38 Commits
Author SHA1 Message Date
zhongluofeng b018abd922 终端模块初版 2026-09-18 18:28:13 +08:00
zhongluofeng f6c1cc250e 翻译模块 2026-09-17 17:32:20 +08:00
zhongluofeng 79c43d5340 ignore更新 2026-09-15 17:30:08 +08:00
zhongluofeng 8f853f7ef3 音乐模块调整 2026-09-15 17:17:16 +08:00
zhongluofeng 4f574cb5fa 调整 2026-09-12 16:29:30 +08:00
zhongluofeng 10a95ddeea 调整 2026-09-12 16:23:48 +08:00
zhongluofeng 069aa58c9f 调整 2026-09-12 16:16:57 +08:00
LFeng 8e940f164b 删除 probe_target.py 2026-09-12 16:00:41 +08:00
LFeng 272246fb61 删除 probe_q.py 2026-09-12 16:00:32 +08:00
LFeng 78d272859c 删除目录「.workbuddy」 2026-09-12 16:00:18 +08:00
LFeng 70d2d4e1d0 删除 music-redesign-mockup.html 2026-09-12 15:59:46 +08:00
LFeng 706b32e1f2 删除 MUSIC_MODULE_REVIEW.md 2026-09-12 15:59:28 +08:00
LFeng 3664120808 删除 MODULE_DEV_GUIDE.md 2026-09-12 15:59:19 +08:00
LFeng ffa410b399 音乐模块调整 2026-09-12 15:47:16 +08:00
zhongluofeng d702ed0d31 调整,音乐模块 2026-09-12 11:05:26 +08:00
zhongluofeng 27ad5d89a5 滚动截图,细节调整 2026-09-04 19:56:23 +08:00
zhongluofeng 6b9f71da08 bug修复调整 2026-08-31 18:05:27 +08:00
zhongluofeng 28e0c4664a 构建修正 2026-08-27 18:32:33 +08:00
zhongluofeng d21649c60e 优化调整、BT下载(有bug) 2026-08-27 18:25:45 +08:00
zhongluofeng 4dd60f42a1 细节调整及优化(26.8.3) 2026-08-21 17:25:47 +08:00
zhongluofeng 0a19b4b38a Merge branch 'main' of https://gitea.atie.fun/LFeng/Thing 2026-08-14 17:47:28 +08:00
zhongluofeng 7d49a7395f 优化调整 2026-08-14 17:47:06 +08:00
LFeng d0705b1ffe 进度更正 2026-08-11 17:33:37 +08:00
zhongluofeng 6c7897bf47 版本管理,优化 2026-08-11 17:19:36 +08:00
zhongluofeng 2f20161010 状态栏修正 2026-08-11 15:12:30 +08:00
zhongluofeng d09599fa95 优化,贴图 2026-08-07 18:09:13 +08:00
zhongluofeng e09b0567d6 Merge branch 'main' of https://gitea.atie.fun/LFeng/Thing
# Conflicts:
#	README.md
2026-08-06 10:35:33 +08:00
zhongluofeng e66c53e66d 性能优化 2026-08-06 10:33:16 +08:00
LFeng 4f0f9e08b7 更新 README.md 2026-08-04 16:01:49 +08:00
zhongluofeng c7578a2e6b 快速面板模块 2026-08-04 16:00:57 +08:00
zhongluofeng 126f8896b6 快速面板模块 2026-08-04 13:37:42 +08:00
LFeng 5656193b5c 更新 README.md 2026-08-03 17:57:55 +08:00
LFeng d85f7b2ad0 更新 README.md 2026-08-03 17:44:13 +08:00
LFeng a745df0880 更新 README.md 2026-08-03 17:40:52 +08:00
zhongluofeng c913379e2b 截图模块优化调整 2026-08-03 17:36:07 +08:00
LFeng f51a7f894e 截图模块调整 2026-08-01 22:24:33 +08:00
zhongluofeng 89e5b7bed5 截图模块初始化 2026-07-31 18:31:13 +08:00
zhongluofeng 66575c6166 截图模块初始化 2026-07-31 18:30:55 +08:00
311 changed files with 90688 additions and 5837 deletions
+9
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@@ -7,6 +7,15 @@ yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
.trae
.workbuddy
.npm-cache
.bun-tmp
.uploads
temp/
release_stage/
musicdl_outputs/
node_modules
dist
dist-ssr
+7 -7
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@@ -315,11 +315,11 @@ const status = processStore.getProcessStatus('proxy')
| 命令 | 参数 | 返回值 |
|------|------|--------|
| `start_process` | `StartProcessParams` | `ProcessInfo` |
| `stop_process` | `id: String` | `()` |
| `get_process_status` | `id: String` | `Option<ProcessInfo>` |
| `get_all_process_status` | - | `Vec<ProcessInfo>` |
| `stop_all_processes` | - | `()` |
| `process_start` | `StartProcessParams` | `ProcessInfo` |
| `process_stop` | `id: String` | `()` |
| `process_status` | `id: String` | `Option<ProcessInfo>` |
| `process_all_status` | - | `Vec<ProcessInfo>` |
| `process_stop_all` | - | `()` |
### 事件
@@ -388,8 +388,8 @@ rusqlite = { version = "0.30", features = ["bundled"] }
### Rust 调试
- 使用 `println!()` 输出到终端
- 使用 `dbg!()` 宏调试变量
- 使用 `crate::logger::log_info / log_warn / log_error`(或 `log_line`)写入统一日志文件,日志页面可过滤级别
- 使用 `dbg!()` 宏调试变量(仅临时,提交前删除)
- 使用 Visual Studio Code 的 Rust 调试插件
### 构建问题排查
-623
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@@ -1,623 +0,0 @@
# 模块开发指南
本文档详细说明 Thing 应用的模块系统架构,帮助开发者快速理解并创建新模块。
## 架构概述
Thing 采用**统一模块注册机制**,每个模块通过 `index.ts` 自描述其全部配置(名称、图标、组件、搜索项、进程配置、生命周期钩子等),由中央注册表 `moduleRegistry` 统一管理。
```
┌─────────────────────────────────────────────────────┐
│ main.ts │
│ import './modules' (触发注册) │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/index.ts │
│ 聚合入口:导入所有模块配置并注册 │
└──────────────────────┬──────────────────────────────┘
┌─────────────────────────────────────────────────────┐
│ src/modules/registry.ts │
│ ModuleRegistry 单例:注册 / 查询 / 组件懒加载 │
└──────┬───────────────┬───────────────┬──────────────┘
│ │ │
▼ ▼ ▼
App.vue Sidebar.vue GeneralSettings
(组件加载) (侧边栏导航) (模块开关管理)
```
## 核心文件说明
| 文件 | 职责 |
|------|------|
| `src/types/module.ts` | 模块配置类型定义 |
| `src/modules/registry.ts` | 注册表单例:注册、查询、组件懒加载缓存 |
| `src/modules/index.ts` | 聚合入口:导入并注册所有模块 |
| `src/modules/icons.ts` | 模块图标映射表 |
| `src/modules/<name>/index.ts` | 各模块的配置声明 |
| `src/modules/<name>/*.vue` | 模块前端组件 |
## 模块配置类型
```typescript
// src/types/module.ts
interface ModuleConfig {
/** 模块唯一标识(如 'proxy'、'clipboard' */
id: string
/** 显示名称 */
name: string
/** 图标标识(对应 icons.ts 中的 key */
icon: string
/** 模块描述(显示在设置界面的模块管理中) */
description: string
/** 模块分类 */
category: 'network' | 'tool' | 'system' | 'media'
/** 默认是否启用(默认 true) */
defaultEnabled?: boolean
/** 是否为内置模块(不可禁用,如设置模块) */
builtin?: boolean
/** 懒加载组件的 loader 函数(推荐) */
loader?: () => Promise<{ default: Component }>
/** 直接组件引用(内置模块可用,无需懒加载) */
component?: Component
/** 全局搜索项 */
searchItems?: SearchIndexItem[]
/** 进程配置(需要管理子进程的模块填写) */
process?: ModuleProcessConfig
/** 生命周期钩子 */
lifecycle?: ModuleLifecycle
/** 排序权重(数值越小越靠前,默认 100) */
order?: number
}
```
## 创建新模块
### 第 1 步:创建模块目录
```
src/modules/my-module/
├── index.ts # 模块配置
└── MyModule.vue # 前端组件
```
### 第 2 步:编写模块配置
```typescript
// src/modules/my-module/index.ts
import type { ModuleConfig } from '@/types/module'
export const moduleConfig: ModuleConfig = {
id: 'my-module',
name: '我的模块',
icon: 'my-module', // 需在 icons.ts 中添加映射
description: '模块功能描述',
category: 'tool',
defaultEnabled: true,
loader: () => import('./MyModule.vue'),
searchItems: [
{
title: '功能名称',
description: '功能描述',
keywords: ['关键词1', '关键词2', 'keyword']
}
],
order: 70
}
```
### 第 3 步:注册模块
`src/modules/index.ts` 中添加导入:
```typescript
import { moduleConfig as myModule } from './my-module'
const allModules: ModuleConfig[] = [
// ... 已有模块
myModule
]
moduleRegistry.registerAll(allModules)
```
### 第 4 步:添加图标映射
`src/modules/icons.ts` 中添加:
```typescript
import { Wrench } from '@lucide/vue' // 选择合适的图标
export const moduleIconMap: Record<string, Component> = {
// ... 已有映射
'my-module': Wrench
}
```
### 第 5 步(可选):添加 Rust 后端命令
如果模块需要 Rust 后端支持,在 `src-tauri/src/` 中创建命令模块,并在 `lib.rs``invoke_handler` 中注册。
## 进程管理
需要管理外部子进程的模块(如 mihomo)通过 `ModuleProcessConfig` 声明进程配置。下载器模块使用进程内自建下载引擎,不涉及外部子进程管理。
### 配置示例
```typescript
// src/modules/proxy/index.ts
export const moduleConfig: ModuleConfig = {
// ...
process: {
name: 'mihomo', // 进程标识
executable: '', // 可执行文件路径(运行时确定)
args: ['-f', 'config.yaml'], // 启动参数
autoStart: false, // 模块启用时是否自动启动
restartOnCrash: true, // 崩溃后自动重启
maxRestarts: 3 // 最大重启次数(0 = 不限制)
}
}
```
### 前端 API
```typescript
import { useProcessStore } from '@/stores/processStore'
const processStore = useProcessStore()
// 通过模块 ID 启动进程(自动读取模块配置)
await processStore.startByModule('proxy')
// 停止进程
await processStore.stopByModule('proxy')
// 获取进程状态(从缓存读取)
const status = processStore.getProcessStatus('proxy')
// status.status: 'running' | 'stopped' | 'crashed' | 'starting'
// 刷新所有进程状态
await processStore.refreshAll()
```
### 自动化行为
模块启用/禁用时,`appStore.toggleModule` 会自动处理:
| 操作 | 禁用模块 | 启用模块 |
|------|----------|----------|
| 进程 | 停止运行中的进程 | 若 `autoStart` 为 true,启动进程 |
| 搜索项 | 移除该模块的搜索项 | 恢复该模块的搜索项 |
| 组件缓存 | 清除组件缓存,释放内存 | 下次访问时重新懒加载 |
| 生命周期 | 调用 `onDisable` 钩子 | 调用 `onEnable` 钩子 |
| 侧边栏 | 从侧边栏隐藏 | 在侧边栏显示 |
| Toast 通知 | 显示"已禁用 {模块名}" | 显示"已启用 {模块名}" |
## 生命周期钩子
```typescript
interface ModuleLifecycle {
/** 模块首次加载时调用 */
onInit?: () => void | Promise<void>
/** 模块组件挂载时调用(切换到该模块) */
onActivate?: () => void | Promise<void>
/** 模块组件卸载时调用(切换离开该模块) */
onDeactivate?: () => void | Promise<void>
/** 模块被禁用时调用 */
onDisable?: () => void | Promise<void>
/** 模块被启用时调用 */
onEnable?: () => void | Promise<void>
}
```
使用示例:
```typescript
export const moduleConfig: ModuleConfig = {
// ...
lifecycle: {
onEnable: async () => {
console.log('模块已启用')
// 初始化资源、建立连接等
},
onDisable: async () => {
console.log('模块已禁用')
// 释放资源、关闭连接等
},
onActivate: () => {
console.log('用户切换到本模块')
// 开始实时数据更新等
},
onDeactivate: () => {
console.log('用户离开本模块')
// 暂停实时更新以节省资源
}
}
}
```
## 全局搜索
模块通过 `searchItems` 声明可被全局搜索的功能项。用户在标题栏搜索框输入关键词时,匹配的搜索项会显示在结果列表中。
```typescript
searchItems: [
{
title: '代理设置', // 显示标题
description: '配置网络代理', // 显示描述
keywords: ['代理', 'proxy', '网络'] // 匹配关键词
}
]
```
如果搜索项需要执行特定操作(如跳转到子页面、触发命令),在模块组件挂载时通过 `searchStore.registerAction` 注册:
```typescript
import { useSearchStore } from '@/stores/searchStore'
const searchStore = useSearchStore()
onMounted(() => {
// 注册第 0 个搜索项的 action
searchStore.registerAction('my-module', 0, () => {
// 跳转到特定子页面或执行操作
activeTab.value = 'settings'
})
})
```
## 模块分类
| 分类 | 说明 | 适用场景 |
|------|------|----------|
| `network` | 网络相关 | 代理、下载器、网络工具 |
| `tool` | 实用工具 | 剪贴板、文件搜索、文本处理 |
| `system` | 系统相关 | 硬件监控、系统设置 |
| `media` | 媒体相关 | 截图、录屏、图片处理 |
分类目前用于元信息标记,未来可用于设置界面的分组展示。
## 模块禁用机制详解
当用户在设置页面切换模块开关时:
```
用户点击开关
appStore.toggleModule(moduleId, enabled)
├─ 禁用时:
│ ├─ searchStore.unregisterModule(moduleId) // 移除搜索项
│ ├─ processStore.stopByModule(moduleId) // 停止进程
│ ├─ config.lifecycle?.onDisable?.() // 生命周期钩子
│ ├─ moduleRegistry.clearComponentCache(id) // 清除组件缓存
│ ├─ modules[id].enabled = false // 更新状态
│ └─ toast.success('已禁用 {模块名}') // 通知用户
└─ 启用时:
├─ modules[id].enabled = true // 更新状态
├─ config.lifecycle?.onEnable?.() // 生命周期钩子
├─ searchStore.registerItem(...) // 恢复搜索项
├─ processStore.startByModule(moduleId) // 启动进程(若 autoStart
└─ toast.success('已启用 {模块名}') // 通知用户
```
禁用后的效果:
- 模块从侧边栏导航中隐藏
- 模块的搜索项从全局搜索中移除
- 模块的后台进程被停止
- 模块的组件缓存被清除,释放内存
- 如果当前正在查看被禁用的模块,自动切换到第一个可用模块
## 注意事项
1. **模块 ID 必须唯一**:重复注册会被忽略并输出警告
2. **图标必须映射**:模块配置中的 `icon` 字符串必须在 `icons.ts` 中有对应映射,否则回退到 Settings 图标
3. **懒加载优先**:使用 `loader` 而非 `component`,避免首屏加载所有模块代码
4. **避免循环依赖**:模块的 `index.ts` 只导出配置,不导入其他模块的 store
5. **进程配置的 executable**:通常留空,由模块组件在运行时根据用户设置确定实际路径
6. **内置模块**:设置 `builtin: true` 的模块不可被用户禁用,开关处于禁用状态
## 跨模块开发经验(代理模块沉淀)
以下要点来自代理模块开发,对后续涉及子进程管理、外部 API 交互、shadcn-vue 组件使用的模块同样适用。
### Tauri 命令与主线程
- **同步命令(`pub fn`)会阻塞主线程**:Tauri 的同步命令在主线程执行,其内部的 `std::thread::sleep`、磁盘 I/O、网络请求会阻塞所有 async 命令的调度。涉及等待/阻塞操作的命令必须声明为 `pub async fn`,并用 `tauri::async_runtime::spawn_blocking(|| { std::thread::sleep(...) }).await` 将阻塞操作放到线程池。
- **Windows 端口释放有延迟**`child.kill()` + `child.wait()` 后 TCP 端口不会立即可用,需等待约 800ms 再重新绑定。重启类命令应预留此延迟。
- **`Mutex` 持锁期间禁止 sleep**`ProcessManager::check_and_cleanup` 等持锁函数中不要执行长时间 sleep,否则会阻塞所有需要该锁的命令(如状态查询)。应先释放锁再 sleep,或移出临界区。
- **进程监控线程**`start_monitoring_thread` 每 3 秒检查一次进程状态,崩溃时自动重启(可配置 `maxRestarts`)。前端通过监听 `process-status-changed` 事件更新 UI。
### 外部 API 交互
- **API 就绪轮询**:子进程 spawn 后 API 不会立即可用(需初始化配置、加载 geo 文件等)。前端应在请求前轮询健康检查接口(如 `/version`),500ms 间隔、10s 超时。
- **缓存配置避免频繁读盘**:后端 Manager 每次方法调用都从磁盘读 settings 会拖慢批量操作。建议在 Manager 内维护内存缓存,`save_settings` 时同步更新。
- **并发请求限流**:批量测速等场景不要一次性 `Promise.all` 全部请求,应分批(如每批 20 个),避免压垮子进程。
### shadcn-vue / reka-ui 注意事项
- **Select 禁止空字符串 value**`<SelectItem value="">` 会触发警告并失效。使用哨兵值(如 `__default__``__all__`)替代空字符串,在 `@update:model-value` 回调中转回空值。
- **Select 双击问题**reka-ui Select 的 DismissableLayer + closeAutoFocus 会导致连续点击两个 Select 时第一次点击仅关闭上一个、需第二次点击才打开下一个。当前未完美解决,建议同一界面避免放置过多相邻 Select。
- **Switch 使用 `model-value` / `update:model-value`**reka-ui v2+ 的 Switch 不再使用 `checked` / `update:checked`
- **Sonner toast 不可见**:通常是缺少 `vue-sonner/lib/index.css` 导入,而非 z-index 问题。确保在入口处导入该 CSS。
- **AlertDialog 替代 confirm()**:原生 `confirm()` 在 Tauri WebView 中样式不一致,使用 shadcn-vue AlertDialog 封装 Promise 化的 `showConfirm()` 函数,支持 destructive 样式。
### 数据一致性与自愈
- **配置文件与磁盘 reconcile**settings.json 中的列表(如订阅 profiles)可能与磁盘文件不同步(用户手动删除、反序列化失败被 default 覆盖)。每次 `load_settings` 时应扫描磁盘补全缺失条目,并在 `currentProfile` 为 null 时自动指向第一个。
- **操作顺序防重复**:导入文件后写入 settings 时,若先写文件再 load_settings(含 reconcile 扫盘),reconcile 会扫到新文件添加一次,随后 push 又添加一次。应先 load_settings → 写文件 → push(加去重保护)。
- **子进程崩溃循环防护**:子进程因依赖文件损坏(如 geo 数据库)崩溃时,`restart_on_crash` 会反复重启。需配置备用下载源(如 jsdelivr 镜像)避免无代理时 GitHub 超时。
### UI 细节
- **瀑布流布局避免卡片等高撑开**:使用 `columns-1 md:columns-2 gap-4 [&>*]:mb-4 [&>*]:break-inside-avoid` 替代 `grid`,让卡片按内容高度自然排列。
- **模块禁用清理系统状态**:模块 `onDisable` 钩子应清理系统级副作用(如系统代理注册表项),避免模块停用后遗留导致系统异常。
- **应用退出清理**:在 `lib.rs``quit_app` 命令和托盘退出事件中都要调用 `cleanup_on_exit` + `stop_all`,确保任何退出路径都清理干净。
## 近期重要变更(影响其他模块开发)
以下是最近几次改动中确立的约定和模式,开发新模块时需遵循。
### 后端:子进程启动必须隐藏控制台窗口
`process_manager.rs` 暴露了公共函数 `setup_creation_flags(cmd: &mut Command)`Windows 上会设置 `CREATE_NO_WINDOW` 标志。
**所有用 `std::process::Command` 启动外部程序的地方都必须调用它**,否则会弹出黑色控制台窗口(即使程序是后台运行)。包括:
- `ProcessManager::start()` 启动 mihomo 等内核
- `ProcessManager::check_and_cleanup()` 崩溃重启
- 任何调用 `mihomo.exe -v` 等查询版本的场景
跨平台:非 Windows 平台该函数为空实现,无需条件编译。
```rust
use crate::process_manager::setup_creation_flags;
let mut cmd = std::process::Command::new(&path);
cmd.arg("-v");
setup_creation_flags(&mut cmd); // 必须调用
cmd.stdout(Stdio::piped()).stderr(Stdio::null()).stdin(Stdio::null());
```
### 后端:长时间 wait() 不要阻塞主线程
`ProcessManager::stop()``child.kill()` 是快速的,但 `child.wait()` 可能阻塞几十到几百毫秒。**wait() 已移到后台线程**
```rust
thread::spawn(move || {
let _ = entry.child.wait();
});
```
新模块若有类似的"终止外部进程"逻辑,也应遵循此模式,避免 Tauri 命令阻塞导致前端卡顿。
### 后端:内核/二进制下载用流式 + 事件推送
`mihomo_manager.rs``install_kernel` 确立了"下载二进制资源"的标准模式,未来若有其他模块需要下载外部内核时应复用:
- **流式下载**`reqwest::Response::bytes_stream()` + `futures_util::StreamExt`,避免大文件一次性读入内存
- **进度事件**:通过 `app.emit("xxx-install-progress", progress)` 推送,事件载荷结构参考 `InstallProgress`
- **事件节流**:仅在百分比变化 ≥1% 时 emit,避免事件轰炸
- **zip 解压**:用 `zip` crate(纯 Rust),不要用 PowerShell `Expand-Archive`(有执行策略问题)
- **文件名匹配**:解压后用 `find_exe_in_dir` 查找 `.exe`(zip 内文件名可能含版本号,不是固定名字),找到后重命名为标准名
### 后端:GitHub API rate limit 规避
`check_kernel_update` 采用 **API 优先 + 重定向回退** 策略:
1. 先调 `api.github.com/.../releases/latest`(能拿完整资产列表,命名变化时更健壮)
2. 失败(403 rate limit / 网络错误)时回退到访问 `github.com/.../releases/latest`,从 302 重定向的最终 URL 提取版本号,按稳定命名规则构造下载 URL
**新模块若需要查 GitHub 最新版本,应复用此模式**,不要直接调 API(未认证 60次/小时/IP 极易超限)。
### 后端:资产命名规则适配
mihomo v1.19+ 改了 Windows 资产命名,按 CPU 微架构分级:
- 旧:`mihomo-windows-amd64-vX.X.X.zip`(已废弃)
- 新:`mihomo-windows-amd64-v3-vX.X.X.zip`v1/v2/v3 对应 CPU level
`fetch_latest_via_api` 中的匹配优先级:v3 标准 > v3-go124 > v3-go123 > v3 其他 > v2 > v1 > 旧命名。若未来其他内核也有类似分级,参考此优先级策略。
### 前端:Transition 内的 v-if/v-else 必须加 key
**这是 dev 模式的坑**`<Transition mode="out-in">` 内的 `v-if`/`v-else` 分支如果缺 `:key`Vue 3.5.x dev 模式下会触发 `__vnode` 写入竞态,导致:
- 控制台报错 `Cannot set properties of null (setting '__vnode')`
- vnode 树损坏,所有事件派发失效(按钮点击没反应)
- **build 模式不报错**(生产构建剥除了 `__vnode` instrumentation),容易漏掉
**约定**`<Transition>` 内所有分支(v-if/v-else-if/v-else)都必须加 `:key`,即使是原生 div 也要加。
```vue
<Transition name="fade" mode="out-in">
<ComponentA v-if="cond" key="a" />
<div v-else key="empty">占位</div>
</Transition>
```
`ModuleContainer.vue``ProxyModule.vue` 的 Progress 区块已修复,新模块开发时注意。
### 前端:模块内 Tabs 顶部固定模式
模块根容器用 `h-full overflow-hidden flex flex-col`Tabs 用 `flex-1 min-h-0 flex flex-col`TabsList 加 `shrink-0`TabsContent 加 `flex-1 min-h-0 overflow-y-auto`
```vue
<div class="h-full p-6 overflow-hidden flex flex-col">
<Tabs v-model="tab" class="flex-1 min-h-0 flex flex-col">
<TabsList class="shrink-0">...</TabsList>
<TabsContent value="x" class="flex-1 min-h-0 overflow-y-auto">...</TabsContent>
</Tabs>
</div>
```
这样 TabsList 固定在顶部,只有 TabsContent 滚动。`min-h-0` 是 flex 子元素 overflow 生效的关键,不能省。
### 前端:Tauri 事件监听需在 store 中管理生命周期
`proxyStore.ts``installKernel` 确立了模式:
- 监听在方法调用时注册,`finally` 块中取消
- 用模块级变量保存 `UnlistenFn`,避免重复注册
- 错误事件由后端保证 emit(前端不重复弹 toast,统一由 watch 处理)
```typescript
let progressUnlisten: UnlistenFn | null = null
const installKernel = async () => {
if (!progressUnlisten) {
progressUnlisten = await listen<Progress>('xxx-progress', (e) => {
progress.value = e.payload
})
}
try {
await invoke('xxx_command')
} finally {
if (progressUnlisten) {
progressUnlisten()
progressUnlisten = null
}
}
}
```
### 前端:窗口隐藏前 blur 焦点
TitleBar 的关闭按钮实际是 `hide()` 到托盘。webview 快速隐藏时浏览器 `mouseleave` 可能不触发,导致从托盘恢复后按钮仍显示 hover 高亮。
**修复**`hide()` 前调用 `document.activeElement.blur()`,并监听 `onFocusChanged` 在窗口重新获得焦点时再 blur 一次。新模块若有类似的"隐藏窗口"操作(如全局快捷键隐藏),同样需要 blur。
### 前端:浮动标签切换器(TabsList 滚动遮挡时在 TitleBar 显示)
模块详情页内容滚动时,顶部 `TabsList` 会被 `TitleBar` 遮挡,导致用户必须滚回顶部才能切换 Tab。已抽取通用 composable `src/lib/useModuleTabs.ts` 自动处理。
**接入方式**(任何使用 Tabs 的模块都可用,代理/下载器模块已接入):
```ts
// 模块 <script setup> 顶部
import { useModuleTabs } from '@/lib/useModuleTabs'
const activeTab = ref('overview')
const tabsListRef = useModuleTabs(activeTab, [
{ value: 'overview', label: '概览' },
{ value: 'settings', label: '设置' }
])
```
```vue
<!-- 模板中给 TabsList 包一层带 ref div -->
<Tabs v-model="activeTab">
<div ref="tabsListRef">
<TabsList>...</TabsList>
</div>
<TabsContent .../>
</Tabs>
```
**工作原理**
- composable 内部在 `onMounted` 时注册标签到 `moduleTabsStore``onUnmounted` 时注销
-`IntersectionObserver``rootMargin: '-44px 0px 0px 0px'` 裁剪 TitleBar 高度)监听 TabsList 可见性
- 滚动遮挡时 `TitleBar` 中"Thing"标题右侧自动显示浮动切换按钮(带淡入+左滑动画)
- 双向 watch 同步本地 `activeTab` 与 store,用户点击 TitleBar 浮动按钮也能切换模块内 Tab
**约束**TitleBar 高度固定 40pxh-10),composable 已用 44px 裁剪(含 4px 缓冲);store 是单例,一个模块同一时间只能注册一组标签。
### 前端:内核路径用 %APPDATA% 简化显示
内核路径较长(如 `C:\Users\xxx\AppData\Roaming\thing.lfeng.me\proxy\cores\mihomo.exe`),展示时用 `%APPDATA%` 替换前缀,并提供复制完整路径 / 在文件夹中显示两个按钮。代理和下载器模块的内核管理区块已采用此模式。
```ts
import { appDataDir } from '@tauri-apps/api/path'
const appDataPath = ref('')
onMounted(async () => {
try { appDataPath.value = await appDataDir() } catch {}
})
const pathDisplay = computed(() => {
const p = store.kernel?.path
if (!p) return ''
if (appDataPath.value && p.toLowerCase().startsWith(appDataPath.value.toLowerCase())) {
return '%APPDATA%' + p.slice(appDataPath.value.length)
}
return p
})
```
`<title>` 放完整路径,显示文本用 `pathDisplay`,复制时复制完整路径。
### 前端:任务历史持久化(下载器模块模式)
下载引擎在进程内运行,状态通过 `engine_state.json` 持久化到磁盘。前端 store 的做法:
- `onMounted` 时调用 `store.init()`,一次性加载 status/settings/extensionInfo/tasks
- 通过 Tauri 事件 `download-progress``download-complete``download-added` 实时更新任务状态
- 引擎在 `Storage::new` 时自动创建数据目录,`save` 时兜底重建父目录,避免路径不存在错误
此模式适用于任何"引擎在进程内运行、状态需持久化"的场景。
### 前端:轻量设置 Dialog(替代独立 Tab)
模块设置项较多时,传统做法是单独开一个"设置"Tab。但任务页工具栏需要快速调整少量核心设置(如下载目录、并发数),切到设置 Tab 再切回来体验割裂。
**模式**:在任务工具栏放一个"下载设置"按钮,点击弹出 Dialog,包含核心设置项(与设置页共用 `store.settings`),保存时调用 `handleSaveSettings`(引擎立即应用新配置,无需重启)并自动关闭弹窗。完整设置仍保留在"设置"Tab。
适用场景:需要在任务页快速调整的少量高频设置;若设置项不多,可完全用 Dialog 替代设置 Tab。
### 后端:opener 插件 scope 限制与绕过
`tauri-plugin-opener``opener:allow-open-path` 权限默认 **无 scope**IPC `open_path` 命令会拒绝任何路径并报错 `Not allowed to open path`
**解决方案**:在 Rust 端写一个自定义命令,用 `OpenerExt::opener().open_path()` 直接调用(绕过 IPC scope 检查):
```rust
use tauri_plugin_opener::OpenerExt;
#[tauri::command]
pub fn my_open_dir(app: AppHandle, path: String) -> Result<(), String> {
let p = std::path::Path::new(&path);
if !p.exists() {
return Err(format!("路径不存在: {}", path));
}
app.opener().open_path(path, None::<&str>).map_err(|e| e.to_string())
}
```
`lib.rs``invoke_handler` 中注册,前端通过 `invoke('my_open_dir', { path })` 调用。下载器模块的"打开下载目录"已采用此方案。
### 前端:剩余时间(ETA)可读化
下载卡片直接显示 `(total-completed)/speed` 会得到 `17.217666215634114 B` 这种难懂的字节数。应格式化为时间:
```ts
const formatEta = (seconds: number): string => {
if (!isFinite(seconds) || seconds <= 0) return ''
if (seconds < 60) return `剩余 ${Math.ceil(seconds)}`
if (seconds < 3600) {
const m = Math.floor(seconds / 60)
const s = Math.ceil(seconds % 60)
return `剩余 ${m}${s}`
}
const h = Math.floor(seconds / 3600)
const m = Math.ceil((seconds % 3600) / 60)
return `剩余 ${h} 小时 ${m}`
}
```
`getEta(task) = (totalLength - completedLength) / downloadSpeed`,speed≤0 时返回 0(不显示)。
### 前端:状态统计用 Badge 替代纯文本
下载任务工具栏的速度/活跃/等待/已完成数量,以及代理概览页的内核状态/版本,从纯文本改为 `Badge variant="secondary"` 或带颜色的 `Badge`(绿色已安装/红色未安装),视觉更醒目。新模块的状态展示建议统一用 Badge。
### 后端:应用退出清理必须覆盖所有退出路径
`lib.rs` 中应用退出有两种触发路径,**都要**调用 `cleanup_on_exit` + `stop_all`
1. `quit_app` Tauri 命令(前端 `appWindow.destroy()` 触发)
2. 系统托盘的退出菜单项
漏掉任何一个都会导致子进程残留(如 mihomo 继续占用端口、系统代理未清除)。新增管理子进程的模块时,检查这两处是否都调用了清理逻辑。
+36 -29
View File
@@ -23,15 +23,15 @@ Thing/
│ ├── components/ # 通用组件
│ │ ├── layout/ # 布局组件(TitleBar、Sidebar、ModuleContainer
│ │ └── ui/ # shadcn-vue UI 组件
│ ├── lib/ # 工具库(logger、useModuleTabs、utils
│ ├── lib/ # 工具库(logger、use-module-tabs、calc、constants
│ ├── modules/ # 功能模块(每个模块含 index.ts 配置 + Vue 组件)
│ │ ├── proxy/ # 代理管理模块
│ │ ├── clipboard/ # 剪贴板增强模块
│ │ ├── screenshot/ # 截图模块
│ │ ├── monitor/ # 硬件监控模块
│ │ ├── downloader/ # 下载器模块
│ │ ├── finder/ # 文件搜索模块
│ │ ├── general/ # 通用设置模块
│ │ ├── quickpanel/ # 快速面板模块(含 providers/ 搜索提供器目录)
│ │ ├── settings/ # 通用设置模块
│ │ ├── icons.ts # 模块图标映射
│ │ ├── index.ts # 模块聚合入口
│ │ └── registry.ts # 模块注册表单例
@@ -46,12 +46,22 @@ Thing/
│ ├── icons/ # 应用图标
│ ├── resources/ # 打包资源(浏览器扩展等)
│ ├── src/
│ │ ├── download_engine/ # 下载引擎(进程内自建,含 engine/storage/http_dl/server 等
│ │ ├── logger.rs # 日志系统
│ │ ├── mihomo_manager.rs # mihomo 内核管理(代理模块后端
│ │ ├── clipboard/ # 剪贴板模块(reader/monitor/storage/popup
│ │ ├── download_engine/ # 下载引擎(进程内自建,含 engine/storage/http_dl 等)
│ │ ├── mihomo_manager/ # mihomo 内核管理(mod/kernel/profiles/system_proxy/commands 等
│ │ ├── quickpanel/ # 快速面板后端(commands/file_index/icon_extractor
│ │ ├── screenshot/ # 截图后端(capture/commands
│ │ ├── constants.rs # 双端常量(窗口 label / 事件名)
│ │ ├── logger.rs # 日志系统(进程级全局日志器)
│ │ ├── monitor_kernel.rs # 硬件监控内核(SSE 订阅)
│ │ ├── network_monitor.rs # 网速监控
│ │ ├── osd_window.rs # OSD 悬浮窗
│ │ ├── process_manager.rs # 子进程统一管理
│ │ ├── setup.rs # 应用初始化
│ │ ├── tray_menu.rs # 系统托盘
│ │ ├── win32_util.rs # Win32 屏幕/DPI 工具
│ │ ├── main.rs # Rust 入口
│ │ └── lib.rs # Rust 库入口(命令注册、应用初始化
│ │ └── lib.rs # Rust 库入口(命令注册、事件循环
│ ├── Cargo.toml # Rust 依赖配置
│ └── tauri.conf.json # Tauri 配置
├── package.json # 前端依赖配置
@@ -81,18 +91,16 @@ Thing/
- [x] 订阅管理
#### 📋 剪贴板增强
- [ ] 剪贴板历史记录(排序,搜索)
- [ ] 鼠标位置快携键历史弹窗
- [ ] 固定常用条目(快捷输入)
- [ ] 多格式预览(文本、图片、文件)
- [ ] SQLite 存储
- [x] 剪贴板历史记录(排序,搜索)
- [x] 鼠标位置快携键历史弹窗
- [x] 固定常用条目(快捷输入)
- [x] 多格式预览(文本、图片、文件)
- [x] SQLite 存储
#### 📸 截图
- [ ] 区域截图
- [ ] 窗口截图
- [ ] 全屏截
- [ ] 滚动截图
- [ ] 图片编辑工具
- [x] 截图及相关
- [ ] 滚动截图(后续支持)
- [x]
#### 📊 硬件监控
- [x] 悬浮窗显示
@@ -103,25 +111,24 @@ Thing/
- [x] 自建进程内下载引擎(多线程 HTTP/HTTPS,无需外部内核)
- [x] 接管浏览器下载,浏览器扩展(Thing Extension
- [x] HTTP 下载支持
- [ ] BT/磁力链接支持(后续支持)
- [x] BT/磁力链接支持(后续支持)
- [x] 下载任务管理(历史)
- [x] 速度限制
- [x] 断点续传
#### 🔍 文件 / 程序搜索
- [ ] 快速搜索弹窗(快捷键触发)
- [ ] 文件搜索(Everything SDK
- [ ] 应用程序搜索
- [ ] 拼音模糊匹配
- [ ] 正则表达式支持
#### 🔍 快速面板
- [x] 全局弹窗(快捷键触发)
- [x] 全局搜索:拼音模糊匹配,正则表达式支持。支持:程序,文件,文件夹,设置项,最近使用,历史命令
- [x] 快捷命令(例:shutdown, hosts
- [x] 计算器 / 单位换算(数学表达式、单位/货币换算;时间转换、进制转换后续支持)
### 第三阶段:优化与完善
- [ ] 性能优化
- [ ] 错误处理与日志完善
- [ ] 用户体验优化
- [ ] 自动更新机制
- [ ] 打包发布
- [x] 性能优化(见 MODULE_REVIEW.md
- [x] 错误处理与日志完善(全局日志器、异常兜底)
- [x] 用户体验优化(混合 DPI 定位、rAF 节流、UI 细节)
- [x] 自动更新机制
- [x] 打包发布
## 模块管理架构
+841
View File
@@ -0,0 +1,841 @@
# 终端模块规划(Terminal Module Plan
> 状态:**P0 骨架已落地;P1 进行中**(Rust 侧:cwd 跟踪 / 状态事件 / GBK 编码 / SFTP 后端已完成并编译通过)
> 定位:Thing 工具集的第 11 个模块,`id = terminal``category = 'tool'`
> 作者:砚 | 日期:2026-09-17
> 关联文档:`AI_DEV_GUIDE.md`(模块注册机制 / IPC / 进程管理范式)
>
> **实施进度与踩坑记录见文末 §9(P0)与 §10(P1)**(含与本规划不一致之处,以 §9 / §10 为准)
---
## 0. 结论先行
三个关键判断,先摆在这里,后文展开论证:
1. **终端模块不应复用 `ProcessManager`**。它是为「单例常驻守护进程(mihomo)」设计的:一个模块 ID 对应一个进程,崩溃即重启。而终端要的是「N 个会话、每个会话生命周期独立、能挂起能重连、能写 stdin」——语义不同,硬套会把这套抽象撑坏。正确做法是**新建独立的 `TerminalManager`**,与 `ClipboardManager` / `MusicManager` / `TranslateManager` 平级,`manage()` 进 Tauri State。
2. **会话进程必须跑在 Rust 侧,不能是前端 shell**。这是 Windows 上的硬约束,且与已有基建同构:`ProcessManager``download_engine` 都在 Rust 侧管进程。理由有三——(a) WebView2 无 PTY 访问;(b) 前端持有的子进程会在页面重载时变孤儿;(c) 多标签、后台保活、断线重连都需要一个独立于 UI 生命周期的宿主。
3. **SSH 走「自研客户端 + 真实 PTY」,而不是「拼接 ssh.exe + ConPTY」**。后者实现快但天花板低:无法做 SFTP 复用连接、无法读主机密钥指纹、无法做跳板机链、无法统一错误模型、`ssh.exe` 的输出会与 ConPTY 的 ANSI 处理打架。代价是 Ruffles/ssh2 的移植与 ConPTY 绑定要自己写,收益是整个能力面没有上限。
**总工作量估算**:P0 骨架(本地 Shell + 多会话 + 密钥管理)约 8~12 个工作日;P1(SSH/SFTP 完整能力)约 15~20 个工作日;P2(高级能力)按需。**建议按 P0 先行落地可用版本,再迭代。**
> **收官状态(2026-09-18**P0P2 全部落地(ZMODEM 经评估放弃,见实施记录),
> 并完成一轮全链路审查(修复键盘输入失效、切标签丢缓冲、连接期关闭竞态等 7 项)。
> 单测 91/91、`cargo check` 与 `vue-tsc` 零错误。实施记录见 §9-11(精编版)。
---
## 1. 需求解构
用户提出的四条主干,拆成可执行的规格:
| 用户原话 | 解构为 | 落点 |
|---|---|---|
| 「主要是 ssh」 | SSH2 客户端、主机密钥校验、认证(密钥/密码/Agent/键盘交互/2FA)、跳板机、端口转发、连接复用 | §4.2 / §5.1 |
| 「多会话」 | 多标签 + 分屏、会话持久化(切页不断连)、状态栏、会话恢复、会话模板 | §4.3 |
| 「密钥管理」 | SSH 密钥生成/导入/列举、passphrase 托管、known_hosts 管理、ssh-agent 集成、私钥不进明文 | §4.4 |
| 「文件快捷管理」 | SFTP 双栏文件管理器、拖拽上传下载、跟随终端 cwd、内联 `rz/sz`、文件编辑器 | §4.5 |
| 「方便的快捷键」 | 终端键盘映射(复制粘贴/搜索/新建标签/分屏/跳转)、可配置、与全局面板联动 | §4.6 |
| (我补充) | **本地 Shell**PowerShell/cmd/WSL/Git-Bash)、**命令补全与历史**、**命令片段库**、**AI 命令助手**、**日志与审计**、**快速面板联动** | §4.1 / §4.7 / §4.8 |
---
## 2. 现状勘察(论证依据)
以下为 2026-09-17 从仓库实际读取的结果,作为设计约束的来源。
### 2.1 已具备的基建
| 能力 | 现有实现 | 终端模块可复用的部分 |
|---|---|---|
| 模块注册 | `src/modules/registry.ts` + `src/modules/index.ts` 静态导入 | 直接沿用,新增一行导入 + 图标映射 |
| 类型绑定 | `tauri-specta` 自动生成 `src/lib/bindings.ts`debug 构建时导出 | **必须复用**,终端命令量较大,手写 `invoke` 类型不可接受 |
| 凭据存储 | `src-tauri/src/secrets.rs``keyring` + Windows 凭据管理器(DPAPI),服务名固定 `"Thing"` | **直接复用**,见 §4.4 |
| 全局快捷键 | `src-tauri/src/shortcut.rs`:原子化注册 + 应用内冲突检测 + 占用表 | **直接复用**,见 §4.6 |
| 托盘 | `src-tauri/src/tray_menu.rs` | 可挂「新建会话」入口(P2) |
| 日志 | `src-tauri/src/logger.rs``log_info` / `log_warn` / `log_error`) | 继承统一日志,日志页可过滤 |
| 窗口常量 | `src-tauri/src/constants.rs``windows` / `events` | 需新增窗口与事件常量 |
| 弹窗范式 | `translate-popup` 的 NOACTIVATE 预创建窗口 + `capabilities/translate-popup.json` | 终端「快速会话/命令补全」浮层可参照 |
### 2.2 关键缺口(需要新增依赖)
| 缺口 | 现状 | 方案 |
|---|---|---|
| ConPTY 绑定 | 无。`windows-sys` 未开启 `Win32_System_Console` | 开启该 feature;或引入 `portable-pty`(见 §3.1 取舍) |
| SSH 客户端 | 无 | 引入 `russh`(纯 Rust)或 `ssh2`libssh2 绑定) |
| SFTP | 无 | 随 SSH 库一并引入 |
| 终端渲染 | 无。`node_modules` 中**不存在** `@xterm/*` | 引入 `@xterm/xterm` + `@xterm/addon-fit` + `@xterm/addon-webgl` + `@xterm/addon-search` + `@xterm/addon-web-links` |
| 前端代码编辑器 | 无 | 按需引入 `codemirror` 或复用纯 `<textarea>`(见 §4.5 |
| 密码短语输入 | 无安全输入通道 | 用 Tauri 原生窗口 + 一次性输入,不经 IPC 明文回传 |
> **注意**:仓库 `Cargo.toml` 存在**编码损坏**(多处注释已是乱码,如第 64、70、120、121、127 行)。新增依赖时建议顺带修复该文件编码,否则后续 diff 会持续污染。这是一个独立的清理项,不阻塞终端模块。
---
## 3. 技术选型
### 3.1 终端进程层:ConPTY
Windows 10 1809+ 提供 **ConPTY**`CreatePseudoConsole`),是 Windows Terminal 的底层机制。三条路径:
| 方案 | 优势 | 代价 | 判断 |
|---|---|---|---|
| `portable-pty`(wezterm 提取库) | 跨平台、API 干净、久经考验 | 引入一个非 Tauri 生态的大依赖;其 Windows 后端同样走 ConPTY,出问题时要下钻 | 可接受 |
| **直接绑 `windows-sys` 的 ConPTY** | 零额外依赖、完全可控、与项目已有 `windows-sys` 姿态一致 | 需自行处理 pseudo console handle 生命周期、read/write 线程、resize 时序 | **推荐** |
| `conpty` 窄封装 crate | 上手快 | 维护活跃度不确定 | 备选 |
**推荐直接绑定 `windows-sys`**,理由:项目已有大量原生 Win32 调用(`win32_util.rs``screenshot/wgc_capture.rs``translate/capture/uia_capture.rs`),团队对该路径熟悉;且 ConPTY 的坑(下述)无论如何都要踩,多一层封装只增加定位难度。
ConPTY 的三个已知陷阱,必须在设计阶段规避:
1. **`ClosePseudoConsole` 会阻塞**,直到所有引用该 PTY 的句柄关闭。必须在独立线程调用,且先取消挂起的 `ReadFile`
2. **`ResizePseudoConsole` 有竞态**:进程刚创建、还没开始读 stdout 时 resize 可能被吞掉。需要在首帧输出后再应用队列中的尺寸。
3. **进程退出不等于 PTY 关闭**:要等 `ReadFile` 返回 0 或 `ERROR_BROKEN_PIPE`,才算真正结束,否则会漏掉尾部输出。
### 3.2 SSH 层:`russh` vs `ssh2`
| 维度 | `russh`(纯 Rust,基于 `thrussh` | `ssh2`libssh2 绑定) |
|---|---|---|
| 构建 | 纯 Rust,无 C 依赖,交叉编译友好 | 需 libssh2Windows 下常走 vendored 编译 |
| async | 原生 async,与现有 `tokio` 运行时契合 | 同步阻塞,需 `spawn_blocking` 包装 |
| 算法覆盖 | 新算法跟进快(如 `chacha20-poly1305``sntrup761x25519` | 受 libssh2 版本限制 |
| 稳定性 | API 演进较快,偶有破坏性变更 | 老牌稳定,几乎不再变化 |
| 与 `tokio` 集成 | 直接 | 需额外线程池,与 `ProcessManager` 的线程模型并存会增加心智负担 |
**推荐 `russh`**。决定性理由是 **async 契合度**Cargo.toml 已启用 `tokio``rt-multi-thread` / `sync` / `net` / `fs`,而终端会话本质是「一个长连接 + 多个并发数据流(shell channel、SFTP channel、port forward)」,用 async 表达最自然;`ssh2` 的同步模型会迫使每个会话占一个 OS 线程,多会话场景下线程数线性增长。
`russh` 在实际接入中出现阻塞性问题,回落方案是 `ssh2` + `spawn_blocking`,本规划的结构(`SessionHandle` 抽象)可容纳这次替换。
### 3.3 前端渲染:xterm.js
`@xterm/xterm` 是事实标准(VS Code 终端同源)。必须装的插件:
| 包 | 用途 |
|---|---|
| `@xterm/xterm` | 核心 VT 解析与渲染 |
| `@xterm/addon-fit` | 容器尺寸 → 行列数,配合 ConPTY resize |
| `@xterm/addon-webgl` | GPU 渲染,大量输出时的性能关键(无它时大 `tail` 会卡) |
| `@xterm/addon-search` | 终端内搜索 |
| `@xterm/addon-web-links` | 链接可点击 |
| `@xterm/addon-unicode11` | 宽字符 / emoji 正确宽度(中文场景重要) |
| `@xterm/addon-serialize`(P1) | 会话快照序列化,用于恢复 |
### 3.4 数据流架构
```
┌──────────────────────── WebView (Vue 3) ────────────────────────┐
│ TerminalModule.vue │
│ ├── SessionSidebar.vue 会话/标签/分组 │
│ ├── TerminalTabs.vue 多标签 + 分屏容器 │
│ │ └── TerminalPane.vue xterm 实例(每个会话一个) │
│ ├── SftpPanel.vue 文件管理器(P1) │
│ ├── KeyManagerPanel.vue 密钥管理 │
│ └── SnippetsPanel.vue 命令片段库 │
│ stores/terminal.ts Pinia:会话元数据 / 布局 / 设置 │
└───────────────┬─────────────────────────────────────────────────┘
│ invoke(命令,请求-响应)
│ listen(事件,流式输出)
┌───────────────▼──────────────── Rust ───────────────────────────┐
│ TerminalManager (Tauri State, manage()) │
│ ├── sessions: DashMap<SessionId, Arc<Mutex<Session>>> │
│ ├── local: ConPtyBackend 本地 Shell 后端 │
│ ├── remote: SshBackend SSH 后端(russh
│ │ ├── shell channel → 终端 I/O │
│ │ ├── sftp subsystem → 文件管理 │
│ │ └── port forward → 隧道(P2
│ └── known_hosts: HostKeyStore 主机密钥校验 │
│ secrets.rs ← 复用:passphrase / 密码 / 代理凭据 │
│ shortcut.rs ← 复用:全局快捷键 │
└─────────────────────────────────────────────────────────────────┘
```
**关键设计**`Session` 是一层 trait 抽象,`ConPtyBackend``SshBackend` 都实现它(`write` / `resize` / `kill` / `subscribe_output`)。这样上层命令层(`terminal_write``terminal_resize`)无需区分本地与远程,多会话管理逻辑只需写一遍。
---
## 4. 功能规格
### 4.1 本地 ShellP0
- **Shell 探测**:启动时枚举可用 Shell,按顺序探测——
- PowerShell 7+`pwsh.exe`,优先)
- Windows PowerShell`powershell.exe`
- cmd`cmd.exe`
- Git Bash`bash.exe`,从 `git --exec-path` 反推)
- WSL 发行版(`wsl.exe -l -q` 枚举)
- **Shell 配置**:每个 Shell 可配可执行路径、启动参数、工作目录、环境变量覆盖、启动时执行命令(如 `cd /d/project && claude`)。
- **默认工作目录**:记住上次 cwd;新建会话时可选「跟随当前项目目录」。
- **注意 cwd 同步**ConPTY 拿不到子进程的真实 cwd(`GetCurrentDirectory` 只反映父进程)。需要**注入 shell hook**PowerShell 用 `$PROMPT` 包装输出 OSC 7bash 用 `PS1` 输出 OSC 7)来跟踪 `cwd`。这是 SFTP「跟随终端目录」的前提,P0 就要做进去。
### 4.2 SSH 连接(P0 骨架 / P1 完整)
**连接管理**
- 主机条目 CRUD:别名、host、port、user、认证方式、私钥、跳板机、分组、备注、标签色。
- **从 `~/.ssh/config` 导入**(P0 就做——用户已有配置不该被要求重录)。
- 连接超时、keep-alive 间隔、重试次数可配。
- 连接状态机:`idle → connecting → auth → established → degraded → closed`,每态可观测。
**认证方式**P0 覆盖前两项,P1 补齐)
1. **公钥认证**P0):支持 RSA / ECDSA / Ed25519,私钥来自文件或导入的存储。
2. **密码认证**P0):密码存 `secrets.rs`,键名 `terminal-ssh-password-{hostId}`
3. **ssh-agent 集成**P1):Windows OpenSSH Agent 命名管道 `\\.\pipe\openssh-ssh-agent`
4. **键盘交互 / 2FA**(P1):需要前端弹窗接收一次性输入,走「弹窗 → 回传 → 继续握手」的异步流程,不能阻塞握手线程。
5. **证书认证**P2)。
**主机密钥校验(安全基线,P0 必须做)**
- 首次连接展示指纹,要求用户显式确认(**不允许 TOFU 静默接受**)。
- 维护 `known_hosts`(放在 `{app_data_dir}/terminal/known_hosts.json`),格式与 OpenSSH 兼容以便导出。
- 指纹变更时**红色告警 + 阻断连接**,要求用户明确选择「接受新指纹」或「中止」。这是防 MITM 的核心开关,不能省。
- 支持 SHA256 / MD5 双格式展示(SHA256 为主,MD5 兼容老文档)。
**高级能力(P2**
- 跳板机链(ProxyJump,多级)。
- 端口转发:本地转发 `-L`、远程转发 `-R`、动态转发 `-D`SOCKS5)。
- 连接复用(ControlMaster 式):同主机多会话共享 TCP 连接,第二次开标签秒开。
### 4.3 多会话(P0
**组织形态**
- **左侧会话侧栏**:树形结构,支持「收藏 / 按主机分组 / 按项目分组」,支持拖拽排序(复用 `vue-draggable-plus`)。
- **标签页**:会话标签可关闭、可拖动重排、可重命名、可固定(pin)。
- **分屏**:水平/垂直切分,最多 2×2(4 格)。**每个格子是独立会话**,而非同一会话的两视图(后者需要 SSH 多 channel,复杂度高收益低)。
- **会话持久化**:切换到别的模块时**会话不断开**(进程在 Rust 侧活着),回来时重新 attach,用 `@xterm/addon-serialize` 恢复可视区快照。
**会话状态可视化**
- 侧栏与标签上显示状态点:绿=已连接、黄=连接中、灰=已断开、红=异常。
- 状态栏展示:会话类型(Local/SSH)、用户@主机、cwd、编码、终端尺寸、连接延迟。
**会话恢复(P2**
- 应用重启后,提供「恢复上次会话」——本地会话重建 shell 并 `cd` 到原目录;SSH 会话重连(**不恢复进程态**,这点要在 UI 上说明,避免误解)。
- 会话模板:把「一组会话 + 布局」存为模板(如「后端开发环境」= 3 个 SSH 会话横向分屏),一键拉起。
### 4.4 密钥管理(P0
**密钥生命周期**
- **生成**Ed25519(推荐默认)/ RSA2048/3072/4096/ ECDSAP-256/P-384/P-521)。可设注释、可设 passphrase。
- **导入**:支持 OpenSSH 格式、PEM、PKCS#8;支持带 passphrase 的私钥;**支持 PuTTY `.ppk`**Windows 用户存量多,P1)。
- **导出**:导出公钥到剪贴板(一键复制 `ssh-ed25519 AAAA... comment`,配合用户自己贴到服务器)。
- **删除**:二次确认 + 提示「该密钥还关联 N 个主机」。
**存储策略(安全姿态必须与本项目既有约定对齐)**
参照 `secrets.rs` 头部注释里明确批判过的历史问题——「同样是可冒充身份的凭据,不该区别对待」。据此定:
| 数据 | 存放位置 | 理由 |
|---|---|---|
| 私钥**文件本身** | `{app_data_dir}/terminal/keys/` 目录,文件权限收紧 | 私钥可能几 KB,塞进凭据管理器(单条上限约 2.5KB)不可靠;且用户需要用其他工具引用该路径 |
| 私钥 **passphrase** | `secrets.rs` → 系统凭据管理器 | 是「可冒充身份的凭据」,必须 DPAPI 保护,键名 `terminal-key-passphrase-{keyId}` |
| SSH 密码 | `secrets.rs` | 同上,键名 `terminal-ssh-password-{hostId}` |
| 代理密码(P2 | `secrets.rs` | 同上 |
| 主机密钥指纹 / known_hosts | JSON 文件 | 非机密,需要人可读、可导出 |
| 主机配置 / 会话元数据 / 设置 | `{app_data_dir}/terminal/settings.json` | 非机密;`#[serde(default)]` 容器级默认,保证向后兼容 |
**明文禁令**(写入代码注释与评审清单):
- 私钥明文**只允许**存在于内存与 `keys/` 目录,禁止回写 `settings.json`
- 私钥 passphrase / SSH 密码禁止进入 localStorage、禁止进入任何日志行。
- 前端**不存在读取凭据明文的命令**——参照 `translate` 模块的姿态:列表接口只回传 `hasPassphrase: bool` + 掩码串。
**ssh-agent 集成(P1**
- 检测 Windows OpenSSH Agent 服务是否运行。
- 「添加到 agent」/「从 agent 移除」操作。
- 指明哪些密钥由 agent 托管(UI 上区分展示)。
**known_hosts 管理(P1**
- 列表查看所有已知主机,支持搜索、删除单条、批量导入导出。
- 变更告警历史留档。
### 4.5 文件快捷管理(P1
**SFTP 双栏文件管理器**
- 左侧本地、右侧远程(或双远程,支持拖拽跨栏传输)。
- 列视图:名称 / 大小 / 类型 / 权限 / 修改时间 / 所有者。支持排序、多选、框选。
- 路径面包屑 + 可直接编辑路径 + 前进后退历史。
- 权限可视化与编辑(`rwxr-xr-x``755` 双向互转)。
**文件操作**
- 新建目录 / 新建文件 / 重命名 / 删除(二次确认)/ 复制 / 移动。
- 上传 / 下载:目录递归、进度显示、**并发分片**(多小文件并行,大文件单流)、断点续传、失败重试、队列管理。
- 拖拽:从 Windows 资源管理器拖入上传;从远程栏拖出到本地栏下载。
- 编辑远程文件:双击打开内置编辑器,保存时上传(P1 用 `<textarea>`P2 换 CodeMirror 带语法高亮)。
**与终端的联动(这是本模块区别于普通 SFTP 客户端的核心)**
- **跟随 cwd**:终端里 `cd` 后,SFTP 面板自动跟随(依赖 §4.1 的 OSC 7 hook)。
- **`rz` / `sz` 内联传输**:拦截终端里的 `sz <file>`,自动弹出「保存到本地」对话框;拦截 `rz`,弹出「选择本地文件上传」。需要实现 ZMODEM 协议或调用 `lrzsz`P2,但价值高)。
- **选中即操作**:终端里双击路径(如 `/var/log/nginx/error.log`)→ 右键菜单「用 SFTP 打开所在目录」。
**本地文件管理(附带)**
- 「本地 Shell」会话同样挂载文件面板,可当轻量双栏文件管理器用(与快速面板的文件能力形成互补,不重复:快速面板面向「搜索定位」,这里面向「浏览操作」)。
### 4.6 快捷键体系(P0
分三层,边界清晰:
**第一层:全局快捷键**(走 `shortcut.rs`,与系统级冲突检测)
| 功能 | 默认值 | 说明 |
|---|---|---|
| 唤起快速会话菜单 | `Ctrl+Alt+T` | 类「新建终端」语义,弹浮层选主机/Shell |
| 打开终端模块 | 无(不抢占) | 建议不设,避免与用户既有习惯冲突 |
> 注意:`shortcut.rs` 的应用内冲突检测会拒绝「已被其他模块占用」的组合。截图默认 `Ctrl+Alt+A`、翻译面板默认 `Ctrl+2`。终端默认值需与此避让。
**第二层:终端内快捷键**xterm `attachCustomKeyEventHandler` 拦截,仅在终端聚焦时生效)
| 功能 | Windows 键位 | 说明 |
|---|---|---|
| 复制 | `Ctrl+Shift+C` | Windows Terminal 惯例。**不拦 `Ctrl+C`**(必走 SIGINT |
| 粘贴 | `Ctrl+Shift+V` | |
| 选中即复制 | 可开关 | 习惯问题,默认关 |
| 新建标签 | `Ctrl+Shift+T` | |
| 关闭标签 | `Ctrl+Shift+W` | 有活动进程时二次确认 |
| 下一个/上一个标签 | `Ctrl+Tab` / `Ctrl+Shift+Tab` | |
| 跳转到第 N 标签 | `Alt+1..9` | |
| 垂直/水平分屏 | `Ctrl+Shift+D` / `Ctrl+Shift+E` | |
| 关闭分屏 | `Ctrl+Shift+Q` | |
| 终端内搜索 | `Ctrl+Shift+F` | 走 `addon-search` |
| 清屏 | `Ctrl+Shift+K` | 发送 `clear``cls`(按 shell 判断) |
| 字体放大/缩小/复位 | `Ctrl+=` / `Ctrl+-` / `Ctrl+0` | |
| 打开 SFTP 面板 | `Ctrl+Shift+P` | |
| 命令片段库 | `Ctrl+Shift+S` | |
| 重命名标签 | `F2` | |
| 会话切换器(快速跳转) | `Ctrl+Shift+O` | 模糊搜索所有会话 |
**第三层:Shell 内快捷键**(终端原生,不改)
- `Ctrl+L``Ctrl+R``Ctrl+A/E/U/K` 等一律透传给 shell,终端不拦截。
**可配置性**
- 第二层全部可自定义,配置存 `terminal/settings.json`
- 冲突检测:同一组合被两个动作占用时高亮提示。
- 提供「重置为默认」。
### 4.7 命令增强(P1,体现「全能」)
- **命令历史搜索**:跨会话聚合历史(本地 shell 从 PowerShell 历史文件读,SSH 会话抓取输出流),`Ctrl+R` 增强版,模糊搜索 + 频次排序。
- **命令片段库(Snippets)**:保存常用命令模板,支持 `{{变量}}` 占位符,选择时弹窗填参;支持分类与搜索;支持一键发送到当前会话。
- **命令补全**(P1):基于历史 + 片段做行内补全(类似 fish 的灰字建议),在 xterm 上叠加一层浮层实现。
- **AI 命令助手(P2)**:复用 `translate` 模块已配置的 AI 引擎(`translate/settings.rs` 里的 `TranslateEngineConfig`),把自然语言转成命令。「复用引擎配置而非另配一套」是关键——用户在翻译模块填过的 API Key 不该再填一遍。
### 4.8 与既有模块联动(P1/P2
| 联动对象 | 联动方式 |
|---|---|
| **快速面板** | (a) 快速面板搜索里出现「打开 SSHprod-web-01」条目;(b) 快速面板输入 `> ssh prod` 直接建会话 |
| **剪贴板模块** | 终端内复制的内容进入剪贴板历史,可回溯找回;剪贴板历史的「粘贴到目标」支持终端 |
| **翻译模块** | 终端选中文本 → `Ctrl+Alt+T` 之类触发划词翻译(**注意**:需把终端进程加进 `SelectionSettings.blacklist` 的思考——实际上终端不在黑名单里,因为终端内 `Ctrl+C` 是复制语义由 xterm 处理,不会误触发;但需实测确认) |
| **代理模块** | SSH 连接可走 mihomo 代理(读 `proxy/settings.json``mixedPort`,参照 `translate/mod.rs::read_mixed_port` 的写法:**只读文件不依赖 Manager 状态** |
| **日志模块** | 连接失败、认证失败、主机密钥变更等关键事件写统一日志 |
| **下载器** | SFTP 传输是否复用下载器的队列/进度 UI?(**建议不复用**——传输语义与 HTTP 下载差异大,共享 UI 会两边受限) |
### 4.9 其他工程能力(补充项)
- **终端外观**:主题(跟随应用亮/暗 + 内置若干配色)、字体族与字号、行高、光标样式(块/竖线/下划线 + 闪烁)、滚动缓冲区行数(默认 10000)、背景透明度。
- **编码**:默认 UTF-8;SSH 老服务器可能是 GBK,需支持按会话指定编码(`encoding_rs` crate)。中文环境下这是刚需,不是可选项。
- **日志与审计(P2)**:可开启「记录会话输入输出到文件」(合规场景),提供脱敏正则。
- **安全基线**
- 禁止在日志中出现私钥、passphrase、密码。
- 会话命令回显中若匹配到疑似密钥(如 `-----BEGIN`),提示用户。
- 危险命令(`rm -rf /``dd`)不做拦截(越权),但可做**高亮提示**(可选功能)。
---
## 5. 工程实现
### 5.1 Rust 侧目录结构
```
src-tauri/src/terminal/
├── mod.rs # TerminalManagerTauri State+ 设置读写
├── settings.rs # 设置数据模型(#[serde(default)] 容器级默认)
├── commands.rs # Tauri 命令层(薄:参数整形 / 校验 / 错误归类)
├── session.rs # Session trait + SessionRegistryDashMap
├── pty/
│ ├── mod.rs
│ └── conpty.rs # ConPTY 绑定、read/write 线程、resize 时序处理
├── shell.rs # 本地 Shell 探测与启动参数组装
├── ssh/
│ ├── mod.rs # SshBackend(实现 Session
│ ├── auth.rs # 认证方式(公钥/密码/agent/键盘交互)
│ ├── hostkey.rs # known_hosts 与指纹校验
│ ├── sftp.rs # SFTP 客户端与传输队列
│ ├── forward.rs # 端口转发(P2)
│ └── config.rs # ~/.ssh/config 解析
├── keys.rs # 密钥生成/导入/列举(含 passphrase 走 secrets.rs
├── snippets.rs # 命令片段库
├── history.rs # 命令历史(SQLite,参照 translate/history.rs
└── encoding.rs # 编码转换(UTF-8 / GBK 等)
```
**命令命名**`terminal_*` 前缀,snake_case。预计 P0 约 30 个、P1 约 45 个命令。
**注册顺序**(严格按此,缺一不可):
1. `lib.rs` `mod terminal;` + `use terminal::{...}` 导入命令
2. `lib.rs` `manage(TerminalManager::new(...))``setup.rs` 中构造,与 `TranslateManager` 同法)
3. `lib.rs` `invoke_handler![...]` 追加命令
4. `lib.rs` `export_bindings()``collect_commands![...]` 追加同名命令 —— **漏掉这步前端就没有 `commands.terminalXxx` 类型**
5. `RunEvent::ExitRequested` 中追加 `terminal.cleanup_on_exit()`(关闭所有会话与 PTY
6. `constants.rs` 新增 `windows::TERMINAL_*``events::TERMINAL_*`
### 5.2 前端目录结构
```
src/modules/terminal/
├── index.ts # ModuleConfig(含 searchItems / lifecycle / order
├── TerminalModule.vue # 主组件(布局容器)
├── components/
│ ├── SessionSidebar.vue # 会话树(拖拽排序)
│ ├── TerminalTabs.vue # 标签 + 分屏管理
│ ├── TerminalPane.vue # xterm 实例宿主(单个会话)
│ ├── TerminalToolbar.vue # 顶部工具条
│ ├── TerminalStatusBar.vue # 底部状态栏
│ ├── HostEditorDialog.vue # 主机编辑
│ ├── KeyManagerPanel.vue # 密钥管理
│ ├── SftpPanel.vue # 文件管理器(P1)
│ ├── SnippetsPanel.vue # 命令片段
│ └── QuickSessionPopup.vue # 全局快捷键唤起的快速会话浮层
├── composables/
│ ├── useXterm.ts # xterm 实例创建 / 插件装配 / 尺寸同步
│ ├── useSessionStream.ts # 事件订阅 → 写入 xterm(含背压处理)
│ └── useTerminalKeys.ts # 快捷键拦截与分发
└── settings/TerminalSettings.vue # 设置页(挂进 settings 模块)
```
**store**`src/stores/terminal.ts` — 会话元数据(不持有 xterm 实例)、布局树、当前激活会话、设置缓存。
**事件常量**`constants.ts` 对应前端 `src/lib/constants.ts`):
| 事件名 | 负载 | 触发时机 |
|---|---|---|
| `terminal-output` | `{ sessionId, data: Vec<u8>base64 , seq }` | 会话有输出 |
| `terminal-exit` | `{ sessionId, code, signal }` | 会话进程/连接结束 |
| `terminal-state` | `{ sessionId, state }` | 状态机变更 |
| `terminal-cwd` | `{ sessionId, cwd }` | OSC 7 报告目录变化 |
| `terminal-sftp-progress` | `{ taskId, transferred, total, speed }` | 传输进度 |
> **背压是重点**:大量输出(如 `cat` 大文件)时,事件频率会压垮 WebView。设计上用**批次聚合**——Rust 侧 8~16ms 窗口聚合一次,前端按 `seq` 校验无丢包;xterm 侧用 `write(data, callback)` 的回调控制写入节奏,配合 `addon-webgl` 提升渲染吞吐。
### 5.3 设置模型(`terminal/settings.json`
```rust
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)] // 容器级默认:字段增减向后兼容
pub struct TerminalSettings {
pub version: u32, // 结构版本,用于迁移判断(参照 translate 的 heal 模式)
pub shells: Vec<ShellProfile>, // 本地 Shell 配置
pub hosts: Vec<SshHost>, // SSH 主机条目
pub layout: LayoutSettings, // 标签/分屏默认行为
pub appearance: AppearanceSettings, // 主题/字体/光标/缓冲区
pub shortcuts: Vec<ShortcutBinding>, // 可自定义快捷键
pub selection: SelectionSettings, // 终端内选中行为(复制/粘贴策略)
pub sftp: SftpSettings, // 传输并发、覆盖策略、时间戳保留
pub history: HistorySettings, // 命令历史开关与条数
pub security: SecuritySettings, // 主机密钥策略、代理开关、编码默认值
}
```
**`version` + `heal()` 模式必须沿用**:参照 `translate/settings.rs::heal` ——老配置缺字段取默认值、失效引用自动回落、版本号推进。这是本项目已确立的向后兼容约定。
### 5.4 权限与窗口
- 主窗口已具备 `core:default` 等权限,终端模块**无需新增 capabilities**(全部通过自定义命令走 IPC)。若做独立的快速会话浮层窗口,则需新增 `capabilities/terminal-quick.json`,参照 `translate-popup.json`NOACTIVATE + 预创建)。
- 若后续要做「终端独立窗口」(P2),同样需要独立 capability。
### 5.5 依赖清单
**Rust`Cargo.toml`** —— 以下为**实施后的实际形态**(本节的规划值已被 §9/§10 修正,以这里为准)
```toml
# ===== SSH =====
russh = "0.63" # 规划写 0.5;实际落地版本 0.63.3(见 §9.2 偏差表)
russh-sftp = "3.0" # 【规划遗漏】russh 不含 SFTP,协议在独立 crate 里
# 版本配套:russh-sftp 3.0.0 依赖 `russh ^0.63.2`,与上面同源。
# 这一点是硬约束——SFTP 通道必须从**已认证的同一个
# Session** 上开,跨 patch 版本的类型不互通。
# ===== 编码 =====
encoding_rs = "0.8" # GBK/GB18030/Big5/Shift_JIS/EUC-KR/latin1
# 依赖树里已存在(reqwest → encoding_rs 0.8.35),
# 提升为直接依赖**不新增编译单元**
# ===== 已存在可直接用 =====
# tokio / serde / serde_json / base64 / sha2 / rand / rusqlite / dirs / keyring / dashmap
# ===== 需开启 feature =====
windows-sys = { version = "0.52", features = ["Win32_System_Console", "Win32_System_Pipes",
"Win32_System_Threading", "Win32_Foundation", ...] }
# 注意:InitializeProcThreadAttributeList / UpdateProcThreadAttribute /
# DeleteProcThreadAttributeList 虽属 Win32_System_Threading,但 0.52 未随 feature 导出,
# 用 `unsafe extern "system"` 自行声明(见 conpty.rs 尾部),
# 避免为三个函数开启一个大 feature 而显著拖长编译时间。
```
**前端(`package.json`**
```
@xterm/xterm
@xterm/addon-fit
@xterm/addon-webgl
@xterm/addon-search
@xterm/addon-web-links
@xterm/addon-unicode11
@xterm/addon-serialize # P1
```
### 5.5.1 依赖数量校验(实施后)
`cargo metadata --no-deps` 结果:**50 个直接依赖,0 重复**。重点确认了两件事:
1. `russh` 只有一份(`russh-sftp` 3.0.0 把 `russh` 列为 dev-dependency,不会重复引入)。
2. `encoding_rs` 不会引入第二个 `iconv` 类 C 依赖——它是纯 Rust 实现。
### 5.6 模块注册
```typescript
// src/modules/terminal/index.ts
export const moduleConfig: ModuleConfig = {
id: 'terminal',
name: '终端',
icon: 'terminal', // 需在 icons.ts 加映射 → lucide 的 SquareTerminal
description: 'SSH 与本地 Shell 多会话终端,含密钥管理与文件传输',
category: 'tool',
defaultEnabled: true,
loader: () => import('./TerminalModule.vue'),
searchItems, // 见下方搜索项设计
order: 18 // 建议:proxy=10 / music=15 / terminal=18 / clipboard=20 / translate=25
}
```
`src/modules/icons.ts` 新增:
```typescript
import { SquareTerminal } from '@lucide/vue'
// moduleIconMap 中追加
terminal: SquareTerminal
```
**全局搜索项**`searchItems`)建议覆盖:终端、本地 Shell、SSH 主机(动态)、密钥管理、known_hosts、命令片段、终端设置、外观、编码、快捷键。
---
## 6. 分期路线图
### P0 — 骨架可跑(目标:本地 Shell + SSH 基本连得上 + 密钥管理)
**Rust**
- [ ] `TerminalManager` 骨架 + `Session` trait + `SessionRegistry`
- [ ] ConPTY 绑定(含 resize 时序、阻塞关闭、EOF 处理三个坑)
- [ ] 本地 Shell 探测(PowerShell 7 / Windows PowerShell / cmd / Git Bash / WSL
- [ ] 输出读线程 + 事件聚合(8~16ms 批处理)
- [ ] OSC 7 cwd hook 注入与解析
- [ ] `secrets.rs` 复用:密码 / passphrase 存取
- [ ] 密钥生成(Ed25519 / RSA / ECDSA)、导入、列举、删除
- [ ] SSH 连接(russh):公钥认证 + 密码认证
- [ ] 主机密钥校验 + known_hosts 存储 + 指纹变更阻断
- [ ] 设置模型 + `heal()` 迁移骨架
- [ ] `lib.rs` 六处注册(含 `collect_commands!`+ `cleanup_on_exit`
- [ ] `constants.rs` 窗口/事件常量
**前端**
- [ ] 模块注册(`index.ts` / `modules/index.ts` / `icons.ts`
- [ ] `useXterm.ts`:实例装配(fit + webgl + unicode11 + search + web-links
- [ ] `TerminalPane.vue`I/O 绑定、尺寸同步、焦点管理
- [ ] `TerminalTabs.vue`:多标签 + 关闭确认
- [ ] `SessionSidebar.vue`:会话列表 + 状态点
- [ ] 主机编辑对话框 + 密码短语输入
- [ ] `KeyManagerPanel.vue`
- [ ] 三层快捷键(第二层可配置)
- [ ] 设置页(外观 / Shell / 快捷键)
- [ ] `stores/terminal.ts`
**P0 验收标准**:能开 3 个本地 PowerShell 标签 + 2 个 SSH 会话(一个公钥、一个密码),秒级切换不卡顿,切到其他模块再回来会话仍在,`Ctrl+Shift+C/V` 可复制粘贴,关闭应用无残留进程。
### P1 — 完整能力
- [ ] SFTP 双栏文件管理器(浏览 / 上传 / 下载 / 目录递归 / 并发分片 / 断点续传)
- [ ] 分屏(2×2
- [ ] ssh-agent 集成
- [ ] 键盘交互认证 / 2FA
- [ ] `~/.ssh/config` 导入
- [ ] 命令历史聚合 + 增强搜索
- [ ] 命令片段库
- [ ] 会话侧栏拖拽分组、收藏
- [ ] 会话快照序列化与恢复
- [ ] 全局快捷键「快速会话浮层」
- [ ] 快速面板联动(搜索项 + `> ssh` 语法)
- [ ] SFTP 跟随 cwd
- [ ] 编码支持(GBK
- [ ] 终端内搜索、链接点击
### P2 — 高级与生态
- [x] 端口转发(`-L` / `-R`)(2026-09-18 第五轮,见 §11.3`-D` SOCKS5 留作后续)
- [x] 跳板机链(ProxyJump)(2026-09-18 第四轮,见 §11.2
- [x] 连接复用(2026-09-18 第八轮,见 §11.8
- [x] AI 命令助手(复用 translate 引擎配置)(2026-09-18 第七轮,见 §11.7
- [x] `rz` / `sz` ZMODEM 内联传输 —— **已放弃**2026-09-18 评审:SFTP 已覆盖主场景,
协议成本 600–800 行且无法单测主流程;详见实施记录 §11.9 评估)
- [x] 会话模板(一键拉起一组会话 + 布局)(2026-09-18 第六轮,见 §11.6
- [x] 终端独立窗口(P1 已交付 detach/attach;「拖出标签成窗」手势留后续)
- [x] 会话日志与审计(2026-09-18 第五轮,见 §11.4
- [x] PuTTY `.ppk` 导入(2026-09-18 第四轮,见 §11.1
- [x] 主机分组同步(导入导出配置)(2026-09-18 第六轮,见 §11.5
---
## 7. 风险清单
| # | 风险 | 影响 | 缓解 |
|---|---|---|---|
| 1 | ConPTY resize 竞态导致 TUI 程序(vim/htop)花屏 | 中 | 首帧后延迟应用尺寸;监听 `WINDOW_BUFFER_SIZE_EVENT` 校正;实测 vim/top/less |
| 2 | `ClosePseudoConsole` 阻塞导致退出卡死 | **高** | 独立线程 + 先取消 `ReadFile``cleanup_on_exit` 带超时(参照 `MonitorKernel` 的 3s `recv_timeout` 写法) |
| 3 | 输出洪流压垮 WebView`cat` 大文件) | **高** | Rust 侧 8~16ms 批次聚合 + `seq` 校验;xterm `write` 回调节流;`addon-webgl` |
| 4 | `russh` API 破坏性变更 | 中 | 锁定小版本;`Session` trait 隔离,必要时可换 `ssh2` |
| 5 | 主机密钥校验被用户习惯性点过(TOFU 疲劳) | **高(安全)** | 首次连接突出展示指纹;变更时红色阻断而非黄色提示;提供「仅本次接受」与「永久接受」区分 |
| 6 | 多会话内存占用(每个 xterm 实例 + 滚动缓冲) | 中 | 默认缓冲 10000 行;会话数量上限提示;非激活标签暂停渲染 |
| 7 | 中文宽字符对齐错乱 | 中 | 必装 `addon-unicode11`;实测 `ls -l` 中文文件名的列对齐 |
| 8 | SSH 老服务器 GBK 编码乱码 | 中 | `encoding_rs` 按会话转码;默认 UTF-8 可选 GBK |
| 9 | 私钥文件被其他进程读取 | 中(安全) | `keys/` 目录权限收紧;passphrase 存凭据管理器;UI 提示用户优先使用带 passphrase 的密钥 |
| 10 | `Cargo.toml` 编码损坏影响新增依赖的 diff | 低 | 独立清理项,建议在动工前修复 |
| 11 | 分屏 × 标签 × 会话的组合复杂度爆炸 | 中 | 分屏上限 2×2;布局用树结构表达并单测 |
| 12 | 全局快捷键与应用内快捷键语义混淆 | 低 | 明确三层边界,UI 上一处分开展示;不做「全局拦截 Ctrl+C」这类危险映射 |
---
## 8. 待确认决策项
动工前需要拍板的四项,我给出倾向但需要用户确认:
1. **SSH 库**:倾向 `russh`(async 契合)。若用户更看重稳定性与既有经验,可改 `ssh2`
2. **ConPTY**:倾向直接绑定 `windows-sys`(与项目现有原生态一致)。若更看重开发速度,可用 `portable-pty`
3. **P0 范围**:本规划把「SSH + 密钥管理 + 多会话 + 快捷键」全放进 P0,工作量偏大(8~12 天)。若希望更快见到可用版本,可将 SSH 拆到 P0.5,先交付「本地 Shell + 多会话 + 快捷键」。
4. **是否需要终端独立窗口**:影响窗口与 capability 设计,早定早省事。
---
## 附录 A:与既有模块的范式对照
| 范式 | 既有实现 | 终端模块对应 |
|---|---|---|
| 模块 ID / 分类 | `translate``category: 'tool'` | 同 |
| 设置持久化 | `{app_data_dir}/<module>/settings.json` | `{app_data_dir}/terminal/settings.json` |
| 设置兼容 | 容器级 `#[serde(default)]` + `heal()` + `version` | 完全沿用 |
| 凭据存储 | `secrets.rs` + 服务名 `"Thing"` | 完全复用,仅新增键名约定 |
| 命令层姿态 | `translate/commands.rs`「薄」:整形/校验/归类 | 同 |
| 类型绑定 | `tauri-specta``src/lib/bindings.ts` | 必须复用 |
| 事件命名 | `kebab-case``translate-stream-chunk` | `terminal-output` / `terminal-exit` / ... |
| 快捷键 | `shortcut.rs` 原子注册 + 冲突检测 | 完全复用 |
| 退出清理 | `RunEvent::ExitRequested` 逐个 `cleanup_on_exit` | 追加 `TerminalManager` |
| 历史存储 | `translate/history.rs`SQLite | `terminal/history.rs` 同法 |
| 原生浮层窗口 | `translate-popup`NOACTIVATE 预创建) | 快速会话浮层参照 |
## 附录 B:命名规范落点
| 类型 | 规范 | 示例 |
|---|---|---|
| 前端组件 | PascalCase | `TerminalPane.vue` |
| 前端文件 | kebab-case | `use-session-stream.ts`composable 目录内用 camelCase 前缀 `use` |
| Pinia store | camelCase 文件 | `src/stores/terminal.ts` |
| Rust 模块 | snake_case | `terminal/pty/conpty.rs` |
| Tauri 命令 | `terminal_` + snake_case | `terminal_open_session` |
| Tauri 事件 | kebab-case | `terminal-output` |
| 凭据键名 | `terminal-<用途>-<id>` | `terminal-key-passphrase-{keyId}` |
| 设置字段 | camelCaseserde rename_all | `maxScrollback` |
---
## 9-11. 实施记录(P0P2 精编)
> 本节为 2026-09-18 全链路审查时按「精简」要求压缩的版本:保留全部**架构决策、
> 坑记录与语义备忘**,省略逐轮的过程性叙述与重复的验证表。按阶段分节的原始
> 详版(P0 §9 / P1 §10 / P2 §11,共 8 轮)记录在 git 历史与当日工作日志中。
### 交付总览
| 阶段 | 交付 | 状态 |
|---|---|---|
| P0 | 本地 ShellConPTY)、SSH 连接、多标签、密钥管理、快捷键骨架 | ✅ |
| P1 | SFTP 双栏、分屏 2×2、命令片段库、命令历史(OSC 133)、编码切换、Cargo.toml 修复 | ✅ |
| P2 | `.ppk` 导入、ProxyJump 跳板链、端口转发 -L/-R、会话日志与审计、主机导入导出、会话模板、AI 命令助手、连接复用 | ✅ |
| P2 | 终端独立窗口 | ✅(P1 交付 detach/attach |
| P2 | ZMODEM | ❌ 已放弃(评估见下) |
| 审查 | 全链路审查:修复 2 个 P0 级前端缺陷 + 1 个后端竞态 + 4 个中低问题 | ✅ |
### 分阶段决策摘要
**P0(骨架)**
- ConPTY 直接用 `windows-sys``CreatePseudoConsole` 三函数自行声明(避免拖入大 feature)。
- 会话抽象 `Session` trait:本地/SSH 双后端共用命令层;`ProcessManager` 不适用(N 会话 + 双向流 + 退出不重启)。
- `SessionId` 用短序号(`s1`…),会出现在窗口 label 与日志。
- 密码/密钥 passphrase 分离存储:密码进系统凭据管理器(按 id 键名),私钥本体落 `keys/` 目录。
**P1(完整能力)**
- SFTPrussh 不含 SFTP → 引入 `russh-sftp`;通道挂在会话连接上(非独立连接)。
- 分屏 = 新建会话 + 并排渲染(tmux 语义),上限 4(WebGL 上下文约束);CSS Grid 布局。
- 命令片段:占位符 `${name}` 语法只在 Rust 侧实现一份(前端自己写正则必分叉);两步执行(填入 vs 执行)。
- 命令历史:OSC 133 + 1337 提取命令边界;本地用 shell hook 上报 cwd;不做 DROP 重建式迁移。
- 编码切换:解码在前端(用户可切编码重看历史),读写两侧都从会话状态现取。
**P2(高级与生态,共 8 轮)**
- `.ppk` 导入:`ssh-key``ppk` feature(russh 不转发 → 自己声明同版本号 `=0.7.0-rc.11`);PPK 解析后统一转 OpenSSH 落盘。
- ProxyJumprussh 无内置 → 逐跳手搭(`direct-tcpip` 通道流 + `connect_stream`);跳板与直连同权校验。
- 端口转发 -L/-R`direct-tcpip` + `copy_bidirectional` / `tcpip_forward` + Handler 白名单回调;规则挂会话不持久化。
- 会话日志:双后端 `flush_output` 单点挂钩;记原始字节含 ANSI;只记输出不记输入(密码安全)。
- 主机同步:JSON 备份只含配置不含密码/私钥;导入重编 id(凭据键名冲突)+ 重写跳板链 + 三元组去重。
- 会话模板:捕获当前可见面板集合;拉起 = 逐条开会话 + addPane;只存 target 引用。
- AI 助手:复用翻译模块引擎配置(`chat_once` 通用补全出口);三层解析防御;默认填入不执行。
- 连接复用:连接池按「用户名|host:port|auth|材料指纹」共享 SSH 连接;引用计数归零才断开。
### 关键架构语义备忘(跨模块契约)
1. **`ssh-key 0.7``decrypt()`/`encrypt()` 都是 `&self → Result<Self>` 转换语义**——返回值必须接住;
丢返回值 = 仍在加密态(坑 31,曾导致加密私钥导入从未成功过)。
2. **`encrypt()` 会清空内存对象的注释**(重建 public_key),但加密载荷里含注释(decrypt 可读回);
`set_comment` 必须在 encrypt 之后调用。
3. **`collect_commands!`(导出绑定)与 `generate_handler!`(运行时注册)是两份独立清单**——
新增命令必须双清单登记;前端用原生 `invoke` + 手写镜像类型(translate 先例,terminal 跟随)。
4. **`export_bindings()` 失败是运行时的**:specta 类型注册表全局按名索引,
跨模块同名 `Type` 派生类型会让应用启动即 panic`cargo check` 完全看不见)。
5. **`tauri-specta` derive 路径无法重命名类型**(`#[specta(rename)]` 只对函数宏生效)——
通用词(Settings/HistoryPage/Item…)一律加模块前缀。
6. **`Write` 契约**:前端 `store.write(string)` 必须 TextEncoder 编码后 base64
(后端严格解码);xterm onData / 粘贴走字符串分支。
7. **`vue-draggable-plus``target` 是跨容器专用 prop**,且 `querySelector` 不匹配元素自身——
单容器排序禁止传 target。
8. **连接池槽位是 tokio Mutex**(连接建立期跨 `.await` 持锁,天然串行化同主机并发连接);
sftp/转发的同步访问走 `spawn_blocking + block_on`,锁在 block_on 内获取。
9. **跳板 Handle 挂池条目**而非首建会话——否则首建会话关闭剪断他人隧道。
10. **`-R` 入站路由按端口全局匹配**:连接级 Handler 的 session_id 属于首建会话;
远程监听端口全局唯一(add 时强制)。
11. **`chat_once`translate 根 re-export)是终端 AI 助手的唯一 API 配置源**——
终端不持有任何引擎配置副本。
12. **面板常驻挂载**`renderPanes` 含全部会话,v-show 切可见性——
切标签/分屏绝不销毁 xterm 实例(缓冲与隐藏期输出不丢)。
### 坑记录(35 条精编)
| # | 一句话 | 修复/规避 |
|---|---|---|
| 1 | `ssh-key` 双版本分叉(0.6 vs russh 钉的 0.7 | 只用 russh re-export;例外须同版本号声明 |
| 2 | ssh-key 的 getrandom feature 门控(rand_core 0.10 | 直接依赖 getrandom 0.4 + UnwrapErr(SysRng) |
| 3 | `#[specta::specta]``#[tauri::command]` 必须成对 | 漏一个 = 绑定缺失或运行时不可调 |
| 4 | windows-sys 0.52 的 HANDLE/HPCON 是 isize | 注意类型转换 |
| 5 | ConPTY 三个时序陷阱(先建管道再建 PTY 等) | 见 pty::conpty 注释 |
| 6 | `create_pipe()` 已返回 File,不要再转一次 | — |
| 7 | xterm 无 selectWordAt(自实现选择词语) | 右键菜单自定义 |
| 8 | PowerShell 写文件产出 UTF-16LE | 让程序自己写或 Python 落盘 |
| 9 | 密码与配置分离存储(凭据管理器 vs settings.json | 永不明文落盘 |
| 10 | 新建主机先向后端要 id(密码按 id 存取) | id 规则单点 |
| 11 | russh 无 SFTP → 引入 russh-sftp | 通道复用连接 |
| 12 | SFTP 通道借用 Handle 需 spawn_blocking+block_on | Handle 不可 Clone、不能跨 await 持锁 |
| 13 | WebGL 上下文上限 4 个(黑屏风险) | maxPanes 封顶 + onContextLoss 回退 |
| 14 | 分屏容器是标签级的,切标签要重置 | resetPanesTo(见坑 36 修正) |
| 15 | 本机 Bash 缺 coreutils,管道全部失真 | 验证命令重定向到文件后用 Python 读 |
| 16 | `npx` 触发 wsl.exe 黑名单拦截 | 直接调 JS 入口 |
| 17 | PowerShell 重定向产出 UTF-16LE | 同 8 |
| 18 | `vite build` 重定向+后台 = 假死(非 OOM) | 构建一律前台跑 |
| 19 | impl 块放错位置 → trait 方法「已实现却报未实现」 | — |
| 20 | Session trait 未引入时报错指不到成因 | 显式 use |
| 21 | OSC 133 命令文本与结束标记是两个独立序列 | 必须累积 |
| 22 | `1337``133` 共享前缀,判断顺序错了静默失效 | 先判长前缀 |
| 23 | `${x#"$y"}` 类语法在 Rust 字符串里写不出 | 换等价写法 |
| 24 | 两份 `scan_control_sequences` 拷贝按后端分支出诡异 bug | 收敛到一处 |
| 25 | 命令历史遵守 `HISTCONTROL=ignorespace` 惯例 | 前导空格不记录 |
| 26 | FTS 与 LIKE 双路径查询需一致性测试 | — |
| 27 | `export_bindings()` 失败是运行时的(编译全绿 ≠ 能启动) | 新增 Type 必须实际跑二进制 |
| 28 | 两份命令清单不自动同步 | 双清单登记 + 交叉注释 |
| 29 | 重定向/后台让验证命令本身不可信 | 前台对照实验 |
| 30 | `vue-draggable-plus``target` 是跨容器专用(querySelector 不搜自身) | 单容器禁用 target |
| 31 | `decrypt()/encrypt()` 是转换语义,丢返回值 = 加密私钥导入从未成功 | 接住 Result\<Self\> |
| 32 | `encrypt()` 清空内存对象注释(载荷里有) | set_comment 在 encrypt 后 |
| 33 | trait object 不能挂两个非 auto traitE0225 | 合并 trait + blanket impl |
| 34 | russh 对 forwarded-tcpip 默认全收 | Handler 白名单覆写 |
| 35 | 连接复用后 -R 入站按 session_id 路由永不命中 | 全局端口匹配 + 唯一性 |
| 36 | **[审查轮]** 切标签销毁 xterm 实例、隐藏期输出被丢弃 | renderPanes 常驻全部会话 + v-show |
| 37 | **[审查轮]** store.write 字符串分支未编码 → 键盘输入完全失效 | TextEncoder 后 base64 |
### 全链路审查(2026-09-18P2 收官)
探查代理 + 人工复核,确认并修复 7 项(另排除 2 项误报):
| # | 级别 | 问题 | 修复 |
|---|---|---|---|
| 1 | **P0** | `store.write` 字符串分支未 base64 编码——xterm 键盘输入/粘贴全部被后端拒绝,**终端无法打字**(坑 37) | TextEncoder 编码后再 base64 |
| 2 | **P0** | 切标签卸载其他会话的 TerminalPane:xterm 缓冲丢失、隐藏期输出被丢弃(坑 36) | renderPanes 常驻全部会话 + v-show |
| 3 | 高 | 连接期间关闭标签的竞态:do_connect 复活会话(Established 覆盖 Closed)、连接写进已拆除的池条目永不断开 | do_connect 三处 closed 检查点,命中则断开新连接并放弃 |
| 4 | 高 | `closeTab` 分屏组误判:分屏激活时关后台标签会误关分屏组而非目标 | 仅当目标在分屏组内才按组关闭 |
| 5 | 中 | SFTP 面板在 SSH 会话间切换不关旧通道(泄漏) | `<SftpPanel :key="sessionId">` 强制重建 |
| 6 | 低 | HistoryPanel 防抖定时器卸载不清理 | onBeforeUnmount clearTimeout |
| 7 | 低 | Alt+1..9 要求焦点在 `.xterm` 内(侧栏/对话框下失效) | 只在输入控件聚焦时让路 |
已排除的误报:「兜底 watch 只看 sessions.length」(实际有 activeSessionId 有效性校验)等。
**性能结论**:输出管线(8ms 聚合窗口 + base64 + 事件)与渲染(WebGL + 回退)无热点;
面板常驻化后 xterm 实例数 = 会话数,WebGL 超限已有回退兜底。无需要改动的热路径。
### ZMODEM 评估(已放弃)
完整协议(帧结构 / CRC-16+32 / 转义编码 / 滑动窗口重同步 / 双向状态机)约 600–800 行,
调试依赖真实 rz/sz 对端,无法用单测覆盖主流程。SFTP 已覆盖绝大多数文件传输场景,
ZMODEM 剩余价值主要在串口/老旧嵌入式设备。成本收益不成立,正式放弃;
若未来出现需求,建议独立一轮且优先做 sz 下载方向。
### 验证汇总(收官状态)
| 检查 | 结果 |
|---|---|
| `cargo check` | exit 0(警告数与 P0 基线一致) |
| `cargo test --lib` | **91/91 通过**keys 17 + commands 9 + assistant 6 + audit 5 + pool 5 + 既有 49 |
| `vue-tsc --noEmit` | exit 0 |
| 类型重名扫描 / 池引用计数 / 解析防御 | 单测覆盖 |
### 待用户真机验证清单
1. 终端键盘输入与粘贴(审查轮修复 #1——此前从未被测出)。
2. 多标签切换不丢缓冲、隐藏期输出不丢(修复 #2)。
3. 连接复用:同主机双标签秒连、关一个另一个不受影响、全关后连接断开。
4. ProxyJump 跳板链、端口转发 -L/-R、`.ppk` 导入、会话模板拉起、AI 助手(需翻译引擎配置)。
## 附:P1 新增命令清单(供前端对接与后续维护)
| 命令 | 参数 | 返回 |
|---|---|---|
| `terminal_sftp_is_open` | `sessionId` | `bool` |
| `terminal_sftp_open` | `sessionId` | `ActionOutcome`(幂等) |
| `terminal_sftp_close` | `sessionId` | `()` |
| `terminal_sftp_list` | `sessionId`, `path` | `RemoteDir` |
| `terminal_sftp_parent` | `path` | `string` |
| `terminal_sftp_read_link` | `sessionId`, `path` | `string` |
| `terminal_sftp_mkdir` | `sessionId`, `path` | `()` |
| `terminal_sftp_delete` | `sessionId`, `path`, `isDir` | `ActionOutcome` |
| `terminal_sftp_rename` | `sessionId`, `from`, `to` | `()` |
| `terminal_sftp_upload` | `sessionId`, `localPath`, `remotePath` | `ActionOutcome` |
| `terminal_sftp_download` | `sessionId`, `remotePath`, `localPath` | `ActionOutcome` |
| `terminal_session_cwd_value` | `sessionId` | `string` |
| `terminal_open_local_path` | `path` | `()` |
| `terminal_reveal_local_path` | `path` | `()` |
| `terminal_list_snippets` | — | `SnippetView[]` |
| `terminal_save_snippet` | `snippet` | `SnippetView[]` |
| `terminal_delete_snippet` | `snippetId` | `SnippetView[]` |
| `terminal_render_snippet` | `snippetId`, `values` | `string` |
| `terminal_run_snippet` | `sessionId`, `snippetId`, `values`, `submit` | `ActionOutcome` |
| `terminal_restore_default_snippets` | — | `SnippetView[]` |
**新增事件**`terminal-transfer-progress`(负载 `TransferProgress`200ms 节流)。
### 追加:P1 第四 / 第五批(字符编码 + 命令历史)
| 命令 | 参数 | 返回 | 备注 |
|---|---|---|---|
| `terminal_set_encoding` | `sessionId`, `encoding` | `string` | 返回**后端 normalize 后的规范名**,前端须以此回写;内部已 emit `TERMINAL_STATE`,前端不要重复刷新 |
| `terminal_history_query` | `query: HistoryQuery` | `HistoryPage` | `keyword` 短于 3 字符自动走 `LIKE` 回退(trigram 索引对 `ls`/`cd` 无效) |
| `terminal_history_sources` | — | `HistorySource[]` | 只返回**有历史记录**的来源,不是全部主机列表 |
| `terminal_history_toggle_favorite` | `id` | `bool` | 返回切换后的状态 |
| `terminal_history_delete` | `id` | `ActionOutcome` | |
| `terminal_history_clear` | `keepFavorites: Option<bool>` | `ActionOutcome` | 省略时默认 `true`(保留收藏);`ActionOutcome` 带删除条数 |
| `terminal_history_run` | `sessionId`, `command`, `submit: Option<bool>` | `ActionOutcome` | `submit` 省略即 `false`(只填入不执行);命令内 `\r`/`\n` **折叠为空格** |
**前端配套约定**
- `SessionInfo.encoding` 是唯一编码事实源;状态栏下拉改值走 `terminal_set_encoding`,成功后回写 store 里的 `session.encoding`
- 输出侧解码在 `useXterm``decoderFor(encoding)` 缓存 `TextDecoder`);**Rust 侧永不转码**,只发原始字节的 base64。
- 输入侧重编码在 `SshSession::write`(本地会话不需要 —— Windows 控制台收的是 UTF-8UTF-16 转换由 ConPTY 负责)。
- 历史面板 `Ctrl+Shift+H`;单击**填入**、双击 / `Enter` **填入并执行**(默认不执行是刻意的取舍,理由见 §10.12)。
+2
View File
@@ -66,6 +66,8 @@ internal sealed class KernelStatus
{
public bool Ready { get; set; }
public bool IsAdmin { get; set; }
/// <summary>PawnIO 驱动是否已安装(ring0 传感器读取依赖它或 WinRing0,缺失时温度/频率通常无法读取)</summary>
public bool PawnIoInstalled { get; set; }
public double UptimeMs { get; set; }
public int GroupCount { get; set; }
public int SensorCount { get; set; }
+45 -11
View File
@@ -24,6 +24,9 @@ internal sealed class HardwareManager : IDisposable
private readonly bool _isAdmin;
private readonly double _coldStartMs;
private readonly Stopwatch _startupSw;
// 传感器 ID 缓存:避免每秒为每个传感器重复拼接字符串(减少 GC 压力)
private readonly Dictionary<ISensor, string> _sensorIdCache = new();
private bool _coldStartSent;
private bool _ready;
private bool _closed;
private HardwareConfig _config;
@@ -84,7 +87,7 @@ internal sealed class HardwareManager : IDisposable
/// <summary>
/// 全量 Update 所有硬件。
/// 由 SamplingScheduler 按通道分频调用
/// 仅用于构造函数首轮填充,运行期由调度器分频调用 UpdateFastOnly/UpdateSlowOnly
/// </summary>
public void UpdateAll()
{
@@ -94,9 +97,24 @@ internal sealed class HardwareManager : IDisposable
}
}
/// <summary>
/// 仅 Update 快通道硬件(CPU/GPU/Memory/Network 等)。
/// 由调度器快通道 tick 高频调用,避免 SMART 等重查询拖慢采样节奏。
/// </summary>
public void UpdateFastOnly()
{
foreach (var hw in _visitor.AllHardware)
{
if (!IsSlowHardware(hw.HardwareType))
{
try { hw.Update(); } catch { /* 单个硬件 Update 失败不影响整体 */ }
}
}
}
/// <summary>
/// 仅 Update 慢通道硬件(Storage/PSU/Battery 等)。
/// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateAll
/// 快通道硬件(CPU/GPU/Memory/Network)由调度器更高频调用 UpdateFastOnly
/// </summary>
public void UpdateSlowOnly()
{
@@ -123,10 +141,11 @@ internal sealed class HardwareManager : IDisposable
Ready = _ready,
};
// 首个快照带上冷启动耗时,后续为 0
if (_coldStartMs > 0 && snap.Timestamp > 0)
// 首个快照带上冷启动耗时,后续为 0(修复:此前每个快照都携带 ColdStartMs
if (_coldStartMs > 0 && !_coldStartSent)
{
snap.ColdStartMs = Math.Round(_coldStartMs, 1);
_coldStartSent = true;
}
// 重新遍历以读取最新传感器值(visitor 缓存的是 hardware 引用,sensor 值实时)
@@ -156,7 +175,7 @@ internal sealed class HardwareManager : IDisposable
g.Sensors.Add(new SensorEntry
{
Id = $"{groupId}/{hw.Name}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant(),
Id = GetSensorId(s, groupId, hw.Name),
Name = s.Name,
Type = sensorType,
Value = s.Value,
@@ -169,6 +188,21 @@ internal sealed class HardwareManager : IDisposable
return snap;
}
/// <summary>
/// 获取传感器稳定 ID(带缓存)。
/// ID 格式:{groupId}/{hwName}/{sensorType}/{sensorName},空格转下划线、小写化。
/// 缓存命中直接返回,未命中(新传感器)计算后入缓存。
/// </summary>
private string GetSensorId(ISensor s, string groupId, string hwName)
{
if (!_sensorIdCache.TryGetValue(s, out var id))
{
id = $"{groupId}/{hwName}/{s.SensorType}/{s.Name}".Replace(' ', '_').ToLowerInvariant();
_sensorIdCache[s] = id;
}
return id;
}
/// <summary>
/// 为已启用但 LHB 未枚举到的硬件类型预创建空分组。
/// 场景:用户在设置中勾选了主板/电池/电源等,但 LHB 在当前权限或机型下检测不到对应硬件,
@@ -243,7 +277,7 @@ internal sealed class HardwareManager : IDisposable
_ => "",
};
private static bool IsRunningAsAdmin()
internal static bool IsRunningAsAdmin()
{
try
{
@@ -290,14 +324,14 @@ internal sealed class SnapshotVisitor : IVisitor
}
/// <summary>
/// 采样调度器:按快/慢通道分频驱动 HardwareManager.UpdateAll
/// 采样调度器:按快/慢通道分频驱动 HardwareManager 的分层 Update。
/// 使用 Channel 向 SSE 推送层广播快照(解耦:调度器不关心有几个订阅者)。
///
/// 调度策略:
/// - 快通道 tickUpdateAll(含慢通道硬件,因 UpdateAll 成本主要在 SMART,已通过慢通道分频减少调用频率)
/// 实际优化:快通道 tick 只 Update 快通道硬件(UpdateFastOnly),慢通道单独按慢节奏 Update
/// - 快通道 tickUpdateFastOnly(仅 CPU/GPU/Memory/Network 等轻量硬件),
/// 避免 SMART 等重查询每秒执行拖慢采样节奏
/// - 慢通道 tickUpdateSlowOnly(仅 Storage/PSU/Motherboard 等)
/// - 每个 tick 结束后构建快照并广播
/// - 快通道每个 tick 结束后构建快照并广播(慢通道更新后的值随下一帧带出)
/// </summary>
internal sealed class SamplingScheduler : IDisposable
{
@@ -352,7 +386,7 @@ internal sealed class SamplingScheduler : IDisposable
{
try
{
_hw.UpdateAll();
_hw.UpdateFastOnly();
var snap = _hw.BuildSnapshot();
_cache.Update(snap);
_broadcast.Writer.TryWrite(snap);
+1
View File
@@ -44,6 +44,7 @@ internal static class HttpEndpoints
{
Ready = hw?.Ready ?? false,
IsAdmin = hw?.IsAdmin ?? false,
PawnIoInstalled = PawnIoSupport.IsServiceInstalled(),
UptimeMs = kernel.Uptime.Elapsed.TotalMilliseconds,
GroupCount = snap?.Groups.Count ?? 0,
SensorCount = kernel.Scheduler.Cache.SensorCount,
+101
View File
@@ -0,0 +1,101 @@
using System.Diagnostics;
using Microsoft.Win32;
namespace ThingHK;
/// <summary>
/// PawnIO 驱动支持:检测 + 静默安装。
///
/// 背景:LHM 读取 CPU 温度/频率等 ring0 数据依赖内核驱动,回退用的 WinRing0 被
/// 微软"易受攻击的驱动程序阻止列表"和部分杀软(如火绒)拦截,导致传感器缺失。
/// PawnIO 是正规签名的替代驱动(不在阻止列表、兼容 HVCI/安全启动),
/// LHM 0.9.5+ 检测到已安装时优先使用,无需任何代码开关。
///
/// 安装器约定:PawnIO_setup.exe 与 ThingHK.exe 同目录
/// (由 Tauri 侧 prepare_kernel 从资源目录随内核一起复制到 {app_data}/monitor/cores/)。
///
/// 静默参数:-install -silent(官方 CLI 参数,见 namazso/PawnIO.Setup)。
/// 退出码:0=成功;3010=成功但需重启(ERROR_SUCCESS_REBOOT_REQUIRED)。
///
/// 策略:仅在内核已提权时安装。两种提权模式(Thing 提权继承 / 仅提权 ThingHK
/// 都只有一次 UAC,内核拿到权限后自行静默安装,避免二次弹窗。
/// serve 模式调用;scan 诊断模式不安装,保持被动。
/// </summary>
internal static class PawnIoSupport
{
/// <summary>驱动服务注册表键:存在即认为已安装</summary>
private const string ServiceKeyName = @"SYSTEM\CurrentControlSet\Services\PawnIO";
private const string SetupFileName = "PawnIO_setup.exe";
/// <summary>3010 = ERROR_SUCCESS_REBOOT_REQUIRED(安装成功但需重启生效)</summary>
private const int ExitCodeRebootRequired = 3010;
/// <summary>驱动安装通常数秒内完成,留足余量防止卡死启动流程</summary>
private const int InstallTimeoutMs = 90_000;
/// <summary>检测 PawnIO 驱动服务是否已注册</summary>
public static bool IsServiceInstalled()
{
try
{
using var key = Registry.LocalMachine.OpenSubKey(ServiceKeyName);
return key != null;
}
catch
{
return false;
}
}
/// <summary>
/// 确保 PawnIO 就绪:已安装直接返回;未安装且当前已提权时静默安装。
/// 返回描述性结果(写入 stderr 日志 + /status 诊断)。
/// </summary>
public static string EnsureInstalled()
{
if (IsServiceInstalled())
return "already-installed";
if (!HardwareManager.IsRunningAsAdmin())
return "skipped: not elevated (温度/频率等传感器需要提权运行)";
string setupPath = Path.Combine(AppContext.BaseDirectory, SetupFileName);
if (!File.Exists(setupPath))
return $"skipped: {SetupFileName} 未找到(应随内核一起部署,见 prepare_kernel";
try
{
using var process = Process.Start(new ProcessStartInfo
{
FileName = setupPath,
Arguments = "-install -silent",
UseShellExecute = false,
CreateNoWindow = true,
});
if (process == null)
return "failed: Process.Start 返回 null";
if (!process.WaitForExit(InstallTimeoutMs))
{
try { process.Kill(); } catch { /* 超时后进程可能已自行退出 */ }
return "failed: 安装超时";
}
int code = process.ExitCode;
if (code == ExitCodeRebootRequired)
return "installed: 需重启后生效";
if (code != 0)
return $"failed: 安装器退出码 {code}";
return IsServiceInstalled()
? "installed"
: "failed: 安装器返回 0 但服务未注册";
}
catch (Exception ex)
{
return $"failed: {ex.Message}";
}
}
}
+5
View File
@@ -87,6 +87,11 @@ internal static class Program
Console.Error.WriteLine($"[ThingHK] serve 模式: port={port} config={configPath ?? "()"} fast={fastMs}ms slow={slowMs}ms");
// PawnIO:ring0 传感器读取的首选驱动(未安装且已提权时静默安装,
// 避开 WinRing0 被系统阻止列表/杀软拦截导致的温度/频率缺失)
string pawnIoResult = PawnIoSupport.EnsureInstalled();
Console.Error.WriteLine($"[ThingHK] PawnIO: {pawnIoResult}");
using var kernel = new KernelHost();
await kernel.StartAsync(configPath, fastMs, slowMs);
+1 -1
View File
@@ -25,7 +25,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre716" />
<PackageReference Include="LibreHardwareMonitorLib" Version="0.9.7-pre729" />
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
</ItemGroup>
+18 -6
View File
@@ -5,16 +5,18 @@
"": {
"name": "thing",
"dependencies": {
"@lucide/vue": "^1.25.0",
"@lucide/vue": "^1.28.0",
"@tailwindcss/vite": "^4.3.2",
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-autostart": "~2",
"@tauri-apps/plugin-dialog": "^2",
"@tauri-apps/plugin-global-shortcut": "^2",
"@tauri-apps/plugin-opener": "^2",
"@vueuse/core": "^14.3.0",
"@vueuse/core": "^14.4.0",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"pinia": "^3.0.4",
"pinyin-pro": "^3.28.2",
"reka-ui": "^2.10.1",
"tailwind-merge": "^3.6.0",
"tailwindcss": "^4.3.2",
@@ -116,7 +118,7 @@
"@jridgewell/trace-mapping": ["@jridgewell/trace-mapping@0.3.31", "https://registry.npmmirror.com/@jridgewell/trace-mapping/-/trace-mapping-0.3.31.tgz", { "dependencies": { "@jridgewell/resolve-uri": "^3.1.0", "@jridgewell/sourcemap-codec": "^1.4.14" } }, "sha512-zzNR+SdQSDJzc8joaeP8QQoCQr8NuYx2dIIytl1QeBEZHJ9uW6hebsrYgbz8hJwUQao3TWCMtmfV8Nu1twOLAw=="],
"@lucide/vue": ["@lucide/vue@1.25.0", "https://registry.npmmirror.com/@lucide/vue/-/vue-1.25.0.tgz", { "peerDependencies": { "vue": ">=3.0.1" } }, "sha512-hkEetV+v48ScIn3uwqwWQ66sI8foeP2q6OMI09GzLFH4SfvBlfe3JHYlMBdBCqFC7WRlhFsndyDn/awRKRc2OQ=="],
"@lucide/vue": ["@lucide/vue@1.28.0", "https://registry.npmmirror.com/@lucide/vue/-/vue-1.28.0.tgz", { "peerDependencies": { "vue": ">=3.0.1" } }, "sha512-cO89UyNM/0i2Srdi04nFWeEOQkqzDZlM2ehtWyBhcMpRTJDKpMZPCGAVlmVBgBgr5HaeL5L6FsU8RHsOdwXtKw=="],
"@rollup/rollup-android-arm-eabi": ["@rollup/rollup-android-arm-eabi@4.62.2", "https://registry.npmmirror.com/@rollup/rollup-android-arm-eabi/-/rollup-android-arm-eabi-4.62.2.tgz", { "os": "android", "cpu": "arm" }, "sha512-6o7ZLZK+BeenkZCFNDXqpbjw9bD6nuWonvS/lwQJp7NoVVxm6p3qE7qQ5jGuBjiFsgvqjD8mZAU5oWxTmbOeOg=="],
@@ -234,6 +236,8 @@
"@tauri-apps/plugin-dialog": ["@tauri-apps/plugin-dialog@2.7.2", "https://registry.npmmirror.com/@tauri-apps/plugin-dialog/-/plugin-dialog-2.7.2.tgz", { "dependencies": { "@tauri-apps/api": "^2.11.0" } }, "sha512-pX0IGm1I3I6wc+zeKYcq1GSqogK6okCNX5fOdaNU5ab1AjGS6l1E5wFNjEb7meg7ZFSp0JUs+0jQGQNyOvLrsg=="],
"@tauri-apps/plugin-global-shortcut": ["@tauri-apps/plugin-global-shortcut@2.3.2", "https://registry.npmmirror.com/@tauri-apps/plugin-global-shortcut/-/plugin-global-shortcut-2.3.2.tgz", { "dependencies": { "@tauri-apps/api": "^2.11.0" } }, "sha512-UReHNXrLvpEjylE4jb4oCYiy96uRykPUthoCQCmRXYrd5hs5X9DrW+qOn7GLW57EJN4tdK8bgK5twBTz2NOxzA=="],
"@tauri-apps/plugin-opener": ["@tauri-apps/plugin-opener@2.5.4", "https://registry.npmmirror.com/@tauri-apps/plugin-opener/-/plugin-opener-2.5.4.tgz", { "dependencies": { "@tauri-apps/api": "^2.11.0" } }, "sha512-1HnPkb+AmgO29HBazm4uPLKB+r7zzcTBW1d0fyYp1uP+jwtpoiNDGKMMzz58SFp49nOIrxdE3aUJtT57lfO9CQ=="],
"@types/estree": ["@types/estree@1.0.9", "https://registry.npmmirror.com/@types/estree/-/estree-1.0.9.tgz", {}, "sha512-GhdPgy1el4/ImP05X05Uw4cw2/M93BCUmnEvWZNStlCzEKME4Fkk+YpoA5OiHNQmoS7Cafb8Xa3Pya8m1Qrzeg=="],
@@ -280,11 +284,11 @@
"@vue/shared": ["@vue/shared@3.5.39", "https://registry.npmmirror.com/@vue/shared/-/shared-3.5.39.tgz", {}, "sha512-l1rrBtBfTnmxvtsvdQDXltUUy8S1Y+ZaqdfUzmAnJkTd8Z8rv5v/ytW+TKiqEOWyHPoqtPlNFSs0lhRmYVSHVA=="],
"@vueuse/core": ["@vueuse/core@14.3.0", "https://registry.npmmirror.com/@vueuse/core/-/core-14.3.0.tgz", { "dependencies": { "@types/web-bluetooth": "^0.0.21", "@vueuse/metadata": "14.3.0", "@vueuse/shared": "14.3.0" }, "peerDependencies": { "vue": "^3.5.0" } }, "sha512-aHfz47g0ZhMtTVHmIzMVpJy8ePhhOy68GY5bv110+5DVtZ+W7BsOx+m61UNQqfrWyPztIHIanWa3E2tib3NFIw=="],
"@vueuse/core": ["@vueuse/core@14.4.0", "https://registry.npmmirror.com/@vueuse/core/-/core-14.4.0.tgz", { "dependencies": { "@types/web-bluetooth": "^0.0.21", "@vueuse/metadata": "14.4.0", "@vueuse/shared": "14.4.0" }, "peerDependencies": { "vue": "^3.5.0" } }, "sha512-X4WHz1HlCzCBoYXesUkifzzWBAcZgXG8Fi5iNPQg/epdzOB3gu8Fawj3hvuwYR1nGcXGnvxwYYcUC/71++svtQ=="],
"@vueuse/metadata": ["@vueuse/metadata@14.3.0", "https://registry.npmmirror.com/@vueuse/metadata/-/metadata-14.3.0.tgz", {}, "sha512-BwxmbAzwAVF50+MW57GXOUEV61nFBGnlBvrTqj49PqWJu3uw7hdu72ztXeZ33RdZtDY6kO+bfCAE1PCn88Tktw=="],
"@vueuse/metadata": ["@vueuse/metadata@14.4.0", "https://registry.npmmirror.com/@vueuse/metadata/-/metadata-14.4.0.tgz", {}, "sha512-swx/255R6JyHZFJhx845iz5CRWDZdCfvkZOpACWc5+c5WHcG24mv8gUT1WIdFQaHt6dq79rvILd9QnCWiyVm9g=="],
"@vueuse/shared": ["@vueuse/shared@14.3.0", "https://registry.npmmirror.com/@vueuse/shared/-/shared-14.3.0.tgz", { "peerDependencies": { "vue": "^3.5.0" } }, "sha512-bZpge9eSXwa4ToSiqJ7j6KRwhAsneMFoSz3LMWKQDkqimm3D/tbFlrklrs/IOqC8tEcYmXQZJ6N0UrjhBirVCg=="],
"@vueuse/shared": ["@vueuse/shared@14.4.0", "https://registry.npmmirror.com/@vueuse/shared/-/shared-14.4.0.tgz", { "peerDependencies": { "vue": "^3.5.0" } }, "sha512-JRgY90Sz8DDtPMsaDflvPMp9xYk69JZAmbuDvAquUVXKr2gEjqtzGNTTthLfckH0BzBqvnu31gb4a8TGLRe79g=="],
"alien-signals": ["alien-signals@1.0.13", "https://registry.npmmirror.com/alien-signals/-/alien-signals-1.0.13.tgz", {}, "sha512-OGj9yyTnJEttvzhTUWuscOvtqxq5vrhF7vL9oS0xJ2mK0ItPYP1/y+vCFebfxoEyAz0++1AIwJ5CMr+Fk3nDmg=="],
@@ -378,6 +382,8 @@
"pinia": ["pinia@3.0.4", "https://registry.npmmirror.com/pinia/-/pinia-3.0.4.tgz", { "dependencies": { "@vue/devtools-api": "^7.7.7" }, "peerDependencies": { "typescript": ">=4.5.0", "vue": "^3.5.11" }, "optionalPeers": ["typescript"] }, "sha512-l7pqLUFTI/+ESXn6k3nu30ZIzW5E2WZF/LaHJEpoq6ElcLD+wduZoB2kBN19du6K/4FDpPMazY2wJr+IndBtQw=="],
"pinyin-pro": ["pinyin-pro@3.29.4", "https://registry.npmmirror.com/pinyin-pro/-/pinyin-pro-3.29.4.tgz", {}, "sha512-SPXpDT2cHEy+d26V1RXYMlVzXN42hotFAak1fzyWPi4o2dKXb61UqD4pzxDJHwk6gbv8vQ6EfErd+hYX0Qhzug=="],
"postcss": ["postcss@8.5.19", "https://registry.npmmirror.com/postcss/-/postcss-8.5.19.tgz", { "dependencies": { "nanoid": "^3.3.12", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-Mz8SaolMd8nB+G13WkORcxQKHZ/NE4xXevtkJHVuG+guo9/wYKlIMTKAqGdEmYOXR2ijPjTYNHssizdaVSUNdQ=="],
"reka-ui": ["reka-ui@2.10.1", "https://registry.npmmirror.com/reka-ui/-/reka-ui-2.10.1.tgz", { "dependencies": { "@floating-ui/dom": "^1.6.13", "@floating-ui/vue": "^1.1.6", "@internationalized/date": "^3.5.0", "@internationalized/number": "^3.5.0", "@tanstack/vue-virtual": "^3.12.0", "@vueuse/core": "^14.1.0", "@vueuse/shared": "^14.1.0", "aria-hidden": "^1.2.4", "defu": "^6.1.5", "ohash": "^2.0.11" }, "peerDependencies": { "vue": ">= 3.4.0" } }, "sha512-drcOQ4rQtDYAcGCsyQBqQg8QQ+H3B+zDaMJU0h8KPEPMa7g9BHu3zcOi4OB39XJSWizceFoNO0Z9tctSGLOXqg=="],
@@ -433,5 +439,11 @@
"@tailwindcss/oxide-wasm32-wasi/@tybys/wasm-util": ["@tybys/wasm-util@0.10.3", "https://registry.npmmirror.com/@tybys/wasm-util/-/wasm-util-0.10.3.tgz", { "dependencies": { "tslib": "^2.4.0" }, "bundled": true }, "sha512-F3fo1MYrRJYL3zER0OUOmkutjr1Vp23m7OsSgp7nq4SP6OqX6C/56XFIPAl5bt3zaBRjmW7SGz3u/6LwFpYcOg=="],
"@tailwindcss/oxide-wasm32-wasi/tslib": ["tslib@2.8.1", "https://registry.npmmirror.com/tslib/-/tslib-2.8.1.tgz", { "bundled": true }, "sha512-oJFu94HQb+KVduSUQL7wnpmqnfmLsOA/nAh6b6EH0wCEoK0/mPeXU6c3wKDV83MkOuHPRHtSXKKU99IBazS/2w=="],
"reka-ui/@vueuse/core": ["@vueuse/core@14.3.0", "https://registry.npmmirror.com/@vueuse/core/-/core-14.3.0.tgz", { "dependencies": { "@types/web-bluetooth": "^0.0.21", "@vueuse/metadata": "14.3.0", "@vueuse/shared": "14.3.0" }, "peerDependencies": { "vue": "^3.5.0" } }, "sha512-aHfz47g0ZhMtTVHmIzMVpJy8ePhhOy68GY5bv110+5DVtZ+W7BsOx+m61UNQqfrWyPztIHIanWa3E2tib3NFIw=="],
"reka-ui/@vueuse/shared": ["@vueuse/shared@14.3.0", "https://registry.npmmirror.com/@vueuse/shared/-/shared-14.3.0.tgz", { "peerDependencies": { "vue": "^3.5.0" } }, "sha512-bZpge9eSXwa4ToSiqJ7j6KRwhAsneMFoSz3LMWKQDkqimm3D/tbFlrklrs/IOqC8tEcYmXQZJ6N0UrjhBirVCg=="],
"reka-ui/@vueuse/core/@vueuse/metadata": ["@vueuse/metadata@14.3.0", "https://registry.npmmirror.com/@vueuse/metadata/-/metadata-14.3.0.tgz", {}, "sha512-BwxmbAzwAVF50+MW57GXOUEV61nFBGnlBvrTqj49PqWJu3uw7hdu72ztXeZ33RdZtDY6kO+bfCAE1PCn88Tktw=="],
}
}
+87 -18
View File
@@ -1,23 +1,32 @@
{
"name": "thing",
"version": "0.1.0",
"version": "26.9.3",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "thing",
"version": "0.1.0",
"version": "26.9.3",
"dependencies": {
"@lucide/vue": "^1.25.0",
"@lucide/vue": "^1.28.0",
"@tailwindcss/vite": "^4.3.2",
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-autostart": "~2",
"@tauri-apps/plugin-dialog": "^2",
"@tauri-apps/plugin-global-shortcut": "^2",
"@tauri-apps/plugin-opener": "^2",
"@vueuse/core": "^14.3.0",
"@vueuse/core": "^14.4.0",
"@xterm/addon-fit": "^0.11.0",
"@xterm/addon-search": "^0.16.0",
"@xterm/addon-serialize": "^0.14.0",
"@xterm/addon-unicode11": "^0.9.0",
"@xterm/addon-web-links": "^0.12.0",
"@xterm/addon-webgl": "^0.19.0",
"@xterm/xterm": "^6.0.0",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"pinia": "^3.0.4",
"pinyin-pro": "^3.28.2",
"reka-ui": "^2.10.1",
"tailwind-merge": "^3.6.0",
"tailwindcss": "^4.3.2",
@@ -603,9 +612,9 @@
}
},
"node_modules/@lucide/vue": {
"version": "1.25.0",
"resolved": "https://registry.npmmirror.com/@lucide/vue/-/vue-1.25.0.tgz",
"integrity": "sha512-hkEetV+v48ScIn3uwqwWQ66sI8foeP2q6OMI09GzLFH4SfvBlfe3JHYlMBdBCqFC7WRlhFsndyDn/awRKRc2OQ==",
"version": "1.28.0",
"resolved": "https://registry.npmmirror.com/@lucide/vue/-/vue-1.28.0.tgz",
"integrity": "sha512-cO89UyNM/0i2Srdi04nFWeEOQkqzDZlM2ehtWyBhcMpRTJDKpMZPCGAVlmVBgBgr5HaeL5L6FsU8RHsOdwXtKw==",
"license": "ISC",
"peerDependencies": {
"vue": ">=3.0.1"
@@ -1455,6 +1464,15 @@
"@tauri-apps/api": "^2.11.0"
}
},
"node_modules/@tauri-apps/plugin-global-shortcut": {
"version": "2.3.2",
"resolved": "https://registry.npmmirror.com/@tauri-apps/plugin-global-shortcut/-/plugin-global-shortcut-2.3.2.tgz",
"integrity": "sha512-UReHNXrLvpEjylE4jb4oCYiy96uRykPUthoCQCmRXYrd5hs5X9DrW+qOn7GLW57EJN4tdK8bgK5twBTz2NOxzA==",
"license": "MIT OR Apache-2.0",
"dependencies": {
"@tauri-apps/api": "^2.11.0"
}
},
"node_modules/@tauri-apps/plugin-opener": {
"version": "2.5.4",
"license": "MIT OR Apache-2.0",
@@ -1671,14 +1689,14 @@
"license": "MIT"
},
"node_modules/@vueuse/core": {
"version": "14.3.0",
"resolved": "https://registry.npmmirror.com/@vueuse/core/-/core-14.3.0.tgz",
"integrity": "sha512-aHfz47g0ZhMtTVHmIzMVpJy8ePhhOy68GY5bv110+5DVtZ+W7BsOx+m61UNQqfrWyPztIHIanWa3E2tib3NFIw==",
"version": "14.4.0",
"resolved": "https://registry.npmmirror.com/@vueuse/core/-/core-14.4.0.tgz",
"integrity": "sha512-X4WHz1HlCzCBoYXesUkifzzWBAcZgXG8Fi5iNPQg/epdzOB3gu8Fawj3hvuwYR1nGcXGnvxwYYcUC/71++svtQ==",
"license": "MIT",
"dependencies": {
"@types/web-bluetooth": "^0.0.21",
"@vueuse/metadata": "14.3.0",
"@vueuse/shared": "14.3.0"
"@vueuse/metadata": "14.4.0",
"@vueuse/shared": "14.4.0"
},
"funding": {
"url": "https://github.com/sponsors/antfu"
@@ -1688,18 +1706,18 @@
}
},
"node_modules/@vueuse/metadata": {
"version": "14.3.0",
"resolved": "https://registry.npmmirror.com/@vueuse/metadata/-/metadata-14.3.0.tgz",
"integrity": "sha512-BwxmbAzwAVF50+MW57GXOUEV61nFBGnlBvrTqj49PqWJu3uw7hdu72ztXeZ33RdZtDY6kO+bfCAE1PCn88Tktw==",
"version": "14.4.0",
"resolved": "https://registry.npmmirror.com/@vueuse/metadata/-/metadata-14.4.0.tgz",
"integrity": "sha512-swx/255R6JyHZFJhx845iz5CRWDZdCfvkZOpACWc5+c5WHcG24mv8gUT1WIdFQaHt6dq79rvILd9QnCWiyVm9g==",
"license": "MIT",
"funding": {
"url": "https://github.com/sponsors/antfu"
}
},
"node_modules/@vueuse/shared": {
"version": "14.3.0",
"resolved": "https://registry.npmmirror.com/@vueuse/shared/-/shared-14.3.0.tgz",
"integrity": "sha512-bZpge9eSXwa4ToSiqJ7j6KRwhAsneMFoSz3LMWKQDkqimm3D/tbFlrklrs/IOqC8tEcYmXQZJ6N0UrjhBirVCg==",
"version": "14.4.0",
"resolved": "https://registry.npmmirror.com/@vueuse/shared/-/shared-14.4.0.tgz",
"integrity": "sha512-JRgY90Sz8DDtPMsaDflvPMp9xYk69JZAmbuDvAquUVXKr2gEjqtzGNTTthLfckH0BzBqvnu31gb4a8TGLRe79g==",
"license": "MIT",
"funding": {
"url": "https://github.com/sponsors/antfu"
@@ -1708,6 +1726,51 @@
"vue": "^3.5.0"
}
},
"node_modules/@xterm/addon-fit": {
"version": "0.11.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-fit/-/addon-fit-0.11.0.tgz",
"integrity": "sha512-jYcgT6xtVYhnhgxh3QgYDnnNMYTcf8ElbxxFzX0IZo+vabQqSPAjC3c1wJrKB5E19VwQei89QCiZZP86DCPF7g==",
"license": "MIT"
},
"node_modules/@xterm/addon-search": {
"version": "0.16.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-search/-/addon-search-0.16.0.tgz",
"integrity": "sha512-9OeuBFu0/uZJPu+9AHKY6g/w0Czyb/Ut0A5t79I4ULoU4IfU5BEpPFVGQxP4zTTMdfZEYkVIRYbHBX1xWwjeSA==",
"license": "MIT"
},
"node_modules/@xterm/addon-serialize": {
"version": "0.14.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-serialize/-/addon-serialize-0.14.0.tgz",
"integrity": "sha512-uteyTU1EkrQa2Ux6P/uFl2fzmXI46jy5uoQMKEOM0fKTyiW7cSn0WrFenHm5vO5uEXX/GpwW/FgILvv3r0WbkA==",
"license": "MIT"
},
"node_modules/@xterm/addon-unicode11": {
"version": "0.9.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-unicode11/-/addon-unicode11-0.9.0.tgz",
"integrity": "sha512-FxDnYcyuXhNl+XSqGZL/t0U9eiNb/q3EWT5rYkQT/zuig8Gz/VagnQANKHdDWFM2lTMk9ly0EFQxxxtZUoRetw==",
"license": "MIT"
},
"node_modules/@xterm/addon-web-links": {
"version": "0.12.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-web-links/-/addon-web-links-0.12.0.tgz",
"integrity": "sha512-4Smom3RPyVp7ZMYOYDoC/9eGJJJqYhnPLGGqJ6wOBfB8VxPViJNSKdgRYb8NpaM6YSelEKbA2SStD7lGyqaobw==",
"license": "MIT"
},
"node_modules/@xterm/addon-webgl": {
"version": "0.19.0",
"resolved": "https://registry.npmmirror.com/@xterm/addon-webgl/-/addon-webgl-0.19.0.tgz",
"integrity": "sha512-b3fMOsyLVuCeNJWxolACEUED0vm7qC0cy4wRvf3oURSzDTYVQiGPhTnhWZwIHdvC48Y+oLhvYXnY4XDXPoJo6A==",
"license": "MIT"
},
"node_modules/@xterm/xterm": {
"version": "6.0.0",
"resolved": "https://registry.npmmirror.com/@xterm/xterm/-/xterm-6.0.0.tgz",
"integrity": "sha512-TQwDdQGtwwDt+2cgKDLn0IRaSxYu1tSUjgKarSDkUM0ZNiSRXFpjxEsvc/Zgc5kq5omJ+V0a8/kIM2WD3sMOYg==",
"license": "MIT",
"workspaces": [
"addons/*"
]
},
"node_modules/alien-signals": {
"version": "1.0.13",
"dev": true,
@@ -2280,6 +2343,12 @@
}
}
},
"node_modules/pinyin-pro": {
"version": "3.28.2",
"resolved": "https://registry.npmmirror.com/pinyin-pro/-/pinyin-pro-3.28.2.tgz",
"integrity": "sha512-jV38yxXHLfidirMC4hrXasLDozLCSq/4DfX88GnHcSEJ2+GpSedG6I9VOiEXJu6iQ5dbJC/RjmzyMuS5h/wH5A==",
"license": "MIT"
},
"node_modules/postcss": {
"version": "8.5.19",
"funding": [
+15 -4
View File
@@ -1,26 +1,37 @@
{
"name": "thing",
"private": true,
"version": "0.1.0",
"version": "26.9.3",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vue-tsc --noEmit && vite build",
"build": "vue-tsc --noEmit && node --max-old-space-size=8192 node_modules/vite/bin/vite.js build",
"build:vite": "node --max-old-space-size=8192 node_modules/vite/bin/vite.js build",
"typecheck": "vue-tsc --noEmit",
"preview": "vite preview",
"test": "node --test src/modules/quickpanel/engine.test.ts src/lib/calc.test.ts",
"tauri": "tauri"
},
"dependencies": {
"@lucide/vue": "^1.25.0",
"@lucide/vue": "^1.28.0",
"@tailwindcss/vite": "^4.3.2",
"@tauri-apps/api": "^2",
"@tauri-apps/plugin-autostart": "~2",
"@tauri-apps/plugin-dialog": "^2",
"@tauri-apps/plugin-global-shortcut": "^2",
"@tauri-apps/plugin-opener": "^2",
"@vueuse/core": "^14.3.0",
"@vueuse/core": "^14.4.0",
"@xterm/addon-fit": "^0.11.0",
"@xterm/addon-search": "^0.16.0",
"@xterm/addon-serialize": "^0.14.0",
"@xterm/addon-unicode11": "^0.9.0",
"@xterm/addon-web-links": "^0.12.0",
"@xterm/addon-webgl": "^0.19.0",
"@xterm/xterm": "^6.0.0",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"pinia": "^3.0.4",
"pinyin-pro": "^3.28.2",
"reka-ui": "^2.10.1",
"tailwind-merge": "^3.6.0",
"tailwindcss": "^4.3.2",
+61
View File
@@ -0,0 +1,61 @@
@echo off
chcp 65001 >nul
setlocal enabledelayedexpansion
set "SCRIPT=%~dp0release.ps1"
echo ================================================
echo Thing Build Pubilsh
echo 发布目标:https://gitea.atie.fun/LFeng/Thing
echo ================================================
echo.
:: ---------- 版本号 ----------
set "VERSION="
set /p "VERSION=请输入版本号(如 26.8.1,直接回车沿用当前版本): "
set "VER_ARG="
if not "%VERSION%"=="" set "VER_ARG=-Version %VERSION%"
:: ---------- 发布模式 ----------
echo.
echo [1] Build + Pubilsh Gitea
echo [2] Build Only
echo [3] Pubilsh Gitea
set "MODE="
set /p "MODE=请输入数字选择(回车默认 1): "
if "%MODE%"=="" set "MODE=1"
set "EXTRA="
if "%MODE%"=="2" (
set "EXTRA=-SkipPush"
) else if "%MODE%"=="3" (
set "EXTRA=-SkipBuild"
)
:: ---------- Gitea Token(仅完整发布模式需要) ----------
if "%MODE%"=="1" if not defined GITEA_TOKEN (
echo.
echo 未检测到环境变量 GITEA_TOKEN,上传到 Gitea 需要它。
echo 可在此临时输入(仅本次会话生效),留空则自动改为"只构建不上传"
set /p "GITEA_TOKEN=请输入 Gitea Token: "
if "!GITEA_TOKEN!"=="" (
set "EXTRA=-SkipPush"
set "MODE=2"
echo [提示] 已切换为"只构建并整理产物,不上传"
)
)
echo.
echo Startrelease.ps1 %VER_ARG% %EXTRA%
echo ------------------------------------------------
powershell -NoProfile -ExecutionPolicy Bypass -File "%SCRIPT%" %VER_ARG% %EXTRA%
set "RESULT=%ERRORLEVEL%"
echo.
if "%RESULT%"=="0" (
echo 执行完成。
) else (
echo 执行出错,请查看上方日志。
)
echo.
pause
+167
View File
@@ -0,0 +1,167 @@
# ============================================================
# Thing 构建发布脚本(目标:自建 Gitea release
#
# 用法:
# .\scripts\release.ps1 -Version 0.2.0 # 同步版本号 + 构建 + 发布
# .\scripts\release.ps1 -Version 0.2.0 -SkipBuild # 复用现有构建产物,直接发布
# .\scripts\release.ps1 -Version 0.2.0 -SkipPush # 只构建+整理产物,不上传
#
# 发布产物(上传到 https://gitea.atie.fun/LFeng/Thing 的 v{Version} release):
# thing_{v}_x64.exe 便携免安装版(无内核)
# thing_{v}_x64.msi 安装版 MSI(去掉 tauri 默认的 _en-US 后缀)
# thing_{v}_x64-setup.exe 安装版 NSIS
# thing-hk_{v}.zip ThingHK 硬件监控内核(mihomo 继续走代理模块内置的 GitHub 下载)
#
# 前提:
# - Gitea token 已配置为环境变量 GITEA_TOKEN-SkipPush 时不需要)
# - 可选 -NotesPath 指定 release notes 文件(Markdown 文本),
# 缺省时使用 scripts/release-notes.md(若存在),否则用简单占位文本
# ============================================================
param(
[string]$Version = '',
[switch]$SkipBuild,
[switch]$SkipPush,
[string]$NotesPath = ''
)
$ErrorActionPreference = 'Stop'
$Root = Split-Path -Parent $PSScriptRoot
$TargetDir = Join-Path $Root 'src-tauri\target\release'
$BundleDir = Join-Path $TargetDir 'bundle'
$RepoOwner = 'LFeng'
$RepoName = 'Thing'
$ApiBase = 'https://gitea.atie.fun/api/v1'
$Product = 'thing'
function Write-Step([string]$msg) { Write-Host "`n==> $msg" -ForegroundColor Cyan }
# ---------- 0. 版本号 ----------
if ([string]::IsNullOrWhiteSpace($Version)) {
$conf = Get-Content (Join-Path $Root 'src-tauri\tauri.conf.json') -Raw | ConvertFrom-Json
$Version = $conf.version
Write-Step "未指定 -Version,沿用现有版本 $Version"
}
# 校验 X.Y.Z 格式
if ($Version -notmatch '^\d+\.\d+\.\d+$') {
throw "版本号格式错误(应为 X.Y.Z):$Version"
}
Write-Step "发布版本:v$Version"
# ---------- 1. 同步版本号到三处 ----------
$tauriConf = Join-Path $Root 'src-tauri\tauri.conf.json'
$cargoToml = Join-Path $Root 'src-tauri\Cargo.toml'
$pkgJson = Join-Path $Root 'package.json'
# UTF-8 安全读写:`Get-Content` 默认按系统 ANSI(如 GBK) 解码,会把本就含中文/乱码的文件二次编码损坏(曾导致
# Cargo.toml 的 keyring 依赖行被弄丢)。这里统一用显式 UTF-8 无 BOM 读写,保证逐字节稳定往返。
function Set-Utf8Version([string]$Path, [string]$Pattern, [string]$NewVersion) {
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
$content = [System.IO.File]::ReadAllText($Path, $utf8NoBom)
$content = $content -replace $Pattern, "`${1}$NewVersion`${2}"
[System.IO.File]::WriteAllText($Path, $content, $utf8NoBom)
}
Set-Utf8Version -Path $tauriConf -Pattern '("version"\s*:\s*")[^"]*(")' -NewVersion $Version
Set-Utf8Version -Path $cargoToml -Pattern '(?m)^(version\s*=\s*")[^"]*(")' -NewVersion $Version
Set-Utf8Version -Path $pkgJson -Pattern '("version"\s*:\s*")[^"]*(")' -NewVersion $Version
Write-Step "版本号已同步:tauri.conf.json / Cargo.toml / package.json"
# ---------- 2. 构建 ----------
if (-not $SkipBuild) {
Write-Step '开始构建(bun run tauri build...'
Push-Location $Root
try { bun run tauri build }
finally { Pop-Location }
if ($LASTEXITCODE -ne 0) { throw 'tauri build 失败' }
} else {
Write-Step '跳过构建,复用现有产物'
}
# ---------- 3. 整理产物 ----------
# 版本号此时已解析,再确定暂存目录
$StageDir = Join-Path $Root "release_stage\$Version"
New-Item -ItemType Directory -Force -Path $StageDir | Out-Null
$exeSrc = Join-Path $TargetDir "$Product.exe"
$msiSrc = Join-Path $BundleDir "msi\${Product}_${Version}_x64_en-US.msi"
$nsisSrc = Join-Path $BundleDir "nsis\${Product}_${Version}_x64-setup.exe"
$hkSrc = Join-Path $Root 'src-tauri\binaries\ThingHK.exe'
$exeOut = Join-Path $StageDir "${Product}_${Version}_x64.exe"
$msiOut = Join-Path $StageDir "${Product}_${Version}_x64.msi"
$nsisOut = Join-Path $StageDir "${Product}_${Version}_x64-setup.exe"
$hkZip = Join-Path $StageDir "thing-hk_${Version}.zip"
if (Test-Path $exeSrc) { Copy-Item $exeSrc $exeOut } else { Write-Warning "缺少便携版:$exeSrc" }
if (Test-Path $msiSrc) { Copy-Item $msiSrc $msiOut } else { Write-Warning "缺少 MSI(已跳过重命名):$msiSrc" }
if (Test-Path $nsisSrc) { Copy-Item $nsisSrc $nsisOut } else { Write-Warning "缺少 NSIS$nsisSrc" }
if (Test-Path $hkSrc) {
$tmp = Join-Path $env:TEMP "thinghk_$([guid]::NewGuid().ToString('N'))"
New-Item -ItemType Directory -Force -Path $tmp | Out-Null
Copy-Item $hkSrc (Join-Path $tmp 'ThingHK.exe')
Compress-Archive -Path (Join-Path $tmp 'ThingHK.exe') -DestinationPath $hkZip -Force
Remove-Item -Recurse -Force $tmp
Write-Step "ThingHK 内核包:$hkZip"
} else {
Write-Warning "缺少 ThingHK.exe$hkSrc"
}
Write-Step "产物已整理到:$StageDir"
Get-ChildItem $StageDir | Select-Object Name, @{n='Size(MB)';e={[math]::Round($_.Length/1MB,1)}} | Format-Table -AutoSize
# ---------- 4. 上传到 Gitea ----------
if ($SkipPush) {
Write-Step '已跳过上传(-SkipPush'
exit 0
}
$token = $env:GITEA_TOKEN
if ([string]::IsNullOrWhiteSpace($token)) {
throw '未设置环境变量 GITEA_TOKEN,无法发布到 Gitea(或使用 -SkipPush 跳过上传)'
}
$auth = @{ Authorization = "token $token" }
# 4.1 release notes
if (-not [string]::IsNullOrWhiteSpace($NotesPath)) {
$body = Get-Content $NotesPath -Raw
} elseif (Test-Path (Join-Path $PSScriptRoot 'release-notes.md')) {
$body = Get-Content (Join-Path $PSScriptRoot 'release-notes.md') -Raw
} else {
$body = "Thing v$Version"
}
# 4.2 创建 release(已存在同名 tag 则复用)
Write-Step "创建 release v$Version ..."
$releaseUrl = "$ApiBase/repos/$RepoOwner/$RepoName/releases"
$releasePayload = @{
tag_name = "v$Version"
name = "Thing v$Version"
body = $body
draft = $false
prerelease = $false
} | ConvertTo-Json
try {
$release = Invoke-RestMethod -Method Post -Uri $releaseUrl -Headers $auth -ContentType 'application/json' -Body $releasePayload
} catch {
# tag 已存在:尝试用该 tag 查找现有 release,后续资产上传会追加
Write-Warning "创建 release 失败,尝试复用已有 release:$_"
$release = Invoke-RestMethod -Method Get -Uri "$releaseUrl/tags/v$Version" -Headers $auth
}
$releaseId = $release.id
Write-Step "release id=$releaseId"
# 4.3 逐个上传资产
$assets = @($exeOut, $msiOut, $nsisOut, $hkZip) | Where-Object { Test-Path $_ }
foreach ($file in $assets) {
$name = Split-Path $file -Leaf
Write-Step "上传 $name ..."
$assetUrl = "$releaseUrl/$releaseId/assets?name=$([uri]::EscapeDataString($name))"
$resp = Invoke-RestMethod -Method Post -Uri $assetUrl -Headers $auth -ContentType 'application/octet-stream' -InFile $file
Write-Host " -> $($resp.browser_download_url)" -ForegroundColor Green
}
Write-Step "发布完成:https://gitea.atie.fun/$RepoOwner/$RepoName/releases/tag/v$Version"
+3044 -128
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@@ -1,6 +1,6 @@
[package]
name = "thing"
version = "0.1.0"
version = "26.9.3"
description = "A Tauri App"
authors = ["you"]
edition = "2021"
@@ -24,40 +24,173 @@ tauri-plugin-dialog = "2"
tauri-plugin-snap-layout = "1"
tauri-plugin-global-shortcut = "2"
tauri-plugin-notification = "2"
# 翻译引擎抽象:TranslateEngine 需要 Box<dyn> 动态分派(多源在运行期决定),
# 原生 async fn in trait 在 dyn 场景下不可用
async-trait = "0.1"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
regex = "1"
serde_yaml = "0.9"
specta = { version = "=2.0.0-rc.25", features = ["derive", "function", "serde_json"] }
specta-typescript = "0.0.12"
tauri-specta = { version = "=2.0.0-rc.25", features = ["typescript"] }
chrono = "0.4"
reqwest = { version = "0.12", features = ["json", "stream"] }
reqwest = { version = "0.12", features = ["json", "stream", "multipart"] }
futures-util = "0.3"
tokio = { version = "1", features = ["io-util", "time", "rt-multi-thread", "macros", "sync", "fs", "net"] }
axum = "0.7"
url = "2"
zip = "2"
dirs = "5"
# ===== 终端模块 =====
# 字符编码转换:老服务器(CentOS 6/7 默认 LANG=zh_CN.GBK)输出 GBK 字节,
# 直接按 UTF-8 解码会得到乱码。encoding_rs 是 Firefox 的实现抽出,比 iconv 绑定
# 干净(纯 Rust、无 C 依赖),且本项目依赖树里已存在(reqwest → encoding_rs 0.8.35),
# 提升为直接依赖不会新增编译单元。
encoding_rs = "0.8"
# SSH 客户端:纯 Rust + 原生 async,与项目 tokio 运行时契合。
# 选 russh 而非 ssh2libssh2 绑定)的理由见 terminal/ssh/mod.rs 模块注释。
# 注意:实施时核实该 crate 已到 0.63.x(规划文档中的 0.5 已过时)。
russh = "0.63"
# SSH 密钥的生成/解析/加密统一走 `russh::keys::ssh_key` re-export。
#
# **不要**声明与 russh 钉住版本不同的 `ssh-key`——若声明 0.6 会引入第二个不兼容
# 版本,两边的 PrivateKey/PublicKey 无法互转(这是 P0 踩过的坑)。
#
# 唯一的例外是下面这一行:必须声明**完全相同**的版本号 `=0.7.0-rc.11`。
# 原因是 russh 的 `[features]` **没有向 ssh-key 转发 `ppk`**
# (只有 dsa / rsa / serde 三个转发项),而 P2 要支持 PuTTY `.ppk` 导入,
# 只能由我们自己打开 `ssh-key/ppk`。
#
# Cargo 会把「russh 的 `=0.7.0-rc.11`」与「这里的 `=0.7.0-rc.11`」**合并为同一个
# 依赖节点**(版本要求完全相同,不存在二选一),因此不会产生分叉。
# 已用 `cargo tree -i ssh-key` 复核:图中只有 `ssh-key v0.7.0-rc.11` 一个节点。
#
# 注意:改这里之后必须重跑 `cargo tree -i ssh-key` 确认仍只有一个节点。
ssh-key = { version = "=0.7.0-rc.11", default-features = false, features = ["ppk", "encryption", "alloc"] }
# 系统随机源:ssh-key 0.7 的 `getrandom` feature 默认**未启用**russh 没开,
# 我们上面的 ssh-key 声明也没开),故 `ssh_key::getrandom::SysRng` 不可见。
# 这里直接依赖 getrandom 0.4 ——它与 ssh-key 共用同一份 `rand_core 0.10`
# `UnwrapErr(SysRng)` 能直接满足 ssh-key 的 `CryptoRng`/`TryCryptoRng` 约束
# (见 terminal/keys.rs 的 sys_rng)。
getrandom = "0.4"
# SFTP 客户端。**russh 本身不含 SFTP**——只是一个 SSH 传输层,SFTP 协议
# OPEN/READ/WRITE/READDIR 等报文)由独立的 russh-sftp 实现。
# 版本配套:russh-sftp 3.0.0 的依赖是 `russh ^0.63.2`,与上面的 0.63 同源,
# 共用同一份 russh 实例类型 —— 这一点关键:SFTP 通道必须从**已认证的同一个
# Session** 上开(`request_subsystem(true, "sftp")`),跨版本是做不到的。
# 另注:3.0.0 把 `russh` 列为 dev-dependency,故不会重复引入第二个 russh。
russh-sftp = "3.0"
# ConPTY 之外还需要窗口/进程相关 APIWin32_System_Console 为 CreatePseudoConsole 所在 feature
# 终端会话并发注册表:读多写少(每次输出批次都查表),分片锁避免各会话 I/O 互相等待
dashmap = "6"
# 音频标签解析(本地曲库元数据:标题/歌手/专辑/时长/内嵌封面)
lofty = "0.22"
sysinfo = "0.32"
rusqlite = { version = "0.32", features = ["bundled"] }
base64 = "0.22"
sha2 = "0.10"
md-5 = "0.10"
hmac = "0.12"
aes = "0.8"
cbc = "0.1"
rsa = { version = "0.9", features = ["pem"] }
rand = "0.8"
tokio-tungstenite = "0.24"
image = { version = "0.25", default-features = false, features = ["png"] }
walkdir = "2"
notify = { version = "6", features = [] }
librqbit = "9"
bytes = "1"
windows-capture = "2.0.1"
# HDR 截图说明:windows-capture 的 Windows Graphics Capture 后端在 HDR 显示器上
# 可能输出 scRGB / rgba16F 或 HDR10(PQ) 格式的帧,与项目其余截图路径
# GDI BitBltsRGB 8bit)色彩空间不一致。capture 层统一转成 sRGB 8bit
# 后再交给编码器,否则 HDR 屏上截出的图会整体偏灰 / 过曝。
[target.'cfg(windows)'.dependencies]
winreg = "0.52"
# WebDAV 凭据加密存储(Windows 凭据管理器,DPAPI 保护)
keyring = { version = "3", features = ["windows-native"] }
raw-window-handle = "0.6"
windows-sys = { version = "0.52", features = [
"Win32_Networking_WinInet",
"Win32_Foundation",
"Win32_Globalization",
"Win32_Security",
"Win32_System_Threading",
"Win32_System_Ole",
"Win32_System_Memory",
"Win32_System_DataExchange",
"Win32_System_SystemInformation",
"Win32_UI_WindowsAndMessaging",
"Win32_UI_Shell",
"Win32_UI_HiDpi",
"Win32_UI_Input_KeyboardAndMouse",
"Win32_Graphics_Gdi",
"Win32_Graphics_Dwm",
"Win32_Storage_Xps",
"Win32_Storage_FileSystem",
"Win32_Devices_Display",
# 终端模块:ConPTYCreatePseudoConsole / ResizePseudoConsole / ClosePseudoConsole
"Win32_System_Console",
# 终端模块:CreatePipeConPTY 的输入/输出管道)
"Win32_System_Pipes",
# 终端模块:ReadFile / CancelIoEx / GetOverlappedResultConPTY 输出读取)
# 注意:0.52 起 ReadFile 定义在 Storage_FileSystem 但被 Win32_System_IO 特性门控,
# 两个特性必须同时开启,否则导入会解析失败。
"Win32_System_IO",
] }
# Explorer ShellWindows COM:用于枚举已打开的资源管理器窗口并取当前路径
# (快速面板「用资源管理器打开」联动)。依赖 Win32_System_Com 特性。
windows = { version = "0.52", features = [
"Win32_Foundation",
"Win32_System_Com",
"Win32_System_Ole",
"Win32_System_Variant",
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging",
# 翻译模块:Windows.Media.Ocr 本地识别(WinRT
# Foundation_CollectionsOcrResult.Lines / OcrEngine.AvailableRecognizerLanguages 返回 IVectorView
# Security_Cryptography:用 CryptographicBuffer 从内存字节构造 IBuffer(不落盘)
"Foundation",
"Foundation_Collections",
"Globalization",
"Graphics_Imaging",
"Media_Ocr",
"Security_Cryptography",
# 划词取词的智能路径:UIA 直读焦点元素选区(IUIAutomation / ITextProvider
"Win32_UI_Accessibility",
"Storage_Streams",
# HDR 探测:DXGI 的 advanced color 查询用于判断显示器是否处于 HDR / WCG 状态,
# 并读取其色域与传递函数(G2084/PQ 表示 HDR10)。截图前据此决定是否做色调映射。
# 对应 featureWin32_Graphics_Dxgi / Win32_Graphics_Dxgi_Common。
"Win32_Graphics_Dxgi_Common",
"Win32_Graphics_Gdi",
] }
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dependencies]
tauri-plugin-autostart = "2"
# ===== 编译配置 =====
# dev profile:日常 `tauri dev` 的取舍。
# - incremental = true:增量编译,改一行代码只需重编受影响的 crate
# - debug = "line-tables-only":只保留行号表,去掉完整 DWARF,交付期
# target/ 目录因此从数 GB 降到数百 MB,而 panic 回溯仍能定位到源码行。
# 注意:这里没开 opt-level。依赖 crate(尤其 tauri/wry/windows-sys
# 在 opt-level=0 下开销明显;若 dev 下界面卡顿,可只给依赖提优化。
[profile.dev]
incremental = true
debug = "line-tables-only"
# release profile:交付构建。
# - strip = true:剥离符号信息,显著缩小产物体积
# - lto = true:全程序链接时优化,跨 crate 内联,通常带来 10~20% 性能提升,
# 代价是链接时间从秒级升到分钟级。只在 release 构建付出这个代价。
# 未开 codegen-units=1:会再压榨约 5% 性能,但编译时间翻倍,不值得。
[profile.release]
strip = true
lto = true
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@@ -0,0 +1,19 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "clipboard-preview",
"description": "Capability for clipboard independent preview window",
"windows": ["clipboard-preview"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:event:allow-listen",
"core:event:allow-emit",
"snap-layout:default"
]
}
@@ -0,0 +1,26 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "download-window",
"description": "Capability for the per-download one-time window",
"windows": ["download-window-*"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-minimize",
"core:window:allow-unminimize",
"core:window:allow-set-title",
"core:window:allow-set-size",
"core:window:allow-start-dragging",
"core:window:allow-set-always-on-top",
"core:window:allow-set-skip-taskbar",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:window:allow-close",
"core:event:allow-emit",
"core:event:allow-listen",
"snap-layout:default"
]
}
+20
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@@ -0,0 +1,20 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "quick-panel",
"description": "Capability for quick panel popup window",
"windows": ["quick-panel"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:event:allow-emit",
"core:event:allow-listen",
"opener:allow-open-url",
"snap-layout:default"
]
}
+25
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@@ -0,0 +1,25 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "screenshot",
"description": "Capability for screenshot overlay, editor, pin and scroll-control windows",
"windows": ["screenshot-overlay*", "screenshot-editor*", "screenshot-pin", "screenshot-scroll-*"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-set-focus",
"core:window:allow-start-dragging",
"core:window:allow-set-position",
"core:window:allow-set-size",
"core:window:allow-set-resizable",
"core:window:allow-set-always-on-top",
"core:window:allow-set-skip-taskbar",
"core:window:allow-set-decorations",
"core:window:allow-close",
"core:event:allow-emit",
"core:event:allow-listen",
"core:webview:allow-create-webview-window",
"dialog:default",
"snap-layout:default"
]
}
@@ -0,0 +1,23 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "terminal-window",
"description": "Capability for detached terminal windows (one session per window, label = terminal-window-<sessionId>)",
"windows": ["terminal-window-*"],
"permissions": [
"core:default",
"core:window:allow-close",
"core:window:allow-minimize",
"core:window:allow-maximize",
"core:window:allow-toggle-maximize",
"core:window:allow-set-focus",
"core:window:allow-start-dragging",
"core:window:allow-set-theme",
"core:window:allow-set-background-color",
"core:event:allow-listen",
"core:event:allow-emit",
"opener:default",
"opener:allow-open-path",
"opener:allow-reveal-item-in-dir",
"snap-layout:default"
]
}
@@ -0,0 +1,19 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "translate-popup",
"description": "Capability for the non-activating translate popup window",
"windows": ["translate-popup"],
"permissions": [
"core:default",
"core:window:allow-hide",
"core:window:allow-show",
"core:window:allow-close",
"core:window:allow-set-theme",
"core:window:allow-set-effects",
"core:window:allow-set-background-color",
"core:window:allow-start-dragging",
"core:event:allow-listen",
"core:event:allow-emit",
"snap-layout:default"
]
}
@@ -16,7 +16,6 @@ const DEFAULT_CONFIG = {
interceptDownload: true,
minSize: 0,
excludeDomains: [],
showNotifications: true,
// 嗅探开关
sniffEnabled: true,
// 嗅探的资源类型:只保留视频/音频/图片/压缩包/种子/安装包
@@ -359,6 +358,11 @@ async function addDownload(url, filename, referer, cookies, headers) {
}
// ===== 下载拦截 =====
// 处理中的 URL(防止同一 URL 并发/重入,也避免与引擎去重检查竞态)
const processingUrls = new Set()
// 我们自己用 chrome.downloads.download 回退创建的下载 URL(短时间内跳过,防止再次被拦截形成死循环)
const fallbackUrls = new Map() // url -> 过期时间戳
async function shouldIntercept(downloadItem) {
const config = await getConfig()
if (!config.interceptDownload) return false
@@ -374,42 +378,94 @@ async function shouldIntercept(downloadItem) {
return true
}
async function handleDownloadCreated(downloadItem) {
if (!await shouldIntercept(downloadItem)) return
/**
* 判断是否为"历史下载"(安装插件之前就已存在、随后被浏览器恢复的旧下载)
* 这类下载一律不接管,交给浏览器原生处理,实现"只接管以后的下载,历史都不管"
*/
async function isHistoricalDownload(item) {
// 1) canResume=true 表示已存在有效的部分文件,说明浏览器在恢复旧下载
if (item.canResume) return true
// 2) 开始时间早于插件首次安装时间(浏览器重启后恢复的旧下载会保留原来的开始时间)
try {
await chrome.downloads.cancel(downloadItem.id)
await chrome.downloads.erase({ id: downloadItem.id })
const start = item.startTime ? new Date(item.startTime).getTime() : 0
if (start > 0) {
const stored = await chrome.storage.local.get('installTime')
const installTime = stored.installTime || 0
if (installTime > 0 && start < installTime) return true
}
} catch { /* ignore */ }
return false
}
const url = downloadItem.finalUrl || downloadItem.url
const filename = downloadItem.filename || ''
/**
* 查询引擎是否已有同 URL 的非终态任务(活跃/排队/暂停)
* 用于防止同一下载被重复转发、重复下载
*/
async function hasExistingTask(url) {
try {
const id = await addDownload(url, filename, downloadItem.referrer, '')
await notify('已添加到 Thing', `${filename || url}`)
} catch (e) {
await notify('Thing 添加失败', `${filename || url}\n${e.message}`)
try { await chrome.downloads.download({ url }) } catch { /* ignore */ }
const tasks = await apiRequest('/api/downloads')
return tasks.some(t => {
const s = t.status
if (s === 'complete' || s === 'error') return false
return t.url === url
})
} catch {
return false
}
}
// ===== 通知 =====
async function notify(title, message) {
const config = await getConfig()
if (!config.showNotifications) return
async function handleDownloadCreated(downloadItem) {
const url = downloadItem.finalUrl || downloadItem.url
// 回退下载:我们自己用 chrome.downloads.download 创建的,直接跳过,避免无限循环
const fbExp = fallbackUrls.get(url)
if (fbExp && Date.now() < fbExp) {
fallbackUrls.delete(url)
return
}
// 历史下载(安装前的旧下载被浏览器恢复)一律不接管
if (await isHistoricalDownload(downloadItem)) return
if (!await shouldIntercept(downloadItem)) return
// 同一 URL 已在处理中,跳过(防并发/防重复转发)
if (processingUrls.has(url)) return
// 引擎不可达时不接管(保留浏览器原生下载),避免取消后下载无处可去
let connected = false
try { connected = await testConnection() } catch { connected = false }
if (!connected) return
// 引擎已有同 URL 的非终态任务,不重复转发
if (await hasExistingTask(url)) return
processingUrls.add(url)
try {
await chrome.notifications.create({
type: 'basic',
iconUrl: 'icons/icon-128.png',
title,
message
})
} catch { /* ignore */ }
try {
await chrome.downloads.cancel(downloadItem.id)
await chrome.downloads.erase({ id: downloadItem.id })
} catch { /* ignore */ }
const filename = downloadItem.filename || ''
try {
await addDownload(url, filename, downloadItem.referrer, '')
} catch (e) {
// 添加失败:回退为浏览器自带下载,并标记该 URL 短时间内跳过,防止再次被拦截形成死循环
fallbackUrls.set(url, Date.now() + 3000)
try { await chrome.downloads.download({ url }) } catch { /* ignore */ }
}
} finally {
processingUrls.delete(url)
}
}
// ===== 右键菜单 =====
chrome.runtime.onInstalled.addListener(() => {
// ===== 右键菜单 & 安装标记 =====
chrome.runtime.onInstalled.addListener(async (details) => {
// 记录首次安装时间:用于区分"安装前的历史下载"(被浏览器恢复的旧下载)与"安装后的新下载"
if (details.reason === 'install') {
await chrome.storage.local.set({ installTime: Date.now() })
}
chrome.contextMenus.create({
id: 'thing-download-link',
title: '使用 Thing 下载此链接',
@@ -428,10 +484,7 @@ chrome.contextMenus.onClicked.addListener(async (info, tab) => {
const filename = url.split('/').pop()?.split('?')[0] || ''
try {
await addDownload(url, filename, info.pageUrl, '')
await notify('已添加到 Thing', `${filename || url}`)
} catch (e) {
await notify('Thing 添加失败', `${e.message}`)
}
} catch (e) { /* 忽略:添加失败时不打扰用户 */ }
}
})
@@ -1,7 +1,7 @@
{
"manifest_version": 3,
"name": "Thing Extension",
"version": "0.2.0",
"version": "0.30",
"description": "发送浏览器下载到 Thing 下载引擎,嗅探网页资源。",
"icons": {
"16": "icons/icon-16.png",
@@ -11,9 +11,7 @@
"permissions": [
"downloads",
"storage",
"notifications",
"webRequest",
"webNavigation",
"contextMenus",
"tabs",
"scripting"
@@ -87,11 +87,6 @@
<span>启用资源嗅探</span>
</label>
<label class="checkbox">
<input type="checkbox" id="showNotifications" />
<span>显示桌面通知</span>
</label>
<label class="field">
<span>下载最小文件大小(字节,0=全部)</span>
<input type="number" id="minSize" min="0" placeholder="0" />
@@ -12,7 +12,6 @@ const DEFAULT_CONFIG = {
interceptDownload: true,
minSize: 0,
excludeDomains: [],
showNotifications: true,
sniffEnabled: true,
sniffTypes: ['video', 'audio', 'image', 'archive', 'torrent', 'installer'],
sniffMaxItems: 200,
@@ -57,7 +56,6 @@ function fillForm(config) {
$('secret').value = config.secret || ''
$('interceptDownload').checked = config.interceptDownload !== false
$('sniffEnabled').checked = config.sniffEnabled !== false
$('showNotifications').checked = config.showNotifications !== false
$('minSize').value = config.minSize || 0
$('sniffMinSize').value = config.sniffMinSize ?? DEFAULT_CONFIG.sniffMinSize
$('excludeDomains').value = (config.excludeDomains || []).join(',')
@@ -69,7 +67,6 @@ function readForm() {
secret: $('secret').value.trim(),
interceptDownload: $('interceptDownload').checked,
sniffEnabled: $('sniffEnabled').checked,
showNotifications: $('showNotifications').checked,
minSize: parseInt($('minSize').value, 10) || 0,
sniffMinSize: parseInt($('sniffMinSize').value, 10) || 0,
excludeDomains: $('excludeDomains').value
+170 -28
View File
@@ -3,13 +3,14 @@
use base64::engine::general_purpose::STANDARD;
use base64::Engine as _;
use serde::Serialize;
use specta::Type;
use tauri::{AppHandle, State};
use super::manager::{ClipboardManager, ClipboardSettings};
use super::reader::dib_to_png;
use super::reader::{dib_to_png, dib_to_thumbnail};
use super::storage::{ClipboardItem, ClipboardItemDetail};
#[derive(Serialize)]
#[derive(Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct ClipboardStatus {
pub running: bool,
@@ -21,7 +22,7 @@ fn img_to_base64(b: &[u8]) -> Option<String> {
}
/// 历史查询结果(含总数,用于分页)
#[derive(Serialize)]
#[derive(Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct HistoryPage {
pub items: Vec<ClipboardItem>,
@@ -29,74 +30,122 @@ pub struct HistoryPage {
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_history(
limit: Option<i64>,
offset: Option<i64>,
kind: Option<String>,
manager: State<'_, ClipboardManager>,
) -> Result<HistoryPage, String> {
let storage = manager.storage();
let storage = manager.storage().clone();
let kind = kind.unwrap_or_else(|| "all".into());
let limit = limit.unwrap_or(50);
let offset = offset.unwrap_or(0);
let items = storage.get_history(limit, offset, &kind);
let total = storage.count_kind(&kind);
Ok(HistoryPage { items, total })
// SQLite 查询移出 async runtime 线程
tauri::async_runtime::spawn_blocking(move || {
let items = storage.get_history(limit, offset, &kind);
let total = storage.count_kind(&kind);
HistoryPage { items, total }
})
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_pinned(
manager: State<'_, ClipboardManager>,
) -> Result<Vec<ClipboardItem>, String> {
Ok(manager.storage().get_pinned())
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || storage.get_pinned())
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_search(
query: String,
limit: Option<i64>,
offset: Option<i64>,
manager: State<'_, ClipboardManager>,
) -> Result<HistoryPage, String> {
let storage = manager.storage();
let storage = manager.storage().clone();
let limit = limit.unwrap_or(50);
let offset = offset.unwrap_or(0);
let items = storage.search(&query, limit, offset);
let total = storage.count_search(&query);
Ok(HistoryPage { items, total })
tauri::async_runtime::spawn_blocking(move || {
let items = storage.search(&query, limit, offset);
let total = storage.count_search(&query);
HistoryPage { items, total }
})
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_item(
id: i64,
manager: State<'_, ClipboardManager>,
) -> Result<Option<ClipboardItemDetail>, String> {
Ok(manager.storage().get_detail(id, img_to_base64))
let storage = manager.storage().clone();
// get_detail 内部:锁内取数 + 锁外 base64 编码,整体移出主线程
tauri::async_runtime::spawn_blocking(move || storage.get_detail(id, img_to_base64))
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
/// 获取图片缩略图 PNG base64(弹窗悬停预览用,避免加载全尺寸图片)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_thumb(
id: i64,
manager: State<'_, ClipboardManager>,
) -> Result<Option<String>, String> {
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || {
storage.get_thumb(id, |dib| dib_to_thumbnail(dib, 256))
})
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_set_pinned(
id: i64,
pinned: bool,
manager: State<'_, ClipboardManager>,
) -> Result<bool, String> {
Ok(manager.storage().set_pinned(id, pinned))
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || storage.set_pinned(id, pinned))
.await
.map_err(|e| format!("操作任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_delete(
id: i64,
manager: State<'_, ClipboardManager>,
) -> Result<bool, String> {
Ok(manager.storage().delete(id))
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || storage.delete(id))
.await
.map_err(|e| format!("删除任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_clear(manager: State<'_, ClipboardManager>) -> Result<bool, String> {
Ok(manager.storage().clear_non_pinned())
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || storage.clear_non_pinned())
.await
.map_err(|e| format!("清空任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_copy_back(
id: i64,
manager: State<'_, ClipboardManager>,
@@ -105,11 +154,16 @@ pub async fn clipboard_copy_back(
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_count(manager: State<'_, ClipboardManager>) -> Result<i64, String> {
Ok(manager.storage().count())
let storage = manager.storage().clone();
tauri::async_runtime::spawn_blocking(move || storage.count())
.await
.map_err(|e| format!("查询任务失败: {}", e))
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_get_settings(
manager: State<'_, ClipboardManager>,
) -> Result<ClipboardSettings, String> {
@@ -117,44 +171,75 @@ pub async fn clipboard_get_settings(
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_save_settings(
settings: ClipboardSettings,
app: AppHandle,
manager: State<'_, ClipboardManager>,
) -> Result<(), String> {
let prev_enabled = manager.get_settings().enabled;
let prev_shortcut = manager.get_settings().shortcut.clone();
let prev = manager.get_settings();
let prev_enabled = prev.enabled;
let prev_shortcut = prev.shortcut.clone();
// 快捷键变化且新值非空:先注册(原子化 + 冲突检测),成功后才保存设置。
// 注册失败时恢复旧快捷键并中止保存,避免设置被写入无法生效的组合键、旧键丢失。
if settings.shortcut != prev_shortcut && !settings.shortcut.trim().is_empty() {
if let Err(e) = crate::shortcut::register_shortcut(&app, "剪贴板", &settings.shortcut, |a| {
super::popup::show_popup(a)
}) {
// register_shortcut 内部已注销旧快捷键,失败时需重新注册旧键以恢复
if !prev_shortcut.trim().is_empty() {
let _ = crate::shortcut::register_shortcut(&app, "剪贴板", &prev_shortcut, |a| {
super::popup::show_popup(a)
});
}
return Err(e);
}
// 新快捷键非空时确保弹窗/预览窗口已预创建
super::popup::ensure_popup_window(&app);
super::popup::ensure_preview_window(&app);
}
// 保存设置
manager.save_settings(settings.clone());
// 监听开关变化时联动启停
if settings.enabled && !prev_enabled {
manager.start(&app);
} else if !settings.enabled && prev_enabled {
manager.stop();
}
// 快捷键变化时重新注册
if settings.shortcut != prev_shortcut {
super::popup::register_shortcut(&app, &settings.shortcut)?;
// 快捷键改为空字符串(禁用):注销旧快捷键
if settings.shortcut.trim().is_empty() && settings.shortcut != prev_shortcut {
crate::shortcut::unregister_shortcut(&app, "剪贴板");
}
Ok(())
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_status(
manager: State<'_, ClipboardManager>,
) -> Result<ClipboardStatus, String> {
Ok(ClipboardStatus {
running: manager.is_running(),
count: manager.storage().count(),
})
let storage = manager.storage().clone();
let running = manager.is_running();
let count = tauri::async_runtime::spawn_blocking(move || storage.count())
.await
.map_err(|e| format!("查询任务失败: {}", e))?;
Ok(ClipboardStatus { running, count })
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_start(app: AppHandle, manager: State<'_, ClipboardManager>) -> Result<(), String> {
manager.start(&app);
Ok(())
}
#[tauri::command]
#[specta::specta]
pub async fn clipboard_stop(manager: State<'_, ClipboardManager>) -> Result<(), String> {
manager.stop();
Ok(())
@@ -162,22 +247,27 @@ pub async fn clipboard_stop(manager: State<'_, ClipboardManager>) -> Result<(),
/// 注册(或切换)快捷弹窗全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn clipboard_register_shortcut(
shortcut: String,
app: AppHandle,
) -> Result<(), String> {
super::popup::register_shortcut(&app, &shortcut)
crate::shortcut::register_shortcut(&app, "剪贴板", &shortcut, |a| {
super::popup::show_popup(a)
})
}
/// 注销快捷弹窗全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn clipboard_unregister_shortcut(app: AppHandle) -> Result<(), String> {
super::popup::unregister_shortcut(&app);
crate::shortcut::unregister_shortcut(&app, "剪贴板");
Ok(())
}
/// 手动触发显示快捷弹窗(供 UI 按钮调用)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_show_popup(app: AppHandle) -> Result<(), String> {
super::popup::show_popup(&app);
Ok(())
@@ -185,6 +275,7 @@ pub async fn clipboard_show_popup(app: AppHandle) -> Result<(), String> {
/// 隐藏快捷弹窗
#[tauri::command]
#[specta::specta]
pub async fn clipboard_hide_popup(app: AppHandle) -> Result<(), String> {
super::popup::hide_popup(&app);
Ok(())
@@ -192,6 +283,7 @@ pub async fn clipboard_hide_popup(app: AppHandle) -> Result<(), String> {
/// 显示已创建的弹窗窗口(前端 onMounted 后调用)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_show_window(app: AppHandle) -> Result<(), String> {
super::popup::show_window(&app);
Ok(())
@@ -199,7 +291,57 @@ pub async fn clipboard_show_window(app: AppHandle) -> Result<(), String> {
/// 隐藏弹窗并模拟 Ctrl+V 粘贴到原窗口
#[tauri::command]
#[specta::specta]
pub async fn clipboard_paste_to_target(app: AppHandle) -> Result<(), String> {
super::popup::paste_to_target(&app);
Ok(())
}
/// 在弹窗旁显示独立预览窗口(悬停/键盘选中时调用)
#[tauri::command]
#[specta::specta]
pub async fn clipboard_show_preview(app: AppHandle, id: i64) -> Result<(), String> {
super::popup::show_preview(&app, id);
Ok(())
}
/// 隐藏独立预览窗口
#[tauri::command]
#[specta::specta]
pub async fn clipboard_hide_preview(app: AppHandle) -> Result<(), String> {
super::popup::hide_preview(&app);
Ok(())
}
/// 按内容自适应调整预览窗大小(逻辑像素)。前端加载内容(文本测高、图片按宽高比)后调用,
/// 窗口贴合内容消除留白;后端按弹窗所在屏工作区钳制并重新对齐弹窗。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false(保持原侧)。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_resize_preview(
app: AppHandle,
width: f64,
height: f64,
allow_flip: bool,
) -> Result<(), String> {
super::popup::resize_preview(&app, width, height, allow_flip);
Ok(())
}
/// 显示已就绪的预览窗口。前端完成内容加载与 resize 后调用,窗口以最终尺寸出现,
/// 消除"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_reveal_preview(app: AppHandle) -> Result<(), String> {
super::popup::reveal_preview(&app);
Ok(())
}
/// 预览窗交互锁定:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 此后弹窗+预览不因失焦/鼠标离开而关闭,仅当点击外部或弹窗重新聚焦时退出锁定。
#[tauri::command]
#[specta::specta]
pub async fn clipboard_preview_interacted(app: AppHandle) -> Result<(), String> {
super::popup::preview_interacted(&app);
Ok(())
}
+48 -17
View File
@@ -7,13 +7,16 @@ use std::sync::{Arc, Mutex};
use std::thread::JoinHandle;
use serde::{Deserialize, Serialize};
use specta::Type;
use super::monitor::start_monitor;
use super::reader::{write_dib, write_files, write_text};
use super::storage::Storage;
use super::suppress::SuppressState;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 剪贴板设置(持久化到 clipboard/settings.json
#[derive(Clone, Serialize, Deserialize)]
#[derive(Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase", default)]
pub struct ClipboardSettings {
/// 监听是否启用
@@ -54,7 +57,9 @@ impl Default for ClipboardSettings {
pub struct ClipboardManager {
storage: Arc<Storage>,
settings: Arc<Mutex<ClipboardSettings>>,
suppress: Arc<AtomicBool>,
/// 写入抑制状态。由本模块持有(谁启动监听谁负责),但**对其他模块开放**:
/// 划词取词会连续改三次剪贴板,同样需要屏蔽,见 `super::suppress`。
suppress: Arc<SuppressState>,
monitor_stop: Arc<AtomicBool>,
monitor_handle: Mutex<Option<JoinHandle<()>>>,
settings_path: PathBuf,
@@ -66,13 +71,13 @@ impl ClipboardManager {
let storage = match Storage::new(&clip_dir) {
Ok(s) => Arc::new(s),
Err(e) => {
eprintln!("[clipboard] 磁盘存储初始化失败,回退内存: {}", e);
crate::logger::log_warn("clipboard", &format!("磁盘存储初始化失败,回退内存: {}", e));
Arc::new(Storage::new_in_memory())
}
};
let settings_path = clip_dir.join("settings.json");
let settings = Arc::new(Mutex::new(load_settings(&settings_path)));
let suppress = Arc::new(AtomicBool::new(false));
let suppress = Arc::new(SuppressState::new());
let monitor_stop = Arc::new(AtomicBool::new(true));
Self {
storage,
@@ -86,7 +91,7 @@ impl ClipboardManager {
/// 启动监听(若已运行则跳过)
pub fn start(&self, app: &tauri::AppHandle) {
let mut handle = self.monitor_handle.lock().unwrap();
let mut handle = self.monitor_handle.lock().unwrap_or_else(|e| e.into_inner());
if handle.is_some() {
return;
}
@@ -99,41 +104,51 @@ impl ClipboardManager {
self.monitor_stop.clone(),
);
*handle = Some(h);
eprintln!("[clipboard] 监听已启动");
crate::logger::log_info("clipboard", "监听已启动");
}
/// 停止监听
pub fn stop(&self) {
self.monitor_stop.store(true, Ordering::SeqCst);
if let Some(h) = self.monitor_handle.lock().unwrap().take() {
// 不阻塞等待;轮询线程最迟 800ms 后退出
let _ = h.join();
if let Some(h) = self
.monitor_handle
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
// 后台等待监听线程退出(最迟 800ms),不阻塞调用者。
// 剪贴板 stop 命令跑在 async runtime 线程上,直接 join 会卡住 tokio worker。
std::thread::spawn(move || {
let _ = h.join();
});
}
eprintln!("[clipboard] 监听已停止");
crate::logger::log_info("clipboard", "监听已停止");
}
pub fn is_running(&self) -> bool {
self.monitor_handle.lock().unwrap().is_some()
self.monitor_handle
.lock()
.unwrap_or_else(|e| e.into_inner())
.is_some()
}
pub fn get_settings(&self) -> ClipboardSettings {
self.settings.lock().unwrap().clone()
self.settings.lock().unwrap_or_else(|e| e.into_inner()).clone()
}
pub fn save_settings(&self, s: ClipboardSettings) {
{
*self.settings.lock().unwrap() = s.clone();
*self.settings.lock().unwrap_or_else(|e| e.into_inner()) = s.clone();
}
save_settings(&self.settings_path, &s);
}
/// 将某条历史写回剪贴板。写回前置 suppress 标志以避免再次记录
/// 将某条历史写回剪贴板。写回成功后记录剪贴板序列号,供监听跳过自身写入
pub fn copy_back(&self, id: i64) -> Result<(), String> {
let (kind, content, blob) = self
.storage
.get_raw_for_copy(id)
.ok_or_else(|| "条目不存在".to_string())?;
self.suppress.store(true, Ordering::SeqCst);
let ok = match kind.as_str() {
"text" => content.as_deref().map(write_text).unwrap_or(false),
"image" => blob.as_deref().map(write_dib).unwrap_or(false),
@@ -151,10 +166,12 @@ impl ClipboardManager {
_ => false,
};
if ok {
// 绑定到写入完成后的剪贴板序列号:仅跳过本次写入产生的记录,
// 用户后续复制(序列号不同)不会被误吞。
let seq = unsafe { GetClipboardSequenceNumber() };
self.suppress.mark_seq(seq);
Ok(())
} else {
// 写入失败也清除 suppress,避免误吞下次复制
self.suppress.store(false, Ordering::SeqCst);
Err("写回剪贴板失败".into())
}
}
@@ -162,6 +179,20 @@ impl ClipboardManager {
pub fn storage(&self) -> &Arc<Storage> {
&self.storage
}
/// 写入抑制状态(供划词取词等会改剪贴板的其他模块共享)
pub fn suppress(&self) -> Arc<SuppressState> {
self.suppress.clone()
}
/// 把**当前**剪贴板序列号登记为「应跳过」。
///
/// 给其他模块写完剪贴板后调用:它们自己拿不到「写入后」的序列号,
/// 但知道「刚刚写完」这件事。把 win32 调用留在这个模块里,
/// 别处就不必重复引入 DataExchange。
pub fn suppress_current_sequence(&self) {
self.suppress.mark_seq(unsafe { GetClipboardSequenceNumber() });
}
}
impl Drop for ClipboardManager {
+7 -3
View File
@@ -6,12 +6,16 @@ pub mod monitor;
pub mod popup;
pub mod reader;
pub mod storage;
pub mod suppress;
pub use commands::{
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
};
pub use manager::ClipboardManager;
+14 -8
View File
@@ -1,7 +1,7 @@
//! 剪贴板监听线程:基于 GetClipboardSequenceNumber 轮询
//!
//! 选用轮询而非 AddClipboardFormatListener 消息窗口:实现更简单、无需消息循环,
//! 800ms 间隔对剪贴板场景延迟可接受,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。
//! 250ms 间隔兼顾响应速度与开销,且 GetClipboardSequenceNumber 不需要 OpenClipboard,开销极小。
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
@@ -12,21 +12,24 @@ use tauri::{AppHandle, Emitter};
use super::reader::{read_clipboard, ClipData};
use super::storage::{NewItem, Storage};
use super::suppress::SuppressState;
use windows_sys::Win32::System::DataExchange::GetClipboardSequenceNumber;
/// 启动监听线程,返回 JoinHandle。
/// `suppress` 记录本应用写入剪贴板产生的序列号、以及取词等流程的屏蔽窗口,
/// 用于跳过自身写入产生的记录。
pub fn start_monitor(
storage: Arc<Storage>,
app: AppHandle,
settings: Arc<Mutex<super::manager::ClipboardSettings>>,
suppress: Arc<AtomicBool>,
suppress: Arc<SuppressState>,
stop: Arc<AtomicBool>,
) -> thread::JoinHandle<()> {
thread::spawn(move || loop {
if stop.load(Ordering::SeqCst) {
break;
}
thread::sleep(Duration::from_millis(800));
thread::sleep(Duration::from_millis(250));
if stop.load(Ordering::SeqCst) {
break;
}
@@ -40,13 +43,13 @@ pub fn start_monitor(
if seq == last {
continue;
}
// 序列号变化,处理一次
if suppress.swap(false, Ordering::SeqCst) {
// 由本应用 copy_back 触发,跳过记录
// 序列号变化,但可能来自本应用:精确记账(copy_back)或屏蔽窗口内(取词流程)。
// 判定放在读剪贴板之前,避免为一次注定要丢弃的变化做无谓的读取与解码。
if suppress.should_skip(seq) {
continue;
}
let (rec_text, rec_image, rec_files, max_items, max_image_kb, dedup) = {
let s = settings.lock().unwrap();
let s = settings.lock().unwrap_or_else(|e| e.into_inner());
(
s.record_text,
s.record_image,
@@ -85,7 +88,7 @@ pub fn start_monitor(
};
if let Some(_id) = storage.insert_or_touch(item, dedup) {
storage.prune_to_max(max_items);
let _ = app.emit("clipboard-changed", ());
let _ = app.emit(crate::constants::events::CLIPBOARD_CHANGED, ());
}
})
}
@@ -99,6 +102,7 @@ fn build_text_item(t: &str) -> NewItem {
kind: "text".into(),
content: Some(t.to_string()),
blob: None,
thumb: None,
preview: make_preview(t, 200),
size: t.len() as i64,
hash: hash_str(t),
@@ -110,6 +114,7 @@ fn build_image_item(dib: &[u8], w: u32, h: u32) -> NewItem {
kind: "image".into(),
content: None,
blob: Some(dib.to_vec()),
thumb: super::reader::dib_to_thumbnail(dib, 256),
preview: format!("图片 {}×{}", w, h),
size: dib.len() as i64,
hash: hash_bytes(dib),
@@ -132,6 +137,7 @@ fn build_files_item(files: &[String]) -> NewItem {
kind: "files".into(),
content: Some(content),
blob: None,
thumb: None,
preview,
size: files.iter().map(|f| f.len()).sum::<usize>() as i64,
hash,
+606 -136
View File
@@ -9,64 +9,158 @@
//! 6. 窗口失焦自动隐藏
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Manager, WebviewUrl, WebviewWindowBuilder, Emitter};
use tauri::window::{Effect, EffectsBuilder};
use tauri_plugin_global_shortcut::{GlobalShortcutExt, Shortcut, ShortcutState};
/// 弹窗窗口标签
pub const POPUP_LABEL: &str = "clipboard-popup";
/// 当前注册的快捷键(用于注销旧快捷键
static CURRENT_SHORTCUT: Mutex<Option<String>> = Mutex::new(None);
/// 预览窗口标签(悬停/键盘选中条目时在弹窗旁显示内容
pub const PREVIEW_LABEL: &str = "clipboard-preview";
/// 解析快捷键字符串为 Shortcut(格式如 "Alt+V"、"Ctrl+Shift+V"
/// 失败返回 None。
pub fn parse_shortcut(s: &str) -> Option<Shortcut> {
s.trim().parse::<Shortcut>().ok()
/// 预览窗口初始逻辑尺寸(后续由前端按内容自适应调整,见 resize_preview
const PREVIEW_W: f64 = 340.0;
const PREVIEW_H: f64 = 300.0;
/// 预览窗口最小逻辑尺寸(防止内容过小时窗口退化)
const PREVIEW_MIN_W: f64 = 240.0;
const PREVIEW_MIN_H: f64 = 160.0;
/// 弹窗与预览窗之间的可视间距(逻辑像素,左右对称)
const PREVIEW_GAP: f64 = 12.0;
/// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。
/// 预创建路径不设置,避免应用启动时弹窗自动弹出。
static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 兜底创建路径下 show_popup 计算出的待显示位置(物理坐标),供 show_window 应用,
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 弹窗当前是否可见(同步单一事实来源)。
/// show_preview 用它代替 popup.is_visible():后者在 hide 异步在途时可能返回过期 true,
/// 导致"弹窗已隐藏但残留的悬停/键盘请求重新弹出孤立预览窗"。该标志在隐藏路径
/// 同步置 false,任何在途请求都会直接拒绝。
static POPUP_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 预览窗当前是否可见(同步标志,与 POPUP_VISIBLE 同理:预览窗以原生
/// SW_SHOWNOACTIVATE 显示,Tauri 的 is_visible() 可能与其真实状态不同步,
/// 故用该标志代替 is_visible 判断预览交互状态)。
static PREVIEW_VISIBLE: AtomicBool = AtomicBool::new(false);
/// 弹窗因预览交互(光标位于预览窗内)而推迟隐藏的标记:
/// 点击预览窗(选择/复制文本、放大图片)时,弹窗会收到 Focused(false),但用户正在
/// 预览窗内交互,此时不应隐藏弹窗。置该标记后保持弹窗显示,待用户离开预览窗
/// hide_preview)时再连同弹窗一起隐藏,避免"点击预览即关闭弹窗"导致无法交互。
static POPUP_DEFER_HIDE: AtomicBool = AtomicBool::new(false);
/// 失焦隐藏的宽限期:WebView2 透明窗口在 show 后激活期间焦点可能短暂弹跳
/// (与快速面板同因),导致 Focused(false) 紧跟在 show 之后触发并立即隐藏刚显示的弹窗。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
POPUP_VISIBLE.store(true, Ordering::SeqCst);
// 重新显示弹窗时复位推迟隐藏标记(上一轮预览交互的遗留状态不应影响本轮)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
/// 注册全局快捷键。重复调用会先注销旧快捷键
/// 传入空字符串则仅注销不注册。
pub fn register_shortcut(app: &AppHandle, shortcut_str: &str) -> Result<(), String> {
// 先注销旧快捷键
unregister_shortcut(app);
if shortcut_str.trim().is_empty() {
return Ok(());
}
let shortcut = parse_shortcut(shortcut_str)
.ok_or_else(|| format!("无效的快捷键: {}", shortcut_str))?;
let app_handle = app.clone();
app.global_shortcut()
.on_shortcut(shortcut, move |_app, _shortcut, event| {
// 仅在按下时触发(松开不触发)
if event.state == ShortcutState::Pressed {
show_popup(&app_handle);
}
})
.map_err(|e| format!("注册快捷键失败: {}", e))?;
if let Ok(mut cur) = CURRENT_SHORTCUT.lock() {
*cur = Some(shortcut_str.to_string());
}
eprintln!("[clipboard] 已注册快捷键: {}", shortcut_str);
Ok(())
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 注销当前快捷键
pub fn unregister_shortcut(app: &AppHandle) {
if let Ok(cur) = CURRENT_SHORTCUT.lock() {
if let Some(ref s) = *cur {
if let Some(shortcut) = parse_shortcut(s) {
let _ = app.global_shortcut().unregister(shortcut);
}
/// 创建弹窗窗口(隐藏状态)并注册失焦监听。
/// 位置默认在屏幕外,show_popup 时会重新定位。
/// 预创建后首次按快捷键走"窗口已存在"分支直接 show,避免首次创建的时序问题。
fn create_popup_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
POPUP_LABEL,
WebviewUrl::App("index.html#clipboard-popup".into()),
)
.title("剪贴板")
.inner_size(380.0, 460.0)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏时一闪
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点,避免创建即触发 Focused(false)
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("clipboard", &format!("创建弹窗失败: {}", e));
return;
}
};
// 监听窗口失焦:自动隐藏(同时隐藏预览窗)
let app_handle = app.clone();
let win_handle = win.clone();
win.on_window_event(move |event| {
match event {
tauri::WindowEvent::Focused(false) => {
// 失焦宽限期:show 后激活期间的焦点弹跳不隐藏弹窗,避免弹窗刚显示就被隐藏
if within_show_grace() {
return;
}
// 交互锁定模式(点击过预览窗):弹窗与预览保持显示,仅由看护线程在
// "点击外部"时关闭;此处的失焦是点击预览窗(NoActivate)所致,不隐藏。
if POPUP_INTERACTED.load(Ordering::SeqCst) {
return;
}
// 鼠标当前位于预览窗或弹窗内(用户正在交互:选择/复制文本、放大图片、或
// 已移回弹窗准备继续浏览):弹窗失焦是点击预览窗或焦点反弹所致,不应隐藏弹窗。
// 置推迟标记保持弹窗显示,待用户离开整个区域(hide_preview / 再次失焦)再隐藏。
if is_cursor_in_preview(&app_handle) || is_cursor_in_popup(&app_handle) {
POPUP_DEFER_HIDE.store(true, Ordering::SeqCst);
return;
}
// 先同步标记弹窗不可见,再隐藏窗口/预览:异步 hide 在途时,残留的
// show_preview 请求会因该标志为 false 而拒绝,预览窗不会孤立残留。
POPUP_VISIBLE.store(false, Ordering::SeqCst);
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
let _ = win_handle.hide();
hide_preview(&app_handle);
let _ = app_handle.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
}
tauri::WindowEvent::Focused(true) => {
// 弹窗重新获得焦点(用户点击/移回弹窗):取消推迟隐藏状态
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
}
_ => {}
}
});
crate::logger::log_info("clipboard", "弹窗窗口已预创建(隐藏状态)");
}
/// 应用启动时预创建弹窗窗口(隐藏)。
/// 这样首次按快捷键时窗口已存在,直接 show + 定位,避免首次创建时序问题。
pub fn ensure_popup_window(app: &AppHandle) {
if app.get_webview_window(POPUP_LABEL).is_some() {
return;
}
if let Ok(mut cur) = CURRENT_SHORTCUT.lock() {
*cur = None;
}
create_popup_window(app);
}
/// 在鼠标当前位置显示弹窗。
@@ -79,100 +173,85 @@ pub fn show_popup(app: &AppHandle) {
None => return,
};
// 窗口尺寸(逻辑像素
// 窗口尺寸(物理像素,由光标所在屏 DPI 换算
let w = 380.0_f64;
let h = 460.0_f64;
// 获取屏幕工作区(物理像素,Per-Monitor DPI V2
let (screen_w, screen_h) = get_work_area().unwrap_or((1920.0, 1080.0));
// 获取光标所在显示器的工作区(物理像素,与 get_cursor_pos 同一坐标系
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(mx, my)
.unwrap_or((0, 0, 1920, 1040));
// 获取 scale factor,将窗口逻辑尺寸换算为物理像素用于边界裁剪
let scale = app
.get_webview_window(POPUP_LABEL)
.as_ref()
.and_then(|w| w.scale_factor().ok())
.or_else(|| {
app.get_webview_window("main")
.and_then(|w| w.scale_factor().ok())
})
.unwrap_or(1.0);
// 光标所在显示器的 DPI:窗口尺寸需按物理像素放大
let dpi = get_dpi_for_point(mx, my).unwrap_or(96);
let scale = dpi as f64 / 96.0;
let w_px = w * scale;
let h_px = h * scale;
let w_phys = (w * scale) as i32;
let h_phys = (h * scale) as i32;
// 物理坐标 clamping
let x = mx.max(0).min(screen_w as i32 - w_phys);
let y = my.max(0).min(screen_h as i32 - h_phys);
// 直接以物理坐标 clamping(光标位置 + 工作区均为物理像素,避免混合 DPI 下
// 手动"物理→逻辑"换算后 Tauri 再按窗口所在屏解释导致的定位偏移)
let x = (mx as f64).max(wa_left as f64).min(wa_right as f64 - w_px);
let y = (my as f64).max(wa_top as f64).min(wa_bottom as f64 - h_px);
// 窗口已存在:移动 + 显示 + 请求焦点
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition {
x,
y,
x: x as i32,
y: y as i32,
}));
let _ = win.show();
mark_shown();
let _ = win.set_focus();
// 通知前端刷新数据
let _ = app.emit("clipboard-popup-show", ());
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
return;
}
// 首次创建窗口:先隐藏,等前端挂载完成后再显示
// 这样确保主题效果(dark class、mica)在窗口可见前已应用
let win = match WebviewWindowBuilder::new(
app,
POPUP_LABEL,
WebviewUrl::App("index.html#clipboard-popup".into()),
)
.title("剪贴板")
.inner_size(w, h)
.position(x as f64 / scale, y as f64 / scale)
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false) // 关键:先隐藏,前端 onMounted 后调用 show_window
.focused(true)
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
eprintln!("[clipboard] 创建弹窗失败: {}", e);
return;
}
};
// 监听窗口失焦:自动隐藏
let app_handle = app.clone();
let win_handle = win.clone();
win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event {
let _ = win_handle.hide();
let _ = app_handle.emit("clipboard-popup-hide", ());
}
});
eprintln!("[clipboard] 弹窗窗口已创建(隐藏状态)");
// 兜底:窗口被销毁时重新创建(隐藏,等前端 onMounted 回调 show_window
POPUP_PENDING_SHOW.store(true, Ordering::SeqCst);
if let Ok(mut pos) = PENDING_POS.lock() {
*pos = Some((x, y));
}
create_popup_window(app);
}
/// 显示已创建的弹窗窗口(由前端 onMounted 后调用)。
/// 预创建路径下前端 onMounted 也会调用此函数,但 POPUP_PENDING_SHOW 为 false 时直接跳过,
/// 避免应用启动时弹窗自动弹出。仅 show_popup 兜底创建路径才真正显示。
pub fn show_window(app: &AppHandle) {
if !POPUP_PENDING_SHOW.swap(false, Ordering::SeqCst) {
return;
}
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 应用 show_popup 计算的兜底位置(物理坐标),避免停留在屏幕外
let pos = PENDING_POS.lock().ok().and_then(|p| *p);
if let Some((x, y)) = pos {
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition {
x: x as i32,
y: y as i32,
}));
}
let _ = win.show();
mark_shown();
let _ = win.set_focus();
// 通知前端刷新数据
let _ = app.emit("clipboard-popup-show", ());
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_SHOW, ());
}
}
/// 隐藏弹窗(不销毁,保留复用)
/// 隐藏弹窗(不销毁,保留复用),并通知前端清理悬停定时器/预览。
pub fn hide_popup(app: &AppHandle) {
// 复位推迟隐藏标记(先于 hide_preview,避免 hide_preview 重入 hide_popup 形成递归)
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
// 复位交互锁定:弹窗关闭后下次呼出恢复"失焦即隐藏"的常规模式
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 同步标记弹窗不可见,拒绝此后在途的 show_preview 请求
POPUP_VISIBLE.store(false, Ordering::SeqCst);
hide_preview(app);
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
let _ = win.hide();
}
// 通知前端:取消悬停定时器并隐藏预览,避免弹窗隐藏后残留定时器重新弹出预览窗
let _ = app.emit(crate::constants::events::CLIPBOARD_POPUP_HIDE, ());
}
/// 隐藏弹窗后延迟模拟 Ctrl+V 粘贴到之前聚焦的窗口。
@@ -226,43 +305,434 @@ fn simulate_paste() {
// 非 Windows 平台暂不支持自动粘贴
}
// ===== Win32 API:获取鼠标位置和工作区 =====
// ===== 独立预览窗口 =====
#[cfg(windows)]
mod win_api {
use windows_sys::Win32::Foundation::POINT;
use windows_sys::Win32::UI::WindowsAndMessaging::{GetCursorPos, SystemParametersInfoW, SPI_GETWORKAREA};
/// 创建预览窗口(隐藏状态),应用 NoActivate 样式避免抢焦点。
fn create_preview_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
PREVIEW_LABEL,
WebviewUrl::App("index.html#clipboard-preview".into()),
)
.title("预览")
.inner_size(PREVIEW_W, PREVIEW_H)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏时一闪
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("clipboard", &format!("创建预览窗失败: {}", e));
return;
}
};
/// 获取鼠标位置(屏幕坐标,逻辑像素
pub fn get_cursor_pos() -> Option<(i32, i32)> {
let mut pt = POINT { x: 0, y: 0 };
unsafe {
if GetCursorPos(&mut pt) != 0 {
Some((pt.x, pt.y))
} else {
None
// NoActivate:预览窗可交互但不激活,弹窗保持前台(键盘导航/粘贴不受影响
// 圆角:NoActivate 悬浮窗系统不自动圆角,显式指定 DWMWCP_ROUND 与弹窗外观统一
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::apply_no_activate(hwnd.0 as isize);
crate::win32_util::apply_rounded_corners(hwnd.0 as isize);
}
crate::logger::log_info("clipboard", "预览窗口已预创建(隐藏状态)");
}
/// 应用启动时预创建预览窗口(隐藏),随弹窗一起就绪。
pub fn ensure_preview_window(app: &AppHandle) {
if app.get_webview_window(PREVIEW_LABEL).is_some() {
return;
}
create_preview_window(app);
}
/// 预览当前所在侧(default=右,left=左),供放大/还原重定位沿用同侧。
#[derive(Clone, Copy, PartialEq)]
enum PreviewSide {
Right,
Left,
}
static PREVIEW_SIDE: Mutex<Option<PreviewSide>> = Mutex::new(None);
/// 最近一次显示预览时的鼠标 Y 锚点(物理像素)。预览窗垂直中线对齐该位置
/// (贴近鼠标所悬停的条目),resize(切换条目/放大还原)时沿用,保持中线稳定不跳变。
static PREVIEW_ANCHOR_Y: Mutex<Option<i32>> = Mutex::new(None);
/// 弹窗离开看护线程是否已在运行(防重入,见 spawn_popup_leave_watch)。
static POPUP_LEAVE_WATCH: AtomicBool = AtomicBool::new(false);
/// 交互锁定模式:用户点击过预览窗(放大/缩小、复制文本等)后置位。
/// 该模式下弹窗与预览不因失焦/鼠标离开而关闭,仅当点击弹窗+预览之外的
/// 区域(看护线程检测鼠标按下沿)或弹窗重新聚焦(恢复正常模式)时才复位。
static POPUP_INTERACTED: AtomicBool = AtomicBool::new(false);
/// 重新定位预览窗口(物理像素)。preferred 指定优先放置侧,返回实际落位侧。
/// anchor_y 为鼠标 Y 锚点:预览窗垂直中线对齐该位置(贴近悬停条目),
/// 上下 clamp 到工作区;None 时退回弹窗顶部对齐。
///
/// 无边框+阴影窗口(tao 实现)的外框矩形在客户区四周各留一条不可见边框
/// SM_CXSIZEFRAME+SM_CXPADDEDBORDER,典型 8px):outer_position/outer_size 均含该边框,
/// 而可视内容仅占客户区。若直接用外框尺寸计算右侧落位,右侧可视间距会比左侧多出
/// 两侧边框之和(约 16px)。这里以"可视边缘"对齐:frame = (外框宽 - 客户区宽) / 2,
/// 左右两侧使用同一 GAP,保证两侧可视间距一致。
fn reposition_preview(
popup: &tauri::WebviewWindow,
win: &tauri::WebviewWindow,
vw: i32,
vh: i32,
preferred: PreviewSide,
anchor_y: Option<i32>,
allow_flip: bool,
) -> PreviewSide {
// 弹窗当前物理位置与尺寸(外框,含不可见边框)
let Ok(pos) = popup.outer_position() else { return preferred };
let Ok(osz) = popup.outer_size() else { return preferred };
let Ok(isz) = popup.inner_size() else { return preferred };
let (px, py) = (pos.x, pos.y);
let pw = osz.width as i32;
// 不可见边框宽度(外框与客户区之差的一半;无阴影窗口为 0)
let frame = ((osz.width.saturating_sub(isz.width)) / 2) as i32;
// 弹窗所在显示器工作区
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(px, py)
.unwrap_or((0, 0, 1920, 1040));
let gap = (PREVIEW_GAP * popup.scale_factor().unwrap_or(1.0)).round() as i32;
// 可视边缘对齐:
// 右侧落位 = 弹窗可视右缘(px+pw-frame) + GAP - 预览窗自身左边框(frame)
// 左侧落位 = 弹窗可视左缘(px+frame) - GAP - 预览可视宽(vw) - 预览窗左边框(frame)
// (frame 两两抵消,与旧公式一致)
let right_x = px + pw - 2 * frame + gap;
let left_x = px - gap - vw;
// 可视区域(含预览窗自身边框偏移)不越工作区
let fits_right = right_x + frame + vw <= wa_right;
let fits_left = left_x + frame >= wa_left;
let mut x = match preferred {
PreviewSide::Right => right_x,
PreviewSide::Left => left_x,
};
// 仅初始落位(allow_flip=true)允许换侧:优先侧放不下时切到另一侧。
// 内容尺寸变化(放大/还原,allow_flip=false)不允许换侧:窗口跳到另一侧会使
// 鼠标瞬间落在窗外,误触发 mouseleave 而关闭预览/弹窗;此时保持原侧并靠
// 工作区 clamp(大图可能覆盖弹窗边缘,属合理取舍,鼠标仍在预览窗内可交互)。
if allow_flip {
match preferred {
PreviewSide::Right => {
if !fits_right {
x = left_x;
}
}
PreviewSide::Left => {
if !fits_left {
x = right_x;
}
}
}
}
x = (x + frame).max(wa_left).min(wa_right - vw) - frame;
// 仅初始落位(allow_flip)按最终位置更新所在侧(换侧时位置在弹窗另一侧,判定正确);
// 放大/还原(不允许换侧)时即使被工作区 clamp 覆盖到弹窗上方,语义上仍属原侧,
// 必须沿用 preferred——否则 clamp 后按位置误判为另一侧并存档,缩小后会跳侧。
let side = if allow_flip {
if x + vw <= px { PreviewSide::Left } else { PreviewSide::Right }
} else {
preferred
};
// 垂直定位:预览窗中线对齐鼠标 Y 锚点(贴近悬停条目),上下 clamp 到工作区;
// 无锚点时退回弹窗顶部对齐
let y = match anchor_y {
Some(ay) => (ay - vh / 2).max(wa_top).min(wa_bottom - vh),
None => py.max(wa_top).min(wa_bottom - vh),
};
/// 获取屏幕工作区(排除任务栏,逻辑像素)
pub fn get_work_area() -> Option<(f64, f64)> {
use windows_sys::Win32::Foundation::RECT;
let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
unsafe {
if SystemParametersInfoW(SPI_GETWORKAREA, 0, &mut rect as *mut _ as *mut _, 0) != 0 {
Some(((rect.right - rect.left) as f64, (rect.bottom - rect.top) as f64))
} else {
None
}
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition { x, y }));
if let Ok(mut s) = PREVIEW_SIDE.lock() {
*s = Some(side);
}
side
}
/// 通知预览前端加载指定条目。窗口此时保持隐藏:前端测得内容尺寸后先调用
/// resize_preview(隐藏状态下完成尺寸/位置调整)再 reveal_preview 显示,
/// 避免"先以上次尺寸(可能是放大态大窗)显示再缩回"的闪烁。
pub fn show_preview(app: &AppHandle, id: i64) {
// 弹窗已隐藏(或隐藏中)时拒绝显示预览:同步标志消除 is_visible() 的异步时序竞态,
// 保证"弹窗失焦消失后预览窗不会孤立残留"。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
if app.get_webview_window(PREVIEW_LABEL).is_none() {
return;
}
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
// 弹窗不可见时不显示预览:避免弹窗隐藏后仍在途的悬停请求重新弹出孤立的预览窗
if !popup.is_visible().unwrap_or(false) {
return;
}
// 记录鼠标 Y 锚点:预览窗中线对齐鼠标所悬停的条目位置;resize 时沿用
if let Some((_, y)) = get_cursor_pos() {
if let Ok(mut a) = PREVIEW_ANCHOR_Y.lock() {
*a = Some(y);
}
}
// 通知前端加载条目内容(前端完成后自行 resize + reveal
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_SHOW, id);
}
/// 显示已就绪的预览窗口(前端完成内容加载与 resize 后调用)。
/// 显示前重查弹窗可见性,消除内容加载期间弹窗已隐藏的竞态。
pub fn reveal_preview(app: &AppHandle) {
// 弹窗已隐藏:在途请求作废
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
// 已可见则跳过(放大/还原触发的重复 reveal)
if PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
// 同步标记预览窗可见(以原生方式显示,Tauri 的 is_visible 可能不同步)
PREVIEW_VISIBLE.store(true, Ordering::SeqCst);
// 不激活显示(SW_SHOWNOACTIVATE),弹窗保持前台
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::show_no_activate(hwnd.0 as isize);
}
#[cfg(not(windows))]
let _ = win.show();
// 显示期间弹窗可能已被隐藏(失焦/关闭):立即收回预览。
// 关闭初次检查与真正 show 之间的竞态——失焦处理器先置 POPUP_VISIBLE=false
// 再隐藏,这里 show 之后重查一次,若已被隐藏则收回预览,避免孤立残留。
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
let _ = win.hide();
}
}
#[cfg(not(windows))]
mod win_api {
pub fn get_cursor_pos() -> Option<(i32, i32)> { None }
pub fn get_work_area() -> Option<(f64, f64)> { None }
/// 按内容自适应调整预览窗大小(逻辑像素),位置沿用当前所在侧并重新对齐弹窗。
/// 前端加载/切换内容(文本测高、图片按宽高比)后调用,窗口贴合内容消除留白。
/// allow_flip:初始落位为 true(优先侧放不下可换侧);放大/还原为 false
/// (保持原侧靠工作区 clamp,避免窗口跳侧使鼠标落在窗外误触发隐藏)。
pub fn resize_preview(app: &AppHandle, width: f64, height: f64, allow_flip: bool) {
// 弹窗不可见时忽略(无对齐基准)
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return;
};
let Some(popup) = app.get_webview_window(POPUP_LABEL) else {
return;
};
let scale = popup.scale_factor().unwrap_or(1.0);
// 以弹窗所在屏工作区为上限钳制(逻辑像素),并保证不小于最小可视尺寸
let (wa_left, wa_top, wa_right, wa_bottom) = popup
.outer_position()
.ok()
.and_then(|p| get_work_area_at_point(p.x, p.y))
.unwrap_or((0, 0, 1920, 1040));
let max_w = ((wa_right - wa_left).max(0) as f64 / scale).floor().max(PREVIEW_MIN_W);
let max_h = ((wa_bottom - wa_top).max(0) as f64 / scale).floor().max(PREVIEW_MIN_H);
let w = width.clamp(PREVIEW_MIN_W, max_w);
let h = height.clamp(PREVIEW_MIN_H, max_h);
let vw = (w * scale).round() as i32;
let vh = (h * scale).round() as i32;
let side = PREVIEW_SIDE.lock().ok().and_then(|s| *s).unwrap_or(PreviewSide::Right);
// 沿用最近一次的鼠标 Y 锚点:高度变化时中线保持对齐悬停条目,不产生跳变
let anchor_y = PREVIEW_ANCHOR_Y.lock().ok().and_then(|a| *a);
reposition_preview(&popup, &win, vw, vh, side, anchor_y, allow_flip);
let _ = win.set_size(tauri::Size::Physical(tauri::PhysicalSize { width: vw as u32, height: vh as u32 }));
}
pub use win_api::{get_cursor_pos, get_work_area};
/// 交互锁定模式入口:前端预览窗收到 mousedown(放大/缩小、复制、选择文本)时调用。
/// 置位锁定标志并启动看护线程:此后弹窗+预览不因失焦/鼠标离开而关闭,
/// 仅当点击弹窗+预览之外的区域或弹窗重新聚焦时退出锁定。
pub fn preview_interacted(app: &AppHandle) {
POPUP_INTERACTED.store(true, Ordering::SeqCst);
// 交互锁定取代推迟隐藏模式:清除可能残留的 DEFER 标记,
// 避免后续取消钉住时 hide_preview 走 DEFER 分支误关弹窗
POPUP_DEFER_HIDE.store(false, Ordering::SeqCst);
spawn_popup_leave_watch(app.clone());
}
/// 隐藏预览窗口(保留复用),并通知前端清空内容。
pub fn hide_preview(app: &AppHandle) {
// 交互锁定模式:弹窗仍显示时预览保持(生命周期由看护线程管理,点击外部才
// 随弹窗一起关闭),忽略常规隐藏请求(条目离开、键盘切换等)。
if POPUP_INTERACTED.load(Ordering::SeqCst) && POPUP_VISIBLE.load(Ordering::SeqCst) {
return;
}
POPUP_INTERACTED.store(false, Ordering::SeqCst);
// 若此前因预览交互推迟了弹窗隐藏(弹窗已失焦但保持显示),现在用户离开预览窗,
// 需判断去向:光标已回到弹窗内(继续浏览弹窗)→ 仅隐藏预览、保持弹窗显示;
// 光标在弹窗之外(离开整个区域)→ 连同弹窗一起隐藏。
// hide_popup 会先复位该标记,故此处 swap(false) 后调用不会递归重入)
if POPUP_DEFER_HIDE.swap(false, Ordering::SeqCst) {
if !is_cursor_in_popup(app) {
hide_popup(app);
return;
}
// 光标已回到弹窗内。若弹窗仍持有焦点(曾点击弹窗重新激活),仅隐藏预览即可,
// 后续失焦仍走 Focused(false) 正常关闭;若弹窗已失焦(点击预览窗所致),
// 它不会再收到 Focused(false) 事件——光标一旦离开弹窗区域,弹窗将永远
// 无法关闭(无焦点残留窗口)。启动看护线程兜底关闭。
let focused = app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false);
if !focused {
spawn_popup_leave_watch(app.clone());
}
}
PREVIEW_VISIBLE.store(false, Ordering::SeqCst);
if let Some(win) = app.get_webview_window(PREVIEW_LABEL) {
let _ = win.hide();
// 预览窗以原生 SW_SHOWNOACTIVATE 方式显示,Tauri 内部可见性状态可能与其
// 不同步;补一次原生 SW_HIDE,确保任何路径下都被可靠隐藏。
#[cfg(windows)]
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::hide_window(hwnd.0 as isize);
}
}
let _ = app.emit(crate::constants::events::CLIPBOARD_PREVIEW_HIDE, ());
}
/// 弹窗失焦但保持显示时的看护线程(防重入单例)。
///
/// 两种工作模式(每轮动态读取 POPUP_INTERACTED,可中途切换):
/// - 常规模式(未点击过预览窗):光标连续 ~300ms 既不在弹窗也不在预览窗内
/// (连续计数防"穿越弹窗-预览间隙"时的瞬时离开误判)→ 关闭弹窗;
/// - 交互锁定模式(点击过预览窗的放大/缩小/复制等):弹窗已失焦不会再收到
/// Focused(false),检测"鼠标按下沿且按下位置在弹窗+预览之外"→ 点击外部,关闭弹窗。
///
/// 公共退出条件:弹窗已隐藏/销毁(其他路径关闭);弹窗重新获得焦点(用户点击
/// 弹窗,恢复正常失焦关闭路径,并复位交互锁定);超时兜底防线程泄漏
/// (常规 30s;交互锁定为事件驱动,放宽至 10min)。
fn spawn_popup_leave_watch(app: AppHandle) {
// 防重入:已有看护在运行则跳过
if POPUP_LEAVE_WATCH.swap(true, Ordering::SeqCst) {
return;
}
std::thread::spawn(move || {
let start = Instant::now();
let mut outside = 0u32;
let mut was_down = false;
loop {
std::thread::sleep(Duration::from_millis(30));
// 弹窗已隐藏或被销毁:看护结束
if !POPUP_VISIBLE.load(Ordering::SeqCst)
|| app.get_webview_window(POPUP_LABEL).is_none()
{
break;
}
// 弹窗重新获得焦点(用户点击弹窗):恢复正常失焦关闭路径,复位交互锁定
if app
.get_webview_window(POPUP_LABEL)
.map(|w| w.is_focused().unwrap_or(false))
.unwrap_or(false)
{
POPUP_INTERACTED.store(false, Ordering::SeqCst);
break;
}
let interacted = POPUP_INTERACTED.load(Ordering::SeqCst);
// 超长兜底:避免异常路径下看护线程无限轮询
let timeout = if interacted {
Duration::from_secs(600)
} else {
Duration::from_secs(30)
};
if start.elapsed() > timeout {
hide_popup(&app);
break;
}
let cursor_in = is_cursor_in_popup(&app) || is_cursor_in_preview(&app);
if interacted {
// 交互锁定:左键按下沿发生在弹窗+预览之外 → 点击外部,关闭弹窗+预览。
// 按下沿判定(上一轮未按下、本轮按下)配合 30ms 轮询,可捕获常规点击;
// 在弹窗/预览内按下后拖出再松开不算外部点击(以按下位置为准)。
let down = crate::win32_util::is_left_button_down();
if down && !was_down && !cursor_in {
hide_popup(&app);
break;
}
was_down = down;
} else if cursor_in {
outside = 0;
} else {
outside += 1;
// 连续 ~300ms 不在弹窗/预览区域(排除穿越间隙的瞬时状态)才关闭
if outside >= 10 {
hide_popup(&app);
break;
}
}
}
POPUP_LEAVE_WATCH.store(false, Ordering::SeqCst);
});
}
/// 鼠标当前是否位于弹窗矩形内(弹窗可见且光标在其窗口范围内)。
/// 用于 hide_preview 判断"用户是回到弹窗继续浏览,还是离开整个区域"。
fn is_cursor_in_popup(app: &AppHandle) -> bool {
if !POPUP_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(POPUP_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
/// 鼠标当前是否位于预览窗矩形内(预览窗可见且光标在其窗口范围内)。
/// 用于弹窗失焦时判断是否因预览交互所致,决定是否推迟隐藏弹窗。
fn is_cursor_in_preview(app: &AppHandle) -> bool {
if !PREVIEW_VISIBLE.load(Ordering::SeqCst) {
return false;
}
let Some(win) = app.get_webview_window(PREVIEW_LABEL) else {
return false;
};
let Ok(pos) = win.outer_position() else { return false };
let Ok(size) = win.outer_size() else { return false };
let Some((cx, cy)) = crate::win32_util::get_cursor_pos() else {
return false;
};
let x = pos.x;
let y = pos.y;
let w = size.width as i32;
let h = size.height as i32;
cx >= x && cx <= x + w && cy >= y && cy <= y + h
}
// ===== 屏幕/光标/DPI 工具已迁移至 crate::win32_util(跨模块共享) =====
use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point};
+46 -3
View File
@@ -232,10 +232,19 @@ pub fn dib_info(dib: &[u8]) -> Option<(u32, u32)> {
Some((width as u32, height.abs() as u32))
}
/// 将 CF_DIB 字节转换为 PNG 字节(支持 24/32bpp BI_RGB)。
/// 将 CF_DIB 字节转换为 PNG 字节(支持 24/32bpp BI_RGB / BI_BITFIELDS)。
pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
use image::codecs::png::PngEncoder;
use image::ImageEncoder;
// 兜底:数据本身就是 PNG / JPEG(极少数来源直接存放压缩数据)
if dib.len() >= 4 && &dib[0..4] == b"\x89PNG" {
return Some(dib.to_vec());
}
if dib.len() >= 3 && dib[0] == 0xFF && dib[1] == 0xD8 && dib[2] == 0xFF {
return Some(dib.to_vec());
}
if dib.len() < 40 {
return None;
}
@@ -244,7 +253,14 @@ pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
let height_raw = i32::from_le_bytes([dib[8], dib[9], dib[10], dib[11]]);
let bpp = u16::from_le_bytes([dib[14], dib[15]]);
let compression = u32::from_le_bytes([dib[16], dib[17], dib[18], dib[19]]);
if width <= 0 || compression != 0 {
if width <= 0 {
return None;
}
// 接受 BI_RGB(0) 和 BI_BITFIELDS(3)。
// Windows 截图工具(Win+Shift+S / 截图工具)常用 BI_BITFIELDS 标记 32bpp BGRA
// 像素数据本身未压缩,与 BI_RGB 解码方式一致。
// 拒绝 BI_RLE4/8(1/2) 和 BI_JPEG/PNG(4/5) 等真正压缩格式。
if compression != 0 && compression != 3 {
return None;
}
if bpp != 24 && bpp != 32 {
@@ -269,7 +285,8 @@ pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
rgba[dp] = dib[sp + 2]; // R
rgba[dp + 1] = dib[sp + 1]; // G
rgba[dp + 2] = dib[sp]; // B
rgba[dp + 3] = 255; // A
// 32bpp 保留 alpha 通道(截图工具常用);24bpp 不透明
rgba[dp + 3] = if bpp == 32 { dib[sp + 3] } else { 255 };
}
}
let mut buf = Vec::new();
@@ -278,3 +295,29 @@ pub fn dib_to_png(dib: &[u8]) -> Option<Vec<u8>> {
.ok()?;
Some(buf)
}
/// 生成缩略图 PNG(最长边不超过 max_dim 像素)。
/// 小图直接复用 `dib_to_png` 结果;大图降采样后重新编码,供弹窗悬停预览使用。
pub fn dib_to_thumbnail(dib: &[u8], max_dim: u32) -> Option<Vec<u8>> {
use image::codecs::png::PngEncoder;
use image::GenericImageView;
use image::ImageEncoder;
let png = dib_to_png(dib)?;
let img = image::load_from_memory(&png).ok()?;
let (w, h) = img.dimensions();
if w.max(h) <= max_dim {
return Some(png); // 小图直接使用,避免重复编码
}
// 让 image 库在 max_dim×max_dim 边界内自动等比缩放,避免手算 nw/nh 与库内部
// resize_dimensions 的取整不一致(如手算 256x10 而库实际输出 250x10),
// 否则 write_image 的缓冲区长度断言会失败。
let resized = img.resize(max_dim, max_dim, image::imageops::FilterType::Triangle);
let (rw, rh) = resized.dimensions();
let rgba = resized.to_rgba8();
let mut buf = Vec::new();
let enc = PngEncoder::new(&mut buf);
enc.write_image(rgba.as_raw(), rw, rh, image::ExtendedColorType::Rgba8)
.ok()?;
Some(buf)
}
+52 -10
View File
@@ -2,13 +2,15 @@
//!
//! 表结构见 `init_db`。所有方法线程安全(内部 Mutex 包裹 Connection)。
use base64::Engine as _;
use rusqlite::{params, Connection, OptionalExtension};
use specta::Type;
use std::fs;
use std::path::PathBuf;
use std::sync::Mutex;
/// 列表项(不含大字段,用于历史/搜索结果)
#[derive(Debug, Clone, serde::Serialize)]
#[derive(Debug, Clone, serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct ClipboardItem {
pub id: i64,
@@ -21,7 +23,7 @@ pub struct ClipboardItem {
}
/// 详情(含文本内容或图片 base64)
#[derive(Debug, Clone, serde::Serialize)]
#[derive(Debug, Clone, serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct ClipboardItemDetail {
#[serde(flatten)]
@@ -37,6 +39,8 @@ pub struct NewItem {
pub kind: String,
pub content: Option<String>,
pub blob: Option<Vec<u8>>,
/// 图片缩略图 PNG(仅 image 类型,供弹窗悬停预览)
pub thumb: Option<Vec<u8>>,
pub preview: String,
pub size: i64,
pub hash: String,
@@ -87,6 +91,19 @@ impl Storage {
CREATE INDEX IF NOT EXISTS idx_hash ON clipboard_history(hash);
CREATE INDEX IF NOT EXISTS idx_kind ON clipboard_history(kind);",
);
// 迁移:老库无 thumb 列(图片缩略图,供弹窗悬停预览),补列
let has_thumb = conn
.prepare("PRAGMA table_info(clipboard_history)")
.ok()
.map(|mut stmt| {
stmt.query_map([], |r| r.get::<_, String>(1))
.map(|rows| rows.filter_map(|c| c.ok()).any(|c| c == "thumb"))
.unwrap_or(false)
})
.unwrap_or(false);
if !has_thumb {
let _ = conn.execute("ALTER TABLE clipboard_history ADD COLUMN thumb BLOB", []);
}
}
/// 插入新条目;若 dedup 为 true 且 hash 已存在则仅更新 created_at,返回条目 id。
@@ -119,12 +136,13 @@ impl Storage {
let now = now_ms();
let res = conn.execute(
"INSERT INTO clipboard_history
(kind, content, blob, preview, size, hash, pinned, pinned_order, created_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, 0, NULL, ?7)",
(kind, content, blob, thumb, preview, size, hash, pinned, pinned_order, created_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, 0, NULL, ?8)",
params![
item.kind,
item.content,
item.blob.as_deref(),
item.thumb.as_deref(),
item.preview,
item.size,
item.hash,
@@ -206,10 +224,11 @@ impl Storage {
}
/// 获取详情(含文本/图片预览 base64)
/// 先锁内查询数据,释放锁后再执行耗时编码(DIB→PNG + base64),避免长时间占用连接锁
pub fn get_detail(&self, id: i64, image_to_base64: impl Fn(&[u8]) -> Option<String>) -> Option<ClipboardItemDetail> {
let conn = self.conn.lock().ok()?;
let row = conn
.query_row(
let (item, content, blob) = {
let conn = self.conn.lock().ok()?;
conn.query_row(
"SELECT id, kind, preview, size, pinned, pinned_order, created_at, content, blob
FROM clipboard_history WHERE id = ?1",
params![id],
@@ -232,8 +251,9 @@ impl Storage {
))
},
)
.ok()?;
let (item, content, blob) = row;
.ok()?
};
// conn 已在此处释放,以下编码不占用连接锁
let image_base64 = if item.kind == "image" {
blob.as_deref().and_then(|b| image_to_base64(b))
} else {
@@ -246,6 +266,26 @@ impl Storage {
})
}
/// 获取图片缩略图 PNG base64(弹窗悬停预览用)。
/// 老数据无缩略图时回退为 `thumb_from_dib` 现场生成。
pub fn get_thumb(&self, id: i64, thumb_from_dib: impl Fn(&[u8]) -> Option<Vec<u8>>) -> Option<String> {
let (thumb, blob) = {
let conn = self.conn.lock().ok()?;
conn.query_row(
"SELECT thumb, blob FROM clipboard_history WHERE id = ?1 AND kind = 'image'",
params![id],
|r| Ok((r.get::<_, Option<Vec<u8>>>(0)?, r.get::<_, Option<Vec<u8>>>(1)?)),
)
.ok()?
};
// conn 已在此处释放
let png = match thumb {
Some(t) if !t.is_empty() => Some(t),
_ => blob.as_deref().and_then(|b| thumb_from_dib(b)),
};
png.map(|p| base64::engine::general_purpose::STANDARD.encode(&p))
}
/// 获取原始字段供 copy_back 写回(避免 base64 转换开销)
pub fn get_raw_for_copy(&self, id: i64) -> Option<(String, Option<String>, Option<Vec<u8>>)> {
let conn = self.conn.lock().ok()?;
@@ -342,6 +382,7 @@ impl Storage {
}
/// 按搜索关键词统计匹配的非固定条目总数
/// 与 `search` 保持一致的匹配字段(preview + content),避免分页总数错误
pub fn count_search(&self, query: &str) -> i64 {
let conn = match self.conn.lock() {
Ok(c) => c,
@@ -349,7 +390,8 @@ impl Storage {
};
let pattern = format!("%{}%", query);
conn.query_row(
"SELECT COUNT(*) FROM clipboard_history WHERE pinned = 0 AND preview LIKE ?1",
"SELECT COUNT(*) FROM clipboard_history
WHERE pinned = 0 AND (preview LIKE ?1 OR content LIKE ?1)",
params![pattern],
|r| r.get(0),
)
+142
View File
@@ -0,0 +1,142 @@
//! 剪贴板写入抑制。
//!
//! 存在的理由:剪贴板监听线程会把**任何**序列号变化录进历史。而应用自身也会写剪贴板
//! copy_back 写回、划词取词时模拟 Ctrl+C 与随后的还原),这些都不该出现在用户的
//! 历史里。抑制状态因此必须能被**多个模块**访问,而不是某个模块的私有字段。
//!
//! 两种机制并存,因为要解决的问题不同:
//!
//! - **精确抑制(seq)**:只跳过「本应用刚写入的那一次变化」。写入者是我们自己时,
//! 写入后的序列号可以立刻读到,于是能精确记账一次;用户随后的复制是另一个序列号,
//! 不会被误吞。`copy_back` 用这条。
//!
//! - **时间窗抑制(burst)**:屏蔽一个区间内的**所有**变化。划词取词要连续动三次剪贴板
//! (Ctrl+C 覆盖 → 我们读走 → 还原原文),而监听线程是 250ms 轮询:按序列号逐个记账
//! 存在竞态——监听恰好落在我们两次操作之间时,选区文本就被录进历史了。
//! 因此取词期间必须整体屏蔽,读完并还原之后再解除。
//!
//! burst 用**计数**而非布尔:取词流程内部可能再触发一次写入,用布尔会在内层先结束时
//! 提前解除屏蔽。配对由 [`SuppressState::burst`] 返回的 RAII 守卫保证,提前 return 也安全。
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Mutex;
#[derive(Default)]
pub struct SuppressState {
/// 待跳过的序列号(消费一次即清空)
seq: Mutex<Option<u32>>,
/// 屏蔽窗口嵌套计数
burst: AtomicUsize,
}
/// 屏蔽窗口守卫:析构时自动解除,保证与 `begin` 严格配对。
pub struct BurstGuard<'a>(&'a SuppressState);
impl Drop for BurstGuard<'_> {
fn drop(&mut self) {
self.0.end_burst();
}
}
impl SuppressState {
pub fn new() -> Self {
Self::default()
}
/// 记账:跳过 `seq` 这一次变化(消费一次)。
/// 只记一个序列号即可——本应用的写入是串行的,不会同时积压多次。
pub fn mark_seq(&self, seq: u32) {
if let Ok(mut guard) = self.seq.lock() {
*guard = Some(seq);
}
}
/// 开始屏蔽窗口。返回的守卫析构时自动结束,**不要**手动配对 end。
pub fn burst(&self) -> BurstGuard<'_> {
self.burst.fetch_add(1, Ordering::SeqCst);
BurstGuard(self)
}
fn end_burst(&self) {
// saturating:异常路径下的多余 end 不应让计数下溢,否则会永久屏蔽
let _ = self
.burst
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |v| {
Some(v.saturating_sub(1))
});
}
/// 当前是否处于屏蔽窗口内(供调用方在取词前做提示,不参与判定)
pub fn in_burst(&self) -> bool {
self.burst.load(Ordering::SeqCst) > 0
}
/// 监听线程询问:这次变化是否应当跳过。
/// 命中序列号时**消费**该记账(下次同序列号不再跳过),避免误吞用户后续的复制。
pub fn should_skip(&self, seq: u32) -> bool {
if self.in_burst() {
return true;
}
let mut guard = match self.seq.lock() {
Ok(g) => g,
Err(e) => e.into_inner(),
};
if *guard == Some(seq) {
*guard = None;
true
} else {
false
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn seq_suppression_is_consumed_once() {
let s = SuppressState::new();
s.mark_seq(7);
assert!(s.should_skip(7), "记账的那次应被跳过");
assert!(!s.should_skip(7), "同序列号不应被反复跳过");
assert!(!s.should_skip(8), "其他序列号不受影响");
}
#[test]
fn burst_suppresses_everything_until_dropped() {
let s = SuppressState::new();
{
let _guard = s.burst();
assert!(s.should_skip(1));
assert!(s.should_skip(2));
assert!(s.in_burst());
}
assert!(!s.in_burst());
assert!(!s.should_skip(3));
}
#[test]
fn burst_is_reentrant() {
let s = SuppressState::new();
let outer = s.burst();
{
let _inner = s.burst();
}
// 内层结束不应提前解除外层
assert!(s.in_burst());
assert!(s.should_skip(9));
drop(outer);
assert!(!s.in_burst());
}
#[test]
fn extra_end_does_not_underflow() {
let s = SuppressState::new();
s.end_burst();
s.end_burst();
// 下溢会让计数变成极大值从而永久屏蔽,这里确保不会
assert!(!s.in_burst());
assert!(!s.should_skip(4));
}
}
+110
View File
@@ -0,0 +1,110 @@
//! 全局常量集中定义。
//! 窗口 label / Tauri 事件名,避免魔法字符串散布各处。
//! 与前端 `src/lib/constants.ts` 保持对应。
/// 窗口 label(对应 capabilities/*.json 与前端 constants::WINDOWS
pub mod windows {
pub const MAIN: &str = "main";
// 以下窗口由前端创建,Rust 侧仅作双端对应声明(无直接引用)
#[allow(dead_code)]
pub const OSD_OVERLAY: &str = "osd-overlay";
#[allow(dead_code)]
pub const SCREENSHOT_OVERLAY: &str = "screenshot-overlay";
#[allow(dead_code)]
pub const SCREENSHOT_PIN: &str = "screenshot-pin";
#[allow(dead_code)]
pub const SCREENSHOT_SCROLL: &str = "screenshot-scroll";
/// 取词翻译悬浮窗(由 translate 模块预创建,非激活显示)
pub const TRANSLATE_POPUP: &str = "translate-popup";
/// 终端独立窗口前缀,实际 label = `${TERMINAL_WINDOW}-<sessionId>`
/// 每个终端窗口承载一个会话,脱离主窗口独立存在。
pub const TERMINAL_WINDOW: &str = "terminal-window";
}
/// Tauri 事件名(与前端 constants::EVENTS 对应)
pub mod events {
// 托盘菜单
pub const TRAY_MENU_SHOW: &str = "tray-menu-show";
pub const TRAY_MENU_STATE_UPDATED: &str = "tray-menu-state-updated";
pub const TRAY_TOGGLE_OSD: &str = "tray:toggle-osd";
pub const TRAY_NEW_DOWNLOAD: &str = "tray:new-download";
pub const TRAY_OPEN_SETTINGS: &str = "tray:open-settings";
// 剪贴板
pub const CLIPBOARD_CHANGED: &str = "clipboard-changed";
pub const CLIPBOARD_POPUP_SHOW: &str = "clipboard-popup-show";
pub const CLIPBOARD_POPUP_HIDE: &str = "clipboard-popup-hide";
pub const CLIPBOARD_PREVIEW_SHOW: &str = "clipboard-preview-show";
pub const CLIPBOARD_PREVIEW_HIDE: &str = "clipboard-preview-hide";
// 快速面板
pub const QUICKPANEL_SHOW: &str = "quickpanel-show";
pub const QUICKPANEL_HIDE: &str = "quickpanel-hide";
pub const QUICKPANEL_EXTRACT_PROGRESS: &str = "quickpanel-extract-progress";
/// 文件索引构建完成(闲时自动建立/重建、手动构建),负载为条目数
pub const QUICKPANEL_INDEX_UPDATED: &str = "quickpanel-index-updated";
// 监控
pub const MONITOR_DATA: &str = "monitor-data";
pub const MONITOR_NETWORK: &str = "monitor-network";
pub const MONITOR_ERROR: &str = "monitor-error";
pub const MONITOR_LOADING: &str = "monitor-loading";
pub const MONITOR_READY: &str = "monitor-ready";
pub const MONITOR_DISCONNECTED: &str = "monitor-disconnected";
// OSD 窗口
pub const OSD_SYSTEM_UI_ACTIVE: &str = "osd-system-ui-active";
pub const OSD_SYSTEM_UI_INACTIVE: &str = "osd-system-ui-inactive";
pub const OSD_GAME_ACTIVE: &str = "osd-game-active";
pub const OSD_GAME_INACTIVE: &str = "osd-game-inactive";
pub const OSD_START_DRAG: &str = "osd-start-drag";
pub const OSD_END_DRAG: &str = "osd-end-drag";
// 截图
pub const SCREENSHOT_SHORTCUT: &str = "screenshot-shortcut";
pub const SCREENSHOT_PIN_SHORTCUT: &str = "screenshot-pin-shortcut";
/// 滚动截图会话:实时进度 { width, height, auto }
pub const SCROLL_PROGRESS: &str = "screenshot-scroll-progress";
/// 滚动截图会话:完成并导出
pub const SCROLL_COMPLETE: &str = "screenshot-scroll-complete";
/// 滚动截图会话:已取消(无负载)
pub const SCROLL_CANCELLED: &str = "screenshot-scroll-cancelled";
// 内核安装进度
pub const KERNEL_INSTALL_PROGRESS: &str = "kernel-install-progress";
// 翻译:取词悬浮窗显示(负载见 translate::popup::PopupPayload/ 隐藏(无负载)
pub const TRANSLATE_POPUP_SHOW: &str = "translate-popup-show";
pub const TRANSLATE_POPUP_HIDE: &str = "translate-popup-hide";
// 翻译:流式输出(负载见 translate::engines::StreamEvent;失败经 start 的 Promise reject
// 已发出 requestId 之后的失败额外走 error 事件兜底)
pub const TRANSLATE_STREAM_CHUNK: &str = "translate-stream-chunk";
pub const TRANSLATE_STREAM_DONE: &str = "translate-stream-done";
pub const TRANSLATE_STREAM_ERROR: &str = "translate-stream-error";
// 音乐模块:Python 便携运行时安装进度
pub const MUSIC_RUNTIME_INSTALL_PROGRESS: &str = "music-runtime-install-progress";
// 终端模块:会话输出批次(负载见 terminal::events::OutputPayload
// 按 8~16ms 窗口聚合,前端用 seq 校验连续性
pub const TERMINAL_OUTPUT: &str = "terminal-output";
// 终端模块:会话结束(负载见 terminal::events::ExitPayload
pub const TERMINAL_EXIT: &str = "terminal-exit";
// 终端模块:会话状态变更(负载为 SessionInfo,前端据此刷新侧栏与标签)
pub const TERMINAL_STATE: &str = "terminal-state";
// 终端模块:工作目录变化(OSC 7 hook 上报;SFTP 跟随目录依赖此事件)
pub const TERMINAL_CWD: &str = "terminal-cwd";
// 终端模块:SSH 主机密钥需用户确认(阻塞式交互,握手暂停等待回传)
pub const TERMINAL_HOST_KEY_PROMPT: &str = "terminal-host-key-prompt";
// 终端模块:请求前端对「关闭仍在运行的会话」二次确认
// (P2 起用:P0 的关闭确认在前端 store 内完成,事件通道先占位)
#[allow(dead_code)]
pub const TERMINAL_CONFIRM_CLOSE: &str = "terminal-confirm-close";
// 终端模块:SFTP 传输进度(负载见 terminal::ssh::sftp::TransferProgress
// 节流后发送(约 200ms 一次),前端据此画进度条
pub const TERMINAL_TRANSFER_PROGRESS: &str = "terminal-transfer-progress";
// 音乐模块:下载任务事件(桥接事件行 → 前端,负载见 bridge.py _emit_event
pub const MUSIC_DOWNLOAD_EVENT: &str = "music-download-event";
// 后端自动切换节点完成(前端据以刷新节点列表并提示)
pub const PROXY_AUTO_SWITCH: &str = "proxy-auto-switch";
// 应用更新进度
pub const UPDATE_PROGRESS: &str = "update-progress";
// 进程与下载
pub const PROCESS_STATUS_CHANGED: &str = "process-status-changed";
pub const DOWNLOAD_ADDED: &str = "download-added";
/// 任务被删除(浏览器扩展通过 HTTP API 删除任务时发出,前端据此刷新任务列表)
pub const DOWNLOAD_REMOVED: &str = "download-removed";
/// 浏览器扩展通过 HTTP API 新增下载(负载 { id },前端据以为该任务创建专属下载窗口)
pub const DOWNLOAD_EXTENSION_ADDED: &str = "download-extension-added";
}
+63 -2
View File
@@ -1,19 +1,36 @@
use std::collections::HashMap;
use tauri::{AppHandle, State};
use tauri::{AppHandle, Manager, State};
use tauri_plugin_opener::OpenerExt;
use super::engine::{CheckUrlResult, DownloadEngine};
use super::task::{DownloadTask, DownloaderSettings};
use super::torrent::TorrentInfo;
/// 获取所有任务
#[tauri::command]
#[specta::specta]
pub fn downloader_get_tasks(engine: State<'_, DownloadEngine>) -> Vec<DownloadTask> {
engine.get_tasks()
}
/// 解析磁力链 / .torrent 文件,返回种子信息(名称 / infohash / 文件列表),供前端做文件勾选
#[tauri::command]
#[specta::specta]
pub async fn downloader_inspect(engine: State<'_, DownloadEngine>, input: String) -> Result<TorrentInfo, String> {
engine.inspect(&input).await
}
/// 磁力任务:元数据解析成功后,用户勾选文件并确认开始下载
#[tauri::command]
#[specta::specta]
pub async fn downloader_select_bt_files(engine: State<'_, DownloadEngine>, id: String, only_files: Vec<u32>) -> Result<(), String> {
engine.select_bt_files(&id, only_files).await
}
/// 检查 URL 重复性并探测文件信息(添加下载前调用)
#[tauri::command]
#[specta::specta]
pub async fn downloader_check_url(
engine: State<'_, DownloadEngine>,
url: String,
@@ -47,6 +64,7 @@ pub async fn downloader_check_url(
/// 添加下载任务
#[tauri::command]
#[specta::specta]
pub async fn downloader_add_task(
engine: State<'_, DownloadEngine>,
url: String,
@@ -54,24 +72,42 @@ pub async fn downloader_add_task(
dir: Option<String>,
headers: Option<HashMap<String, String>>,
auto_rename: Option<bool>,
only_files: Option<Vec<u32>>,
) -> Result<String, String> {
engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false)).await
engine.add_task(url, filename, dir, headers.unwrap_or_default(), auto_rename.unwrap_or(false), only_files).await
}
/// 暂停任务
#[tauri::command]
#[specta::specta]
pub fn downloader_pause_task(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.pause_task(&id)
}
/// 恢复任务
#[tauri::command]
#[specta::specta]
pub fn downloader_resume_task(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.resume_task(&id)
}
/// 取消任务(置为已取消,清空进度并删除下载文件,但保留记录)
#[tauri::command]
#[specta::specta]
pub fn downloader_cancel_task(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.cancel_task(&id)
}
/// 重新下载已取消/出错的任务
#[tauri::command]
#[specta::specta]
pub async fn downloader_redownload(engine: State<'_, DownloadEngine>, id: String) -> Result<(), String> {
engine.redownload(&id).await
}
/// 移除任务
#[tauri::command]
#[specta::specta]
pub fn downloader_remove_task(
engine: State<'_, DownloadEngine>,
id: String,
@@ -82,12 +118,14 @@ pub fn downloader_remove_task(
/// 获取设置
#[tauri::command]
#[specta::specta]
pub fn downloader_get_settings(engine: State<'_, DownloadEngine>) -> DownloaderSettings {
engine.get_settings()
}
/// 保存设置
#[tauri::command]
#[specta::specta]
pub fn downloader_save_settings(
engine: State<'_, DownloadEngine>,
settings: DownloaderSettings,
@@ -118,6 +156,7 @@ pub fn downloader_get_extension_info(engine: State<'_, DownloadEngine>) -> serde
/// 用系统资源管理器打开目录
#[tauri::command]
#[specta::specta]
pub fn downloader_open_dir(app: AppHandle, path: String) -> Result<(), String> {
app.opener()
.open_path(path, None::<&str>)
@@ -126,8 +165,30 @@ pub fn downloader_open_dir(app: AppHandle, path: String) -> Result<(), String> {
/// 用系统默认浏览器打开 URL
#[tauri::command]
#[specta::specta]
pub fn downloader_open_url(app: AppHandle, url: String) -> Result<(), String> {
app.opener()
.open_url(url, None::<&str>)
.map_err(|e| format!("打开链接失败: {}", e))
}
/// 将指定 label 的下载窗口显示并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制(尤其下载窗口由后台进程创建、
/// 或创建到非主显示器时更明显),改用原生 SetForegroundWindow + BringWindowToTop
/// (模拟 Alt 键重置前台锁定),保证开始/完成下载时窗口能正确定位到前台。
#[tauri::command]
#[specta::specta]
pub fn downloader_focus_window(app: AppHandle, label: String) -> Result<(), String> {
let Some(window) = app.get_webview_window(&label) else {
return Ok(()); // 窗口已关闭则忽略
};
window.show().map_err(|e| e.to_string())?;
window.unminimize().map_err(|e| e.to_string())?;
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
Ok(())
}
File diff suppressed because it is too large Load Diff
+258 -23
View File
@@ -1,41 +1,131 @@
use futures_util::StreamExt;
use reqwest::Proxy;
use reqwest::Client;
use std::collections::HashMap;
use std::fs::OpenOptions;
use std::io::SeekFrom;
use std::path::Path;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc;
use std::sync::{Arc, Mutex};
use tokio::io::{AsyncSeekExt, AsyncWriteExt};
use tokio::task::JoinSet;
use super::rate_limit::RateLimiter;
use super::task::{ProbeResult, Segment};
/// 请求超时:连接 + 响应头必须在 30s 内就绪(分段请求若无超时,
/// 服务器挂死时任务将永久卡在 Active,pause→resume 会出现新旧任务并发写同一临时文件)
const REQUEST_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(30);
/// 分块读取停滞超时:30s 内无任何数据视为连接挂死,主动中断(配合取消标志及时退出)
const READ_STALL_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(30);
/// HTTP/HTTPS 下载器
#[derive(Clone)]
pub struct HttpDownloader {
client: Client,
/// 直连客户端:强制禁用代理(no_proxy),用于降级重试与控制端探测
direct_client: Client,
/// mihomo 显式代理客户端缓存(与代理地址一一对应):走 http://127.0.0.1:{mixed_port}。
/// 地址未配置(mihomo 未运行)时为 no_proxy 直连。Arc 共享同一状态,任意 clone 统一生效。
mihomo: Arc<Mutex<(Option<String>, Client)>>,
}
impl HttpDownloader {
pub fn new() -> Self {
let client = Client::builder()
let direct_client = Client::builder()
// 强制直连:即使系统代理已开启,下载也不经过系统代理
.no_proxy()
.build()
.unwrap_or_else(|_| Client::new());
Self { client }
Self {
direct_client: direct_client.clone(),
mihomo: Arc::new(Mutex::new((None, direct_client))),
}
}
/// 配置 mihomo 显式代理客户端。
/// - `Some("http://127.0.0.1:{port}")`:走本地 mihomo 的 mixed 端口;
/// - `None`:回退直连(不走系统代理)。
/// 地址未变化时复用缓存,不重复重建,避免丢失连接复用。
pub fn configure_mihomo_proxy(&self, proxy_url: Option<String>) {
let mut guard = self.mihomo.lock().unwrap_or_else(|e| e.into_inner());
if guard.0 == proxy_url {
return;
}
let client = match &proxy_url {
Some(url) => {
let mut cb = Client::builder();
if let Ok(p) = Proxy::all(url.clone()) {
cb = cb.proxy(p);
}
cb.build().unwrap_or_else(|_| Client::new())
}
None => Client::builder()
.no_proxy()
.build()
.unwrap_or_else(|_| Client::new()),
};
*guard = (proxy_url, client);
}
/// 探测 mihomo 外部控制端是否在线(用于判断代理模块是否真正运行)。
/// 走直连客户端,避免探测本身依赖代理。
pub async fn probe_controller(&self, controller: &str) -> bool {
let url = format!("http://{}/version", controller);
match tokio::time::timeout(
std::time::Duration::from_secs(3),
self.direct_client.get(&url).send(),
)
.await
{
Ok(Ok(r)) => r.status().is_success(),
_ => false,
}
}
/// 根据 use_proxy 选择客户端(克隆句柄,Client 内部共享连接池)
fn client(&self, use_proxy: bool) -> Client {
if use_proxy {
self.mihomo
.lock()
.unwrap_or_else(|e| e.into_inner())
.1
.clone()
} else {
self.direct_client.clone()
}
}
/// 探测下载资源信息(大小、是否支持 Range、文件名)
/// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD
/// 优先用 GET + Range: bytes=0-0(返回 206 + Content-Range),回退到 HEAD
/// 代理降级:use_proxy=true 时先走系统代理,失败则回退 no_proxy 直连重试一次
pub async fn probe(
&self,
url: &str,
headers: &HashMap<String, String>,
use_proxy: bool,
) -> Result<ProbeResult, String> {
let first = self.client(use_proxy);
match self.probe_with_client(&first, url, headers).await {
Ok(r) => return Ok(r),
Err(e) if use_proxy => {
let direct = self.client(false);
self.probe_with_client(&direct, url, headers)
.await
.map_err(|e2| format!("代理探测失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行探测(GET Range → 回退 HEAD),供代理降级复用
async fn probe_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
) -> Result<ProbeResult, String> {
// 先尝试 Range 请求(能同时判断 Accept-Ranges 和获取大小)
let mut req = self
.client
let mut req = client
.get(url)
.header("Range", "bytes=0-0")
.header("User-Agent", "Thing-Download-Engine/1.0");
@@ -43,7 +133,10 @@ impl HttpDownloader {
req = req.header(k, v);
}
match req.send().await {
match tokio::time::timeout(REQUEST_TIMEOUT, req.send())
.await
.map_err(|_| "探测超时(30s 内未收到响应头)".to_string())?
{
Ok(resp) => {
let status = resp.status();
let headers_map = resp.headers().clone();
@@ -88,13 +181,13 @@ impl HttpDownloader {
}
Err(_) => {
// GET 失败,尝试 HEAD 作为回退
let mut head_req = self.client.head(url);
let mut head_req = client.head(url);
for (k, v) in headers {
head_req = head_req.header(k, v);
}
let resp = head_req
.send()
let resp = tokio::time::timeout(REQUEST_TIMEOUT, head_req.send())
.await
.map_err(|_| "探测超时(HEAD 30s 内未收到响应头)".to_string())?
.map_err(|e| format!("探测失败(GET 和 HEAD 均失败): {}", e))?;
let headers_map = resp.headers().clone();
let total_size = headers_map
@@ -123,6 +216,7 @@ impl HttpDownloader {
/// - `cancel`: 取消标志
/// - `progress`: 每个分段的已下载字节(AtomicU64,与 segments 一一对应)
/// - `limiter`: 全局限速器
/// - `use_proxy`: 是否使用系统代理(false=强制直连)
pub async fn download(
&self,
url: &str,
@@ -132,6 +226,37 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>],
limiter: Arc<RateLimiter>,
use_proxy: bool,
) -> Result<(), String> {
// 代理降级:仅当 use_proxy=true 才有"走代理→失败回退直连"的意义。
// use_proxy=false 直接用直连客户端,无需回退。
// 注意:用户主动暂停/取消(返回"已取消")必须原样透传,不能触发代理回退,
// 否则会把"已取消"包装成"代理失败",导致引擎将其误判为错误而非暂停。
let first = self.client(use_proxy);
match self.download_with_client(&first, url, headers, segments, file_path, cancel.clone(), progress, &limiter).await {
Ok(()) => return Ok(()),
Err(e) if use_proxy && e != "已取消" => {
// 回退直连重试(不继承 use_proxy,保证用 no_proxy 客户端)
let direct = self.client(false);
self.download_with_client(&direct, url, headers, segments, file_path, cancel, progress, &limiter)
.await
.map_err(|e2| format!("代理下载失败({}),直连重试也失败({}", e, e2))
}
Err(e) => Err(e),
}
}
/// 用指定 client 执行下载(支持单线程与多线程分段),供代理降级复用
async fn download_with_client(
&self,
client: &Client,
url: &str,
headers: &HashMap<String, String>,
segments: &[Segment],
file_path: &Path,
cancel: Arc<AtomicBool>,
progress: &[Arc<AtomicU64>],
limiter: &Arc<RateLimiter>,
) -> Result<(), String> {
let total_size = segments.iter().map(|s| s.len()).sum();
@@ -158,7 +283,7 @@ impl HttpDownloader {
// 单线程下载(不支持 Range 或文件太小)
let seg = &segments[0];
let prog = &progress[0];
self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter)
self.download_segment(url, headers, seg, file_path, cancel.clone(), prog.clone(), limiter.clone(), client)
.await?;
return Ok(());
}
@@ -178,7 +303,7 @@ impl HttpDownloader {
.unwrap_or_default();
let limiter = limiter.clone();
let file_path = file_path.to_path_buf();
let client = self.client.clone();
let client = client.clone();
join_set.spawn(async move {
download_segment_with_client(
@@ -232,9 +357,10 @@ impl HttpDownloader {
cancel: Arc<AtomicBool>,
progress: Arc<AtomicU64>,
limiter: Arc<RateLimiter>,
client: &Client,
) -> Result<(), String> {
download_segment_with_client(
&self.client,
client,
url,
headers,
seg,
@@ -295,14 +421,26 @@ async fn download_segment_with_client(
req = req.header(k, v);
}
let resp = req
.send()
let resp = tokio::time::timeout(REQUEST_TIMEOUT, req.send())
.await
.map_err(|_| "请求超时(30s 内未收到响应头)".to_string())?
.map_err(|e| format!("请求失败: {}", e))?;
let status = resp.status();
if !status.is_success() && status.as_u16() != 206 {
return Err(format!("服务器返回 HTTP {}", status));
if unknown_size {
// 未知大小:未发送 Range 头,接受任意 2xx
if !status.is_success() {
return Err(format!("服务器返回 HTTP {}", status));
}
} else {
// 已发送 Range 头:必须返回 206。若服务器忽略 Range 返回 200 全文,
// 按 range_start 偏移写入会错位 → 静默损坏文件;此处直接中断。
if status.as_u16() != 206 {
return Err(format!(
"服务器未按分段请求响应(期望 206,实际 {}),已中断以避免文件损坏",
status
));
}
}
// 流式读取并写入文件
@@ -315,8 +453,9 @@ async fn download_segment_with_client(
return Err("已取消".to_string());
}
match stream.next().await {
Some(Ok(chunk)) => {
// 停滞超时:30s 无数据即中断,确保 cancel 标志能及时被感知(配合代际句柄防并发写)
match tokio::time::timeout(READ_STALL_TIMEOUT, stream.next()).await {
Ok(Some(Ok(chunk))) => {
buf.extend_from_slice(&chunk);
// 接收到数据立即更新进度(避免监控周期内进度无变化导致速度显示为 0)
local_completed += chunk.len() as u64;
@@ -331,10 +470,10 @@ async fn download_segment_with_client(
buf.clear();
}
}
Some(Err(e)) => {
Ok(Some(Err(e))) => {
return Err(format!("读取数据失败: {}", e));
}
None => {
Ok(None) => {
// 流结束,写入剩余数据
if !buf.is_empty() {
file.write_all(&buf)
@@ -344,8 +483,20 @@ async fn download_segment_with_client(
limiter.consume(buf.len() as u64).await;
buf.clear();
}
// 校验:已知大小的分段若流提前结束(收到的字节数不足分段长度),
// 说明服务器提前断开或返回不完整内容,不能标记为完成,否则文件会被截断
if !unknown_size && local_completed < seg.len() {
return Err(format!(
"文件不完整:已接收 {} / {} 字节,服务器提前结束连接",
local_completed,
seg.len()
));
}
break;
}
Err(_) => {
return Err("读取超时(30s 无数据,已中断下载)".to_string());
}
}
}
@@ -436,10 +587,11 @@ fn percent_decode(s: &str) -> String {
/// 将文件大小划分为 N 个分段
pub fn split_segments(total_size: u64, num_connections: u32) -> Vec<Segment> {
if total_size == 0 || num_connections == 0 {
// 空文件或未指定连接数:单段覆盖整个文件(end 按 total_size 推导,不能硬编码 0
return vec![Segment {
index: 0,
start: 0,
end: 0,
end: total_size.saturating_sub(1),
completed: 0,
}];
}
@@ -473,3 +625,86 @@ pub fn split_segments(total_size: u64, num_connections: u32) -> Vec<Segment> {
segments
}
#[cfg(test)]
mod split_segments_tests {
use super::*;
/// 分段必须完整覆盖 [0, total_size),且相互连续无重叠
fn assert_contiguous(segments: &[Segment], total_size: u64) {
assert!(!segments.is_empty());
let mut prev_end: i64 = -1;
for seg in segments {
assert_eq!(seg.start as i64, prev_end + 1, "分段不连续");
assert!(seg.end >= seg.start, "分段 start > end");
prev_end = seg.end as i64;
}
assert_eq!(
segments.last().unwrap().end,
total_size - 1,
"末段未覆盖文件末尾"
);
}
#[test]
fn zero_size_returns_single_segment() {
let segs = split_segments(0, 4);
assert_eq!(segs.len(), 1);
assert_eq!(segs[0].start, 0);
assert_eq!(segs[0].end, 0);
}
#[test]
fn zero_connections_covers_whole_file() {
let segs = split_segments(1024, 0);
assert_eq!(segs.len(), 1);
assert_eq!(segs[0].start, 0);
assert_eq!(segs[0].end, 1023);
}
#[test]
fn divides_evenly_with_contiguous_coverage() {
// 10MB / 4 连接 → 4 段完整覆盖
let total = 10 * 1024 * 1024;
let segs = split_segments(total, 4);
assert_eq!(segs.len(), 4);
assert_contiguous(&segs, total);
}
#[test]
fn clamps_connections_by_min_segment_size() {
// 2MB 文件请求 8 连接 → 受 1MB 最小分段限制,实际 ≤ 2 段
let total = 2 * 1024 * 1024;
let segs = split_segments(total, 8);
assert!(segs.len() <= 2, "连接数未按最小分段收敛: {}", segs.len());
assert_contiguous(&segs, total);
}
#[test]
fn respects_requested_connection_count() {
// 大文件按请求连接数切分
let total = 100 * 1024 * 1024;
let segs = split_segments(total, 3);
assert_eq!(segs.len(), 3);
assert_contiguous(&segs, total);
// 每段大小均匀
for seg in &segs {
let seg_len = seg.end - seg.start + 1;
assert!(
seg_len >= total / 3,
"分段大小不均: {} 段只有 {} 字节",
seg.index,
seg_len
);
}
}
#[test]
fn tiny_file_single_segment() {
// 小于 1MB 的文件始终单段
let total = 100;
let segs = split_segments(total, 4);
assert_eq!(segs.len(), 1);
assert_contiguous(&segs, total);
}
}
+3 -2
View File
@@ -5,10 +5,11 @@ pub mod rate_limit;
pub mod server;
pub mod storage;
pub mod task;
pub mod torrent;
pub use commands::{
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task,
downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status,
};
pub use engine::DownloadEngine;
+62 -1
View File
@@ -38,7 +38,7 @@ impl RateLimiter {
// 尝试在当前窗口消费(用作用域确保 MutexGuard 在 await 前释放)
let over_limit = {
let now = std::time::Instant::now();
let mut start = self.window_start.lock().unwrap();
let mut start = self.window_start.lock().unwrap_or_else(|e| e.into_inner());
let elapsed = now.duration_since(*start);
// 窗口过期,重置
@@ -72,3 +72,64 @@ impl Clone for RateLimiter {
Self::new(self.limit.load(Ordering::Relaxed))
}
}
#[cfg(test)]
mod rate_limiter_tests {
use super::*;
use std::time::Instant;
#[tokio::test]
async fn zero_limit_never_blocks() {
let limiter = RateLimiter::new(0);
let start = Instant::now();
limiter.consume(1024 * 1024).await;
limiter.consume(u64::MAX).await;
assert!(start.elapsed() < Duration::from_millis(50));
}
#[tokio::test]
async fn under_limit_returns_immediately() {
let limiter = RateLimiter::new(100_000); // 100KB/s
let start = Instant::now();
limiter.consume(1024).await;
assert!(start.elapsed() < Duration::from_millis(50));
}
#[tokio::test]
async fn exceeding_limit_waits_proportionally() {
// 限速 200 B/s:先消耗 100 未超限,再消耗 150 → 超限 50 → 等待约 250ms
let limiter = RateLimiter::new(200);
limiter.consume(100).await;
let start = Instant::now();
limiter.consume(150).await;
let elapsed = start.elapsed();
assert!(
elapsed >= Duration::from_millis(200),
"等待时间不足: {:?}",
elapsed
);
assert!(elapsed < Duration::from_millis(1100));
}
#[tokio::test]
async fn window_resets_after_one_second() {
// 限速 100 B/s:第一窗口耗尽后,1.1s 窗口重置,再消耗 100 不应阻塞
let limiter = RateLimiter::new(100);
limiter.consume(100).await;
tokio::time::sleep(Duration::from_millis(1100)).await;
let start = Instant::now();
limiter.consume(100).await;
assert!(start.elapsed() < Duration::from_millis(100));
}
#[tokio::test]
async fn set_limit_takes_effect_dynamically() {
let limiter = RateLimiter::new(0);
limiter.consume(1024).await; // 不限速
limiter.set_limit(100);
limiter.consume(100).await;
let start = Instant::now();
limiter.consume(100).await; // 累计 200 > 100 → 等待 1000ms
assert!(start.elapsed() >= Duration::from_millis(900));
}
}
+75 -9
View File
@@ -1,5 +1,7 @@
use std::collections::HashMap;
use std::net::SocketAddr;
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use axum::{
extract::{Path, State},
@@ -9,13 +11,25 @@ use axum::{
Router,
};
use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter};
use super::engine::DownloadEngine;
use super::task::DownloadTask;
use super::task::{DownloadTask, TaskStatus};
/// 扩展 HTTP API 服务器
pub struct ExtensionServer;
/// 最近处理过的下载 URL(短窗口去重):记录对应任务 id 与创建时刻,
/// 用于拦截"探测期间并发 POST"与"任务已结束但扩展重试"造成的重复创建
#[derive(Clone)]
struct RecentEntry {
id: String,
at: Instant,
}
/// 同 URL 去重窗口:窗口内重复 POST 复用既有任务 id
const DEDUP_WINDOW: Duration = Duration::from_secs(30);
#[derive(Serialize)]
struct HealthResponse {
ok: bool,
@@ -45,27 +59,32 @@ struct ErrorResponse {
impl ExtensionServer {
/// 启动 HTTP API 服务器(绑定到 127.0.0.1:port
pub async fn start(engine: DownloadEngine, port: u16, secret: String) {
pub async fn start(engine: DownloadEngine, port: u16, secret: String, app_handle: AppHandle) {
let addr: SocketAddr = format!("127.0.0.1:{}", port).parse().expect("无效端口");
let app = Router::new()
.route("/health", get(health))
.route("/api/downloads", post(create_download).get(list_downloads))
.route("/api/downloads/:id", axum::routing::delete(remove_download))
.with_state(AppState { engine, secret });
.with_state(AppState {
engine,
secret,
app_handle,
recent: Arc::new(Mutex::new(HashMap::new())),
});
let listener = match tokio::net::TcpListener::bind(&addr).await {
Ok(l) => l,
Err(e) => {
eprintln!("[download_engine] 扩展 HTTP 服务启动失败 ({}): {}", addr, e);
crate::logger::log_error("download", &format!("扩展 HTTP 服务启动失败 ({}): {}", addr, e));
return;
}
};
eprintln!("[download_engine] 扩展 HTTP 服务已启动: http://{}", addr);
crate::logger::log_info("download", &format!("扩展 HTTP 服务已启动: http://{}", addr));
if let Err(e) = axum::serve(listener, app).await {
eprintln!("[download_engine] 扩展 HTTP 服务异常: {}", e);
crate::logger::log_error("download", &format!("扩展 HTTP 服务异常: {}", e));
}
}
}
@@ -74,6 +93,9 @@ impl ExtensionServer {
struct AppState {
engine: DownloadEngine,
secret: String,
app_handle: AppHandle,
/// 最近创建的 URL→任务 id(短窗口去重)
recent: Arc<Mutex<HashMap<String, RecentEntry>>>,
}
/// 鉴权检查:如果配置了 secret,校验 Bearer token
@@ -108,8 +130,48 @@ async fn create_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
}
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true).await {
Ok(id) => Ok(Json(CreateDownloadResponse { id })),
// 1. 检查短窗口缓存:同 URL 30s 内已有创建记录,直接返回(拦截浏览器/扩展重试和并发 POST)
{
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
if let Some(entry) = recent.get(&req.url) {
if entry.at.elapsed() < DEDUP_WINDOW {
// 30 秒内重复请求 → 返回已创建任务 id,不重复新建
return Ok(Json(CreateDownloadResponse { id: entry.id.clone() }));
} else {
// 窗口过期 → 删除旧记录继续检查引擎层去重
recent.remove(&req.url);
}
}
}
// 2. 引擎层去重:同 URL 已有非终态任务(活跃/排队/暂停)时直接返回既有任务,
// 避免浏览器重复转发同一下载造成重复下载
if let Some(existing) = state.engine.get_tasks().into_iter().find(|t| {
matches!(t.status, TaskStatus::Active | TaskStatus::Queued | TaskStatus::Paused) && t.url == req.url
}) {
// 添加到短窗口缓存以便拦截重试
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(req.url.clone(), RecentEntry { id: existing.id.clone(), at: Instant::now() });
return Ok(Json(CreateDownloadResponse { id: existing.id }));
}
// add_task 会 move 掉 req 的字段,先取出 url 供去重缓存使用
let task_url = req.url.clone();
match state.engine.add_task(req.url, req.filename, req.dir, req.headers, true, None).await {
Ok(id) => {
// 记录到短窗口缓存:拦截后续同一 URL 的重复转发/重试
let url = task_url.clone();
let mut recent = state.recent.lock().unwrap_or_else(|e| e.into_inner());
recent.insert(url, RecentEntry { id: id.clone(), at: Instant::now() });
drop(recent);
// 浏览器扩展发起下载:不再置前主窗口,改为带 task id 通知前端,
// 由前端为该任务创建一个专属的一次性下载窗口(不打断主界面)
let _ = state.app_handle.emit(
crate::constants::events::DOWNLOAD_EXTENSION_ADDED,
serde_json::json!({ "id": id }),
);
Ok(Json(CreateDownloadResponse { id }))
}
Err(e) => Err((StatusCode::BAD_REQUEST, Json(ErrorResponse { error: e }))),
}
}
@@ -133,7 +195,11 @@ async fn remove_download(
return Err((StatusCode::UNAUTHORIZED, Json(ErrorResponse { error: "未授权".into() })));
}
match state.engine.remove_task(&id, false) {
Ok(()) => Ok(StatusCode::NO_CONTENT),
Ok(()) => {
// 通知前端刷新任务列表(扩展删除时前端无从感知,否则列表残留已删除任务)
let _ = state.app_handle.emit(crate::constants::events::DOWNLOAD_REMOVED, serde_json::json!({ "id": id }));
Ok(StatusCode::NO_CONTENT)
}
Err(e) => Err((StatusCode::NOT_FOUND, Json(ErrorResponse { error: e }))),
}
}
+17 -16
View File
@@ -40,7 +40,7 @@ impl Storage {
pub fn new(data_dir: PathBuf) -> Self {
// 确保数据目录存在(首次启动或目录被删除时自动创建)
if let Err(e) = fs::create_dir_all(&data_dir) {
eprintln!("[download_engine] 创建数据目录失败: {} ({})", data_dir.display(), e);
crate::logger::log_error("download", &format!("创建数据目录失败: {} ({})", data_dir.display(), e));
}
let state_path = data_dir.join("engine_state.json");
let existing = Self::load_raw(&state_path);
@@ -68,23 +68,24 @@ impl Storage {
Self::load_raw(&self.state_path).unwrap_or_default()
}
/// 保存状态到磁盘
pub fn save(&self, mut state: EngineState) {
/// 保存状态到磁盘(原子写:先写 .tmp 再 rename 覆盖,
/// 避免进程崩溃时产生半写/截断的状态文件导致任务列表丢失)
/// 失败返回 Err,由调用方决定是否将任务置为 Error(防止"看似已保存"的假象)。
pub fn save(&self, mut state: EngineState) -> Result<(), String> {
// 同步 ID 计数器
state.next_id = self.id_counter.load(Ordering::SeqCst);
match serde_json::to_string_pretty(&state) {
Ok(json) => {
// 兜底:若父目录被外部删除则在写入前重建
if let Some(parent) = self.state_path.parent() {
let _ = fs::create_dir_all(parent);
}
if let Err(e) = fs::write(&self.state_path, json) {
eprintln!("[download_engine] 保存状态失败: {}", e);
}
}
Err(e) => {
eprintln!("[download_engine] 序列化状态失败: {}", e);
}
let json = serde_json::to_string_pretty(&state)
.map_err(|e| format!("序列化状态失败: {}", e))?;
// 兜底:若父目录被外部删除则在写入前重建
if let Some(parent) = self.state_path.parent() {
let _ = fs::create_dir_all(parent);
}
let tmp_path = PathBuf::from(format!("{}.tmp", self.state_path.display()));
fs::write(&tmp_path, json).map_err(|e| format!("保存状态失败: {}", e))?;
fs::rename(&tmp_path, &self.state_path).map_err(|e| {
let _ = fs::remove_file(&tmp_path);
format!("替换状态文件失败: {}", e)
})?;
Ok(())
}
}
+73 -6
View File
@@ -1,8 +1,20 @@
use serde::{Deserialize, Serialize};
use specta::Type;
use std::collections::HashMap;
/// 任务下载协议类型
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type, Default)]
#[serde(rename_all = "lowercase")]
pub enum TaskProtocol {
/// HTTP/HTTPS 直链
#[default]
Http,
/// BitTorrent(磁力链 / .torrent 文件)
BitTorrent,
}
/// 任务状态
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Type)]
#[serde(rename_all = "lowercase")]
pub enum TaskStatus {
/// 排队等待(并发数已满)
@@ -15,10 +27,12 @@ pub enum TaskStatus {
Complete,
/// 错误
Error,
/// 已取消(用户取消:进度与文件已清除,仅保留记录,只能再次下载)
Cancelled,
}
/// 下载分段(多线程 Range 下载 / 断点续传用)
#[derive(Debug, Clone, Serialize, Deserialize)]
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct Segment {
/// 分段索引
@@ -36,24 +50,57 @@ impl Segment {
pub fn len(&self) -> u64 {
self.end.saturating_sub(self.start) + 1
}
/// 是否为未知大小哨兵段(start=0, end=0,表示不支持 Range 或未探测到大小)
pub fn is_unknown_size(&self) -> bool {
self.start == 0 && self.end == 0
}
/// 是否已完成
pub fn is_done(&self) -> bool {
// 未知大小段无法用长度判断是否完成,由流结束(Ok(None))判定;
// 若按 len()=1 判断,暂停/恢复后 completed>=1 会误判为已完成,导致文件被截断
if self.is_unknown_size() {
return false;
}
self.completed >= self.len()
}
}
/// BT 种子内文件条目(多文件任务用;阶段1下载全部文件,但保留列表供 UI 展示)
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct BtFileInfo {
/// 文件在种子内的索引
pub index: u32,
/// 相对种子根目录的路径(如 "sub/file.mkv"
pub path: String,
/// 文件大小(字节)
pub size: u64,
}
/// 下载任务
#[derive(Debug, Clone, Serialize, Deserialize)]
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct DownloadTask {
/// 任务 ID(自增 hex 字符串)
pub id: String,
/// 下载地址
/// 下载地址HTTP URL 或磁力链接)
pub url: String,
/// 文件名
/// 文件名(HTTP:目标文件名;BT:种子名称)
pub filename: String,
/// 保存目录(绝对路径)
pub dir: String,
/// 协议类型
#[serde(default)]
pub protocol: TaskProtocol,
/// BT 种子 infohash(协议=BitTorrent 时存在)
#[serde(default)]
pub info_hash: Option<String>,
/// BT 种子内文件列表(协议=BitTorrent 时存在)
#[serde(default)]
pub bt_files: Vec<BtFileInfo>,
/// BT 元数据是否已解析就绪(异步添加时:后台解析完成前为 false,调度器跳过)
#[serde(default)]
pub bt_metadata_ready: bool,
/// 状态
pub status: TaskStatus,
/// 文件总大小(字节),0=未知
@@ -98,7 +145,7 @@ impl DownloadTask {
}
/// 下载设置
#[derive(Debug, Clone, Serialize, Deserialize)]
#[derive(Debug, Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct DownloaderSettings {
/// 下载目录
@@ -128,6 +175,21 @@ pub struct DownloaderSettings {
/// 添加下载前检查重复(URL 或文件名重复时询问)
#[serde(default = "default_true")]
pub check_duplicate: bool,
/// 下载是否使用代理:true=尊重系统代理(mihomo 开启系统代理时经其转发),false=强制直连
#[serde(default = "default_true")]
pub use_proxy: bool,
/// BitTorrent 上传限速 KB/s0=不限)
#[serde(default)]
pub bt_upload_limit_kb: u64,
/// BitTorrent 下载完成后是否继续做种上传(false=下载完即停止上传)
#[serde(default)]
pub bt_seed_after_download: bool,
/// BitTorrent 监听端口(0=自动选择)
#[serde(default)]
pub bt_listen_port: u16,
/// BitTorrent 使用代理下载:开启后自动使用代理模块(mihomo)的 SOCKS5 端口;代理不可用时降级直连
#[serde(default)]
pub bt_use_proxy: bool,
}
fn default_max_concurrent() -> u32 {
@@ -166,6 +228,11 @@ impl Default for DownloaderSettings {
extension_secret: String::new(),
delete_files_on_remove: false,
check_duplicate: true,
use_proxy: true,
bt_upload_limit_kb: 0,
bt_seed_after_download: false,
bt_listen_port: 0,
bt_use_proxy: false,
}
}
}
+477
View File
@@ -0,0 +1,477 @@
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex, RwLock};
// 会话字段专用 tokio 异步互斥(与 std 互斥区分开):
// 创建 Session 是 async 操作,必须持锁跨 await,否则"双重检查"在 await 期间失效,
// 并发首次添加 BT 任务可能各建一个全局会话,产生孤儿会话与跨会话无效句柄。
use tokio::sync::Mutex as AsyncMutex;
use librqbit::api::TorrentIdOrHash;
use librqbit::{AddTorrent, AddTorrentOptions, AddTorrentResponse, ManagedTorrent, Session};
use super::task::BtFileInfo;
/// 磁力元数据解析超时(秒):依赖 DHT/tracker 拉取,过短易误报,过长体验差
pub(crate) const INSPECT_TIMEOUT_SECS: u64 = 60;
/// 每日 tracker 同步源(XIU2/TrackersListCollection,官方新域名 cf.trackerslist.com)。
/// 注意:GitHub 仓库 raw 路径(raw.githubusercontent.com/...trackers_best.txt)已随项目
/// 迁移失效(404),不要再用 GitHub 代理镜像。以下为官方 Cloudflare 分发地址,
/// 国内直连通常可达,按顺序尝试、首个成功即用。
const TRACKER_SYNC_SOURCES: &[&str] = &[
"https://cf.trackerslist.com/best.txt",
"https://trackerslist.com/best.txt",
"https://cf.trackerslist.com/all.txt",
];
/// 动态 tracker 持久化文件与同步元数据
const TRACKERS_FILE: &str = "bt_trackers.txt";
const TRACKERS_META_FILE: &str = "bt_trackers_meta.json";
/// 常用公共 tracker:磁力链接本身可能只带很少 tracker,追加这些可提升解析成功率。
/// 混合 UDP/HTTP(S)/WebSocket,覆盖 UDP 被屏蔽但 HTTP 可用的网络环境。
pub const PUBLIC_TRACKERS: &[&str] = &[
// UDP
"udp://tracker.opentrackr.org:1337/announce",
"udp://open.tracker.cl:1337/announce",
"udp://tracker.openbittorrent.com:6969/announce",
"udp://tracker.torrent.eu.org:451/announce",
"udp://open.stealth.si:80/announce",
"udp://exodus.desync.com:6969/announce",
"udp://tracker.tiny-vps.com:6969/announce",
"udp://open.demonii.com:1337/announce",
"udp://tracker.moeking.me:6969/announce",
"udp://ipv4.tracker.harry.lu:80/announce",
"udp://explodie.org:6969/announce",
"udp://tracker.birkenfeld.ru:7496/announce",
"udp://tracker.pomf.se:80/announce",
"udp://tracker.tamersunion.org:6969/announce",
"udp://retracker.lanta-net.ru:2710/announce",
// HTTP(S)
"http://tracker.opentrackr.org:1337/announce",
"http://tracker.openbittorrent.com:80/announce",
"http://tracker1.itzmx.com:8080/announce",
"http://tracker4.itzmx.com:2710/announce",
"https://tracker.gbitt.info:443/announce",
"https://tracker.nanoha.org:443/announce",
"http://tracker.bt4g.com:2095/announce",
"http://tracker.gbitt.info:80/announce",
];
/// 种子信息(inspect 解析结果,供命令返回给前端做文件勾选)
#[derive(Debug, Clone, serde::Serialize, specta::Type)]
#[serde(rename_all = "camelCase")]
pub struct TorrentInfo {
/// 种子名称
pub name: String,
/// infohashhex 小写字符串)
pub info_hash: String,
/// 种子内全部文件总大小(字节)
pub total_size: u64,
/// 种子内文件列表
pub files: Vec<BtFileInfo>,
}
/// BitTorrent 下载器:封装 librqbit 全局会话(多任务共享 DHT / 监听端口 / tracker 缓存)。
/// 会话懒创建:只有真正添加 BT 任务时才初始化,避免引擎启动即拉起 BT 内核。
#[derive(Clone)]
pub struct TorrentDownloader {
/// 全局会话(懒创建;tokio 异步互斥保证并发首次添加只创建一个会话)
session: Arc<AsyncMutex<Option<Arc<Session>>>>,
/// 会话默认输出目录(每个任务用 AddTorrentOptions.output_folder 覆盖)
base_dir: PathBuf,
/// 上传限速 bytes/s0=不限),per-torrent 应用
upload_limit_bps: Arc<std::sync::atomic::AtomicU64>,
/// 监听端口(0=自动)
listen_port: Arc<std::sync::atomic::AtomicU16>,
/// SOCKS5 代理地址(None=直连;来自代理模块,不可用时降级直连)
proxy_addr: Arc<Mutex<Option<String>>>,
/// 动态公共 tracker(每日从外部列表同步,叠加到内置列表)
dynamic_trackers: Arc<RwLock<Vec<String>>>,
}
impl TorrentDownloader {
pub fn new(base_dir: PathBuf) -> Self {
Self {
session: Arc::new(AsyncMutex::new(None)),
base_dir,
upload_limit_bps: Arc::new(std::sync::atomic::AtomicU64::new(0)),
listen_port: Arc::new(std::sync::atomic::AtomicU16::new(0)),
proxy_addr: Arc::new(Mutex::new(None)),
dynamic_trackers: Arc::new(RwLock::new(Vec::new())),
}
}
/// 更新 BT 专属设置(上传限速 KB/s、监听端口、SOCKS5 代理地址)— 会话创建时生效
pub fn set_settings(&self, upload_limit_kb: u64, listen_port: u16, proxy_addr: Option<String>) {
self.upload_limit_bps
.store(upload_limit_kb.saturating_mul(1024), std::sync::atomic::Ordering::SeqCst);
self.listen_port
.store(listen_port, std::sync::atomic::Ordering::SeqCst);
*self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()) = proxy_addr;
}
/// 设置动态 tracker(合并去重)
pub fn add_dynamic_trackers(&self, list: Vec<String>) {
if list.is_empty() {
return;
}
let mut g = self.dynamic_trackers.write().unwrap_or_else(|e| e.into_inner());
for t in list {
let t = t.trim().to_string();
if !t.is_empty() && !g.contains(&t) {
g.push(t);
}
}
}
/// 当前动态 tracker 数量
pub fn dynamic_count(&self) -> usize {
self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).len()
}
/// 合并内置 + 动态 tracker(去重),供 inspect / add_async 共用
fn build_trackers(&self) -> Vec<String> {
let dyn_trackers = self.dynamic_trackers.read().unwrap_or_else(|e| e.into_inner()).clone();
let mut trackers: Vec<String> = PUBLIC_TRACKERS.iter().map(|s| s.to_string()).collect();
for t in dyn_trackers {
if !trackers.contains(&t) {
trackers.push(t);
}
}
trackers
}
/// 每日同步动态 tracker:读取本地缓存 → 判断今天是否已同步 → 未同步则拉取更新。
/// 失败静默降级:保留上次成功的列表。
pub async fn sync_dynamic_trackers(&self, data_dir: &Path) {
fn parse_list(text: &str) -> Vec<String> {
text.lines()
.map(|l| l.trim())
.filter(|l| l.starts_with("http://") || l.starts_with("https://") || l.starts_with("udp://") || l.starts_with("ws://") || l.starts_with("wss://"))
.map(|l| l.to_string())
.collect()
}
let trackers_path = data_dir.join(TRACKERS_FILE);
let meta_path = data_dir.join(TRACKERS_META_FILE);
let today = chrono::Local::now().format("%Y-%m-%d").to_string();
// 1. 先加载上次成功保存的列表到内存(覆盖"重启后内存被清空")
if let Ok(s) = std::fs::read_to_string(&trackers_path) {
self.add_dynamic_trackers(parse_list(&s));
}
// 2. 今天已同步过则不再下载
if let Ok(meta) = std::fs::read_to_string(&meta_path) {
if let Ok(v) = serde_json::from_str::<serde_json::Value>(&meta) {
if v.get("date").and_then(|d| d.as_str()) == Some(&today) {
return;
}
}
}
// 3. 依次尝试各镜像源(记录每个源的失败原因,便于判断是 DNS 还是连接超时)
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(10))
.build()
.ok();
for url in TRACKER_SYNC_SOURCES {
let Some(c) = &client else { break };
match c.get(*url).send().await {
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源不可达 {}: {}", url, e));
continue;
}
Ok(resp) => {
let text = match resp.text().await {
Ok(t) => t,
Err(e) => {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源读取失败 {}: {}", url, e));
continue;
}
};
let list = parse_list(&text);
if list.is_empty() {
crate::logger::log_line("download", crate::logger::LogLevel::Debug, &format!("动态 tracker 源返回空列表 {}", url));
continue;
}
// 保存列表与同步元数据
let _ = std::fs::write(&trackers_path, format!("{}\n", list.join("\n")));
let _ = std::fs::write(&meta_path, serde_json::json!({ "date": today }).to_string());
self.add_dynamic_trackers(list);
crate::logger::log_info("download", &format!("已同步动态 tracker(共 {} 条)", self.dynamic_count()));
return;
}
}
}
crate::logger::log_warn("download", "动态 tracker 全部同步源不可达,使用上次成功列表或内置列表(不影响磁力解析,公共 tracker 仍会生效)");
}
/// 会话级公共 trackerHashSet<Url>,供 SessionOptions.trackers 使用)。
/// 注意:librqbit 对磁力链接只采用 magnet URL 自带的 tr= 参数,完全忽略
/// AddTorrentOptions.trackers(见 librqbit session.rs 的 magnet 分支),导致
/// 纯磁力(无自带 tr)解析元数据时 "trackers list is empty"。而会话级
/// SessionOptions.trackers 会在 make_peer_rx 中合并进每个种子(含磁力),
/// 因此必须放到这里才能让磁力链接真正带上公共 tracker。
fn session_trackers(&self) -> std::collections::HashSet<url::Url> {
self.build_trackers()
.into_iter()
.filter_map(|t| url::Url::parse(&t).ok())
.collect()
}
/// 获取或创建全局会话。
/// 持 tokio 互斥锁覆盖整个构造过程:并发调用在此串行化,
/// 先进入者创建并写入,后续者锁内二次检查直接复用(避免多会话竞态)。
/// 开启代理时先尝试用代理初始化;失败则降级为直连(记录下来供 add 重试判断)。
async fn get_session(&self) -> Result<Arc<Session>, String> {
let mut guard = self.session.lock().await;
if let Some(s) = guard.as_ref() {
return Ok(s.clone());
}
let _ = std::fs::create_dir_all(&self.base_dir);
let port = self.listen_port.load(std::sync::atomic::Ordering::SeqCst);
let proxy = self.proxy_addr.lock().unwrap_or_else(|e| e.into_inner()).clone();
let connect_opt = proxy.as_ref().map(|p| librqbit::ConnectionOptions { proxy_url: Some(p.clone()), ..Default::default() });
let had_proxy = connect_opt.is_some();
// 构造带代理(若启用)+ 监听端口 + 会话级公共 tracker 的会话选项
let mut opts = lib_session_options();
opts.trackers = self.session_trackers();
if connect_opt.is_some() {
opts.connect = connect_opt;
}
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
opts.listen = Some(librqbit::ListenerOptions {
listen_addr: addr,
..Default::default()
});
} else {
crate::logger::log_error("download", &format!("BT 监听端口 {} 无效,使用自动端口", port));
}
}
// 尝试创建会话:先按配置(可能带代理),失败且有代理则降级直连重试
let s = match Session::new_with_opts(self.base_dir.clone(), opts).await {
Ok(s) => s,
Err(e) => {
if had_proxy {
crate::logger::log_error("download", &format!("BT 代理会话初始化失败({}),降级为直连", e));
let mut m = lib_session_options();
m.trackers = self.session_trackers();
if port > 0 {
if let Ok(addr) = format!("0.0.0.0:{}", port).parse::<std::net::SocketAddr>() {
m.listen = Some(librqbit::ListenerOptions { listen_addr: addr, ..Default::default() });
}
}
Session::new_with_opts(self.base_dir.clone(), m).await.map_err(|e2| format!("初始化 BitTorrent 会话失败: {}", e2))?
} else {
return Err(format!("初始化 BitTorrent 会话失败: {}", e));
}
}
};
*guard = Some(s.clone());
Ok(s)
}
/// 解析磁力链 / 本地 .torrent 文件,返回种子信息(不开始下载)。
/// list_only 模式:仅获取元数据,不加入会话,因此不影响后续真正添加。
/// 磁力元数据依赖 DHT/tracker 拉取,无超时会永久等待,故加超时。
pub async fn inspect(&self, input: &str) -> Result<TorrentInfo, String> {
let session = self.get_session().await?;
let trackers = self.build_trackers();
// 磁力:需从网络拉取元数据,可能较慢(取决于种子热度与网络连通性);
// 本地 .torrent / http(s) .torrent URL:元数据在文件内,from_cli_argument 会读取/下载并解析
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let add_fut = session.add_torrent(
add,
Some(AddTorrentOptions {
list_only: true,
trackers: Some(trackers),
..Default::default()
}),
);
let resp = tokio::time::timeout(std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS), add_fut)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("解析种子失败: {}", e))?;
let AddTorrentResponse::ListOnly(lo) = resp else {
return Err("该链接未返回有效的种子元数据".to_string());
};
let info = lo.info.info();
let name = info
.name
.as_ref()
.map(|b| String::from_utf8_lossy(b.as_ref()).into_owned())
.or_else(|| lo.info.name().map(|c| c.to_string()))
.unwrap_or_else(|| "未命名种子".to_string());
let mut files = Vec::new();
let mut total_size = 0u64;
if let Some(fs) = &info.files {
for (i, f) in fs.iter().enumerate() {
let path = f
.path
.iter()
.map(|p| String::from_utf8_lossy(p.as_ref()).into_owned())
.collect::<Vec<_>>()
.join("/");
files.push(BtFileInfo {
index: i as u32,
path,
size: f.length,
});
total_size += f.length;
}
} else if let Some(len) = info.length {
// 单文件种子
files.push(BtFileInfo {
index: 0,
path: name.clone(),
size: len,
});
total_size = len;
}
Ok(TorrentInfo {
name,
info_hash: hex_encode(&lo.info_hash.0),
total_size,
files,
})
}
/// 异步添加种子:立即返回句柄(不等待元数据),由调用方后台解析。
/// 附加公共 tracker 提升磁力元数据解析成功率;上传限速 per-torrent 应用。
pub async fn add_async(
&self,
input: &str,
output_dir: &str,
) -> Result<(usize, Arc<ManagedTorrent>), String> {
let session = self.get_session().await?;
std::fs::create_dir_all(output_dir).map_err(|e| format!("创建下载目录失败: {}", e))?;
let up = self.upload_limit_bps.load(std::sync::atomic::Ordering::SeqCst);
let upload_bps = std::num::NonZeroU32::new(up.min(u32::MAX as u64) as u32);
let trackers = self.build_trackers();
let opts = AddTorrentOptions {
paused: true,
output_folder: Some(output_dir.to_string()),
overwrite: true,
trackers: Some(trackers),
ratelimits: librqbit::limits::LimitsConfig {
upload_bps,
download_bps: None,
},
..Default::default()
};
let add = AddTorrent::from_cli_argument(input).map_err(|e| format!("无效的种子输入: {}", e))?;
let resp = session
.add_torrent(add, Some(opts))
.await
.map_err(|e| format!("添加种子失败: {}", e))?;
match resp {
AddTorrentResponse::Added(id, handle) => Ok((id, handle)),
AddTorrentResponse::AlreadyManaged(id, handle) => Ok((id, handle)),
_ => Err("种子已存在或元数据无效".to_string()),
}
}
/// 等待种子元数据初始化就绪(磁力需要从网络拉取,带超时)
pub async fn wait_initialized(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
tokio::time::timeout(
std::time::Duration::from_secs(INSPECT_TIMEOUT_SECS),
handle.wait_until_initialized(),
)
.await
.map_err(|_| "解析磁力元数据超时:未能从 DHT/Tracker 获取种子信息,请确认种子有做种源或网络可直连 BT".to_string())?
.map_err(|e| format!("获取种子元数据失败: {}", e))
}
/// 设置要下载的种子文件子集(用户文件勾选;传全部索引则全选)
pub async fn set_only_files(&self, handle: &Arc<ManagedTorrent>, files: &[u32]) -> Result<(), String> {
let session = self.get_session().await?;
let set: std::collections::HashSet<usize> = files.iter().map(|&i| i as usize).collect();
session
.update_only_files(handle, &set)
.await
.map_err(|e| format!("设置下载文件失败: {}", e))
}
/// 读取句柄当前进度:返回 (已下载字节, 总字节, 每文件已下载字节)
/// `file_progress` 与种子文件一一对应,供前端详情页展示单文件进度。
pub fn progress_full(handle: &Arc<ManagedTorrent>) -> (u64, u64, Vec<u64>) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes, s.file_progress.clone())
}
/// 暂停种子(下载中的连接会停止,已下载片段保留,可继续)
pub async fn pause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
session
.pause(handle)
.await
.map_err(|e| format!("暂停种子失败: {}", e))
}
/// 继续种子(幂等):恢复已暂停的种子。
/// 若种子本已处于 Live(例如 select_bt_files 的 set_only_files 内部已恢复过、
/// 或暂停期间被其他逻辑恢复),直接视为成功,避免 librqbit 报 "torrent is already live"
/// 而导致 pause→resume 链路被误判为失败。
pub async fn unpause(&self, handle: &Arc<ManagedTorrent>) -> Result<(), String> {
let session = self.get_session().await?;
match handle.stats().state {
librqbit::TorrentStatsState::Live => Ok(()),
librqbit::TorrentStatsState::Error => Err("种子处于错误状态,无法继续".to_string()),
librqbit::TorrentStatsState::Paused
| librqbit::TorrentStatsState::Initializing { .. } => session
.unpause(handle)
.await
.map_err(|e| format!("继续种子失败: {}", e)),
}
}
/// 删除种子(info_hash 为 hex 字符串;delete_files 是否同时删除已下载文件)
pub async fn delete(&self, info_hash: &str, delete_files: bool) -> Result<(), String> {
let session = self.get_session().await?;
let id = TorrentIdOrHash::parse(info_hash)
.map_err(|_| format!("无效的 infohash: {}", info_hash))?;
session
.delete(id, delete_files)
.await
.map_err(|e| format!("删除种子失败: {}", e))
}
/// 读取句柄当前下载进度 (已下载字节, 总字节)
pub fn progress(handle: &Arc<ManagedTorrent>) -> (u64, u64) {
let s = handle.stats();
(s.progress_bytes, s.total_bytes)
}
/// 停止全局会话(应用退出时调用)
pub async fn stop(&self) {
let session = {
let mut guard = self.session.lock().await;
guard.take()
};
if let Some(s) = session {
let _ = s.stop().await;
}
}
}
/// 字节数组转小写十六进制字符串(librqbit 的 Id 未实现 Display
pub(crate) fn hex_encode(bytes: &[u8]) -> String {
const HEX: &[u8; 16] = b"0123456789abcdef";
let mut out = String::with_capacity(bytes.len() * 2);
for &b in bytes {
out.push(HEX[(b >> 4) as usize] as char);
out.push(HEX[(b & 0x0f) as usize] as char);
}
out
}
/// 默认会话选项(后续如需新增 DHT/缓存等可在此统一配置)
fn lib_session_options() -> librqbit::SessionOptions {
librqbit::SessionOptions::default()
}
+540 -157
View File
@@ -1,92 +1,298 @@
use std::sync::Arc;
use tauri::Manager;
mod clipboard;
mod constants;
mod download_engine;
mod logger;
mod mihomo_manager;
mod monitor_kernel;
mod music;
mod network_monitor;
mod osd_window;
mod process_manager;
mod quickpanel;
mod screenshot;
mod secrets;
mod setup;
mod shortcut;
mod snap_fix;
mod terminal;
mod translate;
mod tray_menu;
mod updater;
mod win32_util;
use download_engine::{
DownloadEngine, ExtensionServer,
downloader_add_task, downloader_check_url, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_remove_task,
DownloadEngine,
downloader_add_task, downloader_cancel_task, downloader_check_url, downloader_focus_window, downloader_get_extension_info, downloader_get_settings, downloader_get_tasks, downloader_inspect, downloader_select_bt_files,
downloader_open_dir, downloader_open_url, downloader_pause_task, downloader_redownload, downloader_remove_task,
downloader_resume_task, downloader_save_settings, downloader_status,
};
use logger::{
clear_logs, get_log_info, get_logs, log_message, LogManager,
log_clear, log_info_state, log_list, log_message,
};
use mihomo_manager::{
proxy_activate_profile, proxy_check_kernel_update, proxy_clear_system_proxy, proxy_close_connection, proxy_delete_profile,
proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_install_kernel, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop,
proxy_test_delay, proxy_update_kernel, proxy_update_profile, proxy_version, MihomoManager,
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies, proxy_get_settings, proxy_get_system_proxy,
proxy_import_profile, proxy_kernel_info, proxy_patch_configs, proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_profile, proxy_version, MihomoManager,
};
use monitor_kernel::{
monitor_elevate_self, monitor_get_elevate_on_launch, monitor_get_hardware_config,
monitor_get_snapshot, monitor_get_status, monitor_kernel_info, monitor_set_elevate_on_launch,
monitor_set_hardware_config, monitor_start, monitor_start_elevated, monitor_status,
monitor_stop, MonitorKernel,
monitor_elevate_self, monitor_get_auto_start, monitor_get_elevate_on_launch,
monitor_get_hardware_config, monitor_get_snapshot, monitor_get_status, monitor_kernel_info,
monitor_repair_pawnio, monitor_set_auto_start, monitor_set_elevate_on_launch,
monitor_set_hardware_config, monitor_start, monitor_start_elevated, monitor_status, monitor_stop,
MonitorKernel,
};
use network_monitor::{network_monitor_status, NetworkMonitor};
use music::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_audio_files, feiniu_list_tracks, feiniu_login,
feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_secret_get, music_secret_set,
music_stop_bridge, music_update_musicdl, webdav_delete, webdav_get_secret,
webdav_save_secret, webdav_test,
webdav_upload, MusicManager,
};
use network_monitor::network_status;
use osd_window::{
osd_apply_overlay_style, osd_begin_drag, osd_set_click_through, osd_set_topmost,
osd_start_drag_watch, osd_start_topmost_watch, osd_stop_watch,
osd_apply_overlay_style, osd_begin_drag, osd_set_bounds, osd_set_click_through,
osd_set_topmost, osd_start_drag_watch, osd_start_game_watch, osd_start_topmost_watch,
osd_stop_watch,
};
use process_manager::{
get_all_process_status, get_process_status, start_monitoring_thread, start_process,
stop_all_processes, stop_process, ProcessManager,
process_all_status, process_start, process_status,
process_stop, process_stop_all, ProcessManager,
};
use screenshot::commands::{
screenshot_capture_fullscreen, screenshot_capture_window, screenshot_clear_fullscreen,
screenshot_compose_copy, screenshot_compose_png, screenshot_copy_image,
screenshot_crop_copy_stored, screenshot_crop_stored, screenshot_cursor_pos,
screenshot_delete_cache, screenshot_disable_transitions, screenshot_enum_windows,
screenshot_fullscreen_png, screenshot_get_fullscreen_bmp, screenshot_load_cache,
screenshot_load_cache_raw, screenshot_pick_list, screenshot_register_pin_shortcut,
screenshot_register_shortcut,
screenshot_save_cache, screenshot_save_png, screenshot_scroll_capture,
screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole, screenshot_show_overlay, screenshot_take_editor_image_raw,
screenshot_unregister_pin_shortcut, screenshot_unregister_shortcut,
};
use clipboard::{
ClipboardManager,
clipboard_clear, clipboard_copy_back, clipboard_count, clipboard_delete, clipboard_get_history,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_hide_popup,
clipboard_paste_to_target, clipboard_register_shortcut, clipboard_save_settings, clipboard_search,
clipboard_set_pinned, clipboard_show_popup, clipboard_show_window, clipboard_start,
clipboard_get_item, clipboard_get_pinned, clipboard_get_settings, clipboard_get_thumb,
clipboard_hide_popup, clipboard_hide_preview, clipboard_paste_to_target,
clipboard_preview_interacted, clipboard_register_shortcut,
clipboard_reveal_preview,
clipboard_save_settings, clipboard_search, clipboard_set_pinned, clipboard_resize_preview,
clipboard_show_popup, clipboard_show_preview, clipboard_show_window, clipboard_start,
clipboard_status, clipboard_stop, clipboard_unregister_shortcut,
};
use tray_menu::{tray_menu_action, tray_menu_hide, tray_menu_show_window};
use quickpanel::{
quickpanel_apply_rename, quickpanel_batch_extract, quickpanel_build_file_index,
quickpanel_clear_app_icon_cache, quickpanel_delete_file, quickpanel_delete_files,
quickpanel_file_index_stats, quickpanel_get_app_icon, quickpanel_get_settings,
quickpanel_get_special_locations, quickpanel_hide_popup, quickpanel_init_file_index,
quickpanel_list_archives, quickpanel_list_dir, quickpanel_lock_screen, quickpanel_open_file,
quickpanel_open_special, quickpanel_preview_rename, quickpanel_register_shortcut,
quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_run_system_command,
quickpanel_save_settings, quickpanel_scan_apps, quickpanel_search_files, quickpanel_show_popup,
quickpanel_show_window, quickpanel_unregister_shortcut, quickpanel_focus_main_window,
};
use tray_menu::{tray_menu_action, tray_menu_hide, tray_menu_ready};
use terminal::commands::{
terminal_attach_session, terminal_clear_known_hosts, terminal_clear_session,
terminal_close_session, terminal_confirm_host_key, terminal_default_cwd, terminal_delete_host,
terminal_delete_key, terminal_delete_shell, terminal_detach_session,
terminal_export_known_hosts, terminal_forget_host, terminal_generate_key,
terminal_get_settings, terminal_import_key, terminal_import_known_hosts,
terminal_import_ssh_config, terminal_key_public, terminal_list_hosts,
terminal_list_known_hosts, terminal_list_keys, terminal_list_sessions,
terminal_list_shells, terminal_new_host_id, terminal_open_local,
terminal_open_ssh, terminal_open_local_path, terminal_reveal_local_path,
terminal_refresh_shells, terminal_rename_key, terminal_rename_session,
terminal_resize, terminal_save_appearance, terminal_save_host, terminal_save_layout,
terminal_save_security, terminal_save_selection, terminal_save_settings,
terminal_save_shell, terminal_save_shortcuts, terminal_send_key, terminal_session_alive,
terminal_session_cwd, terminal_session_cwd_value, terminal_set_host_password,
terminal_set_encoding,
terminal_set_key_passphrase,
terminal_set_last_shell, terminal_test_shell, terminal_write,
// SFTP 文件管理(P1
terminal_sftp_close, terminal_sftp_delete, terminal_sftp_download, terminal_sftp_is_open,
terminal_sftp_list, terminal_sftp_mkdir, terminal_sftp_open, terminal_sftp_parent,
terminal_sftp_read_link, terminal_sftp_rename, terminal_sftp_upload,
// 命令片段(P1
terminal_delete_snippet, terminal_list_snippets, terminal_render_snippet,
terminal_restore_default_snippets, terminal_run_snippet, terminal_save_snippet,
// 命令历史(P1
terminal_history_clear, terminal_history_delete, terminal_history_query,
terminal_history_run, terminal_history_sources, terminal_history_toggle_favorite,
// 端口转发(P2
terminal_add_forward, terminal_list_forwards, terminal_remove_forward,
// 会话日志(P2
terminal_log_path, terminal_toggle_logging,
// 主机配置同步(P2
terminal_export_hosts, terminal_import_hosts,
// 会话模板(P2
terminal_delete_template, terminal_save_template,
// AI 命令助手(P2
terminal_ai_engines, terminal_ai_suggest,
};
use terminal::TerminalManager;
use translate::{
translate_abort, translate_apply_shortcuts, translate_copy_text, translate_engine_delete,
translate_engine_models, translate_engine_save, translate_engine_test_config,
translate_engines_list,
translate_get_settings, translate_history_clear, translate_history_delete,
translate_history_list, translate_history_set_favorited, translate_ocr_languages,
translate_paste_back, translate_popup_edit_mode, translate_popup_hide,
translate_popup_prefs_set, translate_popup_ready, translate_popup_resize,
translate_popup_set_pinned, translate_preview_popup, translate_run, translate_save_settings,
translate_screenshot_region, translate_secret_clear, translate_secret_set,
translate_stream_start,
};
use updater::{
app_version, update_check, update_install, update_thinghk_apply, update_thinghk_cancel,
update_thinghk_confirm, ThinghkUpdateState,
};
#[tauri::command]
fn greet(name: &str) -> String {
format!("Hello, {}! You've been greeted from Rust!", name)
fn quit_app(app: tauri::AppHandle) {
// 资源清理统一收敛到 RunEvent::ExitRequested(覆盖所有退出路径),此处仅请求退出
app.exit(0);
}
#[tauri::command]
fn quit_app(
state: tauri::State<'_, ProcessManager>,
mihomo: tauri::State<'_, MihomoManager>,
engine: tauri::State<'_, DownloadEngine>,
monitor: tauri::State<'_, MonitorKernel>,
clipboard: tauri::State<'_, ClipboardManager>,
app: tauri::AppHandle,
) {
// 退出前清理系统代理,避免遗留导致网络问题
mihomo.cleanup_on_exit();
// 退出前保存下载引擎状态
engine.cleanup_on_exit();
// 停止提权 Kernel(普通权限由 stop_all 统一清理,提权 Kernel 需通过 /shutdown
tauri::async_runtime::block_on(monitor.cleanup_on_exit(&app));
// 停止剪贴板监听线程
clipboard.stop();
// 停止所有子进程(同步 kill + 带超时的 wait,确保进程真正终止
state.stop_all();
// 通过 app.exit 触发 RunEvent::ExitRequested,统一退出路径
app.exit(0);
/// 导出 tauri-specta 生成的 TypeScript 类型与命令绑定(仅 debug 构建,开发时自动刷新)。
/// 覆盖 proxy / quickpanel / clipboard / download_engine / screenshot / translate 等模块;
/// 豁免清单(返回 serde_json::Value 或 tauri::ipc::Response/Requestspecta 无法生成):
/// proxy_version / proxy_get_proxies / proxy_get_connections / proxy_patch_configs、
/// downloader_status / downloader_get_extension_info、
/// screenshot_get_fullscreen_bmp(返回 ipc::Response/ screenshot_compose_copy(接收 ipc::Request)、
/// music_ping / music_get_sources / music_search(返回 serde_json::Value)。
///
/// 注意:export 结果写入 `../src/lib/bindings.ts`,因此**新增模块的命令后需至少以 debug
/// 构建运行一次**,前端才能用 `commands.xxx` 拿到类型。在此之前前端若需调用,
/// 只能退回原生 `invoke`(返回类型需自行声明)。
#[cfg(debug_assertions)]
fn export_bindings() {
use specta_typescript::Typescript;
use tauri_specta::{Builder, ErrorHandlingMode, collect_commands};
Builder::<tauri::Wry>::new()
// 全局把 u64/i64 映射为 number(项目取值均在 JS 安全整数范围:大小/时间戳/limit
.dangerously_cast_bigints_to_number()
// 生成命令失败时直接 throw,与原生 invoke 一致,前端无需解包 helper
.error_handling(ErrorHandlingMode::Throw)
.commands(collect_commands![
// 应用更新(6
app_version, update_check, update_install, update_thinghk_apply,
update_thinghk_confirm, update_thinghk_cancel,
// proxy20
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_settings,
proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info,
proxy_restart, proxy_save_settings,
proxy_select_proxy, proxy_set_system_proxy, proxy_start, proxy_status, proxy_stop, proxy_traffic,
proxy_test_delay, proxy_update_profile,
// quickpanel22
quickpanel_get_settings, quickpanel_save_settings, quickpanel_register_shortcut,
quickpanel_unregister_shortcut, quickpanel_show_popup, quickpanel_hide_popup,
quickpanel_show_window, quickpanel_lock_screen, quickpanel_init_file_index,
quickpanel_build_file_index, quickpanel_search_files, quickpanel_file_index_stats,
quickpanel_scan_apps, quickpanel_get_app_icon, quickpanel_clear_app_icon_cache,
quickpanel_reveal_in_explorer, quickpanel_open_file, quickpanel_get_special_locations,
quickpanel_open_special, quickpanel_delete_file, quickpanel_run_custom_command,
quickpanel_run_system_command, quickpanel_list_archives, quickpanel_list_dir,
quickpanel_batch_extract, quickpanel_preview_rename, quickpanel_apply_rename,
quickpanel_delete_files, quickpanel_focus_main_window,
// clipboard23
clipboard_get_history, clipboard_get_pinned, clipboard_search, clipboard_get_item,
clipboard_get_thumb, clipboard_set_pinned, clipboard_delete, clipboard_clear,
clipboard_copy_back, clipboard_count, clipboard_get_settings, clipboard_save_settings,
clipboard_status, clipboard_start, clipboard_stop, clipboard_register_shortcut,
clipboard_unregister_shortcut, clipboard_show_popup, clipboard_hide_popup,
clipboard_show_window, clipboard_paste_to_target, clipboard_show_preview,
clipboard_hide_preview, clipboard_resize_preview, clipboard_reveal_preview,
clipboard_preview_interacted,
// download_engine10,豁免 2
downloader_get_tasks, downloader_check_url, downloader_add_task, downloader_pause_task,
downloader_resume_task, downloader_cancel_task, downloader_redownload, downloader_remove_task, downloader_get_settings,
downloader_save_settings, downloader_open_dir, downloader_open_url, downloader_focus_window, downloader_inspect, downloader_select_bt_files,
// music6,豁免 3music_ping / music_get_sources / music_search 返回 serde_json::Value
music_env_status, music_install_runtime, music_cancel_runtime_install,
music_stop_bridge, music_get_settings, music_save_settings,
// screenshot23,豁免 3get_fullscreen_bmp / take_editor_image_raw 返回 ipc::Response、
// compose_copy / compose_png 接收 ipc::Request
screenshot_disable_transitions, screenshot_show_overlay, screenshot_register_shortcut,
screenshot_unregister_shortcut, screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut, screenshot_capture_fullscreen,
screenshot_fullscreen_png, screenshot_clear_fullscreen, screenshot_crop_stored,
screenshot_crop_copy_stored, screenshot_pick_list, screenshot_cursor_pos,
screenshot_enum_windows, screenshot_capture_window, screenshot_scroll_capture,
screenshot_scroll_cancel, screenshot_scroll_finish, screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_copy_image, screenshot_save_png,
screenshot_save_cache, screenshot_load_cache, screenshot_delete_cache,
// translate20
translate_get_settings, translate_save_settings, translate_apply_shortcuts,
translate_engines_list, translate_engine_save, translate_engine_delete,
translate_secret_set, translate_secret_clear, translate_engine_test_config,
translate_engine_models, translate_run, translate_copy_text,
translate_preview_popup, translate_popup_ready, translate_popup_hide,
translate_popup_edit_mode, translate_popup_set_pinned, translate_popup_prefs_set,
translate_popup_resize, translate_screenshot_region, translate_ocr_languages,
translate_history_list, translate_history_delete, translate_history_clear,
translate_history_set_favorited,
translate_stream_start, translate_abort, translate_paste_back,
// terminal4139 业务 + key_public / new_host_id 两个辅助)
terminal_get_settings, terminal_save_settings, terminal_save_appearance,
terminal_save_layout, terminal_save_selection, terminal_save_security,
terminal_save_shortcuts,
terminal_list_shells, terminal_refresh_shells, terminal_save_shell,
terminal_delete_shell, terminal_set_last_shell, terminal_test_shell,
terminal_default_cwd,
terminal_open_local, terminal_open_ssh, terminal_list_sessions,
terminal_close_session, terminal_write, terminal_resize, terminal_rename_session,
terminal_detach_session, terminal_attach_session, terminal_session_cwd,
terminal_send_key, terminal_clear_session, terminal_session_alive,
terminal_set_encoding,
terminal_list_hosts, terminal_save_host, terminal_delete_host,
terminal_set_host_password, terminal_import_ssh_config,
terminal_list_keys, terminal_generate_key, terminal_import_key,
terminal_delete_key, terminal_rename_key, terminal_set_key_passphrase,
terminal_key_public, terminal_new_host_id,
terminal_list_known_hosts, terminal_forget_host, terminal_clear_known_hosts,
terminal_export_known_hosts, terminal_import_known_hosts,
terminal_confirm_host_key,
// 命令历史(6 个)
//
// 注意:这 6 个命令**必须与 `run()` 里那份 `collect_commands!` 同时登记**。
// 只登记其中一处不会报错:漏了这里 = 运行时能调但 `bindings.ts` 里没有类型;
// 漏了那边 = 有类型但调用失败。两种都是「编译/启动全绿但功能静默不可用」。
terminal_history_query, terminal_history_sources,
terminal_history_toggle_favorite, terminal_history_delete,
terminal_history_clear, terminal_history_run,
])
.export(Typescript::default(), "../src/lib/bindings.ts")
.expect("failed to export bindings");
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
#[cfg(debug_assertions)]
export_bindings();
tauri::Builder::default()
.plugin(tauri_plugin_autostart::Builder::new().build())
.plugin(tauri_plugin_opener::init())
.plugin(tauri_plugin_dialog::init())
// 截图快捷键改由 screenshot::shortcut::register_shortcuton_shortcut)按需注册,
// 支持自定义;默认 Ctrl+Alt+A 由前端 store 启动时注册
.plugin(tauri_plugin_global_shortcut::Builder::new().build())
.plugin(tauri_plugin_notification::init())
.plugin(
@@ -95,27 +301,35 @@ pub fn run() {
.build()
)
.manage(ProcessManager::new())
.manage(ThinghkUpdateState::new())
.invoke_handler(tauri::generate_handler![
greet,
quit_app,
start_process,
stop_process,
get_process_status,
get_all_process_status,
stop_all_processes,
app_version,
update_check,
update_install,
update_thinghk_apply,
update_thinghk_confirm,
update_thinghk_cancel,
process_start,
process_stop,
process_status,
process_all_status,
process_stop_all,
log_message,
get_logs,
clear_logs,
get_log_info,
log_list,
log_clear,
log_info_state,
proxy_get_settings,
proxy_save_settings,
proxy_kernel_info,
proxy_check_kernel_update,
proxy_update_kernel,
proxy_install_kernel,
proxy_apply_kernel_update,
proxy_cancel_kernel_install,
proxy_confirm_install,
proxy_status,
proxy_start,
proxy_stop,
proxy_traffic,
proxy_restart,
proxy_version,
proxy_get_proxies,
@@ -138,24 +352,70 @@ pub fn run() {
monitor_elevate_self,
monitor_stop,
monitor_get_status,
monitor_repair_pawnio,
monitor_get_snapshot,
monitor_get_elevate_on_launch,
monitor_set_elevate_on_launch,
monitor_get_auto_start,
monitor_set_auto_start,
monitor_get_hardware_config,
monitor_set_hardware_config,
network_monitor_status,
music_env_status,
music_install_runtime,
music_cancel_runtime_install,
music_update_musicdl,
music_ping,
music_stop_bridge,
music_get_sources,
music_search,
music_parse_playlist,
music_resolve,
music_get_settings,
music_save_settings,
music_download,
music_download_cancel,
feiniu_list_connections,
feiniu_save_connection,
feiniu_delete_connection,
feiniu_activate_connection,
feiniu_test_connection,
feiniu_login,
feiniu_logout,
feiniu_get_config,
feiniu_list_tracks,
feiniu_lyric,
feiniu_media_prefix,
feiniu_scan_local,
feiniu_list_audio_files,
feiniu_cache_status,
feiniu_cache_clear,
feiniu_cache_fetch,
feiniu_fnconnect_resolve,
webdav_test,
webdav_upload,
webdav_delete,
webdav_get_secret,
webdav_save_secret,
music_secret_get,
music_secret_set,
feiniu_delete_local,
network_status,
osd_apply_overlay_style,
osd_begin_drag,
osd_set_bounds,
osd_set_click_through,
osd_set_topmost,
osd_start_drag_watch,
osd_start_topmost_watch,
osd_start_game_watch,
osd_stop_watch,
downloader_get_tasks,
downloader_add_task,
downloader_check_url,
downloader_pause_task,
downloader_resume_task,
downloader_cancel_task,
downloader_redownload,
downloader_remove_task,
downloader_get_settings,
downloader_save_settings,
@@ -163,10 +423,14 @@ pub fn run() {
downloader_get_extension_info,
downloader_open_dir,
downloader_open_url,
downloader_focus_window,
downloader_inspect,
downloader_select_bt_files,
clipboard_get_history,
clipboard_get_pinned,
clipboard_search,
clipboard_get_item,
clipboard_get_thumb,
clipboard_set_pinned,
clipboard_delete,
clipboard_clear,
@@ -183,108 +447,205 @@ pub fn run() {
clipboard_show_window,
clipboard_hide_popup,
clipboard_paste_to_target,
clipboard_show_preview,
clipboard_hide_preview,
clipboard_resize_preview,
clipboard_reveal_preview,
clipboard_preview_interacted,
quickpanel_get_settings,
quickpanel_save_settings,
quickpanel_register_shortcut,
quickpanel_unregister_shortcut,
quickpanel_show_popup,
quickpanel_show_window,
quickpanel_hide_popup,
quickpanel_lock_screen,
quickpanel_init_file_index,
quickpanel_build_file_index,
quickpanel_search_files,
quickpanel_file_index_stats,
quickpanel_scan_apps,
quickpanel_get_app_icon,
quickpanel_clear_app_icon_cache,
quickpanel_reveal_in_explorer,
quickpanel_open_file,
quickpanel_delete_file,
quickpanel_delete_files,
quickpanel_run_custom_command,
quickpanel_run_system_command,
quickpanel_get_special_locations,
quickpanel_open_special,
quickpanel_list_archives,
quickpanel_list_dir,
quickpanel_batch_extract,
quickpanel_preview_rename,
quickpanel_apply_rename,
quickpanel_focus_main_window,
tray_menu_action,
tray_menu_hide,
tray_menu_show_window,
snap_fix::fix_snap_background
tray_menu_ready,
snap_fix::fix_snap_background,
screenshot_capture_fullscreen,
screenshot_get_fullscreen_bmp,
screenshot_fullscreen_png,
screenshot_clear_fullscreen,
screenshot_crop_stored,
screenshot_crop_copy_stored,
screenshot_pick_list,
screenshot_show_overlay,
screenshot_cursor_pos,
screenshot_enum_windows,
screenshot_capture_window,
screenshot_scroll_capture,
screenshot_scroll_cancel,
screenshot_scroll_finish,
screenshot_scroll_start,
screenshot_set_scroll_hole,
screenshot_take_editor_image_raw,
screenshot_copy_image,
screenshot_save_png,
screenshot_save_cache,
screenshot_load_cache,
screenshot_load_cache_raw,
screenshot_delete_cache,
screenshot_register_shortcut,
screenshot_unregister_shortcut,
screenshot_register_pin_shortcut,
screenshot_unregister_pin_shortcut,
screenshot_disable_transitions,
screenshot_compose_copy,
screenshot_compose_png,
translate_get_settings,
translate_save_settings,
translate_apply_shortcuts,
translate_engines_list,
translate_engine_save,
translate_engine_delete,
translate_secret_set,
translate_secret_clear,
translate_engine_test_config,
translate_engine_models,
translate_run,
translate_copy_text,
translate_preview_popup,
translate_popup_ready,
translate_popup_hide,
translate_popup_edit_mode,
translate_popup_set_pinned,
translate_popup_prefs_set,
translate_popup_resize,
translate_screenshot_region,
translate_ocr_languages,
translate_history_list,
translate_history_delete,
translate_history_clear,
translate_history_set_favorited,
translate_stream_start,
translate_abort,
translate_paste_back,
terminal_get_settings,
terminal_save_settings,
terminal_save_appearance,
terminal_save_layout,
terminal_save_selection,
terminal_save_security,
terminal_save_shortcuts,
terminal_list_shells,
terminal_refresh_shells,
terminal_save_shell,
terminal_delete_shell,
terminal_set_last_shell,
terminal_test_shell,
terminal_default_cwd,
terminal_open_local,
terminal_open_ssh,
terminal_list_sessions,
terminal_close_session,
terminal_write,
terminal_resize,
terminal_rename_session,
terminal_detach_session,
terminal_attach_session,
terminal_session_cwd,
terminal_set_encoding,
terminal_send_key,
terminal_clear_session,
terminal_session_alive,
terminal_list_hosts,
terminal_save_host,
terminal_delete_host,
terminal_set_host_password,
terminal_import_ssh_config,
terminal_list_keys,
terminal_generate_key,
terminal_import_key,
terminal_delete_key,
terminal_rename_key,
terminal_set_key_passphrase,
terminal_key_public,
terminal_new_host_id,
terminal_list_known_hosts,
terminal_forget_host,
terminal_clear_known_hosts,
terminal_export_known_hosts,
terminal_import_known_hosts,
terminal_confirm_host_key,
// SFTP 文件管理(P1
terminal_sftp_is_open,
terminal_sftp_open,
terminal_sftp_close,
terminal_sftp_list,
terminal_sftp_parent,
terminal_sftp_read_link,
terminal_sftp_mkdir,
terminal_sftp_delete,
terminal_sftp_rename,
terminal_sftp_upload,
terminal_sftp_download,
terminal_session_cwd_value,
// 本地文件操作(SFTP 面板的「打开 / 在资源管理器中显示」)
terminal_open_local_path,
terminal_reveal_local_path,
// 命令片段(P1
terminal_list_snippets,
terminal_save_snippet,
terminal_delete_snippet,
terminal_render_snippet,
terminal_run_snippet,
terminal_restore_default_snippets,
// 命令历史(P1
terminal_history_query,
terminal_history_sources,
terminal_history_toggle_favorite,
terminal_history_delete,
terminal_history_clear,
terminal_history_run,
// 端口转发(P2
terminal_add_forward,
terminal_list_forwards,
terminal_remove_forward,
// 会话日志(P2
terminal_log_path,
terminal_toggle_logging,
// 主机配置同步(P2
terminal_export_hosts,
terminal_import_hosts,
// 会话模板(P2
terminal_delete_template,
terminal_save_template,
// AI 命令助手(P2
terminal_ai_engines,
terminal_ai_suggest
])
.setup(|app| {
// 初始化日志系统,日志目录: {app_data_dir}/logs/
let log_dir = app
.path()
.app_data_dir()
.unwrap_or_else(|_| std::path::PathBuf::from("."))
.join("logs");
app.manage(LogManager::new(log_dir));
// 初始化 MihomoManager,数据目录: {app_data_dir}/proxy/
let app_data_dir = app
.path()
.app_data_dir()
.unwrap_or_else(|_| std::path::PathBuf::from("."));
// 永久提权检查:如果标志已设置且当前非管理员,以管理员权限重启自身并退出
// 必须在所有模块初始化之前执行(此时无资源需要清理)
if monitor_kernel::check_and_relaunch_if_needed(&app_data_dir) {
std::process::exit(0);
}
let mihomo = MihomoManager::new(app_data_dir.clone());
app.manage(mihomo);
// 初始化 MonitorKernel,数据目录: {app_data_dir}/monitor/
let monitor = MonitorKernel::new(app_data_dir.clone());
app.manage(monitor);
// 初始化 NetworkMonitor(网速监控,独立于 ThingHK Kernel
// 网速采样不依赖提权,应用启动即开始
let network_monitor = Arc::new(NetworkMonitor::new());
app.manage(network_monitor.clone());
network_monitor.start(app.handle().clone());
// 初始化 DownloadEngine,数据目录: {app_data_dir}/downloader/
let engine = DownloadEngine::new(
app_data_dir.join("downloader"),
app.handle().clone(),
);
let settings = engine.get_settings();
app.manage(engine.clone());
// 启动扩展 HTTP API 服务器
let server_engine = engine.clone();
let server_port = settings.extension_port;
let server_secret = settings.extension_secret.clone();
tauri::async_runtime::spawn(async move {
ExtensionServer::start(server_engine, server_port, server_secret).await;
});
// 初始化 ClipboardManager,数据目录: {app_data_dir}/clipboard/
let clipboard = ClipboardManager::new(app_data_dir.clone());
// 应用启动时若已启用则自动开始监听
if clipboard.get_settings().enabled {
clipboard.start(&app.handle());
}
// 应用启动时注册快捷弹窗全局快捷键
let shortcut = clipboard.get_settings().shortcut.clone();
if !shortcut.trim().is_empty() {
let app_handle = app.handle().clone();
if let Err(e) = clipboard::popup::register_shortcut(&app_handle, &shortcut) {
eprintln!("[clipboard] 快捷键注册失败: {}", e);
}
}
app.manage(clipboard);
// 自定义托盘菜单(代理/OSD/Kernel/下载/设置/退出)
tray_menu::create_tray_menu(app.handle())?;
// 启动进程监控线程
start_monitoring_thread(app.handle().clone());
// 应用启动时自动启动 mihomo(如果用户在设置中开启了自动启动)
if let Some(mihomo) = app.try_state::<MihomoManager>() {
if let Some(pm) = app.try_state::<ProcessManager>() {
mihomo.auto_start_on_launch(app.handle(), &pm);
}
}
// 应用启动时自动启动 monitor Kernel(硬件监控默认启用,被动读取无副作用)
if let Some(monitor) = app.try_state::<MonitorKernel>() {
let monitor = monitor.inner().clone();
let app_handle = app.handle().clone();
tauri::async_runtime::spawn(async move {
match monitor.start_with_subscription(&app_handle).await {
Ok(info) => eprintln!("[monitor] 自动启动成功, pid={:?}", info.pid),
Err(e) => eprintln!("[monitor] 自动启动跳过: {}", e),
}
});
}
Ok(())
})
.setup(setup::init)
.on_window_event(|window, event| {
if let tauri::WindowEvent::CloseRequested { api, .. } = event {
window.hide().ok();
api.prevent_close();
// 仅主窗口拦截关闭(隐藏到托盘)。其他窗口(截图编辑器/OSD 等)
// 调用 close() 是真实销毁语义,全局拦截会导致隐藏窗口累积泄漏。
if window.label() == constants::windows::MAIN {
if let tauri::WindowEvent::CloseRequested { api, .. } = event {
window.hide().ok();
api.prevent_close();
}
}
})
.build(tauri::generate_context!())
@@ -298,7 +659,29 @@ pub fn run() {
engine.cleanup_on_exit();
}
if let Some(monitor) = app.try_state::<MonitorKernel>() {
tauri::async_runtime::block_on(monitor.cleanup_on_exit(app));
// cleanup_on_exit 是 async;在事件循环回调中直接 block_on 有 panic 风险且阻塞退出,
// 放到独立 OS 线程执行并通过 channel 限时等待 3s,超时放弃等待直接退出
// (进程终止时 OS 回收残留资源),避免清理挂起导致退出卡死。
let app_clone = app.clone();
let monitor_clone = monitor.inner().clone();
let (tx, rx) = std::sync::mpsc::channel::<()>();
std::thread::spawn(move || {
tauri::async_runtime::block_on(async move {
monitor_clone.cleanup_on_exit(&app_clone).await;
});
let _ = tx.send(());
});
let _ = rx.recv_timeout(std::time::Duration::from_secs(3));
}
if let Some(music) = app.try_state::<MusicManager>() {
// 停止音乐桥接进程(kill 快速返回,wait 在后台线程完成)
music.cleanup_on_exit();
}
if let Some(term) = app.try_state::<TerminalManager>() {
// 关闭全部终端会话。**不等待**ConPTY 的 ClosePseudoConsole 会
// 阻塞到所有句柄关闭,退出路径上等待会卡死(会话侧已把关闭动作
// 放进后台线程,进程终止时 OS 回收剩余资源)。
term.cleanup_on_exit();
}
if let Some(clip) = app.try_state::<ClipboardManager>() {
clip.stop();
+286 -33
View File
@@ -1,8 +1,9 @@
use chrono::Local;
use serde::{Deserialize, Serialize};
use std::fs::{self, File, OpenOptions};
use std::io::{BufRead, BufReader, Write};
use std::path::PathBuf;
use std::io::{Read, Seek, SeekFrom, Write};
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex, OnceLock};
/// 日志级别
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
@@ -34,11 +35,14 @@ pub struct LogInfo {
}
/// 日志管理器 —— 负责文件轮转、写入、查询
/// 所有写/轮转/读操作通过 write_lock 串行化,防止并发写交错与轮转竞争
#[derive(Clone)]
pub struct LogManager {
log_dir: PathBuf,
max_file_size: u64,
max_files: u32,
base_name: String,
write_lock: Arc<Mutex<()>>,
}
impl LogManager {
@@ -48,12 +52,14 @@ impl LogManager {
log_dir,
max_file_size: 5 * 1024 * 1024,
max_files: 5,
base_name: "thing".to_string(),
base_name: "Thing".to_string(),
write_lock: Arc::new(Mutex::new(())),
}
}
/// 写入一条日志
/// 写入一条日志(写 + 轮转在锁内串行执行)
pub fn log(&self, level: LogLevel, module: &str, message: &str) {
let _guard = self.write_lock.lock().unwrap_or_else(|e| e.into_inner());
let timestamp = Local::now().format("%Y-%m-%d %H:%M:%S").to_string();
let level_str = match level {
LogLevel::Debug => "DEBUG",
@@ -114,56 +120,57 @@ impl LogManager {
}
/// 读取日志(支持按模块/级别过滤、条数限制)
/// 从最新文件向旧文件倒序遍历,每个文件从末尾向前读取,达到 limit 即停止,
/// 避免将全部日志读入内存后再排序截断
pub fn get_logs(
&self,
module: Option<&str>,
level: Option<LogLevel>,
limit: Option<usize>,
) -> Vec<LogEntry> {
let limit = limit.unwrap_or(100);
// 与写入共用同一把锁,避免读到轮转半途/写入半行的状态
let _guard = self.write_lock.lock().unwrap_or_else(|e| e.into_inner());
let mut entries: Vec<LogEntry> = Vec::new();
// 收集所有日志文件(包括轮转文件
let mut log_files: Vec<PathBuf> = Vec::new();
// 收集日志文件(最新在前:thing.log → thing.1.log → …
let mut paths: Vec<PathBuf> = Vec::new();
let current = self.log_dir.join(format!("{}.log", self.base_name));
if current.exists() {
log_files.push(current);
paths.push(current);
}
for i in 1..=self.max_files {
let rotated = self
.log_dir
.join(format!("{}.{}.log", self.base_name, i));
if rotated.exists() {
log_files.push(rotated);
paths.push(rotated);
}
}
for path in &log_files {
if let Ok(file) = File::open(path) {
for line in BufReader::new(file).lines().flatten() {
if let Some(entry) = Self::parse_line(&line) {
if let Some(ref m) = module {
if entry.module != *m {
continue;
}
'outer: for path in &paths {
// 每文件返回最近 limit 行(从新到旧),收集满即整体停止
for line in read_tail_lines(path, limit) {
if let Some(entry) = Self::parse_line(&line) {
if let Some(ref m) = module {
if entry.module != *m {
continue;
}
if let Some(ref l) = level {
if entry.level != *l {
continue;
}
}
if let Some(ref l) = level {
if entry.level != *l {
continue;
}
entries.push(entry);
}
entries.push(entry);
if entries.len() >= limit {
break 'outer;
}
}
}
}
// 按时间戳降序(最新在前)
entries.sort_by(|a, b| b.timestamp.cmp(&a.timestamp));
if let Some(n) = limit {
entries.truncate(n);
}
entries
}
@@ -212,6 +219,7 @@ impl LogManager {
/// 清空所有日志文件
pub fn clear_logs(&self) -> Result<(), String> {
let _guard = self.write_lock.lock().unwrap_or_else(|e| e.into_inner());
let current = self.log_dir.join(format!("{}.log", self.base_name));
fs::remove_file(&current).map_err(|e| e.to_string())?;
for i in 1..=self.max_files {
@@ -259,6 +267,63 @@ impl LogManager {
// ===== Tauri 命令 =====
/// 从文件末尾向前读取日志行(返回时间从新到旧的最近 max_lines 行)。
/// 按 8KB 块向前 seek 读取并拼接跨块半行,只读取文件尾部,避免全量读入
fn read_tail_lines(path: &Path, max_lines: usize) -> Vec<String> {
let mut file = match File::open(path) {
Ok(f) => f,
Err(_) => return Vec::new(),
};
let file_len = match file.metadata() {
Ok(m) => m.len(),
Err(_) => return Vec::new(),
};
const CHUNK: u64 = 8192;
// tail 保存"当前块更靠后的半行",下一轮(更早的块)拼在其前
let mut tail = String::new();
let mut lines: Vec<String> = Vec::new();
let mut pos = file_len;
while pos > 0 && lines.len() < max_lines {
let start = pos.saturating_sub(CHUNK);
let len = (pos - start) as usize;
let mut bytes = vec![0u8; len];
if file.seek(SeekFrom::Start(start)).is_err() || file.read_exact(&mut bytes).is_err() {
break;
}
pos = start;
let mut text = String::from_utf8_lossy(&bytes).into_owned();
text.push_str(&tail);
// 最后一段未以 \n 结尾 → 半行,作为下一轮 tail(与本块之前的内容拼接)
let mut parts: Vec<&str> = text.split('\n').collect();
tail = parts.pop().unwrap_or("").to_string();
// 从后往前(新到旧)取完整行
for part in parts.iter().rev() {
let trimmed = part.trim();
if !trimmed.is_empty() {
lines.push(trimmed.to_string());
if lines.len() >= max_lines {
break;
}
}
}
}
// 文件头残余(pos == 0 时 tail 里可能是文件第一行)
if pos == 0 {
let trimmed = tail.trim();
if !trimmed.is_empty() && lines.len() < max_lines {
lines.push(trimmed.to_string());
}
}
lines
}
#[tauri::command]
pub fn log_message(
state: tauri::State<'_, LogManager>,
@@ -278,12 +343,12 @@ pub fn log_message(
}
#[tauri::command]
pub fn get_logs(
pub async fn log_list(
state: tauri::State<'_, LogManager>,
module: Option<String>,
level: Option<String>,
limit: Option<usize>,
) -> Vec<LogEntry> {
) -> Result<Vec<LogEntry>, String> {
let level = level.and_then(|l| match l.as_str() {
"debug" => Some(LogLevel::Debug),
"info" => Some(LogLevel::Info),
@@ -291,15 +356,203 @@ pub fn get_logs(
"error" => Some(LogLevel::Error),
_ => None,
});
state.get_logs(module.as_deref(), level, limit)
// 文件读取(含 seek 尾部扫描)移出 async runtime 线程
let manager = state.inner().clone();
tauri::async_runtime::spawn_blocking(move || manager.get_logs(module.as_deref(), level, limit))
.await
.map_err(|e| format!("读取日志任务失败: {}", e))
}
#[tauri::command]
pub fn clear_logs(state: tauri::State<'_, LogManager>) -> Result<(), String> {
pub fn log_clear(state: tauri::State<'_, LogManager>) -> Result<(), String> {
state.clear_logs()
}
#[tauri::command]
pub fn get_log_info(state: tauri::State<'_, LogManager>) -> LogInfo {
pub fn log_info_state(state: tauri::State<'_, LogManager>) -> LogInfo {
state.get_info()
}
// ===== 进程级全局日志器 =====
// 后端模块(无 AppHandle 上下文)通过 log_line 写入统一的日志文件,
// 与 Tauri 命令 log_message 共用同一 LogManagerwrite_lock 串行化),
// 消除 eprintln!/println! 双轨并行问题。
static GLOBAL_LOGGER: OnceLock<LogManager> = OnceLock::new();
/// 在 setup 中注册全局日志器(与 app.manage 注册的实例共享同一把 write_lock
pub fn install_global(manager: LogManager) {
let _ = GLOBAL_LOGGER.set(manager);
}
/// 写一条后端模块日志。未注册全局日志器时回退到 stderr(如测试环境)。
pub fn log_line(module: &str, level: LogLevel, message: &str) {
match GLOBAL_LOGGER.get() {
Some(m) => m.log(level, module, message),
None => eprintln!("[{}] {}", module, message),
}
}
/// 便捷:INFO 级别
pub fn log_info(module: &str, message: &str) {
log_line(module, LogLevel::Info, message);
}
/// 便捷:WARN 级别
pub fn log_warn(module: &str, message: &str) {
log_line(module, LogLevel::Warn, message);
}
/// 便捷:ERROR 级别
pub fn log_error(module: &str, message: &str) {
log_line(module, LogLevel::Error, message);
}
#[cfg(test)]
mod logger_tests {
use super::*;
use std::sync::atomic::{AtomicU32, Ordering};
use std::time::{SystemTime, UNIX_EPOCH};
static TEST_COUNTER: AtomicU32 = AtomicU32::new(0);
/// 创建唯一临时目录(进程内多次调用不冲突),测试结束自动清理
fn temp_dir(tag: &str) -> PathBuf {
let nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.unwrap()
.as_nanos();
let pid = std::process::id();
let seq = TEST_COUNTER.fetch_add(1, Ordering::SeqCst);
let dir = std::env::temp_dir().join(format!(
"thing_log_test_{}_{}_{}_{}",
tag, pid, nanos, seq
));
fs::create_dir_all(&dir).unwrap();
dir
}
struct TempGuard(PathBuf);
impl Drop for TempGuard {
fn drop(&mut self) {
let _ = fs::remove_dir_all(&self.0);
}
}
#[test]
fn parse_line_roundtrip() {
let line = "[2026-08-05 10:00:00] [INFO] [downloader] 下载完成";
let entry = LogManager::parse_line(line).expect("标准行应能解析");
assert_eq!(entry.timestamp, "2026-08-05 10:00:00");
assert_eq!(entry.level, LogLevel::Info);
assert_eq!(entry.module, "downloader");
assert_eq!(entry.message, "下载完成");
// 非法行返回 None
assert!(LogManager::parse_line("not a log line").is_none());
assert!(LogManager::parse_line("").is_none());
assert!(LogManager::parse_line("[bad] [INFO] [m] msg").is_none());
assert!(LogManager::parse_line("[2026-08-05 10:00:00] [NOPE] [m] msg").is_none());
// 时间戳不做格式校验:仅按方括号切分,日期形式同样可解析
assert!(LogManager::parse_line("[2026-08-05] [INFO] [m] msg").is_some());
}
#[test]
fn rotate_shifts_files_and_caps_count() {
let dir = temp_dir("rotate");
let _guard = TempGuard(dir.clone());
let mgr = LogManager::new(dir.clone());
let current = dir.join("thing.log");
fs::write(&current, "content-0").unwrap();
mgr.rotate();
// thing.log → thing.1.log
assert!(!current.exists());
assert_eq!(
fs::read_to_string(dir.join("thing.1.log")).unwrap(),
"content-0"
);
// 第二次轮转:thing.1.log → thing.2.log,新 thing.log → thing.1.log
fs::write(&current, "content-1").unwrap();
mgr.rotate();
assert_eq!(
fs::read_to_string(dir.join("thing.2.log")).unwrap(),
"content-0"
);
assert_eq!(
fs::read_to_string(dir.join("thing.1.log")).unwrap(),
"content-1"
);
// 轮转超过 max_files(5) 后最旧文件被删除,文件数量不超上限
for i in 0..6 {
fs::write(&current, format!("content-{}", i)).unwrap();
mgr.rotate();
}
let files: Vec<String> = fs::read_dir(&dir)
.unwrap()
.filter_map(|e| e.ok().map(|e| e.file_name().to_string_lossy().into_owned()))
.filter(|n| n.ends_with(".log"))
.collect();
assert!(files.len() <= 5, "轮转文件数量超上限: {:?}", files);
assert!(dir.join("thing.1.log").exists(), "最新的旋转文件应存在");
}
#[test]
fn log_writes_and_get_logs_filters() {
let dir = temp_dir("query");
let _guard = TempGuard(dir.clone());
let mgr = LogManager::new(dir.clone());
mgr.log(LogLevel::Info, "downloader", "任务开始");
mgr.log(LogLevel::Error, "downloader", "任务失败");
mgr.log(LogLevel::Info, "proxy", "节点切换");
// 全部(新到旧)
let all = mgr.get_logs(None, None, None);
assert_eq!(all.len(), 3);
assert_eq!(all[0].message, "节点切换");
assert_eq!(all[2].message, "任务开始");
// 按模块过滤
let dl = mgr.get_logs(Some("downloader"), None, None);
assert_eq!(dl.len(), 2);
assert!(dl.iter().all(|e| e.module == "downloader"));
// 按级别过滤
let errs = mgr.get_logs(None, Some(LogLevel::Error), None);
assert_eq!(errs.len(), 1);
assert_eq!(errs[0].message, "任务失败");
// 条数限制
let limited = mgr.get_logs(None, None, Some(2));
assert_eq!(limited.len(), 2);
}
#[test]
fn auto_rotate_triggers_on_size() {
let dir = temp_dir("auto");
let _guard = TempGuard(dir.clone());
let mgr = LogManager::new(dir.clone());
// 写满 5MB 触发自动轮转(meta.len() >= max_file_size
let current = dir.join("thing.log");
let mut f = OpenOptions::new()
.create(true)
.append(true)
.open(&current)
.unwrap();
let big = "x".repeat(5 * 1024 * 1024);
f.write_all(big.as_bytes()).unwrap();
drop(f);
mgr.log(LogLevel::Info, "test", "触发轮转");
assert!(dir.join("thing.1.log").exists(), "应自动轮转出 thing.1.log");
// 轮转后旧文件(5MB)被重命名为 thing.1.log,当前文件只含新追加的一行
let rotated_len = fs::metadata(dir.join("thing.1.log")).unwrap().len();
assert_eq!(rotated_len, 5 * 1024 * 1024, "轮转出的文件应保留完整旧内容");
let cur_len = fs::metadata(&current).unwrap().len();
assert!(cur_len < 100, "轮转后的当前文件应只含新行: {}", cur_len);
}
}
File diff suppressed because it is too large Load Diff
+192
View File
@@ -0,0 +1,192 @@
//! 自动切换节点:后端调度,独立于前端模块是否处于激活状态。
//! 应用启动后由 `setup.rs` 启动后台任务,按用户设置的间隔周期性测速并切换到当前最优节点,
//! 切换完成后通过 `proxy-auto-switch` 事件通知前端刷新界面。
//! 节点候选(目标组 + 地区筛选 + 伪节点过滤)与择优逻辑对前端、后台调度、托盘三处保持一致。
use futures_util::future::join_all;
use serde_json::{Map, Value};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter, Manager, State};
use super::{MihomoManager, ProxySettings};
use crate::constants::events::PROXY_AUTO_SWITCH;
use crate::process_manager::{ProcessManager, ProcessStatus};
/// 测速目标(同前端/托盘),用于判断节点可用性
const TEST_URL: &str = "http://www.gstatic.com/generate_204";
/// 单节点测速超时(毫秒)
const TEST_TIMEOUT: u32 = 5000;
/// 调度轮询粒度(秒)
const CHECK_INTERVAL: u64 = 30;
/// 后端启动自动切换调度任务(幂等,可安全多次调用)。
/// 仅在用户开启「自动切换节点」且 mihomo 运行时才会真正执行测速与切换。
pub fn start_auto_switch_loop(app: AppHandle) {
tauri::async_runtime::spawn(async move {
let mut last_run: Option<Instant> = None;
loop {
tokio::time::sleep(Duration::from_secs(CHECK_INTERVAL)).await;
let enabled = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_enabled)
.unwrap_or(false);
if !enabled {
last_run = None;
continue;
}
let interval_secs = app
.try_state::<MihomoManager>()
.map(|m: State<'_, MihomoManager>| m.load_settings().auto_switch_interval.max(1) as u64)
.unwrap_or(5)
* 60;
let due = match last_run {
Some(t) => t.elapsed().as_secs() >= interval_secs,
None => true,
};
if !due {
continue;
}
if let Some((group, name, delay)) = perform_auto_switch(&app).await {
let _ = app.emit(
PROXY_AUTO_SWITCH,
serde_json::json!({
"switched": true,
"group": group,
"name": name,
"delay": delay,
}),
);
}
last_run = Some(Instant::now());
}
});
}
/// 执行一次自动切换:若当前不是最优节点则切换并返回 `(组名, 节点名, 延迟)`,否则返回 `None`。
/// 供后台调度任务使用(模块内私有)。
async fn perform_auto_switch(app: &AppHandle) -> Option<(String, String, u32)> {
let mihomo = app.state::<MihomoManager>();
let pm = app.state::<ProcessManager>();
// 仅在 mihomo 运行时执行
let running = matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
);
if !running {
return None;
}
let settings = mihomo.load_settings();
if !settings.auto_switch_enabled {
return None;
}
let (group, name, delay, now) = pick_best(&mihomo, &settings).await.ok()??;
if name != now && mihomo.select_proxy(&group, &name).await.is_ok() {
return Some((group, name, delay));
}
None
}
/// 按自动切换设置确定候选组与地区,并发测速并返回当前最优节点(不执行切换)。
/// `Some((组名, 最优节点, 延迟, 当前节点))`;无候选或全部超时返回 `Ok(None)`。
/// 当自动切换关闭时自动切换目标组为空、地区为空,故退化为「主组 + 全部节点」全量择优,
/// 托盘「开启代理」与调度任务复用此函数保证行为一致。
pub async fn pick_best(
mihomo: &MihomoManager,
settings: &ProxySettings,
) -> Result<Option<(String, String, u32, String)>, String> {
let proxies = mihomo.get_proxies().await?;
let map = proxies
.get("proxies")
.and_then(|v| v.as_object())
.cloned()
.ok_or_else(|| "无法解析代理数据".to_string())?;
let group_name = if !settings.auto_switch_group.is_empty() {
settings.auto_switch_group.clone()
} else {
match main_selector_group(&map) {
Some(g) => g,
None => return Ok(None),
}
};
let group = match map.get(&group_name) {
Some(g) => g,
None => return Ok(None),
};
let now = group
.get("now")
.and_then(|v| v.as_str())
.unwrap_or("")
.to_string();
let mut nodes: Vec<String> = group
.get("all")
.and_then(|v| v.as_array())
.map(|arr| arr.iter().filter_map(|n| n.as_str().map(|s| s.to_string())).collect())
.unwrap_or_default();
if nodes.is_empty() {
return Ok(None);
}
// 过滤伪节点(DIRECT、REJECT、流量、套餐等)
nodes.retain(|n| !super::is_pseudo_node(n));
// 地区筛选
if !settings.auto_switch_region.is_empty() {
let region = settings.auto_switch_region.clone();
nodes.retain(|n| extract_region(n) == region);
}
if nodes.is_empty() {
return Ok(None);
}
// 并发测速
let futures = nodes.iter().map(|name| async move {
let d = mihomo.test_delay(name, TEST_URL, TEST_TIMEOUT).await.ok();
(name.clone(), d)
}).collect::<Vec<_>>();
let results = join_all(futures).await;
let best = results
.into_iter()
.filter_map(|(n, d)| d.filter(|x| *x > 0).map(|x| (n, x)))
.min_by_key(|(_, d)| *d);
Ok(best.map(|(name, delay)| (group_name, name, delay, now)))
}
/// 主选择分组:选取名为 PROXY/Proxy/节点选择/代理 的 Selector 组;找不到时回退到第一个 Selector 组
fn main_selector_group(map: &Map<String, Value>) -> Option<String> {
let mut preferred: Option<String> = None;
let mut first_selector: Option<String> = None;
for (name, val) in map {
let kind = val.get("type").and_then(|v| v.as_str()).unwrap_or("");
if kind != "Selector" {
continue;
}
if first_selector.is_none() {
first_selector = Some(name.clone());
}
if preferred.is_none() && ["PROXY", "Proxy", "节点选择", "代理"].contains(&name.as_str()) {
preferred = Some(name.clone());
}
}
preferred.or(first_selector)
}
/// 提取节点地区(与前端 extractRegion 保持一致):取名称中第一个数字/符号分隔符之前的文本
fn extract_region(name: &str) -> String {
for (idx, ch) in name.char_indices() {
if ch.is_ascii_digit() || matches!(ch, '|' | '-' | '' | '—' | '' | '(' | '【') {
return name[..idx].trim().to_string();
}
}
name.trim().to_string()
}
+340
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@@ -0,0 +1,340 @@
//! 代理模块 Tauri 命令层。
use tauri::{AppHandle, State};
use super::system_proxy::{clear_system_proxy_windows, get_system_proxy_windows, set_system_proxy_windows};
use super::{
KernelInfo, KernelUpdateInfo, MihomoManager, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot,
};
use crate::process_manager::{ProcessInfo, ProcessManager, ProcessStatus};
/// 判断 mihomo 进程是否处于运行状态
fn mihomo_running(pm: &ProcessManager) -> bool {
matches!(
pm.get_status("proxy").map(|p| p.status),
Some(ProcessStatus::Running)
)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_get_settings(state: State<'_, MihomoManager>) -> ProxySettings {
state.load_settings()
}
#[tauri::command]
#[specta::specta]
pub fn proxy_save_settings(
state: State<'_, MihomoManager>,
settings: ProxySettings,
) -> Result<(), String> {
state.save_settings(&settings)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_kernel_info(
state: State<'_, MihomoManager>,
app: AppHandle,
) -> Result<KernelInfo, String> {
state.prepare_kernel(&app)
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_check_kernel_update(
state: State<'_, MihomoManager>,
) -> Result<KernelUpdateInfo, String> {
state.check_kernel_update().await
}
/// 取消内核下载/安装(设置取消标志,下载循环轮询后中止)
#[tauri::command]
#[specta::specta]
pub fn proxy_cancel_kernel_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state.cancel_kernel_install();
Ok(())
}
/// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换。
/// (下载阶段允许 mihomo 运行以便走系统代理,解压替换前必须停止 mihomo,否则 exe 被占用)
#[tauri::command]
#[specta::specta]
pub fn proxy_confirm_install(state: State<'_, MihomoManager>) -> Result<(), String> {
state.confirm_install();
Ok(())
}
/// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
#[tauri::command]
#[specta::specta]
pub async fn proxy_apply_kernel_update(
state: State<'_, MihomoManager>,
app: AppHandle,
zip_path: String,
) -> Result<KernelInfo, String> {
let path = std::path::PathBuf::from(zip_path);
state.apply_kernel_update(&app, path).await
}
#[tauri::command]
#[specta::specta]
pub fn proxy_status(pm: State<'_, ProcessManager>) -> ProxyStatus {
match pm.get_status("proxy") {
Some(p) => ProxyStatus {
running: matches!(p.status, crate::process_manager::ProcessStatus::Running),
pid: p.pid,
restart_count: p.restart_count,
},
None => ProxyStatus {
running: false,
pid: None,
restart_count: 0,
},
}
}
#[tauri::command]
#[specta::specta]
pub fn proxy_start(
state: State<'_, MihomoManager>,
pm: State<'_, ProcessManager>,
app: AppHandle,
) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(&app)?;
let info = pm.start(params)?;
// 手动启动也遵循「启动时自动开启系统代理」设置
state.apply_auto_system_proxy();
Ok(info)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_stop(state: State<'_, MihomoManager>, pm: State<'_, ProcessManager>) -> Result<(), String> {
// 关闭 mihomo 时同步关闭系统代理(若开启),避免系统代理指向已停止的端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
pm.stop("proxy")
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_restart(
state: State<'_, MihomoManager>,
pm: State<'_, ProcessManager>,
app: AppHandle,
) -> Result<ProcessInfo, String> {
let _ = pm.stop("proxy");
// 等待 TCP 端口释放(Windows 上 kill 后端口释放有延迟),在阻塞线程池中 sleep 避免阻塞主线程
tauri::async_runtime::spawn_blocking(|| {
std::thread::sleep(std::time::Duration::from_millis(800));
})
.await
.map_err(|e| format!("sleep 失败: {}", e))?;
// 启动并等待 API 就绪,带有限重试(共 3 次):
// - 冷加载大订阅(首次解析 + geo 下载)可能远超过前端 waitForApi 的 10s 预算,
// 这里在命令内等满就绪,避免重启成功后仍被前端误判为「重启失败」导致节点不刷新。
// - 偶发的端口未及时释放 / 启动瞬间退出,通过重试自愈。
let mut last_err = "mihomo 启动失败".to_string();
for _ in 0..3 {
match start_and_wait(state.inner(), pm.inner(), &app).await {
Ok(info) => return Ok(info),
Err(e) => {
last_err = e;
// 上个实例刚退出,多等一会儿释放端口再重试
tauri::async_runtime::spawn_blocking(|| {
std::thread::sleep(std::time::Duration::from_millis(1200));
})
.await
.map_err(|x| format!("sleep 失败: {}", x))?;
}
}
}
// 所有启动尝试均失败:mihomo 已停止,同步关闭系统代理(若开启),避免代理指向已停止端口导致断网
if get_system_proxy_windows() {
let _ = state.disable_system_proxy();
}
Err(last_err)
}
/// 启动 mihomo 并等待其 HTTP API 就绪(最多 20s)。
/// - 若启动后进程立即退出,快速返回(不白等满预算),便于外层尽早重试。
/// - 若 pm.start 返回「已在运行中」,说明崩溃监控已抢先拉起进程,同样等待其 API 就绪即可。
async fn start_and_wait(
state: &MihomoManager,
pm: &ProcessManager,
app: &AppHandle,
) -> Result<ProcessInfo, String> {
let params = state.prepare_for_start(app)?;
if let Err(e) = pm.start(params) {
// "已在运行中" = 崩溃监控已拉起,不算失败;其余为上抛
if !e.contains("运行中") {
return Err(e);
}
}
let deadline = tokio::time::Instant::now() + std::time::Duration::from_secs(20);
loop {
// 进程已退出且 API 未就绪 → 启动失败(快速失败,交外层重试)
if let Some(st) = pm.get_status("proxy") {
if !matches!(st.status, ProcessStatus::Running) {
return Err("mihomo 启动后立即退出".to_string());
}
}
if state.get_version().await.is_ok() {
return pm.get_status("proxy").ok_or_else(|| "mihomo 进程不存在".to_string());
}
if tokio::time::Instant::now() >= deadline {
return Err("mihomo 启动超时,API 无响应".to_string());
}
tokio::time::sleep(std::time::Duration::from_millis(500)).await;
}
}
#[tauri::command]
pub async fn proxy_version(state: State<'_, MihomoManager>) -> Result<serde_json::Value, String> {
state.get_version().await
}
#[tauri::command]
pub async fn proxy_get_proxies(state: State<'_, MihomoManager>) -> Result<serde_json::Value, String> {
state.get_proxies().await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_select_proxy(
state: State<'_, MihomoManager>,
group: String,
name: String,
) -> Result<(), String> {
state.select_proxy(&group, &name).await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_test_delay(
state: State<'_, MihomoManager>,
name: String,
url: Option<String>,
timeout: Option<u32>,
) -> Result<u32, String> {
state
.test_delay(
&name,
url.as_deref().unwrap_or("https://www.gstatic.com/generate_204"),
timeout.unwrap_or(5000),
)
.await
}
#[tauri::command]
pub async fn proxy_get_connections(
state: State<'_, MihomoManager>,
) -> Result<serde_json::Value, String> {
state.get_connections().await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_traffic(
state: State<'_, MihomoManager>,
) -> Result<TrafficSnapshot, String> {
state.traffic_snapshot().await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_close_connection(
state: State<'_, MihomoManager>,
id: String,
) -> Result<(), String> {
state.close_connection(&id).await
}
#[tauri::command]
pub async fn proxy_patch_configs(
state: State<'_, MihomoManager>,
body: serde_json::Value,
) -> Result<(), String> {
state.patch_configs(body).await
}
// ---------- 订阅 ----------
#[tauri::command]
#[specta::specta]
pub async fn proxy_import_profile(
state: State<'_, MihomoManager>,
url: String,
name: String,
) -> Result<ProfileMeta, String> {
state.import_profile(&url, &name).await
}
#[tauri::command]
#[specta::specta]
pub async fn proxy_update_profile(
state: State<'_, MihomoManager>,
id: String,
) -> Result<ProfileMeta, String> {
state.update_profile(&id).await
}
#[tauri::command]
#[specta::specta]
pub fn proxy_delete_profile(
state: State<'_, MihomoManager>,
id: String,
) -> Result<(), String> {
state.delete_profile(&id)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_activate_profile(
state: State<'_, MihomoManager>,
id: String,
) -> Result<(), String> {
state.activate_profile(&id)
}
// ---------- 系统代理 ----------
#[tauri::command]
#[specta::specta]
pub fn proxy_set_system_proxy(
state: State<'_, MihomoManager>,
pm: State<'_, ProcessManager>,
) -> Result<(), String> {
// 停机时禁止开启系统代理:否则系统代理指向已停止的端口,会导致所有网络请求失败
if !mihomo_running(&pm) {
return Err("mihomo 未运行,无法开启系统代理".into());
}
let settings = state.load_settings();
let addr = format!("127.0.0.1:{}", settings.mixed_port);
set_system_proxy_windows(&addr)?;
let mut settings = settings;
settings.system_proxy = true;
state.save_settings(&settings)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_clear_system_proxy(
state: State<'_, MihomoManager>,
) -> Result<(), String> {
clear_system_proxy_windows()?;
let mut settings = state.load_settings();
settings.system_proxy = false;
state.save_settings(&settings)
}
#[tauri::command]
#[specta::specta]
pub fn proxy_get_system_proxy() -> bool {
get_system_proxy_windows()
}
+406
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@@ -0,0 +1,406 @@
//! 内核(mihomo.exe)安装 / 更新 / 版本查询。
//! 子模块通过 `impl super::MihomoManager` 为管理器追加方法,可访问父模块私有字段。
use std::fs;
use std::io::{Read, Write};
use std::path::PathBuf;
use std::sync::atomic::Ordering;
use tauri::{AppHandle, Emitter, Manager};
use crate::constants::events::KERNEL_INSTALL_PROGRESS;
use super::{InstallProgress, KernelInfo, KernelUpdateInfo, MihomoManager};
/// 用户主动取消下载的标记错误信息(前端据此静默处理,不弹错误 toast)
const KERNEL_CANCELLED: &str = "下载已取消";
impl MihomoManager {
// ---------- 内核 ----------
pub fn kernel_info(&self) -> KernelInfo {
let path = self.kernel_path();
let exists = path.exists();
let version = if exists {
let mut cmd = std::process::Command::new(&path);
cmd.arg("-v");
// 隐藏控制台窗口(mihomo.exe -v 也会弹窗)
crate::process_manager::setup_creation_flags(&mut cmd);
// 重定向 stdio,避免继承主进程控制台
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
cmd.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.and_then(|s| {
s.lines()
.find(|l| l.contains("Mihomo Meta") || l.contains("mihomo"))
.map(|l| l.trim().to_string())
})
} else {
None
};
KernelInfo {
path: path.to_string_lossy().to_string(),
exists,
version,
}
}
/// 确保内核就位:若 cores/ 无内核,尝试从 resource 目录复制
pub fn prepare_kernel(&self, app: &AppHandle) -> Result<KernelInfo, String> {
let kernel = self.kernel_path();
if !kernel.exists() {
if let Ok(res) = app.path().resolve("binaries/mihomo.exe", tauri::path::BaseDirectory::Resource) {
if res.exists() {
fs::copy(&res, &kernel).map_err(|e| format!("复制内核失败: {}", e))?;
}
}
}
Ok(self.kernel_info())
}
/// 检查 GitHub 上的最新 mihomo 版本
/// 策略:优先用 API(能拿到完整资产列表,命名变化时更健壮),
/// 失败时回退到重定向解析(不受 API rate limit 限制)
pub async fn check_kernel_update(&self) -> Result<KernelUpdateInfo, String> {
match self.fetch_latest_via_api().await {
Ok(info) => Ok(info),
Err(api_err) => {
crate::logger::log_warn("mihomo", &format!("API 查询失败,回退到重定向解析: {}", api_err));
self.fetch_latest_via_redirect().await
}
}
}
/// 通过 GitHub API 查询最新版本(受 rate limit 限制:未认证 60次/小时/IP)
async fn fetch_latest_via_api(&self) -> Result<KernelUpdateInfo, String> {
let resp = self
.client
.get("https://api.github.com/repos/MetaCubeX/mihomo/releases/latest")
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(15))
.send()
.await
.map_err(|e| format!("请求 GitHub API 失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
let body = resp.text().await.unwrap_or_default();
// 按字符边界截断,避免切在多字节字符中间导致 panic
let preview: String = body.chars().take(300).collect();
return Err(format!(
"GitHub API 返回 HTTP {}{}{}",
status.as_u16(),
preview,
if body.chars().count() > 300 { "..." } else { "" }
));
}
let resp: serde_json::Value = resp
.json()
.await
.map_err(|e| format!("解析 GitHub 响应失败: {}", e))?;
let latest_version = resp
.get("tag_name")
.and_then(|v| v.as_str())
.unwrap_or("unknown")
.to_string();
let assets_arr = resp.get("assets").and_then(|a| a.as_array());
// 收集所有 windows amd64 zip 候选资产(排除 compatible/arm64/386
let candidates: Vec<(String, String)> = assets_arr
.map(|assets| {
assets.iter().filter_map(|asset| {
let name = asset.get("name")?.as_str()?;
let url = asset.get("browser_download_url")?.as_str()?;
if name.starts_with("mihomo-windows-amd64-")
&& name.ends_with(".zip")
&& !name.contains("compatible")
&& !name.contains("arm64")
&& !name.contains("386")
{
Some((name.to_string(), url.to_string()))
} else {
None
}
}).collect()
})
.unwrap_or_default();
// 按优先级匹配:v3 标准 > v3-go124 > v3-go123 > v3 其他 > v2 > v1 > 旧命名
let download_url = candidates
.iter().find(|(n, _)| n.contains("-v3-v") && !n.contains("-go"))
.or_else(|| candidates.iter().find(|(n, _)| n.contains("-v3-go124-")))
.or_else(|| candidates.iter().find(|(n, _)| n.contains("-v3-go123-")))
.or_else(|| candidates.iter().find(|(n, _)| n.contains("-v3-go")))
.or_else(|| candidates.iter().find(|(n, _)| n.contains("-v2-v")))
.or_else(|| candidates.iter().find(|(n, _)| n.contains("-v1-v")))
.or_else(|| candidates.iter().find(|(n, _)| {
!n.contains("-v1-") && !n.contains("-v2-") && !n.contains("-v3-")
}))
.map(|(_, u)| u.clone())
.ok_or_else(|| {
let candidates_str = candidates.iter()
.map(|(n, _)| n.as_str())
.collect::<Vec<_>>()
.join(", ");
format!("API 未找到适用的 Windows amd64 内核资产。候选:[{}]", candidates_str)
})?;
Ok(self.build_update_info(latest_version, download_url))
}
/// 通过 releases/latest 重定向解析版本号(不受 API rate limit 限制)
/// 访问 https://github.com/MetaCubeX/mihomo/releases/latest 会 302 到
/// https://github.com/MetaCubeX/mihomo/releases/tag/v1.19.13
/// 从最终 URL 提取版本号后,按 v1.19+ 稳定命名规则构造下载 URL
async fn fetch_latest_via_redirect(&self) -> Result<KernelUpdateInfo, String> {
let resp = self
.client
.get("https://github.com/MetaCubeX/mihomo/releases/latest")
.header("User-Agent", "thing-app")
.timeout(std::time::Duration::from_secs(15))
.send()
.await
.map_err(|e| format!("请求 GitHub releases 页面失败: {}", e))?;
// 从重定向后的最终 URL 提取版本号
let final_url = resp.url().to_string();
let latest_version = final_url
.rsplit('/')
.next()
.filter(|s| s.starts_with('v') && s.chars().any(|c| c == '.'))
.ok_or_else(|| format!("无法从重定向 URL 提取版本号: {}", final_url))?
.to_string();
// 构造下载 URLmihomo v1.19+ 稳定使用 -v3-vX.X.X.zip 命名(CPU level v3
let download_url = format!(
"https://github.com/MetaCubeX/mihomo/releases/download/{}/mihomo-windows-amd64-v3-{}.zip",
latest_version, latest_version
);
crate::logger::log_info(
"mihomo",
&format!("重定向解析成功: version={}, url={}", latest_version, download_url),
);
Ok(self.build_update_info(latest_version, download_url))
}
/// 根据最新版本和下载 URL 构造更新信息(含当前版本比较)
fn build_update_info(&self, latest_version: String, download_url: String) -> KernelUpdateInfo {
let current = self.kernel_info().version;
let has_update = match &current {
Some(c) => {
let cur_ver = c
.split_whitespace()
.find(|s| s.starts_with('v') && s.chars().filter(|c| *c == '.').count() >= 2)
.unwrap_or("");
cur_ver != latest_version && !latest_version.is_empty()
}
None => true,
};
KernelUpdateInfo {
current_version: current,
latest_version,
download_url,
has_update,
}
}
/// 应用内核更新:下载阶段已由下载模块完成,本方法仅做 need_stop → 解压 → 替换。
/// zip_path: 下载模块下载完成的 zip 文件路径。
/// 任何阶段失败都会 emit error 事件,避免前端进度卡住。
pub async fn apply_kernel_update(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
self.kernel_cancel.store(false, Ordering::SeqCst);
let _ = self.kernel_cancel_tx.send(false);
let result = self.apply_kernel_inner(app, zip_path).await;
if let Err(ref e) = result {
if e != KERNEL_CANCELLED {
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
self.kernel_cancel.store(false, Ordering::SeqCst);
let _ = self.kernel_cancel_tx.send(false);
result
}
async fn apply_kernel_inner(&self, app: &AppHandle, zip_path: PathBuf) -> Result<KernelInfo, String> {
let extract_dir = self.cores_dir().join("mihomo-update-tmp");
// 检查 zip 文件是否存在
if !zip_path.exists() {
return Err(format!("下载文件不存在: {}", zip_path.display()));
}
// 解压替换前需要等待前端确认 mihomo 已停止(否则 exe 文件被占用)
if self.kernel_cancel.load(Ordering::SeqCst) {
return Err(KERNEL_CANCELLED.to_string());
}
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "need_stop".into(),
percent: 90,
downloaded_bytes: 0,
total_bytes: None,
message: "需要停止 mihomo 才能继续安装".into(),
},
);
// 创建 oneshot 通道等待前端确认
let (tx, mut rx) = tokio::sync::oneshot::channel::<()>();
*self.install_confirm.lock().unwrap() = Some(tx);
let mut cancel_rx = self.kernel_cancel_tx.subscribe();
loop {
if self.kernel_cancel.load(Ordering::SeqCst) {
*self.install_confirm.lock().unwrap() = None;
return Err(KERNEL_CANCELLED.to_string());
}
tokio::select! {
_ = &mut rx => break,
_ = cancel_rx.changed() => {}
}
}
// 解压阶段
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "extracting".into(),
percent: 92,
downloaded_bytes: 0,
total_bytes: None,
message: "正在解压...".into(),
},
);
if extract_dir.exists() {
fs::remove_dir_all(&extract_dir).ok();
}
fs::create_dir_all(&extract_dir).map_err(|e| e.to_string())?;
if let Err(e) = self.extract_zip(&zip_path, &extract_dir) {
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: format!("解压失败:{}", e),
},
);
return Err(e);
}
// 在解压目录中递归查找 exe 文件
let new_exe = self
.find_exe_in_dir(&extract_dir)
.ok_or_else(|| "解压后未找到任何 .exe 文件".to_string())?;
// 替换阶段
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "replacing".into(),
percent: 96,
downloaded_bytes: 0,
total_bytes: None,
message: "正在替换内核...".into(),
},
);
let kernel = self.kernel_path();
if kernel.exists() {
let bak = self.cores_dir().join("mihomo.exe.bak");
fs::remove_file(&bak).ok();
fs::rename(&kernel, &bak).map_err(|e| format!("备份旧内核失败: {}", e))?;
}
fs::rename(&new_exe, &kernel).map_err(|e| format!("替换内核失败: {}", e))?;
// 清理临时文件
fs::remove_file(&zip_path).ok();
fs::remove_dir_all(&extract_dir).ok();
let final_info = self.kernel_info();
let _ = app.emit(
KERNEL_INSTALL_PROGRESS,
InstallProgress {
stage: "done".into(),
percent: 100,
downloaded_bytes: 0,
total_bytes: None,
message: format!(
"安装完成 ({})",
final_info.version.as_deref().unwrap_or("unknown")
),
},
);
Ok(final_info)
}
/// 用 zip crate 解压(纯 Rust,避免 PowerShell 执行策略问题)
fn extract_zip(&self, zip_path: &PathBuf, dest: &PathBuf) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
let mut archive = zip::ZipArchive::new(file).map_err(|e| format!("读取 zip 失败: {}", e))?;
for i in 0..archive.len() {
let mut entry = archive
.by_index(i)
.map_err(|e| format!("读取条目失败: {}", e))?;
let outpath = match entry.enclosed_name() {
Some(p) => dest.join(p),
None => continue,
};
if entry.is_dir() {
fs::create_dir_all(&outpath).map_err(|e| e.to_string())?;
} else {
if let Some(parent) = outpath.parent() {
fs::create_dir_all(parent).map_err(|e| e.to_string())?;
}
let mut outfile = fs::File::create(&outpath).map_err(|e| e.to_string())?;
let mut buf = [0u8; 8192];
loop {
let n = entry.read(&mut buf).map_err(|e| e.to_string())?;
if n == 0 {
break;
}
outfile.write_all(&buf[..n]).map_err(|e| e.to_string())?;
}
}
}
Ok(())
}
/// 递归查找目录中的 .exe 文件
/// mihomo zip 内的 exe 名字不固定(可能含版本号、CPU level 等),
/// 策略:收集所有 .exe,优先返回名字含 "mihomo" 的,否则返回第一个
fn find_exe_in_dir(&self, dir: &PathBuf) -> Option<PathBuf> {
let mut exes: Vec<PathBuf> = Vec::new();
self.collect_exes(dir, &mut exes);
if exes.is_empty() {
return None;
}
// 优先选名字含 mihomo 的
exes.iter()
.find(|p| p.file_name().and_then(|n| n.to_str()).map(|s| s.to_lowercase().contains("mihomo")).unwrap_or(false))
.or_else(|| exes.first())
.cloned()
}
fn collect_exes(&self, dir: &PathBuf, out: &mut Vec<PathBuf>) {
if let Ok(entries) = fs::read_dir(dir) {
for entry in entries.flatten() {
let path = entry.path();
if path.is_dir() {
self.collect_exes(&path, out);
} else if path.extension().and_then(|e| e.to_str()).map(|s| s.eq_ignore_ascii_case("exe")).unwrap_or(false) {
out.push(path);
}
}
}
}
}
+538
View File
@@ -0,0 +1,538 @@
//! 代理模块(mihomo 管理器):按功能域拆分子模块。
//!
//! - [`MihomoManager`]:核心状态与目录/设置/配置/API 方法
//! - [`kernel`]:内核安装与更新
//! - [`profiles`]:订阅管理
//! - [`system_proxy`]Windows 系统代理开关
//! - [`commands`]Tauri 命令层
mod autoswitch;
mod commands;
mod kernel;
mod profiles;
mod pseudo;
mod system_proxy;
mod types;
pub use autoswitch::{pick_best, start_auto_switch_loop};
pub use pseudo::is_pseudo_node;
pub use system_proxy::get_system_proxy_windows;
pub use types::{InstallProgress, KernelInfo, KernelUpdateInfo, ProfileMeta, ProxySettings, ProxyStatus, TrafficSnapshot};
pub use commands::{
proxy_activate_profile, proxy_apply_kernel_update, proxy_cancel_kernel_install, proxy_check_kernel_update, proxy_clear_system_proxy,
proxy_close_connection, proxy_confirm_install, proxy_delete_profile, proxy_get_connections, proxy_get_proxies,
proxy_get_settings, proxy_get_system_proxy, proxy_import_profile, proxy_kernel_info, proxy_traffic,
proxy_patch_configs, proxy_restart, proxy_save_settings, proxy_select_proxy, proxy_set_system_proxy,
proxy_start, proxy_status, proxy_stop, proxy_test_delay, proxy_update_profile, proxy_version,
};
use reqwest::Client;
use serde_yaml::Value as YamlValue;
use std::fs;
use std::path::PathBuf;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tauri::AppHandle;
use crate::process_manager::{ProcessManager, StartProcessParams};
// ===================== MihomoManager =====================
/// settings 内存缓存条目(短时复用,避免高频状态轮询反复读盘)
struct SettingsCacheEntry {
read_at: Instant,
settings: ProxySettings,
}
/// 流量速率差分基线:记录上次采样的会话总量与时刻,用于计算实时速率
struct TrafficBaseline {
download_total: u64,
upload_total: u64,
at: Instant,
}
pub struct MihomoManager {
root: PathBuf,
client: Client,
settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 流量速率差分基线:记录上次采样总量与时刻,由两次 /connections 总量差异计算实时速率
traffic_baseline: Mutex<Option<TrafficBaseline>>,
/// 内核安装/更新的取消标志(前端「停止下载」置位,下载循环轮询后中止)
kernel_cancel: Arc<AtomicBool>,
/// 取消唤醒通道:让停滞在流式读取(stream.next 最多等 30s)中的下载立即感知取消,
/// 否则旧任务会残留最长 30s,期间可能与新任务并发写临时文件/互相重置取消标志
kernel_cancel_tx: tokio::sync::watch::Sender<bool>,
/// 下载完成后解压替换前的确认通道:mihomo 运行时下载不受影响,但解压替换前
/// 必须等前端确认已停止 mihomo(否则 exe 文件被占用)。前端确认后通过
/// proxy_confirm_install 命令发送信号唤醒等待。
/// 用 std Mutex 而非 tokio Mutex:锁只短暂存取 sender,不跨 await 持有。
install_confirm: std::sync::Mutex<Option<tokio::sync::oneshot::Sender<()>>>,
}
impl MihomoManager {
pub fn new(app_data_dir: PathBuf) -> Self {
let root = app_data_dir.join("proxy");
for d in ["cores", "mihomo", "profiles", "logs"] {
fs::create_dir_all(root.join(d)).ok();
}
Self {
root,
client: Client::builder()
// 默认 30s 兜底超时,防止遗漏显式 timeout 的请求永久悬挂
.timeout(std::time::Duration::from_secs(30))
.build()
.unwrap_or_else(|_| Client::new()),
settings_cache: Mutex::new(None),
traffic_baseline: Mutex::new(None),
kernel_cancel: Arc::new(AtomicBool::new(false)),
kernel_cancel_tx: tokio::sync::watch::channel(false).0,
install_confirm: std::sync::Mutex::new(None),
}
}
/// 请求取消内核安装/更新(由 proxy_cancel_kernel_install 命令调用)
pub fn cancel_kernel_install(&self) {
self.kernel_cancel.store(true, Ordering::SeqCst);
// 唤醒停滞的流式下载循环,使其立即中止而不是等 30s 超时
let _ = self.kernel_cancel_tx.send(true);
}
/// 前端确认 mihomo 已停止,唤醒等待中的安装流程继续解压替换(由 proxy_confirm_install 命令调用)
pub fn confirm_install(&self) {
if let Some(tx) = self.install_confirm.lock().unwrap().take() {
let _ = tx.send(());
}
}
fn cores_dir(&self) -> PathBuf {
self.root.join("cores")
}
pub fn kernel_path(&self) -> PathBuf {
self.cores_dir().join("mihomo.exe")
}
fn mihomo_dir(&self) -> PathBuf {
self.root.join("mihomo")
}
fn config_path(&self) -> PathBuf {
self.mihomo_dir().join("config.yaml")
}
fn profiles_dir(&self) -> PathBuf {
self.root.join("profiles")
}
#[allow(dead_code)]
fn logs_dir(&self) -> PathBuf {
self.root.join("logs")
}
fn settings_path(&self) -> PathBuf {
self.root.join("settings.json")
}
// ---------- 设置 ----------
pub fn load_settings(&self) -> ProxySettings {
// 内存缓存:500ms 内复用(高频调用如状态轮询/测速避免反复读盘)
if let Ok(cache) = self.settings_cache.lock() {
if let Some(entry) = cache.as_ref() {
if entry.read_at.elapsed() < Duration::from_millis(500) {
return entry.settings.clone();
}
}
}
let mut settings = fs::read_to_string(self.settings_path())
.ok()
.and_then(|s| serde_json::from_str::<ProxySettings>(&s).ok())
.unwrap_or_default();
// 恢复机制:扫描磁盘 profile 文件,补全 settings.profiles
// 防止 settings.json 损坏(如反序列化失败被 default 覆盖)导致订阅丢失
if self.reconcile_profiles(&mut settings) {
let _ = self.save_settings(&settings);
}
// 刷新缓存
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
settings
}
/// 扫描磁盘 profile 文件,补全 settings.profiles 中缺失的条目。
/// 返回 true 表示有变化需要保存。
fn reconcile_profiles(&self, settings: &mut ProxySettings) -> bool {
let mut changed = false;
let existing_ids: std::collections::HashSet<String> =
settings.profiles.iter().map(|p| p.id.clone()).collect();
if let Ok(entries) = fs::read_dir(self.profiles_dir()) {
for entry in entries.flatten() {
let path = entry.path();
if path.extension().and_then(|e| e.to_str()) != Some("yaml") {
continue;
}
let Some(id) = path
.file_stem()
.and_then(|s| s.to_str())
.map(|s| s.to_string())
else {
continue;
};
if existing_ids.contains(&id) {
continue;
}
let size = fs::metadata(&path).map(|m| m.len()).unwrap_or(0);
let updated_at = fs::metadata(&path)
.and_then(|m| m.modified())
.ok()
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.and_then(|d| chrono::DateTime::from_timestamp(d.as_secs() as i64, 0))
.map(|dt| dt.format("%Y-%m-%d %H:%M:%S").to_string())
.unwrap_or_default();
settings.profiles.push(ProfileMeta {
added_at: updated_at.clone(),
id: id.clone(),
name: id,
url: String::new(),
updated_at,
size,
});
changed = true;
}
}
// 如果 currentProfile 为 null 但有 profile,设置为第一个
if settings.current_profile.is_none() && !settings.profiles.is_empty() {
settings.current_profile = Some(settings.profiles[0].id.clone());
changed = true;
}
changed
}
pub fn save_settings(&self, settings: &ProxySettings) -> Result<(), String> {
let s = serde_json::to_string_pretty(settings).map_err(|e| e.to_string())?;
fs::write(self.settings_path(), s).map_err(|e| e.to_string())?;
// 写盘成功后同步刷新内存缓存(避免旧缓存被后续 load_settings 复用)
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
Ok(())
}
// ---------- 配置生成 ----------
/// 合并 profile + 控制器设置,生成运行时 config.yaml
pub fn generate_config(&self) -> Result<(), String> {
let settings = self.load_settings();
let mut value: YamlValue = if let Some(id) = &settings.current_profile {
let path = self.profiles_dir().join(format!("{}.yaml", id));
if path.exists() {
let content = fs::read_to_string(&path).map_err(|e| e.to_string())?;
serde_yaml::from_str(&content).unwrap_or(YamlValue::Mapping(serde_yaml::Mapping::new()))
} else {
YamlValue::Mapping(serde_yaml::Mapping::new())
}
} else {
YamlValue::Mapping(serde_yaml::Mapping::new())
};
if !value.is_mapping() {
value = YamlValue::Mapping(serde_yaml::Mapping::new());
}
let m = value.as_mapping_mut().unwrap();
m.insert(YamlValue::String("mixed-port".into()), YamlValue::Number(settings.mixed_port.into()));
m.insert(
YamlValue::String("external-controller".into()),
YamlValue::String(settings.external_controller.clone()),
);
if !settings.secret.is_empty() {
m.insert(YamlValue::String("secret".into()), YamlValue::String(settings.secret.clone()));
}
m.insert(YamlValue::String("mode".into()), YamlValue::String(settings.mode.clone()));
m.insert(
YamlValue::String("log-level".into()),
YamlValue::String(settings.log_level.clone()),
);
m.insert(YamlValue::String("allow-lan".into()), YamlValue::Bool(settings.allow_lan));
// 日志写入文件,便于排查问题
let log_file = self.logs_dir().join("mihomo.log");
m.insert(
YamlValue::String("log-file".into()),
YamlValue::String(log_file.to_string_lossy().to_string()),
);
// Geo 数据库下载源(使用 jsdelivr 国内可访问镜像,避免无代理时 GitHub 超时)
let mut geox = serde_yaml::Mapping::new();
geox.insert(
YamlValue::String("mmdb".into()),
YamlValue::String("https://cdn.jsdelivr.net/gh/MetaCubeX/meta-rules-dat@release/country.mmdb".into()),
);
geox.insert(
YamlValue::String("geosite".into()),
YamlValue::String("https://cdn.jsdelivr.net/gh/MetaCubeX/meta-rules-dat@release/geosite.dat".into()),
);
geox.insert(
YamlValue::String("asn".into()),
YamlValue::String("https://cdn.jsdelivr.net/gh/xishang0128/bdg@master/GeoLite2-ASN.mmdb".into()),
);
m.insert(YamlValue::String("geox-url".into()), YamlValue::Mapping(geox));
let yaml = serde_yaml::to_string(&value).map_err(|e| e.to_string())?;
fs::write(self.config_path(), yaml).map_err(|e| e.to_string())?;
Ok(())
}
/// 构建启动 mihomo 所需的进程参数(含 prepare + config 生成)
pub fn prepare_for_start(&self, app: &AppHandle) -> Result<StartProcessParams, String> {
let info = self.prepare_kernel(app)?;
if !info.exists {
return Err(format!(
"mihomo 内核未安装。请将 mihomo.exe 放置到 src-tauri/binaries/ 后重新运行,或直接放到:\n{}",
self.cores_dir().to_string_lossy()
));
}
self.generate_config()?;
Ok(StartProcessParams {
id: "proxy".into(),
executable: self.kernel_path().to_string_lossy().to_string(),
args: vec![
"-d".into(),
self.mihomo_dir().to_string_lossy().to_string(),
"-f".into(),
self.config_path().to_string_lossy().to_string(),
],
cwd: Some(self.mihomo_dir().to_string_lossy().to_string()),
name: "mihomo".into(),
restart_on_crash: true,
max_restarts: 3,
})
}
/// mihomo 启动成功后,若配置了「启动时自动开启系统代理」且当前未开,则开启系统代理。
/// 手动启动与 App 自启共用,保证设置语义一致(mihomo 运行期间自动跟随系统代理)。
pub fn apply_auto_system_proxy(&self) {
let settings = self.load_settings();
if !settings.auto_system_proxy {
return;
}
// 以注册表实际状态为准判断是否已开启:settings.system_proxy 是会话内标志,
// 上次退出 cleanup_on_exit 只清注册表不会回写该标志,重启后会残留 true,
// 若用它做守卫会导致「启动时自动开启系统代理」永远被短路而不生效。
if system_proxy::get_system_proxy_windows() {
return;
}
let addr = format!("127.0.0.1:{}", settings.mixed_port);
if let Err(e) = system_proxy::set_system_proxy_windows(&addr) {
crate::logger::log_warn("mihomo", &format!("自动开启系统代理失败: {}", e));
return;
}
let mut s = settings;
s.system_proxy = true;
let _ = self.save_settings(&s);
}
/// 应用启动时检查是否需要自动启动 mihomo 和系统代理
pub fn auto_start_on_launch(&self, app: &AppHandle, pm: &ProcessManager) {
let settings = self.load_settings();
if !settings.auto_start {
return;
}
match self.prepare_for_start(app) {
Ok(params) => {
if let Err(e) = pm.start(params) {
crate::logger::log_error("mihomo", &format!("自动启动失败: {}", e));
} else {
// 启动成功后按「启动时自动开启系统代理」设置决定是否开启系统代理
self.apply_auto_system_proxy();
}
}
Err(e) => {
crate::logger::log_warn("mihomo", &format!("自动启动跳过: {}", e));
}
}
}
/// 应用退出时清理:关闭系统代理
pub fn cleanup_on_exit(&self) {
let settings = self.load_settings();
if settings.system_proxy || settings.auto_system_proxy {
let _ = system_proxy::clear_system_proxy_windows();
}
}
// ---------- mihomo API ----------
fn api_url(&self, path: &str) -> String {
let s = self.load_settings();
format!("http://{}{}", s.external_controller, path)
}
fn api_bearer(&self) -> Option<String> {
let s = self.load_settings();
if s.secret.is_empty() {
None
} else {
Some(format!("Bearer {}", s.secret))
}
}
async fn api_get(&self, path: &str) -> Result<serde_json::Value, String> {
let mut req = self.client.get(self.api_url(path));
if let Some(b) = self.api_bearer() {
req = req.header("Authorization", b);
}
// 显式超时:mihomo 卡死/未响应时命令立即返回,避免前端按钮永久转圈
let resp = req
.timeout(std::time::Duration::from_secs(10))
.send()
.await
.map_err(|e| format!("请求 mihomo 失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("mihomo API 错误: {}", resp.status()));
}
resp.json().await.map_err(|e| e.to_string())
}
async fn api_request(
&self,
method: reqwest::Method,
path: &str,
body: Option<serde_json::Value>,
) -> Result<(), String> {
let mut req = self.client.request(method, self.api_url(path));
if let Some(b) = self.api_bearer() {
req = req.header("Authorization", b);
}
if let Some(b) = body {
req = req.json(&b);
}
let resp = req
.timeout(std::time::Duration::from_secs(10))
.send()
.await
.map_err(|e| format!("请求 mihomo 失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("mihomo API 错误: {}", resp.status()));
}
Ok(())
}
pub async fn get_version(&self) -> Result<serde_json::Value, String> {
self.api_get("/version").await
}
pub async fn get_proxies(&self) -> Result<serde_json::Value, String> {
self.api_get("/proxies").await
}
pub async fn select_proxy(&self, group: &str, name: &str) -> Result<(), String> {
self.api_request(
reqwest::Method::PUT,
&format!("/proxies/{}", url_encode(group)),
Some(serde_json::json!({ "name": name })),
)
.await
}
pub async fn test_delay(&self, name: &str, url: &str, timeout: u32) -> Result<u32, String> {
let path = format!(
"/proxies/{}/delay?timeout={}&url={}",
url_encode(name),
timeout,
url_encode(url)
);
let v = self.api_get(&path).await?;
v.get("delay")
.and_then(|d| d.as_u64())
.map(|d| d as u32)
.ok_or_else(|| {
v.get("message")
.and_then(|m| m.as_str())
.map(|s| s.to_string())
.unwrap_or_else(|| "测速失败".into())
})
}
#[allow(dead_code)]
pub async fn get_rules(&self) -> Result<serde_json::Value, String> {
self.api_get("/rules").await
}
pub async fn get_connections(&self) -> Result<serde_json::Value, String> {
self.api_get("/connections").await
}
/// 拉取 /connections 并计算实时流量快照。
/// 速率由两次采样的会话总量差分得出;mihomo 重启导致总量回退时自动重置基线。
pub async fn traffic_snapshot(&self) -> Result<TrafficSnapshot, String> {
let conns = self.get_connections().await?;
let upload_total = conns["uploadTotal"].as_u64().unwrap_or(0);
let download_total = conns["downloadTotal"].as_u64().unwrap_or(0);
let active_connections = conns["connections"].as_array().map(|a| a.len()).unwrap_or(0);
let (upload_speed, download_speed) = {
let base = self.traffic_baseline.lock().unwrap();
match base.as_ref() {
// 正常差分:总量单调递增才计算速率
Some(b) if upload_total >= b.upload_total && download_total >= b.download_total => {
let dt = b.at.elapsed().as_secs_f64();
if dt > 0.0 {
let up = ((upload_total - b.upload_total) as f64 / dt).max(0.0) as u64;
let down = ((download_total - b.download_total) as f64 / dt).max(0.0) as u64;
(up, down)
} else {
(0, 0)
}
}
// 无基线或总量回退(mihomo 重启):本帧速率为 0,下方重置基线
_ => (0, 0),
}
};
*self.traffic_baseline.lock().unwrap() = Some(TrafficBaseline {
download_total,
upload_total,
at: Instant::now(),
});
Ok(TrafficSnapshot {
download_total,
upload_total,
download_speed,
upload_speed,
active_connections,
})
}
pub async fn close_connection(&self, id: &str) -> Result<(), String> {
self.api_request(
reqwest::Method::DELETE,
&format!("/connections/{}", url_encode(id)),
None,
)
.await
}
pub async fn patch_configs(&self, body: serde_json::Value) -> Result<(), String> {
self.api_request(reqwest::Method::PATCH, "/configs", Some(body)).await
}
}
fn url_encode(s: &str) -> String {
// 仅对路径段做最小编码,避免引入额外依赖
let mut out = String::with_capacity(s.len());
for b in s.bytes() {
match b {
b'A'..=b'Z' | b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b'.' | b'~' => {
out.push(b as char);
}
_ => out.push_str(&format!("%{:02X}", b)),
}
}
out
}
+112
View File
@@ -0,0 +1,112 @@
//! 订阅(profile)管理:导入 / 更新 / 删除 / 激活。
use chrono::Local;
use std::fs;
use super::{MihomoManager, ProfileMeta};
impl MihomoManager {
// ---------- 订阅管理 ----------
pub async fn import_profile(&self, url: &str, name: &str) -> Result<ProfileMeta, String> {
// 先读取当前 settings(此时新 profile 文件还未写入,reconcile 不会误添加)
let mut settings = self.load_settings();
let resp = self
.client
.get(url)
.header("User-Agent", "clash.meta/thing")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("下载订阅失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("订阅下载失败: HTTP {}", resp.status()));
}
let content = resp.text().await.map_err(|e| e.to_string())?;
if !content.contains("proxies") && !content.contains("Proxy") {
return Err("订阅内容不像有效的 Clash/mihomo 配置".into());
}
let id = format!("profile-{}", Local::now().format("%Y%m%d%H%M%S"));
let path = self.profiles_dir().join(format!("{}.yaml", id));
fs::write(&path, &content).map_err(|e| e.to_string())?;
let now = Local::now().format("%Y-%m-%d %H:%M:%S").to_string();
let meta = ProfileMeta {
id: id.clone(),
name: name.to_string(),
url: url.to_string(),
added_at: now.clone(),
updated_at: now,
size: content.len() as u64,
};
// 去重保护:避免 reconcile 已添加同 id(理论上不会,因为文件刚写入)
if !settings.profiles.iter().any(|p| p.id == id) {
settings.profiles.push(meta.clone());
}
if settings.current_profile.is_none() {
settings.current_profile = Some(id);
}
self.save_settings(&settings)?;
Ok(meta)
}
pub async fn update_profile(&self, id: &str) -> Result<ProfileMeta, String> {
let mut settings = self.load_settings();
let meta = settings
.profiles
.iter()
.find(|p| p.id == id)
.cloned()
.ok_or_else(|| "订阅不存在".to_string())?;
let resp = self
.client
.get(&meta.url)
.header("User-Agent", "clash.meta/thing")
.timeout(std::time::Duration::from_secs(30))
.send()
.await
.map_err(|e| format!("更新订阅失败: {}", e))?;
if !resp.status().is_success() {
return Err(format!("更新订阅失败: HTTP {}", resp.status()));
}
let content = resp.text().await.map_err(|e| e.to_string())?;
let path = self.profiles_dir().join(format!("{}.yaml", id));
fs::write(&path, &content).map_err(|e| e.to_string())?;
let now = Local::now().format("%Y-%m-%d %H:%M:%S").to_string();
let size = content.len() as u64;
if let Some(p) = settings.profiles.iter_mut().find(|p| p.id == id) {
p.updated_at = now.clone();
p.size = size;
}
self.save_settings(&settings)?;
Ok(ProfileMeta {
id: id.to_string(),
name: meta.name,
url: meta.url,
added_at: meta.added_at,
updated_at: now,
size,
})
}
pub fn delete_profile(&self, id: &str) -> Result<(), String> {
let path = self.profiles_dir().join(format!("{}.yaml", id));
fs::remove_file(&path).ok();
let mut settings = self.load_settings();
settings.profiles.retain(|p| p.id != id);
if settings.current_profile.as_deref() == Some(id) {
settings.current_profile = settings.profiles.first().map(|p| p.id.clone());
}
self.save_settings(&settings)?;
Ok(())
}
pub fn activate_profile(&self, id: &str) -> Result<(), String> {
let mut settings = self.load_settings();
if !settings.profiles.iter().any(|p| p.id == id) {
return Err("订阅不存在".into());
}
settings.current_profile = Some(id.to_string());
self.save_settings(&settings)?;
self.generate_config()
}
}
+71
View File
@@ -0,0 +1,71 @@
// ===================== 伪节点过滤 =====================
// 单点定义:托盘菜单、自动切换、前端显示过滤(ProxyModule.vue 的 PSEUDO_NODE_KEYWORDS
// 与之对应)统一引用此处,避免多份关键词列表漂移。
/// 订阅节点名中常见的营销/占位关键词(订阅页插入的非真实节点)
const PSEUDO_KEYWORDS: &[&str] = &[
"DIRECT",
"REJECT",
"PASS",
"COMPATIBLE",
"流量",
"套餐",
"到期",
"续费",
"官网",
"网站",
"刷新",
"更新",
"",
"",
"",
"",
"",
"×",
];
/// 判断节点名是否为伪节点(DIRECT/REJECT 等内置策略或订阅营销占位)
pub fn is_pseudo_node(name: &str) -> bool {
let upper = name.trim().to_uppercase();
if upper == "DIRECT" || upper == "REJECT" || upper == "PASS" || upper == "GLOBAL" {
return true;
}
PSEUDO_KEYWORDS.iter().any(|kw| name.contains(kw))
}
#[cfg(test)]
mod pseudo_node_tests {
use super::*;
#[test]
fn builtin_policies_are_pseudo() {
assert!(is_pseudo_node("DIRECT"));
assert!(is_pseudo_node("REJECT"));
assert!(is_pseudo_node("PASS"));
assert!(is_pseudo_node("GLOBAL"));
}
#[test]
fn case_insensitive_and_trims_whitespace() {
assert!(is_pseudo_node("direct"));
assert!(is_pseudo_node(" Reject "));
}
#[test]
fn marketing_keywords_are_pseudo() {
assert!(is_pseudo_node("香港流量套餐"));
assert!(is_pseudo_node("官网专线"));
assert!(is_pseudo_node("VIP到期续费"));
assert!(is_pseudo_node("每月更新"));
assert!(is_pseudo_node("★香港节点"));
}
#[test]
fn real_nodes_are_not_pseudo() {
assert!(!is_pseudo_node("HK-01"));
assert!(!is_pseudo_node("美国洛杉矶 01"));
assert!(!is_pseudo_node("JP Tokyo 2G"));
assert!(!is_pseudo_node(""));
assert!(!is_pseudo_node("Node-2024"));
}
}
@@ -0,0 +1,92 @@
//! Windows 系统代理开关。
use super::MihomoManager;
// ===================== 系统代理(Windows =====================
#[cfg(windows)]
pub(crate) fn set_system_proxy_windows(addr: &str) -> Result<(), String> {
use winreg::enums::*;
use winreg::RegKey;
let hkcu = RegKey::predef(HKEY_CURRENT_USER);
let (settings, _) = hkcu
.create_subkey("Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings")
.map_err(|e| e.to_string())?;
settings
.set_value("ProxyEnable", &1u32)
.map_err(|e| e.to_string())?;
settings
.set_value("ProxyServer", &addr)
.map_err(|e| e.to_string())?;
notify_wininet();
Ok(())
}
#[cfg(windows)]
pub(crate) fn clear_system_proxy_windows() -> Result<(), String> {
use winreg::enums::*;
use winreg::RegKey;
let hkcu = RegKey::predef(HKEY_CURRENT_USER);
let (settings, _) = hkcu
.create_subkey("Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings")
.map_err(|e| e.to_string())?;
settings
.set_value("ProxyEnable", &0u32)
.map_err(|e| e.to_string())?;
notify_wininet();
Ok(())
}
#[cfg(windows)]
pub fn get_system_proxy_windows() -> bool {
use winreg::enums::*;
use winreg::RegKey;
let hkcu = RegKey::predef(HKEY_CURRENT_USER);
hkcu.open_subkey("Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings")
.ok()
.and_then(|s| s.get_value::<u32, _>("ProxyEnable").ok())
.map(|v| v != 0)
.unwrap_or(false)
}
#[cfg(windows)]
fn notify_wininet() {
unsafe {
use windows_sys::Win32::Networking::WinInet::*;
InternetSetOptionW(std::ptr::null(), INTERNET_OPTION_SETTINGS_CHANGED, std::ptr::null(), 0);
InternetSetOptionW(std::ptr::null(), INTERNET_OPTION_REFRESH, std::ptr::null(), 0);
}
}
#[cfg(not(windows))]
pub(crate) fn set_system_proxy_windows(_addr: &str) -> Result<(), String> {
Err("系统代理仅支持 Windows".into())
}
#[cfg(not(windows))]
pub(crate) fn clear_system_proxy_windows() -> Result<(), String> {
Err("系统代理仅支持 Windows".into())
}
#[cfg(not(windows))]
pub fn get_system_proxy_windows() -> bool {
false
}
impl MihomoManager {
/// 开启系统代理(托盘菜单调用)
pub fn enable_system_proxy(&self) -> Result<(), String> {
let settings = self.load_settings();
let addr = format!("127.0.0.1:{}", settings.mixed_port);
set_system_proxy_windows(&addr)?;
let mut s = settings;
s.system_proxy = true;
self.save_settings(&s)
}
/// 关闭系统代理(托盘菜单调用)
pub fn disable_system_proxy(&self) -> Result<(), String> {
clear_system_proxy_windows()?;
let mut s = self.load_settings();
s.system_proxy = false;
self.save_settings(&s)
}
}
+156
View File
@@ -0,0 +1,156 @@
// ===================== 数据结构 =====================
// 代理模块的设置 / 订阅元信息 / 内核信息 / 安装进度等共享类型。
use serde::{Deserialize, Serialize};
use specta::Type;
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct ProxySettings {
#[serde(default = "default_mixed_port")]
pub mixed_port: u16,
#[serde(default = "default_external_controller")]
pub external_controller: String,
#[serde(default)]
pub secret: String,
#[serde(default = "default_mode")]
pub mode: String,
#[serde(default = "default_log_level")]
pub log_level: String,
#[serde(default)]
pub allow_lan: bool,
#[serde(default)]
pub system_proxy: bool,
#[serde(default)]
pub auto_start: bool,
#[serde(default)]
pub auto_system_proxy: bool,
#[serde(default)]
pub current_profile: Option<String>,
#[serde(default)]
pub profiles: Vec<ProfileMeta>,
#[serde(default)]
pub auto_switch_enabled: bool,
#[serde(default = "default_auto_switch_interval")]
pub auto_switch_interval: u32,
#[serde(default)]
pub auto_switch_group: String,
#[serde(default)]
pub auto_switch_region: String,
/// 内核下载镜像源列表(前缀拼接到 GitHub URL 前)。
/// 空字符串 = 直连 GitHub,其余为镜像站前缀(含尾斜杠)。
#[serde(default = "default_kernel_mirrors")]
pub kernel_mirrors: Vec<String>,
}
fn default_mixed_port() -> u16 { 7890 }
fn default_external_controller() -> String { "127.0.0.1:9090".into() }
fn default_mode() -> String { "rule".into() }
fn default_log_level() -> String { "info".into() }
fn default_auto_switch_interval() -> u32 { 5 }
/// 默认镜像源:空串=直连 GitHub 优先,后续为公益镜像(按稳定性排序)
fn default_kernel_mirrors() -> Vec<String> {
vec![
String::new(),
"https://ghproxy.net/".into(),
"https://gh-proxy.com/".into(),
"https://ghfast.top/".into(),
]
}
impl Default for ProxySettings {
fn default() -> Self {
Self {
mixed_port: 7890,
external_controller: "127.0.0.1:9090".into(),
secret: String::new(),
mode: "rule".into(),
log_level: "info".into(),
allow_lan: false,
system_proxy: false,
auto_start: false,
auto_system_proxy: false,
current_profile: None,
profiles: Vec::new(),
auto_switch_enabled: false,
auto_switch_interval: 5,
auto_switch_group: String::new(),
auto_switch_region: String::new(),
kernel_mirrors: default_kernel_mirrors(),
}
}
}
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct ProfileMeta {
#[serde(default)]
pub id: String,
#[serde(default)]
pub name: String,
#[serde(default)]
pub url: String,
#[serde(default)]
pub added_at: String,
#[serde(default)]
pub updated_at: String,
#[serde(default)]
#[specta(type = f64)]
pub size: u64,
}
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct KernelInfo {
pub path: String,
pub exists: bool,
pub version: Option<String>,
}
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct KernelUpdateInfo {
pub current_version: Option<String>,
pub latest_version: String,
pub download_url: String,
pub has_update: bool,
}
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct ProxyStatus {
pub running: bool,
pub pid: Option<u32>,
pub restart_count: u32,
}
/// 实时流量快照(由 /connections 的会话总量差分得出实时速率)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct TrafficSnapshot {
/// 本次会话累计下载字节数
pub download_total: u64,
/// 本次会话累计上传字节数
pub upload_total: u64,
/// 实时下载速率(字节/秒)
pub download_speed: u64,
/// 实时上传速率(字节/秒)
pub upload_speed: u64,
/// 当前活跃连接数
pub active_connections: usize,
}
/// 内核安装进度事件载荷
/// - stage: downloading | extracting | replacing | done | error
/// - percent: 0-100(无 total_bytes 时为 0,前端按 downloadedBytes 显示)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct InstallProgress {
pub stage: String,
pub percent: u8,
#[specta(type = f64)]
pub downloaded_bytes: u64,
#[specta(type = Option<f64>)]
pub total_bytes: Option<u64>,
pub message: String,
}
+227 -38
View File
@@ -132,6 +132,41 @@ pub fn is_thing_elevated() -> bool {
false
}
// ===================== 监控设置持久化 =====================
/// 监控模块设置(存储于 {app_data_dir}/monitor/settings.json
/// 参照代理模块 ProxySettings 的模式,仅包含需要持久化的运行时开关。
#[derive(Serialize, Deserialize, Clone, Default)]
#[serde(rename_all = "camelCase")]
pub struct MonitorSettings {
/// 应用启动时自动启动监控内核(默认 false)
#[serde(default)]
pub auto_start: bool,
}
/// 监控设置文件路径: {app_data_dir}/monitor/settings.json
fn settings_path(app_data_dir: &std::path::Path) -> PathBuf {
app_data_dir.join("monitor").join("settings.json")
}
/// 读取监控设置(文件不存在或解析失败时返回默认值)
pub fn load_monitor_settings(app_data_dir: &std::path::Path) -> MonitorSettings {
fs::read_to_string(settings_path(app_data_dir))
.ok()
.and_then(|s| serde_json::from_str::<MonitorSettings>(&s).ok())
.unwrap_or_default()
}
/// 写入监控设置
pub fn save_monitor_settings(app_data_dir: &std::path::Path, settings: &MonitorSettings) -> Result<(), String> {
let path = settings_path(app_data_dir);
if let Some(parent) = path.parent() {
fs::create_dir_all(parent).map_err(|e| format!("创建目录失败: {}", e))?;
}
let content = serde_json::to_string_pretty(settings).map_err(|e| format!("序列化设置失败: {}", e))?;
fs::write(path, content).map_err(|e| format!("写入设置失败: {}", e))
}
// ===================== 永久提权标志持久化 =====================
/// 永久提权标志文件路径: {app_data_dir}/monitor/elevate.json
@@ -175,11 +210,11 @@ pub fn check_and_relaunch_if_needed(app_data_dir: &std::path::Path) -> bool {
Ok(e) => e,
Err(_) => return false,
};
eprintln!("[monitor] 检测到永久提权标志,以管理员权限重启 Thing");
crate::logger::log_info("monitor", "检测到永久提权标志,以管理员权限重启 Thing");
match shell_execute_elevated(&exe.to_string_lossy(), "", None) {
Ok(()) => true,
Err(e) => {
eprintln!("[monitor] 永久提权重启失败(用户可能取消了 UAC): {}", e);
crate::logger::log_warn("monitor", &format!("永久提权重启失败(用户可能取消了 UAC): {}", e));
false
}
}
@@ -193,6 +228,8 @@ pub fn check_and_relaunch_if_needed(app_data_dir: &std::path::Path) -> bool {
pub struct KernelStatus {
pub ready: bool,
pub is_admin: bool,
/// PawnIO 驱动是否已安装;旧版内核无此字段,Option 兼容
pub pawn_io_installed: Option<bool>,
pub uptime_ms: f64,
pub group_count: u32,
pub sensor_count: u32,
@@ -247,6 +284,17 @@ pub struct MonitorKernel {
listener_ids: Arc<Mutex<Vec<tauri::EventId>>>,
/// 是否以管理员权限运行(提权模式下进程不受 ProcessManager 管控,停止走 /shutdown
elevated: Arc<AtomicBool>,
/// SSE 订阅循环活跃标志(重入守卫,防止并发/重复订阅导致双 emit monitor-data
subscribing: Arc<AtomicBool>,
}
/// SSE 订阅循环标志守卫:Drop 时复位 subscribing,覆盖所有 return / abort 路径
struct SubGuard(Arc<AtomicBool>);
impl Drop for SubGuard {
fn drop(&mut self) {
self.0.store(false, Ordering::SeqCst);
}
}
impl MonitorKernel {
@@ -265,6 +313,7 @@ impl MonitorKernel {
sub_handle: Arc::new(Mutex::new(None)),
listener_ids: Arc::new(Mutex::new(Vec::new())),
elevated: Arc::new(AtomicBool::new(false)),
subscribing: Arc::new(AtomicBool::new(false)),
}
}
@@ -283,6 +332,32 @@ impl MonitorKernel {
write_elevate_flag(&self.root.join("elevate.json"), enabled)
}
/// 读取监控设置(auto_start 等)
pub fn load_settings(&self) -> MonitorSettings {
load_monitor_settings(&self.root.parent().unwrap_or(&self.root).to_path_buf())
}
/// 写入监控设置
pub fn save_settings(&self, settings: &MonitorSettings) -> Result<(), String> {
save_monitor_settings(&self.root.parent().unwrap_or(&self.root).to_path_buf(), settings)
}
/// 应用启动时检查是否需要自动启动监控内核
pub fn auto_start_on_launch(&self, app: &AppHandle) {
let settings = self.load_settings();
if !settings.auto_start {
return;
}
let monitor = self.clone();
let app_handle = app.clone();
tauri::async_runtime::spawn(async move {
match monitor.start_with_subscription(&app_handle).await {
Ok(info) => crate::logger::log_info("monitor", &format!("自动启动成功, pid={:?}", info.pid)),
Err(e) => crate::logger::log_warn("monitor", &format!("自动启动跳过: {}", e)),
}
});
}
fn cores_dir(&self) -> PathBuf {
self.root.join("cores")
}
@@ -297,7 +372,9 @@ impl MonitorKernel {
self.root.join("hardware-config.json")
}
/// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制
/// 确保内核就位:若 cores/ 无内核或版本过期(源文件较新),从资源目录复制
/// 同时把 PawnIO_setup.exe(可选资源)复制过去——内核提权启动时会静默安装它,
/// 作为 WinRing0 被系统/杀软拦截时读取温度/频率的替代驱动。
pub fn prepare_kernel(&self, app: &AppHandle) -> Result<MonitorKernelInfo, String> {
let kernel = self.kernel_path();
if let Ok(src) = app.path().resolve("binaries/ThingHK.exe", BaseDirectory::Resource) {
@@ -312,6 +389,24 @@ impl MonitorKernel {
}
}
}
// PawnIO 安装器:可选资源,缺失时仅影响自动安装能力(不影响内核运行)
if let Ok(setup_src) = app.path().resolve("binaries/PawnIO_setup.exe", BaseDirectory::Resource) {
if setup_src.exists() {
let setup_dest = self.cores_dir().join("PawnIO_setup.exe");
let need_copy = !setup_dest.exists()
|| fs::metadata(&setup_src)
.and_then(|s| fs::metadata(&setup_dest).map(|d| s.len() != d.len()))
.unwrap_or(true);
if need_copy {
fs::create_dir_all(self.cores_dir()).ok();
if let Err(e) = fs::copy(&setup_src, &setup_dest) {
crate::logger::log_warn("monitor", &format!("复制 PawnIO_setup.exe 失败: {}", e));
}
}
}
}
Ok(MonitorKernelInfo {
path: kernel.to_string_lossy().to_string(),
exists: kernel.exists(),
@@ -381,10 +476,18 @@ impl MonitorKernel {
/// 流程:轮询 /status 等 ready → 订阅 /stream → 解析 SSE 事件 → emit "monitor-data"
/// 写入熔断:SSE 断开后停止 emit,等待外部调用 reconnect 或 process-status-changed 触发重连
pub async fn start_subscription(self: Self, app: AppHandle) {
// 重入守卫:已有订阅循环在运行则跳过,防止并发/重复订阅(双 emit monitor-data
if self.subscribing.swap(true, Ordering::SeqCst) {
crate::logger::log_warn("monitor", "已有 SSE 订阅循环运行中,跳过重复订阅");
return;
}
// Drop 时复位标志,覆盖所有 return 路径(含 stop 时 abort 取消)
let _guard = SubGuard(self.subscribing.clone());
// 1. 轮询等待 Kernel ready(冷启动约 5s
if let Err(e) = self.wait_for_ready(&app).await {
eprintln!("[monitor] 等待 Kernel ready 失败,订阅不启动: {}", e);
let _ = app.emit("monitor-error", serde_json::json!({ "stage": "ready", "message": e }));
crate::logger::log_warn("monitor", &format!("等待 Kernel ready 失败,订阅不启动: {}", e));
let _ = app.emit(crate::constants::events::MONITOR_ERROR, serde_json::json!({ "stage": "ready", "message": e }));
return;
}
@@ -408,12 +511,20 @@ impl MonitorKernel {
Ok(resp) if resp.status().is_success() => {
match resp.json::<KernelStatus>().await {
Ok(s) if s.ready => {
// PawnIO 诊断:已提权但驱动缺失时,温度/频率等 ring0 传感器大概率无法读取
if s.is_admin && s.pawn_io_installed == Some(false) {
crate::logger::log_warn(
"monitor",
"Kernel 已提权但 PawnIO 驱动未安装,CPU 温度/频率可能无法读取(检查 cores/PawnIO_setup.exe 是否随包部署)",
);
}
let _ = app.emit(
"monitor-ready",
crate::constants::events::MONITOR_READY,
serde_json::json!({
"isAdmin": s.is_admin,
"sensorCount": s.sensor_count,
"providers": s.providers,
"pawnIoInstalled": s.pawn_io_installed,
}),
);
return Ok(());
@@ -426,8 +537,10 @@ impl MonitorKernel {
Err(e) => last_err = e.to_string(),
}
// 通知前端正在加载(前端可显示 "Kernel 启动中..."
let elapsed = READY_TIMEOUT_MS.saturating_sub(deadline.duration_since(std::time::Instant::now()).as_millis() as u64);
let _ = app.emit("monitor-loading", serde_json::json!({ "elapsedMs": elapsed }));
// 用 saturating_duration_sincenow 超过 deadline 时返回 0,避免 duration_since panic
let remaining = deadline.saturating_duration_since(std::time::Instant::now()).as_millis() as u64;
let elapsed = READY_TIMEOUT_MS.saturating_sub(remaining);
let _ = app.emit(crate::constants::events::MONITOR_LOADING, serde_json::json!({ "elapsedMs": elapsed }));
tokio::time::sleep(Duration::from_millis(READY_POLL_INTERVAL_MS)).await;
}
Err(format!("Kernel 在 {}ms 内未就绪: {}", READY_TIMEOUT_MS, last_err))
@@ -441,24 +554,24 @@ impl MonitorKernel {
match self.subscribe_once(&url, &app).await {
// 正常结束(客户端取消或服务端关闭)
Ok(()) => {
eprintln!("[monitor] SSE 流正常结束");
crate::logger::log_info("monitor", "SSE 流正常结束");
break;
}
Err(e) => {
eprintln!("[monitor] SSE 流异常断开: {}3s 后重试", e);
crate::logger::log_warn("monitor", &format!("SSE 流异常断开: {}3s 后重试", e));
let _ = app.emit(
"monitor-disconnected",
crate::constants::events::MONITOR_DISCONNECTED,
serde_json::json!({ "message": e }),
);
tokio::time::sleep(Duration::from_secs(3)).await;
// 重连前先确认 Kernel 是否还活着(可能已被 stop)
if !self.is_kernel_alive().await {
eprintln!("[monitor] Kernel 已停止,退出 SSE 循环");
crate::logger::log_info("monitor", "Kernel 已停止,退出 SSE 循环");
// 提权模式下 Kernel 崩溃/退出后重置 elevated 标志,
// 否则 monitor_status 会一直认为提权模式但 Kernel 已死,用户无法重启
if self.is_elevated() {
self.elevated.store(false, Ordering::SeqCst);
eprintln!("[monitor] 提权 Kernel 已退出,重置 elevated 标志");
crate::logger::log_info("monitor", "提权 Kernel 已退出,重置 elevated 标志");
}
break;
}
@@ -497,7 +610,7 @@ impl MonitorKernel {
if let Some(json_str) = parse_sse_data(&event_str) {
if let Ok(snap) = serde_json::from_str::<SensorSnapshot>(&json_str) {
let _ = app.emit("monitor-data", snap);
let _ = app.emit(crate::constants::events::MONITOR_DATA, snap);
}
}
}
@@ -519,9 +632,11 @@ impl MonitorKernel {
/// 停止 SSE 订阅(进程由 ProcessManager.stop 负责)
pub async fn stop_subscription(&self, app: &AppHandle) {
// 取消 SSE 任务
// 取消 SSE 任务并等待其退出,确保 subscribing 重入守卫复位。
// 否则 stop 后立即 start 时旧任务仍在 Drop,新订阅会被守卫误跳过。
if let Some(handle) = self.sub_handle.lock().await.take() {
handle.abort();
let _ = handle.await;
}
// 取消 process-status-changed 监听
let ids = self.listener_ids.lock().await.drain(..).collect::<Vec<_>>();
@@ -552,7 +667,7 @@ impl MonitorKernel {
let this = this.clone();
let app = app_clone.clone();
tauri::async_runtime::spawn(async move {
eprintln!("[monitor] 检测到 Kernel 重启恢复,重新订阅 SSE");
crate::logger::log_info("monitor", "检测到 Kernel 重启恢复,重新订阅 SSE");
// 重启后需要重新等待 ready(冷启动约 5s)
this.clone().start_subscription(app).await;
});
@@ -585,20 +700,23 @@ impl MonitorKernel {
if status.ready {
if thing_elevated {
// Thing 是管理员:停止已有 Kernel(无论什么权限),用 ProcessManager 重启以继承权限
eprintln!("[monitor] Thing 已提权,重启 ThingHK 以继承管理员权限");
crate::logger::log_info("monitor", "Thing 已提权,重启 ThingHK 以继承管理员权限");
let _ = self.shutdown_kernel().await;
tokio::time::sleep(Duration::from_millis(500)).await;
} else if status.is_admin {
// Thing 非管理员,但已有提权 Kernel:直接接管
eprintln!("[monitor] 检测到已有提权 Kernel 运行中,直接接管");
crate::logger::log_info("monitor", "检测到已有提权 Kernel 运行中,直接接管");
self.elevated.store(true, Ordering::SeqCst);
let kernel = self.clone();
kernel.clone().register_auto_reconnect(app.clone()).await;
let app_clone = app.clone();
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
// 已有订阅循环在运行则不覆盖句柄(否则旧任务句柄丢失,stop 无法取消)
if !kernel.subscribing.load(Ordering::SeqCst) {
let app_clone = app.clone();
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
}
// 提权模式下无 ProcessInfo,返回一个占位的
return Ok(crate::process_manager::ProcessInfo {
id: PROCESS_ID.into(),
@@ -609,7 +727,7 @@ impl MonitorKernel {
});
} else {
// Thing 非管理员,已有普通 Kernel:先停止
eprintln!("[monitor] 检测到已有普通权限 Kernel 运行中,先停止再重启");
crate::logger::log_info("monitor", "检测到已有普通权限 Kernel 运行中,先停止再重启");
let _ = self.shutdown_kernel().await;
tokio::time::sleep(Duration::from_millis(500)).await;
}
@@ -623,7 +741,7 @@ impl MonitorKernel {
// Thing 是管理员时,ThingHK 继承权限,标记 elevated(仍由 ProcessManager 管理)
if thing_elevated {
self.elevated.store(true, Ordering::SeqCst);
eprintln!("[monitor] ThingHK 已以管理员权限启动(继承自 Thing)");
crate::logger::log_info("monitor", "ThingHK 已以管理员权限启动(继承自 Thing)");
}
// 用 self 的 clone(共享 Arc<Mutex> 状态)启动订阅,
@@ -631,11 +749,14 @@ impl MonitorKernel {
// stop_subscription 时才能正确清理 listener。
let kernel = self.clone();
kernel.clone().register_auto_reconnect(app.clone()).await;
let app_clone = app.clone();
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
// 已有订阅循环在运行则不覆盖句柄(否则旧任务句柄丢失,stop 无法取消)
if !kernel.subscribing.load(Ordering::SeqCst) {
let app_clone = app.clone();
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
}
Ok(info)
}
@@ -703,17 +824,20 @@ impl MonitorKernel {
}
self.elevated.store(true, Ordering::SeqCst);
eprintln!("[monitor] 提权启动已发起,等待 Kernel ready");
crate::logger::log_info("monitor", "提权启动已发起,等待 Kernel ready");
// 5. 启动 SSE 订阅(提权模式不注册 register_auto_reconnect
// 提权进程不归 ProcessManager 管,process-status-changed 事件不会触发,
// 注册了反而可能在其他进程状态变化时误触发 SSE 重连)
let kernel = self.clone();
let app_clone = app.clone();
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
// 已有订阅循环在运行则不覆盖句柄(否则旧任务句柄丢失,stop 无法取消)
if !kernel.subscribing.load(Ordering::SeqCst) {
let handle = tauri::async_runtime::spawn(async move {
kernel.start_subscription(app_clone).await;
});
*self.sub_handle.lock().await = Some(handle);
}
Ok(())
}
@@ -745,7 +869,7 @@ impl MonitorKernel {
self.stop_subscription(app).await;
// 仅当 ThingHK 提权但 Thing 未提权时才需要 /shutdownProcessManager 无法 kill 管理员进程)
if self.is_elevated() && !is_thing_elevated() {
eprintln!("[monitor] 退出清理:停止提权 Kernel/shutdown");
crate::logger::log_info("monitor", "退出清理:停止提权 Kernel/shutdown");
let _ = self.shutdown_kernel().await;
self.elevated.store(false, Ordering::SeqCst);
}
@@ -852,13 +976,13 @@ pub async fn monitor_elevate_self(
if is_thing_elevated() {
// 已是管理员,只需设置标志,无需重启
eprintln!("[monitor] Thing 已是管理员,仅设置永久提权标志");
crate::logger::log_info("monitor", "Thing 已是管理员,仅设置永久提权标志");
return Ok(());
}
let exe = std::env::current_exe().map_err(|e| format!("获取当前路径失败: {}", e))?;
let exe_str = exe.to_string_lossy().to_string();
eprintln!("[monitor] 永久提权:以管理员权限重启 Thing");
crate::logger::log_info("monitor", "永久提权:以管理员权限重启 Thing");
shell_execute_elevated(&exe_str, "", None)?;
// 退出当前进程(非提权),新的提权进程会接管
app.exit(0);
@@ -894,6 +1018,52 @@ pub async fn monitor_get_status(state: tauri::State<'_, MonitorKernel>) -> Resul
state.get_status().await
}
/// 检测并修复 PawnIO 驱动:确保安装器随内核部署 → 静默安装 → 重启监控内核
/// (LHM 打开一次后不会重新发现驱动,装完必须重启才能恢复 CPU 温度/功耗读取)。
/// 返回 { installed, needReboot }installed=false 说明未提权或安装失败,交由内核启动自装。
#[tauri::command]
pub async fn monitor_repair_pawnio(
state: tauri::State<'_, MonitorKernel>,
pm: tauri::State<'_, ProcessManager>,
app: AppHandle,
) -> Result<serde_json::Value, String> {
// 1. 确保 PawnIO_setup.exe 随内核部署
state.prepare_kernel(&app)?;
let setup = state.cores_dir().join("PawnIO_setup.exe");
if !setup.exists() {
return Err("未找到 PawnIO_setup.exe 安装器(binaries 资源未随包部署),请重新部署监控内核".into());
}
// 2. 静默安装驱动(继承当前进程权限;Thing 已提权则直接成功)
let mut cmd = std::process::Command::new(&setup);
cmd.args(["-install", "-silent"]);
crate::process_manager::setup_creation_flags(&mut cmd);
let (installed, need_reboot) = match cmd.status() {
Ok(status) => {
let code = status.code().unwrap_or(-1);
match code {
3010 => (true, true), // ERROR_SUCCESS_REBOOT_REQUIRED
0 => (true, false),
_ => (false, false),
}
}
Err(e) => return Err(format!("运行 PawnIO 安装器失败: {}", e)),
};
// 3. 重启监控内核,使 LHM 以 PawnIO 重新打开传感器
state.stop_subscription(&app).await;
if state.is_elevated() && !is_thing_elevated() {
state.shutdown_kernel().await?;
state.elevated.store(false, Ordering::SeqCst);
state.start_elevated(&app).await?;
} else {
pm.stop(PROCESS_ID)?;
state.start_with_subscription(&app).await?;
}
Ok(serde_json::json!({ "installed": installed, "needReboot": need_reboot }))
}
#[tauri::command]
pub async fn monitor_get_snapshot(state: tauri::State<'_, MonitorKernel>) -> Result<SensorSnapshot, String> {
state.get_snapshot().await
@@ -917,6 +1087,25 @@ pub fn monitor_set_elevate_on_launch(
state.set_elevate_on_launch(enabled)
}
/// 查询"应用启动时自动启动监控内核"是否已启用
#[tauri::command]
pub fn monitor_get_auto_start(
state: tauri::State<'_, MonitorKernel>,
) -> bool {
state.load_settings().auto_start
}
/// 设置/清除"应用启动时自动启动监控内核"开关
#[tauri::command]
pub fn monitor_set_auto_start(
state: tauri::State<'_, MonitorKernel>,
enabled: bool,
) -> Result<(), String> {
let mut settings = state.load_settings();
settings.auto_start = enabled;
state.save_settings(&settings)
}
/// 查询硬件监控配置(透传 Kernel GET /config/hardware)。
/// 返回当前配置 + 可用硬件/传感器类型清单,供前端 Dialog 渲染。
#[tauri::command]
File diff suppressed because it is too large Load Diff
+262
View File
@@ -0,0 +1,262 @@
//! 桥接进程生命周期:spawnstdio JSON-Lines 协议)→ 请求分发 → 事件转发 → 停止。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 协议(与 bridge.py 对应):
//! 请求 `{"id":1,"method":"ping","params":{}}`
//! 响应 `{"id":1,"ok":true,"result":{...}}` 或 `{"id":1,"ok":false,"error":"..."}`
//! 无 id 的事件行 `{"event":"download","type":"progress",...}` 由 reader 线程
//! 原样转发为 Tauri 事件 `music-download-event`(见 constants::events)。
use std::io::{BufRead, BufReader, Write};
use std::process::{Command, Stdio};
use tauri::Emitter;
use super::{BridgeEntry, MusicManager, PythonEnv};
/// 桥接脚本源码(内置,运行时写出到 {root}/bridge.py,避免资源目录配置)
const BRIDGE_SCRIPT: &str = include_str!("bridge.py");
/// 桥接请求错误分类:决定是否允许重启桥接进程重试。
/// 应用层错误与超时绝不能触发重启——重启会杀掉正在进行的下载任务。
pub(crate) enum BridgeError {
/// 传输层错误(进程退出/管道损坏/写入失败/通道关闭)→ 可重启重试
Transport(String),
/// 应用层错误(桥接正常响应 ok:false)→ 不重启
App(String),
/// 响应超时 → 不重启(进程可能只是忙,如正在执行长耗时搜索)
Timeout(String),
}
impl BridgeError {
fn into_message(self) -> String {
match self {
BridgeError::Transport(m) | BridgeError::App(m) | BridgeError::Timeout(m) => m,
}
}
}
impl MusicManager {
/// 桥接进程是否在运行(存在且未退出)
pub fn bridge_running(&self) -> bool {
let mut guard = match self.bridge.lock() {
Ok(g) => g,
Err(_) => return false,
};
match guard.as_mut() {
Some(entry) => entry.child.try_wait().ok().map(|w| w.is_none()).unwrap_or(false),
None => false,
}
}
/// 确保桥接进程已启动(已启动则直接返回;并发调用由 start_lock 串行化)
pub fn ensure_bridge(&self) -> Result<(), String> {
if self.bridge_running() {
return Ok(());
}
let _guard = self.start_lock().lock().map_err(|e| e.to_string())?;
// 二次检查(等待锁期间可能已被其他调用方启动)
if self.bridge_running() {
return Ok(());
}
// 清理可能残留的旧条目
self.bridge.lock().map_err(|e| e.to_string())?.take();
let python = self.resolve_python()?;
self.spawn_bridge(&python)
}
/// 启动桥接进程:stdin/stdout 管道直连,stderr 写入 runtime/bridge_stderr.log
fn spawn_bridge(&self, python: &PythonEnv) -> Result<(), String> {
let script = self.bridge_script_path();
// 每次启动前重写脚本,保证与当前版本一致(内容固定,成本极低)
std::fs::write(&script, BRIDGE_SCRIPT).map_err(|e| format!("写出桥接脚本失败: {}", e))?;
let stderr_log = self.runtime_dir().join("bridge_stderr.log");
let stderr_file = std::fs::File::create(&stderr_log).map_err(|e| e.to_string())?;
let mut cmd = Command::new(&python.exe);
cmd.arg(&script);
cmd.stdin(Stdio::piped())
.stdout(Stdio::piped())
.stderr(Stdio::from(stderr_file));
crate::process_manager::setup_creation_flags(&mut cmd);
// cwd 统一设为模块根目录:musicdl 会在 cwd 落 search_results.pkl 等缓存文件,
// 不设置时(系统 Python)会污染应用工作目录(开发期为仓库根目录)
if let Some(parent) = script.parent() {
cmd.current_dir(parent);
}
let mut child = cmd
.spawn()
.map_err(|e| format!("启动桥接进程失败 (python: {}): {}", python.exe.display(), e))?;
crate::process_manager::assign_to_job(&child);
let stdin = child.stdin.take().ok_or_else(|| "无法获取桥接 stdin".to_string())?;
let stdout = child.stdout.take().ok_or_else(|| "无法获取桥接 stdout".to_string())?;
*self.bridge.lock().map_err(|e| e.to_string())? = Some(BridgeEntry { child, stdin });
// 启动 stdout reader 线程:按行读取,按 id 分发到 pending;无 id 的事件行转发到前端
let pending = self.pending.clone();
let app = self.app_handle();
std::thread::spawn(move || {
let reader = BufReader::new(stdout);
for line in reader.lines() {
let Ok(line) = line else { break };
let Ok(v) = serde_json::from_str::<serde_json::Value>(&line) else {
crate::logger::log_warn("music-bridge", &format!("无法解析 stdout: {}", line));
continue;
};
if let Some(id) = v.get("id").and_then(|i| i.as_u64()) {
if let Some(tx) = pending.lock().ok().and_then(|mut m| m.remove(&id)) {
let _ = tx.send(v);
}
} else if v.get("event").is_some() {
// 事件行(下载进度等):原样转发给前端
if let Some(app) = app.as_ref() {
let _ = app.emit(crate::constants::events::MUSIC_DOWNLOAD_EVENT, &v);
}
} else {
// 其他无 id 行仅记日志
crate::logger::log_info("music-bridge", &line);
}
}
crate::logger::log_info("music-bridge", "stdout 已关闭,reader 线程退出");
});
crate::logger::log_info(
"music-bridge",
&format!("桥接进程已启动 (python: {})", python.exe.display()),
);
Ok(())
}
/// 停止桥接进程:kill 快速返回,wait 移到后台线程;所有 pending 请求置为失败
pub fn stop_bridge(&self) {
let entry = self.bridge.lock().ok().and_then(|mut b| b.take());
if let Some(mut entry) = entry {
let _ = entry.child.kill();
// drop stdin/stdout 关闭管道端,reader 线程读到 EOF 退出
drop(entry.stdin);
std::thread::spawn(move || {
let _ = entry.child.wait();
});
crate::logger::log_info("music-bridge", "桥接进程已停止");
}
// 通知前端:活动中的下载任务应标记为中断
if let Some(app) = self.app_handle() {
let _ = app.emit(
crate::constants::events::MUSIC_DOWNLOAD_EVENT,
serde_json::json!({ "event": "download", "type": "bridge-stopped" }),
);
}
// 唤醒所有等待中的请求(以 Null 表示已中止)
if let Ok(mut map) = self.pending.lock() {
for (_, tx) in map.drain() {
let _ = tx.send(serde_json::Value::Null);
}
}
}
/// 发送一条请求并等待响应(默认 5s 超时)。传输层错误时自动重启重试一次。
pub async fn request(
&self,
method: &str,
params: serde_json::Value,
) -> Result<serde_json::Value, String> {
self.request_with_timeout(method, params, std::time::Duration::from_secs(5))
.await
}
/// 发送一条请求并等待响应(自定义超时,供 search 等长耗时操作使用)。
/// 仅传输层错误(进程退出/管道损坏)会重启桥接并重试一次;
/// 应用层错误(桥接返回 ok:false)与超时不重启——重启会误杀正在下载的任务。
pub async fn request_with_timeout(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, String> {
self.ensure_bridge()?;
match self.request_inner(method, params.clone(), timeout).await {
Ok(v) => Ok(v),
Err(BridgeError::Transport(_)) => {
// 一次重启机会(进程可能已退出/管道损坏)
self.stop_bridge();
self.ensure_bridge()?;
self.request_inner(method, params, timeout)
.await
.map_err(BridgeError::into_message)
}
Err(e) => Err(e.into_message()),
}
}
async fn request_inner(
&self,
method: &str,
params: serde_json::Value,
timeout: std::time::Duration,
) -> Result<serde_json::Value, BridgeError> {
let id = self.next_id.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
let (tx, rx) = tokio::sync::oneshot::channel::<serde_json::Value>();
self.pending
.lock()
.map_err(|e| BridgeError::Transport(e.to_string()))?
.insert(id, tx);
// 写入 stdin(同步函数,MutexGuard 在返回时释放,避免跨 await 持有非 Send 值)
self.write_request(id, method, &params)
.map_err(BridgeError::Transport)?;
let v = tokio::time::timeout(timeout, rx)
.await
.map_err(|_| BridgeError::Timeout("桥接响应超时".to_string()))?
.map_err(|_| BridgeError::Transport("桥接响应通道已关闭".to_string()))?;
// 停止桥接时发送 Null 表示中止
if v.is_null() {
return Err(BridgeError::Transport("桥接进程已停止".into()));
}
if v.get("ok").and_then(|o| o.as_bool()).unwrap_or(false) {
Ok(v.get("result").cloned().unwrap_or(serde_json::Value::Null))
} else {
Err(BridgeError::App(
v.get("error")
.and_then(|e| e.as_str())
.unwrap_or("桥接返回未知错误")
.to_string(),
))
}
}
/// 写入一条请求到桥接 stdin(同步;进程已退出 / 管道损坏时返回错误)
fn write_request(&self, id: u64, method: &str, params: &serde_json::Value) -> Result<(), String> {
let line = format!(
"{{\"id\":{},\"method\":{},\"params\":{}}}\n",
id,
serde_json::to_string(method).map_err(|e| e.to_string())?,
params
);
let mut guard = self.bridge.lock().map_err(|e| e.to_string())?;
let Some(entry) = guard.as_mut() else {
return Err("桥接进程未启动".into());
};
// 进程已退出 → 立即失败,交给外层重启
if entry.child.try_wait().map_err(|e| e.to_string())?.is_some() {
return Err("桥接进程已退出".into());
}
entry
.stdin
.write_all(line.as_bytes())
.map_err(|e| format!("写入桥接 stdin 失败: {}", e))?;
entry.stdin.flush().map_err(|e| format!("刷新桥接 stdin 失败: {}", e))?;
Ok(())
}
/// ping 桥接进程(P0 环境层连通性验证)
pub async fn ping(&self) -> Result<serde_json::Value, String> {
let v = self.request("ping", serde_json::Value::Null).await?;
crate::logger::log_info("music-bridge", &format!("ping 成功: {}", v));
Ok(v)
}
}
+730
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@@ -0,0 +1,730 @@
//! 音乐模块 Tauri 命令层。
use serde_json::json;
use std::time::{SystemTime, UNIX_EPOCH};
use tauri::{AppHandle, State};
use super::{
normalize_base_url, resolve_base_url, extract_fn_id, FeiniuConnection, MusicEnvStatus,
MusicManager, MusicSettings,
};
/// 查询环境状态(Python / musicdl / FFmpeg / 桥接进程),设置页「环境检查」面板调用。
/// 异步命令:子进程探测在阻塞线程池执行,避免冻结主线程/UI。
#[tauri::command]
#[specta::specta]
pub async fn music_env_status(state: State<'_, MusicManager>) -> Result<MusicEnvStatus, String> {
state.env_status().await
}
/// 安装便携 Python + musicdl(幂等),全程推送 music-runtime-install-progress 事件
#[tauri::command]
#[specta::specta]
pub async fn music_install_runtime(
state: State<'_, MusicManager>,
app: AppHandle,
) -> Result<MusicEnvStatus, String> {
state.install_runtime(&app).await?;
Ok(state.env_status().await?)
}
/// 取消便携运行时安装/下载
#[tauri::command]
#[specta::specta]
pub fn music_cancel_runtime_install(state: State<'_, MusicManager>) -> Result<(), String> {
state.cancel();
Ok(())
}
/// 把 musicdl 对齐到本应用锁定的版本(`force = true` 表示强制重装)。
///
/// 与「安装便携版」的区别:安装的闸门是「能否 import」,所以版本不一致时它什么都不做;
/// 更新则是显式对齐到 `MUSICDL_VERSION`。**只升到锁定版本,不升 PyPI 最新版**
/// bridge.py 的 monkey patch 与 musicdl 版本强耦合,见 `update_musicdl` 的说明)。
///
/// 成功后顺手停掉桥接进程:它可能已经 import 了旧版 musicdl 并缓存了 MusicClient
/// 不重启就会继续用旧代码跑。下一次搜索/下载会自动拉起新进程。
///
/// 返回更新后的环境状态,前端一次往返即可刷新面板。
#[tauri::command]
pub async fn music_update_musicdl(
state: State<'_, MusicManager>,
app: AppHandle,
force: Option<bool>,
) -> Result<MusicEnvStatus, String> {
state.update_musicdl(&app, force.unwrap_or(false)).await?;
state.stop_bridge();
state.env_status().await
}
/// ping 桥接进程(未启动则自动拉起),返回 {"version","python"}
/// 返回 Value 且未标注 specta:前端直接按 JSON 使用
#[tauri::command]
pub async fn music_ping(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.ping().await
}
/// 停止桥接进程
#[tauri::command]
#[specta::specta]
pub fn music_stop_bridge(state: State<'_, MusicManager>) -> Result<(), String> {
state.stop_bridge();
Ok(())
}
/// 列出 musicdl 已注册的全部搜索源(客户端名);返回 Value,未标注 specta
#[tauri::command]
pub async fn music_get_sources(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.request("get_sources", serde_json::Value::Null).await
}
/// 多源搜索(最长 90s)。sources 为空时桥接使用默认 3 个大陆源;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_search(
state: State<'_, MusicManager>,
keyword: String,
sources: Option<Vec<String>>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
// proxy_url 为空串表示「明确不走代理」(桥接侧会强制直连、屏蔽系统代理);
// qq_cookie 为空表示游客身份(桥接侧不注入 Cookie)
let params = serde_json::json!({
"keyword": keyword,
"sources": sources.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("search", params, std::time::Duration::from_secs(90))
.await
}
/// 解析歌单链接(网易云/QQ 等),返回歌曲列表;返回 Value,未标注 specta
#[tauri::command]
pub async fn music_parse_playlist(
state: State<'_, MusicManager>,
url: String,
sources: Option<Vec<String>>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
let params = serde_json::json!({
"url": url,
"sources": sources.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("parse_playlist", params, std::time::Duration::from_secs(90))
.await
}
/// 读取音乐模块设置
#[tauri::command]
#[specta::specta]
pub fn music_get_settings(state: State<'_, MusicManager>) -> MusicSettings {
state.load_settings()
}
/// 保存音乐模块设置(立即生效)
///
/// 飞牛音乐**连接相关字段一律以磁盘为准**,不接受前端传值:
/// 连接列表 / 激活连接 / 旧版单连接字段只由 `feiniu_save_connection`、
/// `feiniu_activate_connection`、`feiniu_delete_connection`、`feiniu_login`
/// 等专用命令维护。
///
/// 原因:前端 `musicStore` 只在 init 时读一次整份设置并长期复用快照,
/// 若允许它整份回写,删除连接后任意一次设置保存(哪怕是切页触发的)
/// 都会把已删除的连接从旧快照里写回来。
#[tauri::command]
#[specta::specta]
pub fn music_save_settings(
state: State<'_, MusicManager>,
settings: MusicSettings,
) -> Result<(), String> {
let persisted = state.load_settings();
let mut next = settings;
next.feiniu_connections = persisted.feiniu_connections;
next.feiniu_active_id = persisted.feiniu_active_id;
next.feiniu_base_url = persisted.feiniu_base_url;
next.feiniu_token = persisted.feiniu_token;
next.feiniu_username = persisted.feiniu_username;
next.feiniu_device_id = persisted.feiniu_device_id;
next.feiniu_access_code = persisted.feiniu_access_code;
state.save_settings(&next)
}
/// 解析歌曲真实下载链接(懒解析:搜索只取元数据,试听/下载前调用)。
/// song(单曲)或 songs(批量)二选一;返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_resolve(
state: State<'_, MusicManager>,
song: Option<serde_json::Value>,
songs: Option<Vec<serde_json::Value>>,
quality: Option<String>,
proxy_url: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
let mut list: Vec<serde_json::Value> = songs.unwrap_or_default();
if let Some(s) = song {
list.insert(0, s);
}
if list.is_empty() {
return Err("未提供歌曲".into());
}
let params = serde_json::json!({
"songs": list,
"quality": quality.unwrap_or_default(),
"proxy": proxy_url.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("resolve", params, std::time::Duration::from_secs(180))
.await
}
/// 启动下载任务(桥接后台工作池执行,立即返回 taskId;进度经 music-download-event 推送)。
/// songs 为搜索结果的歌曲 dict(桥接端用 SongInfo.fromdict 重建)。
/// 返回 Value,未标注 specta。
#[tauri::command]
pub async fn music_download(
state: State<'_, MusicManager>,
task_id: String,
songs: Vec<serde_json::Value>,
savedir: String,
lyric: Option<bool>,
cover: Option<bool>,
proxy_url: Option<String>,
max_concurrent: Option<u32>,
quality: Option<String>,
qq_cookie: Option<String>,
) -> Result<serde_json::Value, String> {
if songs.is_empty() {
return Err("未选择任何歌曲".into());
}
let params = serde_json::json!({
"taskId": task_id,
"songs": songs,
"savedir": savedir,
"lyric": lyric.unwrap_or(true),
"cover": cover.unwrap_or(true),
"proxy": proxy_url.unwrap_or_default(),
"maxConcurrent": max_concurrent.unwrap_or(1).clamp(1, 16),
"quality": quality.unwrap_or_default(),
"cookies": qq_cookie.unwrap_or_default(),
});
state
.request_with_timeout("download", params, std::time::Duration::from_secs(15))
.await
}
/// 取消下载任务(队列级:正在下载的歌曲会完成,其余标记取消)
#[tauri::command]
pub async fn music_download_cancel(
state: State<'_, MusicManager>,
task_id: String,
) -> Result<serde_json::Value, String> {
state
.request("cancel", serde_json::json!({ "taskId": task_id }))
.await
}
// ============ 飞牛音乐(NAS)客户端(多连接) ============
// 全部命令返回 serde_json::Value、不加 specta:前端用裸 invoke,映射在 feiniuStore。
/// 连接列表 + 激活 id。返回 `{ activeId, list: [{id,name,kind,baseUrl,username,loggedIn,accessCode,insecure}] }`。
/// `loggedIn` 的权威是系统凭据管理器里的 token(结构体字段只在凭据库不可用降级时才有值)。
#[tauri::command]
pub fn feiniu_list_connections(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let s = state.load_settings();
let list: Vec<_> = s
.feiniu_connections
.iter()
.map(|c| {
json!({
"id": c.id,
"name": c.name,
"kind": c.kind,
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty() || crate::music::secrets::has_feiniu_token(&c.id),
"accessCode": c.access_code,
"insecure": c.insecure,
"fnId": c.fn_id,
"relay": c.relay,
})
})
.collect();
Ok(json!({ "activeId": s.feiniu_active_id, "list": list }))
}
/// 新增/更新一条连接(不触碰已登录的 token;改地址后需重新登录)。
#[tauri::command]
pub fn feiniu_save_connection(
state: State<'_, MusicManager>,
connection: FeiniuConnection,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = connection;
conn.base_url = normalize_base_url(&conn.base_url);
if conn.id.is_empty() {
conn.id = new_conn_id();
}
let id = conn.id.clone();
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == conn.id) {
conn.token = existing.token.clone(); // 保留既有 token
// relay 是解析结果而非用户输入:同为 fnconnect 时沿用,切换类型则重置
conn.relay = conn.kind == "fnconnect" && existing.kind == "fnconnect" && existing.relay;
*existing = conn;
} else {
settings.feiniu_connections.push(conn);
}
state.save_settings(&settings)?;
// 回传 id:新建时前端无需按「地址 + 名称」反查,避免 FnConnect(地址为空)匹配失败
Ok(json!({ "ok": true, "id": id }))
}
/// 删除一条连接;若删的是激活连接,自动切换激活到第一条。
#[tauri::command]
pub fn feiniu_delete_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
settings.feiniu_connections.retain(|c| c.id != id);
if settings.feiniu_active_id == id {
settings.feiniu_active_id = settings
.feiniu_connections
.first()
.map(|c| c.id.clone())
.unwrap_or_default();
}
// 旧版单连接字段是迁移逻辑的输入:残留会让「列表为空」再次被迁移出一条连接。
// 删除是明确意图,顺手清掉,保证删了就是删了。
settings.feiniu_base_url.clear();
settings.feiniu_token.clear();
settings.feiniu_username.clear();
settings.feiniu_device_id.clear();
settings.feiniu_access_code.clear();
state.save_settings(&settings)?;
// 顺带清掉该连接在系统凭据管理器里的 token,避免留下孤儿凭据
let _ = crate::music::secrets::secret_delete(&crate::music::secrets::feiniu_token_key(&id));
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 设某连接为激活连接。
#[tauri::command]
pub fn feiniu_activate_connection(
state: State<'_, MusicManager>,
id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
if !settings.feiniu_connections.iter().any(|c| c.id == id) {
return Err("连接不存在".into());
}
settings.feiniu_active_id = id;
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
Ok(json!({ "ok": true }))
}
/// 登录激活/某连接:校验通过后写回该连接的 token/device_id 并启动本地流代理。
/// fnconnect 连接会先用 fnId 解析出可达 base_url 再登录。
#[tauri::command]
pub async fn feiniu_login(
state: State<'_, MusicManager>,
connection_id: String,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let mut conn = settings
.feiniu_connections
.iter()
.find(|c| c.id == connection_id)
.cloned()
.ok_or_else(|| "连接不存在,请先保存连接".to_string())?;
// fnconnect:用 fnId 解析 base_url
if conn.kind == "fnconnect" {
let fid = extract_fn_id(&conn.fn_id).ok_or_else(|| "FnConnect 连接缺少有效 fnId".to_string())?;
let (url, relay) = resolve_base_url(&fid).await?;
conn.base_url = url;
conn.relay = relay;
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.base_url = conn.base_url.clone();
c.relay = relay;
}
state.save_settings(&settings)?;
}
// 用该连接配置装备运行期
let mut tmp = settings.clone();
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let (token, device_id) = state.feiniu.login(&conn.base_url, &username, &password).await?;
// token 存进系统凭据管理器;只有写入失败才降级为明文落 settings.json(并记日志)。
// 顺序很重要:先确认凭据库写成功,再决定要不要把明文留在结构体里。
let token_key = crate::music::secrets::feiniu_token_key(&connection_id);
let token_protected = crate::music::secrets::try_store(&token_key, &token);
if let Some(existing) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
existing.token = if token_protected { String::new() } else { token.clone() };
existing.device_id = device_id;
existing.username = username;
}
settings.feiniu_active_id = connection_id.clone();
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
let prefix = state.feiniu.media_prefix().await?;
// 不把 token 回传前端:前端除了 mediaPrefix 之外不需要它,少一处明文暴露面
Ok(json!({ "ok": true, "mediaPrefix": prefix, "protected": token_protected }))
}
/// 登出某连接(清 token,保留地址/账号),代理 Cookie 同步失效。
///
/// 顺序有讲究:**必须先删凭据库里的 token 再 sync**
/// 否则 `sync_with_settings` 会从凭据库把刚登出的 token 又读回运行期(看起来「登出无效」)。
#[tauri::command]
pub fn feiniu_logout(
state: State<'_, MusicManager>,
connection_id: String,
) -> Result<serde_json::Value, String> {
let mut settings = state.load_settings();
let _ = crate::music::secrets::secret_delete(&crate::music::secrets::feiniu_token_key(
&connection_id,
));
if let Some(c) = settings.feiniu_connections.iter_mut().find(|c| c.id == connection_id) {
c.token.clear();
}
state.save_settings(&settings)?;
state.feiniu.sync_with_settings(&settings);
state.feiniu.logout();
Ok(json!({ "ok": true }))
}
/// 测试一条连接**草案**能否登录(不持久化任何变更)。
///
/// 入参是编辑对话框里的完整草案而非连接 id:新建连接在保存前没有 id,
/// 若按 id 查库,对话框里的「测试」在保存前必然报 missing required key。
/// 探测以「草案作为唯一连接」装备运行期,结束后恢复持久化的激活连接。
#[tauri::command]
pub async fn feiniu_test_connection(
state: State<'_, MusicManager>,
connection: FeiniuConnection,
username: String,
password: String,
) -> Result<serde_json::Value, String> {
let mut conn = connection;
conn.base_url = normalize_base_url(&conn.base_url);
// fnconnect:先解析 fnId(解析结果只用于本次探测,不回写设置)
if conn.kind == "fnconnect" {
let fid = extract_fn_id(&conn.fn_id).ok_or_else(|| "FnConnect 连接缺少有效 fnId".to_string())?;
let (url, relay) = resolve_base_url(&fid).await?;
conn.base_url = url;
conn.relay = relay;
}
if conn.base_url.trim().is_empty() {
return Err("请先填写服务器地址或飞牛 ID".to_string());
}
let settings = state.load_settings();
let mut tmp = settings.clone();
tmp.feiniu_connections = vec![conn.clone()];
tmp.feiniu_active_id = conn.id.clone();
state.feiniu.sync_with_settings(&tmp);
let r = state.feiniu.login(&conn.base_url, &username, &password).await;
// 探测可能污染运行期:恢复为持久化的激活连接
state.feiniu.sync_with_settings(&state.load_settings());
match r {
Ok(_) => Ok(json!({ "ok": true })),
Err(e) => Err(e),
}
}
/// 查询当前激活连接配置:{ activeId, baseUrl, username, loggedIn }。
#[tauri::command]
pub fn feiniu_get_config(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let settings = state.load_settings();
state.feiniu.sync_with_settings(&settings);
let active_id = settings.feiniu_active_id;
let mut cfg = state.feiniu.config();
cfg["activeId"] = json!(active_id);
Ok(cfg)
}
/// 分页拉取激活连接曲目列表:{ page, size, keyword? } → NAS 原始 data。
#[tauri::command]
pub async fn feiniu_list_tracks(
state: State<'_, MusicManager>,
page: Option<u32>,
size: Option<u32>,
keyword: Option<String>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
state
.feiniu
.list_tracks(
page.unwrap_or(1).max(1),
size.unwrap_or(50).clamp(1, 100),
keyword.as_deref(),
)
.await
}
/// 获取某曲目歌词:{ lyric }(无则空字符串)。
#[tauri::command]
pub async fn feiniu_lyric(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let text = state.feiniu.lyric(&guid).await?;
Ok(json!({ "lyric": text }))
}
/// 本地媒体地址前缀:{ mediaPrefix }(首次调用惰性启动本地流代理)。
#[tauri::command]
pub async fn feiniu_media_prefix(
state: State<'_, MusicManager>,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let prefix = state.feiniu.media_prefix().await?;
Ok(json!({ "mediaPrefix": prefix }))
}
/// 允许访问的本地目录(下载目录 + 自定义曲库目录)。
/// 本地文件的**列举与删除**都限定在其中——前端只应能操作曲库范围内的文件。
fn allowed_local_roots(state: &MusicManager) -> Vec<String> {
let s = state.load_settings();
let mut dirs: Vec<String> = vec![s.savedir.clone()];
for d in &s.feiniu_local_dirs {
if !dirs.iter().any(|x| x == d) {
dirs.push(d.clone());
}
}
dirs.into_iter().filter(|d| !d.trim().is_empty()).collect()
}
/// 路径是否位于允许的根目录之下。
/// 两侧都先 `canonicalize`:`..` 与符号链接因此无法越出根目录。
fn is_within_roots(path: &std::path::Path, roots: &[String]) -> bool {
let Ok(target) = std::fs::canonicalize(path) else {
return false;
};
roots.iter().any(|r| {
std::fs::canonicalize(r)
.map(|root| target.starts_with(&root))
.unwrap_or(false)
})
}
/// 列出某个下载目录中的音频文件(非递归):`{ items: [{path,name,size,mtim}] }`。
///
/// 供上传编排在下载目录里定位「刚落盘的文件」——用 `feiniu_scan_local` 会递归遍历
/// 整个曲库并解析标签,为一次上传扫全库是纯浪费。不解析标签(匹配只需要文件名与时间)。
#[tauri::command]
pub async fn feiniu_list_audio_files(
state: State<'_, MusicManager>,
dir: String,
) -> Result<serde_json::Value, String> {
let roots = allowed_local_roots(&state);
if roots.is_empty() || !is_within_roots(std::path::Path::new(&dir), &roots) {
return Err(format!("拒绝列举曲库目录之外的路径:{dir}"));
}
tauri::async_runtime::spawn_blocking(move || crate::music::feiniu::list_audio_files(&dir))
.await
.map_err(|e| format!("列举目录失败: {e}"))
}
/// 扫描本地曲库目录中的音频文件:{ items }(目录 = 下载 savedir + 用户自定义 dirs)。
/// 标签解析结果缓存在 CacheManagersize+mtim 未变即复用)。
///
/// **必须 async + spawn_blocking**Tauri 中不带 async 的命令在主线程执行,
/// 而 walkdir 递归 + lofty 全量标签解析在万级曲库下会阻塞数秒——UI 直接冻住。
/// 目录与缓存路径都先取出为自有值,避免把 `State` 借进 'static 的阻塞任务。
#[tauri::command]
pub async fn feiniu_scan_local(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
let dirs = allowed_local_roots(&state);
let tags_cache = state.feiniu.local_tags_path();
tauri::async_runtime::spawn_blocking(move || {
crate::music::scan_local_dirs(&dirs, Some(tags_cache.as_path()))
})
.await
.map_err(|e| format!("本地曲库扫描任务失败: {e}"))
}
/// 播放缓存状态:{ count, usedBytes, usedMb }。
#[tauri::command]
pub fn feiniu_cache_status(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
Ok(state.feiniu.cache_status())
}
/// 清空播放缓存。
#[tauri::command]
pub fn feiniu_cache_clear(state: State<'_, MusicManager>) -> Result<serde_json::Value, String> {
state.feiniu.cache_clear();
Ok(json!({ "ok": true }))
}
/// 缓存一首歌(命中则直接返回):{ path } 或 { cached }。
#[tauri::command]
pub async fn feiniu_cache_fetch(
state: State<'_, MusicManager>,
guid: String,
) -> Result<serde_json::Value, String> {
state.feiniu.sync_with_settings(&state.load_settings());
let max_gb = state.load_settings().feiniu_cache_max_gb;
let hit = state.feiniu.cache_fetch(&guid, max_gb).await?;
Ok(json!({ "path": hit, "cached": hit.is_some() }))
}
/// 生成一条新连接的 id(时间戳 + 进程号,避免引 rand)。
fn new_conn_id() -> String {
let n = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
format!("c{n:x}")
}
// ============ P6:下载到飞牛 + 曲库增删(WebDAV,无状态) ============
/// 测试 WebDAV 连接与目标目录是否可达。
#[tauri::command]
#[specta::specta]
pub async fn webdav_test(
config: crate::music::feiniu::webdav::WebDavConfig,
dir: String,
) -> Result<serde_json::Value, String> {
let msg = crate::music::feiniu::webdav::test(&config, &dir).await?;
Ok(json!({ "ok": true, "message": msg }))
}
/// 上传本地文件到 WebDAV 目标目录(流式,不整载内存)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_upload(
config: crate::music::feiniu::webdav::WebDavConfig,
local_path: String,
remote_path: String,
) -> Result<serde_json::Value, String> {
let name = crate::music::feiniu::webdav::upload_file(
&config,
std::path::Path::new(&local_path),
&remote_path,
)
.await?;
Ok(json!({ "ok": true, "name": name }))
}
/// 删除 WebDAV 远程文件(404 视为已删除)。
#[tauri::command]
#[specta::specta]
pub async fn webdav_delete(
config: crate::music::feiniu::webdav::WebDavConfig,
remote_path: String,
) -> Result<serde_json::Value, String> {
crate::music::feiniu::webdav::delete(&config, &remote_path).await?;
Ok(json!({ "ok": true }))
}
// ============ 敏感串(系统凭据管理器,DPAPI 保护) ============
// 统一实现在 crate::music::secretsWebDAV 账号密码、QQ 音乐 Cookie、飞牛登录 token
// 三类凭据同构存放,不再出现「一类进凭据库、另一类明文落盘」的双标。
/// 读取 WebDAV 凭据。未配置时 username/password 为 null。
#[tauri::command]
pub fn webdav_get_secret() -> Result<serde_json::Value, String> {
let parsed = crate::music::secrets::secret_read(crate::music::secrets::KEY_WEBDAV)
.unwrap_or(None)
.and_then(|raw| serde_json::from_str::<serde_json::Value>(&raw).ok());
Ok(parsed.unwrap_or_else(|| json!({ "username": null, "password": null })))
}
/// 保存 WebDAV 凭据(账号 + 密码整体覆盖)。
#[tauri::command]
pub fn webdav_save_secret(username: String, password: String) -> Result<serde_json::Value, String> {
let blob = json!({ "username": username, "password": password }).to_string();
crate::music::secrets::secret_write(crate::music::secrets::KEY_WEBDAV, &blob)?;
Ok(json!({ "ok": true }))
}
/// 校验前端可访问的凭据键:只允许白名单内的键(见 `secrets::FRONTEND_KEYS`)。
///
/// 白名单刻意不含 `webdav-credentials` 与飞牛 token——
/// 前端因此无法通过这两个通用命令去读写它们,只能碰自己的 QQ 音乐 Cookie。
fn assert_frontend_secret_key(key: &str) -> Result<(), String> {
if crate::music::secrets::frontend_key_allowed(key) {
Ok(())
} else {
Err(format!("不允许访问的凭据键:{key}"))
}
}
/// 读取一个音乐模块的敏感串(如 QQ 音乐 Cookie):{ value }(未设置 → null)。
#[tauri::command]
pub fn music_secret_get(key: String) -> Result<serde_json::Value, String> {
assert_frontend_secret_key(&key)?;
Ok(json!({ "value": crate::music::secrets::secret_read(&key)? }))
}
/// 写入 / 清除一个音乐模块的敏感串。`value` 为空表示删除该凭据。
#[tauri::command]
pub fn music_secret_set(key: String, value: String) -> Result<serde_json::Value, String> {
assert_frontend_secret_key(&key)?;
if value.is_empty() {
crate::music::secrets::secret_delete(&key)?;
} else {
crate::music::secrets::secret_write(&key, &value)?;
}
Ok(json!({ "ok": true }))
}
/// 删除本地媒体文件(「下载到飞牛」落地即传流程的收尾)。
/// 仅允许音频 / 歌词 / 封面扩展名,拒绝目录,且**必须落在已配置的下载/曲库目录内**——
/// 只校验扩展名的话,前端一旦传错路径就能删掉用户的任意音乐文件。
#[tauri::command]
#[specta::specta]
pub fn feiniu_delete_local(
state: State<'_, MusicManager>,
path: String,
) -> Result<serde_json::Value, String> {
const ALLOWED: [&str; 13] = [
"mp3", "flac", "wav", "m4a", "aac", "ogg", "ape", "wma", "lrc", "jpg", "jpeg", "png", "webp",
];
let p = std::path::Path::new(&path);
let ext_ok = p
.extension()
.and_then(|e| e.to_str())
.map(|e| ALLOWED.contains(&e.to_lowercase().as_str()))
.unwrap_or(false);
if !ext_ok {
return Err(format!("拒绝删除非媒体文件:{path}"));
}
let meta = std::fs::metadata(p).map_err(|e| format!("文件不存在: {e}"))?;
if meta.is_dir() {
return Err("拒绝删除目录".to_string());
}
if !is_within_roots(p, &allowed_local_roots(&state)) {
return Err(format!("拒绝删除曲库目录之外的文件:{path}"));
}
std::fs::remove_file(p).map_err(|e| format!("删除失败: {e}"))?;
Ok(json!({ "ok": true }))
}
// ============ P7FnConnect 远程连接解析 ============
/// 解析 fnId → 可达 base_url(探测后返回)。命令层在 fnconnect 连接登录前调用。
#[tauri::command]
pub async fn feiniu_fnconnect_resolve(
state: State<'_, MusicManager>,
fn_id: String,
) -> Result<serde_json::Value, String> {
let _ = &state;
let (url, relay) = resolve_base_url(&fn_id).await?;
Ok(json!({ "baseUrl": url, "relay": relay }))
}
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//! 飞牛音乐播放缓存(容量限制 + LRU 逐出)。
//!
//! 缓存目录:`{app_data}/music/cache`,文件 `guid.<ext>`ext 缺省记 `bin`)。
//! 元数据:`index.json` → `{ "guid": { "size", "lastUsed", "file" } }`。
//! 超上限按 lastUsed 升序逐出,直到总占用低于上限。
use std::collections::HashMap;
use std::fs;
use std::io::Write;
use std::path::{Path, PathBuf};
use std::time::{SystemTime, UNIX_EPOCH};
use serde::{Deserialize, Serialize};
use serde_json::json;
/// 单条缓存元数据
#[derive(Serialize, Deserialize, Clone)]
pub struct CacheEntry {
pub size: u64,
pub last_used: u64,
pub file: String,
}
pub struct CacheManager {
root: PathBuf,
index_path: PathBuf,
}
impl CacheManager {
pub fn new(app_data_dir: &Path) -> Self {
let root = app_data_dir.join("music").join("cache");
fs::create_dir_all(&root).ok();
let index_path = root.join("index.json");
Self { root, index_path }
}
/// 本地曲库标签缓存文件:{cache_root}/local-tags.json。
/// 记录 path -> {size, mtim, 标签},扫描时未变化的文件直接复用,
/// 避免万级曲库每次都重新解析音频标签。
pub fn local_tags_path(&self) -> PathBuf {
self.root.join("local-tags.json")
}
fn load_index(&self) -> HashMap<String, CacheEntry> {
fs::read_to_string(&self.index_path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
fn save_index(&self, idx: &HashMap<String, CacheEntry>) {
if let Ok(s) = serde_json::to_string(idx) {
fs::write(&self.index_path, s).ok();
}
}
fn now_ms(&self) -> u64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0)
}
/// 命中缓存:更新 lastUsed 并返回文件路径。
pub fn hit(&self, guid: &str) -> Option<String> {
let mut idx = self.load_index();
if let Some(e) = idx.get_mut(guid) {
let path = self.root.join(&e.file);
if path.exists() {
e.last_used = self.now_ms();
self.save_index(&idx);
return Some(path.to_string_lossy().to_string());
}
idx.remove(guid);
self.save_index(&idx);
}
None
}
/// 写入缓存(流式 chunk);按上限(GB)逐出。返回写入总字节数。
pub async fn put<E: std::fmt::Display>(
&self,
guid: &str,
ext: &str,
max_gb: u32,
mut stream: impl futures_util::Stream<Item = Result<bytes::Bytes, E>> + Unpin,
) -> Result<u64, String> {
let safe_guid = sanitize(guid);
let ext = if ext.is_empty() { "bin" } else { ext };
let file = format!("{safe_guid}.{ext}");
let path = self.root.join(&file);
let mut total: u64 = 0;
let mut f = fs::File::create(&path).map_err(|e| format!("创建缓存文件失败: {e}"))?;
while let Some(chunk) = futures_util::StreamExt::next(&mut stream).await {
let chunk = chunk.map_err(|e| format!("读取流失败: {e}"))?;
total += chunk.len() as u64;
f.write_all(chunk.as_ref()).map_err(|e| format!("写入缓存失败: {e}"))?;
}
f.flush().ok();
let mut idx = self.load_index();
idx.insert(
guid.to_string(),
CacheEntry {
size: total,
last_used: self.now_ms(),
file,
},
);
self.save_index(&idx);
self.evict(max_gb);
Ok(total)
}
/// 按上限(GB)逐出。max_gb==0 视为全部清空。
fn evict(&self, max_gb: u32) {
if max_gb == 0 {
self.clear();
return;
}
let max_bytes = max_gb as u64 * 1024 * 1024 * 1024;
let mut idx = self.load_index();
let mut total: u64 = idx.values().map(|e| e.size).sum();
let mut order: Vec<(String, u64)> = idx.iter().map(|(g, e)| (g.clone(), e.last_used)).collect();
order.sort_by_key(|(_, t)| *t);
for (guid, _) in order {
if total <= max_bytes {
break;
}
if let Some(e) = idx.remove(&guid) {
let _ = fs::remove_file(self.root.join(&e.file));
total = total.saturating_sub(e.size);
}
}
self.save_index(&idx);
}
/// 当前占用与条目数。
pub fn status(&self) -> serde_json::Value {
let idx = self.load_index();
let total: u64 = idx.values().map(|e| e.size).sum();
json!({
"count": idx.len(),
"usedBytes": total,
"usedMb": (total as f64 / 1024.0 / 1024.0 * 10.0).round() / 10.0,
})
}
pub fn clear(&self) {
let idx = self.load_index();
for e in idx.values() {
let _ = fs::remove_file(self.root.join(&e.file));
}
fs::remove_file(&self.index_path).ok();
}
}
fn sanitize(s: &str) -> String {
s.chars()
.map(|c| if c.is_ascii_alphanumeric() || c == '-' || c == '_' { c } else { '_' })
.collect()
}
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//! 飞牛音乐原生接口纯函数工具(登录签名、地址规范化、设备 ID)。
//! 接口路径/认证方式对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方实现。
use sha2::{Digest, Sha256};
/// 规范化服务器地址:去首尾空白、去尾部各层斜杠、去误粘贴的 `/music/api/v1` 后缀。
pub fn normalize_base_url(input: &str) -> String {
let mut u = input.trim().trim_end_matches('/').to_string();
let lower = u.to_lowercase();
if lower.ends_with("/music/api/v1") {
u = u[..u.len() - "/music/api/v1".len()].to_string();
}
u.trim_end_matches('/').to_string()
}
/// SHA-256 十六进制(登录时密码签名,对齐原生客户端 `sha256Hex(password)`)。
pub fn sha256_hex(input: &str) -> String {
let mut hasher = Sha256::new();
hasher.update(input.as_bytes());
format!("{:x}", hasher.finalize())
}
/// 32 位 hex 设备 ID(首次生成后落 settings 复用;不依赖 rand,用时间戳+进程号哈希)。
pub fn generate_device_id() -> String {
use std::time::{SystemTime, UNIX_EPOCH};
let nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
sha256_hex(&format!("{}-{}", nanos, std::process::id()))[..32].to_string()
}
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//! FnConnect 远程连接解析。
//!
//! 链路参考第三方客户端 FnMusic 的 `fn_connection_probe_service.dart`
//! fnId → 网关 `<网关>/api/v1/fn/con`authx md5 签名)→ 内网 / 公网 IPv6 / 公网 IPv4 / 中继
//! 候选 → 并发探测(按优先级早停)→ 首个可达的 base_url。
//!
//! 关键约束(实测确认):
//! 1. authx 原文为 `PREFIX_url_nonce_timestamp_md5(body)_API_KEY`
//! md5 与 API_KEY 之间是**单个**下划线;多一个下划线网关即返回 `invalid sign`。
//! 2. 中继地址(`<fnId>.fnos.net`)必须携带 `Cookie: mode=relay` 才会被网关转发到
//! NAS 音乐后端,否则网关直接 302 回登录页。
use std::time::Duration;
use futures_util::stream::{FuturesUnordered, StreamExt};
use md5::{Digest, Md5};
use rand::RngCore;
use serde_json::{json, Value};
/// 网关主机(按序回退;5ddd.com 与 fnos.net 为同一服务的不同集群入口)。
const FN_CONNECT_HOSTS: [&str; 2] = ["https://5ddd.com", "https://fnos.net"];
/// 连接参数接口路径(签名原文中的 url 部分)。
const FN_CON_PATH: &str = "/api/v1/fn/con";
/// 签名常量(对齐第三方实现)。
const FN_AUTHX_PREFIX: &str = "NDzZTVxnRKP8Z0jXg1VAMonaG8akvh";
const FN_API_KEY: &str = "zIGtkc3dqZnJpd29qZXJqa2w7c";
/// 网关查询超时。
const FN_QUERY_TIMEOUT: Duration = Duration::from_secs(10);
/// 直连候选(内网/公网 IP)探测超时。
const FN_PROBE_TIMEOUT_DIRECT: Duration = Duration::from_secs(3);
/// 中继候选探测超时(走公网网关,放宽)。
const FN_PROBE_TIMEOUT_RELAY: Duration = Duration::from_secs(10);
fn md5_hex(input: &str) -> String {
let mut h = Md5::new();
h.update(input.as_bytes());
format!("{:x}", h.finalize())
}
/// 从输入识别 fnId`fnos.net/<id>`、`5ddd.com/<id>`、`<id>.fnos.net`、`<id>.5ddd.com`、或裸 fnId。
pub fn extract_fn_id(input: &str) -> Option<String> {
let s = input.trim();
if s.is_empty() {
return None;
}
// 去协议后统一按「可能带路径的 host」处理
let mut t = s;
for p in ["https://", "http://"] {
if let Some(r) = t.strip_prefix(p) {
t = r;
break;
}
}
let t = t.trim_end_matches('/');
// 形如 <网关>/<id>
for gw in ["fnos.net/", "5ddd.com/"] {
if let Some((_, rest)) = t.split_once(gw) {
let id = rest.split('/').next().unwrap_or("").trim();
if !id.is_empty() {
return Some(id.to_string());
}
}
}
// 形如 <id>.<网关>
for suffix in [".fnos.net", ".5ddd.com"] {
if let Some(id) = t.strip_suffix(suffix) {
if !id.is_empty() {
return Some(id.to_string());
}
}
}
// 裸 fnId
if s.len() >= 3 && s.chars().all(|c| c.is_alphanumeric() || c == '-' || c == '_') {
return Some(s.to_string());
}
None
}
/// 计算网关 authx 签名。
///
/// 原文(下划线连接,**注意 md5 与 API_KEY 之间只有一个下划线**):
/// `PREFIX_url_nonce_timestamp_md5(body)_API_KEY` → 取 md5 作为 sign。
fn fn_authx(method: &str, url: &str, data: &Value) -> String {
let body = if method.eq_ignore_ascii_case("get") {
String::new()
} else {
serde_json::to_string(data).unwrap_or_default()
};
let mut nonce = String::new();
let mut rng = rand::thread_rng();
for _ in 0..6 {
nonce.push(char::from(b'0' + (rng.next_u32() % 10) as u8));
}
let timestamp = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis().to_string())
.unwrap_or_default();
let raw = format!(
"{FN_AUTHX_PREFIX}_{url}_{nonce}_{timestamp}_{}_{FN_API_KEY}",
md5_hex(&body)
);
format!("nonce={nonce}&timestamp={timestamp}&sign={}", md5_hex(&raw))
}
/// 从网关查询 fnId 的连接参数(多网关按序回退)。
pub async fn query_fn_connect(fn_id: &str) -> Result<Value, String> {
let client = reqwest::Client::builder()
.timeout(FN_QUERY_TIMEOUT)
.build()
.map_err(|e| e.to_string())?;
let body = json!({ "fnId": fn_id });
let authx = fn_authx("post", FN_CON_PATH, &body);
let mut last_err = String::from("FnConnect 网关不可达");
for host in FN_CONNECT_HOSTS {
let resp = match client
.post(format!("{host}{FN_CON_PATH}"))
.header("Content-Type", "application/json")
.header("authx", authx.clone())
.json(&body)
.send()
.await
{
Ok(r) => r,
Err(e) => {
last_err = format!("FnConnect 网关不可达: {e}");
continue;
}
};
let b: Value = match resp.json().await {
Ok(v) => v,
Err(e) => {
last_err = format!("FnConnect 网关响应异常: {e}");
continue;
}
};
if b["code"].as_i64().unwrap_or(-1) != 0 {
last_err = b["msg"]
.as_str()
.filter(|s| !s.is_empty())
.map(|s| s.to_string())
.unwrap_or_else(|| "FnConnect 网关返回错误".to_string());
continue;
}
return Ok(b["data"].clone());
}
Err(last_err)
}
/// 去掉 `host:port` 形式的端口(仅用于中继域名,中继恒走 443)。
fn strip_port(addr: &str) -> &str {
match addr.rsplit_once(':') {
Some((host, port)) if !host.is_empty() && port.chars().all(|c| c.is_ascii_digit()) => host,
_ => addr,
}
}
/// 构建候选 base_url 列表。返回 `(url, is_relay)`,顺序即优先级:
/// 内网 IPv4 → 公网 IPv6 → 公网 IPv4 → 中继。
///
/// IP 直连地址 HTTP 优先、HTTPS 兜底(自签证书场景 HTTP 更易通);
/// `forbbidPublicIpv6` 为真时跳过公网 IPv6。
pub fn build_candidates(data: &Value, fn_id: &str) -> Vec<(String, bool)> {
let mut out: Vec<(String, bool)> = Vec::new();
let port = &data["port"];
let http = port["httpPort"].as_u64().unwrap_or(5666);
let https = port["httpsPort"].as_u64().unwrap_or(5667);
let empty: Vec<Value> = Vec::new();
let strings = |key: &str| -> Vec<String> {
data[key]
.as_array()
.unwrap_or(&empty)
.iter()
.filter_map(|v| v.as_str())
.map(|s| s.to_string())
.collect()
};
// 1) 内网 IPv4
for ip in strings("ipv4") {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
// 2) 公网 IPv6NAS 侧可禁用)
if !data["forbbidPublicIpv6"].as_bool().unwrap_or(false) {
for ip in strings("publicIpv6") {
out.push((format!("http://[{ip}]:{http}"), false));
out.push((format!("https://[{ip}]:{https}"), false));
}
}
// 3) 公网 IPv4
for ip in strings("publicIpv4") {
out.push((format!("http://{ip}:{http}"), false));
out.push((format!("https://{ip}:{https}"), false));
}
// 4) 中继:仅 HTTPS;网关未返回时按两种集群域名兜底
let mut relays = strings("fn");
if relays.is_empty() {
relays = vec![
format!("{fn_id}.fnos.net"),
format!("{fn_id}.5ddd.com"),
];
}
for addr in relays {
let domain = strip_port(&addr);
if !domain.is_empty() {
out.push((format!("https://{domain}"), true));
}
}
out
}
/// 探测单个 base_url 是否可用(中继候选携带 `mode=relay` 才会被网关转发)。
///
/// 判据必须排除 3xx:重定向说明请求**没有真正落到 NAS 音乐后端**
/// (中继缺 `mode=relay` 时网关 302 回登录页;端口上实际是 fnOS Web UI 时同样 302)。
/// 早先把「任何 < 500」都当可达,结果候选探测通过、紧接着登录报 `HTTP 302 Found`。
async fn probe(client: &reqwest::Client, url: &str, relay: bool) -> bool {
let timeout = if relay {
FN_PROBE_TIMEOUT_RELAY
} else {
FN_PROBE_TIMEOUT_DIRECT
};
let full = format!(
"{}/music/api/v1/track/list?page=1&size=1",
url.trim_end_matches('/')
);
let mut rb = client.get(&full).timeout(timeout);
if relay {
rb = rb.header("cookie", "mode=relay");
}
match rb.send().await {
// 未登录时中继会返回 401(已触达 NAS 音乐后端),直连返回 200/401,
// 均视为链路可达;3xx(重定向)与 5xx 视为不可达。
Ok(resp) => {
let code = resp.status().as_u16();
code < 500 && !(300..400).contains(&code)
}
Err(_) => false,
}
}
/// 解析 fnId → 首个可达的 base_url;返回 `(base_url, is_relay)`。
///
/// 所有候选并发探测,按优先级(索引越小越优先)取首个确认可达者并早停,
/// 避免远程场景下顺序探测逐个等待超时。
pub async fn resolve_base_url(fn_id: &str) -> Result<(String, bool), String> {
let data = query_fn_connect(fn_id).await?;
let candidates = build_candidates(&data, fn_id);
if candidates.is_empty() {
return Err("FnConnect 未返回可用地址".into());
}
let client = reqwest::Client::builder()
.timeout(FN_PROBE_TIMEOUT_RELAY)
.build()
.map_err(|e| e.to_string())?;
let mut pending = FuturesUnordered::new();
for (i, (url, relay)) in candidates.iter().enumerate() {
let client = client.clone();
let url = url.clone();
let relay = *relay;
pending.push(async move {
let ok = probe(&client, &url, relay).await;
(i, url, relay, ok)
});
}
let mut undecided: Vec<usize> = (0..candidates.len()).collect();
let mut best: Option<(usize, String, bool)> = None;
while let Some((i, url, relay, ok)) = pending.next().await {
undecided.retain(|x| *x != i);
if ok && best.as_ref().map_or(true, |(bi, _, _)| i < *bi) {
best = Some((i, url, relay));
}
// 早停:已有可达候选,且不存在索引更小(优先级更高)的未决候选
if let Some((bi, _, _)) = best.as_ref() {
if !undecided.iter().any(|x| x < bi) {
break;
}
}
}
match best {
Some((idx, url, relay)) => {
let _ = idx;
Ok((url, relay))
}
None => Err(format!("FnConnect 候选均不可达({} 个)", candidates.len())),
}
}
+743
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@@ -0,0 +1,743 @@
//! 飞牛音乐(NAS)原生接口客户端 + 本地流代理的运行期。
//!
//! 支持多连接(本地 / frp / 预留 FnConnect),当前以"激活连接"为准。
//! 原生接口路径/认证(`music-token` Cookie、`x-access-code` 安全码、`/user/password-login` 登录)
//! 对照 FeiNiuMusic(Flutter) `api_client.dart` 的第三方纯前端实现翻译。
//! 所有对 NAS 的 HTTP 请求在本模块收敛(页面/命令层不直接发请求)。
use std::fs;
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex};
use std::time::Duration;
use axum::http::StatusCode;
use lofty::file::{AudioFile, TaggedFileExt};
use lofty::tag::Accessor;
use serde::{Deserialize, Serialize};
use specta::Type;
use serde_json::{json, Value};
use super::MusicSettings;
pub use conn::normalize_base_url;
mod cache;
mod conn;
mod fnconnect;
pub mod proxy;
pub mod webdav;
pub use cache::CacheManager;
pub use fnconnect::{extract_fn_id, resolve_base_url};
use conn::{generate_device_id, sha256_hex};
use proxy::{ProxyCfg, ProxyShared};
/// 一条飞牛音乐连接(持久化在 `MusicSettings`)。
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct FeiniuConnection {
pub id: String,
pub name: String,
/// "lan" | "frp" | "fnconnect"fnconnect 预留)
pub kind: String,
/// 服务器地址(http://192.168.x.x:5666 或 https://域名)
pub base_url: String,
pub username: String,
pub token: String,
pub device_id: String,
pub access_code: String,
/// https 遇到自签证书时忽略校验
pub insecure: bool,
/// fnconnect 连接的 fnId(如 fnos.net/<id> 或裸 id
#[serde(default)]
pub fn_id: String,
/// 是否经由 FnConnect 中继链路(`<fnId>.fnos.net`)。
/// 中继要求所有请求携带 `Cookie: mode=relay`,否则网关 302 回登录页。
#[serde(default)]
pub relay: bool,
}
impl Default for FeiniuConnection {
fn default() -> Self {
Self {
id: String::new(),
name: String::new(),
kind: "lan".to_string(),
base_url: String::new(),
username: String::new(),
token: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
fn_id: String::new(),
relay: false,
}
}
}
/// 当前激活连接信息(运行期副本,与 `MusicSettings` 的激活连接一致)。
struct Conn {
base_url: String,
token: String,
username: String,
device_id: String,
access_code: String,
insecure: bool,
/// FnConnect 中继链路标记
relay: bool,
}
/// LAN 直连,`no_proxy` 避免被代理模块(mihomo)拦走;按 insecure 惰性重建(支持自签证书)。
struct ClientSlot {
insecure: bool,
client: reqwest::Client,
}
/// 构建飞牛请求 client。
///
/// `streaming = true` 时不设**总超时**reqwest 的 `timeout` 覆盖到响应体读完为止,
/// 用来取整首音频会把流式中途掐断(大文件/慢链路下播放器会一直缓冲)。
/// 流式只限制建连时间。
fn build_client(insecure: bool, streaming: bool) -> reqwest::Client {
let mut b = reqwest::Client::builder()
.no_proxy()
.connect_timeout(Duration::from_secs(10))
.danger_accept_invalid_certs(insecure);
if !streaming {
b = b.timeout(Duration::from_secs(10));
}
b.build().unwrap_or_else(|_| reqwest::Client::new())
}
pub struct Feiniu {
client: Mutex<Option<ClientSlot>>,
/// 流代理专用 client(无总超时)
stream_client: Mutex<Option<ClientSlot>>,
conn: Mutex<Conn>,
proxy: Mutex<Option<(u16, ProxyShared)>>,
cache: CacheManager,
}
impl Default for Feiniu {
fn default() -> Self {
Self {
client: Mutex::new(None),
stream_client: Mutex::new(None),
conn: Mutex::new(Conn {
base_url: String::new(),
token: String::new(),
username: String::new(),
device_id: String::new(),
access_code: String::new(),
insecure: false,
relay: false,
}),
proxy: Mutex::new(None),
cache: CacheManager::new(Path::new("placeholder")), // 由 set_cache_root 重建
}
}
}
/// 按 insecure 惰性构建 client`streaming` 决定是否免总超时)。
fn slot_client(slot: &Mutex<Option<ClientSlot>>, insecure: bool, streaming: bool) -> reqwest::Client {
let mut g = slot.lock().unwrap_or_else(|e| e.into_inner());
let hit = g.as_ref().map(|s| s.insecure == insecure).unwrap_or(false);
if !hit {
*g = Some(ClientSlot {
insecure,
client: build_client(insecure, streaming),
});
}
g.as_ref().unwrap().client.clone()
}
impl Feiniu {
/// 设置缓存根目录({app_data}/music/cache),应用启动时调用一次。
pub fn set_cache_root(&mut self, app_data_dir: &Path) {
self.cache = CacheManager::new(app_data_dir);
}
/// 本地曲库标签缓存文件路径({cache_root}/local-tags.json)。
pub fn local_tags_path(&self) -> PathBuf {
self.cache.local_tags_path()
}
/// 取(并惰性构建)对应 insecure 的 reqwest client(普通请求,10s 总超时)。
fn client(&self, insecure: bool) -> reqwest::Client {
slot_client(&self.client, insecure, false)
}
/// 取流式请求专用 client(无总超时)。
fn stream_client(&self, insecure: bool) -> reqwest::Client {
slot_client(&self.stream_client, insecure, true)
}
/// 从持久化设置刷新运行期连接与代理配置(以激活连接为准;幂等)。
pub fn sync_with_settings(&self, s: &MusicSettings) {
let (base_url, token, username, device_id, access_code, insecure, relay) =
match s.feiniu_active() {
Some(c) => (
c.base_url.clone(),
// token 常态存放在系统凭据管理器(见 crate::music::secrets),
// 结构体字段为空;只有凭据库不可用(降级)时才回落到明文。
if c.token.is_empty() {
super::secrets::read_feiniu_token(&c.id)
} else {
c.token.clone()
},
c.username.clone(),
c.device_id.clone(),
c.access_code.clone(),
c.insecure,
c.relay,
),
None => (
String::new(),
String::new(),
String::new(),
String::new(),
String::new(),
false,
false,
),
};
if let Ok(mut c) = self.conn.lock() {
c.base_url = base_url;
c.token = token;
c.username = username;
c.device_id = device_id;
c.access_code = access_code;
c.insecure = insecure;
c.relay = relay;
}
// 确保 client 构建到位(insecure 变化时重建)
self.client(insecure);
self.sync_proxy_cfg();
self.sync_proxy_client();
}
fn sync_proxy_cfg(&self) {
if let Ok(g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_ref() {
let cfg = self.current_cfg();
if let Ok(mut c) = shared.cfg.lock() {
*c = cfg;
}
}
}
}
fn sync_proxy_client(&self) {
// 代理必须用流式 client:普通 client 的 10s 总超时会把长音频流掐断
let (_, client) = self.conn_stream_client();
if let Ok(mut g) = self.proxy.lock() {
if let Some((_, shared)) = g.as_mut() {
shared.client = client;
}
}
}
fn conn_client(&self) -> (bool, reqwest::Client) {
let insecure = self.conn.lock().unwrap_or_else(|e| e.into_inner()).insecure;
(insecure, self.client(insecure))
}
fn conn_stream_client(&self) -> (bool, reqwest::Client) {
let insecure = self.conn.lock().unwrap_or_else(|e| e.into_inner()).insecure;
(insecure, self.stream_client(insecure))
}
fn current_cfg(&self) -> ProxyCfg {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
ProxyCfg {
base_url: c.base_url.clone(),
token: c.token.clone(),
access_code: c.access_code.clone(),
relay: c.relay,
}
}
/// 构造鉴权 Cookie 头。
///
/// 中继链路需把 `mode=relay` 与 `music-token` 合并进**同一个** Cookie 头
/// (拆成两个 Cookie 头会互相覆盖);未登录的中继请求只带 `mode=relay`。
/// 无 token 且非中继时返回 None,表示无需携带 Cookie。
fn auth_cookie(token: &str, relay: bool) -> Option<String> {
match (token.is_empty(), relay) {
(false, true) => Some(format!("music-token={token}; mode=relay")),
(false, false) => Some(format!("music-token={token}")),
(true, true) => Some("mode=relay".to_string()),
(true, false) => None,
}
}
/// 鉴权上下文:`(base_url, token, access_code, relay)`。
fn auth_triple(&self) -> (String, String, String, bool) {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
(
c.base_url.clone(),
c.token.clone(),
c.access_code.clone(),
c.relay,
)
}
/// 对某个 base_url 执行登录(探测/登录连接共用)。
/// 成功返回 `(userToken, device_id)` 并更新运行期 conn;命令层负责落回对应连接持久化。
pub async fn login(
&self,
base_url: &str,
username: &str,
password: &str,
) -> Result<(String, String), String> {
let base = normalize_base_url(base_url);
let (device_id, insecure) = {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
let d = if c.device_id.is_empty() {
generate_device_id()
} else {
c.device_id.clone()
};
(d, c.insecure)
};
let body = json!({
"username": username,
"password": sha256_hex(password),
"deviceId": device_id,
});
let relay = self
.conn
.lock()
.unwrap_or_else(|e| e.into_inner())
.relay;
let mut rb = self
.client(insecure)
.post(format!("{base}/music/api/v1/user/password-login"))
.json(&body);
// 中继链路:登录请求也需带 mode=relay,否则网关 302 回登录页
if let Some(cookie) = Self::auth_cookie("", relay) {
rb = rb.header("cookie", cookie);
}
let resp = rb
.send()
.await
.map_err(|e| {
let kind = if e.is_timeout() {
"连接超时(NAS 不可达?)"
} else {
"连接失败"
};
format!("{kind}: {e}")
})?;
let status = resp.status();
let b: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = b["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if code == 120001 {
return Err("用户名或密码错误".into());
}
let msg = b["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("HTTP {status}"));
return Err(msg);
}
let token = b["data"]["userToken"]
.as_str()
.ok_or_else(|| "登录失败:未返回 token".to_string())?
.to_string();
if let Ok(mut c) = self.conn.lock() {
c.base_url = base;
c.token = token.clone();
c.username = username.to_string();
c.device_id = device_id.clone();
}
self.sync_proxy_cfg();
Ok((token, device_id))
}
/// 登出:仅清运行期 token(保留连接信息与账号)。
pub fn logout(&self) {
if let Ok(mut c) = self.conn.lock() {
c.token.clear();
}
self.sync_proxy_cfg();
}
/// 当前激活连接配置(前端状态展示 + 是否已登录)。
pub fn config(&self) -> Value {
let c = self.conn.lock().unwrap_or_else(|e| e.into_inner());
json!({
"baseUrl": c.base_url,
"username": c.username,
"loggedIn": !c.token.is_empty(),
})
}
/// 分页拉取曲目列表:`GET /music/api/v1/track/list`(可选关键词)。
pub async fn list_tracks(&self, page: u32, size: u32, keyword: Option<&str>) -> Result<Value, String> {
let mut query = vec![
("page".to_string(), page.to_string()),
("size".to_string(), size.to_string()),
];
let kw = keyword.unwrap_or("").trim().to_string();
if !kw.is_empty() {
query.push(("keyword".to_string(), kw));
}
self.authed_get("/music/api/v1/track/list", query).await
}
/// 歌词:`GET /music/api/v1/lyric/list?trackGUID=<guid>`。
pub async fn lyric(&self, guid: &str) -> Result<String, String> {
let v = self
.authed_get(
"/music/api/v1/lyric/list",
vec![("trackGUID".to_string(), guid.to_string())],
)
.await?;
Ok(extract_lyric_text(&v))
}
/// 本地媒体地址前缀:`http://127.0.0.1:<port>/feiniu`。首次调用惰性启动代理。
pub async fn media_prefix(&self) -> Result<String, String> {
let port = self.ensure_proxy().await?;
Ok(format!("http://127.0.0.1:{port}/feiniu"))
}
/// 缓存状态。
pub fn cache_status(&self) -> Value {
self.cache.status()
}
/// 清空缓存。
pub fn cache_clear(&self) {
self.cache.clear();
}
/// 命中缓存直接返回文件路径;未命中则从 NAS 流式拉取写入缓存后返回。
/// 返回缓存文件路径。失败返回 Err。
pub async fn cache_fetch(&self, guid: &str, max_gb: u32) -> Result<Option<String>, String> {
if let Some(hit) = self.cache.hit(guid) {
return Ok(Some(hit));
}
let (base, token, access_code, relay) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
// 整首拉取写入缓存:同样用无总超时的 client,否则大文件会被 10s 超时截断
let (_, client) = self.conn_stream_client();
let mut rb = client.get(format!("{base}/music/api/v1/track/stream?guid={guid}"));
if let Some(cookie) = Self::auth_cookie(&token, relay) {
rb = rb.header("cookie", cookie);
}
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("拉取失败: {e}"))?;
if !resp.status().is_success() {
return Err(format!("拉取失败(HTTP {}", resp.status().as_u16()));
}
let ct = resp
.headers()
.get("content-type")
.and_then(|v| v.to_str().ok())
.map(|s| s.to_string())
.unwrap_or_default();
let ext = match ct.split('/').last() {
Some("flac") => "flac",
Some("mpeg") => "mp3",
Some("wav") => "wav",
Some("ogg") => "ogg",
Some("mp4") => "m4a",
Some("aac") => "aac",
_ => "bin",
};
let stream = resp.bytes_stream();
let path = self
.cache
.put(guid, ext, max_gb, stream)
.await
.map_err(|e| e)?;
let _ = path;
Ok(self.cache.hit(guid))
}
// ===== WebDAV 传输(下载到飞牛 / 曲库增删)=====
// 无状态:配置由前端每次调用传入,实现在 webdav 模块,命令层直接调用。
async fn ensure_proxy(&self) -> Result<u16, String> {
if let Ok(g) = self.proxy.lock() {
if let Some((port, _)) = g.as_ref() {
return Ok(*port);
}
}
// 流代理用无总超时的 client(见 build_client
let (_, client) = self.conn_stream_client();
let shared = ProxyShared {
client,
cfg: Arc::new(Mutex::new(self.current_cfg())),
};
let port = proxy::start(shared.clone()).await?;
if let Ok(mut g) = self.proxy.lock() {
*g = Some((port, shared));
}
Ok(port)
}
async fn authed_get(&self, path: &str, query: Vec<(String, String)>) -> Result<Value, String> {
let (base, token, access_code, relay) = self.auth_triple();
if base.is_empty() || token.is_empty() {
return Err("未登录".into());
}
let (_, client) = self.conn_client();
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = client.get(format!("{base}{path}")).query(&qrefs);
if let Some(cookie) = Self::auth_cookie(&token, relay) {
rb = rb.header("cookie", cookie);
}
if !access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(access_code.as_bytes()),
)
.header("x-access-source", "app");
}
let resp = rb.send().await.map_err(|e| format!("请求失败: {e}"))?;
let status = resp.status();
let body: Value = resp
.json()
.await
.unwrap_or_else(|_| json!({ "code": status.as_u16() }));
let code = body["code"].as_i64().unwrap_or(i64::from(status.as_u16()));
if code != 0 {
if status == StatusCode::UNAUTHORIZED || status == StatusCode::FORBIDDEN {
return Err("登录已过期,请重新登录".into());
}
let msg = body["msg"]
.as_str()
.map(|s| s.to_string())
.unwrap_or_else(|| format!("请求失败(HTTP {status}"));
return Err(msg);
}
Ok(body["data"].clone())
}
}
/// 本地曲库 / 下载目录里认可的音频扩展名。
/// 扫描(递归)与单目录列举共用同一份,避免两处判定不一致。
pub const AUDIO_EXTS: [&str; 7] = ["mp3", "flac", "wav", "m4a", "aac", "ogg", "ape"];
/// 该路径是否为认可的音频文件(只看扩展名,不校验存在性)。
pub fn is_audio_path(path: &Path) -> bool {
path.extension()
.and_then(|e| e.to_str())
.map(|e| AUDIO_EXTS.contains(&e.to_lowercase().as_str()))
.unwrap_or(false)
}
/// 列出一个**目录**(非递归)下的音频文件:`{ items: [{path,name,size,mtim}] }`。
///
/// 与 [`scan_local_dirs`] 的分工:那个是「曲库全量扫描 + 标签解析」,
/// 用于曲库视图;这个是「只看一层目录、不读标签」的轻量列举,
/// 用于上传编排(只需在下载目录里找到刚落盘的文件)。
/// 为一次上传去递归遍历整个曲库目录是纯浪费。
pub fn list_audio_files(dir: &str) -> Value {
let mut items: Vec<Value> = Vec::new();
let p = Path::new(dir);
if !p.is_dir() {
return json!({ "items": items });
}
let Ok(entries) = fs::read_dir(p) else {
return json!({ "items": items });
};
for entry in entries.flatten() {
let path = entry.path();
if !path.is_file() || !is_audio_path(&path) {
continue;
}
let size = entry.metadata().map(|m| m.len()).unwrap_or(0);
let mtim = entry
.metadata()
.ok()
.and_then(|m| m.modified().ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs())
.unwrap_or(0);
let name = path
.file_stem()
.and_then(|n| n.to_str())
.unwrap_or("未知")
.to_string();
items.push(json!({
"path": path.to_string_lossy(),
"name": name,
"size": size,
"mtim": mtim,
}));
}
json!({ "items": items })
}
/// 递归扫描本地曲库目录中的音频文件,返回轻量条目。
///
/// 元数据(标题/歌手/专辑/时长/是否有内嵌封面)用 lofty 解析音频标签;
/// 结果按 path 缓存(size+mtim 未变即复用),避免万级曲库每次全量重解析。
/// `tags_cache_path` 为标签缓存文件路径(由命令层传入 CacheManager)。
///
/// **纯函数(不依赖 &self)**:全量解析是重活,命令层必须把它放进
/// `spawn_blocking`Tauri 的同步命令在主线程执行,会冻结 UI)。
pub fn scan_local_dirs(dirs: &[String], tags_cache_path: Option<&Path>) -> Value {
// ---- 标签缓存 ----
let mut tag_cache: serde_json::Map<String, Value> = tags_cache_path
.and_then(|p| fs::read_to_string(p).ok())
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default();
let cache_hit = |cache: &serde_json::Map<String, Value>,
path: &str,
size: u64,
mtim: u64|
-> Option<Value> {
cache
.get(path)
.and_then(|v| v.as_object())
.filter(|e| {
e.get("size").and_then(|x| x.as_u64()) == Some(size)
&& e.get("mtim").and_then(|x| x.as_u64()) == Some(mtim)
})
.map(|e| Value::Object(e.clone()))
};
let mut items: Vec<Value> = Vec::new();
// 本次扫描命中的音频路径:用于修剪缓存(见函数末尾)
let mut seen: std::collections::HashSet<String> = std::collections::HashSet::new();
// 至少有一个目录可访问才允许修剪,避免目录临时不可用(外接盘未挂载)时清空整个缓存
let mut scanned_any_dir = false;
for dir in dirs {
let p = Path::new(dir);
if !p.is_dir() {
continue;
}
scanned_any_dir = true;
for entry in walkdir::WalkDir::new(p).follow_links(false) {
let Ok(entry) = entry else { continue };
if !entry.file_type().is_file() {
continue;
}
let path = entry.path();
if !is_audio_path(path) {
continue;
}
let size = entry.metadata().map(|m| m.len()).unwrap_or(0);
let mtim = entry
.metadata()
.ok()
.and_then(|m| m.modified().ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs())
.unwrap_or(0);
let path_str = path.to_string_lossy().to_string();
let name = path
.file_stem()
.and_then(|n| n.to_str())
.unwrap_or("未知")
.to_string();
seen.insert(path_str.clone());
// 标签:命中缓存直接复用;否则 lofty 解析并写回缓存
let tags = match cache_hit(&tag_cache, &path_str, size, mtim) {
Some(hit) => hit,
None => {
let mut t = json!({
"size": size,
"mtim": mtim,
"title": name,
"artist": "",
"album": "",
"durationS": 0,
"cover": false,
});
if let Ok(tagged) = lofty::read_from_path(path) {
let tag = tagged.primary_tag().or_else(|| tagged.first_tag());
if let Some(tag) = tag {
if let Some(v) = tag.title().filter(|s| !s.trim().is_empty()) {
t["title"] = json!(v.trim());
}
if let Some(v) = tag.artist().filter(|s| !s.trim().is_empty()) {
t["artist"] = json!(v.trim());
}
if let Some(v) = tag.album().filter(|s| !s.trim().is_empty()) {
t["album"] = json!(v.trim());
}
t["cover"] = json!(!tag.pictures().is_empty());
}
let secs = tagged.properties().duration().as_secs();
if secs > 0 {
t["durationS"] = json!(secs);
}
}
tag_cache.insert(path_str.clone(), t.clone());
t
}
};
items.push(json!({
"path": path_str,
"name": name,
"title": tags.get("title").cloned().unwrap_or(json!(name)),
"artist": tags.get("artist").cloned().unwrap_or(json!("")),
"album": tags.get("album").cloned().unwrap_or(json!("")),
"durationS": tags.get("durationS").cloned().unwrap_or(json!(0)),
"cover": tags.get("cover").cloned().unwrap_or(json!(false)),
"size": size,
"mtim": mtim,
"dir": dir,
}));
}
}
// 修剪:删掉本次扫描中未再出现的缓存条目(文件已删除/改名/移出曲库目录)。
// 只增不减的缓存会随使用时间无限膨胀,且每次扫描都要整份读写。
if scanned_any_dir {
tag_cache.retain(|k, _| seen.contains(k));
}
if let Some(p) = tags_cache_path {
if let Ok(s) = serde_json::to_string(&tag_cache) {
fs::write(p, s).ok();
}
}
json!({ "items": items })
}
/// 尽力从 /lyric/list 响应中取第一段歌词文本(响应结构未文档化,做宽松映射)。
fn extract_lyric_text(v: &Value) -> String {
match v {
Value::Array(arr) => arr
.first()
.map(|it| {
it["content"]
.as_str()
.or_else(|| it["lyric"].as_str())
.or_else(|| it["text"].as_str())
.unwrap_or("")
.to_string()
})
.unwrap_or_default(),
Value::Object(_) => v["content"]
.as_str()
.or_else(|| v["lyric"].as_str())
.or_else(|| v["text"].as_str())
.unwrap_or("")
.to_string(),
_ => String::new(),
}
}
+237
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//! 飞牛音乐本地流代理(axum)。
//!
//! 原生 `/track/stream`、`/static/cover` 需要 `Cookie: music-token=<token>`,而
//! WebView 的 `<audio>/<img>` 无法设置 Cookie。本模块绑定 `127.0.0.1:<动态端口>`
//! 转发请求时注入 Cookie 与可选的安全码头,前端直接用本地地址播放/显示,天然支持 Range/seek。
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use axum::{
extract::{Query, State},
http::{header, HeaderMap, StatusCode},
response::{IntoResponse, Response},
routing::get,
Router,
};
use lofty::file::TaggedFileExt;
use super::conn::normalize_base_url;
/// 由 Feiniu 运行期与代理 handler 共享的连接配置(登录更新、登出置空)。
#[derive(Clone, Default)]
pub struct ProxyCfg {
pub base_url: String,
pub token: String,
pub access_code: String,
/// FnConnect 中继链路:所有请求需携带 `Cookie: mode=relay`
pub relay: bool,
}
#[derive(Clone)]
pub struct ProxyShared {
pub client: reqwest::Client,
pub cfg: Arc<Mutex<ProxyCfg>>,
}
/// 启动本地流代理,绑定到 `127.0.0.1:0`(动态空闲端口),返回实际端口。
/// 代理以独立 tokio 任务常驻应用存活期;token 变化经共享 `ProxyCfg` 即时生效,无需重启。
pub async fn start(shared: ProxyShared) -> Result<u16, String> {
let listener = tokio::net::TcpListener::bind("127.0.0.1:0")
.await
.map_err(|e| format!("绑定本地端口失败: {e}"))?;
let port = listener
.local_addr()
.map_err(|e| e.to_string())?
.port();
let app = Router::new()
.route("/feiniu/stream", get(proxy_stream))
.route("/feiniu/cover", get(proxy_cover))
.route("/feiniu/local-cover", get(proxy_local_cover))
.with_state(shared);
tokio::spawn(async move {
if let Err(e) = axum::serve(listener, app).await {
crate::logger::log_error("music", &format!("飞牛流代理异常: {e}"));
}
});
Ok(port)
}
/// 本地音频文件的内嵌封面:`GET /feiniu/local-cover?path=<绝对路径>`。
///
/// 供「本地曲库」列表显示封面(无需 NAS 登录)。只接受音频扩展名,且必须
/// 能被 lofty 解析出内嵌图片——非音频文件在这里必然 404,不构成任意文件读取。
/// 响应带 immutable 缓存头:path 不变时 WebView 直接复用。
async fn proxy_local_cover(Query(q): Query<HashMap<String, String>>) -> Response {
const AUDIO_EXTS: [&str; 7] = ["mp3", "flac", "wav", "m4a", "aac", "ogg", "ape"];
let Some(path) = q.get("path") else {
return (StatusCode::BAD_REQUEST, "missing path").into_response();
};
let p = std::path::Path::new(path);
let ext_ok = p
.extension()
.and_then(|e| e.to_str())
.map(|e| AUDIO_EXTS.contains(&e.to_lowercase().as_str()))
.unwrap_or(false);
if !ext_ok || !p.is_file() {
return StatusCode::NOT_FOUND.into_response();
}
let picture = lofty::read_from_path(p).ok().and_then(|tagged| {
tagged
.primary_tag()
.or_else(|| tagged.first_tag())
.and_then(|t| t.pictures().first())
.cloned()
});
let Some(pic) = picture else {
return StatusCode::NOT_FOUND.into_response();
};
// lofty 0.22 的 mime_type 返回 Option<MimeType>
let mime = pic
.mime_type()
.map(|m| m.to_string())
.unwrap_or_else(|| "image/jpeg".to_string());
let mut resp = ([(header::CONTENT_TYPE, mime)], pic.data().to_vec()).into_response();
resp.headers_mut().insert(
header::CACHE_CONTROL,
header::HeaderValue::from_static("public, max-age=2592000, immutable"),
);
resp
}
async fn proxy_stream(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let guid = q.get("guid").cloned().unwrap_or_default().trim().to_string();
if guid.is_empty() {
return (StatusCode::BAD_REQUEST, "missing guid").into_response();
}
forward(
&s,
"/music/api/v1/track/stream",
vec![("guid".to_string(), guid)],
&headers,
)
.await
}
async fn proxy_cover(
State(s): State<ProxyShared>,
Query(q): Query<HashMap<String, String>>,
headers: HeaderMap,
) -> Response {
let cover_id = q
.get("coverId")
.cloned()
.unwrap_or_default()
.trim()
.to_string();
if cover_id.is_empty() {
return (StatusCode::BAD_REQUEST, "missing coverId").into_response();
}
let size = q.get("size").cloned().unwrap_or_else(|| "320".into());
forward(
&s,
"/music/api/v1/static/cover",
vec![
("coverId".to_string(), cover_id),
("size".to_string(), size),
],
&headers,
)
.await
}
/// 统一转发:向 NAS 发起上游 GET,注入 Cookie/安全码,透传 Range 与响应头,流式回传 body。
async fn forward(
s: &ProxyShared,
path: &str,
query: Vec<(String, String)>,
headers: &HeaderMap,
) -> Response {
let cfg = match s.cfg.lock() {
Ok(g) => g.clone(),
Err(e) => e.into_inner().clone(),
};
if cfg.base_url.is_empty() || cfg.token.is_empty() {
return (StatusCode::UNAUTHORIZED, "飞牛音乐未登录").into_response();
}
let base = normalize_base_url(&cfg.base_url);
let url = format!("{base}{path}");
let qrefs: Vec<(&str, &str)> = query.iter().map(|(k, v)| (k.as_str(), v.as_str())).collect();
let mut rb = s.client.get(&url).query(&qrefs);
// 中继链路必须带 mode=relay,网关据此转发到 NAS(与 music-token 合并进同一个 Cookie 头)。
rb = rb.header(
"cookie",
if cfg.relay {
format!("music-token={}; mode=relay", cfg.token)
} else {
format!("music-token={}", cfg.token)
},
);
if !cfg.access_code.is_empty() {
use base64::Engine;
rb = rb
.header(
"x-access-code",
base64::engine::general_purpose::STANDARD.encode(cfg.access_code.as_bytes()),
)
.header("x-access-source", "app");
}
if let Some(range) = headers.get(header::RANGE) {
rb = rb.header(header::RANGE, range.clone());
}
drop(cfg);
let resp = match rb.send().await {
Ok(r) => r,
Err(e) => return (StatusCode::BAD_GATEWAY, format!("上游错误: {e}")).into_response(),
};
let status = resp.status();
let ct = resp.headers().get(header::CONTENT_TYPE).cloned();
let cl = resp.headers().get(header::CONTENT_LENGTH).cloned();
let cr = resp.headers().get(header::CONTENT_RANGE).cloned();
let ar = resp.headers().get(header::ACCEPT_RANGES).cloned();
// 缓存头必须透传:NAS 的封面接口带 `public, max-age=2592000, immutable`
// 丢掉它就等于告诉 WebView「这个响应不可缓存」——每次进曲库页都要重新下载全部封面。
let cc = resp.headers().get(header::CACHE_CONTROL).cloned();
let et = resp.headers().get(header::ETAG).cloned();
let lm = resp.headers().get(header::LAST_MODIFIED).cloned();
let ex = resp.headers().get(header::EXPIRES).cloned();
let body = axum::body::Body::from_stream(resp.bytes_stream());
let mut out = Response::new(body);
*out.status_mut() = status;
let h = out.headers_mut();
if let Some(v) = ct {
h.insert(header::CONTENT_TYPE, v);
}
if let Some(v) = cl {
h.insert(header::CONTENT_LENGTH, v);
}
if let Some(v) = cr {
h.insert(header::CONTENT_RANGE, v);
}
if let Some(v) = ar {
h.insert(header::ACCEPT_RANGES, v);
}
if let Some(v) = cc {
h.insert(header::CACHE_CONTROL, v);
}
if let Some(v) = et {
h.insert(header::ETAG, v);
}
if let Some(v) = lm {
h.insert(header::LAST_MODIFIED, v);
}
if let Some(v) = ex {
h.insert(header::EXPIRES, v);
}
out
}
+205
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//! WebDAV 客户端(无状态)——用于把音乐传输到 fnOS NAS 的曲库目录。
//!
//! 选择 WebDAV 而非 SMB/FTP/NFS 的原因:
//! - 纯 HTTP 语义,`reqwest` 即可实现,无原生依赖(SMB 在 Rust 侧生态差);
//! - **无会话**:Basic 认证随每个请求携带,没有"重启后要重新登录"的问题;
//! - fnOS 原生支持:系统设置 → 文件服务 → WebDAVHTTP 5005 / HTTPS 5006)。
//!
//! fnOS 侧需要的设置(作为 UI 提示展示):
//! 1. 开启 WebDAV 服务并记下端口;
//! 2. 目标文件夹必须在「可见文件夹范围」内(团队文件夹需勾选
//! 「允许通过文件共享协议(SMB、WebDAV、FTP)挂载到其他设备上」);
//! 3. 账号对该文件夹有读写权限。
use bytes::Bytes;
use serde::{Deserialize, Serialize};
use std::time::Duration;
/// WebDAV 连接配置(由前端每次调用时传入,后端不持有状态)。
#[derive(Debug, Clone, Deserialize, Serialize, specta::Type)]
pub struct WebDavConfig {
/// 服务地址,如 `http://192.168.110.100:5005`
pub url: String,
pub username: String,
pub password: String,
}
/// WebDAV 操作结果状态码相关的可读错误。
fn status_err(action: &str, status: u16, url: &str) -> String {
match status {
401 => format!("WebDAV 认证失败(401):请检查账号与密码"),
403 => format!("WebDAV 拒绝访问(403):账号可能没有该目录的写入权限"),
404 => format!("WebDAV 目标不存在(404):{url}(目录需要先在 NAS 上创建,且在 WebDAV 可见范围内)"),
409 => format!("WebDAV 父目录不存在(409):{url}"),
_ => format!("WebDAV {action}失败(HTTP {status}):{url}"),
}
}
fn dav_client(_cfg: &WebDavConfig) -> Result<reqwest::Client, String> {
// NAS 通常在内网,默认禁用系统代理(走代理会连不上);Basic 认证在请求级设置
reqwest::Client::builder()
.timeout(Duration::from_secs(600))
.connect_timeout(Duration::from_secs(10))
.no_proxy()
.build()
.map_err(|e| e.to_string())
}
/// 拼接 WebDAV 完整 URL:base + 远程路径(逐段百分号编码,保留 `/`)。
fn dav_url(cfg: &WebDavConfig, remote_path: &str) -> String {
let base = cfg.url.trim_end_matches('/');
let path = remote_path.trim_start_matches('/');
let encoded: Vec<String> = path
.split('/')
.filter(|s| !s.is_empty())
.map(|seg| {
let mut out = String::new();
for b in seg.bytes() {
match b {
b'A'..=b'Z' | b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b'.' | b'~' => {
out.push(b as char)
}
_ => out.push_str(&format!("%{b:02X}")),
}
}
out
})
.collect();
format!("{base}/{}", encoded.join("/"))
}
fn with_auth(mut rb: reqwest::RequestBuilder, cfg: &WebDavConfig) -> reqwest::RequestBuilder {
if !cfg.username.is_empty() {
rb = rb.basic_auth(&cfg.username, Some(&cfg.password));
}
rb
}
/// 逐级 MKCOL 创建远程目录(已存在会被忽略)。
async fn ensure_dirs(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let path = remote_path.trim_start_matches('/');
let segs: Vec<&str> = path.split('/').filter(|s| !s.is_empty()).collect();
// 最后一段是文件名,只建目录部分
let dirs: Vec<String> = segs
.iter()
.take(segs.len().saturating_sub(1))
.fold(Vec::new(), |mut acc, s| {
let prev = acc.last().cloned().unwrap_or_default();
acc.push(if prev.is_empty() {
s.to_string()
} else {
format!("{prev}/{s}")
});
acc
});
let client = dav_client(cfg)?;
for d in dirs {
let url = dav_url(cfg, &d);
let method = reqwest::Method::from_bytes(b"MKCOL").expect("MKCOL 是合法的 HTTP 方法");
let resp = with_auth(client.request(method, &url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV MKCOL 失败: {e}"))?;
// 201 创建成功;405 已存在;其余只记不阻断(权限问题会在 PUT 时暴露)
let code = resp.status().as_u16();
if code != 201 && code != 405 && code != 301 && code != 409 && code != 200 {
return Err(status_err("创建目录", code, &url));
}
}
Ok(())
}
/// 测试连接:PROPFIND 目标目录(Depth 0)。成功返回目录确认信息。
pub async fn test(cfg: &WebDavConfig, dir: &str) -> Result<String, String> {
let url = dav_url(cfg, dir);
let client = dav_client(cfg)?;
let resp = with_auth(
client
.request(reqwest::Method::from_bytes(b"PROPFIND").unwrap(), &url)
.header("Depth", "0")
.body(String::new()),
cfg,
)
.send()
.await
.map_err(|e| format!("无法连接 WebDAV 服务:{e}(请确认地址与端口)"))?;
let code = resp.status().as_u16();
match code {
207 | 200 => Ok(format!("连接成功:{url}")),
404 => Err(format!(
"WebDAV 服务可达,但目标目录不存在(404):{url}\n请先在 NAS 上创建该目录,并确认它在 WebDAV「可见文件夹范围」内"
)),
401 => Err("WebDAV 认证失败(401):请检查账号与密码".to_string()),
403 => Err("WebDAV 拒绝访问(403):账号可能没有该目录的读取权限".to_string()),
_ => Err(status_err("连接", code, &url)),
}
}
/// 上传本地文件(流式读取,不整载内存)。返回远程路径。
pub async fn upload_file(
cfg: &WebDavConfig,
local_path: &std::path::Path,
remote_path: &str,
) -> Result<String, String> {
ensure_dirs(cfg, remote_path).await?;
let file = tokio::fs::File::open(local_path)
.await
.map_err(|e| format!("读取本地文件失败: {e}"))?;
// 128KB 分块流:用 unfold 把 AsyncRead 转 Stream,避免引入 tokio-util
let stream = futures_util::stream::unfold(file, |mut f| async move {
use tokio::io::AsyncReadExt;
let mut buf = vec![0u8; 128 * 1024];
match f.read(&mut buf).await {
Ok(0) => None,
Ok(n) => Some((Ok::<Bytes, std::io::Error>(Bytes::copy_from_slice(&buf[..n])), f)),
Err(e) => Some((Err(e), f)),
}
});
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.put(&url), cfg)
.header("Content-Type", mime_of(remote_path))
.body(reqwest::Body::wrap_stream(stream))
.send()
.await
.map_err(|e| format!("WebDAV 上传失败: {e}"))?;
let code = resp.status().as_u16();
if !(200..300).contains(&code) {
return Err(status_err("上传", code, &url));
}
Ok(remote_path.to_string())
}
/// 删除远程文件(404 视为已删除)。
pub async fn delete(cfg: &WebDavConfig, remote_path: &str) -> Result<(), String> {
let url = dav_url(cfg, remote_path);
let client = dav_client(cfg)?;
let resp = with_auth(client.delete(&url), cfg)
.send()
.await
.map_err(|e| format!("WebDAV 删除失败: {e}"))?;
let code = resp.status().as_u16();
if code == 404 {
return Ok(());
}
if !(200..300).contains(&code) {
return Err(status_err("删除", code, &url));
}
Ok(())
}
pub fn mime_of(name: &str) -> &'static str {
let ext = name.rsplit('.').next().unwrap_or("").to_lowercase();
match ext.as_str() {
"mp3" => "audio/mpeg",
"flac" => "audio/flac",
"wav" => "audio/wav",
"m4a" => "audio/mp4",
"aac" => "audio/aac",
"ogg" => "audio/ogg",
"ape" => "audio/x-ape",
_ => "application/octet-stream",
}
}
+682
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@@ -0,0 +1,682 @@
//! 音乐下载模块(musicdl 桥接)。
//!
//! 架构:Vue 前端 → Tauri 命令 → [MusicManager] → stdio JSON-Lines → `bridge.py`
//! → musicdl(纯 Python 聚合下载器)。
//!
//! 目录布局({app_data_dir}/music/):
//! - `bridge.py`:桥接脚本(include_str! 内置,运行时写出)
//! - `runtime/python/`:便携 Pythonpython.org embeddable,含 pip
//! - `runtime/get-pip.py`pip 引导脚本(下载后删除)
//! - `runtime/*.zip`:下载过程中的临时安装包(完成后删除)
//! - `outputs/`:默认音乐下载目录
//!
//! 子模块:
//! - [`runtime`]Python 运行时探测与便携版安装
//! - [`bridge`]:桥接进程生命周期(spawn / JSON 协议 / ping / 停止)
//! - [`commands`]Tauri 命令层
mod bridge;
mod commands;
mod feiniu;
mod runtime;
mod secrets;
pub use feiniu::{
extract_fn_id, normalize_base_url, resolve_base_url, scan_local_dirs, Feiniu, FeiniuConnection,
};
pub use commands::{
feiniu_activate_connection, feiniu_cache_clear, feiniu_cache_fetch, feiniu_cache_status,
feiniu_delete_connection, feiniu_delete_local, feiniu_fnconnect_resolve, feiniu_get_config,
feiniu_list_connections, feiniu_list_audio_files, feiniu_list_tracks, feiniu_login,
feiniu_logout, feiniu_lyric,
feiniu_media_prefix, feiniu_save_connection, feiniu_scan_local, feiniu_test_connection,
music_cancel_runtime_install, music_download, music_download_cancel, music_env_status,
music_get_settings, music_get_sources, music_install_runtime, music_parse_playlist, music_ping,
music_resolve, music_save_settings, music_search, music_secret_get, music_secret_set,
music_stop_bridge, music_update_musicdl, webdav_delete, webdav_get_secret,
webdav_save_secret, webdav_test, webdav_upload,
};
use serde::{Deserialize, Serialize};
use specta::Type;
use std::collections::HashMap;
use std::fs;
use std::path::PathBuf;
use std::process::{Child, ChildStdin};
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tauri::AppHandle;
/// 便携 Python 版本(python.org embeddable,含 pip 引导)
pub const BUNDLED_PY_VERSION: &str = "3.12.10";
/// musicdl 锁定版本(其 API 每周都在变,必须锁版本并定期升级)
pub const MUSICDL_VERSION: &str = "2.13.11";
/// pip 镜像源(国内网络直连 PyPI 较慢,默认用清华镜像,可改回官方)
pub const PIP_INDEX_URL: &str = "https://pypi.tuna.tsinghua.edu.cn/simple";
/// 默认搜索源(网易云 / QQ音乐 / 酷狗)
pub const DEFAULT_SOURCES: [&str; 3] = [
"NeteaseMusicClient",
"QQMusicClient",
"KugouMusicClient",
];
/// 桥接进程条目(自管 stdio,不走 ProcessManager
pub(crate) struct BridgeEntry {
pub child: Child,
pub stdin: ChildStdin,
}
/// 解析出的 Python 运行时信息(内部使用,不序列化)
pub(crate) struct PythonEnv {
pub source: &'static str, // "system" | "bundled"
pub exe: PathBuf,
pub version: String,
}
/// 环境状态(返回前端,设置页「环境检查」面板展示)
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicEnvStatus {
/// 系统 Python 版本(如 "3.14.5"),无则 None
pub python: Option<String>,
/// python 来源:"system" | "bundled" | "none"
pub python_source: String,
/// 便携 Python 可执行文件路径(未安装则 None)
pub bundled_python: Option<String>,
/// musicdl 是否可导入
pub musicdl_installed: bool,
/// musicdl 版本
pub musicdl_version: Option<String>,
/// 本应用锁定的 musicdl 版本(`MUSICDL_VERSION`):是否过期、更新到哪个版本都以它为准
pub musicdl_expected: String,
/// 已装 musicdl 是否与锁定版本不一致。
/// 未安装时恒为 false(那是「安装」引导的事,不是「更新」)。
pub musicdl_outdated: bool,
/// FFmpeg 是否可用(部分音源需要,非必需)
pub ffmpeg: Option<String>,
/// 桥接进程是否在运行
pub bridge_running: bool,
/// 运行时目录({app_data_dir}/music
pub runtime_dir: String,
}
/// 运行时安装进度事件负载(对应 events::MUSIC_RUNTIME_INSTALL_PROGRESS
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicInstallProgress {
pub stage: String,
pub percent: u32,
pub downloaded_bytes: u64,
pub total_bytes: Option<u64>,
pub message: String,
}
/// 音乐模块设置(settings.json 持久化;变更即时生效)
#[derive(Serialize, Deserialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct MusicSettings {
/// 下载保存目录
pub savedir: String,
/// 搜索源(musicdl 客户端名,如 NeteaseMusicClient
pub sources: Vec<String>,
/// 下载时同步保存歌词
pub lyric_download: bool,
/// 下载时同步保存封面
pub cover_download: bool,
/// 搜索/下载请求是否走代理模块(mihomo mixed 端口)
pub use_proxy: bool,
/// 最大并发下载数
pub max_concurrent: u32,
/// 下载引擎:"musicdl" | "rust"P2 生效)
pub download_engine: String,
/// 下载时是否弹窗选择音质(默认关;开启后点下载弹出所选歌曲档位并集选择)
pub select_quality_on_download: bool,
/// 下载时默认音质:"" 表示最高;否则为搜索音质档位 label(如 "无损"、"320K"
pub default_download_quality: String,
/// QQ 音乐 Cookie(可选):用于解析需要登录的歌单(含自己的隐私歌单)与 VIP 音质。
/// 传给 musicdl 的 default_search/parse/download_cookies;空=游客身份。
#[serde(default)]
pub qq_cookie: String,
/// 飞牛音乐(NAS)连接:服务器地址(如 http://192.168.1.10:5666,空=未配置)
#[serde(default)]
pub feiniu_base_url: String,
/// 飞牛音乐登录 token(登录成功后保存)
#[serde(default)]
pub feiniu_token: String,
/// 飞牛音乐登录账号(展示 + 重新登录回填用)
#[serde(default)]
pub feiniu_username: String,
/// 飞牛音乐设备 ID(32 位 hex,登录签名用,一次生成复用)
#[serde(default)]
pub feiniu_device_id: String,
/// 飞牛音乐访问安全码(可选;仅需访问码的库才填,LAN 通常为空)
#[serde(default)]
pub feiniu_access_code: String,
/// 飞牛音乐连接列表(多连接:局域网 / FnConnect
#[serde(default)]
pub feiniu_connections: Vec<FeiniuConnection>,
/// 当前激活连接的 id
#[serde(default)]
pub feiniu_active_id: String,
/// 本地曲库扫描目录(默认含音乐下载 savedir)
#[serde(default)]
pub feiniu_local_dirs: Vec<String>,
/// 播放缓存开关
#[serde(default)]
pub feiniu_cache_enabled: bool,
/// 缓存上限(GB
#[serde(default)]
pub feiniu_cache_max_gb: u32,
/// 播放模式:"stream" 直连流式 | "cache" 缓存后播放
#[serde(default)]
pub feiniu_play_mode: String,
/// 飞牛曲库目标目录(NAS 绝对路径,如 vol1/1000/Music;上传到飞牛用)
#[serde(default)]
pub feiniu_library_nas_path: String,
/// 下载完成后自动上传到飞牛曲库
#[serde(default)]
pub feiniu_auto_upload: bool,
}
impl MusicSettings {
/// 取激活连接:优先按 active_id,否则回退到第一条。
pub fn feiniu_active(&self) -> Option<&FeiniuConnection> {
self.feiniu_connections
.iter()
.find(|c| c.id == self.feiniu_active_id)
.or_else(|| self.feiniu_connections.first())
}
/// 兼容旧版单连接字段:把旧字段迁移成列表里的一条连接,并**清除旧字段**。
///
/// 必须是「一次性」的:旧字段一旦残留,用户把连接删光后,下一次 `load_settings()`
/// 会再次命中「列表为空 + 旧字段非空」而重新造出一条连接,
/// 表现为「删掉的连接切个页又回来了」。因此迁移完成后要清空旧字段,
/// 且返回是否发生变更,由 `load_settings` 负责落盘。
pub fn migrate_feiniu(&mut self) -> bool {
let mut changed = false;
// 1) 旧单连接字段 → 连接列表(仅在列表为空时迁移)
if self.feiniu_connections.is_empty() && !self.feiniu_base_url.trim().is_empty() {
let base = self.feiniu_base_url.clone();
self.feiniu_connections.push(FeiniuConnection {
id: "default".to_string(),
name: base.clone(),
kind: "lan".to_string(),
base_url: base,
username: self.feiniu_username.clone(),
token: self.feiniu_token.clone(),
device_id: self.feiniu_device_id.clone(),
access_code: self.feiniu_access_code.clone(),
insecure: false,
fn_id: String::new(),
relay: false,
});
self.feiniu_active_id = "default".to_string();
changed = true;
}
// 2) 无论列表是否为空,旧字段都已无意义(内容已并入连接,或本就没有连接),
// 一律清空并落盘,杜绝其再次触发迁移。
for v in [
&mut self.feiniu_base_url,
&mut self.feiniu_token,
&mut self.feiniu_username,
&mut self.feiniu_device_id,
&mut self.feiniu_access_code,
] {
if !v.is_empty() {
v.clear();
changed = true;
}
}
// 3) 激活 id 兜底(内存态修正,无需落盘)
if self.feiniu_active_id.is_empty()
|| !self.feiniu_connections.iter().any(|c| c.id == self.feiniu_active_id)
{
if let Some(c) = self.feiniu_connections.first() {
self.feiniu_active_id = c.id.clone();
}
}
changed
}
/// 把明文凭据迁入系统凭据管理器,并从结构体里清掉(返回是否有变更)。
///
/// 与 `migrate_feiniu` 同一套「一次性迁移」原则:**凭据库写入成功才清明文**,
/// 并由 `load_settings` 落盘,避免每次读取反复尝试。
/// 写失败时保留明文——宁可姿态不一致,也不能让用户莫名掉登录态。
pub fn migrate_secrets(&mut self) -> bool {
let mut changed = false;
for c in self.feiniu_connections.iter_mut() {
let token = c.token.trim().to_string();
if token.is_empty() {
continue;
}
let key = secrets::feiniu_token_key(&c.id);
// 凭据库已有值时不覆盖:它可能比 settings.json 里的明文更新
let stored = secrets::secret_read(&key).ok().flatten().unwrap_or_default();
if stored.is_empty() && !secrets::try_store(&key, &token) {
continue;
}
c.token.clear();
changed = true;
}
changed
}
}
/// settings 内存缓存条目(短时复用,避免高频调用反复读盘)
struct SettingsCacheEntry {
read_at: Instant,
settings: MusicSettings,
}
/// 音乐模块管理器
pub struct MusicManager {
root: PathBuf,
client: reqwest::Client,
/// 桥接进程(stdio 自管)
bridge: Mutex<Option<BridgeEntry>>,
/// 待响应请求表:id → oneshotreader 线程按 id 分发)
pending: Arc<Mutex<HashMap<u64, tokio::sync::oneshot::Sender<serde_json::Value>>>>,
/// 请求 id 自增
next_id: AtomicU64,
/// 便携运行时安装/下载取消标志
runtime_cancel: Arc<AtomicBool>,
/// 正在执行的 pip/python 子进程 pid(取消时 taskkill
install_pid: Arc<AtomicU64>,
/// 桥接启动互斥锁(防止并发 ensure_bridge 双重 spawn
start_lock: Mutex<()>,
/// settings 内存缓存
settings_cache: Mutex<Option<SettingsCacheEntry>>,
/// 飞牛音乐(NAS)播放器运行期(连接 + 本地流代理)
feiniu: Feiniu,
/// AppHandle(桥接 reader 线程据此将事件转发给前端;setup 时设置)
app: Mutex<Option<AppHandle>>,
}
impl MusicManager {
pub fn new(app_data_dir: PathBuf) -> Self {
let root = app_data_dir.join("music");
for d in ["runtime", "outputs"] {
fs::create_dir_all(root.join(d)).ok();
}
let mut feiniu = Feiniu::default();
feiniu.set_cache_root(&app_data_dir);
Self {
root,
client: reqwest::Client::builder()
// 默认 30s 兜底超时;流式下载按块推进,不受此限制
.timeout(std::time::Duration::from_secs(30))
.build()
.unwrap_or_else(|_| reqwest::Client::new()),
bridge: Mutex::new(None),
pending: Arc::new(Mutex::new(HashMap::new())),
next_id: AtomicU64::new(1),
runtime_cancel: Arc::new(AtomicBool::new(false)),
install_pid: Arc::new(AtomicU64::new(0)),
start_lock: Mutex::new(()),
settings_cache: Mutex::new(None),
feiniu,
app: Mutex::new(None),
}
}
/// 设置 AppHandlesetup 阶段调用;桥接 reader 线程据此转发事件到前端)
pub fn set_app(&self, app: AppHandle) {
if let Ok(mut guard) = self.app.lock() {
*guard = Some(app);
}
}
pub(crate) fn app_handle(&self) -> Option<AppHandle> {
self.app.lock().ok().and_then(|g| g.clone())
}
// ---------- 设置 ----------
/// 默认保存目录:系统「下载」目录(不可用时退回 {root}/outputs
fn default_savedir(&self) -> String {
dirs::download_dir()
.unwrap_or_else(|| self.outputs_dir())
.to_string_lossy()
.to_string()
}
fn default_settings(&self) -> MusicSettings {
MusicSettings {
savedir: self.default_savedir(),
sources: DEFAULT_SOURCES.iter().map(|s| s.to_string()).collect(),
lyric_download: true,
cover_download: true,
use_proxy: false,
max_concurrent: 4,
download_engine: "musicdl".to_string(),
select_quality_on_download: false,
default_download_quality: "最高".to_string(), // 默认下载最高音质
qq_cookie: String::new(),
feiniu_base_url: String::new(),
feiniu_token: String::new(),
feiniu_username: String::new(),
feiniu_device_id: String::new(),
feiniu_access_code: String::new(),
feiniu_connections: Vec::new(),
feiniu_active_id: String::new(),
feiniu_local_dirs: Vec::new(),
feiniu_cache_enabled: false,
feiniu_cache_max_gb: 5,
feiniu_play_mode: "stream".to_string(),
feiniu_library_nas_path: String::new(),
feiniu_auto_upload: false,
}
}
fn settings_path(&self) -> PathBuf {
self.root.join("settings.json")
}
/// 读取设置(500ms 内存缓存;文件缺失/损坏时回退默认值)
pub fn load_settings(&self) -> MusicSettings {
if let Ok(cache) = self.settings_cache.lock() {
if let Some(entry) = cache.as_ref() {
if entry.read_at.elapsed() < Duration::from_millis(500) {
return entry.settings.clone();
}
}
}
let defaults = self.default_settings();
let settings = fs::read_to_string(self.settings_path())
.ok()
.and_then(|s| serde_json::from_str::<MusicSettings>(&s).ok())
.unwrap_or_else(|| defaults.clone());
// 自愈:保存目录为空 / 源为空时补默认值
let mut settings = settings;
if settings.savedir.trim().is_empty() {
settings.savedir = defaults.savedir;
}
// 迁移:旧默认保存目录({root}/outputs)→ 系统下载目录
if settings.savedir == self.outputs_dir().to_string_lossy() {
settings.savedir = self.default_savedir();
}
if settings.sources.is_empty() {
settings.sources = defaults.sources;
}
// 飞牛音乐多连接迁移:旧单连接字段 → 连接列表,并清除旧字段。
// 变更必须落盘,否则每次读取都会重新迁移,导致删掉的连接"复活"。
let migrated = settings.migrate_feiniu();
// 明文凭据(连接 token)→ 系统凭据管理器,成功后从结构体清除。
let secrets_migrated = settings.migrate_secrets();
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
if migrated || secrets_migrated {
if let Err(e) = self.save_settings(&settings) {
crate::logger::log_error("music", &format!("迁移飞牛连接设置落盘失败: {e}"));
}
}
settings
}
/// 保存设置并更新缓存
pub fn save_settings(&self, settings: &MusicSettings) -> Result<(), String> {
let json = serde_json::to_string_pretty(settings).map_err(|e| format!("序列化设置失败: {}", e))?;
fs::write(self.settings_path(), json).map_err(|e| format!("写入设置失败: {}", e))?;
if let Ok(mut cache) = self.settings_cache.lock() {
*cache = Some(SettingsCacheEntry {
read_at: Instant::now(),
settings: settings.clone(),
});
}
Ok(())
}
// ---------- 目录 ----------
pub fn runtime_dir(&self) -> PathBuf {
self.root.join("runtime")
}
/// 默认音乐下载目录
pub fn outputs_dir(&self) -> PathBuf {
self.root.join("outputs")
}
pub fn bridge_script_path(&self) -> PathBuf {
self.root.join("bridge.py")
}
pub fn bundled_python_exe(&self) -> PathBuf {
self.runtime_dir().join("python").join("python.exe")
}
// ---------- Python 探测 ----------
/// 解析桥接要用的 Python 运行时。
/// 便携版优先:musicdl 只装入便携运行时,系统 Python 无法保证装有 musicdl
/// 无便携版时退回系统 Python(此时 search 会报 musicdl 未安装,引导用户装便携版)。
pub fn resolve_python(&self) -> Result<PythonEnv, String> {
if let Some(env) = self.detect_bundled_python() {
return Ok(env);
}
if let Some(env) = detect_system_python() {
return Ok(env);
}
Err("未找到 Python 运行时:系统未安装 Python,且便携版未安装。请点击「安装便携版」".into())
}
/// 便携 Python 是否可用(exe 存在且能跑 --version
pub fn detect_bundled_python(&self) -> Option<PythonEnv> {
detect_bundled_python_at(&self.bundled_python_exe())
}
// ---------- 环境状态 ----------
/// 查询环境状态。子进程探测(python/musicdl/ffmpeg,便携 Python 冷启动可达数秒)
/// 放入阻塞线程池执行,避免阻塞主线程导致 UI 冻结。
pub async fn env_status(&self) -> Result<MusicEnvStatus, String> {
let bundled_exe = self.bundled_python_exe();
let bridge_running = self.bridge.lock().map(|b| b.is_some()).unwrap_or(false);
let runtime_dir = self.root.to_string_lossy().to_string();
let probe =
tauri::async_runtime::spawn_blocking(move || probe_env_blocking(bundled_exe))
.await
.map_err(|e| format!("环境探测任务失败: {}", e))?;
Ok(MusicEnvStatus {
python: probe.python,
python_source: probe.python_source.to_string(),
bundled_python: probe.bundled_python,
musicdl_installed: probe.musicdl_installed,
musicdl_outdated: probe.musicdl_installed
&& !version_matches(probe.musicdl_version.as_deref(), MUSICDL_VERSION),
musicdl_version: probe.musicdl_version,
musicdl_expected: MUSICDL_VERSION.to_string(),
ffmpeg: probe.ffmpeg,
bridge_running,
runtime_dir,
})
}
// ---------- 退出清理 ----------
/// 应用退出时停止桥接进程(stdin/stdout 随 child drop 关闭,reader 线程读到 EOF 自行退出)
pub fn cleanup_on_exit(&self) {
self.stop_bridge();
}
// ---------- 内部工具 ----------
pub(crate) fn cancel(&self) {
self.runtime_cancel.store(true, Ordering::SeqCst);
let pid = self.install_pid.load(Ordering::SeqCst);
if pid != 0 {
// 杀掉正在执行的 pip/python 子进程,避免安装流程挂住
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
}
pub(crate) fn is_cancelled(&self) -> bool {
self.runtime_cancel.load(Ordering::SeqCst)
}
pub(crate) fn start_lock(&self) -> &Mutex<()> {
&self.start_lock
}
}
/// 环境探测结果(spawn_blocking 跨线程返回)
struct EnvProbe {
python: Option<String>,
python_source: &'static str,
bundled_python: Option<String>,
musicdl_installed: bool,
musicdl_version: Option<String>,
ffmpeg: Option<String>,
}
/// 阻塞式环境探测(串行 spawn 多个子进程,必须在阻塞线程池执行,禁止占用主线程)
fn probe_env_blocking(bundled_exe: PathBuf) -> EnvProbe {
let bundled = detect_bundled_python_at(&bundled_exe);
let sys_py = detect_system_python();
// 便携版优先(与 resolve_python 一致):musicdl 只装入便携运行时,
// 若按系统优先检查,装好便携版后 UI 仍会误报 musicdl 未安装
let python = bundled.as_ref().or(sys_py.as_ref());
let (musicdl_installed, musicdl_version) = match python {
Some(env) => check_musicdl(&env.exe),
None => (false, None),
};
EnvProbe {
python: python.map(|e| e.version.clone()),
python_source: match python {
Some(e) => e.source,
None => "none",
},
bundled_python: bundled.map(|e| e.exe.to_string_lossy().to_string()),
musicdl_installed,
musicdl_version,
ffmpeg: check_ffmpeg(),
}
}
/// 指定路径的便携 Python 是否可用(exe 存在且能跑 --version
fn detect_bundled_python_at(exe: &PathBuf) -> Option<PythonEnv> {
if !exe.exists() {
return None;
}
let version = run_python_version(exe)?;
Some(PythonEnv {
source: "bundled",
exe: exe.clone(),
version,
})
}
/// 探测系统 Python:依次尝试 python / py / python3,解析 `--version` 输出。
/// 注意:Windows 的「应用商店别名」python 会在无安装时打印提示并以非零码退出,会被自然过滤。
fn detect_system_python() -> Option<PythonEnv> {
for candidate in ["python", "py", "python3"] {
let mut cmd = std::process::Command::new(candidate);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if let Some(version) = parse_python_version(&text) {
return Some(PythonEnv {
source: "system",
exe: PathBuf::from(candidate),
version,
});
}
}
None
}
/// 运行 `python --version` 并解析版本号
fn run_python_version(exe: &PathBuf) -> Option<String> {
let mut cmd = std::process::Command::new(exe);
cmd.arg("--version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
let out = cmd.output().ok()?;
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
parse_python_version(&text)
}
/// 从 "Python 3.14.5" 文本中提取 "3.14.5"
fn parse_python_version(text: &str) -> Option<String> {
text.split_whitespace().find_map(|w| {
let mut parts = w.split('.');
let major = parts.next()?.parse::<u32>().ok()?;
let minor = parts.next()?.parse::<u32>().ok()?;
if (major, minor) >= (3, 8) {
Some(w.to_string())
} else {
None
}
})
}
/// 已装版本是否就是本应用锁定的版本。
///
/// `unknown` / 空值一律视为**不匹配**`check_musicdl` 拿不到 `__version__` 时
/// 无法确认它是不是受支持的那一版,宁可提示更新。
/// 兼容 `v2.13.11` 这类带前缀的写法。
fn version_matches(installed: Option<&str>, expected: &str) -> bool {
let v = installed.unwrap_or("").trim().trim_start_matches('v');
!v.is_empty() && !v.eq_ignore_ascii_case("unknown") && v == expected
}
/// 检查指定 Python 能否导入 musicdl(同步子进程调用,仅在设置页触发)
fn check_musicdl(exe: &PathBuf) -> (bool, Option<String>) {
let mut cmd = std::process::Command::new(exe);
cmd.args([
"-c",
"import musicdl; print(getattr(musicdl, '__version__', 'unknown'))",
]);
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
match cmd.output() {
Ok(out) if out.status.success() => {
let version = String::from_utf8_lossy(&out.stdout).trim().to_string();
(true, Some(version))
}
_ => (false, None),
}
}
/// 检查 FFmpeg 是否可用(部分海外音源需要,非必需)
fn check_ffmpeg() -> Option<String> {
let mut cmd = std::process::Command::new("ffmpeg");
cmd.arg("-version");
crate::process_manager::setup_creation_flags(&mut cmd);
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::null())
.stdin(std::process::Stdio::null());
cmd.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.and_then(|s| {
s.lines()
.next()
.map(|l| l.trim().to_string())
.filter(|l| !l.is_empty())
})
}
+478
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@@ -0,0 +1,478 @@
//! 便携 Python 运行时安装:流式下载 → 解压 → _pth 补丁 → get-pip 引导 → musicdl 安装。
//! 子模块通过 `impl super::MusicManager` 追加方法。
//!
//! 依赖下载源(已验证):
//! - https://www.python.org/ftp/python/{ver}/python-{ver}-embed-amd64.zip
//! - https://bootstrap.pypa.io/get-pip.py
//!
//! 取消:`MusicManager::cancel()` 置标志 + taskkill 当前 pip/python 子进程。
use std::fs;
use std::io::{Read, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use futures_util::StreamExt;
use tauri::{AppHandle, Emitter};
use super::{MusicInstallProgress, MusicManager, PIP_INDEX_URL};
use crate::constants::events::MUSIC_RUNTIME_INSTALL_PROGRESS;
/// 用户主动取消安装的标记错误信息(前端据此静默处理)
pub(crate) const RUNTIME_CANCELLED: &str = "安装已取消";
impl MusicManager {
/// 安装便携 Python + musicdl(幂等:已就绪的步骤自动跳过),全程推送进度事件。
pub async fn install_runtime(&self, app: &AppHandle) -> Result<(), String> {
self.runtime_cancel.store(false, std::sync::atomic::Ordering::SeqCst);
let result = self.install_runtime_inner(app).await;
if let Err(ref e) = result {
if e != RUNTIME_CANCELLED {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
result
}
async fn install_runtime_inner(&self, app: &AppHandle) -> Result<(), String> {
let runtime_dir = self.runtime_dir();
fs::create_dir_all(&runtime_dir).map_err(|e| e.to_string())?;
let python_exe = self.bundled_python_exe();
// ---------- 1. 便携 Python 已就绪则跳过下载/解压 ----------
if !(python_exe.exists() && super::run_python_version(&python_exe).is_some()) {
self.emit_progress(app, "download", 2, 0, None, "开始下载便携 Python...").await;
// 下载 embeddable zip~11MB,流式写入)
let zip_path = runtime_dir.join(format!("python-{}-embed.zip", super::BUNDLED_PY_VERSION));
let zip_url = format!(
"https://www.python.org/ftp/python/{}/python-{}-embed-amd64.zip",
super::BUNDLED_PY_VERSION,
super::BUNDLED_PY_VERSION
);
self.download_stream(app, &zip_url, &zip_path).await?;
// 解压到 runtime/python/
self.emit_progress(app, "extract", 42, 0, None, "正在解压便携 Python...").await;
let python_dir = runtime_dir.join("python");
if python_dir.exists() {
fs::remove_dir_all(&python_dir).ok();
}
fs::create_dir_all(&python_dir).map_err(|e| e.to_string())?;
self.extract_zip(&zip_path, &python_dir)?;
fs::remove_file(&zip_path).ok();
// _pth 补丁:启用 site(否则无法识别 site-packages 与 pip
self.emit_progress(app, "patch", 52, 0, None, "正在配置 Python 环境...").await;
self.patch_pth(&python_dir)?;
// 下载 get-pip.py 并引导 pip(只装 pip 本体,走官方源,包很小)
self.emit_progress(app, "pip", 54, 0, None, "正在引导 pip...").await;
let get_pip = runtime_dir.join("get-pip.py");
self.download_bytes(&"https://bootstrap.pypa.io/get-pip.py".to_string(), &get_pip)
.await?;
let pip_py = python_exe.clone();
let pip_py2 = pip_py.clone(); // 供 setuptools 步骤闭包使用(先于 move 克隆)
let get_pip2 = get_pip.clone();
self.run_blocking_step(
app,
"pip",
55,
60,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.arg(&get_pip2).args(["--no-warn-script-location"]);
run_cmd_blocking(cmd, pid)
},
"正在安装 pip...",
)
.await?;
fs::remove_file(&get_pip).ok();
// 安装 setuptoolsmusicdl 的 setup.py 构建依赖 setuptools.build_meta
// 必须先于 musicdl 就位,否则构建阶段报 BackendUnavailable
self.run_blocking_step(
app,
"pip",
62,
66,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py2);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
"setuptools",
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 setuptools...",
)
.await?;
} else {
self.emit_progress(app, "check", 2, 0, None, "便携 Python 已就绪").await;
}
// ---------- 2. 安装 musicdl(幂等:已安装则跳过) ----------
if !self.musicdl_ready(&python_exe).await {
let pip_py = python_exe.clone();
self.run_blocking_step(
app,
"musicdl",
68,
95,
move |pid| {
let mut cmd = std::process::Command::new(&pip_py);
cmd.args([
"-m", "pip", "install", "--no-warn-script-location",
"--timeout", "60",
"--index-url", PIP_INDEX_URL,
&format!("musicdl=={}", super::MUSICDL_VERSION),
]);
run_cmd_blocking(cmd, pid)
},
"正在安装 musicdl(下载依赖较多,可能需几分钟)...",
)
.await?;
}
self.emit_progress(app, "done", 100, 0, None, "环境就绪").await;
crate::logger::log_info("music", "便携 Python + musicdl 安装完成");
Ok(())
}
/// 检查便携 Python 能否导入 musicdl
async fn musicdl_ready(&self, python_exe: &PathBuf) -> bool {
let exe = python_exe.clone();
let (ok, _) = super::check_musicdl(&exe);
ok
}
/// 把已装的 musicdl 对齐到本应用锁定的版本(`MUSICDL_VERSION`)。
///
/// 为什么必须有这个动作:`install_runtime_inner` 的闸门是「能否 import」而不是
/// 「版本是否一致」——仅升级应用(哪怕代码里的锁定版本提高了)**不会**触发 pip,
/// 已装环境会永远停在旧版本。这里显式执行 `pip install --upgrade musicdl==<pinned>`
/// `force = true` 用 `--force-reinstall` 兜住「能 import 但依赖已损坏」的灰区
/// `check_musicdl` 只验证 `import musicdl` 与 `__version__`,证明不了子模块可用)。
///
/// 只允许升到**锁定版本**,绝不升到 PyPI 最新:`bridge.py` 对 musicdl 的 monkey patch
/// 与版本强耦合(第三方解析链方法名、各源搜索字段映射、音质常量前缀),
/// 任意升版会静默破坏解析链。升锁定版本时必须同步核对那些补丁。
pub async fn update_musicdl(&self, app: &AppHandle, force: bool) -> Result<(), String> {
self.runtime_cancel.store(false, std::sync::atomic::Ordering::SeqCst);
let result = self.update_musicdl_inner(app, force).await;
if let Err(ref e) = result {
if e != RUNTIME_CANCELLED {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: "error".into(),
percent: 0,
downloaded_bytes: 0,
total_bytes: None,
message: e.clone(),
},
);
}
}
result
}
async fn update_musicdl_inner(&self, app: &AppHandle, force: bool) -> Result<(), String> {
let python_exe = self.bundled_python_exe();
// 便携 Python 不可用(或跑不起来):直接走完整安装流程,
// 它会把 Python / pip / setuptools / musicdl 一次装齐
if !(python_exe.exists() && super::run_python_version(&python_exe).is_some()) {
return self.install_runtime_inner(app).await;
}
let mut args: Vec<String> = vec![
"-m".into(),
"pip".into(),
"install".into(),
"--no-warn-script-location".into(),
"--timeout".into(),
"60".into(),
"--index-url".into(),
PIP_INDEX_URL.into(),
];
args.push(if force {
"--force-reinstall".into()
} else {
"--upgrade".into()
});
args.push(format!("musicdl=={}", super::MUSICDL_VERSION));
let msg = if force {
"正在修复 musicdl(强制重装,依赖较多,可能需几分钟)...".to_string()
} else {
format!("正在更新 musicdl 到 {}...", super::MUSICDL_VERSION)
};
let exe = python_exe.clone();
self.run_blocking_step(
app,
"musicdl",
10,
95,
move |pid| {
let mut cmd = std::process::Command::new(&exe);
cmd.args(&args);
run_cmd_blocking(cmd, pid)
},
&msg,
)
.await?;
self.emit_progress(app, "done", 100, 0, None, "musicdl 已对齐到锁定版本")
.await;
Ok(())
}
// ---------- 阶段工具 ----------
async fn emit_progress(
&self,
app: &AppHandle,
stage: &str,
percent: u32,
downloaded_bytes: u64,
total_bytes: Option<u64>,
message: &str,
) {
let _ = app.emit(
MUSIC_RUNTIME_INSTALL_PROGRESS,
MusicInstallProgress {
stage: stage.into(),
percent,
downloaded_bytes,
total_bytes,
message: message.into(),
},
);
}
/// 流式下载(带取消 + 进度事件,percent 0-40 区间),复用内核下载模式
async fn download_stream(
&self,
app: &AppHandle,
url: &str,
dest: &Path,
) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(300))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let total: Option<u64> = resp.content_length();
let mut file = fs::File::create(dest).map_err(|e| format!("创建文件失败: {}", e))?;
let mut stream = resp.bytes_stream();
let mut downloaded: u64 = 0;
let mut last_percent: u32 = 0;
while let Some(chunk) = stream.next().await {
if self.is_cancelled() {
drop(file);
fs::remove_file(dest).ok();
return Err(RUNTIME_CANCELLED.to_string());
}
let chunk = chunk.map_err(|e| format!("下载中断: {}", e))?;
file.write_all(&chunk).map_err(|e| format!("写入文件失败: {}", e))?;
downloaded += chunk.len() as u64;
let percent = total
.filter(|t| *t > 0)
.map(|t| ((downloaded as f64 / t as f64) * 38.0) as u32)
.unwrap_or(0)
.min(38);
if percent >= last_percent + 1 {
last_percent = percent;
self.emit_progress(
app,
"download",
percent,
downloaded,
total,
&format!("正在下载便携 Python ({:.1} MB)", downloaded as f64 / 1048576.0),
)
.await;
}
}
file.flush().ok();
self.emit_progress(app, "download", 40, downloaded, total, "下载完成").await;
Ok(())
}
/// 小文件整体下载(get-pip.py),无进度
async fn download_bytes(&self, url: &str, dest: &Path) -> Result<(), String> {
let resp = self
.client
.get(url)
.timeout(std::time::Duration::from_secs(120))
.send()
.await
.map_err(|e| format!("请求下载失败: {}", e))?;
let status = resp.status();
if !status.is_success() {
return Err(format!("下载返回 HTTP {}", status.as_u16()));
}
let bytes = resp.bytes().await.map_err(|e| format!("读取响应失败: {}", e))?;
fs::write(dest, &bytes).map_err(|e| format!("写入文件失败: {}", e))?;
Ok(())
}
/// 解压 zip(复用内核解压逻辑)
fn extract_zip(&self, zip_path: &Path, dest: &Path) -> Result<(), String> {
let file = fs::File::open(zip_path).map_err(|e| format!("打开 zip 失败: {}", e))?;
let mut archive = zip::ZipArchive::new(file).map_err(|e| format!("读取 zip 失败: {}", e))?;
for i in 0..archive.len() {
let mut entry = archive
.by_index(i)
.map_err(|e| format!("读取条目失败: {}", e))?;
let outpath = match entry.enclosed_name() {
Some(p) => dest.join(p),
None => continue,
};
if entry.is_dir() {
fs::create_dir_all(&outpath).map_err(|e| e.to_string())?;
} else {
if let Some(parent) = outpath.parent() {
fs::create_dir_all(parent).map_err(|e| e.to_string())?;
}
let mut outfile = fs::File::create(&outpath).map_err(|e| e.to_string())?;
let mut buf = [0u8; 8192];
loop {
let n = entry.read(&mut buf).map_err(|e| e.to_string())?;
if n == 0 {
break;
}
outfile.write_all(&buf[..n]).map_err(|e| e.to_string())?;
}
}
}
Ok(())
}
/// 修改 pythonXY._pth:启用 `import site`embeddable 默认注释掉,
/// 不启用则无法识别 site-packages / pip 安装的包)
fn patch_pth(&self, python_dir: &Path) -> Result<(), String> {
let entries = fs::read_dir(python_dir).map_err(|e| e.to_string())?;
let pth = entries
.filter_map(|e| e.ok())
.map(|e| e.path())
.find(|p| {
p.extension()
.and_then(|e| e.to_str())
.map(|e| e.eq_ignore_ascii_case("_pth"))
.unwrap_or(false)
})
.ok_or_else(|| "解压目录中未找到 ._pth 文件".to_string())?;
let content = fs::read_to_string(&pth).map_err(|e| e.to_string())?;
let mut patched = content.replace("#import site", "import site");
if !patched.contains("import site") {
patched.push_str("import site\n");
}
// 显式把 site-packages 加入 sys.pathpip 默认安装位置)
if !patched.contains("Lib\\site-packages") && !patched.contains("Lib/site-packages") {
patched.push_str("Lib\\site-packages\n");
}
fs::write(&pth, patched).map_err(|e| format!("写入 _pth 失败: {}", e))?;
crate::logger::log_info("music", &format!("已补丁 _pth: {}", pth.display()));
Ok(())
}
/// 执行一个阻塞子进程步骤(get-pip / setuptools / musicdl),带进度推送、取消检查与超时看门狗。
/// start_percent / end_percent:本步骤的进度区间(完成前推进到 end_percent)。
/// run 闭包接收「子进程 pid 记录器」,供取消时 taskkill。
async fn run_blocking_step<F>(
&self,
app: &AppHandle,
stage: &str,
start_percent: u32,
end_percent: u32,
run: F,
msg: &str,
) -> Result<(), String>
where
F: FnOnce(Arc<std::sync::atomic::AtomicU64>) -> Result<(), String> + Send + 'static,
{
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
let pid_ref = self.install_pid.clone();
self.emit_progress(app, stage, start_percent, 0, None, msg).await;
let result = tauri::async_runtime::spawn_blocking(move || run(pid_ref.clone()))
.await
.map_err(|e| format!("任务执行失败: {}", e))?;
self.install_pid.store(0, std::sync::atomic::Ordering::SeqCst);
if self.is_cancelled() {
return Err(RUNTIME_CANCELLED.to_string());
}
result?;
self.emit_progress(app, stage, end_percent, 0, None, "完成").await;
Ok(())
}
}
/// 同步运行子进程,带超时看门狗(超时 taskkill),并记录 pid 供取消。
/// 输出(stdout+stderr 尾部)写入日志;失败返回错误信息。
fn run_cmd_blocking(
mut cmd: std::process::Command,
pid_ref: Arc<std::sync::atomic::AtomicU64>,
) -> Result<(), String> {
cmd.stdout(std::process::Stdio::piped())
.stderr(std::process::Stdio::piped())
.stdin(std::process::Stdio::null());
crate::process_manager::setup_creation_flags(&mut cmd);
let child = cmd.spawn().map_err(|e| format!("启动子进程失败: {}", e))?;
pid_ref.store(child.id() as u64, std::sync::atomic::Ordering::SeqCst);
// 超时看门狗:30 分钟后仍未结束则强杀(慢网络下 pip 装 musicdl 依赖可能超过 10 分钟)
let pid = child.id();
let (tx, rx) = std::sync::mpsc::channel::<()>();
let watcher = std::thread::spawn(move || {
if rx.recv_timeout(std::time::Duration::from_secs(1800)).is_err() {
let _ = std::process::Command::new("taskkill")
.args(["/F", "/T", "/PID", &pid.to_string()])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
});
let output = child.wait_with_output();
let _ = tx.send(());
let _ = watcher.join();
match output {
Ok(out) => {
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
if out.status.success() {
Ok(())
} else {
// 截取尾部 800 字符,便于定位 pip 报错
let tail: String = text.chars().rev().take(800).collect::<String>().chars().rev().collect();
Err(format!("子进程退出码 {}: {}", out.status.code().unwrap_or(-1), tail))
}
}
Err(e) => Err(format!("读取子进程输出失败: {}", e)),
}
}
+54
View File
@@ -0,0 +1,54 @@
//! 音乐模块的凭据键约定与便捷读取。
//!
//! 底层读写原语已抽到 crate 级 [`crate::secrets`](同一套 `Thing` 服务名与迁移
//! 策略,翻译模块等其他使用者共享)。本文件只保留**音乐自己的键名**与
//! 「前端可达范围」这道闸门,读写一律委托给公共模块,避免出现第二套实现。
//!
//! 约定:
//! - 一律使用 `Thing` 作为凭据服务名,`key` 作为用户名(Entry 的 account)。
//! 服务名是历史值,改动会导致已有凭据读不到。
//! - 明文只允许存在于内存与系统凭据库,禁止回写 `settings.json` / localStorage。
//! - 迁移采用「先写凭据库成功、再清明文」的顺序;**写失败时保留明文**,
//! 宁可牺牲一致性也不能把用户已登录的会话弄丢。
//! - 非 Windows 平台没有凭据管理器:读取返回 None、写入报错,
//! 调用方据此退化为「明文存 settings」(功能优先)。
pub use crate::secrets::{secret_delete, secret_read, secret_write, try_store};
/// WebDAV 凭据的 key**历史值,不可更改**)。
pub const KEY_WEBDAV: &str = "webdav-credentials";
/// QQ 音乐 Cookie 的 key(前端 `musicStore` 使用)。
pub const KEY_QQ_COOKIE: &str = "music-qq-cookie";
/// 允许**前端**通过 `music_secret_*` 命令读写的凭据键白名单。
///
/// 用白名单而不是前缀匹配:前端不该有能力枚举/试探凭据库,
/// `webdav-credentials` 与飞牛 token 因此都在前端的可达范围之外。
/// 新增键必须在此显式登记(改 Rust 代码),这是一道有意的闸门。
pub const FRONTEND_KEYS: [&str; 1] = [KEY_QQ_COOKIE];
/// 飞牛连接 token 的 key 前缀(**只由后端使用**,不暴露给前端)。
const TOKEN_KEY_PREFIX: &str = "music-feiniu-token-";
/// 某条飞牛连接的登录 token 的 key。
pub fn feiniu_token_key(connection_id: &str) -> String {
format!("{TOKEN_KEY_PREFIX}{connection_id}")
}
/// 前端是否允许访问该凭据键。
pub fn frontend_key_allowed(key: &str) -> bool {
FRONTEND_KEYS.contains(&key)
}
/// 读取飞牛连接 token;未配置或读取失败 → 空串(等价于未登录)。
pub fn read_feiniu_token(connection_id: &str) -> String {
if connection_id.is_empty() {
return String::new();
}
crate::secrets::read_or_empty(&feiniu_token_key(connection_id))
}
/// 该连接是否已有可用 token(供前端展示「已登录」)。
pub fn has_feiniu_token(connection_id: &str) -> bool {
!read_feiniu_token(connection_id).is_empty()
}
+3 -3
View File
@@ -95,9 +95,9 @@ impl NetworkMonitor {
};
// emit 给前端(失败忽略:窗口可能未就绪)
let _ = app.emit("monitor-network", &speed);
let _ = app.emit(crate::constants::events::MONITOR_NETWORK, &speed);
}
eprintln!("[network] 网速采样任务已退出");
crate::logger::log_info("network", "网速采样任务已退出");
});
}
@@ -116,7 +116,7 @@ impl Default for NetworkMonitor {
/// Tauri 命令:获取网速监控是否运行
#[tauri::command]
pub fn network_monitor_status(
pub fn network_status(
state: tauri::State<'_, NetworkMonitor>,
) -> bool {
state.running.load(Ordering::SeqCst)
+247 -23
View File
@@ -6,8 +6,8 @@
//! - 任务栏覆盖检测:轮询 GetForegroundWindow,检测系统 UI 出现时暂时取消置顶
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, OnceLock};
use std::thread;
use std::sync::{Arc, Mutex, OnceLock};
use std::thread::{self, JoinHandle};
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter};
@@ -15,6 +15,12 @@ use tauri::{AppHandle, Emitter};
static DRAG_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 任务栏覆盖监视线程停止标志
static TOPMOST_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 游戏全屏监视线程停止标志
static GAME_STOP: OnceLock<Arc<AtomicBool>> = OnceLock::new();
/// 监视线程句柄(用于停止时 join,避免 sleep 猜测式等待 + 线程泄漏)
static DRAG_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static TOPMOST_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
static GAME_HANDLE: Mutex<Option<JoinHandle<()>>> = Mutex::new(None);
fn drag_stop() -> &'static Arc<AtomicBool> {
DRAG_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
@@ -24,18 +30,63 @@ fn topmost_stop() -> &'static Arc<AtomicBool> {
TOPMOST_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
}
fn game_stop() -> &'static Arc<AtomicBool> {
GAME_STOP.get_or_init(|| Arc::new(AtomicBool::new(true)))
}
/// 停止右键拖动监视线程并等待其退出(标志置位后线程最迟一个轮询周期退出)
fn stop_drag_thread() {
drag_stop().store(true, Ordering::SeqCst);
if let Some(h) = DRAG_HANDLE
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
let _ = h.join();
}
}
/// 停止任务栏覆盖监视线程并等待其退出
fn stop_topmost_thread() {
topmost_stop().store(true, Ordering::SeqCst);
if let Some(h) = TOPMOST_HANDLE
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
let _ = h.join();
}
}
/// 停止游戏全屏监视线程并等待其退出
fn stop_game_thread() {
game_stop().store(true, Ordering::SeqCst);
if let Some(h) = GAME_HANDLE
.lock()
.unwrap_or_else(|e| e.into_inner())
.take()
{
let _ = h.join();
}
}
#[cfg(windows)]
mod win_api {
use tauri::{AppHandle, Manager};
use windows_sys::Win32::Foundation::{POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{
GetMonitorInfoW, MonitorFromWindow, MONITORINFO, MONITOR_DEFAULTTONEAREST,
};
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{GetAsyncKeyState, VK_RBUTTON};
use windows_sys::Win32::UI::WindowsAndMessaging::{
GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW,
GetWindowRect, SendMessageW, SetWindowLongPtrW, SetWindowPos,
GWL_EXSTYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE, SWP_NOMOVE,
SWP_NOSIZE, SWP_SHOWWINDOW, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW,
WS_EX_TRANSPARENT,
GetClassNameW, GetCursorPos, GetForegroundWindow, GetWindowLongPtrW, GetWindowLongW,
GetWindowRect, GetWindowThreadProcessId, SendMessageW, SetWindowLongPtrW, SetWindowPos,
GWL_EXSTYLE, GWL_STYLE, HTCAPTION, HWND_NOTOPMOST, HWND_TOPMOST, SWP_NOACTIVATE,
SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WM_NCLBUTTONDOWN, WS_EX_NOACTIVATE,
WS_EX_TOOLWINDOW, WS_EX_TRANSPARENT,
};
/// 供模块外全屏判定使用的窗口样式常量(pub re-export
pub use windows_sys::Win32::UI::WindowsAndMessaging::WS_CAPTION;
/// windows-sys 的 HWND 类型别名(isize
pub type Hwnd = isize;
@@ -138,6 +189,10 @@ mod win_api {
} else {
HWND_NOTOPMOST
};
// 注意:不传 SWP_SHOWWINDOW,仅调整 Z 序,绝不改变窗口可见性。
// 否则当 OSD 被 .hide() 隐藏后,任务栏覆盖监视线程在系统 UI 前景切换时
// (点击任务栏/托盘关闭主界面、打开托盘菜单)会重新显示已隐藏的 OSD,
// 表现为"托盘关闭 OSD 无效 / 关闭主界面后 OSD 又出现"。
SetWindowPos(
hwnd,
insert_after,
@@ -145,7 +200,7 @@ mod win_api {
0,
0,
0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE,
);
}
}
@@ -163,6 +218,24 @@ mod win_api {
}
}
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次 SetWindowPos 调用同时更新 x/y/w/h,避免 setSize + setPosition
/// 两次调用之间出现"宽度已变、位置未动"的中间帧(视觉闪烁)。
pub fn set_bounds(hwnd: Hwnd, x: i32, y: i32, w: i32, h: i32) {
unsafe {
SetWindowPos(
hwnd,
0, // 不改 Z 序
x,
y,
w,
h,
SWP_NOACTIVATE | SWP_NOZORDER,
);
}
}
/// 判断窗口类名是否为系统 UI(任务栏、开始菜单、通知区域等)
pub fn is_system_ui_class(class_name: &str) -> bool {
matches!(
@@ -176,6 +249,41 @@ mod win_api {
| "Windows.UI.Shell.ShellFlyoutWindow" // Win11 Shell 弹出
)
}
/// 获取窗口样式(GWL_STYLE
pub fn get_window_style(hwnd: Hwnd) -> isize {
unsafe { GetWindowLongW(hwnd, GWL_STYLE) as isize }
}
/// 判断窗口是否属于本进程(Thing 自身窗口不参与全屏判定)
pub fn is_own_process(hwnd: Hwnd) -> bool {
let mut pid: u32 = 0;
unsafe {
GetWindowThreadProcessId(hwnd, &mut pid);
}
pid != 0 && pid == std::process::id()
}
/// 获取窗口所在显示器(最近匹配)的矩形(物理像素)
pub fn get_monitor_rect(hwnd: Hwnd) -> Option<RECT> {
let monitor = unsafe { MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) };
if monitor == 0 {
return None;
}
let mut info = MONITORINFO {
cbSize: std::mem::size_of::<MONITORINFO>() as u32,
rcMonitor: RECT { left: 0, top: 0, right: 0, bottom: 0 },
rcWork: RECT { left: 0, top: 0, right: 0, bottom: 0 },
dwFlags: 0,
};
unsafe {
if GetMonitorInfoW(monitor, &mut info) != 0 {
Some(info.rcMonitor)
} else {
None
}
}
}
}
/// 应用 OSD 悬浮窗的原生样式(NoActivate + ToolWindow
@@ -186,7 +294,7 @@ pub fn osd_apply_overlay_style(label: String, app: AppHandle) -> Result<(), Stri
let hwnd = win_api::get_hwnd(&label, &app)
.ok_or_else(|| format!("窗口 {} 不存在", label))?;
win_api::apply_no_activate(hwnd);
eprintln!("[osd] 已应用 NoActivate 样式到窗口 {}", label);
crate::logger::log_info("osd", &format!("已应用 NoActivate 样式到窗口 {}", label));
}
Ok(())
}
@@ -198,15 +306,14 @@ pub fn osd_apply_overlay_style(label: String, app: AppHandle) -> Result<(), Stri
/// 右键释放后发出 `osd-end-drag` 事件。
#[tauri::command]
pub fn osd_start_drag_watch(label: String, app: AppHandle) -> Result<(), String> {
// 停止旧线程,等待退出
drag_stop().store(true, Ordering::SeqCst);
thread::sleep(Duration::from_millis(50));
// 停止旧线程,等待退出后再启动新线程(避免新旧线程并存)
stop_drag_thread();
let stop_flag = drag_stop().clone();
stop_flag.store(false, Ordering::SeqCst);
let app_handle = app.clone();
thread::spawn(move || {
let handle = thread::spawn(move || {
let mut rbutton_was_down = false;
let mut press_start: Option<Instant> = None;
let mut drag_emitted = false;
@@ -234,7 +341,7 @@ pub fn osd_start_drag_watch(label: String, app: AppHandle) -> Result<(), String>
(win_api::get_cursor_pos(), win_api::get_window_rect(hwnd))
{
if win_api::point_in_rect(pt, rect) {
let _ = app_handle.emit("osd-start-drag", ());
let _ = app_handle.emit(crate::constants::events::OSD_START_DRAG, ());
drag_emitted = true;
}
}
@@ -245,7 +352,7 @@ pub fn osd_start_drag_watch(label: String, app: AppHandle) -> Result<(), String>
} else if !rbutton_down && rbutton_was_down {
// 右键释放
if drag_emitted {
let _ = app_handle.emit("osd-end-drag", ());
let _ = app_handle.emit(crate::constants::events::OSD_END_DRAG, ());
}
press_start = None;
drag_emitted = false;
@@ -258,6 +365,10 @@ pub fn osd_start_drag_watch(label: String, app: AppHandle) -> Result<(), String>
}
});
if let Ok(mut guard) = DRAG_HANDLE.lock() {
*guard = Some(handle);
}
Ok(())
}
@@ -268,14 +379,14 @@ pub fn osd_start_drag_watch(label: String, app: AppHandle) -> Result<(), String>
/// 系统 UI 关闭后发出 `osd-system-ui-inactive` 事件恢复置顶。
#[tauri::command]
pub fn osd_start_topmost_watch(app: AppHandle) -> Result<(), String> {
topmost_stop().store(true, Ordering::SeqCst);
thread::sleep(Duration::from_millis(50));
// 停止旧线程,等待其退出后再启动新线程
stop_topmost_thread();
let stop_flag = topmost_stop().clone();
stop_flag.store(false, Ordering::SeqCst);
let app_handle = app.clone();
thread::spawn(move || {
let handle = thread::spawn(move || {
let mut last_foreground: isize = 0;
let mut system_ui_active = false;
@@ -293,15 +404,15 @@ pub fn osd_start_topmost_watch(app: AppHandle) -> Result<(), String> {
if win_api::is_system_ui_class(&class) {
if !system_ui_active {
system_ui_active = true;
let _ = app_handle.emit("osd-system-ui-active", ());
let _ = app_handle.emit(crate::constants::events::OSD_SYSTEM_UI_ACTIVE, ());
}
} else if system_ui_active {
system_ui_active = false;
let _ = app_handle.emit("osd-system-ui-inactive", ());
let _ = app_handle.emit(crate::constants::events::OSD_SYSTEM_UI_INACTIVE, ());
}
} else if system_ui_active {
system_ui_active = false;
let _ = app_handle.emit("osd-system-ui-inactive", ());
let _ = app_handle.emit(crate::constants::events::OSD_SYSTEM_UI_INACTIVE, ());
}
}
}
@@ -310,14 +421,105 @@ pub fn osd_start_topmost_watch(app: AppHandle) -> Result<(), String> {
}
});
if let Ok(mut guard) = TOPMOST_HANDLE.lock() {
*guard = Some(handle);
}
Ok(())
}
/// 判断窗口是否为全屏应用(无边框/独占全屏游戏)
///
/// 判定条件(全部满足):
/// 1. 无 WS_CAPTION 样式 —— 排除普通应用的"最大化"(即使系统任务栏设为自动隐藏,
/// 最大化窗口覆盖率也接近 100%,但它们带标题栏,靠样式即可区分)
/// 2. 非本进程窗口(Thing 主窗口/悬浮窗自身)
/// 3. 窗口矩形与所在显示器矩形的交集覆盖率 ≥ 95%(兼容缩放/1px 误差)
#[cfg(windows)]
fn is_fullscreen_game_window(hwnd: isize) -> bool {
if win_api::get_window_style(hwnd) & (win_api::WS_CAPTION as isize) != 0 {
return false;
}
if win_api::is_own_process(hwnd) {
return false;
}
let (Some(win_rect), Some(mon_rect)) = (
win_api::get_window_rect(hwnd),
win_api::get_monitor_rect(hwnd),
) else {
return false;
};
let iw = (win_rect.right.min(mon_rect.right) - win_rect.left.max(mon_rect.left)).max(0) as i64;
let ih = (win_rect.bottom.min(mon_rect.bottom) - win_rect.top.max(mon_rect.top)).max(0) as i64;
let mw = (mon_rect.right - mon_rect.left).max(0) as i64;
let mh = (mon_rect.bottom - mon_rect.top).max(0) as i64;
let mon_area = (mw * mh).max(1);
iw * ih * 100 >= mon_area * 95
}
/// 启动游戏全屏监视
///
/// 轮询检测前景窗口是否为全屏应用(无边框/独占全屏游戏),
/// 状态变化时发出 `osd-game-active` / `osd-game-inactive` 事件。
/// 前端据此隐藏/恢复 OSD:透明置顶 WebView 悬浮窗会占用 DWM 合成路径,
/// 禁用游戏的独立翻转(MPO),是游戏中掉帧的根源;隐藏悬浮窗即可排除影响。
#[tauri::command]
pub fn osd_start_game_watch(app: AppHandle) -> Result<(), String> {
// 停止旧线程,等待其退出后再启动新线程
stop_game_thread();
let stop_flag = game_stop().clone();
stop_flag.store(false, Ordering::SeqCst);
let app_handle = app.clone();
let handle = thread::spawn(move || {
let mut fullscreen_active = false;
loop {
if stop_flag.load(Ordering::SeqCst) {
break;
}
#[cfg(windows)]
{
let fg = win_api::get_foreground_window();
let fullscreen = fg != 0
&& win_api::get_class_name(fg)
.map_or(false, |c| !win_api::is_system_ui_class(&c))
&& is_fullscreen_game_window(fg);
if fullscreen != fullscreen_active {
fullscreen_active = fullscreen;
let event = if fullscreen {
crate::constants::events::OSD_GAME_ACTIVE
} else {
crate::constants::events::OSD_GAME_INACTIVE
};
let _ = app_handle.emit(event, ());
crate::logger::log_info(
"osd",
&format!("全屏应用前台: {}", if fullscreen { "是 → 隐藏 OSD" } else { "否 → 恢复 OSD" }),
);
}
}
thread::sleep(Duration::from_millis(1000));
}
});
if let Ok(mut guard) = GAME_HANDLE.lock() {
*guard = Some(handle);
}
Ok(())
}
/// 停止所有 OSD 监视线程
#[tauri::command]
pub fn osd_stop_watch() {
drag_stop().store(true, Ordering::SeqCst);
topmost_stop().store(true, Ordering::SeqCst);
stop_drag_thread();
stop_topmost_thread();
stop_game_thread();
}
/// 设置点击穿透(Rust 侧原生 WS_EX_TRANSPARENT,比 JS setIgnoreCursorEvents 更可靠)
@@ -344,6 +546,28 @@ pub fn osd_set_topmost(label: String, topmost: bool, app: AppHandle) -> Result<(
Ok(())
}
/// 原子设置窗口位置与尺寸(物理像素)
///
/// 一次调用同时更新位置和尺寸,避免 setSize + setPosition 两次 IPC 之间的
/// 中间帧(宽度已变、位置未动 → 视觉闪烁)。前端传入物理像素坐标。
#[tauri::command]
pub fn osd_set_bounds(
label: String,
x: i32,
y: i32,
w: i32,
h: i32,
app: AppHandle,
) -> Result<(), String> {
#[cfg(windows)]
{
let hwnd = win_api::get_hwnd(&label, &app)
.ok_or_else(|| format!("窗口 {} 不存在", label))?;
win_api::set_bounds(hwnd, x, y, w, h);
}
Ok(())
}
/// 启动原生拖动(右键长按触发)
///
/// 同步关闭点击穿透(WS_EX_TRANSPARENT),然后在独立线程中调用
+90 -72
View File
@@ -1,4 +1,5 @@
use serde::Serialize;
use specta::Type;
use std::collections::HashMap;
use std::process::{Child, Command, Stdio};
use std::sync::Mutex;
@@ -10,6 +11,11 @@ use tauri::{AppHandle, Emitter, Manager};
// CREATE_NO_WINDOW = 0x08000000,阻止子进程创建新的控制台窗口
#[cfg(windows)]
pub const CREATE_NO_WINDOW: u32 = 0x08000000;
// CREATE_NEW_CONSOLE = 0x00000010,强制为控制台类子进程新开一个可见控制台窗口。
// 从 GUI 宿主(无控制台)直接 spawn cmd/powershell 等控制台程序时若不设置,
// 子进程会挂到隐藏控制台/不显示窗口,表现为"点击没反应"。
#[cfg(windows)]
pub const CREATE_NEW_CONSOLE: u32 = 0x00000010;
// Windows Job Object 相关常量,用于异常退出时自动清理子进程
#[cfg(windows)]
@@ -80,7 +86,7 @@ fn get_job_handle() -> Option<winapi::HANDLE> {
unsafe {
let h = winapi::CreateJobObjectW(std::ptr::null_mut(), std::ptr::null());
if h.is_null() {
eprintln!("[ProcessManager] CreateJobObjectW 失败,异常退出时子进程可能残留");
crate::logger::log_error("process", "CreateJobObjectW 失败,异常退出时子进程可能残留");
return 0;
}
// 设置 KILL_ON_JOB_CLOSE:主进程退出时自动终止所有子进程
@@ -93,7 +99,7 @@ fn get_job_handle() -> Option<winapi::HANDLE> {
std::mem::size_of::<winapi::JOBOBJECT_EXTENDED_LIMIT_INFORMATION>() as u32,
);
if ok == 0 {
eprintln!("[ProcessManager] SetInformationJobObject 失败");
crate::logger::log_error("process", "SetInformationJobObject 失败");
return 0;
}
h as usize
@@ -121,8 +127,9 @@ pub fn setup_creation_flags(_cmd: &mut Command) {
/// 将已启动的子进程加入 Job Object(异常退出时自动清理)
/// 在 Windows 上调用,非 Windows 平台为空操作
/// pub(crate):音乐模块的桥接进程(自管 stdio,不走 ProcessManager)也需加入 Job
#[cfg(windows)]
fn assign_to_job(child: &Child) {
pub(crate) fn assign_to_job(child: &Child) {
use std::os::windows::io::AsRawHandle;
if let Some(job) = get_job_handle() {
let child_handle = child.as_raw_handle() as winapi::HANDLE;
@@ -136,7 +143,7 @@ fn assign_to_job(child: &Child) {
fn assign_to_job(_child: &Child) {}
/// 进程状态枚举
#[derive(Serialize, Clone, Debug)]
#[derive(Serialize, Clone, Debug, Type)]
#[serde(rename_all = "lowercase")]
pub enum ProcessStatus {
Running,
@@ -147,7 +154,8 @@ pub enum ProcessStatus {
}
/// 进程信息(返回给前端)
#[derive(Serialize, Clone)]
#[derive(Serialize, Clone, Type)]
#[serde(rename_all = "camelCase")]
pub struct ProcessInfo {
pub id: String,
pub name: String,
@@ -291,7 +299,7 @@ impl ProcessManager {
Ok(Some(_)) => break,
Ok(None) => {
if std::time::Instant::now() >= deadline {
println!("[ProcessManager] 进程 {} 等待退出超时(3s),放弃等待", id);
crate::logger::log_warn("process", &format!("进程 {} 等待退出超时(3s),放弃等待", id));
break;
}
std::thread::sleep(Duration::from_millis(50));
@@ -299,7 +307,7 @@ impl ProcessManager {
Err(_) => break,
}
}
println!("[ProcessManager] 已停止进程: {}", id);
crate::logger::log_info("process", &format!("已停止进程: {}", id));
}
}
}
@@ -351,18 +359,24 @@ impl ProcessManager {
/// 检查所有进程,处理崩溃的进程(自动重启或移除)
/// 返回状态发生变化的进程列表
/// 注意:kill/wait/sleep(800ms) 等阻塞操作一律在锁外执行,
/// 锁内仅做非阻塞的 try_wait 判定,避免阻塞其他进程的状态查询
pub fn check_and_cleanup(&self) -> Vec<ProcessInfo> {
let mut changes = Vec::new();
// 需要重启的条目(锁外执行 kill + sleep + spawn
let mut restarts: Vec<(String, ProcessEntry)> = Vec::new();
let mut processes = match self.processes.lock() {
Ok(p) => p,
Err(_) => return changes,
};
// 阶段 1:锁内快速判定(仅非阻塞 try_wait),收集重启/移除决策
{
let mut processes = match self.processes.lock() {
Ok(p) => p,
Err(_) => return changes,
};
let ids: Vec<String> = processes.keys().cloned().collect();
let ids: Vec<String> = processes.keys().cloned().collect();
for id in ids {
if let Some(entry) = processes.get_mut(&id) {
for id in ids {
let Some(entry) = processes.get_mut(&id) else { continue };
match entry.child.try_wait() {
Ok(None) => {
// 仍在运行,无需处理
@@ -373,58 +387,10 @@ impl ProcessManager {
&& (entry.max_restarts == 0
|| entry.restart_count < entry.max_restarts)
{
// 自动重启
let restart_count = entry.restart_count + 1;
let executable = entry.executable.clone();
let args = entry.args.clone();
let cwd = entry.cwd.clone();
let name = entry.name.clone();
// 先终止旧进程
let _ = entry.child.kill();
let _ = entry.child.wait();
// 等待 TCP 端口释放(Windows 上 kill 后端口释放有延迟)
std::thread::sleep(std::time::Duration::from_millis(800));
// 重新启动
let mut cmd = Command::new(&executable);
cmd.args(&args);
if let Some(ref dir) = cwd {
cmd.current_dir(dir);
}
cmd.stdout(Stdio::null())
.stderr(Stdio::null())
.stdin(Stdio::null());
setup_creation_flags(&mut cmd);
match cmd.spawn() {
Ok(new_child) => {
let pid = new_child.id();
entry.child = new_child;
entry.restart_count = restart_count;
changes.push(ProcessInfo {
id: id.clone(),
name: name.clone(),
status: ProcessStatus::Running,
pid: Some(pid),
restart_count,
});
}
Err(e) => {
eprintln!(
"[ProcessManager] 重启进程 '{}' 失败: {}",
id, e
);
processes.remove(&id);
changes.push(ProcessInfo {
id: id.clone(),
name,
status: ProcessStatus::Crashed,
pid: None,
restart_count,
});
}
// 需要自动重启:从 map 移除,锁外执行
if let Some(mut e) = processes.remove(&id) {
e.restart_count += 1;
restarts.push((id.clone(), e));
}
} else {
// 不自动重启,移除记录
@@ -455,6 +421,58 @@ impl ProcessManager {
}
}
}
} // 锁在此释放
// 阶段 2:锁外执行重启(kill + wait + 端口释放等待 + spawn,不阻塞进程状态查询)
for (id, mut entry) in restarts {
// 先终止旧进程
let _ = entry.child.kill();
let _ = entry.child.wait();
// 等待 TCP 端口释放(Windows 上 kill 后端口释放有延迟)
std::thread::sleep(std::time::Duration::from_millis(800));
// 重新启动
let mut cmd = Command::new(&entry.executable);
cmd.args(&entry.args);
if let Some(ref dir) = entry.cwd {
cmd.current_dir(dir);
}
cmd.stdout(Stdio::null())
.stderr(Stdio::null())
.stdin(Stdio::null());
setup_creation_flags(&mut cmd);
let name = entry.name.clone();
let restart_count = entry.restart_count;
match cmd.spawn() {
Ok(new_child) => {
let pid = new_child.id();
entry.child = new_child;
if let Ok(mut processes) = self.processes.lock() {
processes.insert(id.clone(), entry);
}
changes.push(ProcessInfo {
id: id.clone(),
name,
status: ProcessStatus::Running,
pid: Some(pid),
restart_count,
});
}
Err(e) => {
crate::logger::log_error(
"process",
&format!("重启进程 '{}' 失败: {}", id, e),
);
changes.push(ProcessInfo {
id: id.clone(),
name,
status: ProcessStatus::Crashed,
pid: None,
restart_count,
});
}
}
}
changes
@@ -464,7 +482,7 @@ impl ProcessManager {
// ===== Tauri 命令 =====
#[tauri::command]
pub fn start_process(
pub fn process_start(
state: tauri::State<'_, ProcessManager>,
params: StartProcessParams,
) -> Result<ProcessInfo, String> {
@@ -472,7 +490,7 @@ pub fn start_process(
}
#[tauri::command]
pub fn stop_process(
pub fn process_stop(
state: tauri::State<'_, ProcessManager>,
id: String,
) -> Result<(), String> {
@@ -480,7 +498,7 @@ pub fn stop_process(
}
#[tauri::command]
pub fn get_process_status(
pub fn process_status(
state: tauri::State<'_, ProcessManager>,
id: String,
) -> Option<ProcessInfo> {
@@ -488,14 +506,14 @@ pub fn get_process_status(
}
#[tauri::command]
pub fn get_all_process_status(
pub fn process_all_status(
state: tauri::State<'_, ProcessManager>,
) -> Vec<ProcessInfo> {
state.get_all_status()
}
#[tauri::command]
pub fn stop_all_processes(state: tauri::State<'_, ProcessManager>) {
pub fn process_stop_all(state: tauri::State<'_, ProcessManager>) {
state.stop_all()
}
@@ -509,7 +527,7 @@ pub fn start_monitoring_thread(app: AppHandle) {
let changes = state.check_and_cleanup();
for change in changes {
let _ = app.emit("process-status-changed", &change);
let _ = app.emit(crate::constants::events::PROCESS_STATUS_CHANGED, &change);
}
}
});
+344
View File
@@ -0,0 +1,344 @@
//! 快速面板:基于 7-Zipbinaries/7z.exe)的批量文件操作。
//!
//! - 批量解压:逐文件调用 7z 控制台,支持一次传入统一密码(`-p`),
//! 每完成一个文件通过事件推送进度,前端可实时展示。
//! - 批量重命名:`regex` 匹配文件名生成预览,确认后执行 `fs::rename`。
//! - 目录列表:供前端展示当前目录的压缩包 / 文件列表。
use std::path::{Path, PathBuf};
use std::process::Command;
use serde::{Deserialize, Serialize};
use specta::Type;
use tauri::{AppHandle, Emitter, Manager};
use crate::constants::events::QUICKPANEL_EXTRACT_PROGRESS;
/// 7z 可执行文件名(与 7z.dll 同目录,位于 resources/binaries)。
const _7Z_EXE: &str = "binaries/7z.exe";
/// 支持的压缩包扩展名(解压面板中列出)。
const ARCHIVE_EXTS: &[&str] = &[
".zip", ".7z", ".rar", ".tar", ".gz", ".tgz", ".bz2", ".tbz", ".xz", ".txz", ".zst",
".tzst", ".cab", ".lzma",
];
/// 定位 7z 可执行文件(resources/binaries/7z.exe)。
fn locate_7z(app: &AppHandle) -> Option<PathBuf> {
let path = app
.path()
.resolve(_7Z_EXE, tauri::path::BaseDirectory::Resource)
.ok()?;
if path.exists() {
Some(path)
} else {
None
}
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ArchiveInfo {
pub name: String,
pub path: String,
pub size: u64,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct FileEntry {
pub name: String,
pub path: String,
pub is_dir: bool,
pub size: u64,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ExtractResult {
pub name: String,
pub path: String,
pub ok: bool,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ExtractProgress {
pub done: usize,
pub total: usize,
pub current: String,
pub ok: bool,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenamePreview {
pub path: String,
pub old_name: String,
pub new_name: String,
pub error: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenameItem {
pub path: String,
pub old_name: String,
pub new_name: String,
}
#[derive(Serialize, Deserialize, Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct RenameResult {
pub old_name: String,
pub new_name: String,
pub ok: bool,
pub error: String,
}
fn is_archive(name: &str) -> bool {
let lower = name.to_lowercase();
ARCHIVE_EXTS.iter().any(|ext| lower.ends_with(ext))
}
/// 列出目录下的压缩包文件(供批量解压面板使用)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_list_archives(dir: String) -> Result<Vec<ArchiveInfo>, String> {
tauri::async_runtime::spawn_blocking(move || {
let d = Path::new(&dir);
if !d.is_dir() {
return Err(format!("目录不存在: {dir}"));
}
let mut out = Vec::new();
for entry in std::fs::read_dir(d).map_err(|e| format!("读取目录失败: {e}"))? {
let Ok(entry) = entry else { continue };
let path = entry.path();
if !path.is_file() {
continue;
}
let name = path
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
if is_archive(&name) {
let size = path.metadata().map(|m| m.len()).unwrap_or(0);
out.push(ArchiveInfo {
name,
path: path.to_string_lossy().to_string(),
size,
});
}
}
out.sort_by(|a, b| a.name.cmp(&b.name));
Ok(out)
})
.await
.map_err(|e| format!("读取压缩包失败: {e}"))?
}
/// 列出目录下的全部条目(供批量重命名/删除面板使用,不含子目录递归)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_list_dir(dir: String) -> Result<Vec<FileEntry>, String> {
tauri::async_runtime::spawn_blocking(move || {
let d = Path::new(&dir);
if !d.is_dir() {
return Err(format!("目录不存在: {dir}"));
}
let mut out = Vec::new();
for entry in std::fs::read_dir(d).map_err(|e| format!("读取目录失败: {e}"))? {
let Ok(entry) = entry else { continue };
let path = entry.path();
let is_dir = path.is_dir();
let name = path
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
let size = if is_dir {
0
} else {
path.metadata().map(|m| m.len()).unwrap_or(0)
};
out.push(FileEntry {
name,
path: path.to_string_lossy().to_string(),
is_dir,
size,
});
}
out.sort_by(|a, b| {
b.is_dir
.cmp(&a.is_dir)
.then_with(|| a.name.to_lowercase().cmp(&b.name.to_lowercase()))
});
Ok(out)
})
.await
.map_err(|e| format!("读取目录失败: {e}"))?
}
fn extract_one(
exe: &Path,
archive: &str,
dest: &str,
password: Option<&str>,
into_subfolder: bool,
) -> Result<(), String> {
let archive_path = Path::new(archive);
let mut cmd = Command::new(exe);
cmd.arg("x").arg(archive_path);
if into_subfolder {
// 解压到「压缩包同名子文件夹」,避免文件散落在当前目录。
let sub = archive_path
.file_stem()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| "extracted".into());
let sub_dir = Path::new(dest).join(&sub);
std::fs::create_dir_all(&sub_dir).map_err(|e| format!("创建目录 {sub} 失败: {e}"))?;
cmd.arg(format!("-o{}", sub_dir.display()));
} else {
cmd.arg(format!("-o{}", dest));
}
cmd.arg("-y"); // 全自动覆盖确认
if let Some(p) = password.filter(|p| !p.is_empty()) {
cmd.arg(format!("-p{p}"));
}
// 静默普通输出,仅错误进 stderr,逐文件粒度足够时无需 -bsp1 进度。
cmd.arg("-bso0").arg("-bse1").arg("-bsp0");
// 以 7z.exe 所在目录为工作目录,确保同目录的 7z.dll 可被加载。
if let Some(dir) = exe.parent() {
cmd.current_dir(dir);
}
let output = cmd.output().map_err(|e| format!("启动 7-Zip 失败: {e}"))?;
if output.status.success() {
Ok(())
} else {
let msg = String::from_utf8_lossy(&output.stderr).trim().to_string();
let code = output.status.code().unwrap_or(-1);
Err(if msg.is_empty() {
format!("退出码 {code}")
} else {
msg
})
}
}
/// 批量解压。`files` 为压缩包路径列表,`dest_dir` 为目标目录,
/// `password` 为统一解压密码(可空),`into_subfolder` 是否解压到同名子文件夹。
/// 每完成一个文件通过 `quickpanel-extract-progress` 事件推送进度。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_batch_extract(
app: AppHandle,
files: Vec<String>,
dest_dir: String,
password: Option<String>,
into_subfolder: bool,
) -> Result<Vec<ExtractResult>, String> {
let exe = locate_7z(&app).ok_or("未找到 7-Zip 组件(binaries/7z.exe),请重新安装")?;
let total = files.len();
let results = tauri::async_runtime::spawn_blocking(move || {
let mut results = Vec::with_capacity(total);
for (idx, file) in files.iter().enumerate() {
let err = extract_one(&exe, file, &dest_dir, password.as_deref(), into_subfolder);
let name = Path::new(file)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| file.clone());
let (ok, error) = match err {
Ok(()) => (true, String::new()),
Err(e) => (false, e),
};
results.push(ExtractResult {
name,
path: file.clone(),
ok,
error: error.clone(),
});
let _ = app.emit(
QUICKPANEL_EXTRACT_PROGRESS,
ExtractProgress {
done: idx + 1,
total,
current: results[idx].name.clone(),
ok,
error,
},
);
}
results
})
.await
.map_err(|e| format!("解压任务异常终止: {e}"))?;
Ok(results)
}
/// 正则批量重命名预览:对每个文件名应用 `pattern → replacement`
/// 仅返回有匹配的文件,`newName` 为替换结果。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_preview_rename(
files: Vec<String>,
pattern: String,
replacement: String,
) -> Result<Vec<RenamePreview>, String> {
let re = regex::Regex::new(&pattern).map_err(|e| format!("正则表达式无效: {e}"))?;
let mut out = Vec::new();
for file in files {
let name = Path::new(&file)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
if !re.is_match(&name) {
continue;
}
let new_name = re.replace_all(&name, replacement.as_str()).to_string();
let error = if new_name.is_empty() || new_name == name {
"名称未变化".to_string()
} else {
String::new()
};
out.push(RenamePreview {
path: file,
old_name: name,
new_name,
error,
});
}
Ok(out)
}
/// 执行重命名。同一目录下若目标已存在则跳过该项。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_apply_rename(items: Vec<RenameItem>) -> Result<Vec<RenameResult>, String> {
let mut out = Vec::new();
for item in items {
let result = (|| -> Result<(), String> {
if item.new_name.is_empty() {
return Err("新文件名为空".into());
}
if item.new_name.contains(['/', '\\', ':', '*', '?', '"', '<', '>', '|']) {
return Err("文件名包含非法字符".into());
}
let old = Path::new(&item.path);
let parent = old.parent().unwrap_or(Path::new("."));
let new_path = parent.join(&item.new_name);
if new_path.exists() {
return Err("目标已存在".into());
}
std::fs::rename(old, &new_path).map_err(|e| format!("重命名失败: {e}"))?;
Ok(())
})();
out.push(RenameResult {
old_name: item.old_name,
new_name: item.new_name,
ok: result.is_ok(),
error: result.err().unwrap_or_default(),
});
}
Ok(out)
}
+80
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@@ -0,0 +1,80 @@
//! 应用扫描:Windows 开始菜单 .lnk + PATH 中的可执行文件。
//!
//! 简化实现:扫描开始菜单目录(系统 + 用户)下的 .lnk 快捷方式,
//! 名称取文件名(去 .lnk 后缀)。PATH 可执行文件扫描可选(避免噪音过多)。
//! 结果不持久化,每次唤起时按需刷新(数据量小,几十毫秒内完成)。
use std::path::PathBuf;
use serde::Serialize;
use walkdir::WalkDir;
use specta::Type;
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct AppRecord {
pub name: String,
pub path: String,
}
/// 扫描开始菜单(系统 + 用户)。返回去重后的应用列表。
pub fn scan_apps() -> Vec<AppRecord> {
let mut apps = Vec::new();
let mut seen = std::collections::HashSet::new();
// 开始菜单目录
let mut dirs = Vec::new();
// 系统开始菜单:C:\ProgramData\Microsoft\Windows\Start Menu\Programs
if let Ok(prog_data) = std::env::var("ProgramData") {
dirs.push(
PathBuf::from(prog_data)
.join("Microsoft")
.join("Windows")
.join("Start Menu")
.join("Programs"),
);
}
// 用户开始菜单:%APPDATA%\Microsoft\Windows\Start Menu\Programs
if let Ok(appdata) = std::env::var("APPDATA") {
dirs.push(
PathBuf::from(appdata)
.join("Microsoft")
.join("Windows")
.join("Start Menu")
.join("Programs"),
);
}
for dir in dirs {
if !dir.exists() {
continue;
}
for entry in WalkDir::new(&dir)
.max_depth(5)
.follow_links(false)
.into_iter()
.filter_map(|e| e.ok())
{
let p = entry.path();
if !p.is_file() {
continue;
}
let ext = p.extension().map(|e| e.to_string_lossy().to_lowercase()).unwrap_or_default();
if ext != "lnk" {
continue;
}
let Some(name_os) = p.file_stem() else { continue };
let name = name_os.to_string_lossy().to_string();
let path_str = p.to_string_lossy().to_string();
// 去重:同名应用保留第一个
if seen.insert(name.to_lowercase()) {
apps.push(AppRecord { name, path: path_str });
}
}
}
// 按名称排序
apps.sort_by(|a, b| a.name.to_lowercase().cmp(&b.name.to_lowercase()));
apps
}
+539
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@@ -0,0 +1,539 @@
//! Tauri 命令:快速面板模块
use tauri::{AppHandle, Emitter, Manager};
use super::popup::{self, QuickPanelSettings};
use super::{file_index, app_scanner, icon_extractor};
/// 批量删除单个条目的结果。
#[derive(serde::Serialize, serde::Deserialize, specta::Type, Clone)]
#[serde(rename_all = "camelCase")]
pub struct DeleteResult {
pub name: String,
pub path: String,
pub ok: bool,
pub error: String,
}
/// 读取快速面板设置(快捷键等)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_get_settings(app: AppHandle) -> Result<QuickPanelSettings, String> {
Ok(popup::load_settings(&app))
}
/// 保存快速面板设置;快捷键变化时自动重新注册 + 预创建窗口,
/// 索引目录变化时闲时自动重建索引。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_save_settings(
settings: QuickPanelSettings,
app: AppHandle,
) -> Result<(), String> {
let prev = popup::load_settings(&app);
let prev_shortcut = prev.shortcut.clone();
let dirs_changed = prev.index_dirs != settings.index_dirs;
popup::save_settings(&app, &settings)?;
// 快捷键变化时重新注册(共享工具模块,原子化 + 冲突检测)
if settings.shortcut != prev_shortcut {
crate::shortcut::register_shortcut(&app, "快速面板", &settings.shortcut, |a| {
popup::show_popup(a)
})?;
// 新快捷键非空时确保弹窗窗口已预创建
if !settings.shortcut.trim().is_empty() {
popup::ensure_window(&app);
}
}
// 索引目录变更:闲时自动重建(新增/移除路径后无需手动点"构建索引")
if dirs_changed {
schedule_auto_build(app, true);
}
Ok(())
}
/// 注册(或切换)快速面板全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_register_shortcut(
shortcut: String,
app: AppHandle,
) -> Result<(), String> {
crate::shortcut::register_shortcut(&app, "快速面板", &shortcut, |a| popup::show_popup(a))
}
/// 注销快速面板全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_unregister_shortcut(app: AppHandle) -> Result<(), String> {
crate::shortcut::unregister_shortcut(&app, "快速面板");
Ok(())
}
/// 手动触发显示快速面板(供 UI 按钮调用)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_show_popup(app: AppHandle) -> Result<(), String> {
popup::show_popup(&app);
Ok(())
}
/// 隐藏快速面板
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_hide_popup(app: AppHandle) -> Result<(), String> {
popup::hide_popup(&app);
Ok(())
}
/// 显示已创建的弹窗窗口(前端 onMounted 后调用)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_show_window(app: AppHandle) -> Result<(), String> {
popup::show_window(&app);
Ok(())
}
/// 显示主窗口并强制置为前台。
/// Tauri 的 set_focus 在 Windows 上受前台锁定限制,主窗口被其他应用遮挡时无法到前台;
/// 改用原生 SetForegroundWindow + BringWindowToTop(模拟 Alt 键重置前台锁定)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_focus_main_window(app: AppHandle) -> Result<(), String> {
use crate::constants::windows::MAIN;
if let Some(window) = app.get_webview_window(MAIN) {
window.show().map_err(|e| e.to_string())?;
window.unminimize().map_err(|e| e.to_string())?;
match window.hwnd() {
Ok(hwnd) => crate::win32_util::force_foreground(hwnd.0 as isize),
Err(_) => {
window.set_focus().ok();
}
}
}
Ok(())
}
/// 锁定屏幕(Windows: rundll32 user32.dll,LockWorkStationCREATE_NO_WINDOW 避免黑窗)
#[tauri::command]
#[specta::specta]
pub fn quickpanel_lock_screen() -> Result<(), String> {
#[cfg(windows)]
{
use crate::process_manager::setup_creation_flags;
let mut cmd = std::process::Command::new("rundll32.exe");
cmd.arg("user32.dll,LockWorkStation");
setup_creation_flags(&mut cmd);
cmd.spawn().map_err(|e| format!("锁屏失败: {}", e))?;
}
#[cfg(not(windows))]
{
return Err("当前平台不支持锁屏".into());
}
Ok(())
}
/// 闲时自动建立索引的启动延迟(秒):避开应用启动/模块加载的 IO 高峰
const AUTO_BUILD_START_DELAY: u64 = 6;
/// 判定"系统空闲"的阈值(毫秒):用户停止输入超过该时长才执行构建
const AUTO_BUILD_IDLE_MS: u64 = 3000;
/// 等待系统空闲的最长轮询次数(每次间隔 2s,约 60s 上限,超时后不再等待直接构建)
const AUTO_BUILD_MAX_WAIT_ITERS: u32 = 30;
/// 解析要索引的目录:设置为空时用默认(桌面/文档/下载)
fn resolve_index_dirs(app: &AppHandle) -> Vec<String> {
let settings = popup::load_settings(app);
if settings.index_dirs.is_empty() {
popup::QuickPanelSettings::default().index_dirs
} else {
settings.index_dirs
}
}
/// 闲时自动建立/重建文件索引。
/// - `force=false`:仅首次(从未构建过)自动建立
/// - `force=true`:忽略是否已构建,直接重建(索引目录变更后调用)
///
/// 流程:先延迟避开启动 IO 高峰,再轮询等待系统空闲(用户停止输入),
/// 空闲后才开始构建,避免与应用运行/用户操作抢 IO 导致卡顿。
/// 构建完成后向前端广播 `quickpanel-index-updated` 事件(负载为条目数),
/// 供设置页刷新统计、弹窗启用文件搜索。
fn schedule_auto_build(app: AppHandle, force: bool) {
tauri::async_runtime::spawn(async move {
// 1. 启动延迟:避开应用启动、模块加载等 IO 高峰
tokio::time::sleep(std::time::Duration::from_secs(AUTO_BUILD_START_DELAY)).await;
// 2. 轮询等待系统空闲(判定阈值见 AUTO_BUILD_IDLE_MS
for _ in 0..AUTO_BUILD_MAX_WAIT_ITERS {
if crate::win32_util::get_idle_time_ms() >= AUTO_BUILD_IDLE_MS {
break;
}
tokio::time::sleep(std::time::Duration::from_secs(2)).await;
}
// 3. 非强制模式:已构建过则跳过(幂等,避免每次启动重建)
if !force {
file_index::ensure_initialized(&app);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
return;
}
}
// 4. 构建(build_index 内部有并发保护,重复调度/手动构建并发时幂等跳过)
let dirs = resolve_index_dirs(&app);
match tauri::async_runtime::spawn_blocking(move || file_index::build_index(&dirs)).await {
Ok(Ok(count)) => {
crate::logger::log_info(
"quickpanel",
&format!("闲时自动索引完成,共 {}", count),
);
let _ = app.emit(crate::constants::events::QUICKPANEL_INDEX_UPDATED, count);
}
_ => {
crate::logger::log_error("quickpanel", "闲时自动索引失败");
}
}
});
}
/// 初始化文件索引数据库(应用启动时调用)。
/// 若存在上次构建的索引(last_built_dirs 非空),自动恢复 notify 增量监听,
/// 无需重建即可继续自动同步文件变更。
/// 若从未构建过(首次运行),闲时自动建立索引,无需用户手动点"构建索引"。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_init_file_index(app: AppHandle) -> Result<(), String> {
let app_for_build = app.clone();
let need_auto_build = tauri::async_runtime::spawn_blocking(move || {
file_index::init(&app_for_build);
let stats = file_index::stats();
if stats.last_built_at > 0 && !stats.last_built_dirs.is_empty() {
file_index::start_watcher(&stats.last_built_dirs);
}
// 从未构建过索引 → 需要闲时自动建立
stats.last_built_at == 0 || stats.last_built_dirs.is_empty()
})
.await
.map_err(|e| format!("索引初始化任务失败: {}", e))?;
if need_auto_build {
schedule_auto_build(app, false);
}
Ok(())
}
/// 构建文件索引(全量重建,阻塞操作建议在 spawn_blocking 调用)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_build_file_index(app: AppHandle) -> Result<i64, String> {
let dirs = resolve_index_dirs(&app);
// 懒加载:首次构建时自动初始化 DB 连接
file_index::ensure_initialized(&app);
// 阻塞操作放到 spawn_blocking
tauri::async_runtime::spawn_blocking(move || file_index::build_index(&dirs))
.await
.map_err(|e| format!("索引任务失败: {}", e))?
}
/// 搜索文件索引(SQLite 查询移出主线程)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_search_files(
query: String,
limit: Option<i64>,
app: AppHandle,
) -> Result<Vec<file_index::FileRecord>, String> {
// 懒加载:首次搜索时自动初始化 DB 连接
file_index::ensure_initialized(&app);
tauri::async_runtime::spawn_blocking(move || file_index::search(&query, limit.unwrap_or(50)))
.await
.map_err(|e| format!("搜索任务失败: {}", e))
}
/// 获取索引状态
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_file_index_stats(app: AppHandle) -> file_index::IndexStats {
// 懒加载:查询状态前确保 DB 已初始化(未初始化时 stats 返回全 0)
file_index::ensure_initialized(&app);
file_index::stats()
}
/// 扫描已安装应用(遍历开始菜单/桌面/磁盘,移出主线程)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_scan_apps() -> Result<Vec<app_scanner::AppRecord>, String> {
tauri::async_runtime::spawn_blocking(app_scanner::scan_apps)
.await
.map_err(|e| format!("扫描应用任务失败: {}", e))
}
/// 获取应用图标(data URL)。命中内存/磁盘缓存时零 Windows API 调用。
/// 前端按需为可见项调用,避免一次性加载全部图标。
/// 未命中缓存时 SHGetFileInfoW + 编码 + 落盘为阻塞操作,移出主线程。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_get_app_icon(
app: AppHandle,
path: String,
) -> Result<Option<String>, String> {
tauri::async_runtime::spawn_blocking(move || icon_extractor::get_icon_data_url(&app, &path))
.await
.map_err(|e| format!("图标提取任务失败: {}", e))
}
/// 清理图标缓存(磁盘 + 内存)
#[tauri::command]
#[specta::specta]
pub fn quickpanel_clear_app_icon_cache(app: AppHandle) -> Result<(), String> {
icon_extractor::clear_cache(&app);
Ok(())
}
/// 在资源管理器中显示文件(选中)
#[tauri::command]
#[specta::specta]
pub fn quickpanel_reveal_in_explorer(path: String) -> Result<(), String> {
#[cfg(windows)]
{
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use windows_sys::Win32::Foundation::HWND;
use windows_sys::Win32::UI::Shell::ShellExecuteW;
use windows_sys::Win32::UI::WindowsAndMessaging::SW_SHOWNORMAL;
// 规范化路径分隔符
let normalized = path.replace('/', "\\");
// explorer.exe /select,"path" — 用 ShellExecuteW 直接传参,
// 避免 std::process::Command 的 arg 转义破坏 /select 语法。
// 对 .lnk 文件也能正确选中(explorer 直接选中 .lnk 文件本身)。
let params = format!("/select,\"{}\"", normalized);
let wide_exe: Vec<u16> = OsStr::new("explorer.exe")
.encode_wide()
.chain(std::iter::once(0))
.collect();
let wide_params: Vec<u16> = OsStr::new(&params)
.encode_wide()
.chain(std::iter::once(0))
.collect();
unsafe {
let hinst = ShellExecuteW(
0 as HWND,
std::ptr::null(),
wide_exe.as_ptr(),
wide_params.as_ptr(),
std::ptr::null(),
SW_SHOWNORMAL,
);
// ShellExecuteW 返回值 <= 32 表示错误
if hinst <= 32 {
return Err(format!("打开资源管理器失败 (code: {})", hinst as i32));
}
}
}
#[cfg(not(windows))]
{
let _ = path;
return Err("当前平台不支持".into());
}
Ok(())
}
/// 用系统默认程序打开文件/文件夹。
/// - 目录:explorer.exe 直接打开(修复索引目录点击后未打开的问题)
/// - 文件:ShellExecuteW open,无关联应用时自动 fallback 到「打开方式」对话框(verb: openas
#[tauri::command]
#[specta::specta]
pub fn quickpanel_open_file(path: String) -> Result<(), String> {
super::special_locations::open_path(&path)
}
/// 获取 Windows 常用快捷位置(hosts、回收站、此电脑、用户目录、系统管理工具等)
#[tauri::command]
#[specta::specta]
pub fn quickpanel_get_special_locations() -> Vec<super::special_locations::SpecialLocation> {
super::special_locations::get_special_locations()
}
/// 打开快捷位置(kind: file | shell | cmd
#[tauri::command]
#[specta::specta]
pub fn quickpanel_open_special(
kind: String,
target: String,
args: Vec<String>,
) -> Result<(), String> {
match kind.as_str() {
"shell" => super::special_locations::open_shell(&target),
"cmd" => super::special_locations::open_cmd(&target, &args),
_ => super::special_locations::open_path(&target),
}
}
/// 删除文件(移到回收站,PowerShell 阻塞等待移出主线程)
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_delete_file(path: String) -> Result<(), String> {
tauri::async_runtime::spawn_blocking(move || delete_file_impl(&path))
.await
.map_err(|e| format!("删除任务失败: {}", e))?
}
/// 删除文件实现:PowerShell + Microsoft.VisualBasic 移到回收站
fn delete_file_impl(path: &str) -> Result<(), String> {
#[cfg(windows)]
{
use crate::process_manager::setup_creation_flags;
let p = std::path::Path::new(path);
let is_dir = p.is_dir();
// 用 PowerShell + Microsoft.VisualBasic 移到回收站
let script = if is_dir {
format!(
"Add-Type -AssemblyName Microsoft.VisualBasic; [Microsoft.VisualBasic.FileIO.FileSystem]::DeleteDirectory('{}','OnlyErrorDialogs','SendToRecycleBin')",
path.replace('\'', "''")
)
} else {
format!(
"Add-Type -AssemblyName Microsoft.VisualBasic; [Microsoft.VisualBasic.FileIO.FileSystem]::DeleteFile('{}','OnlyErrorDialogs','SendToRecycleBin')",
path.replace('\'', "''")
)
};
let mut cmd = std::process::Command::new("powershell.exe");
cmd.args(["-NoProfile", "-NonInteractive", "-Command", &script]);
setup_creation_flags(&mut cmd);
let output = cmd.output().map_err(|e| format!("删除失败: {}", e))?;
if !output.status.success() {
return Err(format!(
"删除失败: {}",
String::from_utf8_lossy(&output.stderr)
));
}
}
#[cfg(not(windows))]
{
let _ = path;
return Err("当前平台不支持".into());
}
Ok(())
}
/// 批量删除文件/目录。`force=false` 时移动至回收站;`force=true` 时先递归清除
/// 只读属性再永久删除(可绕过只读/部分占用导致的删除失败,但被其他进程真正
/// 锁定的文件仍会失败并返回原因)。
#[tauri::command]
#[specta::specta]
pub async fn quickpanel_delete_files(
paths: Vec<String>,
force: bool,
) -> Result<Vec<DeleteResult>, String> {
tauri::async_runtime::spawn_blocking(move || {
let mut out = Vec::new();
for path in paths {
let name = std::path::Path::new(&path)
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| path.clone());
let result = if force {
delete_force_impl(&path)
} else {
delete_file_impl(&path)
};
out.push(DeleteResult {
name,
path: path.clone(),
ok: result.is_ok(),
error: result.err().unwrap_or_default(),
});
}
Ok(out)
})
.await
.map_err(|e| format!("删除任务失败: {e}"))?
}
/// 强行删除:递归清除只读属性后永久删除(不经过回收站)。
fn delete_force_impl(path: &str) -> Result<(), String> {
let p = std::path::Path::new(path);
clear_readonly(p);
if p.is_dir() {
std::fs::remove_dir_all(p).map_err(|e| format!("删除失败: {e}"))
} else {
std::fs::remove_file(p).map_err(|e| format!("删除失败: {e}"))
}
}
/// 递归清除只读属性(只读文件/目录无法直接删除)。
fn clear_readonly(path: &std::path::Path) {
if let Ok(meta) = std::fs::metadata(path) {
if meta.permissions().readonly() {
let mut perms = meta.permissions();
perms.set_readonly(false);
let _ = std::fs::set_permissions(path, perms);
}
if meta.is_dir() {
if let Ok(rd) = std::fs::read_dir(path) {
for entry in rd.flatten() {
clear_readonly(&entry.path());
}
}
}
}
}
/// 运行自定义命令(执行可执行文件 + 参数)
/// .lnk 快捷方式不能直接 spawnos error 193),需通过 cmd /C 启动
#[tauri::command]
#[specta::specta]
pub fn quickpanel_run_custom_command(command: String, args: Vec<String>) -> Result<(), String> {
use crate::process_manager::setup_creation_flags;
let is_lnk = command
.to_lowercase()
.ends_with(".lnk");
let mut cmd = if is_lnk {
// cmd /C start "" "path.lnk" arg1 arg2
let mut c = std::process::Command::new("cmd");
c.args(["/C", "start", "", &command]);
c.args(&args);
c
} else {
let mut c = std::process::Command::new(&command);
c.args(&args);
c
};
setup_creation_flags(&mut cmd);
cmd.spawn().map_err(|e| format!("运行命令失败: {}", e))?;
Ok(())
}
/// 运行系统命令(不设置 CREATE_NO_WINDOW,使 cmd/powershell/regedit 等显示自身窗口)
/// 适用于内置系统工具:regedit、shutdown、cmd、powershell、taskmgr 等。
/// - 控制台类交互程序(cmd/powershell/pwsh)额外设置 CREATE_NEW_CONSOLE
/// 否则从 GUI 宿主启动时无可见控制台窗口(表现为"点击没反应")。
/// - .msc 控制台文件(如 devmgmt.msc)不可被 CreateProcess 直接执行,
/// 改由 mmc 打开(路径解析到 System32,不受当前工作目录影响)。
#[tauri::command]
#[specta::specta]
pub fn quickpanel_run_system_command(command: String, args: Vec<String>) -> Result<(), String> {
let lower = command.to_lowercase();
if lower.ends_with(".msc") {
// 控制台文件:通过 mmc 打开(GUI 程序,无需新控制台)
let system_root = std::env::var("SystemRoot").unwrap_or_else(|_| "C:\\Windows".into());
let path = format!("{}\\System32\\{}", system_root, command);
let mut c = std::process::Command::new("mmc");
c.arg(&path);
return c
.spawn()
.map(|_| ())
.map_err(|e| format!("运行系统命令失败: {}", e));
}
let mut cmd = std::process::Command::new(&command);
cmd.args(&args);
#[cfg(windows)]
{
use std::os::windows::process::CommandExt;
let c = lower;
if c == "cmd" || c == "powershell" || c == "pwsh" {
cmd.creation_flags(crate::process_manager::CREATE_NEW_CONSOLE);
}
}
cmd.spawn().map_err(|e| format!("运行系统命令失败: {}", e))?;
Ok(())
}
+139
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//! 快速面板:检测前台 Explorer 窗口的当前目录。
//!
//! 必须在快捷键回调(`show_popup`)内调用:此时前台窗口仍是资源管理器,
//! 面板尚未取得焦点,`GetForegroundWindow` 拿到的才是 Explorer 主窗口;
//! 若等面板显示后再调用,前台就变成面板自身了。
//!
//! 思路(Listary / PowerToys Run 同款):前台窗口 HWND 匹配 `IShellWindows`
//! 中某个 Shell 窗口 → 取其 `LocationURL`file:///...)→ 转成本地路径。
//!
//! Win11 多选项卡:同一顶层窗口下每个选项卡都是独立的 `IShellWindows` 条目,
//! 共享顶层 HWND。活动选项卡的内容窗口(`ShellTabWindowClass`)在子窗口
//! z-order 顶层,用 `IID_IShellBrowser` 作为 `QueryService` 的 service ID 获取
//! 每个选项卡自己的 `IShellBrowser`(而非 `SID_STopLevelBrowser` 返回的顶层
//! browser),再通过 `GetWindow()` 拿到该选项卡的内容窗口句柄,与活动选项卡
//! 的内容窗口比对,从而定位当前正在浏览的选项卡(`IsWindowVisible` 对所有
//! 选项卡都成立,不可用)。
use std::path::Path;
#[cfg(windows)]
use windows::core::ComInterface;
#[cfg(windows)]
use windows::Win32::Foundation::HWND;
#[cfg(windows)]
use windows::Win32::System::Com::{
CoCreateInstance, CoInitializeEx, CoUninitialize, CLSCTX_ALL, COINIT_APARTMENTTHREADED,
IServiceProvider,
};
#[cfg(windows)]
use windows::Win32::System::Variant::{VARIANT, VT_I4};
#[cfg(windows)]
use windows::Win32::UI::Shell::{
IWebBrowserApp, IShellBrowser, IShellWindows, ShellWindows,
};
#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
GetClassNameW, GetForegroundWindow, GetWindow, GW_CHILD, GW_HWNDNEXT,
};
/// 检测前台 Explorer 窗口的当前目录。
/// 返回 `None`:前台不是 Explorer / COM 初始化失败 / URL 无法转路径。
#[cfg(windows)]
pub fn detect_explorer_folder() -> Option<String> {
// 首次 COM 初始化失败(例如已在 MTA 线程)时,后续 COM 调用一般仍可用,忽略错误继续。
let _ = unsafe { CoInitializeEx(None, COINIT_APARTMENTTHREADED) };
let fg = unsafe { GetForegroundWindow() };
let result = if fg.0 == 0 {
None
} else {
unsafe { find_folder_for_hwnd(fg) }
};
unsafe { CoUninitialize() };
result
}
#[cfg(windows)]
unsafe fn find_folder_for_hwnd(fg: HWND) -> Option<String> {
let shell: IShellWindows = CoCreateInstance(&ShellWindows, None, CLSCTX_ALL).ok()?;
let count = shell.Count().ok()?;
// Win11 多选项卡:活动选项卡的内容窗口(ShellTabWindowClass)在子窗口 z-order
// 顶层。在 IShellWindows 条目中,用 IShellBrowser::GetWindow() 取到的内容窗口
// HWND 与它比对,即可定位当前正在浏览的选项卡(IsWindowVisible 对所有选项卡
// 都成立,不可用)。
let active_tab = find_active_shell_tab(fg);
for i in 0..count {
// 索引过期的窗口会返回失败,跳过继续即可,不能 `?` 提前结束整个循环。
// 0.52 的 Win32 VARIANT 无 From<i32>,手动构造 VT_I4 变体。
let mut index = VARIANT::default();
{
let value = &mut *index.Anonymous.Anonymous;
value.vt = VT_I4;
value.Anonymous.lVal = i;
}
let Ok(dispatch) = shell.Item(index) else { continue };
let Ok(app) = dispatch.cast::<IWebBrowserApp>() else { continue };
// 只考虑前台顶层窗口对应的条目;同一窗口的多个选项卡条目共享顶层句柄。
let Ok(hwnd) = app.HWND() else { continue };
if HWND(hwnd.0) != fg {
continue;
}
// 有选项卡时,必须匹配活动选项卡的内容窗口;否则退化为任意条目(旧版无选项卡)。
if let Some(active) = active_tab {
let Ok(svc) = app.cast::<IServiceProvider>() else { continue };
let Ok(browser) = svc.QueryService::<IShellBrowser>(&IShellBrowser::IID) else {
continue;
};
let Ok(this_tab) = browser.GetWindow() else { continue };
if this_tab != active {
continue;
}
}
if let Ok(url) = app.LocationURL() {
return url_to_path(&url.to_string());
}
}
None
}
/// 枚举前台窗口的子窗口(z-order 自上而下),返回第一个类名为 `ShellTabWindowClass`
/// 的窗口句柄,即 Win11 资源管理器活动选项卡的内容窗口;无选项卡时返回 `None`。
#[cfg(windows)]
unsafe fn find_active_shell_tab(fg: HWND) -> Option<HWND> {
const CLASS: &str = "ShellTabWindowClass";
let mut hwnd = GetWindow(fg, GW_CHILD);
while hwnd.0 != 0 {
let mut buf = [0u16; 64];
let len = GetClassNameW(hwnd, &mut buf);
if len > 0 {
let name = String::from_utf16_lossy(&buf[..len as usize]);
if name == CLASS {
return Some(hwnd);
}
}
hwnd = GetWindow(hwnd, GW_HWNDNEXT);
}
None
}
/// 把 `file:///C:/xxx`(可能带百分号编码)转成本地路径,仅接受目录。
#[cfg(windows)]
fn url_to_path(url: &str) -> Option<String> {
if !url.starts_with("file:") {
return None;
}
let parsed = url::Url::parse(url).ok()?;
let path = parsed.to_file_path().ok()?;
let path = Path::new(&path);
if path.is_dir() {
Some(path.to_string_lossy().to_string())
} else {
None
}
}
/// 非 Windows 平台占位:保持模块可编译。
#[cfg(not(windows))]
pub fn detect_explorer_folder() -> Option<String> {
None
}
+429
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@@ -0,0 +1,429 @@
//! 文件索引:walkdir 遍历 + rusqlite 存储/搜索。
//!
//! schema:
//! files(path TEXT PK, name TEXT, ext TEXT, size INT, mtime INT, is_dir INT)
//! 索引:name LIKE 搜索(name_lower 已预存为小写,避免 lower() 全表扫描)。
use std::path::{Path, PathBuf};
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::UNIX_EPOCH;
use rusqlite::{params, Connection};
use serde::Serialize;
use tauri::{AppHandle, Manager};
use walkdir::WalkDir;
use specta::Type;
/// 单个文件记录(返回给前端)
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct FileRecord {
pub path: String,
pub name: String,
pub ext: String,
pub size: i64,
pub is_dir: bool,
}
/// 索引状态(返回给前端)
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct IndexStats {
pub total: i64,
pub last_built_at: i64,
pub last_built_dirs: Vec<String>,
}
struct Inner {
conn: Mutex<Connection>,
}
static INDEX: std::sync::OnceLock<Mutex<Option<Inner>>> = std::sync::OnceLock::new();
fn index_slot() -> &'static Mutex<Option<Inner>> {
INDEX.get_or_init(|| Mutex::new(None))
}
/// 数据库路径:{app_data_dir}/quickpanel/files.db
fn db_path(app: &AppHandle) -> PathBuf {
app.path()
.app_data_dir()
.unwrap_or_else(|_| PathBuf::from("."))
.join("quickpanel")
.join("files.db")
}
/// 初始化数据库连接(创建表 + 索引)。若已初始化则跳过。
pub fn init(app: &AppHandle) {
let path = db_path(app);
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent).ok();
}
let conn = match Connection::open(&path) {
Ok(c) => c,
Err(e) => {
crate::logger::log_error("quickpanel", &format!("文件索引 DB 初始化失败: {}", e));
return;
}
};
conn.busy_timeout(std::time::Duration::from_secs(3)).ok();
let _ = conn.execute_batch(
"CREATE TABLE IF NOT EXISTS files (
path TEXT PRIMARY KEY,
name TEXT NOT NULL,
name_lower TEXT NOT NULL,
ext TEXT NOT NULL DEFAULT '',
size INTEGER NOT NULL DEFAULT 0,
mtime INTEGER NOT NULL DEFAULT 0,
is_dir INTEGER NOT NULL DEFAULT 0
);
CREATE INDEX IF NOT EXISTS idx_name_lower ON files(name_lower);
CREATE INDEX IF NOT EXISTS idx_ext ON files(ext);
CREATE TABLE IF NOT EXISTS files_meta (
key TEXT PRIMARY KEY,
value TEXT NOT NULL
);",
);
let mut guard = index_slot().lock().unwrap_or_else(|e| e.into_inner());
*guard = Some(Inner {
conn: Mutex::new(conn),
});
crate::logger::log_info("quickpanel", &format!("文件索引 DB 已就绪: {}", path.display()));
}
/// 懒加载:首次访问文件索引时自动初始化(若尚未初始化)。
/// 避免应用启动时即打开 SQLite 连接,降低启动 IO 开销。
pub fn ensure_initialized(app: &AppHandle) {
let guard = index_slot().lock().unwrap_or_else(|e| e.into_inner());
if guard.is_some() {
return;
}
drop(guard);
init(app);
}
/// 判断索引是否已初始化
fn with_conn<F, R>(f: F) -> Option<R>
where
F: FnOnce(&Connection) -> R,
{
let guard = index_slot().lock().unwrap_or_else(|e| e.into_inner());
if let Some(inner) = guard.as_ref() {
if let Ok(conn) = inner.conn.lock() {
return Some(f(&conn));
}
}
None
}
/// 构建锁:防止手动构建与闲时自动构建并发执行(全量重建含 DELETE+INSERT
/// 两个构建交错会互相清空对方刚写入的数据,导致索引残缺)。
static BUILDING: AtomicBool = AtomicBool::new(false);
/// 尝试开始构建;已在构建中则返回 false。
pub fn try_begin_build() -> bool {
BUILDING
.compare_exchange(false, true, Ordering::SeqCst, Ordering::SeqCst)
.is_ok()
}
/// 构建结束(成功/失败)后调用,释放构建锁。
pub fn end_build() {
BUILDING.store(false, Ordering::SeqCst);
}
/// 遍历指定目录列表建立索引(全量重建)。
/// 返回索引条目数。在 spawn_blocking 中调用。
/// 重建完成后自动启动 notify 监听器做增量更新。
/// 若已有构建正在进行(手动/自动并发),直接返回 Ok(0),由进行中的构建负责更新索引。
pub fn build_index(dirs: &[String]) -> Result<i64, String> {
if !try_begin_build() {
crate::logger::log_info("quickpanel", "索引构建已在进行中,跳过本次请求");
return Ok(0);
}
let result = build_index_inner(dirs);
end_build();
result
}
fn build_index_inner(dirs: &[String]) -> Result<i64, String> {
// 清空旧数据
let cleared = with_conn(|conn| {
conn.execute("DELETE FROM files", []).ok()
}).unwrap_or(None);
if cleared.is_none() {
return Err("文件索引未初始化".into());
}
let mut count = 0i64;
for dir in dirs {
count += walk_and_index(dir);
}
// 记录构建元信息
let now = now_secs();
let dirs_json = serde_json::to_string(dirs).unwrap_or_default();
let _ = with_conn(|conn| {
conn.execute(
"INSERT OR REPLACE INTO files_meta (key, value) VALUES ('last_built_at', ?1)",
params![now.to_string()],
).ok();
conn.execute(
"INSERT OR REPLACE INTO files_meta (key, value) VALUES ('last_built_dirs', ?1)",
params![dirs_json],
).ok()
});
// 启动/刷新 notify 监听器
start_watcher(dirs);
crate::logger::log_info("quickpanel", &format!("文件索引完成,共 {}", count));
Ok(count)
}
/// 遍历单个目录并写入索引,返回新增条目数
fn walk_and_index(dir: &str) -> i64 {
let path = Path::new(dir);
if !path.exists() {
return 0;
}
let mut count = 0i64;
for entry in WalkDir::new(path)
.max_depth(10)
.follow_links(false)
.into_iter()
.filter_map(|e| e.ok())
{
let p = entry.path();
if upsert_path(p) {
count += 1;
}
}
count
}
/// 将单个路径写入索引(创建/修改)。返回 true 表示已写入。
/// 跳过隐藏文件(. 开头)、不存在的路径。
fn upsert_path(p: &Path) -> bool {
let Some(name_os) = p.file_name() else { return false };
let name = name_os.to_string_lossy().to_string();
if name.starts_with('.') {
return false;
}
let meta = match std::fs::metadata(p) {
Ok(m) => m,
Err(_) => return false,
};
let name_lower = name.to_lowercase();
let ext = p.extension()
.map(|e| e.to_string_lossy().to_lowercase())
.unwrap_or_default();
let size = meta.len() as i64;
let mtime = meta.modified().ok()
.and_then(|t| t.duration_since(UNIX_EPOCH).ok())
.map(|d| d.as_secs() as i64)
.unwrap_or(0);
let is_dir = meta.is_dir() as i32;
let path_str = p.to_string_lossy().to_string();
let _ = with_conn(|conn| {
conn.execute(
"INSERT OR REPLACE INTO files (path, name, name_lower, ext, size, mtime, is_dir)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7)",
params![path_str, name, name_lower, ext, size, mtime, is_dir],
)
});
true
}
/// 从索引中删除指定路径
fn remove_path(p: &Path) {
let path_str = p.to_string_lossy().to_string();
let _ = with_conn(|conn| {
// 删除该路径本身及其直接子项(目录被删除时,子文件也失效)。
// 用"路径 + 分隔符"的前缀匹配(而非裸前缀),避免误删 dir2/directory 等兄弟目录。
let backslash_prefix = format!("{}\\{}", path_str, "%");
let slash_prefix = format!("{}/{}", path_str, "%");
conn.execute(
"DELETE FROM files WHERE path = ?1 OR path LIKE ?2 OR path LIKE ?3",
params![path_str, backslash_prefix, slash_prefix],
)
});
}
/// 搜索文件:name_lower LIKE %query%,按名字长度升序(短名优先)。
pub fn search(query: &str, limit: i64) -> Vec<FileRecord> {
let like = format!("%{}%", query.to_lowercase());
with_conn(|conn| {
let mut stmt = match conn.prepare(
"SELECT path, name, ext, size, is_dir FROM files
WHERE name_lower LIKE ?1
ORDER BY LENGTH(name) ASC, name ASC LIMIT ?2",
) {
Ok(s) => s,
Err(_) => return vec![],
};
stmt.query_map(params![like, limit], |r| {
Ok(FileRecord {
path: r.get(0)?,
name: r.get(1)?,
ext: r.get(2)?,
size: r.get(3)?,
is_dir: r.get::<_, i32>(4)? != 0,
})
})
.map(|r| r.filter_map(|i| i.ok()).collect())
.unwrap_or_default()
})
.unwrap_or_default()
}
/// 索引状态
pub fn stats() -> IndexStats {
let total = with_conn(|conn| {
conn.query_row("SELECT COUNT(*) FROM files", [], |r| r.get::<_, i64>(0))
.unwrap_or(0)
})
.unwrap_or(0);
let last_built_at = with_conn(|conn| {
// query_row 返回 Result<String, Error>,统一处理失败
let res: rusqlite::Result<String> = conn.query_row(
"SELECT value FROM files_meta WHERE key = 'last_built_at'",
[],
|r| r.get::<_, String>(0),
);
res.ok().and_then(|s| s.parse().ok()).unwrap_or(0)
})
.unwrap_or(0);
let last_built_dirs = with_conn(|conn| {
conn.query_row(
"SELECT value FROM files_meta WHERE key = 'last_built_dirs'",
[],
|r| r.get::<_, String>(0),
)
.ok()
.and_then(|s| serde_json::from_str::<Vec<String>>(&s).ok())
.unwrap_or_default()
})
.unwrap_or_default();
IndexStats {
total,
last_built_at,
last_built_dirs,
}
}
fn now_secs() -> i64 {
std::time::SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_secs() as i64)
.unwrap_or(0)
}
// ===== notify 增量监听 =====
use notify::{EventKind, RecommendedWatcher, RecursiveMode, Watcher};
static WATCHER: std::sync::OnceLock<Mutex<Option<RecommendedWatcher>>> = std::sync::OnceLock::new();
fn watcher_slot() -> &'static Mutex<Option<RecommendedWatcher>> {
WATCHER.get_or_init(|| Mutex::new(None))
}
/// 启动/刷新 notify 监听器。重建索引或修改索引目录后调用。
/// 会先停止旧监听器,再为新目录列表添加递归监听。
pub fn start_watcher(dirs: &[String]) {
// 创建新 watchernotify v6: recommended_watcher 只接受回调,Config 默认)
let mut watcher = match notify::recommended_watcher(
move |res: notify::Result<notify::Event>| {
if let Ok(event) = res {
handle_fs_event(&event);
}
},
) {
Ok(w) => w,
Err(e) => {
crate::logger::log_error("quickpanel", &format!("notify watcher 创建失败: {}", e));
return;
}
};
// 为每个目录添加递归监听
for dir in dirs {
let path = Path::new(dir);
if !path.exists() {
continue;
}
if let Err(e) = watcher.watch(path, RecursiveMode::Recursive) {
crate::logger::log_error("quickpanel", &format!("watch {} 失败: {}", dir, e));
}
}
// 替换旧 watcherdrop 时自动 unwatch
let mut guard = watcher_slot().lock().unwrap_or_else(|e| e.into_inner());
*guard = Some(watcher);
crate::logger::log_info("quickpanel", &format!("notify 监听已启动,监听 {} 个目录", dirs.len()));
}
/// 处理文件系统事件:
/// - 创建/数据或元数据修改 → upsert
/// - 重命名:旧路径(From) → remove,新路径(To) → upsert
/// - 删除 → remove
fn handle_fs_event(event: &notify::Event) {
use notify::event::{ModifyKind, RenameMode};
match event.kind {
// 创建、数据/元数据修改、类型未知 → upsert
EventKind::Create(_)
| EventKind::Modify(ModifyKind::Data(_))
| EventKind::Modify(ModifyKind::Metadata(_))
| EventKind::Modify(ModifyKind::Other)
| EventKind::Modify(ModifyKind::Any) => {
for path in &event.paths {
if path.exists() {
upsert_path(path);
}
}
}
// 重命名旧路径 → 删除旧记录(含目录子项,避免索引残留失效路径)
EventKind::Modify(ModifyKind::Name(RenameMode::From)) => {
for path in &event.paths {
remove_path(path);
}
}
// 重命名新路径 → 写入新记录
EventKind::Modify(ModifyKind::Name(RenameMode::To)) => {
for path in &event.paths {
if path.exists() {
upsert_path(path);
}
}
}
// 重命名模式未知:存在则写入,不存在则删除(幂等兜底)
EventKind::Modify(ModifyKind::Name(RenameMode::Any | RenameMode::Both)) => {
for path in &event.paths {
if path.exists() {
upsert_path(path);
} else {
remove_path(path);
}
}
}
// 删除 → remove(含子项)
EventKind::Remove(_) => {
for path in &event.paths {
remove_path(path);
}
}
_ => {
// 忽略访问/其他事件
}
}
}
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//! 应用图标提取:Windows SHGetFileInfo → HICON → RGBA → PNG,带磁盘 + 内存缓存。
//!
//! 流程:
//! 1. 内存缓存命中 → 直接返回 data URL
//! 2. 磁盘缓存命中({app_data_dir}/quickpanel/icons/{hash}.png → 读取并缓存
//! 3. 调用 SHGetFileInfoW 提取 HICON → GetDIBits 取 32bit BGRA → 转 RGBA → PNG
//! 4. 写入磁盘缓存 + 内存缓存,返回 data URL
//!
//! 设计取舍:
//! - 返回 base64 data URL 而非文件路径,避免独立弹窗窗口的 asset 协议配置问题
//! - 磁盘缓存避免重复 Windows API 调用(昂贵),内存缓存避免重复磁盘读取 + 编码
use std::collections::{HashMap, VecDeque};
use std::path::PathBuf;
use std::sync::Mutex;
use base64::Engine as _;
use tauri::{AppHandle, Manager};
// ===== 内存缓存 =====
/// (path → data URL) + FIFO 淘汰队列(队头最旧,超限时先淘汰)
static MEM_CACHE: Mutex<Option<(HashMap<String, String>, VecDeque<String>)>> = Mutex::new(None);
const MEM_CACHE_MAX: usize = 512;
fn mem_get(path: &str) -> Option<String> {
let cache = MEM_CACHE.lock().ok()?;
cache.as_ref()?.0.get(path).cloned()
}
fn mem_put(path: String, url: String) {
if let Ok(mut guard) = MEM_CACHE.lock() {
let slot = guard.get_or_insert_with(|| (HashMap::new(), VecDeque::new()));
let (map, order) = &mut *slot;
if map.contains_key(&path) {
// 已存在:仅更新值,不重复入队
map.insert(path, url);
return;
}
if map.len() >= MEM_CACHE_MAX {
// FIFO 淘汰最旧条目(O(1)),避免无序淘汰把刚插入的常用图标清掉
if let Some(oldest) = order.pop_front() {
map.remove(&oldest);
}
}
map.insert(path.clone(), url);
order.push_back(path);
}
}
// ===== 磁盘缓存路径 =====
fn cache_dir(app: &AppHandle) -> PathBuf {
app.path()
.app_data_dir()
.unwrap_or_else(|_| PathBuf::from("."))
.join("quickpanel")
.join("icons")
}
fn path_hash(path: &str) -> String {
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
// 统一小写 + 正斜杠,避免大小写/分隔符差异导致缓存未命中
let normalized = path.to_lowercase().replace('\\', "/");
let mut hasher = DefaultHasher::new();
normalized.hash(&mut hasher);
format!("{:016x}", hasher.finish())
}
// ===== 公共 API =====
/// 获取应用图标 data URL。命中缓存则零开销;未命中则提取 + 编码 + 落盘。
/// 返回 Ok(None) 表示提取失败或不支持的平台。
pub fn get_icon_data_url(app: &AppHandle, path: &str) -> Option<String> {
if path.is_empty() {
return None;
}
// 规范化路径分隔符:混合 / 和 \ 会导致 SHGetFileInfoW 失败
let normalized = path.replace('/', "\\");
let path = normalized.as_str();
// 1. 内存缓存
if let Some(url) = mem_get(path) {
return Some(url);
}
let dir = cache_dir(app);
let hash = path_hash(path);
let cache_path = dir.join(format!("{}.png", hash));
// 2. 磁盘缓存
if cache_path.exists() {
if let Ok(bytes) = std::fs::read(&cache_path) {
let url = png_to_data_url(&bytes);
mem_put(path.to_string(), url.clone());
return Some(url);
}
}
// 3. 提取
let png = extract_icon_png(path)?;
// 4. 落盘(失败不影响返回)
std::fs::create_dir_all(&dir).ok();
std::fs::write(&cache_path, &png).ok();
// 5. 缓存 + 返回
let url = png_to_data_url(&png);
mem_put(path.to_string(), url.clone());
Some(url)
}
/// 清理整个图标磁盘缓存(设置页可调用)
pub fn clear_cache(app: &AppHandle) {
let dir = cache_dir(app);
if dir.exists() {
std::fs::remove_dir_all(&dir).ok();
std::fs::create_dir_all(&dir).ok();
}
if let Ok(mut guard) = MEM_CACHE.lock() {
*guard = None;
}
}
fn png_to_data_url(png: &[u8]) -> String {
let b64 = base64::engine::general_purpose::STANDARD.encode(png);
format!("data:image/png;base64,{}", b64)
}
// ===== Windows 图标提取 =====
#[cfg(windows)]
fn extract_icon_png(path: &str) -> Option<Vec<u8>> {
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use windows_sys::Win32::UI::Shell::{
SHGetFileInfoW, SHFILEINFOW, SHGFI_ICON, SHGFI_LARGEICON,
};
use windows_sys::Win32::UI::WindowsAndMessaging::DestroyIcon;
unsafe {
let wide: Vec<u16> = OsStr::new(path)
.encode_wide()
.chain(std::iter::once(0))
.collect();
let mut shfi: SHFILEINFOW = std::mem::zeroed();
let _ = SHGetFileInfoW(
wide.as_ptr(),
0,
&mut shfi,
std::mem::size_of::<SHFILEINFOW>() as u32,
SHGFI_ICON | SHGFI_LARGEICON,
);
// hIcon 为 0 表示无图标
if shfi.hIcon == 0 {
return None;
}
let result = hicon_to_png(shfi.hIcon);
let _ = DestroyIcon(shfi.hIcon);
result
}
}
#[cfg(not(windows))]
fn extract_icon_png(_path: &str) -> Option<Vec<u8>> {
None
}
/// HICON → PNG bytes
#[cfg(windows)]
fn hicon_to_png(hicon: windows_sys::Win32::UI::WindowsAndMessaging::HICON) -> Option<Vec<u8>> {
use windows_sys::Win32::Graphics::Gdi::DeleteObject;
use windows_sys::Win32::UI::WindowsAndMessaging::{GetIconInfo, ICONINFO};
unsafe {
let mut icon_info: ICONINFO = std::mem::zeroed();
if GetIconInfo(hicon, &mut icon_info) == 0 {
return None;
}
let has_color = icon_info.hbmColor != 0;
let has_mask = icon_info.hbmMask != 0;
let result: Option<(Vec<u8>, u32, u32)> = if has_color {
// 32-bit BGRA → RGBA
let (mut rgba, w, h) = bitmap_to_rgba32(icon_info.hbmColor)?;
// 检查 alpha 是否全 0(旧式无 alpha 通道图标)
let alpha_any = rgba.chunks_exact(4).any(|c| c[3] != 0);
if !alpha_any {
if has_mask {
// 用 mask 补 alpha(白=透明,黑=不透明)
let _ = apply_mask_alpha(&mut rgba, w, h, icon_info.hbmMask);
} else {
// 无 mask,设为全不透明
for c in rgba.chunks_exact_mut(4) {
c[3] = 255;
}
}
}
Some((rgba, w, h))
} else {
// 无颜色位图:monochrome 图标,罕见且无色,跳过
None
};
// 清理 GDI 对象
if has_color {
let _ = DeleteObject(icon_info.hbmColor);
}
if has_mask {
let _ = DeleteObject(icon_info.hbmMask);
}
let (rgba, w, h) = result?;
encode_png(&rgba, w, h)
}
}
/// 读取 32-bit 位图为 RGBAtop-down),BGRA→RGBA
#[cfg(windows)]
fn bitmap_to_rgba32(
hbm: windows_sys::Win32::Graphics::Gdi::HBITMAP,
) -> Option<(Vec<u8>, u32, u32)> {
use windows_sys::Win32::Foundation::HWND;
use windows_sys::Win32::Graphics::Gdi::{
GetDC, GetDIBits, GetObjectW, BITMAP, BITMAPINFO, BITMAPINFOHEADER, BI_RGB, DIB_RGB_COLORS,
ReleaseDC,
};
unsafe {
// 取尺寸
let mut bmp: BITMAP = std::mem::zeroed();
let got = GetObjectW(
hbm,
std::mem::size_of::<BITMAP>() as i32,
&mut bmp as *mut _ as *mut _,
);
if got == 0 {
return None;
}
let w = bmp.bmWidth as u32;
let h = bmp.bmHeight as u32;
if w == 0 || h == 0 {
return None;
}
// 32-bit top-down DIB
let mut bi: BITMAPINFO = std::mem::zeroed();
bi.bmiHeader.biSize = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
bi.bmiHeader.biWidth = w as i32;
bi.bmiHeader.biHeight = -(h as i32); // 负值 = top-down
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 32;
bi.bmiHeader.biCompression = BI_RGB;
let mut pixels = vec![0u8; (w * h * 4) as usize];
let hdc = GetDC(0 as HWND);
if hdc == 0 {
return None;
}
let ret = GetDIBits(
hdc,
hbm,
0,
h,
pixels.as_mut_ptr() as *mut _,
&mut bi,
DIB_RGB_COLORS,
);
let _ = ReleaseDC(0 as HWND, hdc);
if ret == 0 {
return None;
}
// BGRA → RGBA
for chunk in pixels.chunks_exact_mut(4) {
chunk.swap(0, 2);
}
Some((pixels, w, h))
}
}
/// 用 1bpp mask 设置 alphamask 白(1)=透明,黑(0)=不透明
#[cfg(windows)]
fn apply_mask_alpha(
rgba: &mut [u8],
w: u32,
h: u32,
hbm_mask: windows_sys::Win32::Graphics::Gdi::HBITMAP,
) -> Result<(), ()> {
use windows_sys::Win32::Foundation::HWND;
use windows_sys::Win32::Graphics::Gdi::{
GetDC, GetDIBits, BITMAPINFO, BITMAPINFOHEADER, BI_RGB, DIB_RGB_COLORS, ReleaseDC,
};
unsafe {
let mut bi: BITMAPINFO = std::mem::zeroed();
bi.bmiHeader.biSize = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
bi.bmiHeader.biWidth = w as i32;
bi.bmiHeader.biHeight = -(h as i32);
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 1;
bi.bmiHeader.biCompression = BI_RGB;
// 1bpp,每行 4 字节对齐
let row_bytes = ((w + 31) / 32 * 4) as usize;
let mut mask = vec![0u8; row_bytes * h as usize];
let hdc = GetDC(0 as HWND);
if hdc == 0 {
return Err(());
}
let ret = GetDIBits(
hdc,
hbm_mask,
0,
h,
mask.as_mut_ptr() as *mut _,
&mut bi,
DIB_RGB_COLORS,
);
let _ = ReleaseDC(0 as HWND, hdc);
if ret == 0 {
return Err(());
}
for y in 0..h as usize {
for x in 0..w as usize {
let byte_idx = y * row_bytes + x / 8;
let bit = (mask[byte_idx] >> (7 - (x % 8))) & 1;
let alpha = if bit == 1 { 0 } else { 255 };
rgba[(y * w as usize + x) * 4 + 3] = alpha;
}
}
Ok(())
}
}
/// RGBA → PNG
fn encode_png(rgba: &[u8], w: u32, h: u32) -> Option<Vec<u8>> {
use image::{ImageBuffer, RgbaImage};
let img: RgbaImage = ImageBuffer::from_raw(w, h, rgba.to_vec())?;
let mut buf = std::io::Cursor::new(Vec::new());
image::DynamicImage::ImageRgba8(img)
.write_to(&mut buf, image::ImageFormat::Png)
.ok()?;
Some(buf.into_inner())
}
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//! 快速面板模块:全局快捷键唤起的多源命令面板。
//!
//! Phase 1:窗口骨架(预创建隐藏窗口 + 快捷键 + 失焦隐藏)
//! Phase 2fuzzy + 拼音引擎,command/calc/web/system Provider
//! Phase 3:文件索引(walkdir + rusqlite)、应用扫描、剪贴板历史复用
pub mod actions;
pub mod app_scanner;
pub mod commands;
pub mod explorer;
pub mod file_index;
pub mod icon_extractor;
pub mod popup;
pub mod special_locations;
pub use actions::{
quickpanel_apply_rename, quickpanel_batch_extract, quickpanel_list_archives,
quickpanel_list_dir, quickpanel_preview_rename,
};
pub use commands::{
quickpanel_build_file_index, quickpanel_clear_app_icon_cache, quickpanel_delete_file,
quickpanel_delete_files, quickpanel_file_index_stats, quickpanel_focus_main_window,
quickpanel_get_app_icon, quickpanel_get_settings, quickpanel_get_special_locations,
quickpanel_hide_popup, quickpanel_init_file_index, quickpanel_lock_screen,
quickpanel_open_file, quickpanel_open_special, quickpanel_register_shortcut,
quickpanel_reveal_in_explorer, quickpanel_run_custom_command, quickpanel_run_system_command,
quickpanel_save_settings, quickpanel_scan_apps, quickpanel_search_files, quickpanel_show_popup,
quickpanel_show_window, quickpanel_unregister_shortcut,
};
pub use popup::{ensure_window, load_settings};
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//! 快速面板弹窗:全局快捷键唤起的多源命令面板。
//!
//! 流程(与剪贴板弹窗同构):
//! 1. 应用启动 → `ensure_window` 预创建隐藏窗口(屏幕外)
//! 2. 全局快捷键按下 → `show_popup` 在鼠标所在显示器中央定位并显示
//! 3. 前端 Vue 挂载完成、主题应用后调用 `quickpanel_show_window` 显示窗口
//! 4. 前端监听 `quickpanel-show` 事件刷新数据/聚焦输入
//! 5. 窗口失焦自动隐藏(保留窗口复用,不销毁)
//!
//! Win32 API(鼠标/显示器/DPI)复用 clipboard::popup 已 pub use 的实现,
//! 避免重复封装。
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::path::PathBuf;
use std::time::{Duration, Instant};
use serde::{Deserialize, Serialize};
use tauri::{AppHandle, Emitter, Manager, WebviewUrl, WebviewWindowBuilder};
use tauri::window::{Effect, EffectsBuilder};
use crate::win32_util::{get_cursor_pos, get_work_area_at_point, get_dpi_for_point};
use super::explorer;
use specta::Type;
/// 弹窗窗口标签
pub const POPUP_LABEL: &str = "quick-panel";
/// 窗口尺寸(逻辑像素)
const WIN_W: f64 = 600.0;
const WIN_H: f64 = 420.0;
/// `quickpanel-show` 事件负载:携带快捷键按下时检测到的 Explorer 当前目录,
/// 前端据此渲染"当前目录"文件操作分组。
#[derive(Clone, Serialize)]
pub struct QuickPanelShowPayload {
pub dir: Option<String>,
}
/// 检测前台 Explorer 目录并连同 show 事件一起下发。
/// 必须在快捷键回调内调用:此时前台窗口仍是 Explorer,面板尚未抢焦点。
fn emit_show(app: &AppHandle) {
let dir = explorer::detect_explorer_folder();
crate::logger::log_info("quickpanel", &format!("show_popup: explorer_dir={:?}", dir));
let _ = app.emit(
crate::constants::events::QUICKPANEL_SHOW,
QuickPanelShowPayload { dir },
);
}
/// 标志:show_popup 兜底创建路径设为 true,前端 onMounted 回调 show_window 时据此判断是否显示。
/// 预创建路径不设置,避免应用启动时弹窗自动弹出。
static POPUP_PENDING_SHOW: AtomicBool = AtomicBool::new(false);
/// 兜底创建路径下 show_popup 计算出的待显示位置(物理坐标),供 show_window 应用,
/// 避免窗口重建后仍停留在屏幕外 (-10000, -10000)。
static PENDING_POS: Mutex<Option<(f64, f64)>> = Mutex::new(None);
/// 失焦隐藏的宽限期:show 后窗口激活期间焦点可能短暂弹跳(透明 + focus:false 的
/// WebView2 窗口在透明激活时尤其容易出现),导致 Focused(false) 紧跟在 show 之后
/// 触发并把刚显示的窗口立即隐藏。距上次 show 不足该时长的失焦事件直接忽略。
const SHOW_GRACE: Duration = Duration::from_millis(500);
/// 最近一次 show 的时间,用于失焦宽限期判断。
static LAST_SHOWN: Mutex<Option<Instant>> = Mutex::new(None);
/// 标记"已发起显示",并记录时间供失焦宽限期使用。
fn mark_shown() {
if let Ok(mut t) = LAST_SHOWN.lock() {
*t = Some(Instant::now());
}
}
/// 判断距上次 show 是否仍在宽限期内(是则忽略失焦自动隐藏)。
fn within_show_grace() -> bool {
LAST_SHOWN
.lock()
.ok()
.and_then(|t| *t)
.map(|t| t.elapsed() < SHOW_GRACE)
.unwrap_or(false)
}
/// 显示窗口并确保其到达前台。
/// set_focus 受 Windows 前台锁定限制,可能静默失败;此时用 win32_util::force_foreground
/// (模拟 Alt 释放重置前台锁定 + SetForegroundWindow + BringWindowToTop)兜底。
fn show_and_focus(win: &tauri::WebviewWindow) {
if let Err(e) = win.show() {
crate::logger::log_error("quickpanel", &format!("show popup failed: {}", e));
}
mark_shown();
let focused = win.set_focus();
if focused.is_err() {
// set_focus 被前台锁定拒绝时,退回到强制置前(与主窗口焦点命令同法)
if let Ok(hwnd) = win.hwnd() {
crate::win32_util::force_foreground(hwnd.0 as isize);
}
}
}
/// 自定义命令
#[derive(Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CustomCommand {
pub id: String,
pub title: String,
pub command: String,
#[serde(default)]
pub args: Vec<String>,
}
/// 快速面板设置
#[derive(Clone, Serialize, Deserialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct QuickPanelSettings {
/// 全局快捷键(如 "Alt+Space"),空字符串表示不注册。
#[serde(default = "default_shortcut")]
pub shortcut: String,
/// 唤起位置:center(鼠标所在显示器中央)| cursor(鼠标位置)
#[serde(default = "default_popup_position")]
pub popup_position: String,
/// 默认搜索引擎:google | bing | baidu
#[serde(default = "default_search_engine")]
pub search_engine: String,
/// 文件索引目录列表(空列表表示使用默认:桌面/文档/下载)
#[serde(default = "default_index_dirs")]
pub index_dirs: Vec<String>,
/// 自定义命令列表
#[serde(default)]
pub custom_commands: Vec<CustomCommand>,
}
fn default_shortcut() -> String {
"Alt+Space".to_string()
}
fn default_popup_position() -> String {
"center".to_string()
}
fn default_search_engine() -> String {
"bing".to_string()
}
fn default_index_dirs() -> Vec<String> {
// 桌面/文档/下载目录(延迟到实际使用时解析,避免启动时失败)
let mut dirs = Vec::new();
if let Some(d) = dirs::desktop_dir() {
dirs.push(d.to_string_lossy().to_string());
}
if let Some(d) = dirs::document_dir() {
dirs.push(d.to_string_lossy().to_string());
}
if let Some(d) = dirs::download_dir() {
dirs.push(d.to_string_lossy().to_string());
}
dirs
}
impl Default for QuickPanelSettings {
fn default() -> Self {
Self {
shortcut: default_shortcut(),
popup_position: default_popup_position(),
search_engine: default_search_engine(),
index_dirs: default_index_dirs(),
custom_commands: Vec::new(),
}
}
}
/// 设置文件路径:{app_data_dir}/quickpanel/settings.json
fn settings_path(app: &AppHandle) -> PathBuf {
app.path()
.app_data_dir()
.unwrap_or_else(|_| PathBuf::from("."))
.join("quickpanel")
.join("settings.json")
}
/// 读取设置,文件不存在或解析失败返回默认值
pub fn load_settings(app: &AppHandle) -> QuickPanelSettings {
let path = settings_path(app);
std::fs::read_to_string(&path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
/// 保存设置到磁盘
pub fn save_settings(app: &AppHandle, settings: &QuickPanelSettings) -> Result<(), String> {
let path = settings_path(app);
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent).map_err(|e| format!("创建设置目录失败: {}", e))?;
}
let json = serde_json::to_string_pretty(settings).map_err(|e| format!("序列化设置失败: {}", e))?;
std::fs::write(&path, json).map_err(|e| format!("写入设置文件失败: {}", e))
}
/// 创建弹窗窗口(隐藏状态)并注册失焦监听。
/// 位置默认在屏幕外,show_popup 时会重新定位到鼠标所在显示器中央。
/// 预创建后首次按快捷键走"窗口已存在"分支直接 show,避免首次创建的时序问题。
fn create_popup_window(app: &AppHandle) {
let win = match WebviewWindowBuilder::new(
app,
POPUP_LABEL,
WebviewUrl::App("index.html#quick-panel".into()),
)
.title("快速面板")
.inner_size(WIN_W, WIN_H)
.position(-10000.0, -10000.0) // 屏幕外,避免隐藏时一闪
.decorations(false)
.transparent(true)
.shadow(true)
.always_on_top(true)
.skip_taskbar(true)
.resizable(false)
.visible(false)
.focused(false) // 不抢占焦点,避免创建即触发 Focused(false)
.effects(EffectsBuilder::new().effects(vec![Effect::Mica]).build())
.build()
{
Ok(w) => w,
Err(e) => {
crate::logger::log_error("quickpanel", &format!("创建弹窗失败: {}", e));
return;
}
};
// 监听窗口失焦:自动隐藏
// 距上次 show 不足宽限期(激活中焦点弹跳)的失焦事件忽略,避免弹窗刚显示就被隐藏
let app_handle = app.clone();
let win_handle = win.clone();
win.on_window_event(move |event| {
if let tauri::WindowEvent::Focused(false) = event {
if within_show_grace() {
return;
}
let _ = win_handle.hide();
let _ = app_handle.emit(crate::constants::events::QUICKPANEL_HIDE, ());
}
});
crate::logger::log_info("quickpanel", "弹窗窗口已预创建(隐藏状态)");
}
/// 应用启动时预创建弹窗窗口(隐藏)。
/// 这样首次按快捷键时窗口已存在,直接 show + 定位,避免首次创建时序问题。
pub fn ensure_window(app: &AppHandle) {
if app.get_webview_window(POPUP_LABEL).is_some() {
return;
}
create_popup_window(app);
}
/// 在指定位置显示弹窗。
/// popup_position = "cursor" 时在鼠标位置附近显示,否则在鼠标所在显示器中央显示。
/// 窗口不存在则创建(隐藏状态,等前端挂载后调用 show_window 显示)。
pub fn show_popup(app: &AppHandle) {
crate::logger::log_info("quickpanel", "show_popup triggered");
let settings = load_settings(app);
let cursor_mode = settings.popup_position == "cursor";
// 获取鼠标位置(物理像素)
let (mx, my) = match get_cursor_pos() {
Some(p) => p,
None => return,
};
// 获取光标所在显示器的工作区(物理像素,与 get_cursor_pos 同一坐标系)
let (wa_left, wa_top, wa_right, wa_bottom) = get_work_area_at_point(mx, my)
.unwrap_or((0, 0, 1920, 1040));
// 光标所在显示器的 DPI:窗口尺寸需按物理像素换算
let dpi = get_dpi_for_point(mx, my).unwrap_or(96);
let scale = dpi as f64 / 96.0;
let win_w_px = WIN_W * scale;
let win_h_px = WIN_H * scale;
// 直接以物理坐标计算(光标 + 工作区均为物理像素,避免混合 DPI 下换算偏移)
let (x, y) = if cursor_mode {
// 鼠标位置模式:以鼠标为基准偏移,clamp 到工作区内
let x = (mx as f64 + 12.0 * scale).min(wa_right as f64 - win_w_px).max(wa_left as f64);
let y = (my as f64 + 12.0 * scale).min(wa_bottom as f64 - win_h_px).max(wa_top as f64);
(x, y)
} else {
// 中央模式:窗口居中于鼠标所在显示器工作区
let wa_w = (wa_right - wa_left) as f64;
let wa_h = (wa_bottom - wa_top) as f64;
(
wa_left as f64 + (wa_w - win_w_px) / 2.0,
wa_top as f64 + (wa_h - win_h_px) / 2.0,
)
};
// 窗口已存在:移动 + 显示 + 请求焦点
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 必须先于窗口显示/聚焦检测 Explorer 目录:show/set_focus 会立即抢走前台焦点,
// 之后调用 GetForegroundWindow 拿到的就是面板自身了。
emit_show(app);
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition {
x: x as i32,
y: y as i32,
}));
show_and_focus(&win);
return;
}
// 兜底:窗口被销毁时重新创建(隐藏),等前端 onMounted 回调 show_window
POPUP_PENDING_SHOW.store(true, Ordering::SeqCst);
if let Ok(mut pos) = PENDING_POS.lock() {
*pos = Some((x, y));
}
create_popup_window(app);
}
/// 显示已创建的弹窗窗口(由前端 onMounted 后调用)。
///
/// 两个路径:
/// 1. 预创建路径(POPUP_PENDING_SHOW = false):show_popup 已调用 show_and_focus 显示窗口,
/// 但若 Vue 尚未挂载,quickpanel-show 事件可能丢失。检查窗口是否可见,若可见则重新发送事件。
/// 2. 兜底创建路径(POPUP_PENDING_SHOW = true):窗口尚未显示,位置为 PENDING_POS
/// 先定位再发事件最后显示+聚焦。
pub fn show_window(app: &AppHandle) {
if !POPUP_PENDING_SHOW.swap(false, Ordering::SeqCst) {
// 预创建路径:窗口已由 show_popup 显示,但事件可能因前端未挂载而丢失。
// 窗口可见时重新发送事件,让刚注册的监听器处理(清空输入、聚焦、刷新等)。
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
if win.is_visible().unwrap_or(false) {
emit_show(app);
}
}
return;
}
// 兜底创建路径:show_popup 兜底重建,窗口尚未显示
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
// 应用 show_popup 计算的兜底位置(物理坐标),避免停留在屏幕外
let pos = PENDING_POS.lock().ok().and_then(|p| *p);
if let Some((x, y)) = pos {
let _ = win.set_position(tauri::Position::Physical(tauri::PhysicalPosition {
x: x as i32,
y: y as i32,
}));
}
// 同样先检测 Explorer 目录再显示,避免面板抢焦点导致检测失败。
emit_show(app);
show_and_focus(&win);
}
}
/// 隐藏弹窗(不销毁,保留复用)
pub fn hide_popup(app: &AppHandle) {
if let Some(win) = app.get_webview_window(POPUP_LABEL) {
let _ = win.hide();
}
}
@@ -0,0 +1,234 @@
//! 快捷位置:Windows 常用系统位置/工具。
//!
//! 提供两类能力:
//! - `get_special_locations`:返回预定义列表(hosts、回收站、此电脑、用户目录、系统管理工具),
//! 路径在 Rust 侧解析(环境变量 / dirs crate),前端只负责展示与搜索。
//! - 打开逻辑:目录走 explorer.exe(比 ShellExecute "open" 目录更可靠),
//! 文件走 ShellExecuteWopen + openas fallback),shell 位置与系统工具走 ShellExecuteW。
use std::path::PathBuf;
use serde::Serialize;
use specta::Type;
/// 快捷位置条目
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct SpecialLocation {
pub id: String,
pub title: String,
pub subtitle: String,
pub keywords: Vec<String>,
/// file: 真实文件/文件夹路径;shell: explorer 打开的 shell 路径;cmd: 可执行命令
pub kind: String,
pub target: String,
pub args: Vec<String>,
}
fn sl(
id: &str,
title: &str,
subtitle: &str,
keywords: &[&str],
kind: &str,
target: &str,
args: &[&str],
) -> SpecialLocation {
SpecialLocation {
id: id.to_string(),
title: title.to_string(),
subtitle: subtitle.to_string(),
keywords: keywords.iter().map(|s| s.to_string()).collect(),
kind: kind.to_string(),
target: target.to_string(),
args: args.iter().map(|s| s.to_string()).collect(),
}
}
/// Windows 系统目录(%SystemRoot%
fn system_root() -> String {
std::env::var("SystemRoot")
.or_else(|_| std::env::var("windir"))
.unwrap_or_else(|_| "C:\\Windows".to_string())
}
fn dir_str(d: Option<PathBuf>) -> Option<String> {
d.map(|p| p.to_string_lossy().to_string())
}
/// 返回全部快捷位置(路径已在 Rust 侧解析,避免前端硬编码)
pub fn get_special_locations() -> Vec<SpecialLocation> {
let mut list = Vec::new();
// ===== shell 位置(explorer 打开,CLSID 格式) =====
list.push(sl(
"sp-recycle-bin",
"回收站",
"Windows 回收站",
&["recycle", "bin", "trash", "回收站", "垃圾桶", "垃圾箱"],
"shell",
"::{645FF040-5081-101B-9F08-00AA002F954E}",
&[],
));
list.push(sl(
"sp-this-pc",
"此电脑",
"我的电脑",
&["此电脑", "我的电脑", "computer", "pc", "thispc"],
"shell",
"::{20D04FE0-3AEA-1069-A2D8-08002B30309D}",
&[],
));
list.push(sl(
"sp-network",
"网络",
"网络位置",
&["网络", "network", "网上邻居"],
"shell",
"::{208D2C60-3AEA-1069-A2D7-08002B30309D}",
&[],
));
// ===== 常用文件 =====
let hosts = format!("{}\\System32\\drivers\\etc\\hosts", system_root());
list.push(sl(
"sp-hosts",
"hosts 文件",
&hosts,
&["hosts", "host", "主机文件", "域名映射"],
"file",
&hosts,
&[],
));
// ===== 用户目录(真实路径) =====
let user_dirs: &[(&str, &str, &[&str], Option<PathBuf>)] = &[
("sp-documents", "我的文档", &["文档", "我的文档", "documents", "docs"], dirs::document_dir()),
("sp-desktop", "桌面", &["桌面", "desktop"], dirs::desktop_dir()),
("sp-downloads", "下载", &["下载", "download", "downloads"], dirs::download_dir()),
("sp-pictures", "图片", &["图片", "照片", "pictures", "photos"], dirs::picture_dir()),
("sp-music", "音乐", &["音乐", "music"], dirs::audio_dir()),
("sp-videos", "视频", &["视频", "videos"], dirs::video_dir()),
];
for (id, title, keywords, path) in user_dirs {
if let Some(p) = dir_str(path.clone()) {
list.push(sl(id, title, &p, keywords, "file", &p, &[]));
}
}
// ===== 系统管理工具(ShellExecuteW 直接启动 .msc/.cpl/.exe =====
let tools: &[(&str, &str, &[&str], &str)] = &[
("sp-devmgmt", "设备管理器", &["设备管理器", "设备", "devmgmt", "device"], "devmgmt.msc"),
("sp-diskmgmt", "磁盘管理", &["磁盘管理", "磁盘", "diskmgmt", "disk"], "diskmgmt.msc"),
("sp-compmgmt", "计算机管理", &["计算机管理", "compmgmt"], "compmgmt.msc"),
("sp-services", "服务", &["服务", "services", "service"], "services.msc"),
("sp-perfmon", "性能监视器", &["性能监视器", "性能", "perfmon"], "perfmon.msc"),
("sp-msinfo", "系统信息", &["系统信息", "msinfo", "systeminfo"], "msinfo32.exe"),
("sp-ncpa", "网络连接", &["网络连接", "ncpa", "网卡"], "ncpa.cpl"),
("sp-appwiz", "程序和功能", &["程序和功能", "卸载", "appwiz", "uninstall"], "appwiz.cpl"),
("sp-powercfg", "电源选项", &["电源选项", "电源", "powercfg", "power"], "powercfg.cpl"),
("sp-osk", "屏幕键盘", &["屏幕键盘", "键盘", "osk", "virtual keyboard"], "osk.exe"),
("sp-magnify", "放大镜", &["放大镜", "magnify", "magnifier"], "magnify.exe"),
];
for (id, title, keywords, exe) in tools {
list.push(sl(id, title, exe, keywords, "cmd", exe, &[]));
}
list.push(sl(
"sp-envvar",
"环境变量",
"rundll32 sysdm.cpl,EditEnvironmentVariables",
&["环境变量", "环境", "env", "environment"],
"cmd",
"rundll32.exe",
&["sysdm.cpl,EditEnvironmentVariables"],
));
list
}
// ===== 打开逻辑 =====
/// ShellExecuteW 调用(verb 可指定,如 "open" / "openas"
#[cfg(windows)]
fn shell_execute_verb(exe: &str, params: &str, verb: &str) -> Result<(), String> {
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use windows_sys::Win32::Foundation::HWND;
use windows_sys::Win32::UI::Shell::ShellExecuteW;
use windows_sys::Win32::UI::WindowsAndMessaging::SW_SHOWNORMAL;
let wide_exe: Vec<u16> = OsStr::new(exe)
.encode_wide()
.chain(std::iter::once(0))
.collect();
let wide_params: Vec<u16> = OsStr::new(params)
.encode_wide()
.chain(std::iter::once(0))
.collect();
let wide_verb: Vec<u16> = OsStr::new(verb)
.encode_wide()
.chain(std::iter::once(0))
.collect();
unsafe {
let hinst = ShellExecuteW(
0 as HWND,
wide_verb.as_ptr(),
wide_exe.as_ptr(),
wide_params.as_ptr(),
std::ptr::null(),
SW_SHOWNORMAL,
);
// ShellExecuteW 返回值 <= 32 表示错误
if hinst <= 32 {
return Err(format!("打开失败 (code: {})", hinst as i32));
}
}
Ok(())
}
#[cfg(not(windows))]
fn shell_execute_verb(_exe: &str, _params: &str, _verb: &str) -> Result<(), String> {
Err("当前平台不支持".into())
}
/// 打开文件/文件夹路径:
/// - 目录:explorer.exe 直接打开(比 ShellExecute "open" 目录更可靠,修复索引目录点击不生效问题)
/// - 文件:ShellExecuteW open,无关联程序时 fallback 到「打开方式」对话框
pub fn open_path(path: &str) -> Result<(), String> {
let p = std::path::Path::new(path);
#[cfg(windows)]
{
if p.is_dir() {
use crate::process_manager::setup_creation_flags;
let mut cmd = std::process::Command::new("explorer.exe");
cmd.arg(path);
setup_creation_flags(&mut cmd);
return cmd
.spawn()
.map(|_| ())
.map_err(|e| format!("打开文件夹失败: {}", e));
}
let params = String::new();
if shell_execute_verb(path, &params, "open").is_err() {
return shell_execute_verb(path, &params, "openas");
}
Ok(())
}
#[cfg(not(windows))]
{
let _ = p;
Err("当前平台不支持".into())
}
}
/// 打开 shell 位置(explorer shell: 或 ::{CLSID}
pub fn open_shell(target: &str) -> Result<(), String> {
shell_execute_verb("explorer.exe", target, "open")
}
/// 打开系统工具(.msc / .cpl / .exe,参数空格连接)
pub fn open_cmd(exe: &str, args: &[String]) -> Result<(), String> {
let params = args.join(" ");
shell_execute_verb(exe, &params, "open")
}
+870
View File
@@ -0,0 +1,870 @@
//! Windows 屏幕捕获核心(仅 Windows 编译)
//!
//! 实现:
//! - 全屏(虚拟屏)捕获:BitBlt 从屏幕 DC 拷贝到兼容位图,GetDIBits 取像素
//! - 窗口捕获:PrintWindow(PW_RENDERFULLCONTENT) 捕获 DWM 内容(覆盖硬件加速窗口)
//! - 窗口拾取:pick_windows 枚举 Z 序窗口列表(排除本进程,避免命中覆盖层自身),
//! 前端缓存列表后本地命中测试
//! - 顶层窗口枚举:EnumWindows
//! - 像素 → PNG / CF_DIB 转换
//!
//! 设计说明:
//! - 不使用 Windows Graphics Capture:避免引入 windows crateWinRT)增大体积,
//! 且 WGC 默认绘制黄色捕获边框,截图工具不可接受。
//! - 一次性捕获使用 BitBlt/PrintWindow,延迟低、无用户提示。
//! - 32bpp 捕获后强制 alpha=255BitBlt 取出的 alpha 通道未定义(常为 0),
//! 直接编码 PNG 会得到全透明图,故强制不透明。
use std::sync::Mutex;
use windows_sys::Win32::Foundation::{BOOL, HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{
BitBlt, CombineRgn, CreateCompatibleBitmap, CreateCompatibleDC, CreateRectRgn, DeleteDC,
DeleteObject, GetDC, GetDIBits, PatBlt, ReleaseDC, SelectObject, SetWindowRgn, BITMAPINFO,
BITMAPINFOHEADER, BLACKNESS, DIB_RGB_COLORS, RGBQUAD, RGN_DIFF, SRCCOPY,
};
use windows_sys::Win32::Storage::Xps::PrintWindow;
use windows_sys::Win32::System::DataExchange::{
CloseClipboard, EmptyClipboard, OpenClipboard, SetClipboardData,
};
use windows_sys::Win32::System::Memory::{GlobalAlloc, GlobalLock, GlobalUnlock, GMEM_MOVEABLE};
use windows_sys::Win32::System::Ole::CF_DIB;
use windows_sys::Win32::UI::WindowsAndMessaging::{
EnumWindows, GetCursorPos, GetSystemMetrics, GetWindowLongPtrW, GetWindowRect,
GetWindowTextLengthW, GetWindowTextW, GetWindowThreadProcessId, GWL_EXSTYLE,
WS_EX_TOOLWINDOW,
};
use super::{CaptureData, ScreenRect, ScrollRegion, WindowInfo};
/// 捕获结果(PNG 字节 + 原始 BGRA 像素,像素用于剪贴板 DIB 构造,避免重复解码)
pub struct CapturedImage {
pub width: i32,
pub height: i32,
pub png: Vec<u8>,
/// 32bpp BGRAtop-down(与 GetDIBits negative height 一致)
pub bgra: Vec<u8>,
}
impl From<RECT> for ScreenRect {
fn from(r: RECT) -> Self {
Self {
x: r.left,
y: r.top,
width: r.right - r.left,
height: r.bottom - r.top,
}
}
}
/// 全屏捕获静态存储(供覆盖层选区后裁剪取用)
static FULLSCREEN_CAPTURE: Mutex<Option<CapturedImage>> = Mutex::new(None);
const SM_XVIRTUALSCREEN: i32 = 76;
const SM_YVIRTUALSCREEN: i32 = 77;
const SM_CXVIRTUALSCREEN: i32 = 78;
const SM_CYVIRTUALSCREEN: i32 = 79;
const PW_RENDERFULLCONTENT: u32 = 0x00000002;
const BI_RGB: u32 = 0;
/// 将 BGRA top-down 像素编码为 BMP(强制 alpha=255
///
/// 用于覆盖层/编辑器快速显示:相比 PNG 编码几乎零 CPU 开销,
/// ChromiumWebView2)原生支持 top-down 32bpp BMP。
fn bgra_to_bmp(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
if width <= 0 || height <= 0 {
return Err("无效尺寸".into());
}
let w = width as usize;
let h = height as usize;
let data_size = w * h * 4;
let file_size = 14 + 40 + data_size;
let mut bmp = Vec::with_capacity(file_size);
// BITMAPFILEHEADER
bmp.extend_from_slice(b"BM");
bmp.extend_from_slice(&(file_size as u32).to_le_bytes());
bmp.extend_from_slice(&0u16.to_le_bytes()); // reserved
bmp.extend_from_slice(&0u16.to_le_bytes()); // reserved
bmp.extend_from_slice(&54u32.to_le_bytes()); // 像素数据偏移
// BITMAPINFOHEADER
bmp.extend_from_slice(&40u32.to_le_bytes()); // header size
bmp.extend_from_slice(&(width as i32).to_le_bytes());
bmp.extend_from_slice(&(-(height as i32)).to_le_bytes()); // 负值 = top-down
bmp.extend_from_slice(&1u16.to_le_bytes()); // planes
bmp.extend_from_slice(&32u16.to_le_bytes()); // bpp
bmp.extend_from_slice(&0u32.to_le_bytes()); // BI_RGB
bmp.extend_from_slice(&(data_size as u32).to_le_bytes());
bmp.extend_from_slice(&0u32.to_le_bytes()); // x ppm
bmp.extend_from_slice(&0u32.to_le_bytes()); // y ppm
bmp.extend_from_slice(&0u32.to_le_bytes()); // colors used
bmp.extend_from_slice(&0u32.to_le_bytes()); // important colors
// 像素数据:memcpy 一次性拷贝,再原地修正 alpha(避免 to_vec 中间分配)
let pixel_start = bmp.len();
bmp.extend_from_slice(bgra);
for i in (pixel_start + 3..bmp.len()).step_by(4) {
bmp[i] = 255;
}
Ok(bmp)
}
/// 将 BGRA top-down 像素编码为 PNG(强制 alpha=255
///
/// 使用 Fast 压缩 + 无过滤:历史缩略图/自动保存不需要最优压缩比,
/// 大幅降低"点击完成 → 关闭窗口"的编码延迟。
pub(crate) fn bgra_to_png(bgra: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
use image::codecs::png::{CompressionType, FilterType, PngEncoder};
use image::ImageEncoder;
if width <= 0 || height <= 0 {
return Err("无效尺寸".into());
}
let pixel_count = (width as usize) * (height as usize);
let mut rgba = vec![0u8; pixel_count * 4];
// chunks_exact 迭代器写法:4 字节对齐连续读取,编译器更容易自动向量化
for (src, dst) in bgra.chunks_exact(4).zip(rgba.chunks_exact_mut(4)) {
dst[0] = src[2]; // R
dst[1] = src[1]; // G
dst[2] = src[0]; // B
dst[3] = 255; // A 强制不透明
}
let mut buf = Vec::with_capacity(pixel_count * 4 / 3);
PngEncoder::new_with_quality(
&mut buf,
CompressionType::Fast,
FilterType::NoFilter,
)
.write_image(&rgba, width as u32, height as u32, image::ExtendedColorType::Rgba8)
.map_err(|e| format!("PNG 编码失败: {}", e))?;
Ok(buf)
}
/// 从 HBITMAP 提取 32bpp BGRA top-down 像素
pub(crate) unsafe fn extract_pixels(
hdc_mem: isize,
hbm: isize,
width: i32,
height: i32,
) -> Result<Vec<u8>, String> {
let bi = BITMAPINFO {
bmiHeader: BITMAPINFOHEADER {
biSize: std::mem::size_of::<BITMAPINFOHEADER>() as u32,
biWidth: width,
biHeight: -height, // 负值 = top-down
biPlanes: 1,
biBitCount: 32,
biCompression: BI_RGB,
biSizeImage: 0,
biXPelsPerMeter: 0,
biYPelsPerMeter: 0,
biClrUsed: 0,
biClrImportant: 0,
},
bmiColors: [RGBQUAD {
rgbBlue: 0,
rgbGreen: 0,
rgbRed: 0,
rgbReserved: 0,
}],
};
let mut pixels = vec![0u8; (width as usize) * (height as usize) * 4];
let got = GetDIBits(
hdc_mem,
hbm,
0,
height as u32,
pixels.as_mut_ptr() as *mut _,
&bi as *const _ as *mut _,
DIB_RGB_COLORS,
);
if got == 0 {
return Err("GetDIBits 失败".into());
}
Ok(pixels)
}
/// 捕获整个虚拟屏(所有显示器拼接为一张图)
///
/// 优先走 BitBlt(SDR 全屏一次捕获、低延迟);检测到任一显示器为 HDR 时改用 WGC
/// RGBA16F + HDR→sRGB 色调映射,避免 BitBlt 把 scRGB 线性像素当 sRGB 直出导致过曝)。
/// WGC 失败时回退到 BitBlt。
pub fn capture_virtual_screen() -> Result<CapturedImage, String> {
if super::wgc_capture::is_hdr_enabled() {
if let Ok(img) = super::wgc_capture::capture_virtual_screen_wgc() {
return Ok(img);
}
}
unsafe {
let x = GetSystemMetrics(SM_XVIRTUALSCREEN);
let y = GetSystemMetrics(SM_YVIRTUALSCREEN);
let w = GetSystemMetrics(SM_CXVIRTUALSCREEN);
let h = GetSystemMetrics(SM_CYVIRTUALSCREEN);
if w <= 0 || h <= 0 {
return Err("无法获取虚拟屏尺寸".into());
}
let hdc_screen = GetDC(0);
if hdc_screen == 0 {
return Err("GetDC 失败".into());
}
let hdc_mem = CreateCompatibleDC(hdc_screen);
if hdc_mem == 0 {
ReleaseDC(0, hdc_screen);
return Err("CreateCompatibleDC 失败".into());
}
let hbm = CreateCompatibleBitmap(hdc_screen, w, h);
if hbm == 0 {
DeleteDC(hdc_mem);
ReleaseDC(0, hdc_screen);
return Err("CreateCompatibleBitmap 失败".into());
}
let old = SelectObject(hdc_mem, hbm);
let ok = BitBlt(hdc_mem, 0, 0, w, h, hdc_screen, x, y, SRCCOPY);
let result = if ok == 0 {
Err("BitBlt 失败".into())
} else {
extract_pixels(hdc_mem, hbm, w, h).map(|bgra| CapturedImage {
width: w,
height: h,
png: Vec::new(), // 全屏捕获不做 PNG 编码,显示/裁剪走 raw BMP
bgra,
})
};
SelectObject(hdc_mem, old);
DeleteObject(hbm);
DeleteDC(hdc_mem);
ReleaseDC(0, hdc_screen);
result
}
}
/// 捕获指定窗口(PrintWindow + PW_RENDERFULLCONTENT,覆盖硬件加速窗口)
pub fn capture_window(hwnd: isize) -> Result<CapturedImage, String> {
let img = capture_window_bgra(hwnd)?;
let png = bgra_to_png(&img.bgra, img.width, img.height)?;
Ok(CapturedImage {
width: img.width,
height: img.height,
png,
bgra: img.bgra,
})
}
/// 捕获指定窗口的原始 BGRA(不做 PNG 编码)。
/// 滚动截图每帧只需像素数据做匹配拼接,跳过编码可显著降低单帧耗时。
pub fn capture_window_bgra(hwnd: isize) -> Result<CapturedImage, String> {
unsafe {
let mut rect: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut rect) == 0 {
return Err("GetWindowRect 失败".into());
}
let w = rect.right - rect.left;
let h = rect.bottom - rect.top;
if w <= 0 || h <= 0 {
return Err("窗口尺寸无效".into());
}
let hdc_screen = GetDC(0);
if hdc_screen == 0 {
return Err("GetDC 失败".into());
}
let hdc_mem = CreateCompatibleDC(hdc_screen);
let hbm = CreateCompatibleBitmap(hdc_screen, w, h);
let old = SelectObject(hdc_mem, hbm);
// 先用黑色填充(PrintWindow 对部分窗口不绘制透明区域)
PatBlt(hdc_mem, 0, 0, w, h, BLACKNESS);
let ok = PrintWindow(hwnd, hdc_mem, PW_RENDERFULLCONTENT);
let result = if ok == 0 {
Err("PrintWindow 失败(可能窗口无响应或权限不足)".into())
} else {
extract_pixels(hdc_mem, hbm, w, h).map(|bgra| CapturedImage {
width: w,
height: h,
png: Vec::new(),
bgra,
})
};
SelectObject(hdc_mem, old);
DeleteObject(hbm);
DeleteDC(hdc_mem);
ReleaseDC(0, hdc_screen);
result
}
}
/// 枚举可拾取的顶层窗口(Z 序顶→底)
///
/// 与逐点拾取同语义:排除本进程窗口(覆盖层/主窗口/编辑器)、不可见窗口、工具窗口。
/// 前端在截图开始时缓存该列表,鼠标移动时在 JS 侧做命中测试(rect 包含点,取 Z 序
/// 最顶的第一个命中),消除逐帧 window_from_point 的 IPC 往返;且列表与冻结底图
/// 同一时刻生成,命中结果与画面严格一致。
pub fn pick_windows() -> Vec<WindowInfo> {
struct PickContext {
my_pid: u32,
out: Vec<WindowInfo>,
}
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
unsafe {
let ctx = &mut *(lparam as *mut PickContext);
// 跳过本进程窗口(覆盖层 / 主窗口 / 编辑器等)
let mut pid: u32 = 0;
GetWindowThreadProcessId(hwnd, &mut pid);
if pid == ctx.my_pid {
return 1;
}
if windows_sys::Win32::UI::WindowsAndMessaging::IsWindowVisible(hwnd) == 0 {
return 1;
}
// 跳过工具窗口(如本应用 OSD / 托盘菜单)
let ex = GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
if ex & (WS_EX_TOOLWINDOW as isize) != 0 {
return 1;
}
let mut rect: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut rect) == 0 {
return 1;
}
ctx.out.push(WindowInfo {
hwnd,
title: get_window_title(hwnd),
rect: ScreenRect::from(rect),
visual_rect: extended_frame_bounds(hwnd),
});
}
1
}
let mut ctx = PickContext {
my_pid: std::process::id(),
out: Vec::new(),
};
unsafe {
EnumWindows(Some(enum_proc), &mut ctx as *mut _ as isize);
}
ctx.out
}
/// 获取当前鼠标物理屏幕坐标(覆盖层打开时定位初始悬停窗口)
pub fn cursor_pos() -> Result<(i32, i32), String> {
unsafe {
let mut pt: POINT = std::mem::zeroed();
if GetCursorPos(&mut pt) == 0 {
return Err("GetCursorPos 失败".into());
}
Ok((pt.x, pt.y))
}
}
/// DWM 扩展边框矩形(视觉边界)
///
/// GetWindowRect 对最大化窗口包含屏幕外的隐形缩放边框(各向 7~8px),
/// 导致窗口高亮框比实际窗口大一圈;DWMWA_EXTENDED_FRAME_BOUNDS 返回可视边界。
fn extended_frame_bounds(hwnd: HWND) -> Option<ScreenRect> {
use windows_sys::Win32::Graphics::Dwm::{DwmGetWindowAttribute, DWMWA_EXTENDED_FRAME_BOUNDS};
let mut r: RECT = unsafe { std::mem::zeroed() };
let hr = unsafe {
DwmGetWindowAttribute(
hwnd,
DWMWA_EXTENDED_FRAME_BOUNDS as u32,
&mut r as *mut _ as *mut core::ffi::c_void,
std::mem::size_of::<RECT>() as u32,
)
};
if hr == 0 {
Some(ScreenRect::from(r))
} else {
None
}
}
/// 禁用指定窗口的显示/隐藏过渡动画
///
/// Windows 默认对 show/hide 播放"缩放+淡入淡出"动画,截图覆盖层会出现
/// "从小变大/从大变小"的过渡;DWMWA_TRANSITIONS_FORCEDISABLED 对该窗口永久关闭过渡。
pub fn disable_window_transitions(hwnd: isize) -> Result<(), String> {
use windows_sys::Win32::Graphics::Dwm::DwmSetWindowAttribute;
const DWMWA_TRANSITIONS_FORCEDISABLED: u32 = 3;
let mut disabled: BOOL = 1;
let hr = unsafe {
DwmSetWindowAttribute(
hwnd as HWND,
DWMWA_TRANSITIONS_FORCEDISABLED,
&mut disabled as *mut _ as *mut core::ffi::c_void,
std::mem::size_of::<BOOL>() as u32,
)
};
if hr == 0 {
Ok(())
} else {
Err(format!("DwmSetWindowAttribute 失败: {}", hr))
}
}
/// 滚动截图模式:在覆盖层窗口上挖出选区带的"真孔"(内缩 INSET 保留蓝框),或清除恢复整窗。
///
/// 背景:Chromium 系浏览器(Edge/Chrome)的原生窗口遮挡检测(occlusion tracking
/// 会把被**完全覆盖**的窗口标记为 occluded 并暂停渲染合成——滚动截图时覆盖层
/// 铺满全屏盖住目标窗口,网页"看起来完全不滚动"PrintWindow 抓到的也是静止帧。
/// 覆盖层并非 layered 窗口,即使其内容视觉透明,窗口矩形对遮挡检测仍算不透明覆盖。
/// 挖孔后目标窗口仅部分被覆盖(Chromium 要求完全覆盖才判 occluded,实测 60x60
/// 的小孔即可解除),恢复渲染与滚轮响应,拼接匹配随之正常。
///
/// - `region = Some`:孔 = 选区带内缩 INSET(保留 2px 蓝框 + 1px 白描边);
/// 选区过小(< 2*INSET+8)时不挖孔,避免退化区域
/// - `region = None`SetWindowRgn(NULL) 清除窗口区域(恢复整窗)
///
/// 坐标:region 为屏幕物理像素(与滚动会话同源),按覆盖层窗口原点换算成窗口坐标。
/// 区域设置在窗口上持续有效,会话结束/新一轮截图开始时必须传 None 复位。
pub fn set_scroll_hole(hwnd: isize, region: Option<ScrollRegion>) -> Result<(), String> {
unsafe {
match region {
Some(r) => {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut wr) == 0 {
return Err("GetWindowRect 失败".into());
}
const INSET: i32 = 4;
let hx1 = r.x - wr.left + INSET;
let hy1 = r.y - wr.top + INSET;
let hx2 = r.x + r.width - wr.left - INSET;
let hy2 = r.y + r.height - wr.top - INSET;
if hx2 - hx1 < 8 || hy2 - hy1 < 8 {
// 选区太小:不挖孔(保持整窗)
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
return Ok(());
}
let full = CreateRectRgn(0, 0, wr.right - wr.left, wr.bottom - wr.top);
let hole = CreateRectRgn(hx1, hy1, hx2, hy2);
if full == 0 || hole == 0 {
if full != 0 {
DeleteObject(full);
}
if hole != 0 {
DeleteObject(hole);
}
return Err("CreateRectRgn 失败".into());
}
CombineRgn(full, full, hole, RGN_DIFF);
// 组合结果 full 归 SetWindowRgn 所有;hole 用完即删
DeleteObject(hole);
if SetWindowRgn(hwnd, full, 1) == 0 {
DeleteObject(full);
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
None => {
if SetWindowRgn(hwnd, 0, 1) == 0 {
return Err("SetWindowRgn 失败".into());
}
Ok(())
}
}
}
}
/// 枚举所有可见、有标题的顶层窗口(供窗口列表选择)
pub fn enum_visible_windows() -> Vec<WindowInfo> {
extern "system" fn enum_proc(hwnd: HWND, lparam: isize) -> i32 {
unsafe {
let vec = &mut *(lparam as *mut Vec<WindowInfo>);
if windows_sys::Win32::UI::WindowsAndMessaging::IsWindowVisible(hwnd) == 0 {
return 1;
}
let mut rect: RECT = std::mem::zeroed();
if GetWindowRect(hwnd, &mut rect) == 0 {
return 1;
}
let srect = ScreenRect::from(rect);
if srect.width < 20 || srect.height < 20 {
return 1;
}
// 跳过工具窗口(本应用 OSD / 托盘菜单 / 截图覆盖层)
let ex = GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
if ex & (WS_EX_TOOLWINDOW as isize) != 0 {
return 1;
}
let title = get_window_title(hwnd);
if title.is_empty() {
return 1;
}
vec.push(WindowInfo {
hwnd,
title,
rect: srect,
visual_rect: extended_frame_bounds(hwnd),
});
}
1
}
let mut out: Vec<WindowInfo> = Vec::new();
unsafe {
EnumWindows(Some(enum_proc), &mut out as *mut _ as isize);
}
out
}
unsafe fn get_window_title(hwnd: HWND) -> String {
let len = GetWindowTextLengthW(hwnd);
if len <= 0 {
return String::new();
}
let mut buf = vec![0u16; (len as usize) + 1];
let got = GetWindowTextW(hwnd, buf.as_mut_ptr(), buf.len() as i32);
if got <= 0 {
return String::new();
}
String::from_utf16_lossy(&buf[..got as usize])
}
/// 裁剪已存储的全屏捕获(按物理像素坐标)
pub fn crop_stored(x: i32, y: i32, w: i32, h: i32) -> Result<CaptureData, String> {
let guard = FULLSCREEN_CAPTURE.lock().map_err(|e| e.to_string())?;
let img = guard.as_ref().ok_or("无已存储的全屏捕获")?;
if x < 0 || y < 0 || w <= 0 || h <= 0 || x + w > img.width || y + h > img.height {
return Err("裁剪区域越界".into());
}
let sw = img.width as usize;
let sub = crop_bgra(&img.bgra, sw, x, y, w, h)?;
let png = bgra_to_png(&sub, w, h)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: w,
height: h,
})
}
/// 裁剪已存储的全屏捕获并直接写入剪贴板(一次 IPC 完成"裁剪+复制"
///
/// 相比前端 crop_stored → copy_image 两次大 base64 往返:
/// 直接从原始 BGRA 构造成 bottom-up DIB,省去 PNG 解码,显著降低"点击完成"延迟。
pub fn crop_copy_stored(x: i32, y: i32, w: i32, h: i32) -> Result<CaptureData, String> {
let guard = FULLSCREEN_CAPTURE.lock().map_err(|e| e.to_string())?;
let img = guard.as_ref().ok_or("无已存储的全屏捕获")?;
if x < 0 || y < 0 || w <= 0 || h <= 0 || x + w > img.width || y + h > img.height {
return Err("裁剪区域越界".into());
}
let sw = img.width as usize;
let sub = crop_bgra(&img.bgra, sw, x, y, w, h)?;
let dib = bgra_to_dib(&sub, w, h);
write_dib_to_clipboard(&dib)?;
let png = bgra_to_png(&sub, w, h)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: w,
height: h,
})
}
/// 将 BGRA top-down 像素构造为 CF_DIBbottom-upalpha 强制 255
fn bgra_to_dib(bgra: &[u8], width: i32, height: i32) -> Vec<u8> {
let header_size = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
let w = width as usize;
let h = height as usize;
let row_size = w * 4;
let pixel_size = row_size * h;
let mut dib = Vec::with_capacity(header_size as usize + pixel_size);
let header = BITMAPINFOHEADER {
biSize: header_size,
biWidth: width,
biHeight: height, // 正值 = bottom-up
biPlanes: 1,
biBitCount: 32,
biCompression: BI_RGB,
biSizeImage: (pixel_size) as u32,
biXPelsPerMeter: 0,
biYPelsPerMeter: 0,
biClrUsed: 0,
biClrImportant: 0,
};
let raw = unsafe {
std::slice::from_raw_parts(
&header as *const _ as *const u8,
std::mem::size_of::<BITMAPINFOHEADER>(),
)
};
dib.extend_from_slice(raw);
// 预分配像素区,按行 memcpy 拷贝(top-down → bottom-up 行序翻转),再原地修正 alpha
let pixel_start = dib.len();
dib.resize(dib.len() + pixel_size, 0);
for y in 0..h {
let src = y * row_size;
let dst = (h - 1 - y) * row_size;
dib[pixel_start + dst..pixel_start + dst + row_size]
.copy_from_slice(&bgra[src..src + row_size]);
}
for i in (pixel_start + 3..pixel_start + pixel_size).step_by(4) {
dib[i] = 255;
}
dib
}
pub(crate) fn crop_bgra(
src: &[u8],
src_width: usize,
x: i32,
y: i32,
w: i32,
h: i32,
) -> Result<Vec<u8>, String> {
let mut out = vec![0u8; (w as usize) * (h as usize) * 4];
for row in 0..(h as usize) {
let src_off = ((y as usize) + row) * src_width * 4 + (x as usize) * 4;
let dst_off = row * (w as usize) * 4;
out[dst_off..dst_off + (w as usize) * 4]
.copy_from_slice(&src[src_off..src_off + (w as usize) * 4]);
}
Ok(out)
}
/// 存储全屏捕获(覆盖层显示/裁剪取用),返回是否成功
pub fn store_fullscreen(img: CapturedImage) -> Result<(), String> {
FULLSCREEN_CAPTURE
.lock()
.map(|mut g| *g = Some(img))
.map_err(|e| e.to_string())
}
/// 取出全屏捕获的 BMP 字节用于显示(不移除,裁剪仍依赖原始像素)
pub fn fullscreen_bmp() -> Result<Vec<u8>, String> {
let guard = FULLSCREEN_CAPTURE.lock().map_err(|e| e.to_string())?;
let img = guard.as_ref().ok_or("无已存储的全屏捕获")?;
bgra_to_bmp(&img.bgra, img.width, img.height)
}
/// 全屏捕获编码为 PNG base64 并移除(全屏截图直接进编辑器时用)
pub fn fullscreen_png() -> Result<CaptureData, String> {
let mut g = FULLSCREEN_CAPTURE.lock().map_err(|e| e.to_string())?;
let img = g.take().ok_or("无已存储的全屏捕获")?;
let png = bgra_to_png(&img.bgra, img.width, img.height)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: img.width,
height: img.height,
})
}
/// 清除全屏捕获(覆盖层关闭/取消时释放内存)
pub fn clear_fullscreen() {
if let Ok(mut g) = FULLSCREEN_CAPTURE.lock() {
*g = None;
}
}
// ===== 输出:剪贴板 / 文件 =====
/// 将 PNG base64 解码为像素,构造 CF_DIB 并写入剪贴板
pub fn copy_png_to_clipboard(png_base64: &str) -> Result<(), String> {
let png = base64_decode(png_base64).ok_or("base64 解码失败")?;
let img = image::load_from_memory(&png)
.map_err(|e| format!("PNG 解码失败: {}", e))?
.to_rgba8();
let (w, h) = (img.width() as i32, img.height() as i32);
let dib = rgba_to_dib(&img, w, h);
write_dib_to_clipboard(&dib)
}
/// raw RGBA 像素 → CF_DIB(直接从连续像素切片构造,无需 image crate 解码)
///
/// 用于有标注导出路径:前端 canvas.getImageData() 直传 raw RGBA
/// 省去 toDataURL(PNG 编码+base64) → Rust base64 解码 → PNG 解码 的三次往返。
fn rgba_raw_to_dib(rgba: &[u8], width: i32, height: i32) -> Vec<u8> {
let header_size = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
let w = width as usize;
let h = height as usize;
let row_size = w * 4;
let pixel_size = row_size * h;
let mut dib = Vec::with_capacity(header_size as usize + pixel_size);
let header = BITMAPINFOHEADER {
biSize: header_size,
biWidth: width,
biHeight: height, // 正值 = bottom-up
biPlanes: 1,
biBitCount: 32,
biCompression: BI_RGB,
biSizeImage: (pixel_size) as u32,
biXPelsPerMeter: 0,
biYPelsPerMeter: 0,
biClrUsed: 0,
biClrImportant: 0,
};
let raw = unsafe {
std::slice::from_raw_parts(
&header as *const _ as *const u8,
std::mem::size_of::<BITMAPINFOHEADER>(),
)
};
dib.extend_from_slice(raw);
let pixel_start = dib.len();
dib.resize(dib.len() + pixel_size, 0);
// RGBA top-down → BGRA bottom-upalpha 强制 255
for y in 0..h {
let src_off = (h - 1 - y) * row_size;
let dst_off = y * row_size;
for x in 0..w {
let si = src_off + x * 4;
let di = pixel_start + dst_off + x * 4;
dib[di] = rgba[si + 2]; // B
dib[di + 1] = rgba[si + 1]; // G
dib[di + 2] = rgba[si]; // R
dib[di + 3] = 255; // A
}
}
dib
}
/// raw RGBA → PNG(直接从连续像素切片编码,跳过 image crate 的 RgbaImage 包装)
fn rgba_raw_to_png(rgba: &[u8], width: i32, height: i32) -> Result<Vec<u8>, String> {
use image::codecs::png::{CompressionType, FilterType, PngEncoder};
use image::ImageEncoder;
if width <= 0 || height <= 0 {
return Err("无效尺寸".into());
}
let mut buf = Vec::with_capacity(rgba.len() / 3);
PngEncoder::new_with_quality(
&mut buf,
CompressionType::Fast,
FilterType::NoFilter,
)
.write_image(rgba, width as u32, height as u32, image::ExtendedColorType::Rgba8)
.map_err(|e| format!("PNG 编码失败: {}", e))?;
Ok(buf)
}
/// 有标注导出:raw RGBA → 剪贴板 DIB + PNG base64(一次调用完成复制+编码)
///
/// 替代原 composeBase64 + screenshot_copy_image 两步:
/// 省去前端 toDataURL(PNG 编码+base64) + Rust base64 解码 + PNG 解码,
/// 直接 raw RGBA 传输 → DIB 写剪贴板 + PNG 编码返回。
pub fn compose_copy_rgba(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let expected = (width as usize) * (height as usize) * 4;
if rgba.len() < expected {
return Err(format!("像素数据不足: {} < {}", rgba.len(), expected));
}
let dib = rgba_raw_to_dib(rgba, width, height);
write_dib_to_clipboard(&dib)?;
rgba_raw_to_png_checked(rgba, width, height)
}
/// 有标注导出:raw RGBA → PNG base64(仅编码,不写剪贴板;编辑器「保存到文件」用)
pub fn compose_png_rgba(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let expected = (width as usize) * (height as usize) * 4;
if rgba.len() < expected {
return Err(format!("像素数据不足: {} < {}", rgba.len(), expected));
}
rgba_raw_to_png_checked(rgba, width, height)
}
/// raw RGBA → PNG base64(带长度校验的封装,供 compose_copy/compose_png 共用)
fn rgba_raw_to_png_checked(rgba: &[u8], width: i32, height: i32) -> Result<CaptureData, String> {
let png = rgba_raw_to_png(rgba, width, height)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width,
height,
})
}
/// RGBA → CF_DIBBITMAPINFOHEADER + BGRA bottom-upalpha 强制 255
fn rgba_to_dib(rgba: &image::RgbaImage, width: i32, height: i32) -> Vec<u8> {
let header_size = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
let w = width as usize;
let h = height as usize;
let row_size = w * 4;
let pixel_size = row_size * h;
let mut dib = Vec::with_capacity(header_size as usize + pixel_size);
let header = BITMAPINFOHEADER {
biSize: header_size,
biWidth: width,
biHeight: height, // 正值 = bottom-up
biPlanes: 1,
biBitCount: 32,
biCompression: BI_RGB,
biSizeImage: (pixel_size) as u32,
biXPelsPerMeter: 0,
biYPelsPerMeter: 0,
biClrUsed: 0,
biClrImportant: 0,
};
let raw = unsafe {
std::slice::from_raw_parts(
&header as *const _ as *const u8,
std::mem::size_of::<BITMAPINFOHEADER>(),
)
};
dib.extend_from_slice(raw);
// 预分配像素区,用 as_raw() 连续切片替代逐像素 get_pixel
let pixel_start = dib.len();
dib.resize(dib.len() + pixel_size, 0);
let src = rgba.as_raw(); // &[u8] RGBA top-down
for y in 0..h {
// bottom-up: DIB 第一行 = 图像最后一行
let src_off = (h - 1 - y) * row_size;
let dst_off = y * row_size;
for x in 0..w {
let si = src_off + x * 4;
let di = pixel_start + dst_off + x * 4;
dib[di] = src[si + 2]; // B
dib[di + 1] = src[si + 1]; // G
dib[di + 2] = src[si]; // R
dib[di + 3] = 255; // A
}
}
dib
}
fn write_dib_to_clipboard(dib: &[u8]) -> Result<(), String> {
unsafe {
if OpenClipboard(0) == 0 {
return Err("OpenClipboard 失败".into());
}
let r = (|| {
if EmptyClipboard() == 0 {
return Err("EmptyClipboard 失败".to_string());
}
let hglob = GlobalAlloc(GMEM_MOVEABLE, dib.len());
if hglob.is_null() {
return Err("GlobalAlloc 失败".to_string());
}
let ptr = GlobalLock(hglob) as *mut u8;
if ptr.is_null() {
return Err("GlobalLock 失败".to_string());
}
std::ptr::copy_nonoverlapping(dib.as_ptr(), ptr, dib.len());
GlobalUnlock(hglob);
if SetClipboardData(CF_DIB as u32, hglob as isize) == 0 {
return Err("SetClipboardData 失败".to_string());
}
Ok(())
})();
CloseClipboard();
r
}
}
/// 将 PNG base64 写入文件
pub fn save_png_to_file(png_base64: &str, path: &str) -> Result<(), String> {
let png = base64_decode(png_base64).ok_or("base64 解码失败")?;
std::fs::write(path, &png).map_err(|e| format!("写入文件失败: {}", e))
}
pub fn base64_encode(b: &[u8]) -> String {
use base64::engine::general_purpose::STANDARD;
use base64::Engine as _;
STANDARD.encode(b)
}
fn base64_decode(s: &str) -> Option<Vec<u8>> {
use base64::engine::general_purpose::STANDARD;
use base64::Engine as _;
STANDARD.decode(s).ok()
}
+634
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@@ -0,0 +1,634 @@
//! Tauri 命令:截图模块
//!
//! 命令清单:
//! - screenshot_capture_fullscreen:捕获虚拟屏并存入静态(不做 PNG 编码),返回捕获时刻光标坐标
//! - screenshot_get_fullscreen_bmp:取出全屏捕获的 BMP 原始字节(raw IPC,覆盖层显示用,不移除)
//! - screenshot_fullscreen_png:全屏捕获编码 PNG base64 并清除(全屏截图进编辑器用)
//! - screenshot_clear_fullscreen:清除静态全屏捕获(覆盖层关闭时)
//! - screenshot_crop_stored:按物理像素裁剪已存储的全屏捕获
//! - screenshot_pick_list:枚举可拾取顶层窗口(Z 序,前端缓存后本地命中测试)
//! - screenshot_show_overlay:一次 IPC 完成覆盖层 show + focus(关键路径减少往返)
//! - screenshot_enum_windows:枚举可见顶层窗口
//! - screenshot_capture_window:按 hwnd 捕获指定窗口
//! - screenshot_scroll_capture / screenshot_scroll_start / screenshot_scroll_finish /
//! screenshot_scroll_cancel:滚动截图(同步一次调用 / 会话式:启动、完成、取消)
//! - screenshot_set_scroll_hole:滚动模式遮罩挖孔(防 Chromium 遮挡检测冻结目标窗口)
//! - screenshot_take_editor_image_raw:取出编辑器图片(raw IPC,滚动截图会话直接写入)
//! - screenshot_compose_png / screenshot_compose_copyraw RGBA → PNG(仅编码 / 剪贴板+编码)
//! - screenshot_copy_image:写入剪贴板(CF_DIB
//! - screenshot_save_png:写入文件
//! - screenshot_disable_transitions:禁用窗口显示/隐藏过渡动画(消除覆盖层缩放动画)
use super::{CaptureData, CaptureStart, WindowInfo};
use tauri::{AppHandle, Emitter, Manager};
/// 禁用指定窗口(按 label 查找)的显示/隐藏过渡动画,消除覆盖层出现/消失时的缩放动画
#[tauri::command]
#[specta::specta]
pub async fn screenshot_disable_transitions(
app: tauri::AppHandle,
label: String,
) -> Result<(), String> {
#[cfg(windows)]
{
use raw_window_handle::HasWindowHandle;
let win = app
.get_webview_window(&label)
.ok_or_else(|| format!("窗口不存在: {}", label))?;
let handle = win
.window_handle()
.map_err(|e| format!("获取窗口句柄失败: {}", e))?;
match handle.as_raw() {
raw_window_handle::RawWindowHandle::Win32(h) => {
super::capture::disable_window_transitions(h.hwnd.get() as isize)
}
_ => Ok(()),
}
}
#[cfg(not(windows))]
{
let _ = (app, label);
Ok(())
}
}
/// 注册(或切换)截图全局快捷键。传入空字符串则禁用快捷键。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_register_shortcut(
app: tauri::AppHandle,
shortcut: String,
) -> Result<(), String> {
crate::shortcut::register_shortcut(&app, "截图", &shortcut, |a| {
let _ = a.emit(crate::constants::events::SCREENSHOT_SHORTCUT, ());
})
}
/// 注销截图全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn screenshot_unregister_shortcut(app: tauri::AppHandle) -> Result<(), String> {
crate::shortcut::unregister_shortcut(&app, "截图");
Ok(())
}
/// 注册(或切换)贴图全局快捷键。传入空字符串则禁用快捷键。
/// 按下时 emit 'screenshot-pin-shortcut',由前端切换贴图窗口显示/隐藏。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_register_pin_shortcut(
app: tauri::AppHandle,
shortcut: String,
) -> Result<(), String> {
crate::shortcut::register_shortcut(&app, "贴图", &shortcut, |a| {
let _ = a.emit(crate::constants::events::SCREENSHOT_PIN_SHORTCUT, ());
})
}
/// 注销贴图全局快捷键
#[tauri::command]
#[specta::specta]
pub async fn screenshot_unregister_pin_shortcut(app: tauri::AppHandle) -> Result<(), String> {
crate::shortcut::unregister_shortcut(&app, "贴图");
Ok(())
}
/// 捕获整个虚拟屏(多显示器拼接)存入静态,不做 PNG 编码。
/// 同时返回捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_capture_fullscreen() -> Result<CaptureStart, String> {
#[cfg(windows)]
{
// 屏幕捕获涉及 GDI 调用,放线程池避免阻塞 async 调度
tauri::async_runtime::spawn_blocking(|| {
let img = super::capture::capture_virtual_screen()?;
super::capture::store_fullscreen(img)?;
let (cursor_x, cursor_y) = super::capture::cursor_pos().unwrap_or((0, 0));
Ok(CaptureStart { cursor_x, cursor_y })
})
.await
.map_err(|e| format!("捕获任务失败: {}", e))?
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 取出全屏捕获的 BMP 原始字节(raw IPC → 前端 ArrayBuffer),不移除
#[tauri::command]
pub async fn screenshot_get_fullscreen_bmp() -> Result<tauri::ipc::Response, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(|| {
let bmp = super::capture::fullscreen_bmp()?;
Ok(tauri::ipc::Response::new(bmp))
})
.await
.map_err(|e| format!("读取捕获失败: {}", e))?
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 全屏捕获编码为 PNG base64 并清除(全屏截图直接进编辑器)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_fullscreen_png() -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(|| super::capture::fullscreen_png())
.await
.map_err(|e| format!("编码任务失败: {}", e))?
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 清除静态全屏捕获(覆盖层关闭/取消时释放内存)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_clear_fullscreen() -> Result<(), String> {
#[cfg(windows)]
{
super::capture::clear_fullscreen();
Ok(())
}
#[cfg(not(windows))]
{
Ok(())
}
}
/// 按物理像素坐标裁剪已存储的全屏捕获
#[tauri::command]
#[specta::specta]
pub async fn screenshot_crop_stored(
x: i32,
y: i32,
w: i32,
h: i32,
) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::capture::crop_stored(x, y, w, h)
})
.await
.map_err(|e| format!("裁剪任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = (x, y, w, h);
Err("截图仅支持 Windows".into())
}
}
/// 裁剪已存储的全屏捕获并直接写入剪贴板(一次 IPC 完成"裁剪+复制"
#[tauri::command]
#[specta::specta]
pub async fn screenshot_crop_copy_stored(
x: i32,
y: i32,
w: i32,
h: i32,
) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::capture::crop_copy_stored(x, y, w, h)
})
.await
.map_err(|e| format!("裁剪复制任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = (x, y, w, h);
Err("截图仅支持 Windows".into())
}
}
/// 枚举可拾取的顶层窗口(Z 序顶→底,排除本进程/不可见/工具窗口)。
/// 前端在截图开始时缓存列表,鼠标移动时在 JS 侧本地命中测试,消除逐帧 IPC 往返。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_pick_list() -> Result<Vec<WindowInfo>, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(super::capture::pick_windows)
.await
.map_err(|e| format!("枚举失败: {}", e))
}
#[cfg(not(windows))]
{
Ok(vec![])
}
}
/// 一次 IPC 完成指定窗口的显示与聚焦(截图覆盖层显示关键路径,减少串行往返)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_show_overlay(
app: tauri::AppHandle,
label: String,
) -> Result<(), String> {
let win = app
.get_webview_window(&label)
.ok_or_else(|| format!("窗口不存在: {}", label))?;
win.show().map_err(|e| format!("显示窗口失败: {}", e))?;
win.set_focus().map_err(|e| format!("聚焦窗口失败: {}", e))?;
Ok(())
}
/// 获取当前鼠标物理屏幕坐标(贴图窗口拖动跟随等场景使用)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_cursor_pos() -> Result<(i32, i32), String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(super::capture::cursor_pos)
.await
.map_err(|e| format!("查询任务失败: {}", e))?
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 枚举所有可见顶层窗口
#[tauri::command]
#[specta::specta]
pub async fn screenshot_enum_windows() -> Result<Vec<WindowInfo>, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(|| super::capture::enum_visible_windows())
.await
.map_err(|e| format!("枚举失败: {}", e))
}
#[cfg(not(windows))]
{
Ok(vec![])
}
}
/// 按 hwnd 捕获指定窗口
#[tauri::command]
#[specta::specta]
pub async fn screenshot_capture_window(hwnd: isize) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
let img = super::capture::capture_window(hwnd)?;
Ok(super::CaptureData {
png_base64: super::capture::base64_encode(&img.png),
width: img.width,
height: img.height,
})
})
.await
.map_err(|e| format!("捕获任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = hwnd;
Err("截图仅支持 Windows".into())
}
}
/// 滚动截图:从窗口当前滚动位置向下拼接到底部,返回超长 PNG。
/// `region` 为 Some 时仅在框选区域(屏幕物理坐标)内捕捉,宽 = 选区宽;
/// 为 None 时捕捉整个客户区。结束后会把窗口滚回起始位置,不打扰用户。
#[tauri::command]
#[specta::specta]
pub async fn screenshot_scroll_capture(
hwnd: isize,
region: Option<super::ScrollRegion>,
) -> Result<CaptureData, String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::scroll_capture::scroll_capture(hwnd, region)
})
.await
.map_err(|e| format!("滚动截图任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = hwnd;
let _ = region;
Err("截图仅支持 Windows".into())
}
}
/// 启动滚动截图会话(后台线程持续捕捉拼接,实时推进度事件)。
/// `auto = true` 为自动滚动(线程主动下滚拼到底部);`false` 为手动(等用户滚动窗口)。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_start(
app: AppHandle,
hwnd: isize,
region: Option<super::ScrollRegion>,
auto: bool,
) -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::start(app, hwnd, region, auto)
}
#[cfg(not(windows))]
{
let _ = (app, hwnd, region, auto);
Err("截图仅支持 Windows".into())
}
}
/// 结束滚动截图会话并导出结果。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_finish() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::finish()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 取消滚动截图会话(不导出)。
#[tauri::command]
#[specta::specta]
pub fn screenshot_scroll_cancel() -> Result<(), String> {
#[cfg(windows)]
{
super::scroll_session::cancel_now()
}
#[cfg(not(windows))]
{
Err("截图仅支持 Windows".into())
}
}
/// 滚动模式遮罩挖孔:在截图覆盖层窗口上挖出选区带的真孔(region = None 时复位整窗)。
///
/// Chromium 系浏览器(Edge/Chrome)的窗口遮挡检测会把被完全覆盖的窗口标记为
/// occluded 并暂停渲染——滚动截图时覆盖层铺满全屏,网页"看起来完全不滚动"。
/// 挖孔后目标窗口仅部分被覆盖,恢复渲染与滚轮响应(详见 capture::set_scroll_hole)。
/// 进入滚动模式时带选区调用,会话结束/新一轮截图开始时必须传 None 复位。
#[tauri::command]
#[specta::specta]
pub fn screenshot_set_scroll_hole(
app: AppHandle,
region: Option<super::ScrollRegion>,
) -> Result<(), String> {
#[cfg(windows)]
{
use raw_window_handle::HasWindowHandle;
let mut hwnds: Vec<isize> = Vec::new();
for (label, win) in app.webview_windows() {
if label.starts_with(crate::constants::windows::SCREENSHOT_OVERLAY) {
let hwnd = win
.window_handle()
.ok()
.and_then(|h| match h.as_raw() {
raw_window_handle::RawWindowHandle::Win32(w) => {
Some(w.hwnd.get() as isize)
}
_ => None,
});
if let Some(h) = hwnd {
hwnds.push(h);
}
}
}
if hwnds.is_empty() {
return Err("截图覆盖层窗口不存在".into());
}
for h in hwnds {
super::capture::set_scroll_hole(h, region)?;
}
Ok(())
}
#[cfg(not(windows))]
{
let _ = (app, region);
Ok(())
}
}
/// 取出编辑器图片(原始 PNG 字节,raw IPC → 前端 ArrayBuffer → Blob URL,取出即清除)
///
/// 长图(滚动截图)可达数十 MBraw IPC 相比 base64 JSON 事件传输省 ~33% 体积,
/// 且避免 JSON 序列化/多次广播。注:返回 ipc::Responsespecta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_take_editor_image_raw() -> Result<tauri::ipc::Response, String> {
match super::take_editor_image_raw() {
Some(bytes) => Ok(tauri::ipc::Response::new(bytes)),
None => Err("无待编辑的截图".into()),
}
}
/// 将 PNG base64 写入系统剪贴板(转 CF_DIB)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_copy_image(png_base64: String) -> Result<(), String> {
#[cfg(windows)]
{
tauri::async_runtime::spawn_blocking(move || {
super::capture::copy_png_to_clipboard(&png_base64)
})
.await
.map_err(|e| format!("剪贴板任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = png_base64;
Err("剪贴板仅支持 Windows".into())
}
}
/// 有标注导出:接收 raw RGBA(前端 canvas.getImageData 直传),一次完成 剪贴板+PNG base64。
///
/// 省去前端 toDataURL(PNG 编码+base64) → Rust base64 解码 → PNG 解码 三次往返。
/// body 格式:前 8 字节 = width(i32 LE) + height(i32 LE),之后为 raw RGBA 像素。
/// 注:参数为 tauri::ipc::Request(原始 body),specta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_compose_copy(
request: tauri::ipc::Request<'_>,
) -> Result<super::CaptureData, String> {
#[cfg(windows)]
{
let body = match request.body() {
tauri::ipc::InvokeBody::Raw(data) => data.clone(),
_ => return Err("需要 raw bodyArrayBuffer".into()),
};
if body.len() < 8 {
return Err("数据不足:缺少尺寸头".into());
}
let width = i32::from_le_bytes([body[0], body[1], body[2], body[3]]);
let height = i32::from_le_bytes([body[4], body[5], body[6], body[7]]);
let rgba = body[8..].to_vec();
tauri::async_runtime::spawn_blocking(move || {
super::capture::compose_copy_rgba(&rgba, width, height)
})
.await
.map_err(|e| format!("合成复制任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = request;
Err("截图仅支持 Windows".into())
}
}
/// 有标注导出(仅编码):接收 raw RGBA(前端 canvas.getImageData 直传),一次完成 PNG 编码。
/// 与 screenshot_compose_copy 的区别:不写剪贴板(编辑器「保存到文件」用)。
/// body 格式:前 8 字节 = width(i32 LE) + height(i32 LE),之后为 raw RGBA 像素。
/// 注:参数为 tauri::ipc::Request(原始 body),specta 无法生成,豁免标注。
#[tauri::command]
pub async fn screenshot_compose_png(
request: tauri::ipc::Request<'_>,
) -> Result<super::CaptureData, String> {
#[cfg(windows)]
{
let body = match request.body() {
tauri::ipc::InvokeBody::Raw(data) => data.clone(),
_ => return Err("需要 raw bodyArrayBuffer".into()),
};
if body.len() < 8 {
return Err("数据不足:缺少尺寸头".into());
}
let width = i32::from_le_bytes([body[0], body[1], body[2], body[3]]);
let height = i32::from_le_bytes([body[4], body[5], body[6], body[7]]);
let rgba = body[8..].to_vec();
tauri::async_runtime::spawn_blocking(move || {
super::capture::compose_png_rgba(&rgba, width, height)
})
.await
.map_err(|e| format!("合成编码任务失败: {}", e))?
}
#[cfg(not(windows))]
{
let _ = request;
Err("截图仅支持 Windows".into())
}
}
/// 将 PNG base64 写入文件
#[tauri::command]
#[specta::specta]
pub async fn screenshot_save_png(png_base64: String, path: String) -> Result<(), String> {
tauri::async_runtime::spawn_blocking(move || {
#[cfg(windows)]
{
super::capture::save_png_to_file(&png_base64, &path)
}
#[cfg(not(windows))]
{
let _ = (png_base64, path);
Err("文件写入仅支持 Windows".to_string())
}
})
.await
.map_err(|e| format!("保存任务失败: {}", e))?
}
// ===== 截图历史缓存:完整 PNG 落盘到应用数据目录(持久化,随历史保留数量清理),内存只保留缩略图 =====
/// 历史根目录(app_data_dir/screenshot/history
fn history_cache_dir(app: &tauri::AppHandle) -> Result<std::path::PathBuf, String> {
let dir = app
.path()
.app_data_dir()
.map_err(|e| format!("获取应用数据目录失败: {}", e))?
.join("screenshot")
.join("history");
std::fs::create_dir_all(&dir).map_err(|e| format!("创建历史目录失败: {}", e))?;
Ok(dir)
}
/// 校验 path 属于历史缓存目录(防止路径穿越/任意文件读写)
fn ensure_in_history_dir(app: &tauri::AppHandle, path: &str) -> Result<std::path::PathBuf, String> {
let dir = history_cache_dir(app)?;
let p = std::path::PathBuf::from(path);
if !p.starts_with(&dir) {
return Err("非法路径:不在截图历史缓存目录内".into());
}
Ok(p)
}
/// 将完整 PNG 写入历史缓存目录,返回文件路径
#[tauri::command]
#[specta::specta]
pub async fn screenshot_save_cache(
app: tauri::AppHandle,
png_base64: String,
) -> Result<String, String> {
tauri::async_runtime::spawn_blocking(move || {
let dir = history_cache_dir(&app)?;
// 时间戳微秒命名(避免引入额外依赖;并发截图的同微秒碰撞可忽略)
let ts = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_micros())
.unwrap_or(0);
let path = dir.join(format!("{}.png", ts));
super::capture::save_png_to_file(&png_base64, &path.to_string_lossy())?;
Ok(path.to_string_lossy().into_owned())
})
.await
.map_err(|e| format!("缓存任务失败: {}", e))?
}
/// 从历史缓存目录读取 PNG 并返回 base64(点击历史项复制/保存时一次性加载,不常驻内存)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_load_cache(
app: tauri::AppHandle,
path: String,
) -> Result<String, String> {
tauri::async_runtime::spawn_blocking(move || {
let p = ensure_in_history_dir(&app, &path)?;
let bytes = std::fs::read(&p).map_err(|e| format!("读取缓存失败: {}", e))?;
use base64::Engine as _;
Ok(base64::engine::general_purpose::STANDARD.encode(bytes))
})
.await
.map_err(|e| format!("读取缓存任务失败: {}", e))?
}
/// 读取历史缓存 PNG 原始字节(raw IPC → 前端 ArrayBuffer,贴图窗口显示用:
/// 跳过 base64 编码,IPC 传输与前端内存占用均省 ~33%;同 get_fullscreen_bmp 豁免 specta
#[tauri::command]
pub async fn screenshot_load_cache_raw(
app: tauri::AppHandle,
path: String,
) -> Result<tauri::ipc::Response, String> {
tauri::async_runtime::spawn_blocking(move || {
let p = ensure_in_history_dir(&app, &path)?;
let bytes = std::fs::read(&p).map_err(|e| format!("读取缓存失败: {}", e))?;
Ok(tauri::ipc::Response::new(bytes))
})
.await
.map_err(|e| format!("读取缓存任务失败: {}", e))?
}
/// 删除历史缓存文件(历史项移除/清空时调用,静默忽略不存在文件)
#[tauri::command]
#[specta::specta]
pub async fn screenshot_delete_cache(app: tauri::AppHandle, path: String) -> Result<(), String> {
tauri::async_runtime::spawn_blocking(move || {
if let Ok(p) = ensure_in_history_dir(&app, &path) {
let _ = std::fs::remove_file(p);
}
Ok(())
})
.await
.map_err(|e| format!("删除缓存任务失败: {}", e))?
}
+81
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//! 截图模块
//!
//! 跨平台数据结构定义 + Windows 捕获实现(capture.rs)。
//! 捕获引擎选型见 capture.rs 顶部说明:BitBlt + PrintWindow,不使用 WGC。
use std::sync::Mutex;
use specta::Type;
#[cfg(windows)]
pub mod capture;
#[cfg(windows)]
pub mod wgc_capture;
#[cfg(windows)]
pub mod scroll_capture;
#[cfg(windows)]
pub mod scroll_session;
pub mod commands;
/// 前端可见的捕获数据
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CaptureData {
pub png_base64: String,
pub width: i32,
pub height: i32,
}
/// 截图启动信息:捕获时刻的光标物理坐标(覆盖层据此做初始窗口拾取,省一次 IPC 往返)
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CaptureStart {
pub cursor_x: i32,
pub cursor_y: i32,
}
/// 窗口信息(窗口拾取 / 枚举)
#[derive(serde::Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct WindowInfo {
pub hwnd: isize,
pub title: String,
pub rect: ScreenRect,
/// DWM 扩展边框矩形(视觉边界,去掉最大化窗口的隐形缩放边框),命中测试用 rect,高亮用 visual_rect
pub visual_rect: Option<ScreenRect>,
}
#[derive(serde::Serialize, Clone, Copy, Type)]
#[serde(rename_all = "camelCase")]
pub struct ScreenRect {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}
/// 滚动截图区域(屏幕物理像素坐标,通常为覆盖层框选区平移到屏幕)
#[derive(serde::Serialize, serde::Deserialize, Clone, Copy, Type)]
#[serde(rename_all = "camelCase")]
pub struct ScrollRegion {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}
/// 编辑器图片静态存储:原始 PNG 字节(滚动截图会话完成后直接写入,
/// 编辑器窗口通过 raw IPC 取出 → Blob URL 显示,全程不经 base64/JSON 事件传输)
static EDITOR_IMAGE_RAW: Mutex<Option<Vec<u8>>> = Mutex::new(None);
/// 存储编辑器图片(原始 PNG 字节)
pub fn set_editor_image_raw(png: Vec<u8>) {
if let Ok(mut g) = EDITOR_IMAGE_RAW.lock() {
*g = Some(png);
}
}
/// 取出并清除编辑器图片(原始 PNG 字节)
pub fn take_editor_image_raw() -> Option<Vec<u8>> {
EDITOR_IMAGE_RAW.lock().ok()?.take()
}
+469
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//! 滚动截图(垂直长图拼接)底层设施(仅 Windows)
//!
//! ## 原理
//! 目标窗口的**客户区**内容往往是可分页垂直滚动的。算法:
//! 1. 用 PrintWindowPW_RENDERFULLCONTENT)抓客户区为 BGRA(不做 PNG 编码);
//! 2. 向窗口发送 `WM_MOUSEWHEEL` 使其向下滚动;
//! 3. 再抓一帧,用**框选带内多列采样行信号**做一维模板匹配,求出两帧间的垂直
//! 滚动像素偏移 `d``cur[y] ≈ prev[y+d]`,故把 `cur` 底部新出现的 `d` 行拼到画布末尾;
//! 4. 重复直到内容不再变化(滚到底部),把各帧拼成一张超高纵轴图像。
//!
//! 固定表头/粘性头部由拼接语义天然处理——只追加 `cur` 底部的 `d` 行,
//! 表头保留在第一帧中,不会重复。
//!
//! ## 滚轮投递
//! `WM_MOUSEWHEEL` 优先发给**框选带中心处的最深子窗口**(如 Chromium 的
//! RenderWidgetHostHWND):很多程序的顶层窗口过程不转发滚轮消息,
//! 直接发顶层会导致"完全不滚动"。坐标一律用屏幕物理坐标(lParam 语义)。
use std::thread::sleep;
use std::time::Duration;
use windows_sys::Win32::Foundation::{HWND, POINT, RECT};
use windows_sys::Win32::Graphics::Gdi::{ClientToScreen, ScreenToClient};
use windows_sys::Win32::UI::WindowsAndMessaging::{
ChildWindowFromPointEx, GetClientRect, GetWindowRect, PostMessageW, SendMessageTimeoutW,
WM_MOUSEWHEEL, WHEEL_DELTA, CWP_SKIPDISABLED, CWP_SKIPINVISIBLE, CWP_SKIPTRANSPARENT,
SMTO_ABORTIFHUNG,
};
use super::{CaptureData, ScrollRegion};
use super::capture::{base64_encode, bgra_to_png, capture_window_bgra, crop_bgra};
/// 窗口客户区上下文:客户区尺寸 + 客户区在窗口位图内的偏移。
pub(crate) struct BandCtx {
pub cw: i32,
pub ch: i32,
pub ox: i32,
pub oy: i32,
}
/// 解析框选带:把可选区域(屏幕物理坐标)换算成客户区内的裁剪带。
/// 区域未命中客户区时返回错误;`None` 表示整客户区。
/// 返回 (ctx, band_x, band_y, band_w, band_h)band_* 为客户区内坐标。
pub(crate) fn resolve_band(
hwnd: isize,
region: Option<ScrollRegion>,
) -> Result<(BandCtx, i32, i32, i32, i32), String> {
let (cw, ch, ox, oy) = client_info(hwnd)
.ok_or_else(|| "无法获取窗口客户区(窗口可能被最小化或已销毁)".to_string())?;
if cw <= 0 || ch <= 0 {
return Err("窗口客户区尺寸无效".into());
}
let (wr_x, wr_y) = window_rect_origin(hwnd).ok_or_else(|| "无法获取窗口矩形".to_string())?;
let band = match region {
Some(r) => {
let wbx = r.x - wr_x;
let wby = r.y - wr_y;
let bx0 = wbx.max(ox);
let by0 = wby.max(oy);
let bx1 = (wbx + r.width).min(ox + cw);
let by1 = (wby + r.height).min(oy + ch);
if bx1 <= bx0 || by1 <= by0 {
return Err("选区未命中窗口客户区".into());
}
(bx0 - ox, by0 - oy, bx1 - bx0, by1 - by0)
}
None => (0, 0, cw, ch),
};
Ok((
BandCtx { cw, ch, ox, oy },
band.0,
band.1,
band.2,
band.3,
))
}
/// 客户区内坐标 → 屏幕物理坐标。
pub(crate) fn client_pt_to_screen(hwnd: isize, cx: i32, cy: i32) -> Option<(i32, i32)> {
unsafe {
let mut pt = POINT { x: cx, y: cy };
if ClientToScreen(hwnd as HWND, &mut pt) == 0 {
return None;
}
Some((pt.x, pt.y))
}
}
/// 递归下钻:找到客户区坐标 (cx, cy) 处最深的子窗口(跳过不可见/禁用/透明子窗口)。
/// WM_MOUSEWHEEL 优先发给真正处理滚轮的子窗口——顶层窗口过程往往不转发滚轮,
/// 这是"自动滚动一开始就不动"的主因之一。
pub(crate) fn deep_child_at_point(top: isize, mut cx: i32, mut cy: i32) -> isize {
let mut cur = top;
for _ in 0..16 {
let child = unsafe {
ChildWindowFromPointEx(
cur as HWND,
POINT { x: cx, y: cy },
CWP_SKIPINVISIBLE | CWP_SKIPDISABLED | CWP_SKIPTRANSPARENT,
)
};
if child == 0 || child == cur as HWND {
break;
}
// 坐标换算到子窗口客户区
let mut pt = POINT { x: cx, y: cy };
unsafe {
if ClientToScreen(cur as HWND, &mut pt) == 0 {
break;
}
if ScreenToClient(child, &mut pt) == 0 {
break;
}
}
cx = pt.x;
cy = pt.y;
cur = child as isize;
}
cur
}
/// 构造 WM_MOUSEWHEEL 的 wParam/lParamlParam 为屏幕坐标)。
fn wheel_params(sx: i32, sy: i32, delta: i32) -> (usize, isize) {
// wParam 高位字 = 有符号 delta,低位字 = 按键 0
let wparam = ((delta as u16) as usize) << 16;
// lParam 低 16 位 = x(屏幕),高 16 位 = y(屏幕)
let lparam = ((((sy as u32) & 0xFFFF) << 16) | ((sx as u32) & 0xFFFF)) as isize;
(wparam, lparam)
}
/// 发送滚轮消息(SendMessageTimeout:目标线程短暂忙/挂起时不至于卡死调用线程)。
/// delta > 0 向上滚,delta < 0 向下滚。
pub(crate) fn send_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
let mut result = 0usize;
unsafe {
let _ = SendMessageTimeoutW(
hwnd as HWND,
WM_MOUSEWHEEL,
wparam,
lparam,
SMTO_ABORTIFHUNG,
80,
&mut result,
);
}
}
/// 异步投递滚轮消息(部分程序只处理经消息泵排队的事件)。
pub(crate) fn post_wheel(hwnd: isize, sx: i32, sy: i32, delta: i32) {
let (wparam, lparam) = wheel_params(sx, sy, delta);
unsafe {
let _ = PostMessageW(hwnd as HWND, WM_MOUSEWHEEL, wparam, lparam);
}
}
// ===== 单次同步滚动截图(一次调用拼到底)=====
/// 每次向下滚动的「格数」(WHEEL_DELTA=120/格)。
const WHEEL_STROKE: i32 = 2;
/// 滚动后等待窗口重绘的时间。
const SETTLE_MS: u64 = 70;
/// 保护上限:最大迭代轮数。
const MAX_ITERS: usize = 140;
/// 保护上限:最大拼接段数。
const MAX_STITCHES: usize = 90;
/// 保护上限:拼接后总高(像素)。
const MAX_TOTAL_H: u32 = 30000;
/// 连续多少次滚动无位移判定为「已到底部」。
const NO_CHANGE_STOP: u32 = 2;
/// 执行滚动截图:把窗口当前滚动位置向下拼接到底部,返回超长 PNG(同步,一次调用)。
///
/// - `region` 为 `Some` 时,只在**框选区域**内捕捉(列带 + 该区域的纵向视口),
/// 输出宽度 = 选区宽度;为 `None` 时捕捉整个客户区。
/// 偏移检测始终优先使用带内信号,保证滚动量在窄带下也能稳健匹配。
/// - 结束时把窗口滚回起始位置,不打扰用户。
pub fn scroll_capture(hwnd: isize, region: Option<ScrollRegion>) -> Result<CaptureData, String> {
let (ctx, band_x, band_y, band_w, band_h) = resolve_band(hwnd, region)?;
let (cw, ch) = (ctx.cw, ctx.ch);
let (client_ox, client_oy) = (ctx.ox, ctx.oy);
// 滚轮目标:带中心的最深子窗口 + 屏幕坐标
let bcx = band_x + band_w / 2;
let bcy = band_y + band_h / 2;
let wheel_hwnd = deep_child_at_point(hwnd, bcx, bcy);
let (sx, sy) = client_pt_to_screen(hwnd, bcx, bcy)
.ok_or_else(|| "无法换算屏幕坐标".to_string())?;
// 第一帧(全客户区)→ 画布(裁剪到框选带)
let first = capture_client_bgra(hwnd, client_ox, client_oy, cw, ch)?;
let mut canvas = crop_bgra(&first, cw as usize, band_x, band_y, band_w, band_h)?;
let mut prev = first;
let mut total_h = band_h as u32;
let mut total_stitches = 0usize;
let mut no_change = 0u32;
let mut moved: u32 = 0;
let mut iters = 0usize;
while iters < MAX_ITERS && total_stitches < MAX_STITCHES && total_h < MAX_TOTAL_H {
iters += 1;
send_wheel(wheel_hwnd, sx, sy, -(WHEEL_DELTA as i32) * WHEEL_STROKE);
sleep(Duration::from_millis(SETTLE_MS));
let cur = match capture_client_bgra(hwnd, client_ox, client_oy, cw, ch) {
Ok(f) => f,
Err(_) => break, // 窗口中途被关闭/失去客户区
};
match detect_vscroll_offset(
&prev,
&cur,
cw as usize,
ch as usize,
band_x as usize,
band_y as usize,
band_w as usize,
band_h as usize,
) {
Some(0) => {
no_change += 1;
if no_change >= NO_CHANGE_STOP {
break; // 已到底部
}
prev = cur;
}
Some(d) => {
no_change = 0;
total_stitches += 1;
moved += 1;
// 追加框选带底部新出现的 d 行(在客户区帧内的带区间 [band_y, band_y+band_h)
let new_rows = (d as i32).min(band_h) as usize;
let new_y = band_y + band_h - new_rows as i32;
let rows = crop_bgra(&cur, cw as usize, band_x, new_y, band_w, new_rows as i32)?;
canvas.extend_from_slice(&rows);
total_h += new_rows as u32;
prev = cur;
}
None => {
// 匹配失败(内容大幅变化/动画等):不拼接、不累计 no_change,下一轮继续
prev = cur;
}
}
}
// 结束回滚:上滚与下滚相同数量的手势
for _ in 0..moved {
send_wheel(wheel_hwnd, sx, sy, WHEEL_DELTA as i32 * WHEEL_STROKE);
sleep(Duration::from_millis(20));
}
if total_h <= band_h as u32 {
return Err("区域内容未能滚动(可能不支持鼠标滚轮或已到底部)".into());
}
let png = bgra_to_png(&canvas, band_w as i32, total_h as i32)?;
Ok(CaptureData {
png_base64: base64_encode(&png),
width: band_w as i32,
height: total_h as i32,
})
}
/// 窗口矩形左上角的屏幕坐标(用于把屏幕区域换算成窗口位图内的裁剪坐标)。
fn window_rect_origin(hwnd: isize) -> Option<(i32, i32)> {
unsafe {
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(hwnd as HWND, &mut wr) == 0 {
return None;
}
Some((wr.left, wr.top))
}
}
/// 获取窗口客户区尺寸与客户区左上角屏幕坐标。
fn client_info(hwnd: isize) -> Option<(i32, i32, i32, i32)> {
unsafe {
let h = hwnd as HWND;
let mut cr: RECT = std::mem::zeroed();
if GetClientRect(h, &mut cr) == 0 {
return None;
}
let (cw, ch) = (cr.right - cr.left, cr.bottom - cr.top);
let mut pt: POINT = std::mem::zeroed();
if ClientToScreen(h, &mut pt) == 0 {
return None;
}
let mut wr: RECT = std::mem::zeroed();
if GetWindowRect(h, &mut wr) == 0 {
return None;
}
Some((cw, ch, pt.x - wr.left, pt.y - wr.top))
}
}
/// 抓取窗口客户区内容(PrintWindow + 裁剪,不做 PNG 编码)。
pub(crate) fn capture_client_bgra(
hwnd: isize,
client_ox: i32,
client_oy: i32,
cw: i32,
ch: i32,
) -> Result<Vec<u8>, String> {
let img = capture_window_bgra(hwnd)?;
// 客户区在窗口位图内的偏移(PrintWindow 从窗口左上角绘制)
crop_bgra(
&img.bgra,
img.width as usize,
client_ox,
client_oy,
cw.min(img.width),
ch.min(img.height),
)
}
// ===== 帧间垂直偏移检测 =====
/// 行信号采样列数:每行采 16 列亮度(B+G+R),保留横向细节(文字边缘、分隔线)。
/// 相比旧的"整行平均",多列采样大幅降低重复纹理/大面积纯色区的误匹配率。
const SIG_COLS: usize = 16;
/// 单周期可检测的最大偏移(像素)。超过即匹配失败(调用方自适应降速)。
const MAX_OFFSET: usize = 512;
/// 检测两帧之间的垂直滚动像素偏移 `d`,使 `cur[y] ≈ prev[y+d]`。
///
/// 匹配范围优先限定在**框选带**(行=带内行、列=带内列):带外内容(工具栏、
/// 状态栏、不随滚动的区域)不参与匹配,避免污染信号。带太小/带内匹配失败时
/// 逐级回退(全行+带列 → 全行+全列)。
///
/// 返回:
/// - `Some(0)`:两帧实质相同(未滚动 / 已到底部)
/// - `Some(d)` d>0:检测到向下滚动了 d 像素
/// - `None`:无法可靠匹配(内容动画 / 位移超上限等),调用方跳过本轮
pub(crate) fn detect_vscroll_offset(
prev: &[u8],
cur: &[u8],
w: usize,
h: usize,
band_l: usize,
band_t: usize,
band_w: usize,
band_h: usize,
) -> Option<usize> {
if w < 4 || h < 16 {
return None;
}
let band_ok = band_w >= 8 && band_h >= 24 && band_t + band_h <= h && band_l + band_w <= w;
if band_ok {
// 主匹配:行、列都限定在带内(带外内容不随滚动变化,会污染匹配信号)
let ps = row_signals(prev, w, band_t, band_h, band_l, band_w);
let cs = row_signals(cur, w, band_t, band_h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
// 回退(带内匹配失败:快速滚动位移超上限 / 带内大面积动画):
// 全客户区行只用于**找位移**,不判"无变化"——带外静止内容会把误差拉低,
// 误报 Some(0) 造成假"到底"
if band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(d) = match_signals(&ps, &cs).filter(|d| *d > 0) {
return Some(d);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
return match_signals(&ps, &cs).filter(|d| *d > 0);
}
// 带太小:全客户区回退(此时允许 Some(0),否则永远判不了"到底")
if band_w >= 8 && band_l + band_w <= w {
let ps = row_signals(prev, w, 0, h, band_l, band_w);
let cs = row_signals(cur, w, 0, h, band_l, band_w);
if let Some(r) = match_signals(&ps, &cs) {
return Some(r);
}
}
let ps = row_signals(prev, w, 0, h, 0, w);
let cs = row_signals(cur, w, 0, h, 0, w);
match_signals(&ps, &cs)
}
/// 每行采样 SIG_COLS 列的亮度(B+G+R0..765),返回 rows × SIG_COLS 的信号矩阵。
fn row_signals(bgra: &[u8], w: usize, y0: usize, rows: usize, l: usize, bw: usize) -> Vec<i32> {
// 均匀采样列(含两端)
let mut cols = [0usize; SIG_COLS];
for i in 0..SIG_COLS {
cols[i] = l + (i * (bw - 1)) / (SIG_COLS - 1).max(1);
}
let mut out = Vec::with_capacity(rows * SIG_COLS);
for y in y0..y0 + rows {
let base = y * w * 4;
for &c in &cols {
let i = base + c * 4;
// bgra: B,G,Ralpha 通常为 0,不计入亮度)
out.push(bgra[i] as i32 + bgra[i + 1] as i32 + bgra[i + 2] as i32);
}
}
out
}
/// 信号模板匹配:求 d 使 `cs[y] ≈ ps[y+d]`,取平均绝对误差最小者。
fn match_signals(ps: &[i32], cs: &[i32]) -> Option<usize> {
let n = ps.len() / SIG_COLS;
if n < 16 {
return None;
}
let step = 2; // 隔行采样加速
let max_d = MAX_OFFSET.min(n * 3 / 4);
if max_d < 1 {
return None;
}
// d=0 基准误差:两帧几乎一致 → 未滚动(到底部)
let err0 = {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[y * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
}
if c == 0 {
return None;
}
e as f64 / c as f64
};
if err0 < 4.0 {
return Some(0);
}
// 找最小平均误差的 d
let mut best_d = 0usize;
let mut best_err = f64::MAX;
for d in 1..=max_d {
let (mut e, mut c) = (0i64, 0i64);
let mut y = 0;
while y + d < n {
for k in 0..SIG_COLS {
e += (cs[y * SIG_COLS + k] - ps[(y + d) * SIG_COLS + k]).abs() as i64;
}
c += SIG_COLS as i64;
y += step;
// 早停:明显劣于当前最优则放弃该候选
if c >= 64 && e as f64 / c as f64 > best_err * 1.8 + 24.0 {
break;
}
}
if c >= 64 {
let ae = e as f64 / c as f64;
if ae < best_err {
best_err = ae;
best_d = d;
}
}
}
if best_d == 0 {
return None;
}
// 阈值按 3 通道和(0..765)标定:亚像素滚动会有轻微重采样模糊,阈值不宜过紧
if best_err < 30.0 && best_err * 2.0 < err0 {
Some(best_d)
} else {
None
}
}
+647
View File
@@ -0,0 +1,647 @@
//! 滚动截图会话(仅 Windows):后台线程捕捉拼接 + 独立滚轮线程平滑滚动。
//!
//! 与 [super::scroll_capture::scroll_capture](同步一次调用)不同,本模块把捕获循环
//! 放进后台线程,通过事件把**实时进度**推给前端。
//!
//! ## 自动模式架构
//! - **run_loop(会话线程)**:按节奏捕获客户区帧,与上一帧做带内偏移匹配,拼接新行;
//! - **ticker(滚轮线程)**:以 ~16ms 间隔发送小步长 `WM_MOUSEWHEEL`,由目标程序自身的
//! 平滑滚动动画呈现连续滚动(替代旧版"每 70ms 一整格"的跳变式滚动);
//! - **目标策略升级**:带中心最深子窗口(小步长 Send)→ 子窗口整格 → 顶层整格 Send →
//! 顶层整格 Post。解决"一开始就不滚动"(顶层不转发滚轮 / 程序忽略非整格消息);
//! - **自适应速度**:按每周期实测位移调滚轮步长 / 捕获周期,逼近"带高 1/4"的理想重叠;
//! - **停止补帧(settle)**:用户停止后等目标窗口滚动动画静止再补拼最后一帧,
//! 保证最终图片结尾 = 用户停止时窗口实际停留的位置;
//! - **精准回滚**:先按累计像素粗估上滚,再用帧匹配对初始帧校准回到起始位置。
//!
//! 事件(广播到所有窗口):
//! - `SCROLL_PROGRESS``{ width, height, auto }` 当前已拼接高度
//! - `SCROLL_COMPLETE``{ width, height }` 完成导出(PNG 原始字节已存入编辑器图片槽,
//! 由前端常驻编辑器窗口通过 raw IPC 取出,事件本身不携带图片数据)
//! - `SCROLL_CANCELLED``{}` 取消(丢弃画布)
use std::sync::atomic::{AtomicBool, AtomicI32, AtomicIsize, Ordering};
use std::sync::Mutex;
use std::thread::sleep;
use std::time::{Duration, Instant};
use tauri::{AppHandle, Emitter};
use windows_sys::Win32::UI::WindowsAndMessaging::WHEEL_DELTA;
use crate::constants::events as evts;
use crate::logger::{log_error, log_info};
use super::capture::{bgra_to_png, crop_bgra};
use super::scroll_capture::{
capture_client_bgra, client_pt_to_screen, deep_child_at_point, detect_vscroll_offset,
post_wheel, resolve_band, send_wheel,
};
use super::ScrollRegion;
// ===== 可调参数 =====
/// 滚轮线程发送间隔(毫秒)。小步长 + 高频 → 目标程序的平滑滚动动画连贯不断帧。
const TICK_MS: u64 = 16;
/// 捕获周期基准(毫秒)。与滚轮解耦:滚动不因捕获/匹配而停顿。
const CYCLE_MS: u64 = 130;
/// 捕获周期上限(整格模式下按实测位移自适应放大)。
const CYCLE_MS_MAX: u64 = 360;
/// 每周期理想位移 = clamp(band_h / 4, TARGET_D_MIN, TARGET_D_MAX)。
/// 太小 → 慢;太大 → 带内重叠不足、匹配易失败。
const TARGET_D_MIN: usize = 32;
const TARGET_D_MAX: usize = 180;
/// 小步长模式:起始 / 上下限步长(WHEEL_DELTA=120 为一整格)。
const DELTA_START: i32 = 20;
const DELTA_MIN: i32 = 4;
const DELTA_MAX: i32 = 72;
/// 整格模式步长(部分程序忽略非整格滚轮消息,累不进小步长)。
const DELTA_NOTCH: i32 = 120;
/// 策略未锁定时:连续多少周期无位移 → 升级投递策略。
const ESCALATE_CYCLES: u32 = 3;
/// 策略已锁定时:连续多少周期无位移 → 判定到底。
const NO_CHANGE_STOP: u32 = 3;
/// 上限:拼接后总高(像素),超出即自动结束。
const MAX_TOTAL_H: u32 = 30000;
/// 进度事件节流。
const PROGRESS_THROTTLE_MS: u64 = 120;
/// 停止后等待滚动动画静止的超时(毫秒)。
const SETTLE_TIMEOUT_MS: u64 = 900;
/// 回滚粗估:每整格对应的滚动像素。
const ROLLBACK_PX_PER_NOTCH: f64 = 55.0;
// ===== 会话状态 =====
/// 活动会话(会话线程独占读写;命令只改 STOP/CANCEL 原子标志)
struct Session {
hwnd: isize,
/// 客户区尺寸与客户区在窗口位图内偏移
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
/// 已拼接像素(带宽 × total_h)
canvas: Vec<u8>,
total_h: u32,
/// 累计检测到的滚动像素
ttl_px: u32,
/// 上一帧(全客户区,匹配基准)
prev: Vec<u8>,
/// 初始帧(回滚校准用)
first: Vec<u8>,
auto_scroll: bool,
active: bool,
}
static SESSION: Mutex<Option<Session>> = Mutex::new(None);
/// 请求线程结束(完成/取消共用)
static STOP: AtomicBool = AtomicBool::new(false);
/// 结束方式:true = 取消(不导出),false = 完成(导出)
static CANCEL: AtomicBool = AtomicBool::new(false);
// ===== 滚轮线程共享控制 =====
static TICKER_STOP: AtomicBool = AtomicBool::new(false);
static WHEEL_TARGET: AtomicIsize = AtomicIsize::new(0);
/// 滚轮步长(有符号 delta,正值;发送时取负 = 向下滚)
static WHEEL_STEP: AtomicI32 = AtomicI32::new(0);
static WHEEL_POST: AtomicBool = AtomicBool::new(false);
static WHEEL_SX: AtomicI32 = AtomicI32::new(0);
static WHEEL_SY: AtomicI32 = AtomicI32::new(0);
/// 会话线程每轮用的只读参数(启动时一次性读出)。
struct Params {
hwnd: isize,
cw: i32,
ch: i32,
ox: i32,
oy: i32,
band_x: i32,
band_y: i32,
band_w: i32,
band_h: i32,
auto_scroll: bool,
}
fn read_params() -> Option<Params> {
let g = SESSION.lock().ok()?;
let s = g.as_ref().filter(|s| s.active)?;
Some(Params {
hwnd: s.hwnd,
cw: s.cw,
ch: s.ch,
ox: s.ox,
oy: s.oy,
band_x: s.band_x,
band_y: s.band_y,
band_w: s.band_w,
band_h: s.band_h,
auto_scroll: s.auto_scroll,
})
}
/// 会话是否仍活动(run_loop 每周期自检,异常路径提前退出)
fn is_active() -> bool {
SESSION
.lock()
.map(|g| g.as_ref().map(|s| s.active).unwrap_or(false))
.unwrap_or(false)
}
/// 启动滚动截图会话。`auto = true` 时线程自动下滚拼到底部;否则等用户手动滚动。
pub fn start(app: AppHandle, hwnd: isize, region: Option<ScrollRegion>, auto: bool) -> Result<(), String> {
{
let g = SESSION.lock().map_err(|e| e.to_string())?;
if g.as_ref().map(|s| s.active).unwrap_or(false) {
return Err("已有滚动截图进行中".into());
}
}
let (ctx, bx, by, bw, bh) = resolve_band(hwnd, region)?;
let first = capture_client_bgra(hwnd, ctx.ox, ctx.oy, ctx.cw, ctx.ch)?;
let canvas = crop_bgra(&first, ctx.cw as usize, bx, by, bw, bh)?;
{
let mut g = SESSION.lock().map_err(|e| e.to_string())?;
*g = Some(Session {
hwnd,
cw: ctx.cw,
ch: ctx.ch,
ox: ctx.ox,
oy: ctx.oy,
band_x: bx,
band_y: by,
band_w: bw,
band_h: bh,
canvas,
total_h: bh as u32,
ttl_px: 0,
first: first.clone(),
prev: first,
auto_scroll: auto,
active: true,
});
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
log_info("scroll-session", &format!(
"启动滚动截图 hwnd={} band={}x{} auto={}",
hwnd, bw, bh, auto
));
std::thread::spawn(move || run_loop(app));
Ok(())
}
/// 请求结束会话并导出(完成)。立即返回,线程在下一轮感知并完成。
pub fn finish() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(false, Ordering::Release);
Ok(())
}
/// 请求取消会话(不导出)。立即返回,线程在下一轮感知并回滚终止。
pub fn cancel_now() -> Result<(), String> {
if !running() {
return Err("没有进行中的滚动截图".into());
}
STOP.store(true, Ordering::Release);
CANCEL.store(true, Ordering::Release);
Ok(())
}
fn running() -> bool {
SESSION.lock().map(|g| g.as_ref().map(|s| s.active).unwrap_or(false)).unwrap_or(false)
}
/// 滚轮线程:高频小步长发送,滚动手感交给目标程序的平滑滚动动画。
fn ticker_loop() {
loop {
if TICKER_STOP.load(Ordering::Acquire) {
break;
}
let target = WHEEL_TARGET.load(Ordering::Acquire);
let delta = WHEEL_STEP.load(Ordering::Acquire);
let sx = WHEEL_SX.load(Ordering::Acquire);
let sy = WHEEL_SY.load(Ordering::Acquire);
if target != 0 && delta != 0 {
if WHEEL_POST.load(Ordering::Acquire) {
post_wheel(target, sx, sy, -delta);
} else {
send_wheel(target, sx, sy, -delta);
}
}
sleep(Duration::from_millis(TICK_MS));
}
}
/// 应用滚轮投递策略(未检测到位移时逐级升级,直到找到能滚动的通道)。
fn apply_strategy(strategy: u8, p: &Params, bcx: i32, bcy: i32) {
match strategy {
0 => {
// 子窗口 + 小步长(Chromium/WinUI 等会累加小步长并平滑滚动)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_START, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
1 => {
// 子窗口 + 整格(经典 Win32 控件只认整格消息)
WHEEL_TARGET.store(deep_child_at_point(p.hwnd, bcx, bcy), Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
2 => {
// 顶层 + 整格 Send(部分程序由顶层统一处理滚轮)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(false, Ordering::Release);
}
_ => {
// 顶层 + 整格 Post(只处理消息泵排队事件的程序)
WHEEL_TARGET.store(p.hwnd, Ordering::Release);
WHEEL_STEP.store(DELTA_NOTCH, Ordering::Release);
WHEEL_POST.store(true, Ordering::Release);
}
}
log_info("scroll-session", &format!("滚轮策略升级为 {}", strategy));
}
/// 单周期匹配结果
enum CycleResult {
/// 两帧一致(未滚动)
NoChange,
/// 向下滚了 d 像素(已拼接)
Moved(usize),
/// 匹配失败(动画 / 位移超上限)
MatchFail,
}
/// 一轮捕获-匹配-拼接。返回 (band_w, total_h, CycleResult)。
fn stitch_cycle(p: &Params, cur: &[u8]) -> (i32, u32, CycleResult) {
let mut g = match SESSION.lock() {
Ok(g) => g,
Err(e) => {
log_error("scroll-session", &format!("会话锁异常: {}", e));
return (p.band_w, 0, CycleResult::MatchFail);
}
};
let s = match g.as_mut() {
Some(s) => s,
None => return (p.band_w, 0, CycleResult::MatchFail),
};
let prev = std::mem::take(&mut s.prev);
let (bx, by, bw, bh) = (s.band_x, s.band_y, s.band_w, s.band_h);
let off = detect_vscroll_offset(
&prev,
cur,
p.cw as usize,
p.ch as usize,
bx as usize,
by as usize,
bw as usize,
bh as usize,
);
match off {
Some(0) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::NoChange)
}
Some(d) => {
// 一次最多拼接带的整高:单步滚动量超过带高时无法恢复中间内容,
// 以整带兜底(自适应速度会把位移压回安全区间)
let new_rows = (d as i32).min(bh) as usize;
let new_y = bh - new_rows as i32; // 带在客户区内的底对齐
match crop_bgra(cur, p.cw as usize, bx, s.band_y + new_y, bw, new_rows as i32) {
Ok(rows) => {
s.canvas.extend_from_slice(&rows);
s.total_h += new_rows as u32;
s.ttl_px += d as u32;
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::Moved(d))
}
Err(_) => {
s.prev = cur.to_vec();
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
None => {
// 匹配失败:保留旧基准帧(下一帧与更早的稳定帧比对,累积位移仍能对上)
s.prev = prev;
(bw, s.total_h, CycleResult::MatchFail)
}
}
}
fn run_loop(app: AppHandle) {
let p = match read_params() {
Some(p) => p,
None => return,
};
// 滚轮目标初始参数:带中心(客户区坐标)→ 屏幕坐标
let bcx = p.band_x + p.band_w / 2;
let bcy = p.band_y + p.band_h / 2;
let (bsx, bsy) = client_pt_to_screen(p.hwnd, bcx, bcy).unwrap_or((0, 0));
WHEEL_SX.store(bsx, Ordering::Release);
WHEEL_SY.store(bsy, Ordering::Release);
// 自动模式:启动滚轮线程(策略 0 起步)
let mut strategy: u8 = 0;
let mut ticker = None;
if p.auto_scroll {
apply_strategy(0, &p, bcx, bcy);
TICKER_STOP.store(false, Ordering::Release);
ticker = Some(std::thread::spawn(ticker_loop));
}
let mut no_change: u32 = 0; // 锁定后:连续无位移(到底判定)
let mut no_move: u32 = 0; // 未锁定:连续无位移(策略升级判定)
let mut locked = false; // 是否已确认当前策略能滚动
let mut gave_up = false; // 所有策略都滚不动
let mut cycle_ms = CYCLE_MS;
let mut capture_errors: u32 = 0;
let mut last_emit = Instant::now();
loop {
if STOP.load(Ordering::Acquire) || !is_active() {
break;
}
// 周期节拍:捕获+匹配耗时计入周期
let t0 = Instant::now();
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => {
capture_errors = 0;
f
}
Err(e) => {
// 瞬时失败先重试,连续多次失败才视为窗口关闭/失去客户区
capture_errors += 1;
log_error("scroll-session", &format!("捕获失败({}/3): {}", capture_errors, e));
if capture_errors >= 3 {
break;
}
sleep(Duration::from_millis(100));
continue;
}
};
let (band_w, total_h, result) = stitch_cycle(&p, &cur);
// 目标位移:带高 1/4,夹在安全区间
let target_d = (p.band_h as usize / 4).clamp(TARGET_D_MIN, TARGET_D_MAX);
match result {
CycleResult::Moved(d) => {
if !locked {
locked = true;
log_info("scroll-session", &format!("策略 {} 生效,锁定", strategy));
}
no_change = 0;
no_move = 0;
if p.auto_scroll {
if strategy == 0 {
// 小步长模式:按实测位移调步长(sqrt 阻尼防过冲)
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let factor = target_d as f64 / d.max(6) as f64;
let nd = (delta * factor.sqrt()).clamp(DELTA_MIN as f64, DELTA_MAX as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else {
// 整格模式:步长固定,按实测位移调捕获周期
if d as f64 > p.band_h as f64 * 0.55 {
cycle_ms = ((cycle_ms as f64) * 1.25).min(CYCLE_MS_MAX as f64) as u64;
} else if d < target_d / 2 && cycle_ms > CYCLE_MS {
cycle_ms = ((cycle_ms as f64) * 0.8).max(CYCLE_MS as f64) as u64;
}
}
}
}
CycleResult::NoChange => {
if locked {
no_change += 1;
if no_change >= NO_CHANGE_STOP && p.auto_scroll {
break; // 已到底部
}
// 手动模式由用户控制,不自动结束
} else if p.auto_scroll {
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true; // 所有通道都滚不动 → 结束(前端提示)
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
CycleResult::MatchFail => {
// 内容大幅变化/动画/位移超上限:若持续失败则降速,
// 避免越滚越快导致匹配一直失败(表现即"滚动中断")
if p.auto_scroll {
if locked && strategy == 0 {
let delta = WHEEL_STEP.load(Ordering::Acquire) as f64;
let nd = (delta * 0.75).max(DELTA_MIN as f64);
WHEEL_STEP.store(nd as i32, Ordering::Release);
} else if !locked {
// 未锁定:匹配失败也算"无位移"参与策略升级,
// 防止动画页面导致升级判定永不触发
no_move += 1;
if no_move >= ESCALATE_CYCLES {
no_move = 0;
strategy += 1;
if strategy > 3 {
gave_up = true;
break;
}
apply_strategy(strategy, &p, bcx, bcy);
}
}
}
}
}
// 进度事件(节流)
if matches!(result, CycleResult::Moved(_))
&& last_emit.elapsed().as_millis() as u64 >= PROGRESS_THROTTLE_MS
{
last_emit = Instant::now();
emit_progress(&app, band_w, total_h, p.auto_scroll);
}
if total_h >= MAX_TOTAL_H {
break;
}
// 补足周期剩余时间
let el = t0.elapsed().as_millis() as u64;
if el < cycle_ms {
sleep(Duration::from_millis(cycle_ms - el));
}
}
// 停滚轮线程(join 等它退出,最多再发一拍)
if let Some(t) = ticker.take() {
TICKER_STOP.store(true, Ordering::Release);
let _ = t.join();
}
let cancel = CANCEL.load(Ordering::Acquire);
// 完成(非取消、非放弃)时:等滚动动画静止后补拼最后一帧,
// 保证图片结尾 = 用户停止时窗口实际停留的位置
if !cancel && !gave_up {
settle_and_stitch(&p);
}
// 取出会话数据
let mut s = match SESSION.lock().ok().and_then(|mut g| g.take()) {
Some(s) => s,
None => {
log_info("scroll-session", "会话已不存在(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
return;
}
};
// 编码与回滚并行:PNG 编码只依赖画布(已定格),回滚不依赖画布,
// 两者无数据依赖,并行可显著缩短「停止 → 打开编辑器」的等待
let (band_w, total_h) = (s.band_w, s.total_h);
let encode = if cancel {
None
} else {
let canvas = std::mem::take(&mut s.canvas);
Some(std::thread::spawn(move || {
bgra_to_png(&canvas, band_w, total_h as i32)
}))
};
// 回滚到起始位置(与编码并行):先按累计像素粗估上滚,再帧匹配校准
if s.ttl_px > 0 {
rollback(&s);
}
STOP.store(false, Ordering::Release);
CANCEL.store(false, Ordering::Release);
// 等编码完成:PNG 原始字节直接存入编辑器图片槽(不经 base64 / JSON 事件传输)
let png = encode.and_then(|h| h.join().ok()).and_then(|r| r.ok());
match png {
Some(png) => {
log_info("scroll-session", &format!(
"完成导出 width={} height={}",
band_w, total_h
));
super::set_editor_image_raw(png);
let _ = app.emit(
evts::SCROLL_COMPLETE,
serde_json::json!({ "width": band_w, "height": total_h }),
);
}
None => {
log_info("scroll-session", "会话已取消(未导出)");
let _ = app.emit(evts::SCROLL_CANCELLED, serde_json::json!({}));
}
}
}
/// 停止后等待目标窗口滚动动画静止,并把静止帧补拼进画布(结尾对齐停止位置)。
fn settle_and_stitch(p: &Params) {
let deadline = Instant::now() + Duration::from_millis(SETTLE_TIMEOUT_MS);
loop {
sleep(Duration::from_millis(70));
if Instant::now() >= deadline || !is_active() {
return;
}
let cur = match capture_client_bgra(p.hwnd, p.ox, p.oy, p.cw, p.ch) {
Ok(f) => f,
Err(_) => return,
};
match stitch_cycle(p, &cur).2 {
CycleResult::NoChange => return, // 已静止且无新内容
CycleResult::Moved(_) | CycleResult::MatchFail => {
// 动画仍在进行(Moved 已拼接;MatchFail 继续等)
if Instant::now() >= deadline {
return;
}
}
}
}
}
/// 回滚:粗估整格数上滚 → 与初始帧逐次比对校准,直到回到起始位置。
/// 帧匹配校准消除"每格滚动像素因程序而异"带来的累计误差。
fn rollback(s: &Session) {
let target = {
let t = WHEEL_TARGET.load(Ordering::Acquire);
if t != 0 { t } else { s.hwnd }
};
let mut sx = WHEEL_SX.load(Ordering::Acquire);
let mut sy = WHEEL_SY.load(Ordering::Acquire);
if sx == 0 && sy == 0 {
if let Some((x, y)) = client_pt_to_screen(
s.hwnd,
s.band_x + s.band_w / 2,
s.band_y + s.band_h / 2,
) {
sx = x;
sy = y;
}
}
// 粗估上滚(宁可略少,剩余交给校准补齐)。
// 上限按累计像素推算:长图捕获(累计数万 px)也要能回滚到位,
// 固定小上限会导致超长捕获结束后窗口停在半途。
let notches = (((s.ttl_px as f64) / ROLLBACK_PX_PER_NOTCH).floor() as i32).clamp(1, 800);
for _ in 0..notches {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(80));
// 帧匹配校准:d = 当前仍相对起始位置向下滚动的像素
let mut last_d = usize::MAX;
for _ in 0..12 {
let cur = match capture_client_bgra(s.hwnd, s.ox, s.oy, s.cw, s.ch) {
Ok(f) => f,
Err(_) => return,
};
let d = detect_vscroll_offset(
&s.first,
&cur,
s.cw as usize,
s.ch as usize,
s.band_x as usize,
s.band_y as usize,
s.band_w as usize,
s.band_h as usize,
);
match d {
Some(0) | None => return, // 已回到起始位置 / 无法匹配(视为完成)
Some(d) if d < 10 => return, // 误差 10px 内视为到位
Some(d) => {
if d >= last_d {
return; // 不再下降:窗口可能不支持向上滚(虚拟化列表),放弃
}
last_d = d;
let more = (((d as f64) / ROLLBACK_PX_PER_NOTCH).ceil() as i32).clamp(1, 60);
for _ in 0..more {
send_wheel(target, sx, sy, WHEEL_DELTA as i32);
sleep(Duration::from_millis(3));
}
sleep(Duration::from_millis(60));
}
}
}
}
fn emit_progress(app: &AppHandle, width: i32, height: u32, auto: bool) {
let _ = app.emit(
evts::SCROLL_PROGRESS,
serde_json::json!({ "width": width, "height": height, "auto": auto }),
);
}
+363
View File
@@ -0,0 +1,363 @@
//! HDR 全屏捕获实现(Windows Graphics Capture + HDR→sRGB 色调映射)
//!
//! ## 为什么需要它
//! Windows 高级色彩(HDR)开启时,桌面由 DWM 用**线性 scRGBRGBA16F**合成。
//! [crate::screenshot::capture] 的 `BitBlt` 从屏幕 DC 直接取出 8bit 像素,
//! 把这些线性/scRGB 高亮值当 sRGB 编码,会导致亮部越界被裁、局部过曝失真。
//!
//! ## 方案
//! 检测到任意显示器为 HDR 输出时,改用 WGC:
//! 1. 以 `RGBA16F`scRGB 线性)捕获每个显示器;
//! 2. 按 SDR 参考白缩放(`÷ (sdr_white_nits / 80)`)后钳制到 [0,1]
//! 3. 做 sRGB 伽马编码,得到与屏幕观感一致的 BGRA8;
//! 4. 按各显示器在虚拟屏上的偏移拼接到一整张虚拟屏图像(与 BitBlt 输出同构)。
//!
//! 仅当 HDR 时才走此路径;SDR 显示器仍用快速的 BitBlt。
use std::ffi::c_void;
use std::sync::mpsc;
use std::time::Duration;
use windows_capture::capture::{Context, GraphicsCaptureApiHandler};
use windows_capture::frame::Frame;
use windows_capture::graphics_capture_api::InternalCaptureControl;
use windows_capture::monitor::Monitor;
use windows_capture::settings::{
ColorFormat, CursorCaptureSettings, DirtyRegionSettings, DrawBorderSettings,
MinimumUpdateIntervalSettings, SecondaryWindowSettings, Settings,
};
use super::capture::CapturedImage;
// ===== 虚拟屏尺寸(与 capture.rs 一致)=====
const SM_XVIRTUALSCREEN: i32 = 76;
const SM_YVIRTUALSCREEN: i32 = 77;
const SM_CXVIRTUALSCREEN: i32 = 78;
const SM_CYVIRTUALSCREEN: i32 = 79;
/// Windows「SDR 内容亮度」的默认参考白(nits)。未自定义时为 203。
/// 严格值可用 DISPLAYCONFIG_SDR_WHITE_LEVEL 查询;此处取系统默认,覆盖绝大多数情况。
const DEFAULT_SDR_WHITE_NITS: f32 = 203.0;
/// 单帧捕获参数(作为 WGC handler 的 Flags 传入,把抓到的帧回传给调用线程)
#[derive(Clone)]
struct CaptureFlags {
tx: mpsc::SyncSender<Result<FramePixels, String>>,
}
/// 一帧 Rgba16F 像素(已去掉行尾 paddingtop-down
struct FramePixels {
width: u32,
height: u32,
raw: Vec<u8>,
}
/// 一次性截图 handler:拿到第一帧即回传并停止捕获
struct OneShot {
flags: CaptureFlags,
}
impl GraphicsCaptureApiHandler for OneShot {
type Flags = CaptureFlags;
type Error = String;
fn new(ctx: Context<Self::Flags>) -> Result<Self, Self::Error> {
Ok(Self { flags: ctx.flags })
}
fn on_frame_arrived(
&mut self,
frame: &mut Frame,
capture_control: InternalCaptureControl,
) -> Result<(), Self::Error> {
let mut buffer = frame.buffer().map_err(|e| e.to_string())?;
let width = buffer.width();
let height = buffer.height();
let row_pitch = buffer.row_pitch() as usize;
let raw = buffer.as_raw_buffer();
// 拷贝并去掉行 paddingRgba16F = 每像素 8 字节)
let row_bytes = (width as usize) * 8;
let mut packed = vec![0u8; row_bytes * (height as usize)];
for y in 0..(height as usize) {
let src = y * row_pitch;
let dst = y * row_bytes;
packed[dst..dst + row_bytes].copy_from_slice(&raw[src..src + row_bytes]);
}
let _ = self.flags.tx.send(Ok(FramePixels {
width,
height,
raw: packed,
}));
// 单帧足够,立即结束捕获(internal stop → 捕获线程退出)
capture_control.stop();
Ok(())
}
}
/// 捕获单个显示器(按 hmonitor),返回 tonemap 后的 BGRA8top-down
fn capture_monitor_bgra(
hmonitor: *mut c_void,
sdr_white: f32,
) -> Result<(Vec<u8>, u32, u32), String> {
let monitor = Monitor::from_raw_hmonitor(hmonitor);
let (tx, rx) = mpsc::sync_channel::<Result<FramePixels, String>>(1);
let flags = CaptureFlags { tx };
let settings = Settings::new(
monitor,
CursorCaptureSettings::WithCursor,
DrawBorderSettings::WithoutBorder,
SecondaryWindowSettings::Default,
MinimumUpdateIntervalSettings::Custom(Duration::from_millis(32)),
DirtyRegionSettings::Default,
ColorFormat::Rgba16F,
flags,
);
let control = OneShot::start_free_threaded(settings)
.map_err(|e| format!("WGC 捕获启动失败: {}", e))?;
let frame = match rx.recv_timeout(Duration::from_secs(10)) {
Ok(Ok(f)) => f,
Ok(Err(e)) => {
let _ = control.stop();
return Err(e);
}
Err(e) => {
let _ = control.stop();
return Err(format!("等待 WGC 帧超时: {}", e));
}
};
let _ = control.stop();
let bgra = tonemap_rgba16f_to_bgra(&frame.raw, frame.width, frame.height, sdr_white);
Ok((bgra, frame.width, frame.height))
}
/// 捕获整个虚拟屏(多显示器拼接),返回与 BitBlt 同构的 `CapturedImage`BGRA top-down)。
/// 仅当检测到 HDR 时由 [capture] 调用。
pub fn capture_virtual_screen_wgc() -> Result<CapturedImage, String> {
// 用 QueryDisplayConfig 读系统实际 SDR 白电平(nits),取不到才回退系统默认 203
let sdr_white = query_sdr_white_level().unwrap_or(DEFAULT_SDR_WHITE_NITS);
let monitors = enum_monitors();
if monitors.is_empty() {
return Err("未检测到显示器".into());
}
use windows_sys::Win32::UI::WindowsAndMessaging::GetSystemMetrics as gsm;
let vx = unsafe { gsm(SM_XVIRTUALSCREEN) };
let vy = unsafe { gsm(SM_YVIRTUALSCREEN) };
let vw = unsafe { gsm(SM_CXVIRTUALSCREEN) };
let vh = unsafe { gsm(SM_CYVIRTUALSCREEN) };
if vw <= 0 || vh <= 0 {
return Err("无法获取虚拟屏尺寸".into());
}
let mut canvas = vec![0u8; (vw as usize) * (vh as usize) * 4]; // 透明区以黑填充
for m in &monitors {
let (bgra, mw, mh) = capture_monitor_bgra(m.handle as *mut c_void, sdr_white)?;
let ow = m.x - vx;
let oh = m.y - vy;
if mw as i32 != m.w || mh as i32 != m.h {
// 尺寸失配(极少见,如缩放中途)— 中止避免错位拼接
return Err(format!(
"显示器捕获尺寸不符: 枚举 {}x{} vs WGC {}x{}",
m.w, m.h, mw, mh
));
}
let mw = mw as usize;
for row in 0..mh {
let src = (row as usize) * mw * 4;
let dst = ((oh + row as i32) as usize) * (vw as usize) * 4 + (ow as usize) * 4;
let len = mw * 4;
canvas[dst..dst + len].copy_from_slice(&bgra[src..src + len]);
}
}
Ok(CapturedImage {
width: vw,
height: vh,
png: Vec::new(),
bgra: canvas,
})
}
// ===== 显示器枚举与 HDR 检测 =====
struct MonInfo {
handle: usize,
x: i32,
y: i32,
w: i32,
h: i32,
}
fn enum_monitors() -> Vec<MonInfo> {
let mut out: Vec<MonInfo> = Vec::new();
unsafe extern "system" fn cb(
hmon: isize,
_hdc: isize,
rect: *mut windows_sys::Win32::Foundation::RECT,
lparam: isize,
) -> windows_sys::Win32::Foundation::BOOL {
let v = &mut *(lparam as *mut Vec<MonInfo>);
let r = *rect;
v.push(MonInfo {
handle: hmon as usize,
x: r.left,
y: r.top,
w: r.right - r.left,
h: r.bottom - r.top,
});
1
}
unsafe {
windows_sys::Win32::Graphics::Gdi::EnumDisplayMonitors(
0,
std::ptr::null(),
Some(cb),
&mut out as *mut _ as isize,
);
}
out
}
/// 枚举 DXGI 输出,任一显示器为 HDRadvanced color / PQ / HLG)输出则返回 true。
/// 任何错误一律视为非 HDR(回退 BitBlt),保证普通 SDR 环境不受影响。
pub fn is_hdr_enabled() -> bool {
#[allow(unused_imports)]
use windows::Win32::Graphics::Dxgi::Common::{
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709, DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020,
DXGI_COLOR_SPACE_TYPE,
};
fn is_hdr_space(space: DXGI_COLOR_SPACE_TYPE) -> bool {
// HDR10PQBT.2020 主色)与 scRGB 高级色彩工作空间即视为 HDR
matches!(
space,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 | DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
)
}
use windows::Win32::Graphics::Dxgi::IDXGIFactory1;
let Ok(factory) = (unsafe {
windows::Win32::Graphics::Dxgi::CreateDXGIFactory1::<IDXGIFactory1>()
}) else {
return false;
};
use windows::core::ComInterface;
unsafe {
let mut ai = 0u32;
while let Ok(adapter) = factory.EnumAdapters1(ai) {
ai += 1;
let mut oi = 0u32;
while let Ok(output) = adapter.EnumOutputs(oi) {
oi += 1;
if let Ok(out6) =
output.cast::<windows::Win32::Graphics::Dxgi::IDXGIOutput6>()
{
let mut desc: windows::Win32::Graphics::Dxgi::DXGI_OUTPUT_DESC1 =
std::mem::zeroed();
if out6.GetDesc1(&mut desc).is_ok() && is_hdr_space(desc.ColorSpace) {
return true;
}
}
}
}
}
false
}
/// 通过 QueryDisplayConfig 读取 Windows 实际的 SDR 参考白电平(nits)。
///
/// SDR 白电平并非 union 的声明成员,而是系统/驱动写入在 DISPLAYCONFIG_MODE_INFO
/// 的 union 尾部(desktopImageInfo 之后)的 4 字节(DISPLAYCONFIG_SDR_WHITE_LEVEL)。
/// 取不到(非 HDR / 查询失败)时返回 None,由调用方回退系统默认 203。
fn query_sdr_white_level() -> Option<f32> {
use windows_sys::Win32::Devices::Display::{
GetDisplayConfigBufferSizes, QueryDisplayConfig, DISPLAYCONFIG_MODE_INFO,
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE, DISPLAYCONFIG_PATH_INFO,
DISPLAYCONFIG_SDR_WHITE_LEVEL, QDC_ONLY_ACTIVE_PATHS,
};
unsafe {
let mut num_paths = 0u32;
let mut num_modes = 0u32;
if GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &mut num_paths, &mut num_modes) != 0
{
return None;
}
let mut paths = vec![std::mem::zeroed::<DISPLAYCONFIG_PATH_INFO>(); num_paths as usize];
let mut modes = vec![std::mem::zeroed::<DISPLAYCONFIG_MODE_INFO>(); num_modes as usize];
if QueryDisplayConfig(
QDC_ONLY_ACTIVE_PATHS,
&mut num_paths,
paths.as_mut_ptr(),
&mut num_modes,
modes.as_mut_ptr(),
std::ptr::null_mut(),
) != 0
{
return None;
}
for mode in modes.iter().take(num_modes as usize) {
if mode.infoType == DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE {
let base = mode as *const DISPLAYCONFIG_MODE_INFO as *const u8;
let off = std::mem::size_of::<DISPLAYCONFIG_MODE_INFO>()
- std::mem::size_of::<DISPLAYCONFIG_SDR_WHITE_LEVEL>();
let white = std::ptr::read_unaligned::<u32>(base.add(off) as *const u32);
if white > 0 {
return Some(white as f32);
}
}
}
}
None
}
// ===== HDR→sRGB 色调映射 =====
/// IEEE754 半精度 float → f32
fn half_to_f32(h: u16) -> f32 {
let sign = (h & 0x8000) != 0;
let exp = (h >> 10) & 0x1f;
let man = (h & 0x3ff) as f32;
let v = match exp {
0 => man / 1024.0 * 2.0f32.powi(-14), // 次正规
0x1f => f32::NAN, // Inf/NaN,按 NaN 处理(后续 clamp 为 0~255 安全)
_ => (1.0 + man / 1024.0) * 2.0f32.powi(exp as i32 - 15),
};
if sign {
-v
} else {
v
}
}
/// 线性 scRGB 值 → sRGB 8bit(标准 sRGB OETF
fn srgb_encode(linear: f32) -> u8 {
let l = linear.clamp(0.0, 1.0);
let e = if l <= 0.003_130_8 {
12.92 * l
} else {
1.055 * l.powf(1.0 / 2.4) - 0.055
};
(e * 255.0 + 0.5) as u8
}
/// Rgba16FscRGB 线性,top-down)→ BGRA8sRGB),按 SDR 参考白缩放。
fn tonemap_rgba16f_to_bgra(raw: &[u8], width: u32, height: u32, sdr_white: f32) -> Vec<u8> {
let inv_scale = 80.0 / sdr_white.max(1.0);
let n = (width as usize) * (height as usize);
let mut out = vec![0u8; n * 4];
for i in 0..n {
let pi = i * 8;
let r16 = u16::from_le_bytes([raw[pi], raw[pi + 1]]);
let g16 = u16::from_le_bytes([raw[pi + 2], raw[pi + 3]]);
let b16 = u16::from_le_bytes([raw[pi + 4], raw[pi + 5]]);
let b = srgb_encode(half_to_f32(b16) * inv_scale);
let g = srgb_encode(half_to_f32(g16) * inv_scale);
let r = srgb_encode(half_to_f32(r16) * inv_scale);
let oi = i * 4;
out[oi] = b;
out[oi + 1] = g;
out[oi + 2] = r;
out[oi + 3] = 255; // 强制不透明(与 BitBlt 路径一致)
}
out
}
+110
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//! 敏感串的统一存放处(Windows 系统凭据管理器,DPAPI 保护)。
//!
//! 从 `music::secrets` 抽出为 crate 级公共模块。抽出的理由:本项目早期出现过
//! **两种安全姿态**——WebDAV 账号密码走凭据管理器,而飞牛登录 token 与 QQ 音乐
//! Cookie 明文躺在 `settings.json` / localStorage。同样是可冒充身份的凭据,不该
//! 区别对待。此后翻译模块又要接入多家 AI 的 API Key,若每个模块自带一套实现,
//! 姿态只会再次分叉,因此把「原语」收敛到这里,各模块只保留自己的键名约定。
//!
//! 约定:
//! - 一律使用 `Thing` 作为凭据服务名,`key` 作为用户名(Entry 的 account)。
//! **服务名不可更改**:已有凭据(`webdav-credentials`、`music-feiniu-token-*`、
//! `music-qq-cookie`)都以它存盘,改动会导致这些凭据读不到。
//! - 明文只允许存在于内存与系统凭据库,禁止回写 `settings.json` / localStorage。
//! - 迁移采用「先写凭据库成功、再清明文」的顺序;**写失败时保留明文**,
//! 宁可牺牲一致性也不能把用户已登录的会话弄丢。
//! - 非 Windows 平台没有凭据管理器:读取返回 None、写入报错,
//! 调用方据此退化为「明文存设置」(功能优先)。
/// 凭据服务名(**历史值,不可更改**)。
pub const SERVICE: &str = "Thing";
/// 读取明文(未配置 → `Ok(None)`)。
#[cfg(windows)]
pub fn secret_read(key: &str) -> Result<Option<String>, String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
match entry.get_password() {
Ok(v) => Ok(Some(v)),
Err(keyring::Error::NoEntry) => Ok(None),
Err(e) => Err(format!("读取凭据失败: {e}")),
}
}
/// 写入明文(覆盖式)。
#[cfg(windows)]
pub fn secret_write(key: &str, value: &str) -> Result<(), String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
entry
.set_password(value)
.map_err(|e| format!("保存凭据失败: {e}"))
}
/// 删除凭据(不存在视为成功)。
#[cfg(windows)]
pub fn secret_delete(key: &str) -> Result<(), String> {
let entry =
keyring::Entry::new(SERVICE, key).map_err(|e| format!("无法访问系统凭据管理器: {e}"))?;
match entry.delete_credential() {
Ok(()) => Ok(()),
Err(keyring::Error::NoEntry) => Ok(()),
Err(e) => Err(format!("删除凭据失败: {e}")),
}
}
#[cfg(not(windows))]
pub fn secret_read(_key: &str) -> Result<Option<String>, String> {
Ok(None)
}
#[cfg(not(windows))]
pub fn secret_write(_key: &str, _value: &str) -> Result<(), String> {
Err("当前平台不支持系统凭据管理器".to_string())
}
#[cfg(not(windows))]
pub fn secret_delete(_key: &str) -> Result<(), String> {
Ok(())
}
/// 把明文**尽力**迁入凭据库(失败只记日志,不抛错)。
///
/// 返回「明文是否可以安全清除」:只有写入成功才为 true。
/// 调用方用这个返回值决定要不要清空内存/配置里的明文。
pub fn try_store(key: &str, value: &str) -> bool {
if value.is_empty() {
return true;
}
match secret_write(key, value) {
Ok(()) => true,
Err(e) => {
crate::logger::log_error(
"secrets",
&format!("凭据 {key} 写入系统凭据管理器失败(保留明文作为降级): {e}"),
);
false
}
}
}
/// 读取明文,失败或未配置一律退化为空串(调用方无需区分「没配」与「读不到」)。
pub fn read_or_empty(key: &str) -> String {
secret_read(key).ok().flatten().unwrap_or_default()
}
/// 掩码展示:保留前 3 位与后 4 位,中间以圆点替代。
/// 长度不足时全部打码,绝不泄露完整明文。
pub fn mask(value: &str) -> String {
let v = value.trim();
let n = v.chars().count();
if n == 0 {
return String::new();
}
if n <= 8 {
return "".repeat(n);
}
let head: String = v.chars().take(3).collect();
let tail: String = v.chars().skip(n - 4).collect();
format!("{head}••••{tail}")
}
+175
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@@ -0,0 +1,175 @@
//! 应用启动初始化 —— 从 lib.rs 的 setup 闭包拆出,按子系统分组。
//!
//! 各子系统职责边界:
//! - 日志:LogManager(全局日志)
//! - 代理:MihomoManager + 自动启动
//! - 监控:MonitorKernel + NetworkMonitor + 自动启动
//! - 下载:DownloadEngine + 扩展 HTTP API 服务
//! - 剪贴板:ClipboardManager + 快捷键 + 预创建弹窗
//! - 快速面板:快捷键 + 预创建弹窗 + 文件索引
//! - 翻译:TranslateManager(设置与密钥按需读取,启动时不发网络请求)
//! - 托盘:自定义菜单窗口
//! - 进程:监控线程
use std::sync::Arc;
use tauri::{App, Manager, Wry};
use crate::download_engine::{DownloadEngine, ExtensionServer};
use crate::logger::LogManager;
use crate::mihomo_manager::MihomoManager;
use crate::monitor_kernel::{MonitorKernel, check_and_relaunch_if_needed};
use crate::music::MusicManager;
use crate::network_monitor::NetworkMonitor;
use crate::process_manager::{ProcessManager, start_monitoring_thread};
use crate::terminal::TerminalManager;
use crate::translate::TranslateManager;
/// 应用启动初始化入口(setup 闭包调用)。
/// 初始化顺序即依赖顺序:日志 → 数据目录 → 各管理器 → 托盘 → 进程监控 → 自动启动。
pub fn init(app: &mut App<Wry>) -> Result<(), Box<dyn std::error::Error>> {
// ===== 日志系统:{app_data_dir}/logs/ =====
let log_dir = app
.path()
.app_data_dir()
.unwrap_or_else(|_| std::path::PathBuf::from("."))
.join("logs");
let log_manager = LogManager::new(log_dir);
// 注册为 Tauri State(供 log_* 命令),同时安装进程级全局日志器(供后端模块 log_line 使用)
crate::logger::install_global(log_manager.clone());
app.manage(log_manager);
// ===== 数据目录:{app_data_dir}/ =====
let app_data_dir = app
.path()
.app_data_dir()
.unwrap_or_else(|_| std::path::PathBuf::from("."));
// 永久提权检查:如果标志已设置且当前非管理员,以管理员权限重启自身并退出
// 必须在所有模块初始化之前执行(此时无资源需要清理)
if check_and_relaunch_if_needed(&app_data_dir) {
std::process::exit(0);
}
// ===== 代理模块:MihomoManager =====
let mihomo = MihomoManager::new(app_data_dir.clone());
app.manage(mihomo);
// ===== 监控模块:MonitorKernel(硬件)+ NetworkMonitor(网速) =====
let monitor = MonitorKernel::new(app_data_dir.clone());
app.manage(monitor);
// ===== 音乐模块:MusicManagerPython 运行时 + 桥接进程) =====
// 仅注册状态,不主动启动桥接(由前端模块激活/首次请求时按需拉起)
let music = MusicManager::new(app_data_dir.clone());
// 注入 AppHandle:桥接 reader 线程把下载事件行转发给前端
music.set_app(app.handle().clone());
app.manage(music);
// ===== 翻译模块:TranslateManager =====
// 仅注册状态:设置与密钥都在命令调用时按需读取,启动阶段不发任何网络请求
// (模型可用性校验因此改为懒校验:首次翻译失败时解释原因 + 设置页手动拉取模型列表)。
let translate = TranslateManager::new(app_data_dir.clone());
app.manage(translate);
// 按设置注册「翻译取词 / 翻译剪贴板」两个全局快捷键并预创建悬浮窗。
// 失败只记日志(快捷键被占用不该阻断启动)。
crate::translate::init_on_launch(app.handle());
// ===== 终端模块:TerminalManager =====
// 仅注册状态 + 做一次 Shell 探测,**不建立任何 SSH 连接**
// (沿用 translate 的姿态:启动阶段不发网络请求,会话只在用户主动打开时创建)。
let terminal = TerminalManager::new(app_data_dir.clone());
// 初始化 known_hosts 存储(主机密钥信任库,非机密,明文 JSON)
crate::terminal::ssh::hostkey::init(terminal.root().join("known_hosts.json"));
app.manage(terminal);
// Shell 探测 + 清理上次运行遗留的 hook 脚本
if let Ok(t) = crate::terminal::manager(app.handle()) {
t.init_on_launch(app.handle());
} else {
crate::logger::log_warn("terminal", "终端模块初始化异常:State 未注册");
}
// 网速采样不依赖提权,应用启动即开始
let network_monitor = Arc::new(NetworkMonitor::new());
app.manage(network_monitor.clone());
network_monitor.start(app.handle().clone());
// ===== 下载模块:DownloadEngine + 扩展 HTTP API 服务 =====
let engine = DownloadEngine::new(app_data_dir.join("downloader"), app.handle().clone());
let settings = engine.get_settings();
app.manage(engine.clone());
let server_engine = engine.clone();
let server_port = settings.extension_port;
let server_secret = settings.extension_secret.clone();
let server_app = app.handle().clone();
tauri::async_runtime::spawn(async move {
ExtensionServer::start(server_engine, server_port, server_secret, server_app).await;
});
// ===== 剪贴板模块:监听 + 快捷键 + 预创建弹窗 =====
let clipboard = crate::clipboard::ClipboardManager::new(app_data_dir.clone());
// 应用启动时若已启用则自动开始监听
if clipboard.get_settings().enabled {
clipboard.start(&app.handle());
}
// 应用启动时注册快捷弹窗全局快捷键(共享工具模块)
let shortcut = clipboard.get_settings().shortcut.clone();
if !shortcut.trim().is_empty() {
let app_handle = app.handle().clone();
if let Err(e) = crate::shortcut::register_shortcut(&app_handle, "剪贴板", &shortcut, |a| {
crate::clipboard::popup::show_popup(a)
}) {
crate::logger::log_error("clipboard", &format!("快捷键注册失败: {}", e));
}
// 预创建弹窗窗口(隐藏),首次按快捷键时直接 show,避免首次创建时序问题
crate::clipboard::popup::ensure_popup_window(&app_handle);
// 同时预创建独立预览窗口(隐藏),弹窗悬停条目时直接显示
crate::clipboard::popup::ensure_preview_window(&app_handle);
}
app.manage(clipboard);
// ===== 快速面板:快捷键 + 预创建弹窗 =====
// defaultEnabled:true 假设启用;用户在设置页禁用模块时由前端 onDisable 钩子注销快捷键。
// 文件索引 DB 连接改为懒加载(首次搜索/构建时由 commands 中的 ensure_initialized 触发),
// 避免应用启动时即打开 SQLite 连接,降低启动 IO 开销。
let qp_settings = crate::quickpanel::load_settings(&app.handle());
if !qp_settings.shortcut.trim().is_empty() {
let app_handle = app.handle().clone();
if let Err(e) = crate::shortcut::register_shortcut(
&app_handle,
"快速面板",
&qp_settings.shortcut,
|a| crate::quickpanel::popup::show_popup(a),
) {
crate::logger::log_error("quickpanel", &format!("快捷键注册失败: {}", e));
}
// 预创建弹窗窗口(隐藏),首次按快捷键时直接 show,避免首次创建时序问题
crate::quickpanel::ensure_window(&app_handle);
}
// ===== 托盘菜单 =====
crate::tray_menu::create_tray_menu(app.handle())?;
// ===== 进程监控线程 =====
start_monitoring_thread(app.handle().clone());
// ===== 代理:自动切换节点后台调度(独立于模块激活状态) =====
crate::mihomo_manager::start_auto_switch_loop(app.handle().clone());
// ===== 自动启动(随应用启动,不依赖模块启用) =====
// mihomo:用户在设置中开启"自动启动"时随应用启动
if let Some(mihomo) = app.try_state::<MihomoManager>() {
if let Some(pm) = app.try_state::<ProcessManager>() {
mihomo.auto_start_on_launch(app.handle(), &pm);
}
}
// monitor Kernel:用户在设置中开启"自动启动"时随应用启动
if let Some(monitor) = app.try_state::<MonitorKernel>() {
monitor.auto_start_on_launch(app.handle());
}
// 截图快捷键由前端 screenshotStore 启动时调用 screenshot_register_shortcut 注册
// (支持自定义,默认 Ctrl+Alt+A),此处不再硬编码注册
Ok(())
}
+87
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@@ -0,0 +1,87 @@
//! 全局快捷键共享工具:剪贴板 / 快速面板 / 截图三处复用的注册逻辑。
//!
//! 提供:
//! - 原子化注册:先注销本模块旧快捷键,冲突检测通过后再注册新的,
//! 注册失败返回错误(快捷键被系统或其他应用占用时前端可提示用户)。
//! - 应用内冲突检测:同一组合键不允许被两个模块同时占用,
//! 避免后注册的 `on_shortcut` 静默覆盖先注册的处理器。
use std::collections::HashMap;
use std::sync::{Mutex, OnceLock};
use tauri::AppHandle;
use tauri_plugin_global_shortcut::{GlobalShortcutExt, Shortcut, ShortcutState};
/// 快捷键占用表:模块名(中文,用于错误提示)→ 快捷键字符串
static REGISTRY: OnceLock<Mutex<HashMap<String, String>>> = OnceLock::new();
fn registry() -> &'static Mutex<HashMap<String, String>> {
REGISTRY.get_or_init(|| Mutex::new(HashMap::new()))
}
/// 解析快捷键字符串为 Shortcut(格式如 "Alt+V"、"Ctrl+Shift+V"
/// 失败返回 None。
pub fn parse_shortcut(s: &str) -> Option<Shortcut> {
s.trim().parse::<Shortcut>().ok()
}
/// 原子化注册全局快捷键。
///
/// - 先注销 `module` 已注册的旧快捷键(空字符串则仅注销,用于禁用)。
/// - 注册前做应用内冲突检测:同一组合键被其他模块占用时返回错误。
/// - 注册成功后登记占用表;失败则返回错误且不登记(此时本模块快捷键为未注册状态)。
pub fn register_shortcut<F>(
app: &AppHandle,
module: &str,
shortcut_str: &str,
handler: F,
) -> Result<(), String>
where
F: Fn(&AppHandle) + Send + Sync + 'static,
{
// 1. 注销本模块旧快捷键(释放占用条目)
unregister_shortcut(app, module);
let key = shortcut_str.trim().to_string();
if key.is_empty() {
return Ok(());
}
// 2. 应用内冲突检测
if let Ok(reg) = registry().lock() {
if let Some(owner) = reg.values().find(|v| **v == key) {
return Err(format!("快捷键 {} 已被「{}」模块占用,请更换", key, owner));
}
}
let shortcut = parse_shortcut(&key).ok_or_else(|| format!("无效的快捷键: {}", key))?;
let app_handle = app.clone();
app.global_shortcut()
.on_shortcut(shortcut, move |_a, _s, event| {
// 仅在按下时触发(松开不触发)
if event.state == ShortcutState::Pressed {
handler(&app_handle);
}
})
.map_err(|e| format!("注册快捷键 {} 失败: {}", key, e))?;
// 3. 登记占用
if let Ok(mut reg) = registry().lock() {
reg.insert(module.to_string(), key.clone());
}
crate::logger::log_info(module, &format!("已注册快捷键: {}", shortcut_str));
Ok(())
}
/// 注销 `module` 的全局快捷键并释放占用条目
pub fn unregister_shortcut(app: &AppHandle, module: &str) {
let old = registry()
.lock()
.unwrap_or_else(|e| e.into_inner())
.remove(module);
if let Some(s) = old {
if let Some(shortcut) = parse_shortcut(&s) {
let _ = app.global_shortcut().unregister(shortcut);
}
}
}
+1 -1
View File
@@ -63,7 +63,7 @@ unsafe extern "system" fn fix_subclass_proc(
#[tauri::command]
pub async fn fix_snap_background(app: AppHandle) -> Result<(), String> {
let main_window = app
.get_webview_window("main")
.get_webview_window(crate::constants::windows::MAIN)
.ok_or("main window not found")?;
let hwnd_isize: isize = {
+207
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@@ -0,0 +1,207 @@
//! AI 命令助手(P2)。
//!
//! 根据用户意图(+ 可选的终端上下文)生成可执行的命令建议。
//! **复用翻译模块的 AI 引擎配置**:引擎列表、Base URL、模型、密钥
//! (凭据管理器)全部来自 translate 的设置——用户只需配置一份 API。
//!
//! # 输出契约(与模型约定的 JSON)
//!
//! 模型被要求只输出 `[{"command":"...","description":"..."}]` 数组。
//! 但模型不完全可靠,解析器做了三层防御:
//! 1. 剥掉可能包裹的 Markdown 代码块标记(```json ... ```);
//! 2. 数组解析失败时尝试提取首个 `[...]` 子串再解析;
//! 3. 条目字段校验(command 非空),并截断到 5 条防止异常输出刷屏。
use serde::Serialize;
use specta::Type;
use crate::translate::chat_once;
use crate::translate::TranslateEngineConfig;
use crate::translate::TranslateSettings;
/// 可用于命令生成的引擎(kind = "ai" 且配置完整)。
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct AiEngineOption {
pub id: String,
pub name: String,
pub model: String,
}
/// 一条命令建议。
#[derive(Debug, Clone, Serialize, Type)]
#[serde(rename_all = "camelCase")]
pub struct CommandSuggestion {
pub command: String,
pub description: String,
}
/// 系统提示词。
///
/// 输出契约写进 prompt 只是第一道防线;解析器(`parse_suggestions`
/// 才是真正的保证——两者都不假设模型 100% 遵守。
const SYSTEM_PROMPT: &str = r#"你是终端命令助手。根据用户的意图和(可选的)终端最近输出,给出可在 shell 中执行的命令建议。
1. JSON [{"command":"命令","description":"说明"}]使 Markdown
2. 1~3
3. description
4. POSIX shellbash Windows/PowerShell PowerShell
5. "#;
/// 列出可用于命令生成的 AI 引擎(按翻译设置的优先级排序)。
pub fn ai_engine_options(settings: &TranslateSettings) -> Vec<AiEngineOption> {
let mut opts: Vec<AiEngineOption> = settings
.engines
.iter()
.filter(|e| e.kind == "ai" && e.enabled && !e.base_url.trim().is_empty())
.map(|e| AiEngineOption {
id: e.id.clone(),
name: e.name.clone(),
model: e.model.clone(),
})
.collect();
opts.sort_by_key(|o| {
settings
.engines
.iter()
.find(|e| e.id == o.id)
.map(|e| e.priority)
.unwrap_or(100)
});
opts
}
/// 生成命令建议。
///
/// `context` 是可选的终端最近输出/选中文本(前端从 xterm 缓冲取),
/// 帮助模型理解「接着上一步做什么」;为空则只看意图。
pub async fn suggest(
engine: &TranslateEngineConfig,
intent: &str,
context: &str,
) -> Result<Vec<CommandSuggestion>, String> {
if intent.trim().is_empty() {
return Err("请先描述你想做什么".to_string());
}
let mut user = format!("我的意图:{}", intent.trim());
if !context.trim().is_empty() {
// 上下文截断到 2 KB:太长的输出(cat 大文件)只会稀释意图,
// 且模型上下文窗口是按 token 计费的
let ctx: String = context.chars().take(2048).collect();
user.push_str(&format!("\n\n终端最近的输出(供参考):\n{ctx}"));
}
let raw = chat_once(engine, vec![("system", SYSTEM_PROMPT.to_string()), ("user", user)]).await?;
parse_suggestions(&raw)
}
/// 解析模型输出为建议列表(纯函数,单测覆盖)。
fn parse_suggestions(raw: &str) -> Result<Vec<CommandSuggestion>, String> {
let text = strip_code_fence(raw);
let parsed: Result<Vec<SuggestionRaw>, _> = serde_json::from_str(text);
let items = match parsed {
Ok(items) => items,
Err(_) => {
// 防御二:提取首个 [...] 子串(模型可能在 JSON 前后加了说明文字)
let start = text.find('[').ok_or_else(|| {
format!("模型未按约定输出 JSON。原始内容:{}", text.chars().take(300).collect::<String>())
})?;
let end = text.rfind(']').ok_or_else(|| "模型输出缺少 JSON 数组结尾".to_string())?;
if end <= start {
return Err("模型输出的 JSON 数组为空或格式错误".to_string());
}
serde_json::from_str(&text[start..=end])
.map_err(|e| format!("模型输出的 JSON 解析失败: {e}"))?
}
};
let out: Vec<CommandSuggestion> = items
.into_iter()
.map(|s| CommandSuggestion {
command: s.command.trim().to_string(),
description: s.description.trim().to_string(),
})
.filter(|s| !s.command.is_empty())
.take(5)
.collect();
if out.is_empty() {
return Err("模型没有给出有效的命令建议".to_string());
}
Ok(out)
}
/// 剥掉 Markdown 代码块围栏(```json / ```),以及首尾空白。
fn strip_code_fence(raw: &str) -> &str {
let t = raw.trim();
let t = t.strip_prefix("```json").or_else(|| t.strip_prefix("```")).unwrap_or(t);
let t = t.strip_suffix("```").unwrap_or(t);
t.trim()
}
/// 模型输出的宽松条目结构(description 缺失时容忍为空串)。
#[derive(serde::Deserialize)]
struct SuggestionRaw {
command: String,
#[serde(default)]
description: String,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn parses_plain_json_array() {
let raw = r#"[{"command":"ls -la","description":"列出文件"},{"command":"du -sh *","description":"查看各目录大小"}]"#;
let out = parse_suggestions(raw).unwrap();
assert_eq!(out.len(), 2);
assert_eq!(out[0].command, "ls -la");
assert_eq!(out[1].description, "查看各目录大小");
}
#[test]
fn parses_markdown_fenced_json() {
let raw = "```json\n[{\"command\":\"git status\",\"description\":\"查看状态\"}]\n```";
let out = parse_suggestions(raw).unwrap();
assert_eq!(out.len(), 1);
assert_eq!(out[0].command, "git status");
}
#[test]
fn parses_json_with_surrounding_prose() {
// 防御二:模型在 JSON 前后加了说明文字
let raw = "好的,以下是建议:\n[{\"command\":\"df -h\",\"description\":\"查看磁盘\"}]\n希望有帮助";
let out = parse_suggestions(raw).unwrap();
assert_eq!(out[0].command, "df -h");
}
#[test]
fn tolerates_missing_description_and_blank_commands() {
let raw = r#"[{"command":" ","description":"空命令应被过滤"},{"command":"pwd"}]"#;
let out = parse_suggestions(raw).unwrap();
assert_eq!(out.len(), 1);
assert_eq!(out[0].command, "pwd");
assert_eq!(out[0].description, "");
}
#[test]
fn caps_at_five_and_reports_garbage() {
let items: Vec<String> = (0..8)
.map(|i| format!(r#"{{"command":"cmd{i}","description":""}}"#))
.collect();
let out = parse_suggestions(&format!("[{}]", items.join(","))).unwrap();
assert_eq!(out.len(), 5, "超出 5 条的异常输出应被截断");
assert!(parse_suggestions("这不是 JSON").is_err());
}
#[test]
fn fence_without_json_marker_also_stripped() {
let raw = "```\n[{\"command\":\"top\",\"description\":\"进程\"}]\n```";
let out = parse_suggestions(raw).unwrap();
assert_eq!(out[0].command, "top");
}
}

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