需加入 Job
#[cfg(windows)] #[cfg(windows)]
fn assign_to_job(child: &Child) { pub(crate) fn assign_to_job(child: &Child) {
use std::os::windows::io::AsRawHandle; use std::os::windows::io::AsRawHandle;
if let Some(job) = get_job_handle() { if let Some(job) = get_job_handle() {
let child_handle = child.as_raw_handle() as winapi::HANDLE; let child_handle = child.as_raw_handle() as winapi::HANDLE;
+344
View File
@@ -0,0 +1,344 @@
//! 快速面板:基于 7-Zipbinaries/7z.exe)的批量文件操作。
//!
//! - 批量解压:逐文件调用 7z 控制台,支持一次传入统一密码(`-p`),
//! 每完成一个文件通过事件推送进度,前端可实时展示。
//! - 批量重命名:`regex` 匹配文件名生成预览,确认后执行 `fs::rename`。
//! - 目录列表:供前端展示当前目录的压缩包 / 文件列表。
use std::path::{Path, PathBuf};
use std::process::Command;
use serde::{Deserialize, Serialize};
use specta::Type;
use tauri::{AppHandle, Emitter, Manager};
use crate::constants::events::QUICKPANEL_EXTRACT_PROGRESS;
/// 7z 可执行文件名(与 7z.dll 同目录,位于 resources/binaries)。
const _7Z_EXE: &str = "binaries/7z.exe";
/// 支持的压缩包扩展名(解压面板中列出)。
const ARCHIVE_EXTS: &[&str] = &[
".zip", ".7z", ".rar", ".tar", ".gz", ".tgz", ".bz2", ".tbz", ".xz", ".txz", ".zst",
".tzst", ".cab", ".lzma",
];
/// 定位 7z 可执行文件(resources/binaries/7z.exe)。
fn locate_7z(app: &AppHandle) -> Option<PathBuf> {
let path = app
.path()
.resolve(_7Z_EXE, tauri::path::BaseDirectory::Resource)
.ok()?;
if path.exists() {
Some(path)
} else {
None
}
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ArchiveInfo {
pub name: String,
pub path: String,
pub size: u64,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct FileEntry {
pub name: String,
pub path: String,
pub is_dir: bool,
pub size: u64,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ExtractResult {
pub name: String,
pub path: String,
pub ok: bool,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ExtractProgress {
pub done: usize,
pub total: usize,
pub current: String,
pub ok: bool,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenamePreview {
pub path: String,
pub old_name: String,
pub new_name: String,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenameItem {
pub path: String,
pub old_name: String,
pub new_name: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenameResult {
pub old_name: String,
pub new_name: String,
pub ok: bool,
pub error: String,
}
fn is_archive(name: &str) -> bool {
let lower = name.to_lowercase();
ARCHIVE_EXTS.iter().any(|ext| lower.ends_with(ext))
}
/// 列出目录下的压缩包文件(供批量解压面板使用)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_list_archives(dir: String) -> Result<Vec<ArchiveInfo>, String> {
tauri::async_runtime::spawn_blocking(move || {
let d = Path::new(&dir);
if !d.is_dir() {
return Err(format!("目录不存在: {dir}"));
}
let mut out = Vec::new();
for entry in std::fs::read_dir(d).map_err(|e| format!("读取目录失败: {e}"))? {
let Ok(entry) = entry else { continue };
let path = entry.path();
if !path.is_file() {
continue;
}
let name = path
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
if is_archive(&name) {
let size = path.metadata().map(|m| m.len()).unwrap_or(0);
out.push(ArchiveInfo {
name,
path: path.to_string_lossy().to_string(),
size,
});
}
}
out.sort_by(|a, b| a.name.cmp(&b.name));
Ok(out)
})
.await
.map_err(|e| format!("读取压缩包失败: {e}"))?
}
/// 列出目录下的全部条目(供批量重命名/删除面板使用,不含子目录递归)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_list_dir(dir: String) -> Result<Vec<FileEntry>, String> {
tauri::async_runtime::spawn_blocking(move || {
let d = Path::new(&dir);
if !d.is_dir() {
return Err(format!("目录不存在: {dir}"));
}
let mut out = Vec::new();
for entry in std::fs::read_dir(d).map_err(|e| format!("读取目录失败: {e}"))? {
let Ok(entry) = entry else { continue };
let path = entry.path();
let is_dir = path.is_dir();
let name = path
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
let size = if is_dir {
0
} else {
path.metadata().map(|m| m.len()).unwrap_or(0)
};
out.push(FileEntry {
name,
path: path.to_string_lossy().to_string(),
is_dir,
size,
});
}
out.sort_by(|a, b| {
b.is_dir
.cmp(&a.is_dir)
.then_with(|| a.name.to_lowercase().cmp(&b.name.to_lowercase()))
});
Ok(out)
})
.await
.map_err(|e| format!("读取目录失败: {e}"))?
}
fn extract_one(
exe: &Path,
archive: &str,
dest: &str,
password: Option<&str>,
into_subfolder: bool,
) -> Result<(), String> {
let archive_path = Path::new(archive);
let mut cmd = Command::new(exe);
cmd.arg("x").arg(archive_path);
if into_subfolder {
// 解压到「压缩包同名子文件夹」,避免文件散落在当前目录。
let sub = archive_path
.file_stem()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| "extracted".into());
let sub_dir = Path::new(dest).join(&sub);
std::fs::create_dir_all(&sub_dir).map_err(|e| format!("创建目录 {sub} 失败: {e}"))?;
cmd.arg(format!("-o{}", sub_dir.display()));
} else {
cmd.arg(format!("-o{}", dest));
}
cmd.arg("-y"); // 全自动覆盖确认
if let Some(p) = password.filter(|p| !p.is_empty()) {
cmd.arg(format!("-p{p}"));
}
// 静默普通输出,仅错误进 stderr,逐文件粒度足够时无需 -bsp1 进度。
cmd.arg("-bso0").arg("-bse1").arg("-bsp0");
// 以 7z.exe 所在目录为工作目录,确保同目录的 7z.dll 可被加载。
if let Some(dir) = exe.parent() {
cmd.current_dir(dir);
}
let output = cmd.output().map_err(|e| format!("启动 7-Zip 失败: {e}"))?;
if output.status.success() {
Ok(())
} else {
let msg = String::from_utf8_lossy(&output.stderr).trim().to_string();
let code = output.status.code().unwrap_or(-1);
Err(if msg.is_empty() {
format!("退出码 {code}")
} else {
msg
})
}
}
/// 批量解压。`files` 为压缩包路径列表,`dest_dir` 为目标目录,
/// `password` 为统一解压密码(可空),`into_subfolder` 是否解压到同名子文件夹。
/// 每完成一个文件通过 `quickpanel-extract-progress` 事件推送进度。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_batch_extract(
app: AppHandle,
files: Vec<String>,
dest_dir: String,
password: Option<String>,
into_subfolder: bool,
) -> Result<Vec<ExtractResult>, String> {
let exe = locate_7z(&app).ok_or("未找到 7-Zip 组件(binaries/7z.exe),请重新安装")?;
let total = files.len();
let results = tauri::async_runtime::spawn_blocking(move || {
let mut results = Vec::with_capacity(total);
for (idx, file) in files.iter().enumerate() {
let err = extract_one(&exe, file, &dest_dir, password.as_deref(), into_subfolder);
let name = Path::new(file)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| file.clone());
let (ok, error) = match err {
Ok(()) => (true, String::new()),
Err(e) => (false, e),
};
results.push(ExtractResult {
name,
path: file.clone(),
ok,
error: error.clone(),
});
let _ = app.emit(
QUICKPANEL_EXTRACT_PROGRESS,
ExtractProgress {
done: idx + 1,
total,
current: results[idx].name.clone(),
ok,
error,
},
);
}
results
})
.await
.map_err(|e| format!("解压任务异常终止: {e}"))?;
Ok(results)
}
/// 正则批量重命名预览:对每个文件名应用 `pattern → replacement`
/// 仅返回有匹配的文件,`newName` 为替换结果。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_preview_rename(
files: Vec<String>,
pattern: String,
replacement: String,
) -> Result<Vec<RenamePreview>, String> {
let re = regex::Regex::new(&pattern).map_err(|e| format!("正则表达式无效: {e}"))?;
let mut out = Vec::new();
for file in files {
let name = Path::new(&file)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
if !re.is_match(&name) {
continue;
}
let new_name = re.replace_all(&name, replacement.as_str()).to_string();
let error = if new_name.is_empty() || new_name == name {
"名称未变化".to_string()
} else {
String::new()
};
out.push(RenamePreview {
path: file,
old_name: name,
new_name,
error,
});
}
Ok(out)
}
/// 执行重命名。同一目录下若目标已存在则跳过该项。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_apply_rename(items: Vec<RenameItem>) -> Result<Vec<RenameResult>, String> {
let mut out = Vec::new();
for item in items {
let result = (|| -> Result<(), String> {
if item.new_name.is_empty() {
return Err("新文件名为空".into());
}
if item.new_name.contains(['/', '\\', ':', '*', '?', '"', '<', '>', '|']) {
return Err("文件名包含非法字符".into());
}
let old = Path::new(&item.path);
let parent = old.parent().unwrap_or(Path::new("."));
let new_path = parent.join(&item.new_name);
if new_path.exists() {
return Err("目标已存在".into());
}
std::fs::rename(old, &new_path).map_err(|e| format!("重命名失败: {e}"))?;
Ok(())
})();
out.push(RenameResult {
old_name: item.old_name,
new_name: item.new_name,
ok: result.is_ok(),
error: result.err().unwrap_or_default(),
});
}
Ok(out)
}
+209 -12
View File
@@ -1,10 +1,20 @@
//! Tauri 命令:快速面板模块 //! Tauri 命令:快速面板模块
use tauri::AppHandle; use tauri::{AppHandle, Emitter, Manager};
use super::popup::{self, QuickPanelSettings}; use super::popup::{self, QuickPanelSettings};
use super::{file_index, app_scanner, icon_extractor}; use super::{file_index, app_scanner, icon_extractor};
/// 批量删除单个条目的结果。
#[derive(serde::Serialize, serde::Deserialize, specta::Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct DeleteResult {
pub name: String,
pub path: String,
pub ok: bool,
pub error: String,
}
/// 读取快速面板设置(快捷键等) /// 读取快速面板设置(快捷键等)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -12,14 +22,17 @@ pub async fn quickpanel_get_settings(app: AppHandle) -> Result<QuickPanelSetting
Ok(popup::load_settings(&app)) Ok(popup::load_settings(&app))
} }
/// 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口 /// 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口
/// 索引目录变化时闲时自动重建索引。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn quickpanel_save_settings( pub async fn quickpanel_save_settings(
settings: QuickPanelSettings, settings: QuickPanelSettings,
app: AppHandle, app: AppHandle,
) -> Result<(), String> { ) -> Result<(), String> {
let prev_shortcut = popup::load_settings(&app).shortcut; let prev = popup::load_settings(&app);
let prev_shortcut = prev.shortcut.clone();
let dirs_changed = prev.index_dirs != settings.index_dirs;
popup::save_settings(&app, &settings)?; popup::save_settings(&app, &settings)?;
// 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测) // 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测)
if settings.shortcut != prev_shortcut { if settings.shortcut != prev_shortcut {
@@ -31,6 +44,10 @@ pub async fn quickpanel_save_settings(
popup::ensure_window(&app); popup::ensure_window(&app);
} }
} }
// 索引目录变更:闲时自动重建(新增/移除路径后无需手动点"构建索引")
if dirs_changed {
schedule_auto_build(app, true);
}
Ok(()) Ok(())
} }
@@ -76,6 +93,26 @@ pub async fn quickpanel_show_window(app: AppHandle) -> Result<(), String> {
Ok(()) Ok(())
} }
/// 显示主窗口并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制,主窗口被其他应用遮挡时无法到前台;
/// 改用原生 SetForegroundWindow + BringWindowToTop(模拟 Alt 键重置前台锁定)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_focus_main_window(app: AppHandle) -> Result<(), String> {
use crate::constants::windows::MAIN;
if let Some(window) = app.get_webview_window(MAIN) {
window.show().map_err(|e| e.to_string())?;
window.unminimize().map_err(|e| e.to_string())?;
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
}
Ok(())
}
/// 锁定屏幕(Windows: rundll32 user32.dll,LockWorkStationCREATE_NO_WINDOW 避免黑窗) /// 锁定屏幕(Windows: rundll32 user32.dll,LockWorkStationCREATE_NO_WINDOW 避免黑窗)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -95,25 +132,98 @@ pub fn quickpanel_lock_screen() -> Result<(), String> {
Ok(()) Ok(())
} }
/// 初始化文件索引数据库(应用启动时调用) /// 闲时自动建立索引的启动延迟(秒):避开应用启动/模块加载的 IO 高峰
const AUTO_BUILD_START_DELAY: u64 = 6;
/// 判定"系统空闲"的阈值(毫秒):用户停止输入超过该时长才执行构建
const AUTO_BUILD_IDLE_MS: u64 = 3000;
/// 等待系统空闲的最长轮询次数(每次间隔 2s,约 60s 上限,超时后不再等待直接构建)
const AUTO_BUILD_MAX_WAIT_ITERS: u32 = 30;
/// 解析要索引的目录:设置为空时用默认(桌面/文档/下载)
fn resolve_index_dirs(app: &AppHandle) -> Vec<String> {
let settings = popup::load_settings(app);
if settings.index_dirs.is_empty() {
popup::QuickPanelSettings::default().index_dirs
} else {
settings.index_dirs
}
}
/// 闲时自动建立/重建文件索引。
/// - `force=false`:仅首次(从未构建过)自动建立
/// - `force=true`:忽略是否已构建,直接重建(索引目录变更后调用)
///
/// 流程:先延迟避开启动 IO 高峰,再轮询等待系统空闲(用户停止输入),
/// 空闲后才开始构建,避免与应用运行/用户操作抢 IO 导致卡顿。
/// 构建完成后向前端广播 `quickpanel-index-updated` 事件(负载为条目数),
/// 供设置页刷新统计、弹窗启用文件搜索。
fn schedule_auto_build(app: AppHandle, force: bool) {
tauri::async_runtime::spawn(async move {
// 1. 启动延迟:避开应用启动、模块加载等 IO 高峰
tokio::time::sleep(std::time::Duration::from_secs(AUTO_BUILD_START_DELAY)).await;
// 2. 轮询等待系统空闲(判定阈值见 AUTO_BUILD_IDLE_MS
for _ in 0..AUTO_BUILD_MAX_WAIT_ITERS {
if crate::win32_util::get_idle_time_ms() >= AUTO_BUILD_IDLE_MS {
break;
}
tokio::time::sleep(std::time::Duration::from_secs(2)).await;
}
// 3. 非强制模式:已构建过则跳过(幂等,避免每次启动重建)
if !force {
file_index::ensure_initialized(&app);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
return;
}
}
// 4. 构建(build_index 内部有并发保护,重复调度/手动构建并发时幂等跳过)
let dirs = resolve_index_dirs(&app);
match tauri::async_runtime::spawn_blocking(move || file_index::build_index(&dirs)).await {
Ok(Ok(count)) => {
crate::logger::log_info(
"quickpanel",
&format!("闲时自动索引完成,共 {}", count),
);
let _ = app.emit(crate::constants::events::QUICKPANEL_INDEX_UPDATED, count);
}
_ => {
crate::logger::log_error("quickpanel", "闲时自动索引失败");
}
}
});
}
/// 初始化文件索引数据库(应用启动时调用)。
/// 若存在上次构建的索引(last_built_dirs 非空),自动恢复 notify 增量监听,
/// 无需重建即可继续自动同步文件变更。
/// 若从未构建过(首次运行),闲时自动建立索引,无需用户手动点"构建索引"。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn quickpanel_init_file_index(app: AppHandle) -> Result<(), String> { pub async fn quickpanel_init_file_index(app: AppHandle) -> Result<(), String> {
tauri::async_runtime::spawn_blocking(move || file_index::init(&app)) let app_for_build = app.clone();
let need_auto_build = tauri::async_runtime::spawn_blocking(move || {
file_index::init(&app_for_build);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
file_index::start_watcher(&stats.last_built_dirs);
}
// 从未构建过索引 → 需要闲时自动建立
stats.last_built_at == 0 || stats.last_built_dirs.is_empty()
})
.await .await
.map_err(|e| format!("索引初始化任务失败: {}", e)) .map_err(|e| format!("索引初始化任务失败: {}", e))?;
if need_auto_build {
schedule_auto_build(app, false);
}
Ok(())
} }
/// 构建文件索引(全量重建,阻塞操作建议在 spawn_blocking 调用) /// 构建文件索引(全量重建,阻塞操作建议在 spawn_blocking 调用)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn quickpanel_build_file_index(app: AppHandle) -> Result<i64, String> { pub async fn quickpanel_build_file_index(app: AppHandle) -> Result<i64, String> {
let settings = popup::load_settings(&app); let dirs = resolve_index_dirs(&app);
let dirs = if settings.index_dirs.is_empty() {
popup::QuickPanelSettings::default().index_dirs
} else {
settings.index_dirs
};
// 懒加载:首次构建时自动初始化 DB 连接 // 懒加载:首次构建时自动初始化 DB 连接
file_index::ensure_initialized(&app); file_index::ensure_initialized(&app);
// 阻塞操作放到 spawn_blocking // 阻塞操作放到 spawn_blocking
@@ -305,6 +415,69 @@ fn delete_file_impl(path: &str) -> Result<(), String> {
Ok(()) Ok(())
} }
/// 批量删除文件/目录。`force=false` 时移动至回收站;`force=true` 时先递归清除
/// 只读属性再永久删除(可绕过只读/部分占用导致的删除失败,但被其他进程真正
/// 锁定的文件仍会失败并返回原因)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_delete_files(
paths: Vec<String>,
force: bool,
) -> Result<Vec<DeleteResult>, String> {
tauri::async_runtime::spawn_blocking(move || {
let mut out = Vec::new();
for path in paths {
let name = std::path::Path::new(&path)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| path.clone());
let result = if force {
delete_force_impl(&path)
} else {
delete_file_impl(&path)
};
out.push(DeleteResult {
name,
path: path.clone(),
ok: result.is_ok(),
error: result.err().unwrap_or_default(),
});
}
Ok(out)
})
.await
.map_err(|e| format!("删除任务失败: {e}"))?
}
/// 强行删除:递归清除只读属性后永久删除(不经过回收站)。
fn delete_force_impl(path: &str) -> Result<(), String> {
let p = std::path::Path::new(path);
clear_readonly(p);
if p.is_dir() {
std::fs::remove_dir_all(p).map_err(|e| format!("删除失败: {e}"))
} else {
std::fs::remove_file(p).map_err(|e| format!("删除失败: {e}"))
}
}
/// 递归清除只读属性(只读文件/目录无法直接删除)。
fn clear_readonly(path: &std::path::Path) {
if let Ok(meta) = std::fs::metadata(path) {
if meta.permissions().readonly() {
let mut perms = meta.permissions();
perms.set_readonly(false);
let _ = std::fs::set_permissions(path, perms);
}
if meta.is_dir() {
if let Ok(rd) = std::fs::read_dir(path) {
for entry in rd.flatten() {
clear_readonly(&entry.path());
}
}
}
}
}
/// 运行自定义命令(执行可执行文件 + 参数) /// 运行自定义命令(执行可执行文件 + 参数)
/// .lnk 快捷方式不能直接 spawnos error 193),需通过 cmd /C 启动 /// .lnk 快捷方式不能直接 spawnos error 193),需通过 cmd /C 启动
#[tauri::command] #[tauri::command]
@@ -332,11 +505,35 @@ pub fn quickpanel_run_custom_command(command: String, args: Vec<String>) -> Resu
/// 运行系统命令(不设置 CREATE_NO_WINDOW,使 cmd/powershell/regedit 等显示自身窗口) /// 运行系统命令(不设置 CREATE_NO_WINDOW,使 cmd/powershell/regedit 等显示自身窗口)
/// 适用于内置系统工具:regedit、shutdown、cmd、powershell、taskmgr 等。 /// 适用于内置系统工具:regedit、shutdown、cmd、powershell、taskmgr 等。
/// - 控制台类交互程序(cmd/powershell/pwsh)额外设置 CREATE_NEW_CONSOLE
/// 否则从 GUI 宿主启动时无可见控制台窗口(表现为"点击没反应")。
/// - .msc 控制台文件(如 devmgmt.msc)不可被 CreateProcess 直接执行,
/// 改由 mmc 打开(路径解析到 System32,不受当前工作目录影响)。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub fn quickpanel_run_system_command(command: String, args: Vec<String>) -> Result<(), String> { pub fn quickpanel_run_system_command(command: String, args: Vec<String>) -> Result<(), String> {
let lower = command.to_lowercase();
if lower.ends_with(".msc") {
// 控制台文件:通过 mmc 打开(GUI 程序,无需新控制台)
let system_root = std::env::var("SystemRoot").unwrap_or_else(|_| "C:\\Windows".into());
let path = format!("{}\\System32\\{}", system_root, command);
let mut c = std::process::Command::new("mmc");
c.arg(&path);
return c
.spawn()
.map(|_| ())
.map_err(|e| format!("运行系统命令失败: {}", e));
}
let mut cmd = std::process::Command::new(&command); let mut cmd = std::process::Command::new(&command);
cmd.args(&args); cmd.args(&args);
#[cfg(windows)]
{
use std::os::windows::process::CommandExt;
let c = lower;
if c == "cmd" || c == "powershell" || c == "pwsh" {
cmd.creation_flags(crate::process_manager::CREATE_NEW_CONSOLE);
}
}
cmd.spawn().map_err(|e| format!("运行系统命令失败: {}", e))?; cmd.spawn().map_err(|e| format!("运行系统命令失败: {}", e))?;
Ok(()) Ok(())
} }
+139
View File
@@ -0,0 +1,139 @@
//! 快速面板:检测前台 Explorer 窗口的当前目录。
//!
//! 必须在快捷键回调(`show_popup`)内调用:此时前台窗口仍是资源管理器,
//! 面板尚未取得焦点,`GetForegroundWindow` 拿到的才是 Explorer 主窗口;
//! 若等面板显示后再调用,前台就变成面板自身了。
//!
//! 思路(Listary / PowerToys Run 同款):前台窗口 HWND 匹配 `IShellWindows`
//! 中某个 Shell 窗口 → 取其 `LocationURL`file:///...)→ 转成本地路径。
//!
//! Win11 多选项卡:同一顶层窗口下每个选项卡都是独立的 `IShellWindows` 条目,
//! 共享顶层 HWND。活动选项卡的内容窗口(`ShellTabWindowClass`)在子窗口
//! z-order 顶层,用 `IID_IShellBrowser` 作为 `QueryService` 的 service ID 获取
//! 每个选项卡自己的 `IShellBrowser`(而非 `SID_STopLevelBrowser` 返回的顶层
//! browser),再通过 `GetWindow()` 拿到该选项卡的内容窗口句柄,与活动选项卡
//! 的内容窗口比对,从而定位当前正在浏览的选项卡(`IsWindowVisible` 对所有
//! 选项卡都成立,不可用)。
use std::path::Path;
#[cfg(windows)]
use windows::core::ComInterface;
#[cfg(windows)]
use windows::Win32::Foundation::HWND;
#[cfg(windows)]
use windows::Win32::System::Com::{
CoCreateInstance, CoInitializeEx, CoUninitialize, CLSCTX_ALL, COINIT_APARTMENTTHREADED,
IServiceProvider,
};
#[cfg(windows)]
use windows::Win32::System::Variant::{VARIANT, VT_I4};
#[cfg(windows)]
use windows::Win32::UI::Shell::{
IWebBrowserApp, IShellBrowser, IShellWindows, ShellWindows,
};
#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
GetClassNameW, GetForegroundWindow, GetWindow, GW_CHILD, GW_HWNDNEXT,
};
/// 检测前台 Explorer 窗口的当前目录。
/// 返回 `None`:前台不是 Explorer / COM 初始化失败 / URL 无法转路径。
#[cfg(windows)]
pub fn detect_explorer_folder() -> Option<String> {
// 首次 COM 初始化失败(例如已在 MTA 线程)时,后续 COM 调用一般仍可用,忽略错误继续。
let _ = unsafe { CoInitializeEx(None, COINIT_APARTMENTTHREADED) };
let fg = unsafe { GetForegroundWindow() };
let result = if fg.0 == 0 {
None
} else {
unsafe { find_folder_for_hwnd(fg) }
};
unsafe { CoUninitialize() };
result
}
#[cfg(windows)]
unsafe fn find_folder_for_hwnd(fg: HWND) -> Option<String> {
let shell: IShellWindows = CoCreateInstance(&ShellWindows, None, CLSCTX_ALL).ok()?;
let count = shell.Count().ok()?;
// Win11 多选项卡:活动选项卡的内容窗口(ShellTabWindowClass)在子窗口 z-order
// 顶层。在 IShellWindows 条目中,用 IShellBrowser::GetWindow() 取到的内容窗口
// HWND 与它比对,即可定位当前正在浏览的选项卡(IsWindowVisible 对所有选项卡
// 都成立,不可用)。
let active_tab = find_active_shell_tab(fg);
for i in 0..count {
// 索引过期的窗口会返回失败,跳过继续即可,不能 `?` 提前结束整个循环。
// 0.52 的 Win32 VARIANT 无 From<i32>,手动构造 VT_I4 变体。
let mut index = VARIANT::default();
{
let value = &mut *index.Anonymous.Anonymous;
value.vt = VT_I4;
value.Anonymous.lVal = i;
}
let Ok(dispatch) = shell.Item(index) else { continue };
let Ok(app) = dispatch.cast::<IWebBrowserApp>() else { continue };
// 只考虑前台顶层窗口对应的条目;同一窗口的多个选项卡条目共享顶层句柄。
let Ok(hwnd) = app.HWND() else { continue };
if HWND(hwnd.0) != fg {
continue;
}
// 有选项卡时,必须匹配活动选项卡的内容窗口;否则退化为任意条目(旧版无选项卡)。
if let Some(active) = active_tab {
let Ok(svc) = app.cast::<IServiceProvider>() else { continue };
let Ok(browser) = svc.QueryService::<IShellBrowser>(&IShellBrowser::IID) else {
continue;
};
let Ok(this_tab) = browser.GetWindow() else { continue };
if this_tab != active {
continue;
}
}
if let Ok(url) = app.LocationURL() {
return url_to_path(&url.to_string());
}
}
None
}
/// 枚举前台窗口的子窗口(z-order 自上而下),返回第一个类名为 `ShellTabWindowClass`
/// 的窗口句柄,即 Win11 资源管理器活动选项卡的内容窗口;无选项卡时返回 `None`。
#[cfg(windows)]
unsafe fn find_active_shell_tab(fg: HWND) -> Option<HWND> {
const CLASS: &str = "ShellTabWindowClass";
let mut hwnd = GetWindow(fg, GW_CHILD);
while hwnd.0 != 0 {
let mut buf = [0u16; 64];
let len = GetClassNameW(hwnd, &mut buf);
if len > 0 {
let name = String::from_utf16_lossy(&buf[..len as usize]);
if name == CLASS {
return Some(hwnd);
}
}
hwnd = GetWindow(hwnd, GW_HWNDNEXT);
}
None
}
/// 把 `file:///C:/xxx`(可能带百分号编码)转成本地路径,仅接受目录。
#[cfg(windows)]
fn url_to_path(url: &str) -> Option<String> {
if !url.starts_with("file:") {
return None;
}
let parsed = url::Url::parse(url).ok()?;
let path = parsed.to_file_path().ok()?;
let path = Path::new(&path);
if path.is_dir() {
Some(path.to_string_lossy().to_string())
} else {
None
}
}
/// 非 Windows 平台占位:保持模块可编译。
#[cfg(not(windows))]
pub fn detect_explorer_folder() -> Option<String> {
None
}
+65 -2
View File
@@ -6,6 +6,7 @@
use std::path::{Path, PathBuf}; use std::path::{Path, PathBuf};
use std::sync::Mutex; use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::UNIX_EPOCH; use std::time::UNIX_EPOCH;
use rusqlite::{params, Connection}; use rusqlite::{params, Connection};
@@ -118,10 +119,37 @@ where
None None
} }
/// 构建锁:防止手动构建与闲时自动构建并发执行(全量重建含 DELETE+INSERT
/// 两个构建交错会互相清空对方刚写入的数据,导致索引残缺)。
static BUILDING: AtomicBool = AtomicBool::new(false);
/// 尝试开始构建;已在构建中则返回 false。
pub fn try_begin_build() -> bool {
BUILDING
.compare_exchange(false, true, Ordering::SeqCst, Ordering::SeqCst)
.is_ok()
}
/// 构建结束(成功/失败)后调用,释放构建锁。
pub fn end_build() {
BUILDING.store(false, Ordering::SeqCst);
}
/// 遍历指定目录列表建立索引(全量重建)。 /// 遍历指定目录列表建立索引(全量重建)。
/// 返回索引条目数。在 spawn_blocking 中调用。 /// 返回索引条目数。在 spawn_blocking 中调用。
/// 重建完成后自动启动 notify 监听器做增量更新。 /// 重建完成后自动启动 notify 监听器做增量更新。
/// 若已有构建正在进行(手动/自动并发),直接返回 Ok(0),由进行中的构建负责更新索引。
pub fn build_index(dirs: &[String]) -> Result<i64, String> { pub fn build_index(dirs: &[String]) -> Result<i64, String> {
if !try_begin_build() {
crate::logger::log_info("quickpanel", "索引构建已在进行中,跳过本次请求");
return Ok(0);
}
let result = build_index_inner(dirs);
end_build();
result
}
fn build_index_inner(dirs: &[String]) -> Result<i64, String> {
// 清空旧数据 // 清空旧数据
let cleared = with_conn(|conn| { let cleared = with_conn(|conn| {
conn.execute("DELETE FROM files", []).ok() conn.execute("DELETE FROM files", []).ok()
@@ -344,16 +372,51 @@ pub fn start_watcher(dirs: &[String]) {
crate::logger::log_info("quickpanel", &format!("notify 监听已启动,监听 {} 个目录", dirs.len())); crate::logger::log_info("quickpanel", &format!("notify 监听已启动,监听 {} 个目录", dirs.len()));
} }
/// 处理文件系统事件:创建/修改 → upsert,删除 → remove,重命名 → remove + upsert /// 处理文件系统事件:
/// - 创建/数据或元数据修改 → upsert
/// - 重命名:旧路径(From) → remove,新路径(To) → upsert
/// - 删除 → remove
fn handle_fs_event(event: &notify::Event) { fn handle_fs_event(event: &notify::Event) {
use notify::event::{ModifyKind, RenameMode};
match event.kind { match event.kind {
EventKind::Create(_) | EventKind::Modify(_) => { // 创建、数据/元数据修改、类型未知 → upsert
EventKind::Create(_)
| EventKind::Modify(ModifyKind::Data(_))
| EventKind::Modify(ModifyKind::Metadata(_))
| EventKind::Modify(ModifyKind::Other)
| EventKind::Modify(ModifyKind::Any) => {
for path in &event.paths { for path in &event.paths {
if path.exists() { if path.exists() {
upsert_path(path); upsert_path(path);
} }
} }
} }
// 重命名旧路径 → 删除旧记录(含目录子项,避免索引残留失效路径)
EventKind::Modify(ModifyKind::Name(RenameMode::From)) => {
for path in &event.paths {
remove_path(path);
}
}
// 重命名新路径 → 写入新记录
EventKind::Modify(ModifyKind::Name(RenameMode::To)) => {
for path in &event.paths {
if path.exists() {
upsert_path(path);
}
}
}
// 重命名模式未知:存在则写入,不存在则删除(幂等兜底)
EventKind::Modify(ModifyKind::Name(RenameMode::Any | RenameMode::Both)) => {
for path in &event.paths {
if path.exists() {
upsert_path(path);
} else {
remove_path(path);
}
}
}
// 删除 → remove(含子项)
EventKind::Remove(_) => { EventKind::Remove(_) => {
for path in &event.paths { for path in &event.paths {
remove_path(path); remove_path(path);
+13 -7
View File
@@ -4,21 +4,27 @@
//! Phase 2fuzzy + 拼音引擎,command/calc/web/system Provider //! Phase 2fuzzy + 拼音引擎,command/calc/web/system Provider
//! Phase 3:文件索引(walkdir + rusqlite)、应用扫描、剪贴板历史复用 //! Phase 3:文件索引(walkdir + rusqlite)、应用扫描、剪贴板历史复用
pub mod actions;
pub mod app_scanner; pub mod app_scanner;
pub mod commands; pub mod commands;
pub mod explorer;
pub mod file_index; pub mod file_index;
pub mod icon_extractor; pub mod icon_extractor;
pub mod popup; pub mod popup;
pub mod special_locations; pub mod special_locations;
pub use actions::{
quickpanel_apply_rename, quickpanel_batch_extract, quickpanel_list_archives,
quickpanel_list_dir, quickpanel_preview_rename,
};
pub use commands::{ pub use commands::{
quickpanel_build_file_index, quickpanel_clear_app_icon_cache, quickpanel_delete_file, quickpanel_build_file_index, quickpanel_clear_app_icon_cache, quickpanel_delete_file,
quickpanel_file_index_stats, quickpanel_get_app_icon, quickpanel_get_settings, quickpanel_delete_files, quickpanel_file_index_stats, quickpanel_focus_main_window,
quickpanel_get_special_locations, quickpanel_hide_popup, quickpanel_init_file_index, quickpanel_get_app_icon, quickpanel_get_settings, quickpanel_get_special_locations,
quickpanel_lock_screen, quickpanel_open_file, quickpanel_open_special, quickpanel_hide_popup, quickpanel_init_file_index, quickpanel_lock_screen,
quickpanel_register_shortcut, quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_open_file, quickpanel_open_special, quickpanel_register_shortcut,
quickpanel_run_system_command, quickpanel_save_settings, quickpanel_scan_apps, quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_run_system_command,
quickpanel_search_files, quickpanel_show_popup, quickpanel_show_window, quickpanel_save_settings, quickpanel_scan_apps, quickpanel_search_files, quickpanel_show_popup,
quickpanel_unregister_shortcut, quickpanel_show_window, quickpanel_unregister_shortcut,
}; };
pub use popup::{ensure_window, load_settings}; pub use popup::{ensure_window, load_settings};
+89 -10
View File
@@ -13,6 +13,7 @@
use std::sync::Mutex; use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
use std::path::PathBuf; use std::path::PathBuf;
use std::time::{Duration, Instant};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter, Manager, WebviewUrl, WebviewWindowBuilder}; use tauri::{AppHandle, Emitter, Manager, WebviewUrl, WebviewWindowBuilder};
@@ -20,6 +21,8 @@ use tauri::window::{Effect, EffectsBuilder};
use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point}; use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point};
use super::explorer;
use specta::Type; use specta::Type;
/// 弹窗窗口标签 /// 弹窗窗口标签
@@ -29,6 +32,24 @@ pub const POPUP_LABEL: &str = "quick-panel";
const WIN_W: f64 = 600.0; const WIN_W: f64 = 600.0;
const WIN_H: f64 = 420.0; const WIN_H: f64 = 420.0;
/// `quickpanel-show` 事件负载:携带快捷键按下时检测到的 Explorer 当前目录,
/// 前端据此渲染"当前目录"文件操作分组。
#[derive(Clone, Serialize)]
pub struct QuickPanelShowPayload {
pub dir: Option<String>,
}
/// 检测前台 Explorer 目录并连同 show 事件一起下发。
/// 必须在快捷键回调内调用:此时前台窗口仍是 Explorer,面板尚未抢焦点。
fn emit_show(app: &AppHandle) {
let dir = explorer::detect_explorer_folder();
crate::logger::log_info("quickpanel", &format!("show_popup: explorer_dir={:?}", dir));
let _ = app.emit(
crate::constants::events::QUICKPANEL_SHOW,
QuickPanelShowPayload { dir },
);
}
/// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。 /// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。
/// 预创建路径不设置,避免应用启动时弹窗自动弹出。 /// 预创建路径不设置,避免应用启动时弹窗自动弹出。
static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false); static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
@@ -37,6 +58,48 @@ static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。 /// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None); static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 失焦隐藏的宽限期:show 后窗口激活期间焦点可能短暂弹跳(透明 + focus:false 的
/// WebView2 窗口在透明激活时尤其容易出现),导致 Focused(false) 紧跟在 show 之后
/// 触发并把刚显示的窗口立即隐藏。距上次 show 不足该时长的失焦事件直接忽略。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
}
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)。
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 显示窗口并确保其到达前台。
/// set_focus 受 Windows 前台锁定限制,可能静默失败;此时用 win32_util::force_foreground
/// (模拟 Alt 释放重置前台锁定 + SetForegroundWindow + BringWindowToTop)兜底。
fn show_and_focus(win: &tauri::WebviewWindow) {
if let Err(e) = win.show() {
crate::logger::log_error("quickpanel", &format!("show popup failed: {}", e));
}
mark_shown();
let focused = win.set_focus();
if focused.is_err() {
// set_focus 被前台锁定拒绝时,退回到强制置前(与主窗口焦点命令同法)
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::force_foreground(hwnd.0 as isize);
}
}
}
/// 自定义命令 /// 自定义命令
#[derive(Clone, Serialize, Deserialize, Type)] #[derive(Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")] #[serde(rename_all = "camelCase")]
@@ -164,10 +227,14 @@ fn create_popup_window(app: &AppHandle) {
}; };
// 监听窗口失焦:自动隐藏 // 监听窗口失焦:自动隐藏
// 距上次 show 不足宽限期(激活中焦点弹跳)的失焦事件忽略,避免弹窗刚显示就被隐藏
let app_handle = app.clone(); let app_handle = app.clone();
let win_handle = win.clone(); let win_handle = win.clone();
win.on_window_event(move |event| { win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event { if let tauri::WindowEvent::Focused(false) = event {
if within_show_grace() {
return;
}
let _ = win_handle.hide(); let _ = win_handle.hide();
let _ = app_handle.emit(crate::constants::events::QUICKPANEL_HIDE, ()); let _ = app_handle.emit(crate::constants::events::QUICKPANEL_HIDE, ());
} }
@@ -189,6 +256,7 @@ pub fn ensure_window(app: &AppHandle) {
/// popup_position = "cursor" 时在鼠标位置附近显示,否则在鼠标所在显示器中央显示。 /// popup_position = "cursor" 时在鼠标位置附近显示,否则在鼠标所在显示器中央显示。
/// 窗口不存在则创建(隐藏状态,等前端挂载后调用 show_window 显示)。 /// 窗口不存在则创建(隐藏状态,等前端挂载后调用 show_window 显示)。
pub fn show_popup(app: &AppHandle) { pub fn show_popup(app: &AppHandle) {
crate::logger::log_info("quickpanel", "show_popup triggered");
let settings = load_settings(app); let settings = load_settings(app);
let cursor_mode = settings.popup_position == "cursor"; let cursor_mode = settings.popup_position == "cursor";
@@ -226,14 +294,14 @@ pub fn show_popup(app: &AppHandle) {
// 窗口已存在:移动 + 显示 + 请求焦点 // 窗口已存在:移动 + 显示 + 请求焦点
if let Some(win) = app.get_webview_window(POPUP_LABEL) { if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 必须先于窗口显示/聚焦检测 Explorer 目录:show/set_focus 会立即抢走前台焦点,
// 之后调用 GetForegroundWindow 拿到的就是面板自身了。
emit_show(app);
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition {
x: x as i32, x: x as i32,
y: y as i32, y: y as i32,
})); }));
let _ = win.show(); show_and_focus(&win);
let _ = win.set_focus();
// 通知前端刷新数据
let _ = app.emit(crate::constants::events::QUICKPANEL_SHOW, ());
return; return;
} }
@@ -246,12 +314,24 @@ pub fn show_popup(app: &AppHandle) {
} }
/// 显示已创建的弹窗窗口(由前端 onMounted 后调用)。 /// 显示已创建的弹窗窗口(由前端 onMounted 后调用)。
/// 预创建路径下前端 onMounted 也会调用此函数,但 POPUP_PENDING_SHOW 为 false 时直接跳过, ///
/// 避免应用启动时弹窗自动弹出。仅 show_popup 兜底创建路径才真正显示。 /// 两个路径:
/// 1. 预创建路径(POPUP_PENDING_SHOW = false):show_popup 已调用 show_and_focus 显示窗口,
/// 但若 Vue 尚未挂载,quickpanel-show 事件可能丢失。检查窗口是否可见,若可见则重新发送事件。
/// 2. 兜底创建路径(POPUP_PENDING_SHOW = true):窗口尚未显示,位置为 PENDING_POS
/// 先定位再发事件最后显示+聚焦。
pub fn show_window(app: &AppHandle) { pub fn show_window(app: &AppHandle) {
if !POPUP_PENDING_SHOW.swap(false, Ordering::SeqCst) { if !POPUP_PENDING_SHOW.swap(false, Ordering::SeqCst) {
// 预创建路径:窗口已由 show_popup 显示,但事件可能因前端未挂载而丢失。
// 窗口可见时重新发送事件,让刚注册的监听器处理(清空输入、聚焦、刷新等)。
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
if win.is_visible().unwrap_or(false) {
emit_show(app);
}
}
return; return;
} }
// 兜底创建路径:show_popup 兜底重建,窗口尚未显示
if let Some(win) = app.get_webview_window(POPUP_LABEL) { if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 应用 show_popup 计算的兜底位置(物理坐标),避免停留在屏幕外 // 应用 show_popup 计算的兜底位置(物理坐标),避免停留在屏幕外
let pos = PENDING_POS.lock().ok().and_then(|p| *p); let pos = PENDING_POS.lock().ok().and_then(|p| *p);
@@ -261,10 +341,9 @@ pub fn show_window(app: &AppHandle) {
y: y as i32, y: y as i32,
})); }));
} }
let _ = win.show(); // 同样先检测 Explorer 目录再显示,避免面板抢焦点导致检测失败。
let _ = win.set_focus(); emit_show(app);
// 通知前端刷新数据 show_and_focus(&win);
let _ = app.emit(crate::constants::events::QUICKPANEL_SHOW, ());
} }
} }
+122 -30
View File
@@ -3,7 +3,8 @@
//! 实现: //! 实现:
//! - 全屏(虚拟屏)捕获:BitBlt 从屏幕 DC 拷贝到兼容位图,GetDIBits 取像素 //! - 全屏(虚拟屏)捕获:BitBlt 从屏幕 DC 拷贝到兼容位图,GetDIBits 取像素
//! - 窗口捕获:PrintWindow(PW_RENDERFULLCONTENT) 捕获 DWM 内容(覆盖硬件加速窗口) //! - 窗口捕获:PrintWindow(PW_RENDERFULLCONTENT) 捕获 DWM 内容(覆盖硬件加速窗口)
//! - 窗口拾取:EnumWindows Z 序命中测试(排除本进程窗口,避免命中覆盖层自身) //! - 窗口拾取:pick_windows 枚举 Z 序窗口列表(排除本进程,避免命中覆盖层自身)
//! 前端缓存列表后本地命中测试
//! - 顶层窗口枚举:EnumWindows //! - 顶层窗口枚举:EnumWindows
//! - 像素 → PNG / CF_DIB 转换 //! - 像素 → PNG / CF_DIB 转换
//! //!
@@ -17,9 +18,9 @@
use std::sync::Mutex; use std::sync::Mutex;
use windows_sys::Win32::Foundation::{BOOL, HWND, POINT, RECT}; use windows_sys::Win32::Foundation::{BOOL, HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{ use windows_sys::Win32::Graphics::Gdi::{
BitBlt, CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC, DeleteObject, GetDC, GetDIBits, BitBlt, CombineRgn, CreateCompatibleBitmap, CreateCompatibleDC, CreateRectRgn, DeleteDC,
PatBlt, ReleaseDC, SelectObject, BITMAPINFO, BITMAPINFOHEADER, BLACKNESS, DIB_RGB_COLORS, DeleteObject, GetDC, GetDIBits, PatBlt, ReleaseDC, SelectObject, SetWindowRgn, BITMAPINFO,
RGBQUAD, SRCCOPY, BITMAPINFOHEADER, BLACKNESS, DIB_RGB_COLORS, RGBQUAD, RGN_DIFF, SRCCOPY,
}; };
use windows_sys::Win32::Storage::Xps::PrintWindow; use windows_sys::Win32::Storage::Xps::PrintWindow;
use windows_sys::Win32::System::DataExchange::{ use windows_sys::Win32::System::DataExchange::{
@@ -33,7 +34,7 @@ use windows_sys::Win32::UI::WindowsAndMessaging::{
WS_EX_TOOLWINDOW, WS_EX_TOOLWINDOW,
}; };
use super::{CaptureData, ScreenRect, WindowInfo}; use super::{CaptureData, ScreenRect, ScrollRegion, WindowInfo};
/// 捕获结果(PNG 字节 + 原始 BGRA 像素,像素用于剪贴板 DIB 构造,避免重复解码) /// 捕获结果(PNG 字节 + 原始 BGRA 像素,像素用于剪贴板 DIB 构造,避免重复解码)
pub struct CapturedImage { pub struct CapturedImage {
@@ -110,7 +111,7 @@ fn bgra_to_bmp(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String>
/// ///
/// 使用 Fast 压缩 + 无过滤:历史缩略图/自动保存不需要最优压缩比, /// 使用 Fast 压缩 + 无过滤:历史缩略图/自动保存不需要最优压缩比,
/// 大幅降低"点击完成 → 关闭窗口"的编码延迟。 /// 大幅降低"点击完成 → 关闭窗口"的编码延迟。
fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> { pub(crate) fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
use image::codecs::png::{CompressionType, FilterType, PngEncoder}; use image::codecs::png::{CompressionType, FilterType, PngEncoder};
use image::ImageEncoder; use image::ImageEncoder;
if width <= 0 || height <= 0 { if width <= 0 || height <= 0 {
@@ -137,7 +138,7 @@ fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String>
} }
/// 从 HBITMAP 提取 32bpp BGRA top-down 像素 /// 从 HBITMAP 提取 32bpp BGRA top-down 像素
unsafe fn extract_pixels( pub(crate) unsafe fn extract_pixels(
hdc_mem: isize, hdc_mem: isize,
hbm: isize, hbm: isize,
width: i32, width: i32,
@@ -181,7 +182,16 @@ unsafe fn extract_pixels(
} }
/// 捕获整个虚拟屏(所有显示器拼接为一张图) /// 捕获整个虚拟屏(所有显示器拼接为一张图)
///
/// 优先走 BitBlt(SDR 全屏一次捕获、低延迟);检测到任一显示器为 HDR 时改用 WGC
/// RGBA16F + HDR→sRGB 色调映射,避免 BitBlt 把 scRGB 线性像素当 sRGB 直出导致过曝)。
/// WGC 失败时回退到 BitBlt。
pub fn capture_virtual_screen() -> Result<CapturedImage, String> { pub fn capture_virtual_screen() -> Result<CapturedImage, String> {
if super::wgc_capture::is_hdr_enabled() {
if let Ok(img) = super::wgc_capture::capture_virtual_screen_wgc() {
return Ok(img);
}
}
unsafe { unsafe {
let x = GetSystemMetrics(SM_XVIRTUALSCREEN); let x = GetSystemMetrics(SM_XVIRTUALSCREEN);
let y = GetSystemMetrics(SM_YVIRTUALSCREEN); let y = GetSystemMetrics(SM_YVIRTUALSCREEN);
@@ -231,6 +241,19 @@ pub fn capture_virtual_screen() -> Result<CapturedImage, String> {
/// 捕获指定窗口(PrintWindow + PW_RENDERFULLCONTENT,覆盖硬件加速窗口) /// 捕获指定窗口(PrintWindow + PW_RENDERFULLCONTENT,覆盖硬件加速窗口)
pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> { pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
let img = capture_window_bgra(hwnd)?;
let png = bgra_to_png(&img.bgra, img.width, img.height)?;
Ok(CapturedImage {
width: img.width,
height: img.height,
png,
bgra: img.bgra,
})
}
/// 捕获指定窗口的原始 BGRA(不做 PNG 编码)。
/// 滚动截图每帧只需像素数据做匹配拼接,跳过编码可显著降低单帧耗时。
pub fn capture_window_bgra(hwnd: isize) -> Result<CapturedImage, String> {
unsafe { unsafe {
let mut rect: RECT = std::mem::zeroed(); let mut rect: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut rect) == 0 { if GetWindowRect(hwnd, &mut rect) == 0 {
@@ -258,14 +281,12 @@ pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
let result = if ok == 0 { let result = if ok == 0 {
Err("PrintWindow 失败(可能窗口无响应或权限不足)".into()) Err("PrintWindow 失败(可能窗口无响应或权限不足)".into())
} else { } else {
extract_pixels(hdc_mem, hbm, w, h).and_then(|bgra| { extract_pixels(hdc_mem, hbm, w, h).map(|bgra| CapturedImage {
bgra_to_png(&bgra, w, h).map(|png| CapturedImage {
width: w, width: w,
height: h, height: h,
png, png: Vec::new(),
bgra, bgra,
}) })
})
}; };
SelectObject(hdc_mem, old); SelectObject(hdc_mem, old);
@@ -276,18 +297,16 @@ pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
} }
} }
/// 获取指定屏幕坐标下的顶层窗口(窗口拾取 /// 枚举可拾取的顶层窗口(Z 序顶→底
/// ///
/// 入参 x/y 为物理屏幕坐标(前端需按显示器 scaleFactor 从逻辑坐标换算) /// 与逐点拾取同语义:排除本进程窗口(覆盖层/主窗口/编辑器)、不可见窗口、工具窗口
/// /// 前端在截图开始时缓存该列表,鼠标移动时在 JS 侧做命中测试(rect 包含点,取 Z 序
/// 不能直接用 WindowFromPoint:覆盖层是 alwaysOnTop 全屏窗口,会命中覆盖层自身。 /// 最顶的第一个命中),消除逐帧 window_from_point 的 IPC 往返;且列表与冻结底图
/// 改为 EnumWindows 按 Z 序(顶→底)枚举顶层窗口做命中测试,并排除本进程 /// 同一时刻生成,命中结果与画面严格一致。
/// (覆盖层/主窗口/编辑器)的窗口,从而取到覆盖层下面的目标窗口。 pub fn pick_windows() -> Vec<WindowInfo> {
pub fn window_from_point(x: i32, y: i32) -> Option<WindowInfo> {
struct PickContext { struct PickContext {
my_pid: u32, my_pid: u32,
pt: POINT, out: Vec<WindowInfo>,
found: Option<WindowInfo>,
} }
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 { extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
@@ -311,30 +330,24 @@ pub fn window_from_point(x: i32, y: i32) -> Option<WindowInfo> {
if GetWindowRect(hwnd, &mut rect) == 0 { if GetWindowRect(hwnd, &mut rect) == 0 {
return 1; return 1;
} }
// 命中测试(物理坐标),Z 序最顶层的第一个命中即为目标 ctx.out.push(WindowInfo {
let pt = ctx.pt;
if pt.x >= rect.left && pt.x < rect.right && pt.y >= rect.top && pt.y < rect.bottom {
ctx.found = Some(WindowInfo {
hwnd, hwnd,
title: get_window_title(hwnd), title: get_window_title(hwnd),
rect: ScreenRect::from(rect), rect: ScreenRect::from(rect),
visual_rect: extended_frame_bounds(hwnd), visual_rect: extended_frame_bounds(hwnd),
}); });
return 0; // 停止枚举
}
} }
1 1
} }
let mut ctx = PickContext { let mut ctx = PickContext {
my_pid: std::process::id(), my_pid: std::process::id(),
pt: POINT { x, y }, out: Vec::new(),
found: None,
}; };
unsafe { unsafe {
EnumWindows(Some(enum_proc), &mut ctx as *mut _ as isize); EnumWindows(Some(enum_proc), &mut ctx as *mut _ as isize);
} }
ctx.found ctx.out
} }
/// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口) /// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口)
@@ -393,6 +406,71 @@ pub fn disable_window_transitions(hwnd: isize) -> Result<(), String> {
} }
} }
/// 滚动截图模式:在覆盖层窗口上挖出选区带的"真孔"(内缩 INSET 保留蓝框),或清除恢复整窗。
///
/// 背景:Chromium 系浏览器(Edge/Chrome)的原生窗口遮挡检测(occlusion tracking
/// 会把被**完全覆盖**的窗口标记为 occluded 并暂停渲染合成——滚动截图时覆盖层
/// 铺满全屏盖住目标窗口,网页"看起来完全不滚动"PrintWindow 抓到的也是静止帧。
/// 覆盖层并非 layered 窗口,即使其内容视觉透明,窗口矩形对遮挡检测仍算不透明覆盖。
/// 挖孔后目标窗口仅部分被覆盖(Chromium 要求完全覆盖才判 occluded,实测 60x60
/// 的小孔即可解除),恢复渲染与滚轮响应,拼接匹配随之正常。
///
/// - `region = Some`:孔 = 选区带内缩 INSET(保留 2px 蓝框 + 1px 白描边);
/// 选区过小(< 2*INSET+8)时不挖孔,避免退化区域
/// - `region = None`SetWindowRgn(NULL) 清除窗口区域(恢复整窗)
///
/// 坐标:region 为屏幕物理像素(与滚动会话同源),按覆盖层窗口原点换算成窗口坐标。
/// 区域设置在窗口上持续有效,会话结束/新一轮截图开始时必须传 None 复位。
pub fn set_scroll_hole(hwnd: isize, region: Option<ScrollRegion>) -> Result<(), String> {
unsafe {
match region {
Some(r) => {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut wr) == 0 {
return Err("GetWindowRect 失败".into());
}
const INSET: i32 = 4;
let hx1 = r.x - wr.left + INSET;
let hy1 = r.y - wr.top + INSET;
let hx2 = r.x + r.width - wr.left - INSET;
let hy2 = r.y + r.height - wr.top - INSET;
if hx2 - hx1 < 8 || hy2 - hy1 < 8 {
// 选区太小:不挖孔(保持整窗)
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
return Ok(());
}
let full = CreateRectRgn(0, 0, wr.right - wr.left, wr.bottom - wr.top);
let hole = CreateRectRgn(hx1, hy1, hx2, hy2);
if full == 0 || hole == 0 {
if full != 0 {
DeleteObject(full);
}
if hole != 0 {
DeleteObject(hole);
}
return Err("CreateRectRgn 失败".into());
}
CombineRgn(full, full, hole, RGN_DIFF);
// 组合结果 full 归 SetWindowRgn 所有;hole 用完即删
DeleteObject(hole);
if SetWindowRgn(hwnd, full, 1) == 0 {
DeleteObject(full);
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
None => {
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
}
}
}
/// 枚举所有可见、有标题的顶层窗口(供窗口列表选择) /// 枚举所有可见、有标题的顶层窗口(供窗口列表选择)
pub fn enum_visible_windows() -> Vec<WindowInfo> { pub fn enum_visible_windows() -> Vec<WindowInfo> {
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 { extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
@@ -530,7 +608,7 @@ fn bgra_to_dib(bgra: &[u8], width: i32, height: i32) -> Vec<u8> {
dib dib
} }
fn crop_bgra( pub(crate) fn crop_bgra(
src: &[u8], src: &[u8],
src_width: usize, src_width: usize,
x: i32, x: i32,
@@ -674,6 +752,20 @@ pub fn compose_copy_rgba(rgba: &[u8], width: i32, height: i32) -> Result<Capture
} }
let dib = rgba_raw_to_dib(rgba, width, height); let dib = rgba_raw_to_dib(rgba, width, height);
write_dib_to_clipboard(&dib)?; write_dib_to_clipboard(&dib)?;
rgba_raw_to_png_checked(rgba, width, height)
}
/// 有标注导出:raw RGBA → PNG base64(仅编码,不写剪贴板;编辑器「保存到文件」用)
pub fn compose_png_rgba(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let expected = (width as usize) * (height as usize) * 4;
if rgba.len() < expected {
return Err(format!("像素数据不足: {} < {}", rgba.len(), expected));
}
rgba_raw_to_png_checked(rgba, width, height)
}
/// raw RGBA → PNG base64(带长度校验的封装,供 compose_copy/compose_png 共用)
fn rgba_raw_to_png_checked(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let png = rgba_raw_to_png(rgba, width, height)?; let png = rgba_raw_to_png(rgba, width, height)?;
Ok(CaptureData { Ok(CaptureData {
png_base64: base64_encode(&png), png_base64: base64_encode(&png),
+213 -27
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@@ -1,21 +1,26 @@
//! Tauri 命令:截图模块 //! Tauri 命令:截图模块
//! //!
//! 命令清单: //! 命令清单:
//! - screenshot_capture_fullscreen:捕获虚拟屏并存入静态(不做 PNG 编码) //! - screenshot_capture_fullscreen:捕获虚拟屏并存入静态(不做 PNG 编码),返回捕获时刻光标坐标
//! - screenshot_get_fullscreen_bmp:取出全屏捕获的 BMP 原始字节(raw IPC,覆盖层显示用,不移除) //! - screenshot_get_fullscreen_bmp:取出全屏捕获的 BMP 原始字节(raw IPC,覆盖层显示用,不移除)
//! - screenshot_fullscreen_png:全屏捕获编码 PNG base64 并清除(全屏截图进编辑器用) //! - screenshot_fullscreen_png:全屏捕获编码 PNG base64 并清除(全屏截图进编辑器用)
//! - screenshot_clear_fullscreen:清除静态全屏捕获(覆盖层关闭时) //! - screenshot_clear_fullscreen:清除静态全屏捕获(覆盖层关闭时)
//! - screenshot_crop_stored:按物理像素裁剪已存储的全屏捕获 //! - screenshot_crop_stored:按物理像素裁剪已存储的全屏捕获
//! - screenshot_window_from_point:拾取指定屏幕坐标下的顶层窗口 //! - screenshot_pick_list:枚举可拾取顶层窗口(Z 序,前端缓存后本地命中测试)
//! - screenshot_show_overlay:一次 IPC 完成覆盖层 show + focus(关键路径减少往返)
//! - screenshot_enum_windows:枚举可见顶层窗口 //! - screenshot_enum_windows:枚举可见顶层窗口
//! - screenshot_capture_window:按 hwnd 捕获指定窗口 //! - screenshot_capture_window:按 hwnd 捕获指定窗口
//! - screenshot_set_editor_image / screenshot_get_editor_image:编辑器图片传递 //! - screenshot_scroll_capture / screenshot_scroll_start / screenshot_scroll_finish /
//! screenshot_scroll_cancel:滚动截图(同步一次调用 / 会话式:启动、完成、取消)
//! - screenshot_set_scroll_hole:滚动模式遮罩挖孔(防 Chromium 遮挡检测冻结目标窗口)
//! - screenshot_take_editor_image_raw:取出编辑器图片(raw IPC,滚动截图会话直接写入)
//! - screenshot_compose_png / screenshot_compose_copyraw RGBA → PNG(仅编码 / 剪贴板+编码)
//! - screenshot_copy_image:写入剪贴板(CF_DIB //! - screenshot_copy_image:写入剪贴板(CF_DIB
//! - screenshot_save_png:写入文件 //! - screenshot_save_png:写入文件
//! - screenshot_disable_transitions:禁用窗口显示/隐藏过渡动画(消除覆盖层缩放动画) //! - screenshot_disable_transitions:禁用窗口显示/隐藏过渡动画(消除覆盖层缩放动画)
use super::{CaptureData, WindowInfo}; use super::{CaptureData, CaptureStart, WindowInfo};
use tauri::{Emitter, Manager}; use tauri::{AppHandle, Emitter, Manager};
/// 禁用指定窗口(按 label 查找)的显示/隐藏过渡动画,消除覆盖层出现/消失时的缩放动画 /// 禁用指定窗口(按 label 查找)的显示/隐藏过渡动画,消除覆盖层出现/消失时的缩放动画
#[tauri::command] #[tauri::command]
@@ -88,16 +93,19 @@ pub async fn screenshot_unregister_pin_shortcut(app: tauri::AppHandle) -> Result
Ok(()) Ok(())
} }
/// 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码 /// 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码
/// 同时返回捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn screenshot_capture_fullscreen() -> Result<(), String> { pub async fn screenshot_capture_fullscreen() -> Result<CaptureStart, String> {
#[cfg(windows)] #[cfg(windows)]
{ {
// 屏幕捕获涉及 GDI 调用,放线程池避免阻塞 async 调度 // 屏幕捕获涉及 GDI 调用,放线程池避免阻塞 async 调度
tauri::async_runtime::spawn_blocking(|| { tauri::async_runtime::spawn_blocking(|| {
let img = super::capture::capture_virtual_screen()?; let img = super::capture::capture_virtual_screen()?;
super::capture::store_fullscreen(img) super::capture::store_fullscreen(img)?;
let (cursor_x, cursor_y) = super::capture::cursor_pos().unwrap_or((0, 0));
Ok(CaptureStart { cursor_x, cursor_y })
}) })
.await .await
.map_err(|e| format!("捕获任务失败: {}", e))? .map_err(|e| format!("捕获任务失败: {}", e))?
@@ -205,29 +213,39 @@ pub async fn screenshot_crop_copy_stored(
} }
} }
/// 拾取指定物理屏幕坐标下的顶层窗口 /// 枚举可拾取的顶层窗口(Z 序顶→底,排除本进程/不可见/工具窗口)。
/// 前端在截图开始时缓存列表,鼠标移动时在 JS 侧本地命中测试,消除逐帧 IPC 往返。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn screenshot_window_from_point( pub async fn screenshot_pick_list() -> Result<Vec<WindowInfo>, String> {
x: i32,
y: i32,
) -> Result<Option<WindowInfo>, String> {
#[cfg(windows)] #[cfg(windows)]
{ {
tauri::async_runtime::spawn_blocking(move || { tauri::async_runtime::spawn_blocking(super::capture::pick_windows)
Ok(super::capture::window_from_point(x, y))
})
.await .await
.map_err(|e| format!("查询失败: {}", e))? .map_err(|e| format!("枚举失败: {}", e))
} }
#[cfg(not(windows))] #[cfg(not(windows))]
{ {
let _ = (x, y); Ok(vec![])
Ok(None)
} }
} }
/// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口 /// 一次 IPC 完成指定窗口的显示与聚焦(截图覆盖层显示关键路径,减少串行往返
#[tauri::command]
#[specta::specta]
pub async fn screenshot_show_overlay(
app: tauri::AppHandle,
label: String,
) -> Result<(), String> {
let win = app
.get_webview_window(&label)
.ok_or_else(|| format!("窗口不存在: {}", label))?;
win.show().map_err(|e| format!("显示窗口失败: {}", e))?;
win.set_focus().map_err(|e| format!("聚焦窗口失败: {}", e))?;
Ok(())
}
/// 获取当前鼠标物理屏幕坐标(贴图窗口拖动跟随等场景使用)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn screenshot_cursor_pos() -> Result<(i32, i32), String> { pub async fn screenshot_cursor_pos() -> Result<(i32, i32), String> {
@@ -283,19 +301,138 @@ pub async fn screenshot_capture_window(hwnd: isize) -> Result<CaptureData, Strin
} }
} }
/// 存入编辑器图片(base64 PNG /// 滚动截图:从窗口当前滚动位置向下拼接到底部,返回超长 PNG
/// `region` 为 Some 时仅在框选区域(屏幕物理坐标)内捕捉,宽 = 选区宽;
/// 为 None 时捕捉整个客户区。结束后会把窗口滚回起始位置,不打扰用户。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn screenshot_set_editor_image(png_base64: String) -> Result<(), String> { pub async fn screenshot_scroll_capture(
super::set_editor_image(png_base64); hwnd: isize,
Ok(()) region: Option<super::ScrollRegion>,
) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::scroll_capture::scroll_capture(hwnd, region)
})
.await
.map_err(|e| format!("滚动截图任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = hwnd;
let _ = region;
Err("截图仅支持 Windows".into())
}
} }
/// 取出编辑器图片(编辑器窗口加载时调用,取出即清除) /// 启动滚动截图会话(后台线程持续捕捉拼接,实时推进度事件)。
/// `auto = true` 为自动滚动(线程主动下滚拼到底部);`false` 为手动(等用户滚动窗口)。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn screenshot_get_editor_image() -> Result<Option<String>, String> { pub fn screenshot_scroll_start(
Ok(super::take_editor_image()) app: AppHandle,
hwnd: isize,
region: Option<super::ScrollRegion>,
auto: bool,
) -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::start(app, hwnd, region, auto)
}
#[cfg(not(windows))]
{
let _ = (app, hwnd, region, auto);
Err("截图仅支持 Windows".into())
}
}
/// 结束滚动截图会话并导出结果。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_finish() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::finish()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 取消滚动截图会话(不导出)。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_cancel() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::cancel_now()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 滚动模式遮罩挖孔:在截图覆盖层窗口上挖出选区带的真孔(region = None 时复位整窗)。
///
/// Chromium 系浏览器(Edge/Chrome)的窗口遮挡检测会把被完全覆盖的窗口标记为
/// occluded 并暂停渲染——滚动截图时覆盖层铺满全屏,网页"看起来完全不滚动"。
/// 挖孔后目标窗口仅部分被覆盖,恢复渲染与滚轮响应(详见 capture::set_scroll_hole)。
/// 进入滚动模式时带选区调用,会话结束/新一轮截图开始时必须传 None 复位。
#[tauri::command]
#[specta::specta]
pub fn screenshot_set_scroll_hole(
app: AppHandle,
region: Option<super::ScrollRegion>,
) -> Result<(), String> {
#[cfg(windows)]
{
use raw_window_handle::HasWindowHandle;
let mut hwnds: Vec<isize> = Vec::new();
for (label, win) in app.webview_windows() {
if label.starts_with(crate::constants::windows::SCREENSHOT_OVERLAY) {
let hwnd = win
.window_handle()
.ok()
.and_then(|h| match h.as_raw() {
raw_window_handle::RawWindowHandle::Win32(w) => {
Some(w.hwnd.get() as isize)
}
_ => None,
});
if let Some(h) = hwnd {
hwnds.push(h);
}
}
}
if hwnds.is_empty() {
return Err("截图覆盖层窗口不存在".into());
}
for h in hwnds {
super::capture::set_scroll_hole(h, region)?;
}
Ok(())
}
#[cfg(not(windows))]
{
let _ = (app, region);
Ok(())
}
}
/// 取出编辑器图片(原始 PNG 字节,raw IPC → 前端 ArrayBuffer → Blob URL,取出即清除)
///
/// 长图(滚动截图)可达数十 MBraw IPC 相比 base64 JSON 事件传输省 ~33% 体积,
/// 且避免 JSON 序列化/多次广播。注:返回 ipc::Responsespecta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_take_editor_image_raw() -> Result<tauri::ipc::Response, String> {
match super::take_editor_image_raw() {
Some(bytes) => Ok(tauri::ipc::Response::new(bytes)),
None => Err("无待编辑的截图".into()),
}
} }
/// 将 PNG base64 写入系统剪贴板(转 CF_DIB) /// 将 PNG base64 写入系统剪贴板(转 CF_DIB)
@@ -351,6 +488,39 @@ pub async fn screenshot_compose_copy(
} }
} }
/// 有标注导出(仅编码):接收 raw RGBA(前端 canvas.getImageData 直传),一次完成 PNG 编码。
/// 与 screenshot_compose_copy 的区别:不写剪贴板(编辑器「保存到文件」用)。
/// body 格式:前 8 字节 = width(i32 LE) + height(i32 LE),之后为 raw RGBA 像素。
/// 注:参数为 tauri::ipc::Request(原始 body),specta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_compose_png(
request: tauri::ipc::Request<'_>,
) -> Result<super::CaptureData, String> {
#[cfg(windows)]
{
let body = match request.body() {
tauri::ipc::InvokeBody::Raw(data) => data.clone(),
_ => return Err("需要 raw bodyArrayBuffer".into()),
};
if body.len() < 8 {
return Err("数据不足:缺少尺寸头".into());
}
let width = i32::from_le_bytes([body[0], body[1], body[2], body[3]]);
let height = i32::from_le_bytes([body[4], body[5], body[6], body[7]]);
let rgba = body[8..].to_vec();
tauri::async_runtime::spawn_blocking(move || {
super::capture::compose_png_rgba(&rgba, width, height)
})
.await
.map_err(|e| format!("合成编码任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = request;
Err("截图仅支持 Windows".into())
}
}
/// 将 PNG base64 写入文件 /// 将 PNG base64 写入文件
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
@@ -433,6 +603,22 @@ pub async fn screenshot_load_cache(
.map_err(|e| format!("读取缓存任务失败: {}", e))? .map_err(|e| format!("读取缓存任务失败: {}", e))?
} }
/// 读取历史缓存 PNG 原始字节(raw IPC → 前端 ArrayBuffer,贴图窗口显示用:
/// 跳过 base64 编码,IPC 传输与前端内存占用均省 ~33%;同 get_fullscreen_bmp 豁免 specta
#[tauri::command]
pub async fn screenshot_load_cache_raw(
app: tauri::AppHandle,
path: String,
) -> Result<tauri::ipc::Response, String> {
tauri::async_runtime::spawn_blocking(move || {
let p = ensure_in_history_dir(&app, &path)?;
let bytes = std::fs::read(&p).map_err(|e| format!("读取缓存失败: {}", e))?;
Ok(tauri::ipc::Response::new(bytes))
})
.await
.map_err(|e| format!("读取缓存任务失败: {}", e))?
}
/// 删除历史缓存文件(历史项移除/清空时调用,静默忽略不存在文件) /// 删除历史缓存文件(历史项移除/清空时调用,静默忽略不存在文件)
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
+34 -9
View File
@@ -9,6 +9,12 @@ use specta::Type;
#[cfg(windows)] #[cfg(windows)]
pub mod capture; pub mod capture;
#[cfg(windows)]
pub mod wgc_capture;
#[cfg(windows)]
pub mod scroll_capture;
#[cfg(windows)]
pub mod scroll_session;
pub mod commands; pub mod commands;
/// 前端可见的捕获数据 /// 前端可见的捕获数据
@@ -20,6 +26,14 @@ pub struct CaptureData {
pub height: i32, pub height: i32,
} }
/// 截图启动信息:捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CaptureStart {
pub cursor_x: i32,
pub cursor_y: i32,
}
/// 窗口信息(窗口拾取 / 枚举) /// 窗口信息(窗口拾取 / 枚举)
#[derive(serde::Serialize, Type)] #[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")] #[serde(rename_all = "camelCase")]
@@ -40,17 +54,28 @@ pub struct ScreenRect {
pub height: i32, pub height: i32,
} }
/// 编辑器图片静态存储(覆盖层裁剪后存入 → 编辑器窗口加载取出 /// 滚动截图区域(屏幕物理像素坐标,通常为覆盖层框选区平移到屏幕
static EDITOR_IMAGE: Mutex<Option<String>> = Mutex::new(None); #[derive(serde::Serialize, serde::Deserialize, Clone, Copy, Type)]
#[serde(rename_all = "camelCase")]
pub struct ScrollRegion {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}
/// 存储编辑器图片base64 PNG /// 编辑器图片静态存储:原始 PNG 字节(滚动截图会话完成后直接写入,
pub fn set_editor_image(png_base64: String) { /// 编辑器窗口通过 raw IPC 取出 → Blob URL 显示,全程不经 base64/JSON 事件传输)
if let Ok(mut g) = EDITOR_IMAGE.lock() { static EDITOR_IMAGE_RAW: Mutex<Option<Vec<u8>>> = Mutex::new(None);
*g = Some(png_base64);
/// 存储编辑器图片(原始 PNG 字节)
pub fn set_editor_image_raw(png: Vec<u8>) {
if let Ok(mut g) = EDITOR_IMAGE_RAW.lock() {
*g = Some(png);
} }
} }
/// 取出并清除编辑器图片 /// 取出并清除编辑器图片(原始 PNG 字节)
pub fn take_editor_image() -> Option<String> { pub fn take_editor_image_raw() -> Option<Vec<u8>> {
EDITOR_IMAGE.lock().ok()?.take() EDITOR_IMAGE_RAW.lock().ok()?.take()
} }
+469
View File
@@ -0,0 +1,469 @@
//! 滚动截图(垂直长图拼接)底层设施(仅 Windows)
//!
//! ## 原理
//! 目标窗口的**客户区**内容往往是可分页垂直滚动的。算法:
//! 1. 用 PrintWindowPW_RENDERFULLCONTENT)抓客户区为 BGRA(不做 PNG 编码);
//! 2. 向窗口发送 `WM_MOUSEWHEEL` 使其向下滚动;
//! 3. 再抓一帧,用**框选带内多列采样行信号**做一维模板匹配,求出两帧间的垂直
//! 滚动像素偏移 `d``cur[y] ≈ prev[y+d]`,故把 `cur` 底部新出现的 `d` 行拼到画布末尾;
//! 4. 重复直到内容不再变化(滚到底部),把各帧拼成一张超高纵轴图像。
//!
//! 固定表头/粘性头部由拼接语义天然处理——只追加 `cur` 底部的 `d` 行,
//! 表头保留在第一帧中,不会重复。
//!
//! ## 滚轮投递
//! `WM_MOUSEWHEEL` 优先发给**框选带中心处的最深子窗口**(如 Chromium 的
//! RenderWidgetHostHWND):很多程序的顶层窗口过程不转发滚轮消息,
//! 直接发顶层会导致"完全不滚动"。坐标一律用屏幕物理坐标(lParam 语义)。
use std::thread::sleep;
use std::time::Duration;
use windows_sys::Win32::Foundation::{HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{ClientToScreen, ScreenToClient};
use windows_sys::Win32::UI::WindowsAndMessaging::{
ChildWindowFromPointEx, GetClientRect, GetWindowRect, PostMessageW, SendMessageTimeoutW,
WM_MOUSEWHEEL, WHEEL_DELTA, CWP_SKIPDISABLED, CWP_SKIPINVISIBLE, CWP_SKIPTRANSPARENT,
SMTO_ABORTIFHUNG,
};
use super::{CaptureData, ScrollRegion};
use super::capture::{base64_encode, bgra_to_png, capture_window_bgra, crop_bgra};
/// 窗口客户区上下文:客户区尺寸 + 客户区在窗口位图内的偏移。
pub(crate) struct BandCtx {
pub cw: i32,
pub ch: i32,
pub ox: i32,
pub oy: i32,
}
/// 解析框选带:把可选区域(屏幕物理坐标)换算成客户区内的裁剪带。
/// 区域未命中客户区时返回错误;`None` 表示整客户区。
/// 返回 (ctx, band_x, band_y, band_w, band_h)band_* 为客户区内坐标。
pub(crate) fn resolve_band(
hwnd: isize,
region: Option<ScrollRegion>,
) -> Result<(BandCtx, i32, i32, i32, i32), String> {
let (cw, ch, ox, oy) = client_info(hwnd)
.ok_or_else(|| "无法获取窗口客户区(窗口可能被最小化或已销毁)".to_string())?;
if cw <= 0 || ch <= 0 {
return Err("窗口客户区尺寸无效".into());
}
let (wr_x, wr_y) = window_rect_origin(hwnd).ok_or_else(|| "无法获取窗口矩形".to_string())?;
let band = match region {
Some(r) => {
let wbx = r.x - wr_x;
let wby = r.y - wr_y;
let bx0 = wbx.max(ox);
let by0 = wby.max(oy);
let bx1 = (wbx + r.width).min(ox + cw);
let by1 = (wby + r.height).min(oy + ch);
if bx1 <= bx0 || by1 <= by0 {
return Err("选区未命中窗口客户区".into());
}
(bx0 - ox, by0 - oy, bx1 - bx0, by1 - by0)
}
None => (0, 0, cw, ch),
};
Ok((
BandCtx { cw, ch, ox, oy },
band.0,
band.1,
band.2,
band.3,
))
}
/// 客户区内坐标 → 屏幕物理坐标。
pub(crate) fn client_pt_to_screen(hwnd: isize, cx: i32, cy: i32) -> Option<(i32, i32)> {
unsafe {
let mut pt = POINT { x: cx, y: cy };
if ClientToScreen(hwnd as HWND, &mut pt) == 0 {
return None;
}
Some((pt.x, pt.y))
}
}
/// 递归下钻:找到客户区坐标 (cx, cy) 处最深的子窗口(跳过不可见/禁用/透明子窗口)。
/// WM_MOUSEWHEEL 优先发给真正处理滚轮的子窗口——顶层窗口过程往往不转发滚轮,
/// 这是"自动滚动一开始就不动"的主因之一。
pub(crate) fn deep_child_at_point(top: isize, mut cx: i32, mut cy: i32) -> isize {
let mut cur = top;
for _ in 0..16 {
let child = unsafe {
ChildWindowFromPointEx(
cur as HWND,
POINT { x: cx, y: cy },
CWP_SKIPINVISIBLE | CWP_SKIPDISABLED | CWP_SKIPTRANSPARENT,
)
};
if child == 0 || child == cur as HWND {
break;
}
// 坐标换算到子窗口客户区
let mut pt = POINT { x: cx, y: cy };
unsafe {
if ClientToScreen(cur as HWND, &mut pt) == 0 {
break;
}
if ScreenToClient(child, &mut pt) == 0 {
break;
}
}
cx = pt.x;
cy = pt.y;
cur = child as isize;
}
cur
}
/// 构造 WM_MOUSEWHEEL 的 wParam/lParamlParam 为屏幕坐标)。
fn wheel_params(sx: i32, sy: i32, delta: i32) -> (usize, isize) {
// wParam 高位字 = 有符号 delta,低位字 = 按键 0
let wparam = ((delta as u16) as usize) << 16;
// lParam 低 16 位 = x(屏幕),高 16 位 = y(屏幕)
let lparam = ((((sy as u32) & 0xFFFF) << 16) | ((sx as u32) & 0xFFFF)) as isize;
(wparam, lparam)
}
/// 发送滚轮消息(SendMessageTimeout:目标线程短暂忙/挂起时不至于卡死调用线程)。
/// delta > 0 向上滚,delta < 0 向下滚。
pub(crate) fn send_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
let mut result = 0usize;
unsafe {
let _ = SendMessageTimeoutW(
hwnd as HWND,
WM_MOUSEWHEEL,
wparam,
lparam,
SMTO_ABORTIFHUNG,
80,
&mut result,
);
}
}
/// 异步投递滚轮消息(部分程序只处理经消息泵排队的事件)。
pub(crate) fn post_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
unsafe {
let _ = PostMessageW(hwnd as HWND, WM_MOUSEWHEEL, wparam, lparam);
}
}
// ===== 单次同步滚动截图(一次调用拼到底)=====
/// 每次向下滚动的「格数」(WHEEL_DELTA=120/格)。
const WHEEL_STROKE: i32 = 2;
/// 滚动后等待窗口重绘的时间。
const SETTLE_MS: u64 = 70;
/// 保护上限:最大迭代轮数。
const MAX_ITERS: usize = 140;
/// 保护上限:最大拼接段数。
const MAX_STITCHES: usize = 90;
/// 保护上限:拼接后总高(像素)。
const MAX_TOTAL_H: u32 = 30000;
/// 连续多少次滚动无位移判定为「已到底部」。
const NO_CHANGE_STOP: u32 = 2;
/// 执行滚动截图:把窗口当前滚动位置向下拼接到底部,返回超长 PNG(同步,一次调用)。
///
/// - `region` 为 `Some` 时,只在**框选区域**内捕捉(列带 + 该区域的纵向视口),
/// 输出宽度 = 选区宽度;为 `None` 时捕捉整个客户区。
/// 偏移检测始终优先使用带内信号,保证滚动量在窄带下也能稳健匹配。
/// - 结束时把窗口滚回起始位置,不打扰用户。
pub fn scroll_capture(hwnd: isize, region: Option<ScrollRegion>) -> Result<CaptureData, String> {
let (ctx, band_x, band_y, band_w, band_h) = resolve_band(hwnd, region)?;
let (cw, ch) = (ctx.cw, ctx.ch);
let (client_ox, client_oy) = (ctx.ox, ctx.oy);
// 滚轮目标:带中心的最深子窗口 + 屏幕坐标
let bcx = band_x + band_w / 2;
let bcy = band_y + band_h / 2;
let wheel_hwnd = deep_child_at_point(hwnd, bcx, bcy);
let (sx, sy) = client_pt_to_screen(hwnd, bcx, bcy)
.ok_or_else(|| "无法换算屏幕坐标".to_string())?;
// 第一帧(全客户区)→ 画布(裁剪到框选带)
let first = capture_client_bgra(hwnd, client_ox, client_oy, cw, ch)?;
let mut canvas = crop_bgra(&first, cw as usize, band_x, band_y, band_w, band_h)?;
let mut prev = first;
let mut total_h = band_h as u32;
let mut total_stitches = 0usize;
let mut no_change = 0u32;
let mut moved: u32 = 0;
let mut iters = 0usize;
while iters < MAX_ITERS && total_stitches < MAX_STITCHES && total_h < MAX_TOTAL_H {
iters += 1;
send_wheel(wheel_hwnd, sx, sy, -(WHEEL_DELTA as i32) * WHEEL_STROKE);
sleep(Duration::from_millis(SETTLE_MS));
let cur = match capture_client_bgra(hwnd, client_ox, client_oy, cw, ch) {
Ok(f) => f,
Err(_) => break, // 窗口中途被关闭/失去客户区
};
match detect_vscroll_offset(
&prev,
&cur,
cw as usize,
ch as usize,
band_x as usize,
band_y as usize,
band_w as usize,
band_h as usize,
) {
Some(0) => {
no_change += 1;
if no_change >= NO_CHANGE_STOP {
break; // 已到底部
}
prev = cur;
}
Some(d) => {
no_change = 0;
total_stitches += 1;
moved += 1;
// 追加框选带底部新出现的 d 行(在客户区帧内的带区间 [band_y, band_y+band_h)
let new_rows = (d as i32).min(band_h) as usize;
let new_y = band_y + band_h - new_rows as i32;
let rows = crop_bgra(&cur, cw as usize, band_x, new_y, band_w, new_rows as i32)?;
canvas.extend_from_slice(&rows);
total_h += new_rows as u32;
prev = cur;
}
None => {
// 匹配失败(内容大幅变化/动画等):不拼接、不累计 no_change,下一轮继续
prev = cur;
}
}
}
// 结束回滚:上滚与下滚相同数量的手势
for _ in 0..moved {
send_wheel(wheel_hwnd, sx, sy, WHEEL_DELTA as i32 * WHEEL_STROKE);
sleep(Duration::from_millis(20));
}
if total_h <= band_h as u32 {
return Err("区域内容未能滚动(可能不支持鼠标滚轮或已到底部)".into());
}
let png = bgra_to_png(&canvas, band_w as i32, total_h as i32)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: band_w as i32,
height: total_h as i32,
})
}
/// 窗口矩形左上角的屏幕坐标(用于把屏幕区域换算成窗口位图内的裁剪坐标)。
fn window_rect_origin(hwnd: isize) -> Option<(i32, i32)> {
unsafe {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd as HWND, &mut wr) == 0 {
return None;
}
Some((wr.left, wr.top))
}
}
/// 获取窗口客户区尺寸与客户区左上角屏幕坐标。
fn client_info(hwnd: isize) -> Option<(i32, i32, i32, i32)> {
unsafe {
let h = hwnd as HWND;
let mut cr: RECT = std::mem::zeroed();
if GetClientRect(h, &mut cr) == 0 {
return None;
}
let (cw, ch) = (cr.right - cr.left, cr.bottom - cr.top);
let mut pt: POINT = std::mem::zeroed();
if ClientToScreen(h, &mut pt) == 0 {
return None;
}
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(h, &mut wr) == 0 {
return None;
}
Some((cw, ch, pt.x - wr.left, pt.y - wr.top))
}
}
/// 抓取窗口客户区内容(PrintWindow + 裁剪,不做 PNG 编码)。
pub(crate) fn capture_client_bgra(
hwnd: isize,
client_ox: i32,
client_oy: i32,
cw: i32,
ch: i32,
) -> Result<Vec<u8>, String> {
let img = capture_window_bgra(hwnd)?;
// 客户区在窗口位图内的偏移(PrintWindow 从窗口左上角绘制)
crop_bgra(
&img.bgra,
img.width as usize,
client_ox,
client_oy,
cw.min(img.width),
ch.min(img.height),
)
}
// ===== 帧间垂直偏移检测 =====
/// 行信号采样列数:每行采 16 列亮度(B+G+R),保留横向细节(文字边缘、分隔线)。
/// 相比旧的"整行平均",多列采样大幅降低重复纹理/大面积纯色区的误匹配率。
const SIG_COLS: usize = 16;
/// 单周期可检测的最大偏移(像素)。超过即匹配失败(调用方自适应降速)。
const MAX_OFFSET: usize = 512;
/// 检测两帧之间的垂直滚动像素偏移 `d`,使 `cur[y] ≈ prev[y+d]`。
///
/// 匹配范围优先限定在**框选带**(行=带内行、列=带内列):带外内容(工具栏、
/// 状态栏、不随滚动的区域)不参与匹配,避免污染信号。带太小/带内匹配失败时
/// 逐级回退(全行+带列 → 全行+全列)。
///
/// 返回:
/// - `Some(0)`:两帧实质相同(未滚动 / 已到底部)
/// - `Some(d)` d>0:检测到向下滚动了 d 像素
/// - `None`:无法可靠匹配(内容动画 / 位移超上限等),调用方跳过本轮
pub(crate) fn detect_vscroll_offset(
prev: &[u8],
cur: &[u8],
w: usize,
h: usize,
band_l: usize,
band_t: usize,
band_w: usize,
band_h: usize,
) -> Option<usize> {
if w < 4 || h < 16 {
return None;
}
let band_ok = band_w >= 8 && band_h >= 24 && band_t + band_h <= h && band_l + band_w <= w;
if band_ok {
// 主匹配:行、列都限定在带内(带外内容不随滚动变化,会污染匹配信号)
let ps = row_signals(prev, w, band_t, band_h, band_l, band_w);
let cs = row_signals(cur, w, band_t, band_h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
// 回退(带内匹配失败:快速滚动位移超上限 / 带内大面积动画):
// 全客户区行只用于**找位移**,不判"无变化"——带外静止内容会把误差拉低,
// 误报 Some(0) 造成假"到底"
if band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(d) = match_signals(&ps, &cs).filter(|d| *d > 0) {
return Some(d);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
return match_signals(&ps, &cs).filter(|d| *d > 0);
}
// 带太小:全客户区回退(此时允许 Some(0),否则永远判不了"到底")
if band_w >= 8 && band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
match_signals(&ps, &cs)
}
/// 每行采样 SIG_COLS 列的亮度(B+G+R0..765),返回 rows × SIG_COLS 的信号矩阵。
fn row_signals(bgra: &[u8], w: usize, y0: usize, rows: usize, l: usize, bw: usize) -> Vec<i32> {
// 均匀采样列(含两端)
let mut cols = [0usize; SIG_COLS];
for i in 0..SIG_COLS {
cols[i] = l + (i * (bw - 1)) / (SIG_COLS - 1).max(1);
}
let mut out = Vec::with_capacity(rows * SIG_COLS);
for y in y0..y0 + rows {
let base = y * w * 4;
for &c in &cols {
let i = base + c * 4;
// bgra: B,G,Ralpha 通常为 0,不计入亮度)
out.push(bgra[i] as i32 + bgra[i + 1] as i32 + bgra[i + 2] as i32);
}
}
out
}
/// 信号模板匹配:求 d 使 `cs[y] ≈ ps[y+d]`,取平均绝对误差最小者。
fn match_signals(ps: &[i32], cs: &[i32]) -> Option<usize> {
let n = ps.len() / SIG_COLS;
if n < 16 {
return None;
}
let step = 2; // 隔行采样加速
let max_d = MAX_OFFSET.min(n * 3 / 4);
if max_d < 1 {
return None;
}
// d=0 基准误差:两帧几乎一致 → 未滚动(到底部)
let err0 = {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[y * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
}
if c == 0 {
return None;
}
e as f64 / c as f64
};
if err0 < 4.0 {
return Some(0);
}
// 找最小平均误差的 d
let mut best_d = 0usize;
let mut best_err = f64::MAX;
for d in 1..=max_d {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y + d < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[(y + d) * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
// 早停:明显劣于当前最优则放弃该候选
if c >= 64 && e as f64 / c as f64 > best_err * 1.8 + 24.0 {
break;
}
}
if c >= 64 {
let ae = e as f64 / c as f64;
if ae < best_err {
best_err = ae;
best_d = d;
}
}
}
if best_d == 0 {
return None;
}
// 阈值按 3 通道和(0..765)标定:亚像素滚动会有轻微重采样模糊,阈值不宜过紧
if best_err < 30.0 && best_err * 2.0 < err0 {
Some(best_d)
} else {
None
}
}
+647
View File
@@ -0,0 +1,647 @@
//! 滚动截图会话(仅 Windows):后台线程捕捉拼接 + 独立滚轮线程平滑滚动。
//!
//! 与 [super::scroll_capture::scroll_capture](同步一次调用)不同,本模块把捕获循环
//! 放进后台线程,通过事件把**实时进度**推给前端。
//!
//! ## 自动模式架构
//! - **run_loop(会话线程)**:按节奏捕获客户区帧,与上一帧做带内偏移匹配,拼接新行;
//! - **ticker(滚轮线程)**:以 ~16ms 间隔发送小步长 `WM_MOUSEWHEEL`,由目标程序自身的
//! 平滑滚动动画呈现连续滚动(替代旧版"每 70ms 一整格"的跳变式滚动);
//! - **目标策略升级**:带中心最深子窗口(小步长 Send)→ 子窗口整格 → 顶层整格 Send →
//! 顶层整格 Post。解决"一开始就不滚动"(顶层不转发滚轮 / 程序忽略非整格消息);
//! - **自适应速度**:按每周期实测位移调滚轮步长 / 捕获周期,逼近"带高 1/4"的理想重叠;
//! - **停止补帧(settle)**:用户停止后等目标窗口滚动动画静止再补拼最后一帧,
//! 保证最终图片结尾 = 用户停止时窗口实际停留的位置;
//! - **精准回滚**:先按累计像素粗估上滚,再用帧匹配对初始帧校准回到起始位置。
//!
//! 事件(广播到所有窗口):
//! - `SCROLL_PROGRESS``{ width, height, auto }` 当前已拼接高度
//! - `SCROLL_COMPLETE``{ width, height }` 完成导出(PNG 原始字节已存入编辑器图片槽,
//! 由前端常驻编辑器窗口通过 raw IPC 取出,事件本身不携带图片数据)
//! - `SCROLL_CANCELLED``{}` 取消(丢弃画布)
use std::sync::atomic::{AtomicBool, AtomicI32, AtomicIsize, Ordering};
use std::sync::Mutex;
use std::thread::sleep;
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter};
use windows_sys::Win32::UI::WindowsAndMessaging::WHEEL_DELTA;
use crate::constants::events as evts;
use crate::logger::{log_error, log_info};
use super::capture::{bgra_to_png, crop_bgra};
use super::scroll_capture::{
capture_client_bgra, client_pt_to_screen, deep_child_at_point, detect_vscroll_offset,
post_wheel, resolve_band, send_wheel,
};
use super::ScrollRegion;
// ===== 可调参数 =====
/// 滚轮线程发送间隔(毫秒)。小步长 + 高频 → 目标程序的平滑滚动动画连贯不断帧。
const TICK_MS: u64 = 16;
/// 捕获周期基准(毫秒)。与滚轮解耦:滚动不因捕获/匹配而停顿。
const CYCLE_MS: u64 = 130;
/// 捕获周期上限(整格模式下按实测位移自适应放大)。
const CYCLE_MS_MAX: u64 = 360;
/// 每周期理想位移 = clamp(band_h / 4, TARGET_D_MIN, TARGET_D_MAX)。
/// 太小 → 慢;太大 → 带内重叠不足、匹配易失败。
const TARGET_D_MIN: usize = 32;
const TARGET_D_MAX: usize = 180;
/// 小步长模式:起始 / 上下限步长(WHEEL_DELTA=120 为一整格)。
const DELTA_START: i32 = 20;
const DELTA_MIN: i32 = 4;
const DELTA_MAX: i32 = 72;
/// 整格模式步长(部分程序忽略非整格滚轮消息,累不进小步长)。
const DELTA_NOTCH: i32 = 120;
/// 策略未锁定时:连续多少周期无位移 → 升级投递策略。
const ESCALATE_CYCLES: u32 = 3;
/// 策略已锁定时:连续多少周期无位移 → 判定到底。
const NO_CHANGE_STOP: u32 = 3;
/// 上限:拼接后总高(像素),超出即自动结束。
const MAX_TOTAL_H: u32 = 30000;
/// 进度事件节流。
const PROGRESS_THROTTLE_MS: u64 = 120;
/// 停止后等待滚动动画静止的超时(毫秒)。
const SETTLE_TIMEOUT_MS: u64 = 900;
/// 回滚粗估:每整格对应的滚动像素。
const ROLLBACK_PX_PER_NOTCH: f64 = 55.0;
// ===== 会话状态 =====
/// 活动会话(会话线程独占读写;命令只改 STOP/CANCEL 原子标志)
struct Session {
hwnd: isize,
/// 客户区尺寸与客户区在窗口位图内偏移
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
/// 已拼接像素(带宽 × total_h)
canvas: Vec<u8>,
total_h: u32,
/// 累计检测到的滚动像素
ttl_px: u32,
/// 上一帧(全客户区,匹配基准)
prev: Vec<u8>,
/// 初始帧(回滚校准用)
first: Vec<u8>,
auto_scroll: bool,
active: bool,
}
static SESSION: Mutex<Option<Session>> = Mutex::new(None);
/// 请求线程结束(完成/取消共用)
static STOP: AtomicBool = AtomicBool::new(false);
/// 结束方式:true = 取消(不导出),false = 完成(导出)
static CANCEL: AtomicBool = AtomicBool::new(false);
// ===== 滚轮线程共享控制 =====
static TICKER_STOP: AtomicBool = AtomicBool::new(false);
static WHEEL_TARGET: AtomicIsize = AtomicIsize::new(0);
/// 滚轮步长(有符号 delta,正值;发送时取负 = 向下滚)
static WHEEL_STEP: AtomicI32 = AtomicI32::new(0);
static WHEEL_POST: AtomicBool = AtomicBool::new(false);
static WHEEL_SX: AtomicI32 = AtomicI32::new(0);
static WHEEL_SY: AtomicI32 = AtomicI32::new(0);
/// 会话线程每轮用的只读参数(启动时一次性读出)。
struct Params {
hwnd: isize,
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
auto_scroll: bool,
}
fn read_params() -> Option<Params> {
let g = SESSION.lock().ok()?;
let s = g.as_ref().filter(|s| s.active)?;
Some(Params {
hwnd: s.hwnd,
cw: s.cw,
ch: s.ch,
ox: s.ox,
oy: s.oy,
band_x: s.band_x,
band_y: s.band_y,
band_w: s.band_w,
band_h: s.band_h,
auto_scroll: s.auto_scroll,
})
}
/// 会话是否仍活动(run_loop 每周期自检,异常路径提前退出)
fn is_active() -> bool {
SESSION
.lock()
.map(|g| g.as_ref().map(|s| s.active).unwrap_or(false))
.unwrap_or(false)
}
/// 启动滚动截图会话。`auto = true` 时线程自动下滚拼到底部;否则等用户手动滚动。
pub fn start(app: AppHandle, hwnd: isize, region: Option<ScrollRegion>, auto: bool) -> Result<(), String> {
{
let g = SESSION.lock().map_err(|e| e.to_string())?;
if g.as_ref().map(|s| s.active).unwrap_or(false) {
return Err("已有滚动截图进行中".into());
}
}
let (ctx, bx, by, bw, bh) = resolve_band(hwnd, region)?;
let first = capture_client_bgra(hwnd, ctx.ox, ctx.oy, ctx.cw, ctx.ch)?;
let canvas = crop_bgra(&first, ctx.cw as usize, bx, by, bw, bh)?;
{
let mut g = SESSION.lock().map_err(|e| e.to_string())?;
*g = Some(Session {
hwnd,
cw: ctx.cw,
ch: ctx.ch,
ox: ctx.ox,
oy: ctx.oy,
band_x: bx,
band_y: by,
band_w: bw,
band_h: bh,
canvas,
total_h: bh as u32,
ttl_px: 0,
first: first.clone(),
prev: first,
auto_scroll: auto,
active: true,
});
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
log_info("scroll-session", &format!(
"启动滚动截图 hwnd={} band={}x{} auto={}",
hwnd, bw, bh, auto
));
std::thread::spawn(move || run_loop(app));
Ok(())
}
/// 请求结束会话并导出(完成)。立即返回,线程在下一轮感知并完成。
pub fn finish() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(false, Ordering::Release);
Ok(())
}
/// 请求取消会话(不导出)。立即返回,线程在下一轮感知并回滚终止。
pub fn cancel_now() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(true, Ordering::Release);
Ok(())
}
fn running() -> bool {
SESSION.lock().map(|g| g.as_ref().map(|s| s.active).unwrap_or(false)).unwrap_or(false)
}
/// 滚轮线程:高频小步长发送,滚动手感交给目标程序的平滑滚动动画。
fn ticker_loop() {
loop {
if TICKER_STOP.load(Ordering::Acquire) {
break;
}
let target = WHEEL_TARGET.load(Ordering::Acquire);
let delta = WHEEL_STEP.load(Ordering::Acquire);
let sx = WHEEL_SX.load(Ordering::Acquire);
let sy = WHEEL_SY.load(Ordering::Acquire);
if target != 0 && delta != 0 {
if WHEEL_POST.load(Ordering::Acquire) {
post_wheel(target, sx, sy, -delta);
} else {
send_wheel(target, sx, sy, -delta);
}
}
sleep(Duration::from_millis(TICK_MS));
}
}
/// 应用滚轮投递策略(未检测到位移时逐级升级,直到找到能滚动的通道)。
fn apply_strategy(strategy: u8, p: &Params, bcx: i32, bcy: i32) {
match strategy {
0 => {
// 子窗口 + 小步长(Chromium/WinUI 等会累加小步长并平滑滚动)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_START, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
1 => {
// 子窗口 + 整格(经典 Win32 控件只认整格消息)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
2 => {
// 顶层 + 整格 Send(部分程序由顶层统一处理滚轮)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
_ => {
// 顶层 + 整格 Post(只处理消息泵排队事件的程序)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(true, Ordering::Release);
}
}
log_info("scroll-session", &format!("滚轮策略升级为 {}", strategy));
}
/// 单周期匹配结果
enum CycleResult {
/// 两帧一致(未滚动)
NoChange,
/// 向下滚了 d 像素(已拼接)
Moved(usize),
/// 匹配失败(动画 / 位移超上限)
MatchFail,
}
/// 一轮捕获-匹配-拼接。返回 (band_w, total_h, CycleResult)。
fn stitch_cycle(p: &Params, cur: &[u8]) -> (i32, u32, CycleResult) {
let mut g = match SESSION.lock() {
Ok(g) => g,
Err(e) => {
log_error("scroll-session", &format!("会话锁异常: {}", e));
return (p.band_w, 0, CycleResult::MatchFail);
}
};
let s = match g.as_mut() {
Some(s) => s,
None => return (p.band_w, 0, CycleResult::MatchFail),
};
let prev = std::mem::take(&mut s.prev);
let (bx, by, bw, bh) = (s.band_x, s.band_y, s.band_w, s.band_h);
let off = detect_vscroll_offset(
&prev,
cur,
p.cw as usize,
p.ch as usize,
bx as usize,
by as usize,
bw as usize,
bh as usize,
);
match off {
Some(0) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::NoChange)
}
Some(d) => {
// 一次最多拼接带的整高:单步滚动量超过带高时无法恢复中间内容,
// 以整带兜底(自适应速度会把位移压回安全区间)
let new_rows = (d as i32).min(bh) as usize;
let new_y = bh - new_rows as i32; // 带在客户区内的底对齐
match crop_bgra(cur, p.cw as usize, bx, s.band_y + new_y, bw, new_rows as i32) {
Ok(rows) => {
s.canvas.extend_from_slice(&rows);
s.total_h += new_rows as u32;
s.ttl_px += d as u32;
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::Moved(d))
}
Err(_) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
None => {
// 匹配失败:保留旧基准帧(下一帧与更早的稳定帧比对,累积位移仍能对上)
s.prev = prev;
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
fn run_loop(app: AppHandle) {
let p = match read_params() {
Some(p) => p,
None => return,
};
// 滚轮目标初始参数:带中心(客户区坐标)→ 屏幕坐标
let bcx = p.band_x + p.band_w / 2;
let bcy = p.band_y + p.band_h / 2;
let (bsx, bsy) = client_pt_to_screen(p.hwnd, bcx, bcy).unwrap_or((0, 0));
WHEEL_SX.store(bsx, Ordering::Release);
WHEEL_SY.store(bsy, Ordering::Release);
// 自动模式:启动滚轮线程(策略 0 起步)
let mut strategy: u8 = 0;
let mut ticker = None;
if p.auto_scroll {
apply_strategy(0, &p, bcx, bcy);
TICKER_STOP.store(false, Ordering::Release);
ticker = Some(std::thread::spawn(ticker_loop));
}
let mut no_change: u32 = 0; // 锁定后:连续无位移(到底判定)
let mut no_move: u32 = 0; // 未锁定:连续无位移(策略升级判定)
let mut locked = false; // 是否已确认当前策略能滚动
let mut gave_up = false; // 所有策略都滚不动
let mut cycle_ms = CYCLE_MS;
let mut capture_errors: u32 = 0;
let mut last_emit = Instant::now();
loop {
if STOP.load(Ordering::Acquire) || !is_active() {
break;
}
// 周期节拍:捕获+匹配耗时计入周期
let t0 = Instant::now();
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => {
capture_errors = 0;
f
}
Err(e) => {
// 瞬时失败先重试,连续多次失败才视为窗口关闭/失去客户区
capture_errors += 1;
log_error("scroll-session", &format!("捕获失败({}/3): {}", capture_errors, e));
if capture_errors >= 3 {
break;
}
sleep(Duration::from_millis(100));
continue;
}
};
let (band_w, total_h, result) = stitch_cycle(&p, &cur);
// 目标位移:带高 1/4,夹在安全区间
let target_d = (p.band_h as usize / 4).clamp(TARGET_D_MIN, TARGET_D_MAX);
match result {
CycleResult::Moved(d) => {
if !locked {
locked = true;
log_info("scroll-session", &format!("策略 {} 生效,锁定", strategy));
}
no_change = 0;
no_move = 0;
if p.auto_scroll {
if strategy == 0 {
// 小步长模式:按实测位移调步长(sqrt 阻尼防过冲)
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let factor = target_d as f64 / d.max(6) as f64;
let nd = (delta * factor.sqrt()).clamp(DELTA_MIN as f64, DELTA_MAX as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else {
// 整格模式:步长固定,按实测位移调捕获周期
if d as f64 > p.band_h as f64 * 0.55 {
cycle_ms = ((cycle_ms as f64) * 1.25).min(CYCLE_MS_MAX as f64) as u64;
} else if d < target_d / 2 && cycle_ms > CYCLE_MS {
cycle_ms = ((cycle_ms as f64) * 0.8).max(CYCLE_MS as f64) as u64;
}
}
}
}
CycleResult::NoChange => {
if locked {
no_change += 1;
if no_change >= NO_CHANGE_STOP && p.auto_scroll {
break; // 已到底部
}
// 手动模式由用户控制,不自动结束
} else if p.auto_scroll {
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true; // 所有通道都滚不动 → 结束(前端提示)
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
CycleResult::MatchFail => {
// 内容大幅变化/动画/位移超上限:若持续失败则降速,
// 避免越滚越快导致匹配一直失败(表现即"滚动中断")
if p.auto_scroll {
if locked && strategy == 0 {
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let nd = (delta * 0.75).max(DELTA_MIN as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else if !locked {
// 未锁定:匹配失败也算"无位移"参与策略升级,
// 防止动画页面导致升级判定永不触发
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true;
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
}
}
// 进度事件(节流)
if matches!(result, CycleResult::Moved(_))
&& last_emit.elapsed().as_millis() as u64 >= PROGRESS_THROTTLE_MS
{
last_emit = Instant::now();
emit_progress(&app, band_w, total_h, p.auto_scroll);
}
if total_h >= MAX_TOTAL_H {
break;
}
// 补足周期剩余时间
let el = t0.elapsed().as_millis() as u64;
if el < cycle_ms {
sleep(Duration::from_millis(cycle_ms - el));
}
}
// 停滚轮线程(join 等它退出,最多再发一拍)
if let Some(t) = ticker.take() {
TICKER_STOP.store(true, Ordering::Release);
let _ = t.join();
}
let cancel = CANCEL.load(Ordering::Acquire);
// 完成(非取消、非放弃)时:等滚动动画静止后补拼最后一帧,
// 保证图片结尾 = 用户停止时窗口实际停留的位置
if !cancel && !gave_up {
settle_and_stitch(&p);
}
// 取出会话数据
let mut s = match SESSION.lock().ok().and_then(|mut g| g.take()) {
Some(s) => s,
None => {
log_info("scroll-session", "会话已不存在(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
return;
}
};
// 编码与回滚并行:PNG 编码只依赖画布(已定格),回滚不依赖画布,
// 两者无数据依赖,并行可显著缩短「停止 → 打开编辑器」的等待
let (band_w, total_h) = (s.band_w, s.total_h);
let encode = if cancel {
None
} else {
let canvas = std::mem::take(&mut s.canvas);
Some(std::thread::spawn(move || {
bgra_to_png(&canvas, band_w, total_h as i32)
}))
};
// 回滚到起始位置(与编码并行):先按累计像素粗估上滚,再帧匹配校准
if s.ttl_px > 0 {
rollback(&s);
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
// 等编码完成:PNG 原始字节直接存入编辑器图片槽(不经 base64 / JSON 事件传输)
let png = encode.and_then(|h| h.join().ok()).and_then(|r| r.ok());
match png {
Some(png) => {
log_info("scroll-session", &format!(
"完成导出 width={} height={}",
band_w, total_h
));
super::set_editor_image_raw(png);
let _ = app.emit(
evts::SCROLL_COMPLETE,
serde_json::json!({ "width": band_w, "height": total_h }),
);
}
None => {
log_info("scroll-session", "会话已取消(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
}
}
}
/// 停止后等待目标窗口滚动动画静止,并把静止帧补拼进画布(结尾对齐停止位置)。
fn settle_and_stitch(p: &Params) {
let deadline = Instant::now() + Duration::from_millis(SETTLE_TIMEOUT_MS);
loop {
sleep(Duration::from_millis(70));
if Instant::now() >= deadline || !is_active() {
return;
}
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => f,
Err(_) => return,
};
match stitch_cycle(p, &cur).2 {
CycleResult::NoChange => return, // 已静止且无新内容
CycleResult::Moved(_) | CycleResult::MatchFail => {
// 动画仍在进行(Moved 已拼接;MatchFail 继续等)
if Instant::now() >= deadline {
return;
}
}
}
}
}
/// 回滚:粗估整格数上滚 → 与初始帧逐次比对校准,直到回到起始位置。
/// 帧匹配校准消除"每格滚动像素因程序而异"带来的累计误差。
fn rollback(s: &Session) {
let target = {
let t = WHEEL_TARGET.load(Ordering::Acquire);
if t != 0 { t } else { s.hwnd }
};
let mut sx = WHEEL_SX.load(Ordering::Acquire);
let mut sy = WHEEL_SY.load(Ordering::Acquire);
if sx == 0 && sy == 0 {
if let Some((x, y)) = client_pt_to_screen(
s.hwnd,
s.band_x + s.band_w / 2,
s.band_y + s.band_h / 2,
) {
sx = x;
sy = y;
}
}
// 粗估上滚(宁可略少,剩余交给校准补齐)。
// 上限按累计像素推算:长图捕获(累计数万 px)也要能回滚到位,
// 固定小上限会导致超长捕获结束后窗口停在半途。
let notches = (((s.ttl_px as f64) / ROLLBACK_PX_PER_NOTCH).floor() as i32).clamp(1, 800);
for _ in 0..notches {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(80));
// 帧匹配校准:d = 当前仍相对起始位置向下滚动的像素
let mut last_d = usize::MAX;
for _ in 0..12 {
let cur = match capture_client_bgra(s.hwnd, s.ox, s.oy, s.cw, s.ch) {
Ok(f) => f,
Err(_) => return,
};
let d = detect_vscroll_offset(
&s.first,
&cur,
s.cw as usize,
s.ch as usize,
s.band_x as usize,
s.band_y as usize,
s.band_w as usize,
s.band_h as usize,
);
match d {
Some(0) | None => return, // 已回到起始位置 / 无法匹配(视为完成)
Some(d) if d < 10 => return, // 误差 10px 内视为到位
Some(d) => {
if d >= last_d {
return; // 不再下降:窗口可能不支持向上滚(虚拟化列表),放弃
}
last_d = d;
let more = (((d as f64) / ROLLBACK_PX_PER_NOTCH).ceil() as i32).clamp(1, 60);
for _ in 0..more {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(60));
}
}
}
}
fn emit_progress(app: &AppHandle, width: i32, height: u32, auto: bool) {
let _ = app.emit(
evts::SCROLL_PROGRESS,
serde_json::json!({ "width": width, "height": height, "auto": auto }),
);
}
+363
View File
@@ -0,0 +1,363 @@
//! HDR 全屏捕获实现(Windows Graphics Capture + HDR→sRGB 色调映射)
//!
//! ## 为什么需要它
//! Windows 高级色彩(HDR)开启时,桌面由 DWM 用**线性 scRGBRGBA16F**合成。
//! [crate::screenshot::capture] 的 `BitBlt` 从屏幕 DC 直接取出 8bit 像素,
//! 把这些线性/scRGB 高亮值当 sRGB 编码,会导致亮部越界被裁、局部过曝失真。
//!
//! ## 方案
//! 检测到任意显示器为 HDR 输出时,改用 WGC:
//! 1. 以 `RGBA16F`scRGB 线性)捕获每个显示器;
//! 2. 按 SDR 参考白缩放(`÷ (sdr_white_nits / 80)`)后钳制到 [0,1]
//! 3. 做 sRGB 伽马编码,得到与屏幕观感一致的 BGRA8;
//! 4. 按各显示器在虚拟屏上的偏移拼接到一整张虚拟屏图像(与 BitBlt 输出同构)。
//!
//! 仅当 HDR 时才走此路径;SDR 显示器仍用快速的 BitBlt。
use std::ffi::c_void;
use std::sync::mpsc;
use std::time::Duration;
use windows_capture::capture::{Context, GraphicsCaptureApiHandler};
use windows_capture::frame::Frame;
use windows_capture::graphics_capture_api::InternalCaptureControl;
use windows_capture::monitor::Monitor;
use windows_capture::settings::{
ColorFormat, CursorCaptureSettings, DirtyRegionSettings, DrawBorderSettings,
MinimumUpdateIntervalSettings, SecondaryWindowSettings, Settings,
};
use super::capture::CapturedImage;
// ===== 虚拟屏尺寸(与 capture.rs 一致)=====
const SM_XVIRTUALSCREEN: i32 = 76;
const SM_YVIRTUALSCREEN: i32 = 77;
const SM_CXVIRTUALSCREEN: i32 = 78;
const SM_CYVIRTUALSCREEN: i32 = 79;
/// Windows「SDR 内容亮度」的默认参考白(nits)。未自定义时为 203。
/// 严格值可用 DISPLAYCONFIG_SDR_WHITE_LEVEL 查询;此处取系统默认,覆盖绝大多数情况。
const DEFAULT_SDR_WHITE_NITS: f32 = 203.0;
/// 单帧捕获参数(作为 WGC handler 的 Flags 传入,把抓到的帧回传给调用线程)
#[derive(Clone)]
struct CaptureFlags {
tx: mpsc::SyncSender<Result<FramePixels, String>>,
}
/// 一帧 Rgba16F 像素(已去掉行尾 paddingtop-down
struct FramePixels {
width: u32,
height: u32,
raw: Vec<u8>,
}
/// 一次性截图 handler:拿到第一帧即回传并停止捕获
struct OneShot {
flags: CaptureFlags,
}
impl GraphicsCaptureApiHandler for OneShot {
type Flags = CaptureFlags;
type Error = String;
fn new(ctx: Context<Self::Flags>) -> Result<Self, Self::Error> {
Ok(Self { flags: ctx.flags })
}
fn on_frame_arrived(
&mut self,
frame: &mut Frame,
capture_control: InternalCaptureControl,
) -> Result<(), Self::Error> {
let mut buffer = frame.buffer().map_err(|e| e.to_string())?;
let width = buffer.width();
let height = buffer.height();
let row_pitch = buffer.row_pitch() as usize;
let raw = buffer.as_raw_buffer();
// 拷贝并去掉行 paddingRgba16F = 每像素 8 字节)
let row_bytes = (width as usize) * 8;
let mut packed = vec![0u8; row_bytes * (height as usize)];
for y in 0..(height as usize) {
let src = y * row_pitch;
let dst = y * row_bytes;
packed[dst..dst + row_bytes].copy_from_slice(&raw[src..src + row_bytes]);
}
let _ = self.flags.tx.send(Ok(FramePixels {
width,
height,
raw: packed,
}));
// 单帧足够,立即结束捕获(internal stop → 捕获线程退出)
capture_control.stop();
Ok(())
}
}
/// 捕获单个显示器(按 hmonitor),返回 tonemap 后的 BGRA8top-down
fn capture_monitor_bgra(
hmonitor: *mut c_void,
sdr_white: f32,
) -> Result<(Vec<u8>, u32, u32), String> {
let monitor = Monitor::from_raw_hmonitor(hmonitor);
let (tx, rx) = mpsc::sync_channel::<Result<FramePixels, String>>(1);
let flags = CaptureFlags { tx };
let settings = Settings::new(
monitor,
CursorCaptureSettings::WithCursor,
DrawBorderSettings::WithoutBorder,
SecondaryWindowSettings::Default,
MinimumUpdateIntervalSettings::Custom(Duration::from_millis(32)),
DirtyRegionSettings::Default,
ColorFormat::Rgba16F,
flags,
);
let control = OneShot::start_free_threaded(settings)
.map_err(|e| format!("WGC 捕获启动失败: {}", e))?;
let frame = match rx.recv_timeout(Duration::from_secs(10)) {
Ok(Ok(f)) => f,
Ok(Err(e)) => {
let _ = control.stop();
return Err(e);
}
Err(e) => {
let _ = control.stop();
return Err(format!("等待 WGC 帧超时: {}", e));
}
};
let _ = control.stop();
let bgra = tonemap_rgba16f_to_bgra(&frame.raw, frame.width, frame.height, sdr_white);
Ok((bgra, frame.width, frame.height))
}
/// 捕获整个虚拟屏(多显示器拼接),返回与 BitBlt 同构的 `CapturedImage`BGRA top-down)。
/// 仅当检测到 HDR 时由 [capture] 调用。
pub fn capture_virtual_screen_wgc() -> Result<CapturedImage, String> {
// 用 QueryDisplayConfig 读系统实际 SDR 白电平(nits),取不到才回退系统默认 203
let sdr_white = query_sdr_white_level().unwrap_or(DEFAULT_SDR_WHITE_NITS);
let monitors = enum_monitors();
if monitors.is_empty() {
return Err("未检测到显示器".into());
}
use windows_sys::Win32::UI::WindowsAndMessaging::GetSystemMetrics as gsm;
let vx = unsafe { gsm(SM_XVIRTUALSCREEN) };
let vy = unsafe { gsm(SM_YVIRTUALSCREEN) };
let vw = unsafe { gsm(SM_CXVIRTUALSCREEN) };
let vh = unsafe { gsm(SM_CYVIRTUALSCREEN) };
if vw <= 0 || vh <= 0 {
return Err("无法获取虚拟屏尺寸".into());
}
let mut canvas = vec![0u8; (vw as usize) * (vh as usize) * 4]; // 透明区以黑填充
for m in &monitors {
let (bgra, mw, mh) = capture_monitor_bgra(m.handle as *mut c_void, sdr_white)?;
let ow = m.x - vx;
let oh = m.y - vy;
if mw as i32 != m.w || mh as i32 != m.h {
// 尺寸失配(极少见,如缩放中途)— 中止避免错位拼接
return Err(format!(
"显示器捕获尺寸不符: 枚举 {}x{} vs WGC {}x{}",
m.w, m.h, mw, mh
));
}
let mw = mw as usize;
for row in 0..mh {
let src = (row as usize) * mw * 4;
let dst = ((oh + row as i32) as usize) * (vw as usize) * 4 + (ow as usize) * 4;
let len = mw * 4;
canvas[dst..dst + len].copy_from_slice(&bgra[src..src + len]);
}
}
Ok(CapturedImage {
width: vw,
height: vh,
png: Vec::new(),
bgra: canvas,
})
}
// ===== 显示器枚举与 HDR 检测 =====
struct MonInfo {
handle: usize,
x: i32,
y: i32,
w: i32,
h: i32,
}
fn enum_monitors() -> Vec<MonInfo> {
let mut out: Vec<MonInfo> = Vec::new();
unsafe extern "system" fn cb(
hmon: isize,
_hdc: isize,
rect: *mut windows_sys::Win32::Foundation::RECT,
lparam: isize,
) -> windows_sys::Win32::Foundation::BOOL {
let v = &mut *(lparam as *mut Vec<MonInfo>);
let r = *rect;
v.push(MonInfo {
handle: hmon as usize,
x: r.left,
y: r.top,
w: r.right - r.left,
h: r.bottom - r.top,
});
1
}
unsafe {
windows_sys::Win32::Graphics::Gdi::EnumDisplayMonitors(
0,
std::ptr::null(),
Some(cb),
&mut out as *mut _ as isize,
);
}
out
}
/// 枚举 DXGI 输出,任一显示器为 HDRadvanced color / PQ / HLG)输出则返回 true。
/// 任何错误一律视为非 HDR(回退 BitBlt),保证普通 SDR 环境不受影响。
pub fn is_hdr_enabled() -> bool {
#[allow(unused_imports)]
use windows::Win32::Graphics::Dxgi::Common::{
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709, DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020,
DXGI_COLOR_SPACE_TYPE,
};
fn is_hdr_space(space: DXGI_COLOR_SPACE_TYPE) -> bool {
// HDR10PQBT.2020 主色)与 scRGB 高级色彩工作空间即视为 HDR
matches!(
space,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 | DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
)
}
use windows::Win32::Graphics::Dxgi::IDXGIFactory1;
let Ok(factory) = (unsafe {
windows::Win32::Graphics::Dxgi::CreateDXGIFactory1::<IDXGIFactory1>()
}) else {
return false;
};
use windows::core::ComInterface;
unsafe {
let mut ai = 0u32;
while let Ok(adapter) = factory.EnumAdapters1(ai) {
ai += 1;
let mut oi = 0u32;
while let Ok(output) = adapter.EnumOutputs(oi) {
oi += 1;
if let Ok(out6) =
output.cast::<windows::Win32::Graphics::Dxgi::IDXGIOutput6>()
{
let mut desc: windows::Win32::Graphics::Dxgi::DXGI_OUTPUT_DESC1 =
std::mem::zeroed();
if out6.GetDesc1(&mut desc).is_ok() && is_hdr_space(desc.ColorSpace) {
return true;
}
}
}
}
}
false
}
/// 通过 QueryDisplayConfig 读取 Windows 实际的 SDR 参考白电平(nits)。
///
/// SDR 白电平并非 union 的声明成员,而是系统/驱动写入在 DISPLAYCONFIG_MODE_INFO
/// 的 union 尾部(desktopImageInfo 之后)的 4 字节(DISPLAYCONFIG_SDR_WHITE_LEVEL)。
/// 取不到(非 HDR / 查询失败)时返回 None,由调用方回退系统默认 203。
fn query_sdr_white_level() -> Option<f32> {
use windows_sys::Win32::Devices::Display::{
GetDisplayConfigBufferSizes, QueryDisplayConfig, DISPLAYCONFIG_MODE_INFO,
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE, DISPLAYCONFIG_PATH_INFO,
DISPLAYCONFIG_SDR_WHITE_LEVEL, QDC_ONLY_ACTIVE_PATHS,
};
unsafe {
let mut num_paths = 0u32;
let mut num_modes = 0u32;
if GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &mut num_paths, &mut num_modes) != 0
{
return None;
}
let mut paths = vec![std::mem::zeroed::<DISPLAYCONFIG_PATH_INFO>(); num_paths as usize];
let mut modes = vec![std::mem::zeroed::<DISPLAYCONFIG_MODE_INFO>(); num_modes as usize];
if QueryDisplayConfig(
QDC_ONLY_ACTIVE_PATHS,
&mut num_paths,
paths.as_mut_ptr(),
&mut num_modes,
modes.as_mut_ptr(),
std::ptr::null_mut(),
) != 0
{
return None;
}
for mode in modes.iter().take(num_modes as usize) {
if mode.infoType == DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE {
let base = mode as *const DISPLAYCONFIG_MODE_INFO as *const u8;
let off = std::mem::size_of::<DISPLAYCONFIG_MODE_INFO>()
- std::mem::size_of::<DISPLAYCONFIG_SDR_WHITE_LEVEL>();
let white = std::ptr::read_unaligned::<u32>(base.add(off) as *const u32);
if white > 0 {
return Some(white as f32);
}
}
}
}
None
}
// ===== HDR→sRGB 色调映射 =====
/// IEEE754 半精度 float → f32
fn half_to_f32(h: u16) -> f32 {
let sign = (h & 0x8000) != 0;
let exp = (h >> 10) & 0x1f;
let man = (h & 0x3ff) as f32;
let v = match exp {
0 => man / 1024.0 * 2.0f32.powi(-14), // 次正规
0x1f => f32::NAN, // Inf/NaN,按 NaN 处理(后续 clamp 为 0~255 安全)
_ => (1.0 + man / 1024.0) * 2.0f32.powi(exp as i32 - 15),
};
if sign {
-v
} else {
v
}
}
/// 线性 scRGB 值 → sRGB 8bit(标准 sRGB OETF
fn srgb_encode(linear: f32) -> u8 {
let l = linear.clamp(0.0, 1.0);
let e = if l <= 0.003_130_8 {
12.92 * l
} else {
1.055 * l.powf(1.0 / 2.4) - 0.055
};
(e * 255.0 + 0.5) as u8
}
/// Rgba16FscRGB 线性,top-down)→ BGRA8sRGB),按 SDR 参考白缩放。
fn tonemap_rgba16f_to_bgra(raw: &[u8], width: u32, height: u32, sdr_white: f32) -> Vec<u8> {
let inv_scale = 80.0 / sdr_white.max(1.0);
let n = (width as usize) * (height as usize);
let mut out = vec![0u8; n * 4];
for i in 0..n {
let pi = i * 8;
let r16 = u16::from_le_bytes([raw[pi], raw[pi + 1]]);
let g16 = u16::from_le_bytes([raw[pi + 2], raw[pi + 3]]);
let b16 = u16::from_le_bytes([raw[pi + 4], raw[pi + 5]]);
let b = srgb_encode(half_to_f32(b16) * inv_scale);
let g = srgb_encode(half_to_f32(g16) * inv_scale);
let r = srgb_encode(half_to_f32(r16) * inv_scale);
let oi = i * 4;
out[oi] = b;
out[oi + 1] = g;
out[oi + 2] = r;
out[oi + 3] = 255; // 强制不透明(与 BitBlt 路径一致)
}
out
}
+15 -1
View File
@@ -17,6 +17,7 @@ use crate::download_engine::{DownloadEngine, ExtensionServer};
use crate::logger::LogManager; use crate::logger::LogManager;
use crate::mihomo_manager::MihomoManager; use crate::mihomo_manager::MihomoManager;
use crate::monitor_kernel::{MonitorKernel, check_and_relaunch_if_needed}; use crate::monitor_kernel::{MonitorKernel, check_and_relaunch_if_needed};
use crate::music::MusicManager;
use crate::network_monitor::NetworkMonitor; use crate::network_monitor::NetworkMonitor;
use crate::process_manager::{ProcessManager, start_monitoring_thread}; use crate::process_manager::{ProcessManager, start_monitoring_thread};
@@ -53,6 +54,13 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
let monitor = MonitorKernel::new(app_data_dir.clone()); let monitor = MonitorKernel::new(app_data_dir.clone());
app.manage(monitor); app.manage(monitor);
// ===== 音乐模块:MusicManagerPython 运行时 + 桥接进程) =====
// 仅注册状态,不主动启动桥接(由前端模块激活/首次请求时按需拉起)
let music = MusicManager::new(app_data_dir.clone());
// 注入 AppHandle:桥接 reader 线程把下载事件行转发给前端
music.set_app(app.handle().clone());
app.manage(music);
// 网速采样不依赖提权,应用启动即开始 // 网速采样不依赖提权,应用启动即开始
let network_monitor = Arc::new(NetworkMonitor::new()); let network_monitor = Arc::new(NetworkMonitor::new());
app.manage(network_monitor.clone()); app.manage(network_monitor.clone());
@@ -66,8 +74,9 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
let server_engine = engine.clone(); let server_engine = engine.clone();
let server_port = settings.extension_port; let server_port = settings.extension_port;
let server_secret = settings.extension_secret.clone(); let server_secret = settings.extension_secret.clone();
let server_app = app.handle().clone();
tauri::async_runtime::spawn(async move { tauri::async_runtime::spawn(async move {
ExtensionServer::start(server_engine, server_port, server_secret).await; ExtensionServer::start(server_engine, server_port, server_secret, server_app).await;
}); });
// ===== 剪贴板模块:监听 + 快捷键 + 预创建弹窗 ===== // ===== 剪贴板模块:监听 + 快捷键 + 预创建弹窗 =====
@@ -87,6 +96,8 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
} }
// 预创建弹窗窗口(隐藏),首次按快捷键时直接 show,避免首次创建时序问题 // 预创建弹窗窗口(隐藏),首次按快捷键时直接 show,避免首次创建时序问题
crate::clipboard::popup::ensure_popup_window(&app_handle); crate::clipboard::popup::ensure_popup_window(&app_handle);
// 同时预创建独立预览窗口(隐藏),弹窗悬停条目时直接显示
crate::clipboard::popup::ensure_preview_window(&app_handle);
} }
app.manage(clipboard); app.manage(clipboard);
@@ -115,6 +126,9 @@ pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
// ===== 进程监控线程 ===== // ===== 进程监控线程 =====
start_monitoring_thread(app.handle().clone()); start_monitoring_thread(app.handle().clone());
// ===== 代理:自动切换节点后台调度(独立于模块激活状态) =====
crate::mihomo_manager::start_auto_switch_loop(app.handle().clone());
// ===== 自动启动(随应用启动,不依赖模块启用) ===== // ===== 自动启动(随应用启动,不依赖模块启用) =====
// mihomo:用户在设置中开启"自动启动"时随应用启动 // mihomo:用户在设置中开启"自动启动"时随应用启动
if let Some(mihomo) = app.try_state::<MihomoManager>() { if let Some(mihomo) = app.try_state::<MihomoManager>() {
+145 -102
View File
@@ -21,10 +21,10 @@ use tauri::{
static LAST_SHOW_TIME: Mutex<Option<Instant>> = Mutex::new(None); static LAST_SHOW_TIME: Mutex<Option<Instant>> = Mutex::new(None);
/// 保存最近一次右键时计算出的定位参数(物理坐标),供 `tray_menu_ready` 使用 /// 保存最近一次右键时计算出的定位参数(物理坐标),供 `tray_menu_ready` 使用
/// (x, tray_top, wa_top, wa_bottom, scale) /// (x, cursor_y, screen_top, screen_bottom, scale)
static LAST_MENU_LAYOUT: Mutex<Option<(f64, f64, f64, f64, f64)>> = Mutex::new(None); static LAST_MENU_LAYOUT: Mutex<Option<(f64, f64, f64, f64, f64)>> = Mutex::new(None);
use crate::win32_util::{get_work_area, get_work_area_at_point, get_dpi_for_point}; use crate::win32_util::{get_work_area, get_monitor_bounds_at_point, get_dpi_for_point};
use crate::mihomo_manager::{MihomoManager, is_pseudo_node}; use crate::mihomo_manager::{MihomoManager, is_pseudo_node};
use crate::monitor_kernel::MonitorKernel; use crate::monitor_kernel::MonitorKernel;
use crate::process_manager::{ProcessManager, ProcessStatus}; use crate::process_manager::{ProcessManager, ProcessStatus};
@@ -148,7 +148,25 @@ async fn fetch_proxy_nodes(app: &AppHandle) -> Option<(String, Vec<(String, Opti
// ===== 获取菜单状态 ===== // ===== 获取菜单状态 =====
pub async fn get_tray_menu_state(app: &AppHandle) -> TrayMenuState { /// 基础状态(不含代理节点)。托盘菜单显示不应受 mihomo API 慢/卡死影响,
/// 因此先秒发基础状态让菜单立即出现,代理节点随后异步补充。
fn get_base_tray_state(app: &AppHandle) -> TrayMenuState {
let proxy_running = is_proxy_running(app);
let monitor_running = is_monitor_running(app);
// 读取 Windows 注册表中的真实系统代理状态(不依赖 settings.json 缓存)
let system_proxy = crate::mihomo_manager::get_system_proxy_windows();
TrayMenuState {
proxy_running,
system_proxy,
monitor_running,
proxy_group: None,
proxy_nodes: vec![],
proxy_current: None,
}
}
/// 完整状态(含代理节点)。可能因调用 mihomo /proxies 而耗时(最长 10s)。
async fn get_full_tray_state(app: &AppHandle) -> TrayMenuState {
let proxy_running = is_proxy_running(app); let proxy_running = is_proxy_running(app);
let monitor_running = is_monitor_running(app); let monitor_running = is_monitor_running(app);
// 读取 Windows 注册表中的真实系统代理状态(不依赖 settings.json 缓存) // 读取 Windows 注册表中的真实系统代理状态(不依赖 settings.json 缓存)
@@ -183,6 +201,10 @@ pub async fn get_tray_menu_state(app: &AppHandle) -> TrayMenuState {
} }
} }
pub async fn get_tray_menu_state(app: &AppHandle) -> TrayMenuState {
get_full_tray_state(app).await
}
// ===== 显示/隐藏托盘菜单窗口 ===== // ===== 显示/隐藏托盘菜单窗口 =====
/// 托盘菜单窗口尺寸(逻辑像素) /// 托盘菜单窗口尺寸(逻辑像素)
@@ -249,29 +271,30 @@ pub fn precreate_tray_menu_window(app: &AppHandle) {
} }
/// 右键托盘时调用:计算定位参数、发送状态给前端,但不立即显示窗口。 /// 右键托盘时调用:计算定位参数、发送状态给前端,但不立即显示窗口。
/// 窗口等待前端测量内容高度后调用 `tray_menu_ready` 才显示,确保底部精确对齐托盘图标 /// 窗口等待前端测量内容高度后调用 `tray_menu_ready` 才显示,确保底部对齐鼠标点击位置
/// ///
/// `cursor_pos`: 事件报告的鼠标物理坐标`tray_rect`: 托盘图标区域(物理像素) /// `cursor_pos`: 事件报告的鼠标物理坐标。
pub fn show_tray_menu(app: &AppHandle, cursor_pos: (f64, f64), tray_rect: (f64, f64, f64, f64)) { pub fn show_tray_menu(app: &AppHandle, cursor_pos: (f64, f64)) {
let (mx, my) = (cursor_pos.0, cursor_pos.1); let (mx, my) = (cursor_pos.0, cursor_pos.1);
let tray_top = tray_rect.1;
// 获取光标所在显示器的工作区(物理像素) // 获取光标所在显示器的完整边界(含任务栏,物理像素)
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(mx as i32, my as i32) // 托盘图标位于任务栏上,菜单需在鼠标位置弹出,因此用屏幕边界而非工作区做 clamp,
.unwrap_or((0, 0, 1920, 1040)); // 否则会被工作区底部(任务栏顶部)截断,导致菜单整体被推到任务栏上方。
let (scr_left, scr_top, scr_right, scr_bottom) = get_monitor_bounds_at_point(mx as i32, my as i32)
.unwrap_or((0, 0, 1920, 1080));
// 光标所在显示器的 DPI:菜单宽度按物理像素换算 // 光标所在显示器的 DPI:菜单宽度按物理像素换算
let dpi = get_dpi_for_point(mx as i32, my as i32).unwrap_or(96); let dpi = get_dpi_for_point(mx as i32, my as i32).unwrap_or(96);
let scale = dpi as f64 / 96.0; let scale = dpi as f64 / 96.0;
let menu_w_px = MENU_W * scale; let menu_w_px = MENU_W * scale;
// 水平:菜单左边缘对齐鼠标 X(向右延伸),超出右边界则左移(物理坐标) // 水平:菜单左边缘对齐鼠标 X(向右延伸),超出屏幕右边界则左移(物理坐标)
let x = mx.max(wa_left as f64).min(wa_right as f64 - menu_w_px); let x = mx.max(scr_left as f64).min(scr_right as f64 - menu_w_px);
// 保存布局参数(全部物理坐标 + scale,供 tray_menu_ready 换算前端上报的逻辑高度) // 保存布局参数(全部物理坐标 + scale,供 tray_menu_ready 换算前端上报的逻辑高度)
{ {
let mut layout = LAST_MENU_LAYOUT.lock().unwrap_or_else(|e| e.into_inner()); let mut layout = LAST_MENU_LAYOUT.lock().unwrap_or_else(|e| e.into_inner());
*layout = Some((x, tray_top, wa_top as f64, wa_bottom as f64, scale)); *layout = Some((x, my, scr_top as f64, scr_bottom as f64, scale));
} }
// 记录显示时间,用于失焦防抖 // 记录显示时间,用于失焦防抖
@@ -285,11 +308,26 @@ pub fn show_tray_menu(app: &AppHandle, cursor_pos: (f64, f64), tray_rect: (f64,
precreate_tray_menu_window(app); precreate_tray_menu_window(app);
} }
// 发送状态给前端(前端测量内容高度后调用 tray_menu_ready 显示窗口) // 1) 立即发送基础状态(不含代理节点,纯本地查询),菜单秒开——
// 前端测量内容高度后调用 tray_menu_ready 显示窗口。
let base = get_base_tray_state(app);
let _ = app.emit(crate::constants::events::TRAY_MENU_SHOW, base);
// 2) 异步拉取完整状态(含 mihomo /proxies 节点),到达后经 TRAY_MENU_STATE_UPDATED
// 补充给前端(前端在窗口可见时重新测量调整尺寸)。
// mihomo API 慢/挂起时不再阻塞菜单显示;超时 5s 放弃(保持基础状态)。
let app_clone = app.clone(); let app_clone = app.clone();
tauri::async_runtime::spawn(async move { tauri::async_runtime::spawn(async move {
let state = get_tray_menu_state(&app_clone).await; let state = match tokio::time::timeout(
let _ = app_clone.emit(crate::constants::events::TRAY_MENU_SHOW, state); Duration::from_millis(5000),
get_full_tray_state(&app_clone),
)
.await
{
Ok(s) => s,
Err(_) => return,
};
let _ = app_clone.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state);
}); });
} }
@@ -306,6 +344,22 @@ async fn refresh_and_emit_state(app: &AppHandle) {
let _ = app.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state); let _ = app.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state);
} }
/// 显示主窗口并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制,主窗口被其他应用遮挡时无法到前台;
/// 改用原生 SetForegroundWindow + BringWindowToTop(模拟 Alt 键重置前台锁定)。
pub fn focus_main_window(app: &AppHandle) {
if let Some(window) = app.get_webview_window(crate::constants::windows::MAIN) {
let _ = window.show();
let _ = window.unminimize();
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
}
}
// ===== Tauri 命令 ===== // ===== Tauri 命令 =====
/// 执行菜单项动作(统一入口) /// 执行菜单项动作(统一入口)
@@ -367,18 +421,12 @@ pub async fn tray_menu_action(
} }
} }
"download_new" => { "download_new" => {
if let Some(window) = app.get_webview_window(crate::constants::windows::MAIN) { focus_main_window(&app);
window.show().ok();
window.set_focus().ok();
}
let _ = app.emit(crate::constants::events::TRAY_NEW_DOWNLOAD, ()); let _ = app.emit(crate::constants::events::TRAY_NEW_DOWNLOAD, ());
hide_tray_menu(&app); hide_tray_menu(&app);
} }
"settings" => { "settings" => {
if let Some(window) = app.get_webview_window(crate::constants::windows::MAIN) { focus_main_window(&app);
window.show().ok();
window.set_focus().ok();
}
let _ = app.emit(crate::constants::events::TRAY_OPEN_SETTINGS, ()); let _ = app.emit(crate::constants::events::TRAY_OPEN_SETTINGS, ());
hide_tray_menu(&app); hide_tray_menu(&app);
} }
@@ -389,10 +437,21 @@ pub async fn tray_menu_action(
_ => {} _ => {}
} }
// 刷新状态并发送给前端(quit 除外,quit 后进程已退出) // 按动作类型选择性刷新,避免无关动作(OSD 开关/跳转设置)也全量请求 mihomo API:
if action != "quit" { // - 代理相关动作:全量刷新(节点列表/延迟可能已变化)
// - Kernel/OSD:仅刷新本地基础状态(monitor 运行状态)
// - 跳转/退出:不刷新(quit 后进程已退出)
match action.as_str() {
"proxy_enable" | "proxy_disable" | "proxy_refresh" | "proxy_select_node"
| "system_proxy_toggle" => {
refresh_and_emit_state(&app).await; refresh_and_emit_state(&app).await;
} }
"kernel_restart" | "osd_toggle" => {
let state = get_base_tray_state(&app);
let _ = app.emit(crate::constants::events::TRAY_MENU_STATE_UPDATED, state);
}
_ => {}
}
Ok(()) Ok(())
} }
@@ -411,9 +470,9 @@ pub async fn tray_menu_ready(content_height: f64, app: AppHandle) -> Result<(),
let win = app.get_webview_window(TRAY_MENU_LABEL) let win = app.get_webview_window(TRAY_MENU_LABEL)
.ok_or("tray-menu window not found")?; .ok_or("tray-menu window not found")?;
let (x, tray_top, wa_top, wa_bottom, scale) = { let (x, cursor_y, scr_top, scr_bottom, scale) = {
let layout = LAST_MENU_LAYOUT.lock().unwrap_or_else(|e| e.into_inner()); let layout = LAST_MENU_LAYOUT.lock().unwrap_or_else(|e| e.into_inner());
layout.unwrap_or((0.0, 1040.0, 0.0, 1040.0, 1.0)) layout.unwrap_or((0.0, 1040.0, 0.0, 1080.0, 1.0))
}; };
// 将内容高度限制在合理范围内(前端上报为逻辑像素) // 将内容高度限制在合理范围内(前端上报为逻辑像素)
@@ -427,14 +486,22 @@ pub async fn tray_menu_ready(content_height: f64, app: AppHandle) -> Result<(),
height: win_h_px as u32, height: win_h_px as u32,
})); }));
// 垂直:菜单下边缘紧贴托盘图标顶部(向上弹出,物理坐标) // 垂直:菜单底部对齐鼠标点击位置(向上弹出,物理坐标)
let y = (tray_top - win_h_px).max(wa_top).min(wa_bottom - win_h_px); // 用屏幕边界而非工作区 clamp,使菜单贴近/覆盖任务栏上的鼠标位置,
// 而不是被工作区底部(任务栏顶部)截断后整体出现在任务栏上方。
let y = (cursor_y - win_h_px).max(scr_top).min(scr_bottom - win_h_px);
let pos = tauri::Position::Physical(tauri::PhysicalPosition { let pos = tauri::Position::Physical(tauri::PhysicalPosition {
x: x as i32, x: x as i32,
y: y as i32, y: y as i32,
}); });
let _ = win.set_position(pos); let _ = win.set_position(pos);
// 以实际显示时刻重置失焦防抖起点:右键到此处可能间隔较久(前端测量 + 基础状态),
// 若沿用右键时刻,WebView2 显示瞬间的焦点抖动会被误判为失焦而立即隐藏菜单。
{
let mut t = LAST_SHOW_TIME.lock().unwrap_or_else(|e| e.into_inner());
*t = Some(Instant::now());
}
let _ = win.show(); let _ = win.show();
let _ = win.set_focus(); let _ = win.set_focus();
@@ -465,33 +532,57 @@ async fn enable_proxy(app: &AppHandle) -> Result<(), String> {
} }
} }
// 2. 获取节点列表 // 2. 获取节点并择优:遵循自动切换的目标组与地区筛选(关闭自动切换时退化为主组 + 全量节点)
let proxies = mihomo.get_proxies().await?; let settings = mihomo.load_settings();
let (group, nodes, _now) = parse_main_group(&proxies)
.ok_or_else(|| "无法解析代理组".to_string())?;
if !nodes.is_empty() { match crate::mihomo_manager::pick_best(&mihomo, &settings).await {
// 3. 并行测试所有节点延迟 Ok(Some((group, name, delay, now))) => {
let best = test_and_select_best(&mihomo, &group, &nodes).await; // 与自动切换一样,仅当当前节点不是最优时才切换
if name != now {
// 4. 发送通知 let _ = mihomo.select_proxy(&group, &name).await;
match &best {
Some((name, delay)) => {
send_notification(
app,
"代理已开启",
&format!("当前节点: {} ({}ms)", name, delay),
);
}
None => {
send_notification(app, "代理已开启", "所有节点均超时,未自动选择");
} }
send_notification(app, "代理已开启", &format!("当前节点: {} ({}ms)", name, delay));
} }
Ok(None) | Err(_) => {
// 区分「无可用节点」与「全部超时」两种情况
let unavailable = {
let proxies = mihomo.get_proxies().await.ok();
let group_name: Option<String> = if !settings.auto_switch_group.is_empty() {
Some(settings.auto_switch_group.clone())
} else { } else {
proxies
.as_ref()
.and_then(|p| p.get("proxies"))
.and_then(|m| m.as_object())
.and_then(|map| {
let mut names = map.iter().filter(|(_, v)| {
v.get("type").and_then(|t| t.as_str()) == Some("Selector")
});
names.next().map(|(n, _)| n.clone())
})
};
let empty = group_name.map(|g| {
proxies
.as_ref()
.and_then(|p| p.get("proxies"))
.and_then(|m| m.as_object())
.and_then(|map| map.get(&g))
.and_then(|v| v.get("all"))
.and_then(|v| v.as_array())
.map(|a| a.is_empty())
.unwrap_or(true)
}).unwrap_or(true);
empty
};
if unavailable {
send_notification(app, "代理已开启", "无可用节点"); send_notification(app, "代理已开启", "无可用节点");
} else {
send_notification(app, "代理已开启", "所有候选节点均超时,未自动选择");
}
}
} }
// 5. 开启系统代理 // 3. 开启系统代理
mihomo.enable_system_proxy()?; mihomo.enable_system_proxy()?;
Ok(()) Ok(())
@@ -514,40 +605,6 @@ async fn disable_proxy(app: &AppHandle) -> Result<(), String> {
// ===== 择优选择节点 ===== // ===== 择优选择节点 =====
/// 并行测试所有节点延迟,选择最低延迟节点
async fn test_and_select_best(
mihomo: &MihomoManager,
group: &str,
nodes: &[String],
) -> Option<(String, u32)> {
use futures_util::future::join_all;
let futures: Vec<_> = nodes
.iter()
.map(|name| async move {
let delay = mihomo
.test_delay(name, "https://www.gstatic.com/generate_204", 5000)
.await
.ok();
(name.clone(), delay)
})
.collect();
let results = join_all(futures).await;
let best = results
.into_iter()
.filter_map(|(name, delay)| delay.map(|d| (name, d)))
.filter(|(_, d)| *d > 0)
.min_by_key(|(_, d)| *d);
if let Some((ref name, _)) = best {
let _ = mihomo.select_proxy(group, name).await;
}
best
}
/// 并行测试所有节点延迟(更新 mihomo 内部 history /// 并行测试所有节点延迟(更新 mihomo 内部 history
async fn test_all_delays(app: &AppHandle) { async fn test_all_delays(app: &AppHandle) {
let mihomo = app.state::<MihomoManager>(); let mihomo = app.state::<MihomoManager>();
@@ -666,31 +723,17 @@ pub fn create_tray_menu(app: &AppHandle) -> Result<(), tauri::Error> {
button: MouseButton::Left, button: MouseButton::Left,
.. ..
} => { } => {
// 左键:显示主窗口 // 左键:显示主窗口(强制置前,绕过前台锁定)
if let Some(window) = app.get_webview_window(crate::constants::windows::MAIN) { focus_main_window(&app);
window.show().ok();
window.set_focus().ok();
}
} }
TrayIconEvent::Click { TrayIconEvent::Click {
button: MouseButton::Right, button: MouseButton::Right,
position, position,
rect,
.. ..
} => { } => {
// 右键:显示自定义菜单窗口(使用事件中的精确坐标) // 右键:显示自定义菜单窗口(使用事件中的鼠标坐标)
let cursor = (position.x, position.y); let cursor = (position.x, position.y);
// 从 Rect 的 Position/Size 枚举中提取物理像素值 show_tray_menu(&app, cursor);
let (rx, ry) = match rect.position {
tauri::Position::Physical(p) => (p.x as f64, p.y as f64),
tauri::Position::Logical(p) => (p.x, p.y),
};
let (_rw, rh) = match rect.size {
tauri::Size::Physical(s) => (s.width as f64, s.height as f64),
tauri::Size::Logical(s) => (s.width, s.height),
};
let tray_r = (rx, ry, _rw, rh);
show_tray_menu(&app, cursor, tray_r);
} }
_ => {} _ => {}
} }
+153 -104
View File
@@ -2,18 +2,65 @@
//! 更新源为自建 Gitea`https://gitea.atie.fun/LFeng/Thing` 的 release 资产。 //! 更新源为自建 Gitea`https://gitea.atie.fun/LFeng/Thing` 的 release 资产。
//! - 便携版(无 unins000.exe 且不在 Program Files):下载新 thing.exe → update.bat 覆盖重启 //! - 便携版(无 unins000.exe 且不在 Program Files):下载新 thing.exe → update.bat 覆盖重启
//! - 安装版(NSIS):下载新 setup.exe → 提权静默安装 /S //! - 安装版(NSIS):下载新 setup.exe → 提权静默安装 /S
//! - ThingHK 内核:下载 thing-hk_{v}.zip → 停止监控内核 → 覆盖 {app_data}/monitor/cores/ThingHK.exe //! - ThingHK 内核:下载由前端下载模块完成 → apply 命令 need_stop 等待确认 → 解压覆盖
//! mihomo 内核更新继续复用代理模块已有的 GitHub 下载机制,不在此模块处理。 //! {app_data}/monitor/cores/ThingHK.exe(与代理模块 mihomo 内核更新同模式)
use futures_util::StreamExt;
use serde::Serialize; use serde::Serialize;
use specta::Type; use specta::Type;
use std::fs; use std::fs;
use std::io::{Read, Write}; use std::io::{Read, Write};
use std::path::{Path, PathBuf}; use std::path::{Path, PathBuf};
use std::sync::{atomic::{AtomicBool, Ordering}, Mutex};
use tauri::{AppHandle, Emitter, Manager}; use tauri::{AppHandle, Emitter, Manager};
use tokio::sync::{oneshot, watch};
use crate::constants::events::UPDATE_PROGRESS; use crate::constants::events::UPDATE_PROGRESS;
/// 用户主动取消 ThingHK 更新的标记错误信息(前端据此静默处理,不弹错误 toast)
const THINGHK_UPDATE_CANCELLED: &str = "更新已取消";
/// ThingHK 内核更新的跨命令状态:apply 过程中 need_stop 阶段等待前端确认。
/// 与 MihomoManager 的 install_confirm/kernel_cancel 同构。
pub struct ThinghkUpdateState {
/// need_stop 等待阶段的确认通道(前端调 confirm 命令时唤醒 apply 继续)
confirm_tx: Mutex<Option<oneshot::Sender<()>>>,
/// 取消标志 + 唤醒通道(前端调 cancel 命令时置位,apply 等待循环立即返回)
cancel_flag: AtomicBool,
cancel_tx: watch::Sender<bool>,
cancel_rx: watch::Receiver<bool>,
}
impl ThinghkUpdateState {
pub fn new() -> Self {
let (tx, rx) = watch::channel(false);
Self {
confirm_tx: Mutex::new(None),
cancel_flag: AtomicBool::new(false),
cancel_tx: tx,
cancel_rx: rx,
}
}
/// 前端已停止监控内核,唤醒 apply 继续解压替换
fn confirm(&self) {
if let Some(tx) = self.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()).take() {
let _ = tx.send(());
}
}
/// 取消更新:置位取消标志并唤醒 apply 等待循环
fn cancel(&self) {
self.cancel_flag.store(true, Ordering::SeqCst);
let _ = self.cancel_tx.send(true);
}
/// 进入新的 apply 流程前复位取消标志
fn reset(&self) {
self.cancel_flag.store(false, Ordering::SeqCst);
let _ = self.cancel_tx.send(false);
*self.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = None;
}
}
/// 发布仓库(Gitea /// 发布仓库(Gitea
const GITEA_REPO: &str = "LFeng/Thing"; const GITEA_REPO: &str = "LFeng/Thing";
const GITEA_BASE: &str = "https://gitea.atie.fun"; const GITEA_BASE: &str = "https://gitea.atie.fun";
@@ -125,65 +172,8 @@ async fn fetch_latest_release() -> Result<LatestRelease, String> {
}) })
} }
// ---------- 下载 / 解压 ---------- // ---------- 解压 ----------
// ThingHK 内核更新包由前端下载模块负责下载(同 mihomo),此处仅解压替换。
/// 下载文件到 dest,期间通过 UPDATE_PROGRESS 事件上报进度
async fn download_with_progress(app: &AppHandle, url: &str, dest: &Path) -> Result<(), String> {
let client = reqwest::Client::new();
let resp = client
.get(url)
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("下载请求失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("下载失败: HTTP {}", resp.status()));
}
let total = resp.content_length();
let mut stream = resp.bytes_stream();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut downloaded: u64 = 0;
let mut last_percent: u8 = 0;
while let Some(chunk) = stream.next().await {
let chunk = chunk.map_err(|e| format!("读取下载流失败: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
let percent = match total {
Some(t) if t > 0 => ((downloaded as f64 / t as f64) * 100.0) as u8,
_ => 0,
};
if percent >= last_percent + 1 {
last_percent = percent;
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "downloading".into(),
percent,
downloaded_bytes: downloaded,
total_bytes: total,
message: format!(
"已下载 {:.2} MB / {:.2} MB",
downloaded as f64 / 1024.0 / 1024.0,
total.unwrap_or(0) as f64 / 1024.0 / 1024.0
),
},
);
}
}
file.flush().map_err(|e| format!("flush 失败: {}", e))?;
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "downloaded".into(),
percent: 100,
downloaded_bytes: downloaded,
total_bytes: total,
message: "下载完成".into(),
},
);
Ok(())
}
/// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题) /// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题)
fn extract_zip(zip_path: &Path, dest: &Path) -> Result<(), String> { fn extract_zip(zip_path: &Path, dest: &Path) -> Result<(), String> {
@@ -324,34 +314,31 @@ pub async fn update_check(app: AppHandle) -> Result<UpdateCheckResult, String> {
}) })
} }
/// 更新应用本体 /// 更新应用本体(安装阶段)。下载由前端下载模块完成,本命令接收已下载的
/// 便携版:下载 thing_{v}_x64.exe → update.bat 覆盖重启; /// 安装包路径(便携版 thing_{v}_x64.exe / 安装版 thing_{v}_x64-setup.exe)。
/// 安装版:下载 thing_{v}_x64-setup.exe → 提权静默安装 /S。 /// 便携版:copy 到临时目录 → update.bat 覆盖重启;
/// 下载进度通过 UPDATE_PROGRESS 事件上报,调用方返回前会触发应用退出 /// 安装版:copy 到临时目录 → 提权静默安装 /S
/// 调用返回前会触发应用退出。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn update_install(app: AppHandle) -> Result<(), String> { pub async fn update_install(app: AppHandle, downloaded_path: String) -> Result<(), String> {
let latest = fetch_latest_release().await?; let src = PathBuf::from(&downloaded_path);
if !src.exists() {
return Err(format!("下载文件不存在: {}", downloaded_path));
}
let installed = is_installed_version(); let installed = is_installed_version();
let (target_name, target_url) = if installed { // copy 到临时目录:与 update.bat / 安装器解耦,随后即可删除下载目录中的源文件
latest
.assets
.iter()
.find(|a| a.name.ends_with("-setup.exe"))
.map(|a| (a.name.clone(), a.browser_download_url.clone()))
.ok_or("未在 release 中找到安装包 (setup.exe)".to_string())?
} else {
latest
.assets
.iter()
.find(|a| a.name.ends_with(".exe") && !a.name.contains("setup"))
.map(|a| (a.name.clone(), a.browser_download_url.clone()))
.ok_or("未在 release 中找到便携版程序 (thing.exe)".to_string())?
};
let temp_dir = std::env::temp_dir().join("thing-update"); let temp_dir = std::env::temp_dir().join("thing-update");
fs::create_dir_all(&temp_dir).map_err(|e| format!("创建临时目录失败: {}", e))?; fs::create_dir_all(&temp_dir).map_err(|e| format!("创建临时目录失败: {}", e))?;
let dest = temp_dir.join(&target_name); let file_name = src
download_with_progress(&app, &target_url, &dest).await?; .file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| "thing_update.exe".into());
let dest = temp_dir.join(&file_name);
fs::copy(&src, &dest).map_err(|e| format!("复制安装包到临时目录失败: {}", e))?;
// 临时副本就绪后清理下载目录中的源文件(失败不影响更新流程)
let _ = fs::remove_file(&src);
let _ = app.emit( let _ = app.emit(
UPDATE_PROGRESS, UPDATE_PROGRESS,
UpdateProgress { UpdateProgress {
@@ -373,29 +360,72 @@ pub async fn update_install(app: AppHandle) -> Result<(), String> {
Ok(()) Ok(())
} }
/// 更新 ThingHK 内核:下载 thing-hk_{v}.zip → 停止监控内核 → 覆盖内核文件 /// 应用 ThingHK 内核更新:下载阶段已由下载模块完成,本命令仅做
/// need_stop(等待前端停止监控内核并确认)→ 解压 → 替换。
/// 进度通过 UPDATE_PROGRESS 事件上报,前端据 need_stop 弹出确认对话框。
#[tauri::command] #[tauri::command]
#[specta::specta] #[specta::specta]
pub async fn update_thinghk(app: AppHandle) -> Result<(), String> { pub async fn update_thinghk_apply(
let latest = fetch_latest_release().await?; app: AppHandle,
let asset = latest state: tauri::State<'_, ThinghkUpdateState>,
.assets zip_path: String,
.iter() ) -> Result<(), String> {
.find(|a| a.name.starts_with("thing-hk_") && a.name.ends_with(".zip")) state.reset();
.ok_or("未在 release 中找到 ThingHK 内核包".to_string())?; let result = update_thinghk_apply_inner(&app, &state, PathBuf::from(&zip_path)).await;
// 停止监控内核(含提权模式的 /shutdown 兜底由前端先停模块),避免 exe 被占用 if let Err(ref e) = result {
if let Some(monitor) = app.try_state::<crate::monitor_kernel::MonitorKernel>() { // 取消是用户主动行为,静默返回即可;其余失败 emit error 阶段避免前端进度卡死
monitor.stop_subscription(&app).await; if e != THINGHK_UPDATE_CANCELLED {
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
} }
if let Some(pm) = app.try_state::<crate::process_manager::ProcessManager>() {
let _ = pm.stop("monitor");
} }
// 等待进程退出释放文件句柄 result
tokio::time::sleep(std::time::Duration::from_millis(600)).await; }
let temp_dir = std::env::temp_dir().join("thing-update");
fs::create_dir_all(&temp_dir).map_err(|e| format!("创建临时目录失败: {}", e))?; async fn update_thinghk_apply_inner(
let zip_path = temp_dir.join(&asset.name); app: &AppHandle,
download_with_progress(&app, &asset.browser_download_url, &zip_path).await?; state: &ThinghkUpdateState,
zip_path: PathBuf,
) -> Result<(), String> {
if !zip_path.exists() {
return Err(format!("下载文件不存在: {}", zip_path.display()));
}
// need_stop:等待前端停止监控内核并确认(exe 被占用会导致覆盖失败)。
// 确认/取消由 confirm/cancel 命令跨命令唤醒(与 mihomo need_stop 同构)。
let _ = app.emit(
UPDATE_PROGRESS,
UpdateProgress {
stage: "need_stop".into(),
percent: 90,
downloaded_bytes: 0,
total_bytes: None,
message: "需要停止监控内核才能继续安装".into(),
},
);
let (tx, mut rx) = oneshot::channel::<()>();
*state.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = Some(tx);
let mut cancel_rx = state.cancel_rx.clone();
loop {
if state.cancel_flag.load(Ordering::SeqCst) {
*state.confirm_tx.lock().unwrap_or_else(|e| e.into_inner()) = None;
return Err(THINGHK_UPDATE_CANCELLED.to_string());
}
tokio::select! {
_ = &mut rx => break,
_ = cancel_rx.changed() => {}
}
}
// 解压阶段
let _ = app.emit( let _ = app.emit(
UPDATE_PROGRESS, UPDATE_PROGRESS,
UpdateProgress { UpdateProgress {
@@ -406,9 +436,11 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
message: "正在解压内核...".into(), message: "正在解压内核...".into(),
}, },
); );
let temp_dir = std::env::temp_dir().join("thing-update");
let extract_dir = temp_dir.join("thinghk_extract"); let extract_dir = temp_dir.join("thinghk_extract");
let _ = fs::remove_dir_all(&extract_dir); let _ = fs::remove_dir_all(&extract_dir);
extract_zip(&zip_path, &extract_dir)?; extract_zip(&zip_path, &extract_dir)?;
// 在解压目录中查找 ThingHK.exe // 在解压目录中查找 ThingHK.exe
let exe_path = find_thinghk_exe(&extract_dir).ok_or("内核包中未找到 ThingHK.exe".to_string())?; let exe_path = find_thinghk_exe(&extract_dir).ok_or("内核包中未找到 ThingHK.exe".to_string())?;
let app_data = app let app_data = app
@@ -419,6 +451,7 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
fs::create_dir_all(&cores_dir).map_err(|e| format!("创建内核目录失败: {}", e))?; fs::create_dir_all(&cores_dir).map_err(|e| format!("创建内核目录失败: {}", e))?;
fs::copy(&exe_path, cores_dir.join("ThingHK.exe")) fs::copy(&exe_path, cores_dir.join("ThingHK.exe"))
.map_err(|e| format!("覆盖内核文件失败(请确认监控模块已停止): {}", e))?; .map_err(|e| format!("覆盖内核文件失败(请确认监控模块已停止): {}", e))?;
// 清理临时文件 // 清理临时文件
let _ = fs::remove_file(&zip_path); let _ = fs::remove_file(&zip_path);
let _ = fs::remove_dir_all(&extract_dir); let _ = fs::remove_dir_all(&extract_dir);
@@ -435,6 +468,22 @@ pub async fn update_thinghk(app: AppHandle) -> Result<(), String> {
Ok(()) Ok(())
} }
/// 前端已停止监控内核,确认继续解压替换(唤醒 need_stop 等待)
#[tauri::command]
#[specta::specta]
pub fn update_thinghk_confirm(state: tauri::State<'_, ThinghkUpdateState>) -> Result<(), String> {
state.confirm();
Ok(())
}
/// 取消 ThingHK 内核更新(need_stop 等待阶段有效:唤醒 apply 以「已取消」返回,zip 保留便于重试)
#[tauri::command]
#[specta::specta]
pub fn update_thinghk_cancel(state: tauri::State<'_, ThinghkUpdateState>) -> Result<(), String> {
state.cancel();
Ok(())
}
fn find_thinghk_exe(dir: &Path) -> Option<PathBuf> { fn find_thinghk_exe(dir: &Path) -> Option<PathBuf> {
if let Ok(entries) = fs::read_dir(dir) { if let Ok(entries) = fs::read_dir(dir) {
for entry in entries.flatten() { for entry in entries.flatten() {
+154
View File
@@ -60,6 +60,30 @@ pub fn get_work_area_at_point(x: i32, y: i32) -> Option<(i32, i32, i32, i32)> {
} }
} }
/// 获取指定点所在显示器的完整边界(含任务栏),返回 (left, top, right, bottom) 物理像素。
/// 与 get_work_area_at_point 不同,这里用 rcMonitor 而非 rcWork
/// 用于需要在鼠标位置弹出、允许贴近/覆盖任务栏的场景(如托盘菜单)。
#[cfg(windows)]
pub fn get_monitor_bounds_at_point(x: i32, y: i32) -> Option<(i32, i32, i32, i32)> {
use windows_sys::Win32::Foundation::POINT;
use windows_sys::Win32::Graphics::Gdi::{
GetMonitorInfoW, MonitorFromPoint, MONITORINFO, MONITOR_DEFAULTTONEAREST,
};
let pt = POINT { x, y };
let hmon = unsafe { MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST) };
let mut mi: MONITORINFO = unsafe { std::mem::zeroed() };
mi.cbSize = std::mem::size_of::<MONITORINFO>() as u32;
unsafe {
if GetMonitorInfoW(hmon, &mut mi) != 0 {
let rc = mi.rcMonitor;
Some((rc.left, rc.top, rc.right, rc.bottom))
} else {
None
}
}
}
/// 获取指定点所在显示器的有效 DPI。 /// 获取指定点所在显示器的有效 DPI。
/// scale factor = dpi / 96。 /// scale factor = dpi / 96。
#[cfg(windows)] #[cfg(windows)]
@@ -81,6 +105,115 @@ pub fn get_dpi_for_point(x: i32, y: i32) -> Option<u32> {
} }
} }
/// 强制将窗口置为前台(绕过 Windows 前台锁定限制)。
/// Tauri 的 set_focus 内部调用 SetForegroundWindow,受前台锁定(foreground lock)限制:
/// 本进程不拥有前台时调用会被系统忽略,导致已打开但被遮挡的窗口无法到前台。
/// 先模拟 Alt 键释放以重置前台锁定,再 SetForegroundWindow + BringWindowToTop。
#[cfg(windows)]
pub fn force_foreground(hwnd: isize) {
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
keybd_event, KEYEVENTF_KEYUP, VK_MENU,
};
use windows_sys::Win32::UI::WindowsAndMessaging::{BringWindowToTop, SetForegroundWindow};
unsafe {
keybd_event(VK_MENU as u8, 0, KEYEVENTF_KEYUP, 0);
let _ = SetForegroundWindow(hwnd);
let _ = BringWindowToTop(hwnd);
}
}
/// 应用 WS_EX_NOACTIVATE | WS_EX_TOOLWINDOW 扩展样式到指定窗口。
/// 用于预览窗等不抢焦点的悬浮窗:窗口可接收鼠标交互但不激活、不进 Alt-Tab。
#[cfg(windows)]
pub fn apply_no_activate(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetWindowLongPtrW, SetWindowLongPtrW, GWL_EXSTYLE, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW,
};
unsafe {
let ex = GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
let new_ex = ex | (WS_EX_NOACTIVATE as isize) | (WS_EX_TOOLWINDOW as isize);
SetWindowLongPtrW(hwnd, GWL_EXSTYLE, new_ex);
}
}
/// 鼠标左键当前是否按下(GetAsyncKeyState,全局异步状态,无需窗口焦点)。
/// 供看护线程轮询检测"点击外部"(配合按下沿判定)。
#[cfg(windows)]
pub fn is_left_button_down() -> bool {
use windows_sys::Win32::UI::Input::KeyboardAndMouse::GetAsyncKeyState;
const VK_LBUTTON: i32 = 0x01;
((unsafe { GetAsyncKeyState(VK_LBUTTON) } as u32) & 0x8000) != 0
}
#[cfg(not(windows))]
pub fn is_left_button_down() -> bool {
false
}
/// 强制窗口应用系统圆角(DWMWCP_ROUNDWin11 约 8px)。
/// 带 WS_EX_NOACTIVATE 等扩展样式的悬浮窗系统不会自动圆角(呈现直角),
/// 与常规弹窗外观不一致;通过 DWMWA_WINDOW_CORNER_PREFERENCE 显式指定圆角偏好。
#[cfg(windows)]
pub fn apply_rounded_corners(hwnd: isize) {
use windows_sys::Win32::Graphics::Dwm::{
DwmSetWindowAttribute, DWMWA_WINDOW_CORNER_PREFERENCE, DWMWCP_ROUND,
};
unsafe {
let pref: i32 = DWMWCP_ROUND;
let _ = DwmSetWindowAttribute(
hwnd,
DWMWA_WINDOW_CORNER_PREFERENCE as u32,
&pref as *const i32 as *const core::ffi::c_void,
std::mem::size_of::<i32>() as u32,
);
}
}
/// 以不激活方式显示窗口(SW_SHOWNOACTIVATE),避免抢走弹窗等前台窗口的焦点。
#[cfg(windows)]
pub fn show_no_activate(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{ShowWindow, SW_SHOWNOACTIVATE};
unsafe {
ShowWindow(hwnd, SW_SHOWNOACTIVATE);
}
}
/// 隐藏窗口(SW_HIDE)。供以原生方式显示(SW_SHOWNOACTIVATE)的悬浮窗兜底隐藏,
/// 与 Tauri 的 hide() 并存以确保任何路径下都被可靠隐藏。
#[cfg(windows)]
pub fn hide_window(hwnd: isize) {
use windows_sys::Win32::UI::WindowsAndMessaging::{ShowWindow, SW_HIDE};
unsafe {
ShowWindow(hwnd, SW_HIDE);
}
}
/// 系统自上次用户输入(鼠标/键盘)以来的空闲时长(毫秒)。
/// 用于闲时执行耗时后台任务(如文件索引构建),避免与应用运行/用户操作抢 IO。
/// GetLastInputInfo 的 dwTime 与 GetTickCount 同为系统启动后毫秒数,用 wrapping 减法防回绕。
#[cfg(windows)]
pub fn get_idle_time_ms() -> u64 {
use windows_sys::Win32::System::SystemInformation::GetTickCount;
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
GetLastInputInfo, LASTINPUTINFO,
};
use std::mem::size_of;
let mut lii = LASTINPUTINFO {
cbSize: size_of::<LASTINPUTINFO>() as u32,
dwTime: 0,
};
unsafe {
if GetLastInputInfo(&mut lii) != 0 {
return GetTickCount().wrapping_sub(lii.dwTime) as u64;
}
}
0
}
// ===== 非 Windows 平台空实现 ===== // ===== 非 Windows 平台空实现 =====
#[cfg(not(windows))] #[cfg(not(windows))]
@@ -94,3 +227,24 @@ pub fn get_work_area_at_point(_x: i32, _y: i32) -> Option<(i32, i32, i32, i32)>
#[cfg(not(windows))] #[cfg(not(windows))]
pub fn get_dpi_for_point(_x: i32, _y: i32) -> Option<u32> { None } pub fn get_dpi_for_point(_x: i32, _y: i32) -> Option<u32> { None }
#[cfg(not(windows))]
pub fn get_monitor_bounds_at_point(_x: i32, _y: i32) -> Option<(i32, i32, i32, i32)> { None }
#[cfg(not(windows))]
pub fn force_foreground(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn apply_no_activate(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn apply_rounded_corners(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn show_no_activate(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn hide_window(_hwnd: isize) {}
#[cfg(not(windows))]
pub fn get_idle_time_ms() -> u64 { 0 }
+3 -3
View File
@@ -1,11 +1,11 @@
{ {
"$schema": "https://schema.tauri.app/config/2", "$schema": "https://schema.tauri.app/config/2",
"productName": "thing", "productName": "thing",
"version": "26.8.1", "version": "26.9.1",
"identifier": "thing.lfeng.me", "identifier": "thing.lfeng.me",
"build": { "build": {
"beforeDevCommand": "bun run dev", "beforeDevCommand": "bun run dev",
"devUrl": "http://localhost:1420", "devUrl": "http://localhost:14210",
"beforeBuildCommand": "bun run build", "beforeBuildCommand": "bun run build",
"frontendDist": "../dist" "frontendDist": "../dist"
}, },
@@ -19,7 +19,7 @@
"transparent": true, "transparent": true,
"visible": false, "visible": false,
"windowEffects": { "windowEffects": {
"effects": ["acrylic", "mica"] "effects": ["mica", "acrylic"]
} }
} }
], ],
+95 -9
View File
@@ -5,8 +5,10 @@ import { getCurrentWindow } from '@tauri-apps/api/window'
import TitleBar from '@/components/layout/TitleBar.vue' import TitleBar from '@/components/layout/TitleBar.vue'
import Sidebar from '@/components/layout/Sidebar.vue' import Sidebar from '@/components/layout/Sidebar.vue'
import ModuleContainer from '@/components/layout/ModuleContainer.vue' import ModuleContainer from '@/components/layout/ModuleContainer.vue'
import NowPlayingDialog from '@/components/layout/NowPlayingDialog.vue'
import { Toaster } from '@/components/ui/sonner' import { Toaster } from '@/components/ui/sonner'
import { useAppStore } from '@/stores/appStore' import { useAppStore } from '@/stores/appStore'
import { useFeiniuStore } from '@/stores/feiniuStore'
import { useScreenshotStore } from '@/stores/screenshotStore' import { useScreenshotStore } from '@/stores/screenshotStore'
import { useQuickPanelStore } from '@/stores/quickpanelStore' import { useQuickPanelStore } from '@/stores/quickpanelStore'
import { useMonitorStore } from '@/stores/monitorStore' import { useMonitorStore } from '@/stores/monitorStore'
@@ -15,9 +17,11 @@ import { TooltipProvider } from '@/components/ui/tooltip'
import { moduleRegistry } from '@/modules/registry' import { moduleRegistry } from '@/modules/registry'
import type { ModuleMeta } from '@/types/module' import type { ModuleMeta } from '@/types/module'
import { pendingNewDownload } from '@/lib/trayEvents' import { pendingNewDownload } from '@/lib/trayEvents'
import { EVENTS, STORAGE_KEYS } from '@/lib/constants' import { EVENTS, STORAGE_KEYS, WINDOWS } from '@/lib/constants'
import { commands } from '@/lib/bindings'
const appStore = useAppStore() const appStore = useAppStore()
const feiniuStore = useFeiniuStore()
const screenshotStore = useScreenshotStore() const screenshotStore = useScreenshotStore()
const quickpanelStore = useQuickPanelStore() const quickpanelStore = useQuickPanelStore()
const monitorStore = useMonitorStore() const monitorStore = useMonitorStore()
@@ -43,6 +47,9 @@ const activeModule = ref('')
const activeComponent = shallowRef<Component | null>(null) const activeComponent = shallowRef<Component | null>(null)
/** 模块组件加载中(异步 import 未完成)标志,避免切换期间仍显示上一个模块内容 */
const moduleLoading = ref(false)
/** 当前可显示的模块(内置模块 + 已启用的用户模块),按用户排序显示 */ /** 当前可显示的模块(内置模块 + 已启用的用户模块),按用户排序显示 */
const availableModules = computed<NavModule[]>(() => { const availableModules = computed<NavModule[]>(() => {
const enabledIds = appStore.enabledModules.map(m => m.id) const enabledIds = appStore.enabledModules.map(m => m.id)
@@ -67,10 +74,15 @@ const availableModules = computed<NavModule[]>(() => {
let moduleLoadSeq = 0 let moduleLoadSeq = 0
const loadModule = async (moduleId: string) => { const loadModule = async (moduleId: string) => {
const seq = ++moduleLoadSeq const seq = ++moduleLoadSeq
// import
// ModuleContainer :key="activeModule"
activeComponent.value = null
moduleLoading.value = true
const component = await moduleRegistry.loadComponent(moduleId) const component = await moduleRegistry.loadComponent(moduleId)
// activeComponent // activeComponent
if (seq !== moduleLoadSeq) return if (seq !== moduleLoadSeq) return
activeComponent.value = component activeComponent.value = component
moduleLoading.value = false
// onActivate // onActivate
const config = moduleRegistry.getConfig(moduleId) const config = moduleRegistry.getConfig(moduleId)
@@ -78,6 +90,9 @@ const loadModule = async (moduleId: string) => {
} }
const handleModuleChange = (moduleId: string) => { const handleModuleChange = (moduleId: string) => {
// / tab
if (activeModule.value === moduleId) return
// onDeactivate // onDeactivate
const prevConfig = moduleRegistry.getConfig(activeModule.value) const prevConfig = moduleRegistry.getConfig(activeModule.value)
prevConfig?.lifecycle?.onDeactivate?.() prevConfig?.lifecycle?.onDeactivate?.()
@@ -87,10 +102,59 @@ const handleModuleChange = (moduleId: string) => {
loadModule(moduleId) loadModule(moduleId)
} }
// onDeactivate
const handleSearch = (moduleId: string) => { const handleSearch = (moduleId: string) => {
activeModule.value = moduleId handleModuleChange(moduleId)
localStorage.setItem(LAST_MODULE_KEY, moduleId) }
loadModule(moduleId)
//
// label task id capabilities/download-window.json glob "download-window-*"
async function openDownloadWindow(taskId: string) {
const { WebviewWindow } = await import('@tauri-apps/api/webviewWindow')
const { currentMonitor } = await import('@tauri-apps/api/window')
const label = `${WINDOWS.downloadWindow}-${taskId}`
try {
const existing = await WebviewWindow.getByLabel(label)
if (existing) {
// Rust /
await commands.downloaderFocusWindow(label)
return
}
//
const monitor = await currentMonitor()
const scale = monitor?.scaleFactor ?? 1
const w = 420
const h = 176
const x = Math.round(((monitor?.size.width ?? 1920) / scale - w) / 2)
const y = Math.round(((monitor?.size.height ?? 1080) / scale - h) / 2 * 0.8)
const win = new WebviewWindow(label, {
url: `index.html#download-window?task=${encodeURIComponent(taskId)}`,
title: '下载',
width: w,
height: h,
x,
y,
decorations: false,
transparent: true,
resizable: false,
maximizable: false,
minimizable: true,
shadow: true,
visible: false,
focus: false,
//
// DownloadWindow show resize
})
win.once('tauri://error', (e) => console.error('创建下载窗口失败:', e))
// DownloadWindow onMounted show
// " 176 resize "
// WebView DownloadWindow reveal
win.once('tauri://created', () => {
window.setTimeout(() => { void commands.downloaderFocusWindow(label) }, 2500)
})
} catch (e) {
console.error('创建下载窗口失败:', e)
}
} }
const getFallbackModule = () => { const getFallbackModule = () => {
@@ -101,14 +165,14 @@ const getFallbackModule = () => {
return fallback?.id || 'settings' return fallback?.id || 'settings'
} }
watch(() => appStore.enabledModules.length, () => { // id length + length 退
watch(() => appStore.enabledModules.map(m => m.id).join(','), () => {
// activeModule // activeModule
if (!activeModule.value) return if (!activeModule.value) return
const enabledIds = appStore.enabledModules.map(m => m.id) const enabledIds = appStore.enabledModules.map(m => m.id)
if (activeModule.value !== 'settings' && !enabledIds.includes(activeModule.value)) { if (activeModule.value !== 'settings' && !enabledIds.includes(activeModule.value)) {
const fallback = getFallbackModule() const fallback = getFallbackModule()
activeModule.value = fallback handleModuleChange(fallback)
loadModule(fallback)
} }
// / // /
quickpanelStore.syncCommands() quickpanelStore.syncCommands()
@@ -136,6 +200,9 @@ const resolveDefaultModule = (): string => {
onMounted(async () => { onMounted(async () => {
await appStore.init().catch(e => console.error('App init error:', e)) await appStore.init().catch(e => console.error('App init error:', e))
// //
feiniuStore.init().catch(e => console.error('播放器初始化失败:', e))
// store monitor-data / monitor-network // store monitor-data / monitor-network
// 使 OSD // 使 OSD
// init() MonitorModule // init() MonitorModule
@@ -151,9 +218,16 @@ onMounted(async () => {
// localStorage // localStorage
quickpanelStore.syncCommands() quickpanelStore.syncCommands()
quickpanelStore.syncSettings() quickpanelStore.syncSettings()
// DB
commands.quickpanelInitFileIndex().catch(e => console.error('文件索引初始化失败:', e))
// + // +
trayUnlisteners.push( trayUnlisteners.push(
await listen<{ moduleId: string }>('quickpanel-execute-command', async (e) => { await listen<{ moduleId: string }>('quickpanel-execute-command', async (e) => {
// Rust Windows
try {
await commands.quickpanelFocusMainWindow()
} catch {
// 退 show + setFocus
const win = getCurrentWindow() const win = getCurrentWindow()
try { try {
await win.show() await win.show()
@@ -162,6 +236,7 @@ onMounted(async () => {
} catch { } catch {
/* 忽略窗口操作失败 */ /* 忽略窗口操作失败 */
} }
}
handleSearch(e.payload.moduleId) handleSearch(e.payload.moduleId)
}) })
) )
@@ -179,6 +254,14 @@ onMounted(async () => {
} }
}) })
) )
//
// /
trayUnlisteners.push(
await listen<{ id: string }>(EVENTS.downloadExtensionAdded, (e) => {
if (!e.payload?.id) return
void openDownloadWindow(e.payload.id)
})
)
trayUnlisteners.push( trayUnlisteners.push(
await listen(EVENTS.trayOpenSettings, () => { await listen(EVENTS.trayOpenSettings, () => {
handleModuleChange('settings') handleModuleChange('settings')
@@ -186,6 +269,8 @@ onMounted(async () => {
) )
// //
screenshotStore.initExportListener().catch(e => console.error('[screenshot] 导出监听初始化失败:', e)) screenshotStore.initExportListener().catch(e => console.error('[screenshot] 导出监听初始化失败:', e))
//
screenshotStore.initScrollEditorListener().catch(e => console.error('[screenshot] 滚动进编辑器监听初始化失败:', e))
}) })
const trayUnlisteners: UnlistenFn[] = [] const trayUnlisteners: UnlistenFn[] = []
@@ -204,15 +289,16 @@ onUnmounted(() => {
<TooltipProvider> <TooltipProvider>
<div class="flex flex-col h-screen w-screen overflow-hidden"> <div class="flex flex-col h-screen w-screen overflow-hidden">
<TitleBar :modules="availableModules" @search="handleSearch" /> <TitleBar :modules="availableModules" @search="handleSearch" />
<div class="flex-1 flex overflow-hidden"> <div class="flex-1 flex overflow-hidden min-h-0">
<Sidebar <Sidebar
:modules="availableModules" :modules="availableModules"
:active-module="activeModule" :active-module="activeModule"
@change="handleModuleChange" @change="handleModuleChange"
/> />
<ModuleContainer :active-component="activeComponent" :active-module="activeModule" /> <ModuleContainer :active-component="activeComponent" :active-module="activeModule" :loading="moduleLoading" />
</div> </div>
</div> </div>
<NowPlayingDialog />
<Toaster position="bottom-right" rich-colors close-button :style="{ zIndex: 99999 }" /> <Toaster position="bottom-right" rich-colors close-button :style="{ zIndex: 99999 }" />
</TooltipProvider> </TooltipProvider>
</template> </template>
+293
View File
@@ -0,0 +1,293 @@
<script setup lang="ts">
import { computed, ref } from 'vue'
/**
* 通用拖拽进度条
*
* 关键行为拖动过程中****向外提交只更新本地预览值
* 指针抬起或键盘操作时才 emit `seek`
* 这样流式音频不会因为拖动而反复中断并重建 Range 请求
*/
const props = withDefaults(
defineProps<{
/** 当前进度 0~1 */
value: number
/** 已缓冲比例 0~1 */
buffered?: number
/** 总秒数:>0 时显示两侧时间与拖动气泡 */
durationSec?: number
/** 紧凑模式(音量条):细轨道、无时间、无气泡 */
compact?: boolean
disabled?: boolean
/** 无障碍标签 */
label?: string
}>(),
{ buffered: 0, durationSec: 0, compact: false, disabled: false, label: '进度' }
)
const emit = defineEmits<{ seek: [ratio: number] }>()
const rootRef = ref<HTMLElement | null>(null)
const dragging = ref(false)
const dragRatio = ref(0)
const hoverRatio = ref<number | null>(null)
function clamp(v: number) {
return Math.min(1, Math.max(0, Number.isFinite(v) ? v : 0))
}
function pct(v: number) {
return `${clamp(v) * 100}%`
}
const activeRatio = computed(() => (dragging.value ? dragRatio.value : clamp(props.value)))
const bubbleRatio = computed(() => (dragging.value ? dragRatio.value : hoverRatio.value))
const showTime = computed(() => !props.compact && props.durationSec > 0)
function ratioFromClientX(clientX: number) {
const el = rootRef.value
if (!el) return 0
const r = el.getBoundingClientRect()
if (r.width <= 0) return 0
return clamp((clientX - r.left) / r.width)
}
function fmt(sec: number) {
if (!Number.isFinite(sec) || sec < 0) return '--:--'
const s = Math.floor(sec)
const h = Math.floor(s / 3600)
const m = Math.floor((s % 3600) / 60)
const r = s % 60
if (h > 0) return `${h}:${String(m).padStart(2, '0')}:${String(r).padStart(2, '0')}`
return `${String(m).padStart(2, '0')}:${String(r).padStart(2, '0')}`
}
function onDown(e: PointerEvent) {
if (props.disabled) return
const el = e.currentTarget as HTMLElement
dragging.value = true
dragRatio.value = ratioFromClientX(e.clientX)
try {
el.focus({ preventScroll: true })
el.setPointerCapture(e.pointerId)
} catch {
/* 部分环境不支持指针捕获/聚焦,降级为普通拖动 */
}
e.preventDefault()
}
function onMove(e: PointerEvent) {
const r = ratioFromClientX(e.clientX)
hoverRatio.value = r
if (dragging.value) dragRatio.value = r
}
function onUp(e: PointerEvent) {
if (!dragging.value) return
dragging.value = false
dragRatio.value = ratioFromClientX(e.clientX)
emit('seek', dragRatio.value)
}
function onLeave() {
if (!dragging.value) hoverRatio.value = null
}
function onKey(e: KeyboardEvent) {
if (props.disabled) return
const step = e.shiftKey ? 0.1 : 0.02
let next: number | null = null
if (e.key === 'ArrowRight' || e.key === 'ArrowUp') next = clamp(props.value + step)
else if (e.key === 'ArrowLeft' || e.key === 'ArrowDown') next = clamp(props.value - step)
else if (e.key === 'Home') next = 0
else if (e.key === 'End') next = 1
if (next !== null) {
emit('seek', next)
e.preventDefault()
}
}
</script>
<template>
<div
class="scrub"
:class="{ 'is-compact': compact, 'is-dragging': dragging, 'is-disabled': disabled }"
>
<span v-if="showTime" class="scrub-time">{{ fmt(activeRatio * durationSec) }}</span>
<div
ref="rootRef"
class="scrub-track"
role="slider"
:tabindex="disabled ? -1 : 0"
:aria-label="label"
:aria-valuenow="Math.round(activeRatio * 100)"
aria-valuemin="0"
aria-valuemax="100"
:aria-disabled="disabled"
@pointerdown="onDown"
@pointermove="onMove"
@pointerup="onUp"
@pointercancel="onUp"
@pointerleave="onLeave"
@keydown="onKey"
>
<span class="scrub-buffered" :style="{ width: pct(buffered) }" />
<span class="scrub-played" :style="{ width: pct(activeRatio) }" />
<span class="scrub-thumb" :style="{ left: pct(activeRatio) }" />
<span
v-if="showTime && bubbleRatio !== null"
class="scrub-bubble"
:style="{ left: pct(bubbleRatio) }"
>
{{ fmt(bubbleRatio * durationSec) }}
</span>
</div>
<span v-if="showTime" class="scrub-time">{{ fmt(durationSec) }}</span>
</div>
</template>
<style scoped>
.scrub {
display: flex;
align-items: center;
gap: 10px;
width: 100%;
min-width: 0;
}
.scrub-time {
font-size: 11px;
color: var(--muted-foreground);
font-variant-numeric: tabular-nums;
flex: 0 0 auto;
min-width: 38px;
text-align: center;
user-select: none;
}
.scrub-time:first-child {
text-align: right;
}
.scrub-track {
position: relative;
flex: 1 1 auto;
min-width: 0;
height: 16px;
display: flex;
align-items: center;
cursor: pointer;
touch-action: none;
outline: none;
}
/* 视觉轨道(高 4pxhover / 拖动时增到 7px */
.scrub-track::before {
content: '';
position: absolute;
left: 0;
right: 0;
height: 4px;
border-radius: 999px;
background: var(--muted);
transition: height 0.15s ease;
}
.scrub:hover .scrub-track::before,
.scrub.is-dragging .scrub-track::before {
height: 7px;
}
.scrub-track:focus-visible::before {
box-shadow: 0 0 0 3px color-mix(in oklab, var(--ring) 45%, transparent);
}
.scrub-buffered,
.scrub-played {
position: absolute;
left: 0;
height: 4px;
border-radius: 999px;
transition: height 0.15s ease;
}
.scrub:hover .scrub-buffered,
.scrub.is-dragging .scrub-buffered,
.scrub:hover .scrub-played,
.scrub.is-dragging .scrub-played {
height: 7px;
}
.scrub-buffered {
background: color-mix(in oklab, var(--muted-foreground) 28%, transparent);
}
.scrub-played {
background: var(--primary);
}
.scrub-thumb {
position: absolute;
top: 50%;
width: 12px;
height: 12px;
margin: -6px 0 0 -6px;
border-radius: 50%;
background: var(--primary);
box-shadow: 0 0 0 2px var(--background);
opacity: 0;
transition: opacity 0.15s ease, transform 0.15s ease;
pointer-events: none;
}
.scrub:hover .scrub-thumb,
.scrub.is-dragging .scrub-thumb,
.scrub-track:focus-visible .scrub-thumb {
opacity: 1;
}
.scrub.is-dragging .scrub-thumb {
transform: scale(1.15);
}
.scrub-bubble {
position: absolute;
bottom: 18px;
transform: translateX(-50%);
padding: 2px 6px;
border-radius: 5px;
background: var(--popover);
color: var(--popover-foreground);
border: 1px solid var(--border);
font-size: 11px;
font-variant-numeric: tabular-nums;
pointer-events: none;
white-space: nowrap;
}
.scrub.is-compact .scrub-time {
display: none;
}
.scrub.is-compact .scrub-track {
height: 14px;
}
.scrub.is-compact .scrub-track::before,
.scrub.is-compact .scrub-buffered,
.scrub.is-compact .scrub-played {
height: 4px;
}
.scrub.is-compact:hover .scrub-track::before,
.scrub.is-compact:hover .scrub-buffered,
.scrub.is-compact:hover .scrub-played,
.scrub.is-compact.is-dragging .scrub-track::before,
.scrub.is-compact.is-dragging .scrub-buffered,
.scrub.is-compact.is-dragging .scrub-played {
height: 6px;
}
.scrub.is-disabled {
opacity: 0.5;
pointer-events: none;
}
@media (prefers-reduced-motion: reduce) {
.scrub-track::before,
.scrub-buffered,
.scrub-played,
.scrub-thumb {
transition: none;
}
}
</style>
+55
View File
@@ -0,0 +1,55 @@
<script setup lang="ts">
import type { Component } from 'vue'
export interface SegmentedItem {
value: string
label: string
/** lucide 图标组件 */
icon?: Component
/** 右侧计数徽标 */
count?: number
}
/** 模块内统一的分段导航(替代此前并存的三套切换控件) */
defineProps<{
modelValue: string
items: SegmentedItem[]
/** 铺满容器宽度(等分) */
block?: boolean
}>()
const emit = defineEmits<{ 'update:modelValue': [value: string] }>()
</script>
<template>
<div
class="inline-flex items-center rounded-lg bg-muted p-0.5"
:class="block ? 'flex w-full' : 'w-fit'"
role="tablist"
>
<button
v-for="item in items"
:key="item.value"
type="button"
role="tab"
:aria-selected="modelValue === item.value"
class="flex min-w-0 flex-1 items-center justify-center gap-1.5 rounded-[7px] px-3 py-1.5 text-[13px] transition-colors duration-150 outline-none focus-visible:ring-2 focus-visible:ring-ring/50"
:class="
modelValue === item.value
? 'bg-background font-medium text-foreground shadow-sm'
: 'text-muted-foreground hover:text-foreground'
"
@click="emit('update:modelValue', item.value)"
>
<component :is="item.icon" v-if="item.icon" class="size-3.5 shrink-0" />
<span class="truncate">{{ item.label }}</span>
<span
v-if="item.count"
class="shrink-0 rounded-full bg-muted px-1.5 text-[10px] tabular-nums text-muted-foreground"
:class="modelValue === item.value ? 'bg-muted' : 'bg-background/70'"
>
{{ item.count }}
</span>
</button>
</div>
</template>
+43 -2
View File
@@ -1,16 +1,33 @@
<script setup lang="ts"> <script setup lang="ts">
import type { Component } from 'vue' import type { Component } from 'vue'
import { ref, watch } from 'vue'
import { ScrollArea } from '@/components/ui/scroll-area' import { ScrollArea } from '@/components/ui/scroll-area'
import { Skeleton } from '@/components/ui/skeleton'
defineProps<{ const props = defineProps<{
activeComponent: Component | null activeComponent: Component | null
activeModule: string activeModule: string
loading: boolean
}>() }>()
const containerRef = ref<HTMLElement | null>(null)
// 沿
watch(
() => props.activeModule,
() => {
const viewport = containerRef.value?.querySelector<HTMLElement>(
'[data-slot="scroll-area-viewport"]'
)
if (viewport) viewport.scrollTop = 0
}
)
</script> </script>
<template> <template>
<main <main
class="flex-1" ref="containerRef"
class="flex-1 min-w-0"
:style="{ backgroundColor: 'var(--effect-bg)', backdropFilter: 'var(--effect-blur)' }" :style="{ backgroundColor: 'var(--effect-bg)', backdropFilter: 'var(--effect-blur)' }"
> >
<ScrollArea data-main-scroll class="h-full w-full"> <ScrollArea data-main-scroll class="h-full w-full">
@@ -22,6 +39,30 @@ defineProps<{
> >
<component :is="activeComponent" /> <component :is="activeComponent" />
</div> </div>
<div
v-else-if="loading"
key="loading"
class="h-full w-full p-6"
>
<!-- 模块加载骨架撑起画面避免空白闪屏 -->
<div class="h-full max-w-5xl mx-auto space-y-5">
<div class="flex items-center gap-3">
<Skeleton class="h-8 w-40" />
<Skeleton class="h-6 w-24 ml-auto" />
</div>
<div class="grid gap-4 md:grid-cols-2">
<div v-for="n in 4" :key="n" class="rounded-lg border p-5 space-y-4">
<div class="flex items-center justify-between">
<Skeleton class="h-5 w-32" />
<Skeleton class="h-5 w-16" />
</div>
<Skeleton class="h-4 w-full" />
<Skeleton class="h-4 w-5/6" />
<Skeleton class="h-4 w-2/3" />
</div>
</div>
</div>
</div>
<div <div
v-else v-else
key="empty" key="empty"
+319
View File
@@ -0,0 +1,319 @@
<script setup lang="ts">
import { computed, ref, watch } from 'vue'
import { Music2, Pause, Play, Plus, Repeat, Repeat1, Shuffle, SkipBack, SkipForward, Trash2, X } from '@lucide/vue'
import { useFeiniuStore } from '@/stores/feiniuStore'
import ScrubBar from '@/components/common/ScrubBar.vue'
import SegmentedNav from '@/components/common/SegmentedNav.vue'
import { Dialog, DialogContent, DialogClose, DialogTitle } from '@/components/ui/dialog'
import { ScrollArea } from '@/components/ui/scroll-area'
import { Tooltip, TooltipContent, TooltipTrigger } from '@/components/ui/tooltip'
const store = useFeiniuStore()
const coverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=400`
}
return ''
})
const coverFailed = ref(false)
watch(coverUrl, () => (coverFailed.value = false))
const isPreview = computed(() => store.nowPlaying?.source === 'preview')
const hasTrack = computed(() => !!store.nowPlaying)
const modeIcon = computed(() => {
if (store.playMode === 'loopOne') return Repeat1
if (store.playMode === 'shuffle') return Shuffle
return Repeat
})
const modeLabel = computed(() =>
store.playMode === 'loopAll' ? '列表循环' : store.playMode === 'loopOne' ? '单曲循环' : '随机播放'
)
const tabs = computed(() => [
{ value: 'lyric', label: '歌词' },
{ value: 'queue', label: `队列` }
])
const activeTab = computed({
get: () => store.nowPlayingTab,
set: (v: string) => (store.nowPlayingTab = v === 'queue' ? 'queue' : 'lyric')
})
const currentLineIdx = computed(() => store.currentLine())
// ===== ref querySelectorAll =====
const lineEls: (HTMLElement | null)[] = []
function setLineEl(el: Element | { $el?: Element } | null, idx: number) {
lineEls[idx] = (el as HTMLElement) ?? null
}
const reduceMotion = typeof window !== 'undefined' && window.matchMedia
? window.matchMedia('(prefers-reduced-motion: reduce)').matches
: false
watch(currentLineIdx, (idx) => {
if (idx < 0) return
lineEls[idx]?.scrollIntoView({ block: 'center', behavior: reduceMotion ? 'auto' : 'smooth' })
})
watch(
() => store.lyricLines,
() => {
lineEls.length = 0
}
)
// ===== =====
const QUEUE_STEP = 200
const queueLimit = ref(QUEUE_STEP)
watch(
() => store.queue.length,
() => (queueLimit.value = QUEUE_STEP)
)
const visibleQueue = computed(() =>
store.queue.slice(0, queueLimit.value).map((item, index) => ({ item, index }))
)
const hasMoreQueue = computed(() => store.queue.length > queueLimit.value)
function onSeek(ratio: number) {
store.seek(ratio * store.duration)
}
function playAt(index: number) {
const item = store.queue[index]
if (item) store.playItem(item)
}
/** 暂停/继续当前曲目(不切换上下文) */
function toggleAt(index: number) {
if (index === store.queueIndex) store.toggle()
else playAt(index)
}
</script>
<template>
<Dialog v-model:open="store.nowPlayingOpen">
<DialogContent
class="max-w-5xl overflow-hidden border p-0 sm:max-w-5xl"
:show-close-button="false"
>
<DialogTitle class="sr-only">正在播放</DialogTitle>
<div class="relative flex h-[min(78vh,600px)] flex-col">
<!-- 背景主题色轻渐变不使用整图高斯模糊避免持续 GPU 开销 -->
<div
class="pointer-events-none absolute inset-0"
style="
background:
radial-gradient(120% 90% at 12% 0%, color-mix(in oklab, var(--muted) 92%, transparent), transparent 62%),
linear-gradient(180deg, color-mix(in oklab, var(--muted) 55%, transparent), var(--background) 72%);
"
/>
<div class="relative flex min-h-0 flex-1">
<!-- ===== 封面 + 控制 ===== -->
<div class="flex w-[46%] min-w-0 flex-col justify-center gap-5 px-9 py-8">
<div class="flex justify-center">
<img
v-if="coverUrl && !coverFailed"
:src="coverUrl"
class="aspect-square w-[min(240px,60%)] rounded-xl object-cover ring-1 ring-border/60"
alt=""
referrerpolicy="no-referrer"
@error="coverFailed = true"
/>
<div
v-else
class="flex aspect-square w-[min(240px,60%)] items-center justify-center rounded-xl bg-muted/60 text-muted-foreground ring-1 ring-border/60"
>
<Music2 class="size-16" />
</div>
</div>
<div class="min-w-0 text-center">
<div class="flex items-center justify-center gap-2">
<h3 class="truncate text-[19px] font-semibold">{{ store.nowPlaying?.title || '未播放' }}</h3>
<span
v-if="isPreview"
class="shrink-0 rounded bg-muted px-1.5 py-0.5 text-[10px] text-muted-foreground"
>
试听
</span>
</div>
<p class="mt-1 truncate text-[13px] text-muted-foreground">
{{ store.nowPlaying?.artistNames || '—'
}}<template v-if="store.nowPlaying?.album"> · {{ store.nowPlaying.album }}</template>
</p>
</div>
<div class="flex flex-col gap-2">
<ScrubBar
:value="store.progress / 100"
:buffered="store.bufferedPercent / 100"
:duration-sec="store.duration"
:disabled="!hasTrack"
label="播放进度"
@seek="onSeek"
/>
<div class="mt-1 flex items-center justify-center gap-6">
<Tooltip>
<TooltipTrigger as-child>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:aria-label="modeLabel"
@click="store.togglePlayMode()"
>
<component :is="modeIcon" class="size-4" />
</button>
</TooltipTrigger>
<TooltipContent>{{ modeLabel }}</TooltipContent>
</Tooltip>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="上一首"
@click="store.prev()"
>
<SkipBack class="size-6" />
</button>
<button
type="button"
class="flex size-14 items-center justify-center rounded-full bg-primary text-primary-foreground transition-opacity hover:opacity-90 disabled:opacity-40"
:disabled="!hasTrack"
:aria-label="store.playing ? '暂停' : '播放'"
@click="store.toggle()"
>
<span
v-if="store.loadingPlay"
class="size-5 animate-spin rounded-full border-2 border-current border-t-transparent"
/>
<Pause v-else-if="store.playing" class="size-6" />
<Play v-else class="size-6 translate-x-px" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="下一首"
@click="store.next()"
>
<SkipForward class="size-6" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:class="{ 'text-foreground': store.nowPlayingTab === 'queue' }"
aria-label="播放队列"
@click="store.nowPlayingTab = 'queue'"
>
<Plus class="size-4" />
</button>
</div>
</div>
</div>
<!-- ===== 歌词 / 队列 ===== -->
<div class="flex min-w-0 flex-1 flex-col border-l border-border px-6 py-7">
<div class="mb-4 flex items-center">
<SegmentedNav v-model="activeTab" :items="tabs" />
</div>
<ScrollArea class="min-h-0 flex-1">
<div v-if="activeTab === 'lyric'" class="flex flex-col gap-0.5 px-1 pb-6" data-slot="lyric-list">
<p v-if="!store.lyricLines.length" class="py-8 text-center text-[13px] text-muted-foreground">
{{ isPreview ? '试听不加载歌词' : store.nowPlaying?.source === 'local' ? '本地文件无歌词' : '暂无歌词' }}
</p>
<button
v-for="(line, idx) in store.lyricLines"
:key="idx"
:ref="(el) => setLineEl(el as Element | null, idx)"
type="button"
class="rounded-md px-3 py-1.5 text-left text-[14px] leading-7 transition-all duration-200"
:class="
idx === currentLineIdx
? 'bg-accent/60 text-[16px] font-medium text-foreground'
: idx < currentLineIdx
? 'text-muted-foreground/45 hover:text-muted-foreground'
: 'text-muted-foreground/75 hover:text-foreground'
"
@click="store.seek(line.t)"
>
{{ line.text }}
</button>
</div>
<div v-else class="flex flex-col gap-0.5 px-1 pb-6">
<div v-if="!store.queue.length" class="py-8 text-center text-[13px] text-muted-foreground">
队列为空
</div>
<div
v-for="row in visibleQueue"
:key="`${row.item.source}:${row.item.guid ?? row.index}`"
class="group flex items-center gap-3 rounded-md px-2 py-1.5 transition-colors"
:class="row.index === store.queueIndex && !isPreview ? 'bg-accent/60' : 'hover:bg-accent/40'"
>
<button
type="button"
class="flex size-6 shrink-0 items-center justify-center text-[11px] tabular-nums text-muted-foreground"
:aria-label="row.index === store.queueIndex ? '暂停/继续' : '播放'"
@click="toggleAt(row.index)"
>
<span v-if="row.index === store.queueIndex && !isPreview" class="music-eq" :class="{ 'is-paused': !store.playing }">
<i /><i /><i />
</span>
<template v-else>
<Play class="size-3.5 opacity-0 transition-opacity group-hover:opacity-100" />
<span class="group-hover:hidden">{{ row.index + 1 }}</span>
</template>
</button>
<div class="min-w-0 flex-1">
<div
class="truncate text-[13px]"
:class="row.index === store.queueIndex && !isPreview ? 'font-medium' : ''"
>
{{ row.item.title }}
</div>
<div class="truncate text-[11.5px] text-muted-foreground">{{ row.item.artistNames || '—' }}</div>
</div>
<button
type="button"
class="shrink-0 text-muted-foreground opacity-0 transition-opacity hover:text-destructive group-hover:opacity-100"
aria-label="从队列移除"
@click="store.removeFromQueue(row.index)"
>
<Trash2 class="size-3.5" />
</button>
</div>
<button
v-if="hasMoreQueue"
type="button"
class="mt-1 rounded-md py-2 text-[12px] text-muted-foreground hover:bg-accent/40"
@click="queueLimit += QUEUE_STEP"
>
显示更多{{ store.queue.length - queueLimit }}
</button>
</div>
</ScrollArea>
</div>
</div>
<DialogClose as-child>
<button
type="button"
class="absolute right-4 top-4 z-10 rounded-md p-1.5 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
aria-label="关闭"
>
<X class="size-5" />
</button>
</DialogClose>
</div>
</DialogContent>
</Dialog>
</template>
+2 -2
View File
@@ -36,7 +36,7 @@ const displayModules = computed(() => {
'bg-primary text-primary-foreground shadow-md': activeModule === module.id, 'bg-primary text-primary-foreground shadow-md': activeModule === module.id,
'hover:bg-secondary/50': activeModule !== module.id 'hover:bg-secondary/50': activeModule !== module.id
}" }"
@click="emit('change', module.id)" @click="activeModule !== module.id && emit('change', module.id)"
> >
<component :is="getModuleIcon(module.icon)" class="size-4" /> <component :is="getModuleIcon(module.icon)" class="size-4" />
</Button> </Button>
@@ -60,7 +60,7 @@ const displayModules = computed(() => {
'bg-primary text-primary-foreground shadow-md': activeModule === 'settings', 'bg-primary text-primary-foreground shadow-md': activeModule === 'settings',
'hover:bg-secondary/50': activeModule !== 'settings' 'hover:bg-secondary/50': activeModule !== 'settings'
}" }"
@click="emit('change', 'settings')" @click="activeModule !== 'settings' && emit('change', 'settings')"
> >
<Settings class="size-4" /> <Settings class="size-4" />
</Button> </Button>
+89 -5
View File
@@ -1,7 +1,8 @@
<script setup lang="ts"> <script setup lang="ts">
import { ref, computed, onMounted, onUnmounted, nextTick } from 'vue' import { ref, computed, onMounted, onUnmounted, nextTick, watch } from 'vue'
import { Search, Settings, ChevronRight, ArrowUp, Check, Loader2 } from '@lucide/vue' import { Search, Settings, ChevronRight, ArrowUp, Check, Loader2 } from '@lucide/vue'
import { Input } from '@/components/ui/input' import { Input } from '@/components/ui/input'
import TitleBarMusic from '@/components/layout/TitleBarMusic.vue'
import { invoke } from '@tauri-apps/api/core' import { invoke } from '@tauri-apps/api/core'
import { getCurrentWindow } from '@tauri-apps/api/window' import { getCurrentWindow } from '@tauri-apps/api/window'
import { useSearchStore, type SearchItem } from '@/stores/searchStore' import { useSearchStore, type SearchItem } from '@/stores/searchStore'
@@ -66,6 +67,65 @@ const handleSettingSelect = (item: SearchItem) => {
isSearchFocused.value = false isSearchFocused.value = false
} }
// ===== / Enter / ESC =====
/** 下拉扁平结果(模块在前、设置项在后),用于统一索引 */
const flatResults = computed(() => [
...filteredModules.value.map(m => ({ kind: 'module' as const, id: m.id })),
...searchResults.value.map(s => ({ kind: 'setting' as const, id: s.id }))
])
/** 当前高亮索引(-1 无高亮) */
const highlightIndex = ref(-1)
const isDropdownOpen = computed(() => isSearchFocused.value && hasSearchContent.value)
//
watch(searchQuery, () => {
highlightIndex.value = flatResults.value.length > 0 ? 0 : -1
})
const selectIndex = (index: number) => {
const entry = flatResults.value[index]
if (!entry) return
if (entry.kind === 'module') {
handleSearchSelect(entry.id)
} else {
const item = searchResults.value.find(s => s.id === entry.id)
if (item) handleSettingSelect(item)
}
}
const handleSearchKeydown = (e: KeyboardEvent) => {
if (e.key === 'ArrowDown' || e.key === 'ArrowUp') {
if (!isDropdownOpen.value || flatResults.value.length === 0) return
e.preventDefault()
const delta = e.key === 'ArrowDown' ? 1 : -1
const len = flatResults.value.length
highlightIndex.value = (highlightIndex.value + delta + len) % len
// overflow-y-auto
nextTick(() => {
document
.querySelector(`[data-search-idx="${highlightIndex.value}"]`)
?.scrollIntoView({ block: 'nearest' })
})
} else if (e.key === 'Enter') {
if (isDropdownOpen.value && highlightIndex.value >= 0) {
e.preventDefault()
selectIndex(highlightIndex.value)
}
} else if (e.key === 'Escape') {
e.preventDefault()
if (searchQuery.value) {
//
searchQuery.value = ''
} else {
//
;(e.target as HTMLElement).blur()
}
}
}
let tauriWindow: ReturnType<typeof getCurrentWindow> | null = null let tauriWindow: ReturnType<typeof getCurrentWindow> | null = null
try { try {
tauriWindow = getCurrentWindow() tauriWindow = getCurrentWindow()
@@ -196,12 +256,23 @@ const initScrollListener = () => {
} }
} }
// resize onResized isMaximized IPC
let resizeDebounce: ReturnType<typeof setTimeout> | null = null
onMounted(async () => { onMounted(async () => {
if (tauriWindow) { if (tauriWindow) {
try { try {
isMaximized.value = await tauriWindow.isMaximized() isMaximized.value = await tauriWindow.isMaximized()
unlistenMaximize = await tauriWindow.onResized(async () => { unlistenMaximize = await tauriWindow.onResized(() => {
if (resizeDebounce) return
resizeDebounce = setTimeout(async () => {
resizeDebounce = null
try {
isMaximized.value = await tauriWindow!.isMaximized() isMaximized.value = await tauriWindow!.isMaximized()
} catch {
/* 窗口已销毁等异常忽略 */
}
}, 150)
}) })
} catch { } catch {
// Tauri // Tauri
@@ -218,6 +289,7 @@ onMounted(async () => {
onUnmounted(() => { onUnmounted(() => {
window.removeEventListener('mousemove', handleFirstMouseMove) window.removeEventListener('mousemove', handleFirstMouseMove)
if (restoreHoverTimer) clearTimeout(restoreHoverTimer) if (restoreHoverTimer) clearTimeout(restoreHoverTimer)
if (resizeDebounce) clearTimeout(resizeDebounce)
if (unlistenMaximize) unlistenMaximize() if (unlistenMaximize) unlistenMaximize()
if (unlistenFocus) unlistenFocus() if (unlistenFocus) unlistenFocus()
if (scrollViewport) scrollViewport.removeEventListener('scroll', handleMainScroll) if (scrollViewport) scrollViewport.removeEventListener('scroll', handleMainScroll)
@@ -292,6 +364,11 @@ const handleBlur = () => {
保存设置 保存设置
</button> </button>
</Transition> </Transition>
<!-- 音乐栏唱片图标 + 歌名点击弹出方形播放控制窗位于搜索框左侧 -->
<div class="pointer-events-auto">
<TitleBarMusic />
</div>
<div class="relative max-w-xs mr-3 pointer-events-auto"> <div class="relative max-w-xs mr-3 pointer-events-auto">
<Search <Search
class="absolute left-2.5 top-1/2 -translate-y-1/2 size-4 text-muted-foreground" class="absolute left-2.5 top-1/2 -translate-y-1/2 size-4 text-muted-foreground"
@@ -302,9 +379,10 @@ const handleBlur = () => {
class="h-7 pl-8 text-sm bg-secondary/50 border-0 focus-visible:ring-1" class="h-7 pl-8 text-sm bg-secondary/50 border-0 focus-visible:ring-1"
@focus="isSearchFocused = true" @focus="isSearchFocused = true"
@blur="handleBlur" @blur="handleBlur"
@keydown="handleSearchKeydown"
/> />
<div <div
v-if="isSearchFocused && hasSearchContent" v-if="isDropdownOpen"
class="absolute top-full left-0 right-0 mt-1 bg-popover border border-border rounded-md shadow-lg z-50 overflow-hidden max-h-64 overflow-y-auto" class="absolute top-full left-0 right-0 mt-1 bg-popover border border-border rounded-md shadow-lg z-50 overflow-hidden max-h-64 overflow-y-auto"
> >
<template v-if="filteredModules.length > 0"> <template v-if="filteredModules.length > 0">
@@ -312,10 +390,13 @@ const handleBlur = () => {
模块 模块
</div> </div>
<button <button
v-for="module in filteredModules" v-for="(module, mi) in filteredModules"
:key="module.id" :key="module.id"
class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2" class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2"
:class="highlightIndex === mi ? 'bg-accent' : ''"
:data-search-idx="mi"
@click="handleSearchSelect(module.id)" @click="handleSearchSelect(module.id)"
@mouseenter="highlightIndex = mi"
> >
<span>{{ module.name }}</span> <span>{{ module.name }}</span>
</button> </button>
@@ -327,10 +408,13 @@ const handleBlur = () => {
设置项 设置项
</div> </div>
<button <button
v-for="item in searchResults" v-for="(item, si) in searchResults"
:key="item.id" :key="item.id"
class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2" class="w-full px-3 py-2 text-left text-sm hover:bg-accent transition-colors flex items-center gap-2"
:class="highlightIndex === filteredModules.length + si ? 'bg-accent' : ''"
:data-search-idx="filteredModules.length + si"
@click="handleSettingSelect(item)" @click="handleSettingSelect(item)"
@mouseenter="highlightIndex = filteredModules.length + si"
> >
<Settings class="size-4 text-muted-foreground shrink-0" /> <Settings class="size-4 text-muted-foreground shrink-0" />
<div class="flex-1 min-w-0"> <div class="flex-1 min-w-0">
+296
View File
@@ -0,0 +1,296 @@
<script setup lang="ts">
import { computed, ref, watch } from 'vue'
import { toast } from 'vue-sonner'
import {
Disc3,
ListMusic,
Maximize2,
MicVocal,
Pause,
Play,
Repeat,
Repeat1,
Shuffle,
SkipBack,
SkipForward,
Volume2,
VolumeX
} from '@lucide/vue'
import { useFeiniuStore } from '@/stores/feiniuStore'
import ScrubBar from '@/components/common/ScrubBar.vue'
import { Popover, PopoverContent, PopoverTrigger } from '@/components/ui/popover'
const store = useFeiniuStore()
const open = ref(false)
const coverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=96`
}
return ''
})
const bigCoverUrl = computed(() => {
const t = store.nowPlaying
if (!t) return ''
if (t.coverUrl) return t.coverUrl
if (t.source === 'feiniu' && t.coverId && store.mediaPrefix) {
return `${store.mediaPrefix}/cover?coverId=${encodeURIComponent(t.coverId)}&size=320`
}
return ''
})
const coverFailed = ref(false)
watch(coverUrl, () => (coverFailed.value = false))
/** 是否已播放过(未播放过时不展示歌名,只留唱片图标) */
const hasTrack = computed(() => !!store.nowPlaying)
const title = computed(() => store.nowPlaying?.title ?? '')
const subtitle = computed(() => {
const t = store.nowPlaying
if (!t) return ''
return t.artistNames || (t.source === 'local' ? '本地文件' : '')
})
const isPreview = computed(() => store.nowPlaying?.source === 'preview')
const modeIcon = computed(() => {
if (store.playMode === 'loopOne') return Repeat1
if (store.playMode === 'shuffle') return Shuffle
return Repeat
})
const modeLabel = computed(() =>
store.playMode === 'loopAll' ? '列表循环' : store.playMode === 'loopOne' ? '单曲循环' : '随机播放'
)
const volumePercent = computed(() => (store.muted ? 0 : store.volume))
function onSeek(ratio: number) {
store.seek(ratio * store.duration)
}
function openLyrics(tab: 'lyric' | 'queue') {
store.nowPlayingTab = tab
store.nowPlayingOpen = true
open.value = false
}
// store
watch(
() => store.playError,
(msg) => {
if (!msg) return
toast.error(msg)
store.clearPlayError()
}
)
</script>
<template>
<Popover v-model:open="open">
<PopoverTrigger as-child>
<!-- 音乐栏唱片图标 + 歌名未播放过时只显示图标 -->
<button
type="button"
class="mr-2 flex h-7 max-w-[210px] items-center gap-2 rounded-md px-1.5 text-left transition-colors hover:bg-secondary/60"
:title="hasTrack ? `${title}${subtitle ? ' · ' + subtitle : ''}` : '未在播放'"
:aria-label="hasTrack ? `音乐控制:${title}` : '音乐控制'"
@mousedown.stop
>
<span
class="disc flex size-5 shrink-0 items-center justify-center overflow-hidden rounded-full"
:class="{ 'is-playing': store.playing }"
>
<img
v-if="coverUrl && !coverFailed"
:src="coverUrl"
class="size-full object-cover"
alt=""
referrerpolicy="no-referrer"
@error="coverFailed = true"
/>
<Disc3 v-else class="size-4 text-muted-foreground" />
</span>
<span v-if="hasTrack" class="min-w-0 flex-1 truncate text-xs text-foreground/90">
{{ title }}
</span>
</button>
</PopoverTrigger>
<!-- 方形播放控制窗 -->
<PopoverContent
align="end"
:side-offset="8"
class="w-[300px] p-3"
@mousedown.stop
>
<div class="flex flex-col items-center gap-3">
<!-- 封面 -->
<button
type="button"
class="group relative aspect-square w-[132px] overflow-hidden rounded-lg bg-muted ring-1 ring-border/60"
:title="'打开歌词与大屏'"
@click="openLyrics('lyric')"
>
<img
v-if="bigCoverUrl"
:src="bigCoverUrl"
class="size-full object-cover transition-transform duration-300 group-hover:scale-105"
alt=""
referrerpolicy="no-referrer"
@error="($event.target as HTMLImageElement).style.display = 'none'"
/>
<span v-else class="flex size-full items-center justify-center text-muted-foreground">
<Disc3 class="size-10" />
</span>
<span
class="absolute inset-0 hidden items-center justify-center bg-foreground/35 text-primary-foreground group-hover:flex"
>
<Maximize2 class="size-5" />
</span>
</button>
<!-- 曲目信息 -->
<div class="w-full min-w-0 text-center">
<div class="flex items-center justify-center gap-1.5">
<span class="truncate text-[13px] font-medium">{{ title || '未播放' }}</span>
<span
v-if="isPreview"
class="shrink-0 rounded bg-muted px-1 py-px text-[10px] text-muted-foreground"
>
试听
</span>
</div>
<p class="mt-0.5 truncate text-[11.5px] text-muted-foreground">
{{ subtitle || '—' }}<template v-if="store.nowPlaying?.album"> · {{ store.nowPlaying.album }}</template>
</p>
</div>
<!-- 进度 -->
<ScrubBar
class="w-full"
:value="store.progress / 100"
:buffered="store.bufferedPercent / 100"
:duration-sec="store.duration"
:disabled="!hasTrack"
label="播放进度"
@seek="onSeek"
/>
<!-- 控制 -->
<div class="flex w-full items-center justify-center gap-5">
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground"
:title="modeLabel"
:aria-label="modeLabel"
@click="store.togglePlayMode()"
>
<component :is="modeIcon" class="size-3.5" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="上一首"
@click="store.prev()"
>
<SkipBack class="size-5" />
</button>
<button
type="button"
class="flex size-10 items-center justify-center rounded-full bg-primary text-primary-foreground transition-opacity hover:opacity-90 disabled:opacity-40"
:disabled="!hasTrack"
:aria-label="store.playing ? '暂停' : '播放'"
@click="store.toggle()"
>
<span
v-if="store.loadingPlay"
class="size-4 animate-spin rounded-full border-2 border-current border-t-transparent"
/>
<Pause v-else-if="store.playing" class="size-4" />
<Play v-else class="size-4 translate-x-px" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="!store.queue.length"
aria-label="下一首"
@click="store.next()"
>
<SkipForward class="size-5" />
</button>
<button
type="button"
class="text-muted-foreground transition-colors hover:text-foreground disabled:opacity-40"
:disabled="isPreview"
:title="`播放队列(${store.queue.length}`"
aria-label="播放队列"
@click="openLyrics('queue')"
>
<ListMusic class="size-3.5" />
</button>
</div>
<!-- 音量 + 入口 -->
<div class="flex w-full items-center gap-2 border-t pt-2.5">
<button
type="button"
class="shrink-0 text-muted-foreground transition-colors hover:text-foreground"
:aria-label="store.muted ? '取消静音' : '静音'"
@click="store.toggleMute()"
>
<VolumeX v-if="volumePercent === 0" class="size-3.5" />
<Volume2 v-else class="size-3.5" />
</button>
<div class="w-16 shrink-0">
<ScrubBar compact :value="volumePercent" label="音量" @seek="store.setVolume($event)" />
</div>
<div class="ml-auto flex items-center gap-1">
<button
type="button"
class="flex items-center gap-1 rounded-md px-1.5 py-1 text-[11.5px] text-muted-foreground transition-colors hover:bg-secondary/60 hover:text-foreground"
@click="openLyrics('lyric')"
>
<MicVocal class="size-3.5" />
歌词
</button>
<button
type="button"
class="flex items-center gap-1 rounded-md px-1.5 py-1 text-[11.5px] text-muted-foreground transition-colors hover:bg-secondary/60 hover:text-foreground"
:disabled="isPreview"
@click="openLyrics('queue')"
>
<ListMusic class="size-3.5" />
队列
</button>
</div>
</div>
</div>
</PopoverContent>
</Popover>
</template>
<style scoped>
/* 唱片图标:播放时旋转(暂停保持当前角度继续待命) */
.disc {
animation: discSpin 8s linear infinite;
animation-play-state: paused;
background: var(--muted);
}
.disc.is-playing {
animation-play-state: running;
}
@keyframes discSpin {
to {
transform: rotate(360deg);
}
}
@media (prefers-reduced-motion: reduce) {
.disc {
animation: none;
}
}
</style>
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@@ -0,0 +1,20 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import { cn } from "@/lib/utils"
const props = defineProps<{
class?: HTMLAttributes["class"]
}>()
</script>
<template>
<div
data-slot="empty"
:class="cn(
'flex min-w-0 flex-1 flex-col items-center justify-center gap-6 text-balance rounded-lg border-dashed p-6 text-center md:p-12',
props.class,
)"
>
<slot />
</div>
</template>
+20
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@@ -0,0 +1,20 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import { cn } from "@/lib/utils"
const props = defineProps<{
class?: HTMLAttributes["class"]
}>()
</script>
<template>
<div
data-slot="empty-content"
:class="cn(
'flex w-full min-w-0 max-w-sm flex-col items-center gap-4 text-balance text-sm',
props.class,
)"
>
<slot />
</div>
</template>
@@ -0,0 +1,20 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import { cn } from "@/lib/utils"
defineProps<{
class?: HTMLAttributes["class"]
}>()
</script>
<template>
<p
data-slot="empty-description"
:class="cn(
'text-muted-foreground [&>a:hover]:text-primary text-sm/relaxed [&>a]:underline [&>a]:underline-offset-4',
$attrs.class ?? '',
)"
>
<slot />
</p>
</template>
+20
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@@ -0,0 +1,20 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import { cn } from "@/lib/utils"
const props = defineProps<{
class?: HTMLAttributes["class"]
}>()
</script>
<template>
<div
data-slot="empty-header"
:class="cn(
'flex max-w-sm flex-col items-center gap-2 text-center',
props.class,
)"
>
<slot />
</div>
</template>
+21
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@@ -0,0 +1,21 @@
<script setup lang="ts">
import type { HTMLAttributes } from "vue"
import type { EmptyMediaVariants } from "."
import { cn } from "@/lib/utils"
import { emptyMediaVariants } from "."
const props = defineProps<{
class?: HTMLAttributes["class"]
variant?: EmptyMediaVariants["variant"]
}>()
</script>
<template>
<div
data-slot="empty-icon"
:data-variant="variant"
:class="cn(emptyMediaVariants({ variant }), props.class)"
>
<slot />
</div>
</template>

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